• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:28
CEST 19:28
KST 02:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues24LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers?
Tourneys
RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 LiuLi Cup - September 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ alas... i aint gon' lie to u bruh... BW General Discussion [ASL20] Ro16 Preview Pt1: Ascent
Tourneys
CPL12 SIGN UP are open!!! SC4ALL $1,500 Open Bracket LAN [Megathread] Daily Proleagues [ASL20] Ro16 Group B
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Borderlands 3 The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1377 users

Mass Effect 3 - Page 97

Forum Index > General Games
Post a Reply
Prev 1 95 96 97 98 99 179 Next
Zeburial
Profile Blog Joined May 2009
Sweden1126 Posts
March 15 2012 12:57 GMT
#1921
On March 15 2012 21:38 Telcontar wrote:
Show nested quote +
On March 15 2012 21:23 Zeburial wrote:
On March 15 2012 21:08 -Archangel- wrote:
On March 15 2012 20:06 Vaelone wrote:
Only got the game at monday and started playing at tuesday, 12 hours in and have been playing pretty much all of my free time past couple days, enjoying the game so far and taking my time to do all the little things. Regret not starting on Insanity instead of Hardcore though.

Can't recall previous games having this annoying spawns but that might be just me, feels like enemies keep appearing from no where right behind. And the game could have used more graphics options and space has too many functions bound on it for some situations.

Yet to try multiplayer as I'm not a big fan of co-op kill endless waves of bots type of games which MP looked like to me in the brief gameplay video I saw, I could be wrong. Hope not playing MP doesn't screw my single-player though.

Won't comment too much on the story yet but loving the cameos from previous games at least. Definitely not a disappointment for me at least and I thought I was losing interest to Bioware. No it's not another Baldur's Gate or even a RPG for that matter but it's what I expected and I feel like I'm getting proper return for my money.

Actually MP does screw over SP. You cannot get best ending without playing MP and getting readiness above 50% so your total fleet score is 5000+.


You can. You just have to have done almost all ME2 DLC's and every side-mission in ME3 though. Some choices in ME1 can also increase your Effective Military Strength.

It's impossible without cheating or doing the MP. I imported my ME2 shepard with everything done, did all ME3 sidequests, got every single war asset I could possibly get, and was around 7000 war assests. So naturally with the 50% readiness rating, I only got ~3500 instead.


Well in my first playthrough I imported my first ME2 char, which hadn't done anything in ME1 & no DLC's in ME2. He got about 3650 EMS with 50% readiness. I'm playing my second playthrough now with a char that has done everything from ME1 & ME2. I haven't played much yet, but I can already feel an EMS increase with about 9h played, compared to my first char.
Empires are not brought down by outside forces - they are destroyed by weaknesses from within
Bartuc
Profile Joined October 2010
Netherlands629 Posts
March 15 2012 13:02 GMT
#1922
On March 15 2012 21:18 Praetorial wrote:
Show nested quote +
On March 15 2012 21:08 -Archangel- wrote:
On March 15 2012 20:06 Vaelone wrote:
Only got the game at monday and started playing at tuesday, 12 hours in and have been playing pretty much all of my free time past couple days, enjoying the game so far and taking my time to do all the little things. Regret not starting on Insanity instead of Hardcore though.

Can't recall previous games having this annoying spawns but that might be just me, feels like enemies keep appearing from no where right behind. And the game could have used more graphics options and space has too many functions bound on it for some situations.

Yet to try multiplayer as I'm not a big fan of co-op kill endless waves of bots type of games which MP looked like to me in the brief gameplay video I saw, I could be wrong. Hope not playing MP doesn't screw my single-player though.

Won't comment too much on the story yet but loving the cameos from previous games at least. Definitely not a disappointment for me at least and I thought I was losing interest to Bioware. No it's not another Baldur's Gate or even a RPG for that matter but it's what I expected and I feel like I'm getting proper return for my money.

Actually MP does screw over SP. You cannot get best ending without playing MP and getting readiness above 50% so your total fleet score is 5000+.


