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On October 02 2011 11:07 semantics wrote: i figured out how to be gosu in this game, get ir and a good range rifle preferably assault or support so you have hp or ammo, then go around with your scope spamming q until you pick someone up lol i spot so many ppl i would never notice
rofl I do this all the time o nthe first part of metro so broken + bonus
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Hi guys, I'm a huge noob to this genre of war fps. Loaded up the game and I just die constantly... My question is, how the hell do you even see people to shoot when there is so much foliage, camouflage and visual stimulus? I seriously cannot spot people at all. I just look around squinting, see a few sprays of bullets in my direction and I die.
Tips anyone? I'm not bad! Well probably in FPS, but I'm masters in SC!
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Anyone use the SCAR? if so whats it like? High or low recoil, clip size etc. I'm gonna guess low clip size since its notorious for such, but I've alwasy seen it with low recoil for an AR. Looking for a gun good on second part of metro, besides the obvious rocket spam thats been occuring
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On October 02 2011 10:59 Torte de Lini wrote:Show nested quote +On October 02 2011 10:53 askTeivospy wrote:On October 02 2011 10:29 Torte de Lini wrote:On October 02 2011 10:11 askTeivospy wrote:On October 02 2011 09:47 Torte de Lini wrote:On October 02 2011 09:17 askTeivospy wrote:On October 02 2011 09:07 Torte de Lini wrote:On October 02 2011 09:03 askTeivospy wrote: ugh no, id rather have CoD players on my team than tactical ghost recon metal gear solid idiots that just sit in bushes and push up way too slowly because they're in sTeAlTh mOdE
Its called "RUSH". I see your understand of what tactical means is shrouded and narrow. keep it up with your pretentious one liners, but BF infantry has always been about running and gunning and not tactics. The difference between CoD and BF is CoD you just run whereever you want. BF you run towards a single objective. *RUSH* edit- the server file thing sounds stupid, but I'm 100% sure they'll ban for that if not in BETA then in release. They obviously have a much newer build than we have so it might already be fixed anyways /shrug They're not pretentious. They're clear observations that you take things literal and without a grain of salt. Rush means X for you and Tactical means Y for you. When you can consider the possibility that your connation of words are way off, then maybe you won't be so snarky ._. Rush doesn't necessarily mean rushing and throwing yourselves at the objective. That's obvious because after activating the bomb, you have to hold the area. Hardly a form of rushing or anything related to that. yes it was pretentious, at least in my opinion but idc thats how i infer it Anyways my definition of running and gunning is what I assume most peoples is: run and gun with your closest battle buddies to achieve the objective my definition of tactical is probably different but practically speaking from what I see in game its spot on: playing slow and scared now if you're doing the "gunning" part correctly in the "run and gun" phrase then holding something off shouldn't be hard as long as you kill like 2 or 3 waves of defenders or delay them significantly EXAMPLE First you run to point A, clear it out so you can move to B, clear it out so you can move to C, clear it out so you can arm bombsite A, Delay Delay Delay Delay Delay kablAOW* First you prone move to point A and sit behind cover so you can plot your next move*, then you get up and move forward because someone armed bombsite A *Yes its prone to quick failing if your run and gun fails <- generally quick fail is because people are too slow following up behind you or you "assume" your back is safe because theres people behind you but you get shot since they're too busy being blinded by the tactical bush they're in Edit- conquest is completely different ofc but rush is e z like that. I don't really like rush because of it since thats all you have to do but its a nice break It's obvious that your opening statements are what I said: lack of varied definitions. Running and gunning involves literally what it is: running and gunning people down until you die, then you do it again. Since there are no lives in most modes of Call of Duty, you can die, respawn and try and get the highest score the fasted. Battlefield has a ticket system to tax people who play like that. Tactical doesn't mean slower and scared, it means slower (in comparison to running and gunning, for obvious reasons) to properly assert how you will approach a situation: minimize losses, effectively achieve the objective and cripple the opponent. That's why people keep saying Rush is being played wrong there is no communication which is clear. It's slower in killing people, it's the fastest in achieving the objective because you do it in one attempt (if properly executed). This is why your viewpoint is not only narrow, but a bit blind on the concepts of differentiating shooter games. We're not pretentious, you're just acting ignorant. Here's how Rush is done for me: Go to A, plant A have allies sit around the various entrances of Point A while the other half the team runs to B and plants B. Since the enemies will be trying to stop A as well as shooting those covering A (the attackers), those running to B will be