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Lets Play Ogame (New universe Jupiter) - Page 8

Forum Index > General Games
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StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
April 23 2011 17:01 GMT
#141
On April 24 2011 01:56 Bartuc wrote:
At which point do you start building up defence btw? I want to play turtle/miner


I think around 30-40 points you should get your first rl If you keep a small cargo fleet to just move res around you won't need to be a big turtle :D and then you can just invest all your points into mines

After that just keep getting some df when you feel you need it (play with the sim to see if your profitable or not too)
Hwaseung Oz fan for life. Swing out, always swing out.
Bartuc
Profile Joined October 2010
Netherlands629 Posts
April 23 2011 17:04 GMT
#142
On April 24 2011 02:01 StorrZerg wrote:
Show nested quote +
On April 24 2011 01:56 Bartuc wrote:
At which point do you start building up defence btw? I want to play turtle/miner


I think around 30-40 points you should get your first rl If you keep a small cargo fleet to just move res around you won't need to be a big turtle :D and then you can just invest all your points into mines

After that just keep getting some df when you feel you need it (play with the sim to see if your profitable or not too)



Ok cool, thanks :-) main reason why I want to turtle is I don't want to spend time fleetsaving etc.

By the way, in terms of colonies, are there some general tips you have? E.g. the spread, locations, and how many colonies would you want and when do you start with colonies? Also would you want to focus on turtle there too?
It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
April 23 2011 17:10 GMT
#143
On April 24 2011 02:04 Bartuc wrote:
Show nested quote +
On April 24 2011 02:01 StorrZerg wrote:
On April 24 2011 01:56 Bartuc wrote:
At which point do you start building up defence btw? I want to play turtle/miner


I think around 30-40 points you should get your first rl If you keep a small cargo fleet to just move res around you won't need to be a big turtle :D and then you can just invest all your points into mines

After that just keep getting some df when you feel you need it (play with the sim to see if your profitable or not too)



Ok cool, thanks :-) main reason why I want to turtle is I don't want to spend time fleetsaving etc.

By the way, in terms of colonies, are there some general tips you have? E.g. the spread, locations, and how many colonies would you want and when do you start with colonies? Also would you want to focus on turtle there too?



Well If your 100% sure you want to just mine and turtle, I would suggest putting many colonies together in one galaxy (above 3) And just having 1 planet as a turtle (possibly 2 planets but no more) rest should have minimum defense to just protect some cargos and your daily res production.

If your wanting to fleet, I suggest you spread your colonies out, at least 70 system gap between them, and then its your choice if you want to spreed into the other galaxies or try to focus in just one. Each has their benefits as well.

I also suggest that within your first 4 colonies that you have some place where you can do an in system deployment between 2 of your own planets, since this is the safest way to fs (you can also deplo from any colony to another, just costs more fuel to do so) Again this is a bigger tip for raiders/fleeters as miners just have cargos so their fuel cost is not worth considering.
Hwaseung Oz fan for life. Swing out, always swing out.
SkelA
Profile Blog Joined January 2007
Macedonia13032 Posts
April 23 2011 17:11 GMT
#144
Yea I was wondering about colonies too. Gonna have my colony ship by the end of the day so I have positions 5,7,9 for possible deployment.

The thing is i played really long time ago then it was position 5 the best you can get. I had colonies with 250-290 fields. Is it the same or its changed?
Stork and KHAN fan till 2012 ...
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
April 23 2011 17:14 GMT
#145
I think it did change .. now it's 7-10 or something. 4-5-6 are not good anymore ~~
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
April 23 2011 17:15 GMT
#146
On April 24 2011 02:11 SkelA wrote:
Yea I was wondering about colonies too. Gonna have my colony ship by the end of the day so I have positions 5,7,9 for possible deployment.

The thing is i played really long time ago then it was position 5 the best you can get. I had colonies with 250-290 fields. Is it the same or its changed?


According to the wiki, position 8 is the best, with a maximum of 246 fields.

http://ogame.wikia.com/wiki/Colonizing_in_Redesign_Universes
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
PhuxPro
Profile Blog Joined May 2010
United States294 Posts
Last Edited: 2011-04-23 17:22:49
April 23 2011 17:20 GMT
#147
Hey, if anyone has some spare probes, may I be able to get a little information on two planets caught in my eye?

