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On December 11 2011 12:49 Fallians wrote: Has anyone here ever played either of the icewind dale's im thinking of getting them and was wondering if they were as good as baldurs gate ?
Wrong thread but I played IWD2 and its great, alot like baldurs gate but low level
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On December 11 2011 12:49 Fallians wrote: Has anyone here ever played either of the icewind dale's im thinking of getting them and was wondering if they were as good as baldurs gate ? Wrong thread but now that you ask, if you enjoy the BG2 combat both Icewind Dale games are fun. Actually Icewind dale games have better spell animations then BG games. Both IWD games are more about killing evil creatures and less about free roaming the maps looking for quests.
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I have to say I'm pretty disappointed with Skyrim. Morrowind was one of the best games I've played. Oblivion was different enough from Morrowind that I still had fun, but I still missed the old model. Skyrim feels like a dumbed down Oblivion. They copied the entire engine, improved the graphics a little and made all the terrain snowy mountains.
The quest lines are very short and I just don't find myself looking forward to leveling up. My choices are putting +1 into health, stamina,magika or getting x perk that increases your damage with y.
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I got stuck in Azura's Star lol... got fireballed to death at the same time as I killed Malyn when she was teleporting me back. Respawn in the Star, killed him again but the quest was already completed. Thank god I had a save from 5 minutes earlier.
Also, had an awesome moment in a cave. I got killed by a fire mage and his buddies, respawned and decided to set off the traps that had damaged me before moving on (there were like 50 traps in that cave). I take out my bow and arrow, shoot a floor trap and at the same time, 2 mages come running towards me because of the noise. BOOM, spike door to the face and instant kill on both of them!
Best moment in Skyrim so far for me, just perfect.
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On December 11 2011 03:08 BeMannerDuPenner wrote:Show nested quote +On December 10 2011 12:52 Belha wrote:On December 10 2011 05:39 Shauni wrote:On December 10 2011 03:17 Belha wrote: I would like to know what a old school, rpg experienced player think about skyrim battle system. I feel it so simple, so "undeep", i think that skyrim with a dragon age or kotor or baldur's gate battle style (not neccesary turn based) would be the perfect game, but imo the battle system is pretty weak. + Show Spoiler +Yeah, battle system is very tedious and unrewarding no matter which style you play. Archery? Abuse AI, Melee? Abuse AI and mash attack button. Spellcaster? Spam destruction spells or watch as your summons kill them... Spells lack complexity, archery and fighting lack use of real skills. You'd think they could add some more interesting mouse gesture attacks or skill for blocking. Even the bossfights and dragon fights are boring. They usually get stuck somewhere or try to attack something else while you can safely finish them. The AI feels so... dead, I hoped they'd have fixed it since Oblivion but Bethesda are terrible at learning from past mistakes. A quick glance at the main competition Witcher 2 or Dark Souls and the combat feels like a terrible never-ending nightmare in comparison. And I haven't even mentioned the annoying level-up-system or the broken enchanting and smithing, because people talk about it all the time. Same thing with the controls. Who would have thought the most challenging part of the game was selecting the star in the skill-tree you wanted to level up? Hilarious.
