• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:35
CET 00:35
KST 08:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
SC2 AI Tournament 2026 WardiTV Winter Cup OSC Season 13 World Championship uThermal 2v2 Circuit WardiTV Mondays
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
I would like to say something about StarCraft BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest BGH Auto Balance -> http://bghmmr.eu/ Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Awesome Games Done Quick 2026! Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1586 users

Heroes of Might & Magic VI - Page 3

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 23 24 25 Next All
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 13 2010 11:51 GMT
#41
On December 13 2010 20:49 alypse wrote:
I think the biggest problem for the series is the huge processing/waiting time when the computer opponents are making their turn. Especially when you're playing 7 other comps. The more computer enemies the more frustrating it is waiting for them to finish their turns. If only they can somehow find a way to work around this problem...


I thought they already do. Have you played HoMM5 before?
https://twitter.com/SufficientStats
alypse
Profile Joined May 2010
2771 Posts
December 13 2010 11:56 GMT
#42
On December 13 2010 20:51 Sufficiency wrote:
Show nested quote +
On December 13 2010 20:49 alypse wrote:
I think the biggest problem for the series is the huge processing/waiting time when the computer opponents are making their turn. Especially when you're playing 7 other comps. The more computer enemies the more frustrating it is waiting for them to finish their turns. If only they can somehow find a way to work around this problem...


I thought they already do. Have you played HoMM5 before?


Did they? I played HoMM5 and with like 6-7 other factions it took so long for them to finish their move. And I mean on the adventure map.
KT Violet 1988 - 2012
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
December 13 2010 11:57 GMT
#43
Seriously the knight in the trailer looks EXACTLY llike Siegfried from soul calibur -- EXACT copy of his armour and sword. Scary!
England will fight to the last American
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
December 13 2010 12:15 GMT
#44
Oh my god.

Sure buy.
"When the geyser died, a probe came out" - SirJolt
wdge
Profile Joined February 2010
60 Posts
December 13 2010 12:25 GMT
#45
On December 13 2010 10:18 Pyrrhuloxia wrote:
Where is Might and Magic X?

Damn right. HOMM is great aswell, but it's been too long since the last real M&M.
disciple
Profile Blog Joined January 2008
9070 Posts
December 13 2010 12:29 GMT
#46
so whats the point of the pretty combat animations? I personally only played the battles you had to apply some thought to win. I dont want my guy to swing for 20 seconds to hit the damn goblin - thats nonsense. Land scape and everything looks too much like disciples 3 to me, as for the artwork, they basically stole most of the creatures from other franchises. Game devs are seriously missing the point of HoMM - its simplicity. Instead of wasting their time with idiotic 3d gimmicks they should make it all hand drawn 2d animation - thats the right way to go.
Administrator"I'm a big deal." - ixmike88
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
December 13 2010 12:35 GMT
#47
You know what, I wouldn't even mind if it were just simple sprites and 2-d graphics to make everything go smoother. Why do we have to suffer through 3D graphics and animations? One or two swings are ok - but do we have to actually see spellcasting or movements? If I want to watch pretty pictures I'd play an actual RPG ty. The lure of HOMM series is in the strategy, not in graphics.
초대 갓, 이영호 | First God, Lee Young Ho
Rflcrx
Profile Joined October 2010
503 Posts
Last Edited: 2010-12-13 12:38:52
December 13 2010 12:37 GMT
#48
On December 13 2010 20:49 alypse wrote:
I think the biggest problem for the series is the huge processing/waiting time when the computer opponents are making their turn. Especially when you're playing 7 other comps. The more computer enemies the more frustrating it is waiting for them to finish their turns. If only they can somehow find a way to work around this problem...


Exactly, my computer is decent, yet I cannot play a game with more than 3 AI opponents because every turn after turn 30 or so would take forever.