more liberated and free to setup and cover B in case A is taken down or is successful. We aren't going to agree and im too lazy to argue. All ima say is that your strategy which relies on a tactical approach is nothing more than common sense which can also be done through a run and gun approach by people who don't cling to their stats and just want to win, Either can win so it comes down to preference I guess and my preference is for my team to actually move up instead of being scared PS I said what you *said* was "pretentious". As far as I am concerned any single sentence thats an insult gives a very pretentious vibe. I didn't call you or anyone else pretentious. Don't twist my words ktHX Saying it's preference is fine. What you said before was blatantly wrong and ignorant: ugh no, id rather have CoD players on my team than tactical ghost recon metal gear solid idiots that just sit in bushes and push up way too slowly because they're in sTeAlTh mOdE
Its called "RUSH".I know plenty of people who just started playing with Bad Company 2 who are literally better than you "oh im a BF veteran i know more things than u do" types. Face it, its because of people like us that ALLOW you to do your stupid stealth tactics in a game where spamming Q in any direction will light up 3 "stealth pro tactic" people because of spottingWhat I'm saying isn't pretentious, it's simply accurate by your mannerisms and approach in disagreeing with people. It's an observation meant to underline how you're acting rather than calling you something to hurt. If anything, I'm being patronizing. By the way: cooperation and communication is common sense. Elaborating a plan like what I mentioned without proper communication with everyone isn't easy and nor should it be implied with your "common sense" ideals.
It is preference, if you prefer to win via suPRemE tacTIcAL inSUrGenT HiDE iN a bUSH SolID sNAkE wItH a KniFE GamEplAY its because the other team sucked and didn't keep you back or its being people who actually put pressure onto the enemy team created room for you
Now stop getting upset over the idea that Running and Gunning actually is a gr8 choice
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Anyone use the SCAR? if so whats it like? High or low recoil, clip size etc. I'm gonna guess low clip size since its notorious for such, but I've alwasy seen it with low recoil for an AR. Looking for a gun good on second part of metro, besides the obvious rocket spam thats been occuring
SCAR is a great gun imo, it has 20 bullets per clip (so 21) but its highly highly terrible at full auto unless you're up close. Usually I just keep it Auto while single shotting things
If you want a good gun for second part of metro i'd say just use a shotgun or the SCAR if you're running around through the in the center or in the hallways. Along the tracks there are definitely better guns to use than the SCAR
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On October 02 2011 11:08 Protocon wrote: Hi guys, I'm a huge noob to this genre of war fps. Loaded up the game and I just die constantly... My question is, how the hell do you even see people to shoot when there is so much foliage, camouflage and visual stimulus? I seriously cannot spot people at all. I just look around squinting, see a few sprays of bullets in my direction and I die.
Tips anyone? I'm not bad! Well probably in FPS, but I'm masters in SC!
Look for scope glares, bullet markers, and sounds. You can find anyone based on sound and reflections. Also don't look in obvious spots, and don't run around like a retard, use cover to your advantage
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On October 02 2011 11:07 Torte de Lini wrote:Show nested quote +On October 02 2011 11:07 semantics wrote: i figured out how to be gosu in this game, get ir and a good range rifle preferably assault or support so you have hp or ammo, then go around with your scope spamming q until you pick someone up lol i spot so many ppl i would never notice rofl I do this all the time o nthe first part of metro so broken + bonus defending and doing this on a high place but far back can get so many people even if i dont kill em i get 10 points t-t, in the old bf games if you spammed enemy spotted you would put up fake little points on the map in this game you will only hit people XD
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On October 02 2011 11:13 semantics wrote:Show nested quote +On October 02 2011 11:07 Torte de Lini wrote:On October 02 2011 11:07 semantics wrote: i figured out how to be gosu in this game, get ir and a good range rifle preferably assault or support so you have hp or ammo, then go around with your scope spamming q until you pick someone up lol i spot so many ppl i would never notice rofl I do this all the time o nthe first part of metro so broken + bonus defending and doing this on a high place but far back can get so many people even if i dont kill em i get 10 points t-t
IR Scope is great indoors, but when i tried to use it outside the fog blocked vision of anything
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On October 02 2011 11:08 Protocon wrote: Hi guys, I'm a huge noob to this genre of war fps. Loaded up the game and I just die constantly... My question is, how the hell do you even see people to shoot when there is so much foliage, camouflage and visual stimulus? I seriously cannot spot people at all. I just look around squinting, see a few sprays of bullets in my direction and I die.
