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Elder Scrolls V - Skyrim - Page 498

Forum Index > General Games
Post a Reply
Prev 1 496 497 498 499 500 586 Next
Demonhunter04
Profile Joined July 2011
1530 Posts
December 29 2011 17:04 GMT
#9941
On December 29 2011 18:44 PeZuY wrote:
Show nested quote +
On December 29 2011 17:07 Demonhunter04 wrote:
On December 29 2011 08:10 d00p wrote:
On December 29 2011 08:01 JosephAM wrote:
I've done a little bit of googling, but I'm still not sure about whether my computer will be able to run Skyrim smoothly.. My specs are:

i5 750 @2.8
gts 250 1gb memory
4 gb ddr3 ram
1650x1080 resolution

Should I buy Skyrim now so I can play during the rest of my break, or just save my money and get a gtx 560 ti later on?


Should be fine on medium at least but you could use a better graphics card. You should get it now. Skyrim requires some kind of break. Trust me.

edit. Get Skyrim I mean.


The GTS 250 is GDDR5, right? I maxed Skyrim in ALL video settings, 1600x900, on a 1 GB 4890 HD and 3.3 GB of RAM. You could probably do the same.

Where can I dl duke's combat overhaul? I couldn't find it.


By that you mean that it is just maxed or it is running smoothly? Meaning constant +60fps?


Yeah sorry, maxed and completely smooth.
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
Liph
Profile Joined April 2011
United States151 Posts
December 29 2011 21:53 GMT
#9942
When you smith or enchant, time stops right? Just making sure I don't need to rush after I drink a fortify skill potion which lasts 30 secs. I've been paranoid and rushing crafting because I'm not sure
"You Miss 100% of the Shots You Don't Take - Wayne Gretsky" Michael Gary Scott
Demonhunter04
Profile Joined July 2011
1530 Posts
December 29 2011 22:35 GMT
#9943
Uh guys...I installed a couple of small mods, found that I had performance issues, and uninstalled, but now the game is still laggy on the map and the arrow pointer is missing from menus. Any ideas? Will I need to reinstall?
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
HazMat
Profile Blog Joined October 2009
United States17077 Posts
December 29 2011 23:57 GMT
#9944
Any one know of any Skill Balancing mods? Alchemy and Block take forever to level while Smithing and One Hand take a couple of seconds. It'd be cool if there was a mod that could balance this.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Mindcrime
Profile Joined July 2004
United States6899 Posts
December 30 2011 00:13 GMT
#9945
On December 30 2011 08:57 HazMat wrote:
Any one know of any Skill Balancing mods? Alchemy and Block take forever to level while Smithing and One Hand take a couple of seconds. It'd be cool if there was a mod that could balance this.


I disagree about block. You can level block much faster than you can level one handed; shield bash people to death at lower levels, then block giant attacks later on and you'll maxed it out easily. As for changing the rate at which individual skills level, this mod can do it:

http://www.skyrimnexus.com/downloads/file.php?id=1175

Alter the text file, and find the values that feel right to you.
That wasn't any act of God. That was an act of pure human fuckery.
BuZZ123
Profile Joined July 2010
United States262 Posts
December 30 2011 01:19 GMT
#9946
Hey everyone, I think I have found a glitch in the under saarthal quest. I got the the second puzzle and turned the stones the correct way. The pillars were in the CORRECT position, but when I pulled the lever, the door did not open and the darts fired. I cannot exit the cave because back near the wizard, the exit is blocked off. The only solution is to finish the cave, but I cannot because of this bug.

Has anyone come across this before? What is the best solution?

Here comes the swarm...
Archas
Profile Blog Joined July 2010
United States6531 Posts
December 30 2011 01:31 GMT
#9947
On December 30 2011 10:19 BuZZ123 wrote:
Hey everyone, I think I have found a glitch in the under saarthal quest. I got the the second puzzle and turned the stones the correct way. The pillars were in the CORRECT position, but when I pulled the lever, the door did not open and the darts fired. I cannot exit the cave because back near the wizard, the exit is blocked off. The only solution is to finish the cave, but I cannot because of this bug.