I loved to play vs 7 AIs in HoMM 3 (with WoG), which never had any wait issues. HoMM 5 waiting time vs AI is worse than hotseat with an old person who uses a touchscreen to play.
LittLeD
Profile Joined May 2010
Sweden7973 Posts
December 13 2010 13:14 GMT
#49
On December 13 2010 21:29 disciple wrote:
so whats the point of the pretty combat animations? I personally only played the battles you had to apply some thought to win. I dont want my guy to swing for 20 seconds to hit the damn goblin - thats nonsense. Land scape and everything looks too much like disciples 3 to me, as for the artwork, they basically stole most of the creatures from other franchises. Game devs are seriously missing the point of HoMM - its simplicity. Instead of wasting their time with idiotic 3d gimmicks they should make it all hand drawn 2d animation - thats the right way to go.


Have to agree here.
Seriously bring the HoMM3 feeling back of which was stolen from me in HoMM4 and 5!
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Danjoh
Profile Joined October 2010
Sweden405 Posts
December 13 2010 13:15 GMT
#50
At first I thought "what? someone that actually liked heroes 4?" and then I realised that VI is the number 6 and thought "AWESOME!".

Only major complaints I have about thr 5th game really is the double upgrades that came in the expansion, one version always felt more compelling than the other, never got too involved in the competetive scene... but if you get the choice, why ever pick Arch Angels over Blood Angels?

And the 2nd complaint is that the 5th game for some reason ate alot of memory, after playing for 2 hours and engaging in a huge battle, the lag was unbarable, not to mention if you accidently changed the camera view to a low angle.
ItsBigfoot
Profile Blog Joined December 2009
United States432 Posts
December 13 2010 13:37 GMT
#51
whatever happens, the only thing i want is for them to bring back dungeon instead of that generic dark elf crap. seriously, the original dungeon was unique and had a cool feel to it, heroes 5 dungeon felt like it was ripped straight out of warhammer
Kal Fighting!
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
December 13 2010 13:46 GMT
#52
i dunno i feel like the basic but beautifully drawn cartoonish 2D graphics was what made HOMM so great. It just made you feel like a kid going through an exciting and interactive adventure book.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Jackal03
Profile Joined October 2009
Brazil7469 Posts
Last Edited: 2010-12-13 13:49:19
December 13 2010 13:47 GMT
#53
i just LOVE HOMM3, 4 was awful, 5 was just a bit bad and now i hope this game to be awesome.

can't wait to play it

edit:
On December 13 2010 21:29 disciple wrote:
so whats the point of the pretty combat animations? I personally only played the battles you had to apply some thought to win. I dont want my guy to swing for 20 seconds to hit the damn goblin - thats nonsense. Land scape and everything looks too much like disciples 3 to me, as for the artwork, they basically stole most of the creatures from other franchises. Game devs are seriously missing the point of HoMM - its simplicity. Instead of wasting their time with idiotic 3d gimmicks they should make it all hand drawn 2d animation - thats the right way to go.


thats why i still play heroes 3 WOG and never got to like any disciples game. A fast paced 2d game would be much better then pretty shiny graphics.
BW is back
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
December 13 2010 13:50 GMT
#54
I WANT!

NOAW!

Wooow I am hyped for this baby, if nothing else the single player campaign was awsum in HOM V so it cant NOT be awesome, yay. (double negative ftw!)

Really hyped for this, thanks for bringing the news and making my day + Show Spoiler +
a little better
In the woods, there lurks..
Manit0u
Profile Blog Joined August 2004
Poland17574 Posts
December 13 2010 13:58 GMT
#55
On December 13 2010 21:35 orgolove wrote:
You know what, I wouldn't even mind if it were just simple sprites and 2-d graphics to make everything go smoother. Why do we have to suffer through 3D graphics and animations? One or two swings are ok - but do we have to actually see spellcasting or movements? If I want to watch pretty pictures I'd play an actual RPG ty. The lure of HOMM series is in the strategy, not in graphics.


I once had this idea of creating a HoMM-like game where everything, including the adventure map would look like hand-drawn black & white (sepia and black really, the old scroll effect) 2D animated drawing (a bit like this asian-styled game with fox, Mukami or however it was called, but in 2D). It would be epic.

