On December 27 2011 01:40 Dante08 wrote: Hey guys does the new version(black) of xbox360 load faster? Im currently using the old white one and the loading time is pretty slow -.-
staves are like the only thing you can't craft, which has always struck me as strange
You can "craft" staffs at the atronach forge below the mages college in Windhelm. You have to find the recipes for different staffs though, found only one yet (staff of the frost atronach), but of course I forgot where.
i have no idea what you're talking about, which is good, because i thought i was running out of things to do @_@
On December 27 2011 03:58 Peanut Butter wrote: One quick question: Is elven armor the best light armor in the game or is another armor better? I haven't found any other type of light armor except for hide...
Edit: Oh, and does whirlwind sprint only have one word of power?
for your edit, no, it does not have just one, just be wary of doing it when going downhill after you max it out lol.
Yeah, I kind of got that already from ramping off a rock with my 1-word sprint =/
On December 27 2011 03:58 Peanut Butter wrote: One quick question: Is elven armor the best light armor in the game or is another armor better? I haven't found any other type of light armor except for hide...
Edit: Oh, and does whirlwind sprint only have one word of power?
Look at your smith skill. There are higher levels of armor than elven.
There are also some unique armors that do not fall under regular categories out there as rewards for questing.
I knew that there were a whole bunch of armor types above elven, but I I know that elbony, dedric and that other elven type of armor is heavy armor and I was sure that dragon was heavy armor (and yet somehow it is light????). Unfortunately I went with light armor and am heavily regretting it since I never run away.
Speaking of which, I am stuck on the imperial questline due to a glitch after capturing fort knot (Is that it? Its the last fort before you go for Windhelm). I capture the fort and then start a mission telling me to capture EastMarsh and has a quest marker on the leader of the Imperial camp, who tells me to "Meet the men preparing for the attack" and then, after a few seconds, its starts a quest (Battle for Windhelm) telling me to report to General Talius for orders. After going back to Solitude, however, I meet a Talius with his sword raised at a table who has no mission for me. There is no quest marker for that quest, and the marker for the EastMarsh is still on the leader of the Imperial Camp, who keeps telling me to "Meet the men preparing for the attack." Anyone have any ideas on what is going on? I tried the Elder Scrolls forums but you need to create an account to search (Logic?????)
On December 27 2011 03:58 Peanut Butter wrote: One quick question: Is elven armor the best light armor in the game or is another armor better? I haven't found any other type of light armor except for hide...
Edit: Oh, and does whirlwind sprint only have one word of power?
for your edit, no, it does not have just one, just be wary of doing it when going downhill after you max it out lol.
Yeah, I kind of got that already from ramping off a rock with my 1-word sprint =/
On December 27 2011 03:58 Peanut Butter wrote: One quick question: Is elven armor the best light armor in the game or is another armor better? I haven't found any other type of light armor except for hide...
Edit: Oh, and does whirlwind sprint only have one word of power?
Look at your smith skill. There are higher levels of armor than elven.
There are also some unique armors that do not fall under regular categories out there as rewards for questing.
I knew that there were a whole bunch of armor types above elven, but I I know that elbony, dedric and that other elven type of armor is heavy armor and I was sure that dragon was heavy armor (and yet somehow it is light????). Unfortunately I went with light armor and am heavily regretting it since I never run away.
Speaking of which, I am stuck on the imperial questline due to a glitch after capturing fort knot (Is that it? Its the last fort before you go for Windhelm). I capture the fort and then start a mission telling me to capture EastMarsh and has a quest marker on the leader of the Imperial camp, who tells me to "Meet the men preparing for the attack" and then, after a few seconds, its starts a quest (Battle for Windhelm) telling me to report to General Talius for orders. After going back to Solitude, however, I meet a Talius with his sword raised at a table who has no mission for me. There is no quest marker for that quest, and the marker for the EastMarsh is still on the leader of the Imperial Camp, who keeps telling me to "Meet the men preparing for the attack." Anyone have any ideas on what is going on? I tried the Elder Scrolls forums but you need to create an account to search (Logic?????)
There actually are two kinds of dragon armor, one light and one heavy. Light uses just dragon scales, leather, and some other easy to obtain things. Heavy takes dragon scales and bones (and leather I think).