Has anyone come across this before? What is the best solution?

A few people have reported this bug occurring before. If you're on a PC, follow the instructions below:

+ Show Spoiler [Instructions] +
This can be resolved by entering the console, selecting the lever at the center of the puzzle, and entering 'setpv numPillarsSolved_var 4', followed by 'setpv puzzleSolved_var true'. After exiting the console and activating the lever, the door should open as normal.


If you're on an XBox360 or PlayStation 3, it gets more trial and error:

+ Show Spoiler [Instructions] +
In a few circumstances, players have found the solution to be some other random combination of pillar faces.
Some people have opened the door by placing the pillars in the following order:

Left front: Snake
Left back: Whale
Right front: Whale
Right back: Bird

If you've tried every possible permutation of pillars, and the door still doesn't open, you'll probably just have to reload from an earlier save.

The room is ripe with the stench of bitches!
Liph
Profile Joined April 2011
United States151 Posts
December 30 2011 02:54 GMT
#9948
Is it possible to leave a very special dragon alive long enough to find every shout from the greybeards before killing him to join the blades full-time, so as to enjoy the rewards of both factions?
"You Miss 100% of the Shots You Don't Take - Wayne Gretsky" Michael Gary Scott
BuZZ123
Profile Joined July 2010
United States262 Posts
December 30 2011 03:14 GMT
#9949
Thankyou so much Aeres! (:. That is amazing help. And ofc I'm a pc player .
Here comes the swarm...
mastergriggy
Profile Blog Joined May 2010
United States1312 Posts
December 30 2011 03:24 GMT
#9950
On December 30 2011 06:53 Liph wrote:
When you smith or enchant, time stops right? Just making sure I don't need to rush after I drink a fortify skill potion which lasts 30 secs. I've been paranoid and rushing crafting because I'm not sure


Time actually keeps going sadly I haven't seen what happened if you use slow time beforehand, but sadly it still is ticking away.
Write your own song!
Demonhunter04
Profile Joined July 2011
1530 Posts
December 30 2011 03:46 GMT
#9951
On December 30 2011 11:54 Liph wrote:
Is it possible to leave a very special dragon alive long enough to find every shout from the greybeards before killing him to join the blades full-time, so as to enjoy the rewards of both factions?


Yeah, just wait...I say fuck the blades, though. Seriously.
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
December 30 2011 03:59 GMT
#9952
On December 30 2011 11:54 Liph wrote:
Is it possible to leave a very special dragon alive long enough to find every shout from the greybeards before killing him to join the blades full-time, so as to enjoy the rewards of both factions?


You can't train your shouts afterwards. Was somewhat disappointed with the lack of a "lie to the blades" option considering they'll never actually be able to get up there to check.
BuZZ123
Profile Joined July 2010
United States262 Posts
December 30 2011 11:34 GMT
#9953
On December 30 2011 10:31 Aeres wrote:
Show nested quote +
On December 30 2011 10:19 BuZZ123 wrote:
Hey everyone, I think I have found a glitch in the under saarthal quest. I got the the second puzzle and turned the stones the correct way. The pillars were in the CORRECT position, but when I pulled the lever, the door did not open and the darts fired. I cannot exit the cave because back near the wizard, the exit is blocked off. The only solution is to finish the cave, but I cannot because of this bug.

Has anyone come across this before? What is the best solution?

A few people have reported this bug occurring before. If you're on a PC, follow the instructions below:

+ Show Spoiler [Instructions] +
This can be resolved by entering the console, selecting the lever at the center of the puzzle, and entering 'setpv numPillarsSolved_var 4', followed by 'setpv puzzleSolved_var true'. After exiting the console and activating the lever, the door should open as normal.


