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The Witcher 2 - Page 57

Forum Index > General Games
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Prev 1 55 56 57 58 59 72 Next
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
May 31 2011 11:50 GMT
#1121
What single player RPG is really hard at the end these days? I can't even recall one. If you're diligent at character development/decent player end game tends to be easy anyway.
Everyone needs a nemesis.
marconi
Profile Joined March 2010
Croatia220 Posts
May 31 2011 12:12 GMT
#1122
This game is the shit.
Elasticity
Profile Blog Joined June 2010
3420 Posts
May 31 2011 14:07 GMT
#1123
Sad that we can't replay the game with imported weapon at ending of the game I had 5x damage sword and 30 armor so awesome
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
May 31 2011 16:00 GMT
#1124
On May 31 2011 18:38 Merany wrote:
Just beat it in hard and I have to say, I freakin loved this game!
Obviously not perfect, my main points of conplains being:
- Inventory poorly managed: too much (useless) stuff, can not carry enough, console-ish, etc
- Diffuclty badly balanced: a bit too hard at the begining (mostly due to a lack of a proper tutorial) and really too easy at the end.
- Save system is a mess.

Other than that, the game is just perfect.
Characters, dialog, story, combat system, I've enjoyed every single minute of it (yeah, even the ending).
I have no doubt that they will be working on TW3 and if they keep improving and listening to feedback, i'm already pumped (ok, that's gonna be in 3 years but still...).

Anyway, gonna wait a few months for DLCs and stuff and replay it with different paths and specs!

I think they are going to have an expansion first before doing TW3.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
May 31 2011 16:02 GMT
#1125
Just dumped like 6 points into Mage talent tree. Quality of game increased so much. Holy crap this never gets old.
Merany
Profile Blog Joined February 2011
France890 Posts
May 31 2011 16:09 GMT
#1126
On June 01 2011 01:00 -Archangel- wrote:
Show nested quote +
On May 31 2011 18:38 Merany wrote:
Just beat it in hard and I have to say, I freakin loved this game!
Obviously not perfect, my main points of conplains being:
- Inventory poorly managed: too much (useless) stuff, can not carry enough, console-ish, etc
- Diffuclty badly balanced: a bit too hard at the begining (mostly due to a lack of a proper tutorial) and really too easy at the end.
- Save system is a mess.

Other than that, the game is just perfect.
Characters, dialog, story, combat system, I've enjoyed every single minute of it (yeah, even the ending).
I have no doubt that they will be working on TW3 and if they keep improving and listening to feedback, i'm already pumped (ok, that's gonna be in 3 years but still...).

Anyway, gonna wait a few months for DLCs and stuff and replay it with different paths and specs!

I think they are going to have an expansion first before doing TW3.

Really? Didn't know about that... Very good news!
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
May 31 2011 18:35 GMT
#1127
i was getting annoyed by this game at first, i kept getting burned by the dragon on the first stage...tried like 10 times then finally got the hang of it. i just fought thelos, the game has been amazing. needs better item UI though.
age: 84 | location: california | sex: 잘함
hugman
Profile Joined June 2009
Sweden4644 Posts
May 31 2011 21:09 GMT
#1128
Use Quen and you won't be set on fire by the Dragon
jtype
Profile Blog Joined April 2009
England2167 Posts
Last Edited: 2011-05-31 21:27:56
May 31 2011 21:27 GMT
#1129
I just recently started playing through the game and am enjoying it. There are obvious flaws in the game design, but they are only mild annoyances and not game-breaking/ruining at all (things like inventory management, door system, etc).

There is something that I missed and wondered if anyone could clarify for me. I'll put it in spoilers just in case anyone still doesn't want any early plot details given away:

+ Show Spoiler +
The part where you enter the temple to get the King's children - Geralt uses some kind of ability/spell/power on the priest that makes him divulge the location of the kids. A box popped up that explained, I assume, the nature and name of this ability, but I can't seem to find it anywhere in the journal. Is this something that is automatically used at moments like that? Or will I need to know how to use this in the future? If so, how might I go about using it?