And while i commend the amount of dialogue and books in the game, the writing is fucking horrendous. Every character treats you as a 5 year old delivery-boy. Characters personalities are either nonexistent to theatrically overblown archetypes. There is no maturity, no real decision-making beyond some black vs white scenarios which rarely has any significance whatsoever (how can Skyrim even be called a RPG at this point?), everywhere you go, it's the same quests no matter the person, town or land. Even in the more "elaborately" created guildquests, you gotta hunt those fucking artifacts. And when you go hunting artifacts, it's always in some shitty dungeon with hundreds of Draugrs. Yeah, I know, you think I'm being unnecessarily harsh, but all these minor flaws pile up and make me annoyed because I can't grasp the atmosphere or the world. It's a dead and desolate place. Same feeling as with Fallout 3. Same as Oblivion. Betheseda creates all these NPCs who go about on their daily lives in the games, yet it's just a shallow exterior to this empty shell. It irks me how some things are very polished in the game, yet other, more basic elements are fundamentally discarded. It's ironic how Obsidian managed to succeed in creating a lot more involving, large world in barely a year with New Vegas which is what Betheseda attempted for over a decade... and still can't get right. I'm a bit surprised and alarmed at this recycled concept is getting such good reviews. I thought we had higher standards than this for an ideal game . Exactly this is how i feel. The freedom feel from Skyrim is prolly the best in a rpg, but i find the game is so flawed in so other important aspects. I think this game is no superior to Mass Effect (so much better dialogues, much mature), Dragon Age (combat. so. much. better) and obviously Baldur's Gate 2 (best rpg ever imo, deeper/rewarding combat ever). Still an amazing game, but not even close to 10/10. if we use a 1-10 model skyrim is a 9.5 at worst. i just does way way too many things right. and a game that easily sucks you in 100+ hours is simply great. also i disagree about dragon ages combat (1 was ok but left much to wish for, 2 was a joke) and comparison to mass effect in dialogue is just unfair since ME is MUCH MUCH smaller(not sure tho why you see it as more "mature"?). BG2 is the best overall rpg ever made yeah (in story/writing PS:T atleast comes close ..just combat is much more limited). sadly with todays constant dumbing down of games and the HUGE work it would need to do another game of that quality today i dont think we will see anything even close to it anytime soon,maybe ever. i mean a game of that complexity and difficulty alone would scare the general player today off. add that peole wont accept 2d and demand voice acting (soo much text in those old games...) and you have a hard to do very costly game that will be the holy grail for some but still would be a huge loss of money. its sad but thats the way it is. I sort of... never expected BG like awesomness in Skyrim. It's a completely different type of game. Skyrim is awesome in its own right.
In contrast, every time Bioware releases an RPG (DA, ME, etc) I feel so utterly dissapointed and my heart is broken one more time . I just wish they made something as incredible as BG2 again. Best game ever imo.
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On December 11 2011 03:08 BeMannerDuPenner wrote:Show nested quote +On December 10 2011 12:52 Belha wrote:On December 10 2011 05:39 Shauni wrote:On December 10 2011 03:17 Belha wrote: I would like to know what a old school, rpg experienced player think about skyrim battle system. I feel it so simple, so "undeep", i think that skyrim with a dragon age or kotor or baldur's gate battle style (not neccesary turn based) would be the perfect game, but imo the battle system is pretty weak. + Show Spoiler +Yeah, battle system is very tedious and unrewarding no matter which style you play. Archery? Abuse AI, Melee? Abuse AI and mash attack button. Spellcaster? Spam destruction spells or watch as your summons kill them... Spells lack complexity, archery and fighting lack use of real skills. You'd think they could add some more interesting mouse gesture attacks or skill for blocking. Even the bossfights and dragon fights are boring. They usually get stuck somewhere or try to attack something else while you can safely finish them. The AI feels so... dead, I hoped they'd have fixed it since Oblivion but Bethesda are terrible at learning from past mistakes. A quick glance at the main competition Witcher 2 or Dark Souls and the combat feels like a terrible never-ending nightmare in comparison. And I haven't even mentioned the annoying level-up-system or the broken enchanting and smithing, because people talk about it all the time. Same thing with the controls. Who would have thought the most challenging part of the game was selecting the star in the skill-tree you wanted to level up? Hilarious.