If you're on an XBox360 or PlayStation 3, it gets more trial and error:

+ Show Spoiler [Instructions] +
In a few circumstances, players have found the solution to be some other random combination of pillar faces.
Some people have opened the door by placing the pillars in the following order:

Left front: Snake
Left back: Whale
Right front: Whale
Right back: Bird

If you've tried every possible permutation of pillars, and the door still doesn't open, you'll probably just have to reload from an earlier save.



Wait nevermind, I just got around my computer to try that and I typed in exactly what you said. The lever just deactivated and does not do anything now...
Here comes the swarm...
Archas
Profile Blog Joined July 2010
United States6531 Posts
December 30 2011 18:58 GMT
#9954
On December 30 2011 20:34 BuZZ123 wrote:
Show nested quote +
On December 30 2011 10:31 Aeres wrote:
On December 30 2011 10:19 BuZZ123 wrote:
Hey everyone, I think I have found a glitch in the under saarthal quest. I got the the second puzzle and turned the stones the correct way. The pillars were in the CORRECT position, but when I pulled the lever, the door did not open and the darts fired. I cannot exit the cave because back near the wizard, the exit is blocked off. The only solution is to finish the cave, but I cannot because of this bug.

Has anyone come across this before? What is the best solution?

A few people have reported this bug occurring before. If you're on a PC, follow the instructions below:

+ Show Spoiler [Instructions] +
This can be resolved by entering the console, selecting the lever at the center of the puzzle, and entering 'setpv numPillarsSolved_var 4', followed by 'setpv puzzleSolved_var true'. After exiting the console and activating the lever, the door should open as normal.


If you're on an XBox360 or PlayStation 3, it gets more trial and error:

+ Show Spoiler [Instructions] +
In a few circumstances, players have found the solution to be some other random combination of pillar faces.
Some people have opened the door by placing the pillars in the following order:

Left front: Snake
Left back: Whale
Right front: Whale
Right back: Bird

If you've tried every possible permutation of pillars, and the door still doesn't open, you'll probably just have to reload from an earlier save.



Wait nevermind, I just got around my computer to try that and I typed in exactly what you said. The lever just deactivated and does not do anything now...

PM'd you.
The room is ripe with the stench of bitches!
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
December 30 2011 19:10 GMT
#9955
Just got this game yesterday so I'm still a Skyrim scrub, and needless to say, this game is sooo godlike XD

One thing I'm confused about: I accidentally got a companion killed by a mob while out and about and after looting her, got the key to her house. Does that make it my house? Or do I still need to purchase a house myself to be considered its resident?
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
December 30 2011 19:12 GMT
#9956
No doesn't make it your house :p.

You have to buy your own house. Having the key just makes it easier to break in. You can also pickpocket keys from NPC's and rob their houses empty.
Moderator
Parsistamon
Profile Joined July 2010
United States390 Posts
December 30 2011 19:19 GMT
#9957
Is it likely that this game will go on steam sale at some point in the near future? I think i read somewhere that the put them on sale again towards the end...
ambrosiaa
Profile Joined October 2011
Singapore333 Posts
December 30 2011 19:28 GMT
#9958
On December 31 2011 04:19 Parsistamon wrote:
Is it likely that this game will go on steam sale at some point in the near future? I think i read somewhere that the put them on sale again towards the end...

They put out the best selling games from the 2 weeks of sale on the last day, so chances that skyrim will be there on 2nd Jan is quite high
Parsistamon
Profile Joined July 2010
United States390 Posts
Last Edited: 2011-12-30 19:32:13
December 30 2011 19:32 GMT
#9959
January second! Many thanks my friend. I will mark my calendar.
Karellen
Profile Joined June 2011
United States50 Posts
Last Edited: 2011-12-30 22:05:10
December 30 2011 22:04 GMT
#9960
Is there any way to mod the damage on the pc? I feel like i barely do any damage, and enemies merely scratch me, and close wounds heals me so much. The game feels very slow paced now. (Level 51 archer, playing on master difficulty btw)
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