Light armor isn't just for running away... it's excellent for sneaking type characters. They produce a minimum amount of noise and provide great armor (especially if you use enchanting, don't even have to abuse it) for if you get caught/have to get caught. There is an armor cap/soft cap that I if I recall correctly, every piece of armor can reach combined with enchanting so durability is not the biggest issue.
On December 27 2011 01:40 Dante08 wrote: Hey guys does the new version(black) of xbox360 load faster? Im currently using the old white one and the loading time is pretty slow -.-
install the game
skyrim's not meant to be played off the disc
You should NOT install the game if using a 360. You will get major texture and FPS issues.
It's kinda funny that you can hit the armor cap using any type of armor and reach obscene damage levels with any character build... and aside from the armor-type thing, that's without cross-enchanting/potion for higher smithing/ench. The game is just very very poorly balanced and in some cases, the leveling system is just as frustrating as morrowind's. Why perk choices are final? I don't understand. They aren't 'canon' choices or 'big choices' that really affect your character development. Having a system that allowed a character respec even fits within the game system quite well, due to it's requirement of an underlying skill level.
I am really sick of the game being zero challenge at all Questing is still fun but... I've taken to beating people up with fists and I haven't even enchanted the +unarmed damage
On December 27 2011 08:07 magicmUnky wrote: It's kinda funny that you can hit the armor cap using any type of armor and reach obscene damage levels with any character build... and aside from the armor-type thing, that's without cross-enchanting/potion for higher smithing/ench. The game is just very very poorly balanced and in some cases, the leveling system is just as frustrating as morrowind's. Why perk choices are final? I don't understand. They aren't 'canon' choices or 'big choices' that really affect your character development. Having a system that allowed a character respec even fits within the game system quite well, due to it's requirement of an underlying skill level.
I am really sick of the game being zero challenge at all Questing is still fun but... I've taken to beating people up with fists and I haven't even enchanted the +unarmed damage
1. play on master. and dont tell me its easymode on master cause even on lvl 45 with quite good smithing,enchanting etc there are plenty of enemies that 1-2 shot me.(90% of lvls into hp). yes i can rushdown even elder dragons with my dualwield attacks cause my build and equipment is damn good but i still die alot.
2. make your own adventure. if you choose to go for easymode/abuse its your own fault.
dont get me wrong. the scaling of smithing should be worse and masters should be the "hard" difficulty. its far from perfect. but if you dont (ab)use the "op" mechanics of the game (crafting, sneak, mabye dualwield power attacks?) you will die a shit ton.
Built a new computer Christmas so I can now play at Ultra instead of Low like I did before! I had a lvl 55 but I'm going to make a new character just so I can enjoy the scenery for once. Going to make a Wood Elf Archer Pure. So excited!
What annoys me with this leveling system is that if you purposely avoid going for the most imbalanced stuff, aka crafting, you're gonna have challenge alright, but then you can't focus too much on "secondary" skills like speech and pickpocket or you get too high level compared to your combat readyness. Get 100 pickpocket and go out adventuring as level 25+ something and if you didn't power some sort of way to deal with combat, the first bear is gonna eat you 3 times before you notice it coming
dunno what it is with TES games that you have to be so damn conscious about leveling, be it the silly modifiers from morrowind or this.
On December 27 2011 01:40 Dante08 wrote: Hey guys does the new version(black) of xbox360 load faster? Im currently using the old white one and the loading time is pretty slow -.-
install the game
skyrim's not meant to be played off the disc
You should NOT install the game if using a 360. You will get major texture and FPS issues.
Seriously? I'll try it out first, really hate the waiting time
After installing this mod, as a level 50 that's armed to the teeth, I am no longer able to defeat Ancient Dragons on Master or even on Expert without resorting to abusive tactics. Elder Dragons are now pretty tough to deal with too. Elemental resistance is a must.
Does anyone know of a mod that will force you to play skyrim without cheap and cheesy skillups. I know I could have some self discipline and not use smithing, enchanting, ungrien persuade speech trick, sneak attack at high hrothgar trick, etcetc. I just want to be 100% sure I don't get lazy one day and abuse bugs or something to make the game too easy to lvl. I'd love if there was a mod that also disabled buying materials from merchants for skillups so I'd have to farm ore/leather all myself, I think that would make the game more fun and immersive. I know I can limit all this myself but I'd love a mod to enforce it. Anyone know of one?