GrObArI jUg [1:142:10]
Rock de la Coyote [1:161:6]

Thank you!

EDIT: To the potential spy--send me the info through OGame's PM system. I just realized other people can check our site by going to the link on our alliance page.
Money was meant solely to be spent.
Burns
Profile Blog Joined December 2010
United States2300 Posts
April 23 2011 17:31 GMT
#148
i dont see how this would steal time away from starcraft
What do you mean you heard me during the night, these are quiet pants!
creepcolony
Profile Joined March 2010
Germany362 Posts
April 23 2011 17:33 GMT
#149
GrObArI jUg [1:142:10]


I think he had attacked one of us already. So he would deserve it
greggy
Profile Joined October 2010
United Kingdom1483 Posts
April 23 2011 18:06 GMT
#150
Just applied. Should be fun
PhuxPro
Profile Blog Joined May 2010
United States294 Posts
April 23 2011 18:38 GMT
#151
Should I be looking near my system for potential targets?
Or is it better to check the high scores for players who have maybe 1/5 to 3/5 of my points?

I find that the cons of checking it through the high scores is that you never know if they are in vacation mode or not. But it's easier to find a certain group of people--easier to find players with no alliances too.

On the other hand, the galaxy view does not show you much until you actually use your deuterium to check. Of course, this method will let you find players closer to you so you can arrive there faster.

Which way do you guys prefer?
Money was meant solely to be spent.
atombombforpeace
Profile Joined December 2008
United States408 Posts
April 23 2011 19:26 GMT
#152
Galaxy view. More important than vmode or not is activity. If you don't check activity, you're likely to raid someone who's online, which would be a total waste.
Asagud
Profile Joined July 2010
Sweden74 Posts
April 23 2011 19:59 GMT
#153
Anyone who have tried using anti-game on chromium in ubuntu? Can't make it too work =/ Seems like an important thing to have before raiding...
PhuxPro
Profile Blog Joined May 2010
United States294 Posts
April 23 2011 20:07 GMT
#154
On April 24 2011 04:59 Asagud wrote:
Anyone who have tried using anti-game on chromium in ubuntu? Can't make it too work =/ Seems like an important thing to have before raiding...


I'm not even sure if Chromium allows scripts. I know for sure IE, Firefox, and Chrome allow them.
Money was meant solely to be spent.
atombombforpeace
Profile Joined December 2008
United States408 Posts
April 23 2011 20:10 GMT
#155
Yeah, I'm sorry, I've never used chromium either. Here's the list of legal add-ons for ogame if anything strikes your fancy there.
http://board.ogame.org/board684-ogame-org/board199-help-questions/board200-faqs-guides/639175-list-of-tolerated-ogame-addons/

I'm not entirely sure what anti-game does anymore though, as I'm so used to it. If anti-game is the thing putting ranks into galaxy view, then yeah, its very necessary raiding early on.
creepcolony
Profile Joined March 2010
Germany362 Posts
April 23 2011 20:14 GMT
#156
On April 24 2011 04:59 Asagud wrote:
Anyone who have tried using anti-game on chromium in ubuntu? Can't make it too work =/ Seems like an important thing to have before raiding...


I have chromium on win7 so i dont really know if this helps you but heres a antigame version for chrome that works for me. Perhaps you havent tried it yet:

http://userscripts.org/topics/54431
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2011-04-23 23:11:19
April 23 2011 23:08 GMT
#157
--- Nuked ---
Nocteo
Profile Joined December 2010
Belgium799 Posts
April 23 2011 23:56 GMT
#158
Don'tk now how I can get myself in the clan, but if you could add me, I'm going under the username Nocteo.
atombombforpeace
Profile Joined December 2008
United States408 Posts
April 24 2011 00:10 GMT
#159
We can't add people, you have to apply. At the top of the screen search Liquid and click the letter thingy, it'll allow you to apply.

As for macro style, that'd be to get pure mines early on and no fleet, then switching to ships. Turtling is fine, just remember it slows your growth. Only turtle as much as needed (I'll go over this sometime when I get to it).
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
Last Edited: 2011-04-24 00:30:01
April 24 2011 00:23 GMT
#160
We ARE the largest guild, and ranked top 20 (not really an achievement, but yeah).

How long has Jupiter been up? Some people seem like they're so far ahead...
There is no one like you in the universe.
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