And while i commend the amount of dialogue and books in the game, the writing is fucking horrendous. Every character treats you as a 5 year old delivery-boy. Characters personalities are either nonexistent to theatrically overblown archetypes. There is no maturity, no real decision-making beyond some black vs white scenarios which rarely has any significance whatsoever (how can Skyrim even be called a RPG at this point?), everywhere you go, it's the same quests no matter the person, town or land. Even in the more "elaborately" created guildquests, you gotta hunt those fucking artifacts. And when you go hunting artifacts, it's always in some shitty dungeon with hundreds of Draugrs. Yeah, I know, you think I'm being unnecessarily harsh, but all these minor flaws pile up and make me annoyed because I can't grasp the atmosphere or the world. It's a dead and desolate place. Same feeling as with Fallout 3. Same as Oblivion. Betheseda creates all these NPCs who go about on their daily lives in the games, yet it's just a shallow exterior to this empty shell. It irks me how some things are very polished in the game, yet other, more basic elements are fundamentally discarded. It's ironic how Obsidian managed to succeed in creating a lot more involving, large world in barely a year with New Vegas which is what Betheseda attempted for over a decade... and still can't get right. I'm a bit surprised and alarmed at this recycled concept is getting such good reviews. I thought we had higher standards than this for an ideal game . Exactly this is how i feel. The freedom feel from Skyrim is prolly the best in a rpg, but i find the game is so flawed in so other important aspects. I think this game is no superior to Mass Effect (so much better dialogues, much mature), Dragon Age (combat. so. much. better) and obviously Baldur's Gate 2 (best rpg ever imo, deeper/rewarding combat ever). Still an amazing game, but not even close to 10/10. if we use a 1-10 model skyrim is a 9.5 at worst. i just does way way too many things right. and a game that easily sucks you in 100+ hours is simply great. also i disagree about dragon ages combat (1 was ok but left much to wish for, 2 was a joke) and comparison to mass effect in dialogue is just unfair since ME is MUCH MUCH smaller(not sure tho why you see it as more "mature"?). BG2 is the best overall rpg ever made yeah (in story/writing PS:T atleast comes close ..just combat is much more limited). sadly with todays constant dumbing down of games and the HUGE work it would need to do another game of that quality today i dont think we will see anything even close to it anytime soon,maybe ever. i mean a game of that complexity and difficulty alone would scare the general player today off. add that peole wont accept 2d and demand voice acting (soo much text in those old games...) and you have a hard to do very costly game that will be the holy grail for some but still would be a huge loss of money. its sad but thats the way it is.
If we use the scale of 1-10, then BG2 + ToB would be over 9000 It's a legendary game for many reasons. I've never played Planescape: Torment so I cannot commend on the game but from I heard it would be over 9000 too.
The wish for the game like we used to have in 90s and at the beginning the 2000s is not going to come true anymore. The industry has already evolved pass that point, for better of worse. Games this day become an entertainment that should be easily accessed by people, without lot of complications or systems that a new player needs to learn. For oldschoolers, they would look being dumped down. I'm not sure we can say the same for a newer generation, though. After becoming an adult, I kinda understand why new gamers think like that since I no longer have that much time to play games and although I still love to learn how to play a complicate game, time does not really favor me.
Personally, I don't think it is that bad for games to be easily accessed by people, although sometimes I really want to play a hardcore rpg game again. Skyrim is as close as it could possibly right now, with that level of immersion.
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On December 11 2011 07:46 Serpico wrote: So are the crashed when installing very high res texture mods because of a lack of memory and the 2gig limit? I get missing/purple textures here and there which I attribute to conflicts with some mods but the CTDs on fast travel are horrendous.
Yes. You need to use the 4GB Skyrim to be able to use the high res textures
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I'm having a weird bug. The Process TESV.exe*32 does not shut down after exiting the game. Because of this even after leaving the game or opening a different game, my Steam profile shows me I'm playing Skyrim, and it also eats up my RAM capacity. Anyone else having this issue?
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Just started playing, Im a Wood Elf going all Health+Archer+dual wield, I am not sure what to do though im just level 8 from clowning around and exploring...
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Have been speculating on what the most broken combination of perks would be. Conjuration/1h/bow/heavy armor/sneak with crafting as affordable would probably do it. Play a rogue that can summon a pair of his own tanks and have infinitely broken gear. Summoned Deadric one handers for leveling, beats anything until crafted/legendary gear anyway. Enchants are -conjure/1h or -conjure/bow depending on preference. Heavy armor because you're a boss and don't get caught sneaking anyway.
I haven't taken the crafting shenanigans to the max yet on either of my characters. Regular old 100 skill smithing and enchanting gives you amazing armor with double enchants.
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On December 12 2011 03:34 Bleak wrote: I'm having a weird bug. The Process TESV.exe*32 does not shut down after exiting the game. Because of this even after leaving the game or opening a different game, my Steam profile shows me I'm playing Skyrim, and it also eats up my RAM capacity. Anyone else having this issue?
Don't have that problem but I figure google can help you. Otherwise, always remember to close it when you exit the game. It's a pain but it's not the end of the world I suppose.
Been progressing the Dark Brotherhood quests. I just killed everyone in plain sight then killed all the guards that came after me pretty much. I don't get a bounty since no one is alive to know it was me ahah. That one girl that asked me to kill her ex-lover and a friend for a stupid reason... I killed the bandit for the quest, then once I finished it I smashed her head in two. That's what you get when you try to have everyone you dislike murdered.
