I think I'm going to get like 7 levels of CDR for it so I don't have this problem anymore
Planetside 2 - Page 156
Forum Index > General Games |
[UoN]Sentinel
United States11320 Posts
I think I'm going to get like 7 levels of CDR for it so I don't have this problem anymore | ||
Deleted User 101379
4849 Posts
On June 20 2013 08:41 [UoN]Sentinel wrote: I think I made a bad choice by practicing the magrider, I abuse the hell out of its sideways movement and when it's on cool down I've been known to try and strafe a lightning tank. I think I'm going to get like 7 levels of CDR for it so I don't have this problem anymore With the GU11 that is expected in a few hours you might have different trouble than cooldown. The Magrider will cost almost twice as many resources together with the other MBTs. | ||
Bluelightz
Indonesia2463 Posts
| ||
[UoN]Sentinel
United States11320 Posts
On June 20 2013 09:09 Morfildur wrote: With the GU11 that is expected in a few hours you might have different trouble than cooldown. The Magrider will cost almost twice as many resources together with the other MBTs. I'm looking at the data now. 400 on a Lightning and 450 on a Prowler/Vanguard/Magrider? That can't be good. I could probably square against one and a half lightnings in a Magrider and come out on top, and I'm not too skilled at driving one yet. The Max and air ones I can live with, I don't think I've ever gone broke in Aerospace and Infantry points. Do new kinds of Alerts get announced in the GU's? I want some changes and I'm mad that they're not diversifying the Alert system in the near future, but maybe I'm just looking in the wrong place for the information. | ||
intothewhite
Australia60 Posts
| ||
ZapRoffo
United States5544 Posts
| ||
![]()
Antoine
United States7481 Posts
never mind I found it, I'm dumb Instead I have a new complaint! I have tons of trouble alt+tabbing, in various modes. In fullscreen window, alt+tabbing simply keeps PS2 in the foreground with the start menu up, no other processes actually go in front of it. In fullscreen mode, I can alt-tab out, but sometimes can't tab back in (just shows tiny black box at the top left of my screen). Are these common issues? | ||
Rah
United States973 Posts
On June 20 2013 11:47 intothewhite wrote: It was fun fighting [N] on Essamir tonight, even though they were only 4% of the population. Having all those mossies turn up out of nowhere against the TAS air platoon I was in was pretty cool. Rah killed me just before our official ops ended. We've had a nice turn out today as far as recruits and hopefuls for [N]. I've had fun with flying on underpopulated continents against the bigger outfits. Tonight for the EST primetime we messed with SG. I've been streaming these whenever the lag's not too bad, it does get rough in the bigger fights though. | ||
Deleted User 101379
4849 Posts
On June 20 2013 12:10 Antoine wrote: I just started up PS2 for the first time in must be 6 months. I remember being able to press a key to identify FoF but I can't for the life of me find the bind for that now. Did they take it out? never mind I found it, I'm dumb Instead I have a new complaint! I have tons of trouble alt+tabbing, in various modes. In fullscreen window, alt+tabbing simply keeps PS2 in the foreground with the start menu up, no other processes actually go in front of it. In fullscreen mode, I can alt-tab out, but sometimes can't tab back in (just shows tiny black box at the top left of my screen). Are these common issues? The first alt-tab problem with fullscreen windowed, yes. Everyone has that and i wish they would fix that. It's not a big deal if you have 2 monitors but for one it's really annoying. For fullscreen, no, i've always been able to alt-tab back in, though sometimes it took a second or two when i still was in a loading screen. On June 20 2013 09:39 [UoN]Sentinel wrote: I'm looking at the data now. 400 on a Lightning and 450 on a Prowler/Vanguard/Magrider? That can't be good. I could probably square against one and a half lightnings in a Magrider and come out on top, and I'm not too skilled at driving one yet. The Max and air ones I can live with, I don't think I've ever gone broke in Aerospace and Infantry points. Do new kinds of Alerts get announced in the GU's? I want some changes and I'm mad that they're not diversifying the Alert system in the near future, but maybe I'm just looking in the wrong place for the information. They changed the Lightning to 300 after some feedback. The final prices are in the final GU11 notes. I'm yet undecided on the new prices. They are high and make resources more important but it also makes last stands and continent resecures a lot harder. | ||
[UoN]Sentinel
United States11320 Posts
Also, do I detect that they made the Saron HRB do 60% less damage? The ML85 as well? That's a shame. | ||
Deleted User 101379
4849 Posts
On June 21 2013 02:20 [UoN]Sentinel wrote: On the other hand it means a larger shift to infantry combat over vehicular. Also, do I detect that they made the Saron HRB do 60% less damage? The ML85 as well? That's a shame. Only the splash damage to prevent those weapons from 1-shotting infantry which took the direct hit damage and the splash damage on a direct hit. It's reasonable considering that those weapons were supposed to be AV weapons but instead performed better against infantry than dedicated AI weapons. The damage against vehicles is unchanged. | ||
[UoN]Sentinel
United States11320 Posts
On June 21 2013 02:27 Morfildur wrote: Only the splash damage to prevent those weapons from 1-shotting infantry which took the direct hit damage and the splash damage on a direct hit. It's reasonable considering that those weapons were supposed to be AV weapons but instead performed better against infantry than dedicated AI weapons. The damage against vehicles is unchanged. Ah I see. So not too bad after all. | ||
ZapRoffo
United States5544 Posts
| ||
Deleted User 101379
4849 Posts
Then again, it might really screw over faction balance on Mattherson eventhough there are some better organized outfits on that server that could use the players that TE leaves behind and that probably quit as well. | ||
[UoN]Sentinel
United States11320 Posts
Also, Hossin looks sick. I can't believe I never saw these pictures before. | ||
PineapplePizza
United States749 Posts
also, tanks are pretty shitty, unless you like to spend most of your time repairing behind a hill drifter jet change feels awesome, too bad you can't hit anything past your nose in this game unless you stand perfectly still thank you call of duty | ||
Rah
United States973 Posts
On June 21 2013 09:38 Morfildur wrote: Mattherson can rejoice. The Enclave Quits. I disagree with almost all of the points BCP made in that announcement and i definitely won't miss TE, so, well, good riddance. Then again, it might really screw over faction balance on Mattherson eventhough there are some better organized outfits on that server that could use the players that TE leaves behind and that probably quit as well. Good with BCP gone maybe TR will get some new recruits, let's be real though TE's been dying for a long time. I constantly see them trying to run recruitment groups. Zerging bases is only fun for so long. For guys who stick with this game interest is drawn to smaller more tactical outfits, much more fun. | ||
MassHysteria
United States3678 Posts
| ||
ZapRoffo
United States5544 Posts
| ||
MassHysteria
United States3678 Posts
On June 22 2013 06:14 ZapRoffo wrote: Question: Do the warpgates ever get rotated? It seems like they are sort of imbalanced positions. Like NC on Esamir has a terrible position that gets attacked on both sides, NC on Indar in the top middle is super strong and seems like it's not hard to get half the continent, TR on Amerish looks like it sucks, etc.. Yes, they got rotated pretty recently actually. I have only seen them rotated once though, and I don't know how many times it has been done before I started playing. | ||
| ||