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The Witcher 2 - Page 72

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farvacola
Profile Blog Joined January 2011
United States18870 Posts
Last Edited: 2013-06-14 18:54:01
June 14 2013 18:53 GMT
#1421
In case anyone was still interested in picking this game up at a bargain, there is a steam sale this weekend on Witcher 2 for only 6.79 USD. I never played it so it would seem that now is the time as I've heard pretty much nothing but positive reviews.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
June 16 2013 20:15 GMT
#1422
I got the game but the minimum settings are way too high for my system. I can play the game but at like 3 fps. . I guess I'll have to wait ~1 year for when I get to build my own computer. It looks really fun, though.
Vault Boy
Profile Joined June 2013
Germany131 Posts
June 16 2013 20:22 GMT
#1423
I hope you don't try to run it on a Crapbook? Most important thing: Dont enable Übersampling!
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
June 16 2013 20:35 GMT
#1424
yeah ubersampling will destroy the framerate of pretty much any computer.
Call me Marge Simpson cuz I love you homie
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
June 16 2013 20:41 GMT
#1425
this game is very demanding, it helps to deactivate ambient occlusion and set the texture memory size to large at least.
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
Last Edited: 2013-06-16 20:53:26
June 16 2013 20:50 GMT
#1426
Nah, I have a desktop but I've been having problems with my gpu recently. I'll try it again with higher texture memory, I had everything on the lightest settings except that setting because I thought lower would be better.

Didn't change anything.
Vault Boy
Profile Joined June 2013
Germany131 Posts
Last Edited: 2013-06-17 03:19:55
June 17 2013 03:19 GMT
#1427
Maybe tell us your system and we'll tell you if you should have more than 3fps...
Jockmcplop
Profile Blog Joined February 2012
United Kingdom10023 Posts
June 22 2013 10:03 GMT
#1428
OK people the full combat rebalance mod is out. For those of you who never experienced this in the Witcher 1, the mod was so good they hired the guy who made it to be a part of CDProjectRed. He has now made a mod for the Witcher 2.
details
RIP Meatloaf <3
Wesso
Profile Joined August 2010
Netherlands1245 Posts
June 22 2013 10:17 GMT
#1429
On June 22 2013 19:03 Jockmcplop wrote:
OK people the full combat rebalance mod is out. For those of you who never experienced this in the Witcher 1, the mod was so good they hired the guy who made it to be a part of CDProjectRed. He has now made a mod for the Witcher 2.
details


I played for about an hour and I love it, the combat is so much faster and more fluid than the last time I played it. I don't understand the parry mechanic yet though and blocking would have been confusing if I didn't read in advance that it looks like a spellcast instead of a weapon block now.
akatama
Profile Blog Joined July 2010
Romania982 Posts
June 22 2013 10:35 GMT
#1430
I accidentally deleted all my old game saves some time ago, including the Witcher 1&2 ones. Naturally I want to replay them in preparation for the third part. Are there any great mods I should be aware of?
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2013-06-22 12:24:47
June 22 2013 12:17 GMT
#1431
On June 22 2013 19:03 Jockmcplop wrote:
OK people the full combat rebalance mod is out. For those of you who never experienced this in the Witcher 1, the mod was so good they hired the guy who made it to be a part of CDProjectRed. He has now made a mod for the Witcher 2.
details

omg this looks freaking perfect.
I just started playing witcher 2 and this seems to fix pretty much all of the big problems that I had with character development and combat. Thanks for sharing!!!

Saw this at the bottom: Removed mashable quick time events. Single button QTEs that can end with player’s death can be disabled from game options.

God I love this studio
Call me Marge Simpson cuz I love you homie
Ethenielle
Profile Blog Joined December 2005
Norway1006 Posts
June 22 2013 13:43 GMT
#1432
On June 22 2013 21:17 PassiveAce wrote:
Show nested quote +
On June 22 2013 19:03 Jockmcplop wrote:
OK people the full combat rebalance mod is out. For those of you who never experienced this in the Witcher 1, the mod was so good they hired the guy who made it to be a part of CDProjectRed. He has now made a mod for the Witcher 2.
details

omg this looks freaking perfect.
I just started playing witcher 2 and this seems to fix pretty much all of the big problems that I had with character development and combat. Thanks for sharing!!!

Saw this at the bottom: Removed mashable quick time events. Single button QTEs that can end with player’s death can be disabled from game options.

God I love this studio


It's not Projekt RED who's behind it, but yeah, removing QTE's is a relief. I'll probably try playing through again myself, even though the game doesn't have the best of replay values.
Theres a fine line between fishing and just standing on the shore like an idiot.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
June 22 2013 15:26 GMT
#1433
The other amazing change is 7seconds to --> 2 seconds from combat to noncombat so you can interact with the environment. Before it was like playing fucking Chrono Trigger on the ps1
Call me Marge Simpson cuz I love you homie
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
June 23 2013 01:23 GMT
#1434
i would prefer a light edition that only changes combat animations, not half the gameplay and balance.
CaM27
Profile Blog Joined December 2010
Belgium392 Posts
June 26 2013 18:25 GMT
#1435
I finished TW2EE in DM. It felt pretty easy, only a few narrow places made some opponents hard to fight. I heard this tweaks made the game even easier. Now i gotta wait the witcher 3, my bet is late 2014! So long!!
Yurie
Profile Blog Joined August 2010
12181 Posts
Last Edited: 2013-07-15 01:33:54
July 15 2013 00:48 GMT
#1436
I just played through the game (after having started it 3 times and stopped) and realised I lost an item in the chest between chapters. Which was needed in crafting. Is that fixed in the mod mentioned above? That and fully remaking the combat system almost makes me want to replay it the other route.

Mini review in spoiler, but felt it didn't add anything.
+ Show Spoiler +
So as a mini review I would give it 6/10. Good graphics though I didn't like the art direction. Somewhat fun combat system for 10 minutes, passable story, a lot of backtracking for side quests. Good sound. Some bugs remaining even after 2 years of patching, getting stuck in walls, game crashing, items disappearing etc.

Somewhat immersive environment, biggest complaint I had was the sex scenes (played too many games in that genre I guess), either ignore them fully or develop them more. The choices did matter more than in most other games on the plus side. Another thing was in a sneaking event you were instantly killed if discovered, while if discovered later you could fight your way out?

Oh and locked doors. I can throw fireballs or blast out walls. But I can't burn a chest or open a door. I can accept walls not being breakable since they havn't made the content, but doors or chests...
Arevall
Profile Joined February 2010
Sweden1133 Posts
August 11 2013 13:40 GMT
#1437
I think the combat system is really bad. I feel pretty much forced to roll around like a giant prick, can't really block because that saps my energy - not rolling though, that's ok!

It feels even more silly when my opponents can block me.

I'm soo frustrated, I like the story and the conversations but the rest of the game really is pretty shitty sometimes.
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
August 11 2013 13:45 GMT
#1438
On August 11 2013 22:40 Arevall wrote:
I think the combat system is really bad. I feel pretty much forced to roll around like a giant prick, can't really block because that saps my energy - not rolling though, that's ok!

It feels even more silly when my opponents can block me.

I'm soo frustrated, I like the story and the conversations but the rest of the game really is pretty shitty sometimes.

Combat in this game is kinda terrible. You see your sword go through enemies but for some reason you only damage the one you were targeting. You take tons of damage from enemies but enemies barely take any damage, despite the fact that you're supposed to be a swordmaster with superhuman reflexes and skill.
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