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Heroes of Might & Magic VI - Page 24

Forum Index > General Games
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Krehlmar
Profile Joined August 2010
Sweden1149 Posts
October 31 2011 19:27 GMT
#461
Ok my first impression is now turning sour thanks to the AI blatantly cheating with conversion of buildings and maphacking. They always time so that they steal all your godamn unit producing buildings in the last day of the week, fucking cunts
My Comment Doesnt Matter Because No One Reads It
CCow
Profile Joined August 2010
Germany335 Posts
November 01 2011 16:49 GMT
#462
I don't think the AI times that at all.
In the campaign the timings of their attacks seem to be similar every game, so they just might be scripted, idk.
Either way, I don't think the AI knows what day it is, when taking your buildings.
Also I'm pretty sure the name was Sveltana, so it isn't so sweatty after all.

I still enjoy playing the game, even though you find more and more bugs, the longer you play it. :D
Now finished two campaigns and I like the story. Nice atmosphere, just feels pretty neat!
duckmaster
Profile Joined August 2011
687 Posts
November 01 2011 17:21 GMT
#463
Played one game against bots as Haven and I have to say lol Praetorians + Vestals own shit up. Did not need anything else than those two units to beat a bunch of Archangels or whatever they are in this game and not lose literally a single unit.
Krehlmar
Profile Joined August 2010
Sweden1149 Posts
November 01 2011 18:37 GMT
#464
On November 02 2011 01:49 CCow wrote:
I don't think the AI times that at all.
In the campaign the timings of their attacks seem to be similar every game, so they just might be scripted, idk.
Either way, I don't think the AI knows what day it is, when taking your buildings.
Also I'm pretty sure the name was Sveltana, so it isn't so sweatty after all.

I still enjoy playing the game, even though you find more and more bugs, the longer you play it. :D
Now finished two campaigns and I like the story. Nice atmosphere, just feels pretty neat!

Nah play on hard, I'm 99% sure they time it, it's like clockwork, I even tested it by leaving my fort with knowledge of the enemy hero being nearby. They do nothing until the very last day before I would be getting extra reinforcements, the only time it's really REALLY shitty is when 3 different teams do it at the same time so whereever your hero is the enemy is not.
My Comment Doesnt Matter Because No One Reads It
Oleo
Profile Joined April 2010
Netherlands279 Posts
Last Edited: 2011-11-01 18:44:06
November 01 2011 18:43 GMT
#465
Yeah but lets face it, the only real interesting time to take a castle is on the last day of the week. Since there is no real use for it other than steal the creature growth.

Thats something I liked about Heroes4, growth was spread across the week, making the first day less important.
Managing Siegetanks is like raising a superhero - Artosis.
Arunu
Profile Joined July 2011
Netherlands111 Posts
November 04 2011 10:29 GMT
#466
how do you guys use the portal system then ?

i usually only set up advanced port in only 1 of my castles, typically the one that is most in danger of being caught.
building them in all castles will redirect you to the nearest one when used.
if you only build it in 1 , you will always go there.

probably stating the obvious here but you never know.

only in the 3rd of demons atm , had to wait 8 days for Ubi tech support to reply so couldnt play
finished all the campaigns prior to demons.
the first demon level was kinda hard-ish aye since your doggies get targeted and smacked around by pretty much everything.
gets easier when he levels up , reinforcements on doggies with counterstrike first is sexy.

overall still enjoy it very much.

ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
November 04 2011 10:34 GMT
#467
the campaign takes super long to complete :/ i like the duel system though!
xd
fallingdream
Profile Joined December 2004
Romania452 Posts
November 04 2011 11:01 GMT
#468
I just finished today the heaven campaign and it was brutal. The final battle was a joke but god damn the map was hard. Ninja enemy heroes using portals to get to your main town and the sheer number of castles and hill forts is nerve wrecking. I'm glad I got this out of the way, I really don't like Heaven in this game, they seem op to me which is funny because Angels/Celestials are trash. I think I'm gonna start Necro next just to finish with these two "one trick pony" castles, then the real fun will begin, hopefully.
Jindo
Profile Joined July 2011
United States1305 Posts
November 04 2011 11:11 GMT
#469
Campaign chronological order:
- Heart of Nightmares (Collectors' edition map)
- Prologue 1
- Prologue 2
- Stronghold 1
- Sanctuary 1
- Haven 1
- Inferno 1
- Necropolis 1
- Stronghold 2
- Sanctuary 2
- Haven 2
- Necropolis 2
- Sanctuary 3
- Stronghold 3
- Inferno 2
- Necropolis 3
- Inferno 3
- Sanctuary 4
- Stronghold 4
- Haven 3
- Necropolis 4
- Haven 4
- Inferno 4
- Epilogues
althaz
Profile Joined May 2010
Australia1001 Posts
November 04 2011 12:00 GMT
#470
I don't mind this game, overall seems qutie good, but it is crying out for an expansion. Maybe it's just me, but none of the castle-type choices interest me in the slightest. I've been playing Haven as they are the only one that feels even slightly appealing to me. FYI I've mained: Warlock (HoMM2), Rampart (HoMM3), Rampart Replacement (HoMM5). Never played HoMM1 and 4 I didn't like at all.
The first rule we don't talk about race conditions. of race conditions is
Arunu
Profile Joined July 2011
Netherlands111 Posts
November 04 2011 14:11 GMT
#471
On November 04 2011 20:11 Jindo wrote:
Campaign chronological order:
- Heart of Nightmares (Collectors' edition map)
- Prologue 1
- Prologue 2
- Stronghold 1
- Sanctuary 1
- Haven 1
- Inferno 1
- Necropolis 1
- Stronghold 2
- Sanctuary 2
- Haven 2
- Necropolis 2
- Sanctuary 3
- Stronghold 3
- Inferno 2
- Necropolis 3
- Inferno 3
- Sanctuary 4
- Stronghold 4
- Haven 3
- Necropolis 4
- Haven 4
- Inferno 4
- Epilogues


