The Witcher 2 - Page 56
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Fruscainte
4596 Posts
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Narw
Poland884 Posts
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Madkipz
Norway1643 Posts
On May 31 2011 05:34 Fruscainte wrote: How the fuck do you beat Letho + Show Spoiler + Run and dive constantly when he has quen up, never use light attacks and once his quen fades you can hit him with the air sign do some heavy damage and begin jumping around like a retard again. | ||
Shinobi1982
1605 Posts
On May 31 2011 05:34 Fruscainte wrote: How the fuck do you beat Letho + Show Spoiler + On my first playthrough I let him walk :D. But I will beat him on my second PT for sure with.. Yrden -> Roll -> Snare (trap) -> Repeat OR Yrden -> Yrden (on the same line path so he gets trapped twice for extended period of time) -> Roll -> Stack a serious amount of traps and possibly one-shot him with "2/2 trap/bomb dmg" talent points (possible?). | ||
Brainiac
Poland641 Posts
On May 31 2011 05:34 Fruscainte wrote: How the fuck do you beat Letho + Show Spoiler + Just block his attacks and then counter. The best way I found is to go: block - Aard - counter with strong style. Then its good to kinda dodge for a second because you're likely to get aarded. Then reengage and repeat till you win. I've actually not use Quen for him. I would strongly advise against running away from him because you are likely to be "Igni"-ted and he might use some bombs on you too. | ||
Sneakyz
Sweden2361 Posts
On May 31 2011 05:34 Fruscainte wrote: How the fuck do you beat Letho This was the best i came up with. + Show Spoiler + You can basically just wait until his quen is down, aard him and go for 2-3 strong attacks depending on difficulty. Keep doing this until you run out of vigor, then run away to a safe distance, always stay mobile sideways though, or you'll get hit by some shit. So pretty much Aard -> attack until you need to regen. | ||
Shauni
4077 Posts
edit + Show Spoiler + also i still cant kill the dragon... even if i go back before the cutscene... I guess I'll have to replay whole act 3? Or any ideas? | ||
Gnosis
Scotland912 Posts
On May 31 2011 05:40 Narw wrote: Patch solved most of troubles with this game for me, shame on me that i thought the shit texture quality was comming from game settings, but it was couse of Catalyst driver settings (had mipmaping on low for some reason). Ohh well, guess when i will play game for second time i will enjoy graphic more. I didn't have any problems pre-patch, except for poor design choices. Post-patch, if I use bombs (which I find essential when playing on insane) then everything becomes unresponsive except the w,a,s,d keys... Here's to waiting for patch 1.2. | ||
Shauni
4077 Posts
On May 31 2011 07:33 Gnosis wrote: I didn't have any problems pre-patch, except for poor design choices. Post-patch, if I use bombs (which I find essential when playing on insane) then everything becomes unresponsive except the w,a,s,d keys... Here's to waiting for patch 1.2. I thought I was the only one with that problem... in fights, I can only run around and not use any ability or swords. The only solution is to get hit by something once. It happens really often. Didn't know it had to do with using bombs... | ||
Gnosis
Scotland912 Posts
On May 31 2011 07:38 Shauni wrote: I thought I was the only one with that problem... in fights, I can only run around and not use any ability or swords. The only solution is to get hit by something once. It happens really often. Didn't know it had to do with using bombs... Only happens to me when I use bombs. What's worse is I have to re-load an earlier save to fix the problem. If I finish the fight (or leave the area) and then save, upon reloaded I can't move at all... ...So I mean insane really is insane, now that 1) in certain circumstances dialogue will place you ontop of camp fires and 2) game controls lock up completely mid fight. | ||
lynx.oblige
Sierra Leone2268 Posts
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Headlines
United States482 Posts
Graphically speaking, and although it's unfair for me to judge a recent game to one that came out almost five years ago, I was never really enthralled with Oblivion when I first laid my hands on the game. The textures in the game seemed rushed, like some college kid writing throughout the night trying to finish before the essay deadline. Until I installed some very fantastic mods for Oblivion, never did I linger around a particular area and gape in awe. Witcher 2's environment looked as if the artists took pictures of the most tranquil places on Earth and remodeled them into the game. Many players are complaining about the lack of a teleporter, but the environment so enthralled me that I actually enjoyed the journey to and from a quest. Plenty of times I have explored an area repeatedly just to feel visual bliss. Another issue I’d like to address is replayability. I’ve always imagined Witcher 2 to watching four or five very enjoyable movies at the theatre. Since I’ve been playing this game for nearly four days now and just starting on Chapter Three, I consider that $50 well spent. Oblivion certainly takes the cake from Witcher 2 when it comes to world openness, but after exploring the world of Oblivion for a few days [in real time], I got tired of the repeated textures of the dungeons, the outlying forts, and even the individual cities started look the same. Again, Oblivion feels like a student whose essay deadline is almost at hand, so he or she decides to write repetitive sentences everywhere to boost his or her word count. Finally, the combat system of Witcher 2 seems broken. I’m certain there will be public trainers or cheat codes available soon if not available already, but I don’t think they’re necessary because the game already provides a way to achieve god mode. As someone in this topic mentioned earlier, the sign to add a shield around your character is as close to god mode as a vanilla game can get. Unlocking the magic bonuses that add additional time and cast reflective damage to surrounding opponents definitely brings down the desperation in the sword fights. Running headlong into a group of soldiers would have certainly brought instant death, but now I only need to cast the sign and my character ploughs into everything with ease. The bosses seem exceptionally mishandled. I’ve had several instances when the boss would just stand still, cheerfully eating up all the grape bombs I’d cheerfully toss to them from just a few feet away. I’ve even had one scene when the boss went out of bounds, soaking up all the out-of -bounds damage while it stood inches away from my face. I just started on chapter three, but the experience so far gives me a lot of anticipation for the rest of the chapters. Never have I ever wanted the final exams to come sooner. | ||
