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I just got all DLC for Skyrim and started a new playthrough recently in Master difficulty I'm going to do the different DLC. Did they nerf enemy damage in Master? I can take some physical hit before the need to dodge becomes vital.
I played when the game first launched and my opinion about difficulty level and powergaming is that each person has his own preference. When I first got the game I tried a multi discipline mage starting with a Breton for the 25%magic resist passive and the familiar as starting spell and I just couldn't enjoy the game in master with that character orientation with little skyrim knowledge. The familiar would just die instantly and I would run around needing 2 minutes to kill anything because magicka was a huge issue in early game and if I get hit because I slowed down too much or am fighting against a mage I would last 2sec top. At that point I found myself just going in Expert for the time being. I still needed to finish things of with one-handed weapon because I lack damage/magicka, I tried two-handed because I like the style of it in games in general but in Skyrim there is little incentive to stick to two-handed because one-handed does nearly as much damage as I tested and you have the shield that helps a lot. After progressing through half the main story and completing the companion and dark brotherhood sidequests I decided to start looking at min-maxing my character a bit as I had the companion skill trainers available and felt more sidequests were probably available. At that point I decided to switch to a full dedicated One-handed heavy armored Warrior.
About mix-maxing: There are a lot of choices available still here. The obvious ones are you try to obtain great gear or you level up your fighting skills and perks and the last one is getting a valuable follower. There are a decent number of weapons available through quests, events and bosses, the sidequests offer good mid-game gear in the form of the shrouded/jester/academy set but if you want the best you go for 100 Smithing/Enchanting with every magic school resist enchant and fortify your specific fighting skills. At that point some little things make everything easier like the mace of Molag Bal that helps in the soul capture you will need a lot for enchanting. This meant full Daedric for me and for Lydia which I then replaced with Mjoll after the 100000 times I killed her with a shout and had to reload. At this point you need to go to Master at least (I haven't tested legendary yet, I can't wait to but I'm trying to get my skyrim up to date before that) because anything non-boss will get destroyed by you or your follower until your side skills level up and scaling up of enemies get them back up to decent power level. It still is possible to die to poison, fire, frost damage if you are not vigilant but you should deal substantial damage to anything.
About my new playthrough for the DLCs: right now I started a new character in Master went for Imperial as I'm going for a mixed one this time for sure. As expected magic casters are deadly as you can't dodge them effectively and I have no resist enchant available yet(level 20~). My playstyle for now is a ranged magic/bow I unload my magicka and then finish off with a bow, Dragon fights are a pain in the ass because they just don't stay on the ground and the shout to force them is quite far in the main story if I'm remembering right. Dark brotherhood quests went smooth, when I was level 10 I rushed to see the serana follower(the vampire quests are really challenging in Master if your follower falls down too soon against a life draining master vampire or boss you are probably not gonna survive and the crossbow's high damage is nearly mandatory ) If you just do the first quest and don't go to the castle you can have serana as a supplementary follower. Needless to say that Lydia+Serana and then Mjoll+Serana is pretty damn nice but when facing 2 gargoyles at level 10 in Master with basic weapons you are gonna need a lot of bolts and running even with those 2. I'm now doing the Vampire questline with forsworn bow burning enchanted, Crossbow burning Enchanted, molag Bal mace to suck souls and the basic flames spell. Serana really likes her electric bolt and ice storm staves to destroy normal monsters but she doesn't amount to much(she does nearly nothing against dragon) on bosses. I engage fights in stealth but once enemies are on me or my follower I just fight fair and don't disengage to sneak snipe them, I enjoy the straight "fair" fighting style more(probably why I went full warrior in my first game) but I must admit that the follower takes care of absorbing most of the damage thrown at us. I should make a blog post about skyrim instead of talking about that that here I digressed quite fast...
PS : I did come across the Dark Brotherhood sidequests randomly in my first game while exploring Riften and Windhelm, this series alone is one of the best experience I had in a Roleplaying video game between Cicero and the ending of those quests.
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Thanks for the suggestions. SkyRe sounds like a great way to start fresh, but sadly looks like it (mostly) requires the DLCs, and the older versions that don't require DLC are not recommended. I don't really have any desire to pay for lackluster DLC just to play through a mod, but if it's cheap enough over xmas sales I may pick them up.
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On December 17 2013 20:03 Iblis wrote: PS : I did come across the Dark Brotherhood sidequests randomly in my first game while exploring Riften and Windhelm, this series alone is one of the best experience I had in a Roleplaying video game between Cicero and the ending of those quests.
Oh yeah, the DB is one of the most entertaining and interesting questlines. Too bad that it's the one where you murder a ton of innocent people, so I have moral qualms about doing it.
I started on a mod to give Destroying the Dark Brotherhood an actual questline to match the entertainment and reward of joining them, but I don't know if I'll ever finish it. Maybe once I get done with finals.
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Dark Brotherhood and Thieves Guild were the most satisfying factions The College was the most disappointing.
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Yep, a week of running errands and suddenly you are the archmage of Skyrim. Wooptie doo. At least the thieves make you steal shit and the assassins make you kill shit.
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Thieves' Guild was disappointing. It's mostly just standard dungeon crawls; I'd expected more stealth and actual thieving. The only one where stealth is needed is shadowing Gulum-Ei, for every other mission (Raiding Goldenglow or Honningbrew, "Infiltrating" Calcelmo's lab, etc.) can be solved by just smashing your way through. Even on Gulum-Ei's mission, you can just fight things, really, especially after you leave the East Empire Company Warehouse.