Tips anyone? I'm not bad! Well probably in FPS, but I'm masters in SC!
Mostly it just takes practice, learning the map, getting to know where you're likely to find enemies. Also, whenever I see a player new to BF, they rush themselves too much. It's important to be patient, use prone alot and stick with your squadmates. Find cover whenever you start hearing the bullets aimed at you.
On a sidenote, anyone tried IAR M27 with a frontgrip? I've tried a lot of weapons but that combo is so beastly. Trick is to never spray (except up close), but treat it like a semi-auto
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On October 02 2011 11:11 askTeivospy wrote:
SCAR is a great gun imo, it has 20 bullets per clip (so 21) but its highly highly terrible at full auto unless you're up close. Usually I just keep it Auto while single shotting things
If you want a good gun for second part of metro i'd say just use a shotgun or the SCAR if you're running around through the in the center or in the hallways. Along the tracks there are definitely better guns to use than the SCAR
Generally in the second part when defending I will watch the middle hallway that the attacks love to funnel into, but once I run out of grenades it can become quite the pain to hold -.- looking mostly to find a gun for there, my best success has been to just spray it with the AK when I see there grenades pop lol
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On October 02 2011 11:10 Phtes wrote: Anyone use the SCAR? if so whats it like? High or low recoil, clip size etc. I'm gonna guess low clip size since its notorious for such, but I've alwasy seen it with low recoil for an AR. Looking for a gun good on second part of metro, besides the obvious rocket spam thats been occuring
I have the scar (lvl 35) and it's an amazing weapon dude, the recoil isn't so bad and the only noticeable flaw is the clip size @ 20 rounds.
It's a very powerful gun and I would relate it to the OP PP2k which gets abused way too much lately
Look forward to it, One of my fav weapons!
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On October 02 2011 11:17 Phtes wrote:Show nested quote +On October 02 2011 11:11 askTeivospy wrote:
SCAR is a great gun imo, it has 20 bullets per clip (so 21) but its highly highly terrible at full auto unless you're up close. Usually I just keep it Auto while single shotting things
If you want a good gun for second part of metro i'd say just use a shotgun or the SCAR if you're running around through the in the center or in the hallways. Along the tracks there are definitely better guns to use than the SCAR Generally in the second part when defending I will watch the middle hallway that the attacks love to funnel into, but once I run out of grenades it can become quite the pain to hold -.- looking mostly to find a gun for there, my best success has been to just spray it with the AK when I see there grenades pop lol
Ya SCAR for that hallway with a bipod is good, but you need to be careful since its 21 and you need to reload often. Also you have to be aware of whether or not your teammates are watching your flanks since they always somehow manage to allow people to get behind you ._> I generally slowly start backing up from that point since attackers eventually start pushing up towards the MCOMs and I eventually end up on the escalators defending the non B side as well as the exit from those hallways onto the middle platform
On the third part as defenders, theres a set of bricks by the ATMs in the main lobby on B side that overlooks the first front set of escalators. This is a REALLY good spot for the SCAR + bipod as long as you have someone covering the back set of escalators (or watching on minimap if someone dies) as well as some cover on the side of A. I've racked up 5-20 kills there per round consistently so you do great damage
Fourth you just sit in the building entrance looking out towards their side of the street (not the A building). You get a LOT of kills here and you prevent them from getting into that building 100% unless they go around just by being prone on the first set of steps. That whole last section is hard to hold but this seems like the best place to do damage to attackers
Sorry if im not clear on locations, but those are really good spots
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Canada2436 Posts
man i saw a guy whos a lvl 40 lol how the fuck can you just keep playing metro without wanting to slit your wrists, im done with this beta, was preety fun for a day, but giving us one map, which is a terrible map, i just cant do it anymore, cant wait to try some new maps, or maybe, if they just let us play caspian and get a REAL feel for BF3 is supposed to be, id be happy. But right now, im lvl 15 or something, and i cant play another minute of metro. GG GL to you all.