vlf
Portugal170 Posts
I'm not sure if I missed something, but Act 3 seemed incredibly shortl for me(30 mins in length). I just kept doing the main quest line, thinking that'd I'd eventually run into a hub or some sort of plot mechanic that would force me to explore the city - but, bam, I popped right into the epilogue. So, did I do anything wrong? Is act 3 really this small? Should I bother reloading and exploring or should I just start another playthrough, eventually that is. | ||
Fruscainte
4596 Posts
I just recently started not using Quen as often. I had to spam it in the first chapter and Prologue, but not really anymore. The magic is more useful as Yrdens and Aards. And when Quen is up I can't regenerate Vigor. Anyone else take a liking to this? I got the counter attack skill and improved dodge and then went right into Magic tree. Now I just mass parry + counter attack, dodge roll and spam spells. Works like a charm. Not to mention it makes the game significantly more fast paced and fun while not gimping yourself unnecessarily. | ||
TheDna
Germany577 Posts
On May 31 2011 07:32 Shauni wrote: + Show Spoiler + also i still cant kill the dragon... even if i go back before the cutscene... I guess I'll have to replay whole act 3? Or any ideas? Whats your build? + Show Spoiler + I beat him as a alch/caster twice now. And even tho my first try succeeded the 2nd and 3rd failed. You basically have to dodge and roll a lot, while spamming shield whenever its down(mine reflects some damage as well), until you kind get good spots to hit him a few times. I suspect this is much easier as a swordmaster, but it was a challenging and fun fight for me. I dont remember the exact pots i used but obviously fire res and the rest were my standard pots that dont have any negative effects. On May 31 2011 08:07 Headlines wrote: I just started on chapter three, but the experience so far gives me a lot of anticipation for the rest of the chapters. Never have I ever wanted the final exams to come sooner. It was the same for me really the 2nd chapter was ridiculously good! About chap 3, i wont spoil any story in that spoiler. But only give my opinion about chap 3 & the end. + Show Spoiler + It was really way too short compared to 1&2. And the ending was kind of short too. So dont expect too much as you IMO already saw the best part of the game. Altho there are some really cool riddles in chap 3 to find and they are REALLY challenging. On May 31 2011 08:22 vlf wrote: Oh, wow so I just played TW1 and TW2 in a row for the first time. Have to say there's been a great increase in production values as far as the sequel is concerned. I'm not sure if I missed something, but Act 3 seemed incredibly shortl for me(30 mins in length). I just kept doing the main quest line, thinking that'd I'd eventually run into a hub or some sort of plot mechanic that would force me to explore the city - but, bam, I popped right into the epilogue. So, did I do anything wrong? Is act 3 really this small? Should I bother reloading and exploring or should I just start another playthrough, eventually that is. There are some cool riddles. Some sidequests, but yea feels kinda way too short compared to the other chapters. I was kinda disappointed because chap 2 was so awesome. | ||
Invoker
Belgium686 Posts
On May 31 2011 05:34 Fruscainte wrote: How the fuck do you beat Letho + Show Spoiler + just throw some daggers, they are very effective. | ||
Fruscainte
4596 Posts
On May 31 2011 08:52 Invoker wrote: + Show Spoiler + just throw some daggers, they are very effective. + Show Spoiler + I only took a few points into the dodge and counter attack like said earlier into Swordsmanship, rest are in Magic right now. I beat him though, just dodged like a rabid dog and when his quen wore off I aard'd + strong attacked. Thank god he stops at 50% or I would never have made it. | ||
Headlines
United States482 Posts
On May 31 2011 05:34 Fruscainte wrote: How the fuck do you beat Letho + Show Spoiler + I think Letho was the easiest of all the boss fights in the game; not trying to pull you down, Fruscainte. I figured the water fountain Letho was initially leaning on would do for a bit of merry-go rounding. I kept running around in circles while throwing down the trap sign, and every time Letho was ensnared I'd roll up to him and give him a few crucial shots and roll back out. Rinse and repeat. If you do decide to try my plan out, look at the messages that pop up and be sure that the "Letho has been ensnared" or whatever it says is posted before you start hacking at him or he'll surprise you with some hacking of his own. Also, watch out for his bombs and sign blasts. This is on normal difficulty. Eh... I read your last comment. Good job! ![]() | ||
Shauni
4077 Posts
On May 31 2011 08:43 TheDna wrote: Whats your build? I beat him as a alch/caster twice now. And even tho my first try succeeded the 2nd and 3rd failed. You basically have to dodge and roll a lot, while spamming shield whenever its down(mine reflects some damage as well), until you kind get good spots to hit him a few times. I suspect this is much easier as a swordmaster, but it was a challenging and fun fight for me. I don't think it's a question of difficulty. Like I said last page, it doesn't enter any cutscene even when it's at zero hp. After I get it down to zero hp I can't hit it anymore. Maybe it's cause I'm using bombs, they seem a bit bugged sometimes. | ||
Merany
France890 Posts
Obviously not perfect, my main points of conplains being: - Inventory poorly managed: too much (useless) stuff, can not carry enough, console-ish, etc - Diffuclty badly balanced: a bit too hard at the begining (mostly due to a lack of a proper tutorial) and really too easy at the end. - Save system is a mess. Other than that, the game is just perfect. Characters, dialog, story, combat system, I've enjoyed every single minute of it (yeah, even the ending). I have no doubt that they will be working on TW3 and if they keep improving and listening to feedback, i'm already pumped (ok, that's gonna be in 3 years but still...). Anyway, gonna wait a few months for DLCs and stuff and replay it with different paths and specs! | ||
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