On December 02 2011 09:38 liberal wrote: Right, I usually try to stagger them and kill them in a single round.
Otherwise they block about 75% of my spells, completely wasting all of my magic, and 2 shot me. If I manage to run away and burn a couple potions restoring magic and health, and repeat the process, hitting them with roughly 25% of my spells and shouts until they are about 1/4 health, then they proceed to completely heal themselves. I have to repeat the process about 6 times and use up about half my potion inventory, and reload multiple times, all to kill a single fucking mage in a cave somewhere.
I swear mages are completely broken in this game after you reach about level 25. Being able to block all magic, heal themselves completely multiple times, drain your magic, and kill you in two shots is absolutely absurd. From now on when I encounter Invincible Mage, I'm just gonna put the difficulty on novice. Even then, I'm sure I'll get a run for my money.
impact perk for destruction is easily the most important perk for a mage
without impact, you cannot break through enemy wards
i will admit that for some reason npcs with wards are quite tricky to deal with, mostly because wards block dragon shouts
if you already have impact and you still can't get a mage stunlocked, then you're not timing your attacks right
when you are a mage yourself ( I assume that because of what you wrote ) just use Lightning magic and summon an approprite attronach or dremora. The attronach should be immune to the magic school the other mage is using so he can tank everything while you toast the mage with lightning bolts.
Weird, I've never had trouble with mages. Try using resistance potions to the type of magic they are hitting you with, and try hitting them with a poisoned tip arrow or something ahead of time if they are giving you trouble.
My game plays perfectly for like 30-60 minutes, then it starts to bog down and the controls feel sluggish. Any idea why? I am pretty sure it's not hard-ware related since just quitting the game and restarting it makes it OK again -- for another 30 minutes or so..
Because of how armor upgrade works, the less points you spend in smithing the better of a deal you get.
I thought it was the complete opposite.
Almost any combat related perk (such as +20% damage/armor or one of the weapon mastery perks) yield better gains than additional type of smithing. I don't think there is even a 5% gain in overall stats if you upgrade to the next type of armor post upgrade.
Melee wise the charge attack (forward power attack) perk is actually quite useful vs frost mages: the charge range spans around 1/2 a room.
I agree that Conjuration is very good for mages. The daedra lord summon thing pretty much does all the killing for me far more efficiently (you will start to feel like you are "his follower" there to support him killing stuff). I suppose it sucks even more as a caster to fight mages as melee characters can easily stack resistances or bash to interrupt spells (I had 80% shock resistance when I fought the dragon priest at the end of the mage quest line and it barely even did any damage to my health on masters).
I'm at 66 hours and level 45 lol on Master. I actually think you might level the fastest in Master if you're doing combat skills because leveling is skill based so the longer it takes to kill something maybe equals faster leveling.
On December 02 2011 10:33 Doraemon wrote: just a quick gauge of progress. what level are you guys vs hours played?
i've done about 60 hours and level 32. don't know if that's too low or whatever
i'm level 42 and about 90 hours in
crafting will cause you to level way faster than combat skills
im probably going to insta-jump 3 levels later tonight when i finally grind my smithing to 100, same thing happened when i finally sat down and started to power level enchanting
Dump some money into the alchemy trainer as you level up if you plan on eventually maxing out alchemy. It will save you a lot of trouble later getting more ingredients later.
On December 02 2011 10:33 Doraemon wrote: just a quick gauge of progress. what level are you guys vs hours played?
i've done about 60 hours and level 32. don't know if that's too low or whatever
i'm level 42 and about 90 hours in
crafting will cause you to level way faster than combat skills
im probably going to insta-jump 3 levels later tonight when i finally grind my smithing to 100, same thing happened when i finally sat down and started to power level enchanting
Uh, quite the contrary apparently. How are you only level 42-45 at 90 hours?
On December 02 2011 10:33 Doraemon wrote: just a quick gauge of progress. what level are you guys vs hours played?
i've done about 60 hours and level 32. don't know if that's too low or whatever
i'm level 42 and about 90 hours in
crafting will cause you to level way faster than combat skills
im probably going to insta-jump 3 levels later tonight when i finally grind my smithing to 100, same thing happened when i finally sat down and started to power level enchanting
Uh, quite the contrary apparently. How are you only level 42-45 at 90 hours?
staring at things
lots of cigarette breaks where i just leave the game at the menu
i almost never fast travel
my smithing is like 50, which is a lot of easy exp i need to sit down and do
LOL so fucking awesome. Laughed so hard at the Pirates of the Caribbean music. So often I find myself accidentally humming that when I mean to be humming the Skyrim theme.
On December 02 2011 10:33 Doraemon wrote: just a quick gauge of progress. what level are you guys vs hours played?
i've done about 60 hours and level 32. don't know if that's too low or whatever
i'm level 42 and about 90 hours in
crafting will cause you to level way faster than combat skills
im probably going to insta-jump 3 levels later tonight when i finally grind my smithing to 100, same thing happened when i finally sat down and started to power level enchanting
fair enough. i just realised i wasted a lot of money griding smithing and selling those hide bracers when i should have kept them and enchangted them too. ==
On December 02 2011 12:35 Fruscainte wrote: So I plan on doing a quintessential magic/1h weapon build. Should I use light armor or heavy...?
if you want to use heavy armor you'll need to put points into stamina to offset the armor's weight, and use enchants to get the spell costs of 1 or 2 schools down (this is what i'm doing)
if you want to use light armor, you'll be able to get more magic points, and be able to use more schools of magic at once, but close quarters combat will be really tough and you will probably end up spending enchant slots on defensive stuff instead
i started off using light armor with the same build in mind as yours and gave up on it, you need either heavy armor or really high smithing (which i just said i don't have yet) in order to play a melee character
Ok can anyone tell me what the hell is up with me not being able to find a bow from the fletcher in solitude that has the Banishing enchantment on it?
I keep going back and fourth from Solitude to the Black Briar Estate, which the round trip is over 48hrs so he keeps restocking. I've done this probably 30 times now and still no enchant, and yes I know it's not called "... of Banishing" and the enchant has something to do with sending daedra or whatever, but I've never found one yet and I really want to level my enchanting and this is getting very annoying.