The layout of the tutorial info is one of the things that has annoyed me most and, I think, has been the biggest factor that has led to people complaining about things like the combat system being stupid. I think the combat feels really smooth and engaging. It was a bit tricky at first but now that I've got the hang of it it's very enjoyable. It would be nice to have things a bit better arranged in the journal, however, so that you don't have to learn these things by trial and error.
hoob
Profile Joined May 2010
Sweden69 Posts
May 31 2011 21:32 GMT
#1130
The inventory needed a "junk" tab to make it a little easier to separate to useful stuff from the not so useful. Don't really think that the weight limit is necessarily a bad thing, makes you do some choices. I didn't dabble much into potions or bombs so I pretty much just sold everything that I picked up.
heishe
Profile Blog Joined June 2009
Germany2284 Posts
May 31 2011 21:40 GMT
#1131
On June 01 2011 06:27 jtype wrote:
+ Show Spoiler +
The part where you enter the temple to get the King's children - Geralt uses some kind of ability/spell/power on the priest that makes him divulge the location of the kids. A box popped up that explained, I assume, the nature and name of this ability, but I can't seem to find it anywhere in the journal. Is this something that is automatically used at moments like that? Or will I need to know how to use this in the future? If so, how might I go about using it?


ror.


He just uses the Axii sign. It's the lowest one of your 5 signs in the quick menu. You can use it in combat to temporarily make opponents fight for you.

In dialogues, you use the sign deliberately. There will be a little icon next to a dialogue choice that indicates that Geralt is going to try to use the Axii sign. It's pretty overpowered by the way, I can't recall a single time where it didn't work.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
oPPRoBe
Profile Blog Joined April 2010
United States199 Posts
May 31 2011 21:42 GMT
#1132
Don't know if this has been posted yet but for those who think Quen is too op:
http://www.witchernexus.com/downloads/file.php?id=44
It's a mod for "Better Combat", check it out.
lmlm
hugman
Profile Joined June 2009
Sweden4644 Posts
May 31 2011 21:43 GMT
#1133
On June 01 2011 06:27 jtype wrote:There is something that I missed and wondered if anyone could clarify for me. I'll put it in spoilers just in case anyone still doesn't want any early plot details given away:

+ Show Spoiler +
The part where you enter the temple to get the King's children - Geralt uses some kind of ability/spell/power on the priest that makes him divulge the location of the kids. A box popped up that explained, I assume, the nature and name of this ability, but I can't seem to find it anywhere in the journal. Is this something that is automatically used at moments like that? Or will I need to know how to use this in the future? If so, how might I go about using it?


It's sometimes appears as a dialogue option and as far as I know it always works. It's the same as the Axii sign in combat that is the same as a Jedi mind trick basically.
gentile
Profile Joined August 2007
Switzerland594 Posts
May 31 2011 21:43 GMT
#1134
there is ways and items to increase your inventory space...just saying..
Sneakyz
Profile Joined October 2010
Sweden2361 Posts
May 31 2011 21:45 GMT
#1135
On June 01 2011 06:40 heishe wrote:
Show nested quote +
On June 01 2011 06:27 jtype wrote:
+ Show Spoiler +
The part where you enter the temple to get the King's children - Geralt uses some kind of ability/spell/power on the priest that makes him divulge the location of the kids. A box popped up that explained, I assume, the nature and name of this ability, but I can't seem to find it anywhere in the journal. Is this something that is automatically used at moments like that? Or will I need to know how to use this in the future? If so, how might I go about using it?


ror.


He just uses the Axii sign. It's the lowest one of your 5 signs in the quick menu. You can use it in combat to temporarily make opponents fight for you.

In dialogues, you use the sign deliberately. There will be a little icon next to a dialogue choice that indicates that Geralt is going to try to use the Axii sign. It's pretty overpowered by the way, I can't recall a single time where it didn't work.

I think all the dialogue abilities increase in strength the more you use them, but I'm not sure. Never had Axii fail either but I've always used it when available.
I know you get some fancy bonuses to abilities from doing certain stuff, like + Show Spoiler +
standing in fires gives a 20% bonus to immolation

IIRC i saw the dialogue thingys could have a level of 1-3 somewhere.
I have found the Iron to be my greatest friend. It never freaks out on me, never runs. Friends may come and go. But two hundred pounds is always two hundred pounds.
bobblify
Profile Joined May 2010
Finland46 Posts
May 31 2011 21:52 GMT
#1136
This game was indeed easily one of the best games I've ever played. The ending was a bit shallow and the difficulty in the beginning rather high, but oh my, the game looks absolutely fantastic, the story is great and the dialogue and voice acting just brilliant.