I just found another use for Cheat Engine! Change galaxy at war score!

Tried that and could not get it to work. There's a coalesced file flying around that increases the amount of warscore you get per asset though.
It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
RA
Profile Joined October 2008
Latvia791 Posts
March 15 2012 13:10 GMT
#1923
On March 15 2012 21:52 Zeburial wrote:
Show nested quote +
On March 15 2012 21:34 RA wrote:
On March 15 2012 21:23 Zeburial wrote:
On March 15 2012 21:08 -Archangel- wrote:
On March 15 2012 20:06 Vaelone wrote:
Only got the game at monday and started playing at tuesday, 12 hours in and have been playing pretty much all of my free time past couple days, enjoying the game so far and taking my time to do all the little things. Regret not starting on Insanity instead of Hardcore though.

Can't recall previous games having this annoying spawns but that might be just me, feels like enemies keep appearing from no where right behind. And the game could have used more graphics options and space has too many functions bound on it for some situations.

Yet to try multiplayer as I'm not a big fan of co-op kill endless waves of bots type of games which MP looked like to me in the brief gameplay video I saw, I could be wrong. Hope not playing MP doesn't screw my single-player though.

Won't comment too much on the story yet but loving the cameos from previous games at least. Definitely not a disappointment for me at least and I thought I was losing interest to Bioware. No it's not another Baldur's Gate or even a RPG for that matter but it's what I expected and I feel like I'm getting proper return for my money.

Actually MP does screw over SP. You cannot get best ending without playing MP and getting readiness above 50% so your total fleet score is 5000+.


You can. You just have to have done almost all ME2 DLC's and every side-mission in ME3 though. Some choices in ME1 can also increase your Effective Military Strength.


Tell me how. I'm running through the game on a pirated version the second time. Went full paragon the first time, my EMS was 3.6k+. And I did everything I could. I changed up some things now but they are giving meager bonuses. Don't see how I can get 8k TMS to get 4k EMS with 50% readiness. I saw the same general idea basically everywhere I looked - Bioware lied about MP not effecting the SP ending. You cannot get enough without MP.


+ Show Spoiler +
First and most obvious, 100% scan of the entire galaxy to find all War Assets. Next you need to have done all side-missions on the Citadel (Artifacts, Aria and what not). Saved the Rachni Queen in ME1 and release her in ME3 (NOTE: Killing the Queen in ME1 and releasing the "fake" Queen in ME3 will cause the "fake" Queen to be unreliable and leave you after a couple of missions and all War Assets she gave will be lost). Find the Indoctrinated Hanar @ The Citadel with Kasumi (ME2 DLC character). Befriended & saved Major Kirrahe in ME1. Saved Wrex in ME1. Having all ME2's loyalty missions done and they all survived the suicide mission. Making sure to do as many side missions on the Citadel as possible before Cerberus attacks... There is probably more, but I hope you get the point.... =D It can be done, but it's not easy.


The most important question is - have you done it yourself?
Zeburial
Profile Blog Joined May 2009
Sweden1126 Posts
March 15 2012 13:16 GMT
#1924
On March 15 2012 22:10 RA wrote:
Show nested quote +
On March 15 2012 21:52 Zeburial wrote:
On March 15 2012 21:34 RA wrote:
On March 15 2012 21:23 Zeburial wrote:
On March 15 2012 21:08 -Archangel- wrote:
On March 15 2012 20:06 Vaelone wrote:
Only got the game at monday and started playing at tuesday, 12 hours in and have been playing pretty much all of my free time past couple days, enjoying the game so far and taking my time to do all the little things. Regret not starting on Insanity instead of Hardcore though.

Can't recall previous games having this annoying spawns but that might be just me, feels like enemies keep appearing from no where right behind. And the game could have used more graphics options and space has too many functions bound on it for some situations.

Yet to try multiplayer as I'm not a big fan of co-op kill endless waves of bots type of games which MP looked like to me in the brief gameplay video I saw, I could be wrong. Hope not playing MP doesn't screw my single-player though.