And as far as combat animations go, I believe what you see in the trailers is on normal speed. I had the same issues with H5 but on fast/fastest it's fine.
Time is precious. Waste it wisely.
disciple
Profile Blog Joined January 2008
9070 Posts
Last Edited: 2010-12-13 14:03:08
December 13 2010 14:00 GMT
#56
On December 13 2010 22:47 Jackal03 wrote:
i just LOVE HOMM3, 4 was awful, 5 was just a bit bad and now i hope this game to be awesome.

can't wait to play it

edit:
Show nested quote +
On December 13 2010 21:29 disciple wrote:
so whats the point of the pretty combat animations? I personally only played the battles you had to apply some thought to win. I dont want my guy to swing for 20 seconds to hit the damn goblin - thats nonsense. Land scape and everything looks too much like disciples 3 to me, as for the artwork, they basically stole most of the creatures from other franchises. Game devs are seriously missing the point of HoMM - its simplicity. Instead of wasting their time with idiotic 3d gimmicks they should make it all hand drawn 2d animation - thats the right way to go.


thats why i still play heroes 3 WOG and never got to like any disciples game. A fast paced 2d game would be much better then pretty shiny graphics.


the mood that disciples 2 creates and the artistic concept of the game rape the whole HoMM series pretty hard. Too bad the game is flawed in every other aspect, stilll only because of the mindblowing drawings I played Disciples 2 just as much as I played HoMM3
Administrator"I'm a big deal." - ixmike88
revoN
Profile Joined February 2010
Japan804 Posts
Last Edited: 2010-12-13 14:38:30
December 13 2010 14:24 GMT
#57
HoMM2 and HoMM3 were the best games in the series (yes, I as well have some childhood memories of playing HoMM2 in the hotseat mode with friends...). HoMM5 wasn't bad (not after a failure which was HoMM4) but it could have been so much better (not to mention the shitty campaign imo). I hated it when HoMM4 destroyed what the previous games had built and then HoMM5 did it again.

Also HoMM4 introduced instant unit counterattack during battle which was actually a good thing imo (and because HoMM5 wanted to be the new HoMM3 this change didn't make it into the game).
Too bad this won't be included in HoMM6 as well... and I can't stand the battlefield still being squares (bring back the hexagons from HoMM1-3).

The video also looked a bit Final Fantasish to me.


It might be a good sequel to HoMM5 but it doesn't look like it'll be nowhere near its predecessors imo. I miss the old NWC days...
StarCraft도 Quake도 좋아해요.
alypse
Profile Joined May 2010
2771 Posts
December 13 2010 14:53 GMT
#58
I just watched the trailer. The music is breath-taking. If they can compose epic scores like this for the game, it will be a must buy for me.
KT Violet 1988 - 2012
valaki
Profile Joined June 2009
Hungary2476 Posts
December 13 2010 14:56 GMT
#59
I can already see that my comp will load minutes between entering and leaving the town..duh..i don't even want to think about a custom game vs 7 comp in the endgame phase
ggaemo fan
Telemako
Profile Blog Joined September 2002
Spain1636 Posts
December 13 2010 15:05 GMT
#60
Im looking forward to this, too. Meanwhile I managed to run homm2 on my phone :D
I've been around since it all started, and it feels good
Prev 1 2 3 4 5 23 24 25 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 14h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason199
CosmosSc2 32
StarCraft: Brood War
Britney 13191
Artosis 468
Shuttle 192
NaDa 24
Dota 2
syndereN503
capcasts22
League of Legends
JimRising 607
C9.Mang0467
Super Smash Bros
hungrybox649
Other Games
FrodaN3038
Grubby2732
Liquid`RaSZi2495
Pyrionflax338
B2W.Neo222
Livibee67
ZombieGrub67
Fuzer 52
Maynarde29
Liquid`Ken4
Organizations
Other Games
gamesdonequick44213
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 93
• davetesta41
• musti20045 38
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 32
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21319
League of Legends
• Doublelift4846
Other Games
• imaqtpie3183
Upcoming Events
OSC
14h 25m
Classic vs Krystianer
Solar vs TBD
ShoWTimE vs TBD
MaxPax vs TBD
MaNa vs MilkiCow
GgMaChine vs Mixu
SOOP
2 days
SHIN vs GuMiho
Cure vs Creator
The PondCast
2 days
Sparkling Tuna Cup
3 days
IPSL
3 days
DragOn vs Sziky
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Liquipedia Results

Completed

Proleague 2026-01-06
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.