I enjoyed the first Witcher as well so I had my expectations for this but it surpassed pretty much all of them
jtype
Profile Blog Joined April 2009
England2167 Posts
May 31 2011 23:46 GMT
#1137
On June 01 2011 06:40 heishe wrote:
Show nested quote +
On June 01 2011 06:27 jtype wrote:
+ Show Spoiler +
The part where you enter the temple to get the King's children - Geralt uses some kind of ability/spell/power on the priest that makes him divulge the location of the kids. A box popped up that explained, I assume, the nature and name of this ability, but I can't seem to find it anywhere in the journal. Is this something that is automatically used at moments like that? Or will I need to know how to use this in the future? If so, how might I go about using it?


ror.


He just uses the Axii sign. It's the lowest one of your 5 signs in the quick menu. You can use it in combat to temporarily make opponents fight for you.

In dialogues, you use the sign deliberately. There will be a little icon next to a dialogue choice that indicates that Geralt is going to try to use the Axii sign. It's pretty overpowered by the way, I can't recall a single time where it didn't work.


OK thanks. That makes sense.

I haven't managed to get Axii to work yet myself, but I've only tried it once or twice and it seemed like the channel was getting interrupted or something. Or I was just doing it wrong.
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
May 31 2011 23:49 GMT
#1138
On June 01 2011 08:46 jtype wrote:
Show nested quote +
On June 01 2011 06:40 heishe wrote:
On June 01 2011 06:27 jtype wrote:
+ Show Spoiler +
The part where you enter the temple to get the King's children - Geralt uses some kind of ability/spell/power on the priest that makes him divulge the location of the kids. A box popped up that explained, I assume, the nature and name of this ability, but I can't seem to find it anywhere in the journal. Is this something that is automatically used at moments like that? Or will I need to know how to use this in the future? If so, how might I go about using it?


ror.


He just uses the Axii sign. It's the lowest one of your 5 signs in the quick menu. You can use it in combat to temporarily make opponents fight for you.

In dialogues, you use the sign deliberately. There will be a little icon next to a dialogue choice that indicates that Geralt is going to try to use the Axii sign. It's pretty overpowered by the way, I can't recall a single time where it didn't work.


OK thanks. That makes sense.

I haven't managed to get Axii to work yet myself, but I've only tried it once or twice and it seemed like the channel was getting interrupted or something. Or I was just doing it wrong.


I find it pretty useful in dialogues. I use it all the time so my Axii ability skill is pretty high and I've yet to fail in using it as a dialogue option thus far.
Everyone needs a nemesis.
kaztah
Profile Joined September 2010
Norway1221 Posts
June 01 2011 00:01 GMT
#1139
My biggest issue with this game was the reverse difficulty. It started out interesting and somewhat challenging on hard and ended up amazingly easy. The only problem was the whole dragon boss when my sword hits for 11-15, because I was basicly 100% into magic, and that was more of a boredom problem then it being difficulty. There's only for so long rolling is interesting.

Quen was completely broken and I basicly never used it, knowing it would just make the game boringly easy. Chapter 3 was dissapointingly short, and I will sadly never replay the game to know how much effect my decisions actually had on the storyline. The replayvalue seems very low and only interesting for trying out different "buildorders" so to speak.
I speak fluent sarcasm.
DannyJ
Profile Joined March 2010
United States5110 Posts
June 01 2011 00:07 GMT
#1140
On June 01 2011 09:01 kaztah wrote:
My biggest issue with this game was the reverse difficulty. It started out interesting and somewhat challenging on hard and ended up amazingly easy. The only problem was the whole dragon boss when my sword hits for 11-15, because I was basicly 100% into magic, and that was more of a boredom problem then it being difficulty. There's only for so long rolling is interesting.

Quen was completely broken and I basicly never used it, knowing it would just make the game boringly easy. Chapter 3 was dissapointingly short, and I will sadly never replay the game to know how much effect my decisions actually had on the storyline. The replayvalue seems very low and only interesting for trying out different "buildorders" so to speak.


Chapter 2 is basically 100% different depending on if you go with Roche or Iorveth, so as far as replay value goes for RPGs its almost off the charts.
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