Won't comment too much on the story yet but loving the cameos from previous games at least. Definitely not a disappointment for me at least and I thought I was losing interest to Bioware. No it's not another Baldur's Gate or even a RPG for that matter but it's what I expected and I feel like I'm getting proper return for my money.

Actually MP does screw over SP. You cannot get best ending without playing MP and getting readiness above 50% so your total fleet score is 5000+.


You can. You just have to have done almost all ME2 DLC's and every side-mission in ME3 though. Some choices in ME1 can also increase your Effective Military Strength.


Tell me how. I'm running through the game on a pirated version the second time. Went full paragon the first time, my EMS was 3.6k+. And I did everything I could. I changed up some things now but they are giving meager bonuses. Don't see how I can get 8k TMS to get 4k EMS with 50% readiness. I saw the same general idea basically everywhere I looked - Bioware lied about MP not effecting the SP ending. You cannot get enough without MP.


+ Show Spoiler +
First and most obvious, 100% scan of the entire galaxy to find all War Assets. Next you need to have done all side-missions on the Citadel (Artifacts, Aria and what not). Saved the Rachni Queen in ME1 and release her in ME3 (NOTE: Killing the Queen in ME1 and releasing the "fake" Queen in ME3 will cause the "fake" Queen to be unreliable and leave you after a couple of missions and all War Assets she gave will be lost). Find the Indoctrinated Hanar @ The Citadel with Kasumi (ME2 DLC character). Befriended & saved Major Kirrahe in ME1. Saved Wrex in ME1. Having all ME2's loyalty missions done and they all survived the suicide mission. Making sure to do as many side missions on the Citadel as possible before Cerberus attacks... There is probably more, but I hope you get the point.... =D It can be done, but it's not easy.


The most important question is - have you done it yourself?


No, I haven't. So I cannot argue with a 100% security that it can be done since I don't have first hand experience of it. But I have seen it from people who haven't had more than 50% readiness and in my second playthrough, which I'm doing right now, I'm going to find out. But no. You are right. I cannot say with a 100% security that it can be done.
Empires are not brought down by outside forces - they are destroyed by weaknesses from within
Lokrium
Profile Joined March 2011
United States131 Posts
March 15 2012 13:35 GMT
#1925
On March 15 2012 18:52 Praetorial wrote:
Wait holy hell, can Cheat Engine still be used to change multiplayer credits?

I looked in the Coalesced.bin, and the way you could get infinite stuff in the demo doesn't work anymore (modifying packs) since the store is done server side. I'm not 100% sure, but I think there's a way to get infinite credits by modding Coalesced.bin. I wouldn't try to find out though, as I've heard that EA are being their usual selves and banning people for trivial things like this.
Zandar
Profile Blog Joined July 2010
Netherlands1541 Posts
March 15 2012 13:44 GMT
#1926
On March 15 2012 09:41 Torrnado wrote:
With Dissapointing Age II, Wow in space, and now Dissapointing Effect III I'm confident that I'll never buy another Bioware game again


My feeling too.

Biggest problem I have with the last 3 bioware games (even though ME3 was great for the first 95%) is that in the end my choices didn't mean shit, all 3 these games are 95% linear with the occasional non influential side choices.

I think Bioware's biggest problem is loss of focus. They used to be the company that made great rpg's that could end in all kinds of ways depending on the players choices. But they aren't like that anymore.

Why? I think it's a matter of resource allocation. Everything has to be voiceacted these days. Because of that it's so much more expensive to create new content compared to the Baldur's gate days.
And because of that Bioware wants you to see as much content as possible during your first playthrough.

The avarage baldur's gate player didn't see at least half of the content the first playthrough, and that was perfectly fine. It allowed for great replayability.
With DA2, Swtor, ME3 I don't feel like replaying it at all, since I feel that I have seen 90% of the content already anyway.
But I still play the old rpg's like Planescape torment, bg2, etc from time to time and don't miss the voices at all, you get used to it fast.