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On October 02 2011 11:20 askTeivospy wrote:
Ya SCAR for that hallway with a bipod is good, but you need to be careful since its 21 and you need to reload often. Also you have to be aware of whether or not your teammates are watching your flanks since they always somehow manage to allow people to get behind you ._>
On the third part as defenders, theres a set of bricks by the ATMs in the main lobby on B side that overlooks the first front set of escalators. This is a REALLY good spot for the SCAR + bipod as long as you have someone covering the back set of escalators (or watching on minimap if someone dies) as well as some cover on the side of A. I've racked up 5-20 kills there per round consistently so you do great damage
I see, I'll give it a go then, agreed the problem with that area is teammates. Alot of them don't watch crap and will spam rockets run in and die =.=. in that hallway is where I make most my points for sure though easy wins if you can hold that dumb hallway of death
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so I read a little about this TL platoon stuff... how do I go about finding other TL members easily?
edit: since the platoon is apparently full
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On October 02 2011 11:21 rebuffering wrote: man i saw a guy whos a lvl 40 lol how the fuck can you just keep playing metro without wanting to slit your wrists, im done with this beta, was preety fun for a day, but giving us one map, which is a terrible map, i just cant do it anymore, cant wait to try some new maps, or maybe, if they just let us play caspian and get a REAL feel for BF3 is supposed to be, id be happy. But right now, im lvl 15 or something, and i cant play another minute of metro. GG GL to you all.
im rank 41 :3 um yeah its hard for me to play metro i played a couple rounds of caspian and enjoyed that, but i mainly just play with RL friends and hope we can get in the same squad lol
EDIT: also its not very hard to rank up if you just spam PDW ribbons and get medals you get like 20k for a medal which is dumb
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It's not BF2. Disappointed. I should just re-install BF2 to see if people still play the vanilla version; the expansions fucking sucked -- at least the Special Forces one did. Didn't bother with the others after that.
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On October 02 2011 10:49 Torte de Lini wrote: We know the flashlight does what it is intended to do. It just does it too powerfully, at a too big of an area and from too far of a range.
In addition, the flashing light blinds you as if you were watching from a screen and not as a person's general eye.
It's also stupid to also blind your teammates with it. So you have the lack of realism with the flashlight and the lacking ally troll prevention.
Oh yeah, especially in the second phase of Metro you can just run around corridors and blind your opponents. They will just never hit you and are very confused in general. I don't know if it would be too strong in the long run. Once you're used to that you'll get a feeling on where to aim to kill the flashlight-wearer. But it's definitely a noob-unfriendly feature. Also i feel like pistols are sick. I prefer them in almost every situation, except for long range battles. Good stats included.
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bleh, not really impressed by the game =|
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Am I doing this right?
![[image loading]](http://i.imgur.com/a4sLR.jpg)
Hehe... On a more serious note, anyone have any useful tips to contribute for defenders in part 4 of Metro? I'm completely baffled at how imbalanced that part is. As someone on here mentioned earlier, the attackers have quicker access to high ground, defenders spawn in open, and the objectives are almost always an instant win once they've been activated.
Only once did I play a round where I met heavy resistance at the exits when I was on attack team, and I was getting a lot of easy kills because there are very limited spots in which to camp those points.
On October 02 2011 12:23 Keitzer wrote: so I read a little about this TL platoon stuff... how do I go about finding other TL members easily?
edit: since the platoon is apparently full
Here you go, lass - > LINK
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