aye found that out rather late myself, i usually dont read the manuals since i like to think that after many years of gaming ill get into it quickly enough.
previous HoMM games were finish full campaign , start next so assumed this was the case again.
boy was i surprised when i ran into some story holes
BlueBird.
Profile Joined August 2008
United States3889 Posts
November 04 2011 18:00 GMT
#472
On November 04 2011 20:11 Jindo wrote:
Campaign chronological order:
- Heart of Nightmares (Collectors' edition map)
- Prologue 1
- Prologue 2
- Stronghold 1
- Sanctuary 1
- Haven 1
- Inferno 1
- Necropolis 1
- Stronghold 2
- Sanctuary 2
- Haven 2
- Necropolis 2
- Sanctuary 3
- Stronghold 3
- Inferno 2
- Necropolis 3
- Inferno 3
- Sanctuary 4
- Stronghold 4
- Haven 3
- Necropolis 4
- Haven 4
- Inferno 4
- Epilogues


Thanks for this :D, didn't realize there was an order to play the campaign through.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
Maixori
Profile Joined November 2011
United States13 Posts
November 07 2011 04:54 GMT
#473
Is this game moddable?
Ajunta
Profile Joined October 2010
Germany522 Posts
November 10 2011 12:59 GMT
#474
some of you were wondering how to access the maps that came with the game.

The thing is that the maps are there but they are compressed in the Data2.orc file from your came directory.
To access them you need to extract them from Data2.orc

You can do this with the help of a small software which converts orc to zip.
I found this link on the official forums: http://www.multiupload.com/NL011UXGU0
I tried it and it worked I also couldn't detect any viruses or worms in the converter so it seems to be clean.

NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
November 13 2011 10:54 GMT
#475
Been playing the demo, it's been fun enough to make me consider buying it.
How does the multiplayer work? Is there a lot of desync or crash problems? Does the game inform you if you alt+tab by highlighting or popping up when it's your turn? (like heroes 3) How many maps are there in the full game and are they balanced with starting area resource placements?
Bloody
Profile Joined March 2009
Sweden194 Posts
Last Edited: 2011-11-25 13:52:42
November 25 2011 13:52 GMT
#476
Do anyone stream heroes 6? Could you post if you do, thx!
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
November 25 2011 15:58 GMT
#477
I am still waiting for the patch that will fix most bugs before I try to finish the campaign :D
Vortigan
Profile Blog Joined November 2010
Denmark306 Posts
December 02 2011 13:15 GMT
#478
Hey guys, so i've been playing homm6 for the last couple of weeks. Is there a way to get new maps for Custom? seems like a rather small selection
Catreina
Profile Joined April 2010
United States304 Posts
December 03 2011 09:48 GMT
#479
CelestialHeavens.com - a pretty large Heroes resource
AgeofHeroes.com - another fairly large site
ToHeroes.com - a tournament site


All three sites have been around since Heroes 3, and all three sites have some form of custom map repository. I would check them out in the order I listed above.
Vortigan
Profile Blog Joined November 2010
Denmark306 Posts
December 04 2011 12:38 GMT
#480
On December 03 2011 18:48 Catreina wrote:
CelestialHeavens.com - a pretty large Heroes resource
AgeofHeroes.com - another fairly large site
ToHeroes.com - a tournament site


All three sites have been around since Heroes 3, and all three sites have some form of custom map repository. I would check them out in the order I listed above.


Perfect. thank you ^^
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