Now I have to kill Victoria. Too bad, I thought she was a marriage option when I saw her in Solitude.
Oh, and I remember people were having a hard time with Knevel? He was very easy IMO... didn't even use a single potion, just straight up butchered him.
Overall, I didn't really want to start murdering NPCs so quickly but oh well. I'd rather kill everyone in DB itself to be honest but I want to finish the quest line.
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On December 12 2011 03:47 Offhand wrote: Have been speculating on what the most broken combination of perks would be. Conjuration/1h/bow/heavy armor/sneak with crafting as affordable would probably do it. Play a rogue that can summon a pair of his own tanks and have infinitely broken gear.
Enchant/Alchemy/Heavy Armour/Twohander
done
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On December 12 2011 03:51 Skilledblob wrote:Show nested quote +On December 12 2011 03:47 Offhand wrote: Have been speculating on what the most broken combination of perks would be. Conjuration/1h/bow/heavy armor/sneak with crafting as affordable would probably do it. Play a rogue that can summon a pair of his own tanks and have infinitely broken gear. Enchant/Alchemy/Heavy Armour/Twohander done
2h does less than dual wield though, plus you miss out on a pair of enchants. Crafting on a generic bezerker is broken as hell though (as is crafting on everything and most "full" class style builds). I dunno what you'd even do with all your enchant slots with a 2h character. You can fit in a free school of magic (conjuration or destro) on your gear without losing any damage enchant.
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On December 12 2011 03:54 Offhand wrote:Show nested quote +On December 12 2011 03:51 Skilledblob wrote:On December 12 2011 03:47 Offhand wrote: Have been speculating on what the most broken combination of perks would be. Conjuration/1h/bow/heavy armor/sneak with crafting as affordable would probably do it. Play a rogue that can summon a pair of his own tanks and have infinitely broken gear. Enchant/Alchemy/Heavy Armour/Twohander done 2h does less than dual wield though, plus you miss out on a pair of enchants. Crafting on a generic bezerker is broken as hell though (as is crafting on everything and most "full" class style builds). I dunno what you'd even do with all your enchant slots with a 2h character. You can fit in a free school of magic (conjuration or destro) on your gear without losing any damage enchant.
You can block and bash with a 2H weapon though. Either way, you're going to steamroll through everything. I don't even have enchants on my daedric stuff and I still easily clear anything (except a few mages because of my 0% resistance) --- although once you get next to them and stun lock them it's easy as well.
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On December 11 2011 12:49 Fallians wrote: Has anyone here ever played either of the icewind dale's im thinking of getting them and was wondering if they were as good as baldurs gate ?
they are more combat oriented and less focus on the roleplaying. they use improved D&D rules that make building the chars more interesting. Combat is also harder and more strategic. And it has a darker atmosphere and more awesome portraits.
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On December 12 2011 04:47 LaNague wrote:Show nested quote +On December 11 2011 12:49 Fallians wrote: Has anyone here ever played either of the icewind dale's im thinking of getting them and was wondering if they were as good as baldurs gate ? they are more combat oriented and less focus on the roleplaying. they use improved D&D rules that make building the chars more interesting. Combat is also harder and more strategic. And it has a darker atmosphere and more awesome portraits.
Creating a whole party can take hours until you're really happy with them. Icewind Dale 1 is superb, i never finished Icewind Dale 2 though.
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On December 10 2011 11:29 mordk wrote:Show nested quote +On December 10 2011 11:12 Tula wrote:On December 10 2011 10:46 GoonFFS wrote: i fully enjoy the combat system in skyrim. it's not perfect but what the hell can we expect
i'm fully satisfied with the 100 hours ive put into it thus far and i still haven't even seen half the game instead of coming here to complain, why dont you go play another 30-40 hours then maybe youll know good for your. Don't let our criticism of the same game stop you from enjoying it. But that doesn't change much for those of us who WANT to play a game with a good combat system does it? As i said, there is a lot of stuff in Skyrim I enjoy, but combat isn't one of it, it's either too easy because i use a "overpowered" skill (e.g. stealth with the DB gloves) or it's mindnumbingly boring when i don't use that stuff (hitting a dragon with 90 arrows to kill it because it doesn't have targetzones e.g.). Note for your ad hominem stuff i've played through ALL factions (including a 2nd char so i could do the Imperials) and definitly spent more than 100 hours on my two characters (according to steam 200, but that probably includes some idle time while i wasn't at my PC). Sometimes when people criticise something they actually have a well founded opinion, surprisingly. Also note i have played every TES game since Daggerfall and probably almost every RPG since Baldur's Gate, so i know what an RPG is. A good combat mechanic (either stats based or movement based nowadays) is one of the key aspects most players enjoy in them. IMO the problem with combat isn't the combat itself, but the way the game is played. The 3rd/1st person perspective forces the kind of combat you see in Skyrim, and pretty much every RPG which uses this perspective is subject to the same combat flaws Skyrim has. .