Probably the best way to force yourself into alternatives is to just have something to do all the time and not go out of your way to abuse things. Honestly there are so many things that aren't exploitative but are just unfair (paralyze on a dagger, I've heard the destruction stagger perk is built in abuse, etc) that at some point you are just going to have to decide not to do that. seriously doubt there are mods at this point that change all the abusive stuff.
Did anyone else feel a bit.. unsatisfied? the main villain runs off to Sovngarde, and you kill him there, and you just get a 'thank you' , poof you're back. No 'big' ending whatsover, just some dragons talking when you get back? Also the climax towards the end.. you fight Alduin with Paarthunax (which was a nice 'start' for a grand ending), you travel to the villains lair on a dragons back (nice touch too), but the lair was only few skeletons, 2 dragons (which you could even let sleep i think?) and a dragon priest.. bit lame, They also could've made more out of Sovngarde, you only need to beat the bouncer, then you run out with the old heroes to kill the boss? It just felt a bit.. fast/empty, compared to some of the longer lasting questlines (as in Companions, Thieves Guild, Dark Brotherhood, etc), taking in consideration it is the main] questline
In Morrowind i really had the feeling i was the big boss, becoming the Nerevarine through shitload of quests.. here you just strolled through things it felt like.
When i was advancing through the main, i finally thought yes, finally some more detail on the Aldmer dominion / how they took control after Oblivion crisis etc, but it only ended being a very, very minor part of the story? No big conspiracy regarding the return of Alduin, nothing.. bit disappointed. There is so much story/lore potential lying there, just.. not used? Maybe they're saving it for DLC though.
maybe it was because i did this questline last of the 'major' lines, but it felt REALLY short and easy. Also a big load of underused storyline (Ancano only served as a bad guy with no background, the Psijic Order comes in as a Deus Ex Machina but not really doing much else). Compared to for example the Thieves Guild questline, with the whole Nightingale stuff it felt kinda bleak in comparison
It was a nice quest line, i liked the few 'kill everything in the fort' missions just for the pure hack&slash feeling, but WHY THAT ENDING. damn, you go through all that trouble (i chose Stormcloaks), but no king elected?! Just another feeling of 'open ending'.
It might look like a lot of whining, but i really enjoyed the game. Outstanding graphics, fun side-quests, easy to understand skill trees/leveling. It just feels like they left quite some 'holes' in their story.. possibly on purpose, to make it into DLC , but that feels kinda cheap to me. Overall great game, i liked it more than Oblivion (less than Morrowind though, but meh, maybe partiable nostalgia speaking there)
I'm probably the only person in the world who thinks Oblivion (with OOO) was better than Skyrim (and Morrowind). I just don't like the simplifications they made with the character building. Oblivion's system was simply better and more "RPG". Another thing I don't like is the inventory. Again it just doesn't look like something from an RPG.
Still, it has been a great experience so far. I went up to lvl 20+ with my unoriginal destruction/conjuration/alteration build but that got boring and the game felt a bit easy on expert (shoulda tried master but I was looking for the right balance between challenge and enjoyability, didn't find it I guess). Mages guild quest line was sort of dissapointing. Thieves guild looked promising but then I decided to start a new character.
Now I'm a Wood Elf specializing in sneak/archery/(pickpocket)/(light armor). So now I'm finding out (not in game but in the forums) that sneak gets really imba really fast? It was kind of the same in oblivion too. Sneaking + archery + that illusion spell "ghostwalk" was preeetty imba. There is an invisibility spell in Skyrim too, haven't ran into it yet (and I never read walkthroughs or guides).
Also, I think I found a glitch (has probably been mentioned already but whatever): That illusion spell that muffles you seems to be exploitable in leveling. My illusion lvled up really fast while casting it with my mage character and it didn't seem to slow down that much either. I went up 5 lvls of illusion + 1 character lvl in less than 5 minutes while spamming it (I was able to cast repeatedly since I had arch mage's robes and the morokei). So if I'm feeling abusive I might lvl up my illusion with the sneak archer and become invinsible. Tho it might cost too much magicka to cast.
Now back to Skyrim. Haven't had this much fun gaming in almost 5 years.