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I just started playing this game (finally figured out how to make pleasing looking female character)... is there anything I should know about? Right now I am thinking Breton with some spellcasting component.
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For some reason when it's getting colder i start thinking skyrim, mountains, dungeons and all that good stuff..
So, why not rebooting a new skyrim playtrough.
Having a couple of questions tough!
1) Are the dlc worth it? 2) Is destruction magic tweaked/buffed, in other words playable? 3) Any mods that are a must have with skyrim? I've only donwloaded the HD textures. 4) What's your favourite build/class?
Thanks a lot for the people making this thread alive!
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For mods list, go back this topic 10-20 pages and you'll find several good lists of "must have". If you want destruction to be any good, you need mods. SkyRe does the job just fine in my opinion while not adding 509094 spells to an already clunky to use system, but still adds a good few.
If you think Skyrim because it's getting cold, you have to try Frostfall mod for it. Then you'll really experience cold in Skyrim!
Steveling posts a good list on page 555. There's also a website that's compiled a list of a bunch of great mods called skyrimgems.com have a look around there and see what interests you.
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On December 19 2013 22:07 CaM27 wrote: For some reason when it's getting colder i start thinking skyrim, mountains, dungeons and all that good stuff..
So, why not rebooting a new skyrim playtrough.
Having a couple of questions tough!
1) Are the dlc worth it? 2) Is destruction magic tweaked/buffed, in other words playable? 3) Any mods that are a must have with skyrim? I've only donwloaded the HD textures. 4) What's your favourite build/class?
Thanks a lot for the people making this thread alive!
#1 Yes, Dragonborn > Dawnguard > Hearthfire #2 With SkyRe pretty much everything is playable. It adds a shit ton of new Spells that make Magic alot of fun. #3 Yes, hundreds. SkyUI, SkyRe are probably the most important ones. Check http://skyrimnexus.com
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Thanks a lot for the advices, you beautifull people :x
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Then play Requiem instead of SkyRe. Gonna miss all those sweet perks though.
Also, get Character Creation Overhaul if you want to play like a typical mage without having to grind like a madman, it gives bonuses to speed of leveling skills that belong to your class (highly customizable), so if you fight with just magic and have a mage type character, you actually level them up in an orderly speed.
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The Skyrim Uncapper does much the same thing, but you can also customize the maximum skill caps along with your health/magicka/stamina/perk points gained upon level-up. You can also customize what skills correlate to your level (like, you could set it so that Smithing levels don't affect your character level, or just increase your character level much more slowly, so you don't have an inflated character level when leveling Smithing).
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I hate skyre with passion. I was sold it for the best overhaul existing for Skyrim, I was a mage, and I had to grind like a mad man to reach level 20 and 60 conjuration. That was the time I realized that I had to uninstall the game. and I did.
Had you installed the Community Uncapper? That should give you a little bit more Perks and faster leveling. I started a new Char with SkyRe and having no Problems leveling Spells.
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On December 20 2013 02:02 Archas wrote:The Skyrim Uncapper does much the same thing, but you can also customize the maximum skill caps along with your health/magicka/stamina/perk points gained upon level-up. You can also customize what skills correlate to your level (like, you could set it so that Smithing levels don't affect your character level, or just increase your character level much more slowly, so you don't have an inflated character level when leveling Smithing).
Yes, this is something I use as well as uncapper is recommended by SkyRe. Combining both seems nice. I nearly eliminated level gain from enchant/smit/alchemy and wayfarer, because I'd get ridiculous levels just by running around (wayfarer) or smelting things down to ingots (smithing).
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This is a following post of my recent posts in this thread:
I installed skyrim legendary (all dlc + HD textures)
On the tutorial for the skyRE video it was said to do the following:
Installation of:
- skyrim script extender. - skyrim community uncapper - elysuncapper customini
After this it was said to install the reproccer but i didn't do it, do i have to?
Then the Installation of:
- skyrim nexus mode (the software thing for mods) - skyre (skyrim redone)
Added:
- immersion weapons and armours & skyui
I launched the game, everything is smooth. Didn't see any new weapon/armour alltough i'm still at the start and didn't reach riverwood yet. Do i need to install anything more to makes thing work?
With SkyRE on legendary is it a real challenge, people with experience of skyRE what have you tried out, what did you like the most?
Regards 
PS: i didn't install any updates or unofficial ones :S
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You won't kill anything with SkyRe on Legendary, it is not possible unless you cheat or edited SkyRe to be easier. Adept with SkyRe is like Master in Vanilla.
And you should get a ENB like "RealVision ENB" + "Climates of Tamriel" and maybe Realistic Lightning Overhaul or something like that.
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On December 20 2013 21:49 CrankOut wrote: You won't kill anything with SkyRe on Legendary, it is not possible unless you cheat or edited SkyRe to be easier. Adept with SkyRe is like Master in Vanilla.
And you should get a ENB like "RealVision ENB" + "Climates of Tamriel" and maybe Realistic Lightning Overhaul or something like that.
Okay but do i need anything more to install to make everything work? I heard about something called 'BOSS' and this reproccer thing?
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Yeah BOSS is to get your Mod Loadorder right, thats nice to have. And the PreProccer is also nice to if you have alot of Mods installed to make it compatible with SkyRe.
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