Played Risen or Gothic games? PB makes crpg with good action combat.
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is awesome32270 Posts
On December 12 2011 03:51 Skilledblob wrote:Show nested quote +On December 12 2011 03:47 Offhand wrote: Have been speculating on what the most broken combination of perks would be. Conjuration/1h/bow/heavy armor/sneak with crafting as affordable would probably do it. Play a rogue that can summon a pair of his own tanks and have infinitely broken gear. Enchant/Alchemy/Heavy Armour/Twohander done
Enchant / Smithing / Archery / Alchemy / Conjuration
Don't even need enchanting actually. Just craft broken poisons (over 3k damage), craft a godly bow with maxed archery set.
Conjure 2 dremoras to tank for you and hit everything from a distance. You don't need the summons in 99999% of the battles as you 1 hit kill everything, even without sneaking.
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On December 12 2011 05:52 IntoTheWow wrote:Show nested quote +On December 12 2011 03:51 Skilledblob wrote:On December 12 2011 03:47 Offhand wrote: Have been speculating on what the most broken combination of perks would be. Conjuration/1h/bow/heavy armor/sneak with crafting as affordable would probably do it. Play a rogue that can summon a pair of his own tanks and have infinitely broken gear. Enchant/Alchemy/Heavy Armour/Twohander done Enchant / Smithing / Archery / Alchemy / Conjuration Don't even need enchanting actually. Just craft broken poisons (over 3k damage), craft a godly bow with maxed archery set. Conjure 2 dremoras to tank for you and hit everything from a distance. You don't need the summons in 99999% of the battles as you 1 hit kill everything, even without sneaking.
I'm fairly certain you could play the entire game without getting a single perk as well as not using smithing, enchanting and alchemy and the game would still be pretty easy.
The combat system doesn't allow for too high difficulty. Otherwise, people would stop playing after getting 1 shotted by every other enemy. It would be pretty cool to necessitate sneaking and picking your battles, but I don't think that fits well with most types of characters and the feel they were going for with Skyrim. It would be fun as an archer/assassin though.
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On December 12 2011 06:32 Kurr wrote:Show nested quote +On December 12 2011 05:52 IntoTheWow wrote:On December 12 2011 03:51 Skilledblob wrote:On December 12 2011 03:47 Offhand wrote: Have been speculating on what the most broken combination of perks would be. Conjuration/1h/bow/heavy armor/sneak with crafting as affordable would probably do it. Play a rogue that can summon a pair of his own tanks and have infinitely broken gear. Enchant/Alchemy/Heavy Armour/Twohander done Enchant / Smithing / Archery / Alchemy / Conjuration Don't even need enchanting actually. Just craft broken poisons (over 3k damage), craft a godly bow with maxed archery set. Conjure 2 dremoras to tank for you and hit everything from a distance. You don't need the summons in 99999% of the battles as you 1 hit kill everything, even without sneaking. I'm fairly certain you could play the entire game without getting a single perk as well as not using smithing, enchanting and alchemy and the game would still be pretty easy. The combat system doesn't allow for too high difficulty. Otherwise, people would stop playing after getting 1 shotted by every other enemy. It would be pretty cool to necessitate sneaking and picking your battles, but I don't think that fits well with most types of characters and the feel they were going for with Skyrim. It would be fun as an archer/assassin though. Eh try playing a melee character on master without any perks ... i don't think that i am THAT bad. I used perks and no crafting but still died often enough to bosses until the point that i decreased difficulty for a while.
Although if you buy potions, that might be true to some point... but if i think about it - potions where not my problem, rather 1-hit-dying to bosses.
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