Heroes of Might & Magic VI - Page 12
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Drowsy
United States4876 Posts
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Velr
Switzerland10632 Posts
![]() Well, it feels like Homm 3 (to me, never played 4/5). The resources while less variable seem to work just fine, I never had a big overflow of anything in my first game and whiteout serious saving I couldn't make it to the "final" Unit. But I'm in no way an expert. The AI on "Normal" seemed basically non existant, I took 2 towns and had only once to fight against an enemy hero with an army of T1 Units (I already had full T2 and T1). On "hard" I'm not as far yet (still Week 2), but resources are more sparse and taking Exp instead of Gold seems to be no a real option... Btw: The skirmish Map that comes with the Beta seems very similar to the skirmish Map in the Homm 2 Demo (which I played on and off), maybe a little smaller. Nostalgia horray! Ghosts seem btw. a bit ridiculous with their Healing spell (+ Necromancy from your Hero... It's kinda hard to lose even a single unit against "weak" enemies if you are not lazy, it seemed to me as if either an enemy had to crush these stacks or he would not be able to do any damage at all... ![]() I like it, it's just "Homm" ![]() Could someone with a clue about how you "actually" play Homm a bit more serious give me some general Tipps? At first: Should I get as many different creatures as possible or make the T1's into Elites and then go T2? Ressources are sparse... (last time my first money went into a Second Hero, mainly for the extra Units he grants to clean up Mines --> Then the 3 T1 Unit-Buildings --> T2 Unit-Buildings... | ||
Fulla
United Kingdom519 Posts
- Collecting minor stuff around the map. - Gaining a few extra skills invested in production/income. - Buying units and transporting them to your First Hero. | ||
Velr
Switzerland10632 Posts
Buit conversion should be WAY more expensive (2500 Gold to convert every building into that of your Capitol?... Last game i converted a City more teched as my own for 2500 Gold... Thats just ridiculous ^^).. The damn City i just converted netted me way more than that in one turn... | ||
RoughTurtle1
Germany17 Posts
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Sadness
Brazil552 Posts
On December 14 2010 10:06 OblivionMage wrote: Madness. HOMM 2 and 3 had perfectly fine design and balance -- they did patch that goblin hero suicide/re-buy trick eventually. Did they ever made the Peasant any useful in future patches in HOMM2? God, it was annoying how useless the Peasant was. | ||
Coriolis
United States1152 Posts
On July 09 2011 06:41 Sadness wrote: Did they ever made the Peasant any useful in future patches in HOMM2? God, it was annoying how useless the Peasant was. Dunno, but they fixed it in HOMM3 by removing it and replacing it with pikemen. | ||
Butcherski
Poland446 Posts
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RhinosDontGame
47 Posts
On July 10 2011 21:49 Butcherski wrote: Anyone have any ideas how to get into the beta ? Been such a homm fun from the very beginning and cant wait to get this one :D Pre order it and you get a beta code. | ||
Mikau
Netherlands1446 Posts
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slained
Canada966 Posts
Question: whats featured in the beta? is there hotseat multiplayer? | ||
Mikau
Netherlands1446 Posts
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Fulla
United Kingdom519 Posts
Think it calls it a 'Serial Key' thou. | ||
LittLeD
Sweden7973 Posts
On July 08 2011 15:46 Fulla wrote: Really liking the Beta so far. One thing I find annoying is how near worthless the 2nd/multiple Heroes feel. They seem to have been reduced to mere lackeys of the main Hero: - Collecting minor stuff around the map. - Gaining a few extra skills invested in production/income. - Buying units and transporting them to your First Hero. It's always been like this. | ||
Velr
Switzerland10632 Posts
On July 11 2011 01:22 slained wrote: i just pre-ordered it from steam and let me dl right away. So excited, hopefully it doesn't crash like I hear some people. Question: whats featured in the beta? is there hotseat multiplayer? You get a campaign and 1 skirmish Map, Broken Alliance, you can Hotseat the skirmish ![]() Sadly it does not run exactly stable for me... Sometimes it just freezse, minimising it? Forget it... As long as i just play and don't try to do something else on my second screen it runs "ok"... Not 100% but i could enjoy some 3h+ games whiteout any hickups (but loading a savegame is another story...) ![]() | ||
Resent
Australia938 Posts
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DannyJ
United States5110 Posts
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tangwhat
New Zealand446 Posts
On July 08 2011 15:46 Fulla wrote: Really liking the Beta so far. One thing I find annoying is how near worthless the 2nd/multiple Heroes feel. They seem to have been reduced to mere lackeys of the main Hero: - Collecting minor stuff around the map. - Gaining a few extra skills invested in production/income. - Buying units and transporting them to your First Hero. That's literally the best way to play HoMM3 and HoMM5(never played other ones). If you played multiplayer you would understand how effective it is to have a hero train. | ||
ggrrg
Bulgaria2716 Posts
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papaz
Sweden4149 Posts
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