If they removed all voiceacting from swtor, me3 and da2 and added 3x more content because of the extra time and resources I'd be perfectly happy.

Really worried that they will be screwing up Baldur's gate 3 because of this too. "yeah it's a lot more linear than bg1 and 2 but it has voiceacting, btw you can always buy dlc's with extra content!"
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man.
Karliath
Profile Blog Joined April 2010
United States2214 Posts
Last Edited: 2012-03-15 16:50:02
March 15 2012 16:47 GMT
#1927
On March 15 2012 22:02 Bartuc wrote:
Show nested quote +
On March 15 2012 21:18 Praetorial wrote:
On March 15 2012 21:08 -Archangel- wrote:
On March 15 2012 20:06 Vaelone wrote:
Only got the game at monday and started playing at tuesday, 12 hours in and have been playing pretty much all of my free time past couple days, enjoying the game so far and taking my time to do all the little things. Regret not starting on Insanity instead of Hardcore though.

Can't recall previous games having this annoying spawns but that might be just me, feels like enemies keep appearing from no where right behind. And the game could have used more graphics options and space has too many functions bound on it for some situations.

Yet to try multiplayer as I'm not a big fan of co-op kill endless waves of bots type of games which MP looked like to me in the brief gameplay video I saw, I could be wrong. Hope not playing MP doesn't screw my single-player though.

Won't comment too much on the story yet but loving the cameos from previous games at least. Definitely not a disappointment for me at least and I thought I was losing interest to Bioware. No it's not another Baldur's Gate or even a RPG for that matter but it's what I expected and I feel like I'm getting proper return for my money.

Actually MP does screw over SP. You cannot get best ending without playing MP and getting readiness above 50% so your total fleet score is 5000+.


I just found another use for Cheat Engine! Change galaxy at war score!

Tried that and could not get it to work. There's a coalesced file flying around that increases the amount of warscore you get per asset though.


Wow. So there's a way to increase my military strength/readiness rating without playing multiplayer?
antelope591
Profile Joined October 2007
Canada820 Posts
March 15 2012 16:49 GMT
#1928
On March 15 2012 22:44 Zandar wrote:
Show nested quote +
On March 15 2012 09:41 Torrnado wrote:
With Dissapointing Age II, Wow in space, and now Dissapointing Effect III I'm confident that I'll never buy another Bioware game again


My feeling too.

Biggest problem I have with the last 3 bioware games (even though ME3 was great for the first 95%) is that in the end my choices didn't mean shit, all 3 these games are 95% linear with the occasional non influential side choices.

I think Bioware's biggest problem is loss of focus. They used to be the company that made great rpg's that could end in all kinds of ways depending on the players choices. But they aren't like that anymore.

Why? I think it's a matter of resource allocation. Everything has to be voiceacted these days. Because of that it's so much more expensive to create new content compared to the Baldur's gate days.
And because of that Bioware wants you to see as much content as possible during your first playthrough.

The avarage baldur's gate player didn't see at least half of the content the first playthrough, and that was perfectly fine. It allowed for great replayability.
With DA2, Swtor, ME3 I don't feel like replaying it at all, since I feel that I have seen 90% of the content already anyway.
But I still play the old rpg's like Planescape torment, bg2, etc from time to time and don't miss the voices at all, you get used to it fast.

If they removed all voiceacting from swtor, me3 and da2 and added 3x more content because of the extra time and resources I'd be perfectly happy.

Really worried that they will be screwing up Baldur's gate 3 because of this too. "yeah it's a lot more linear than bg1 and 2 but it has voiceacting, btw you can always buy dlc's with extra content!"


Yeah I agree...I think budget/time constraints definetly play a big part in it. I mean during the game you had to make some great choices. Even though I was playing renegade I couldn't bring myself to backstab the Krogan -_-. But then at the end when you're expecting your army choices to pay off and to use all the resources you acquire through the game in an epic fight.....nothing. Only explanation is that they ran out of time/money.
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
March 15 2012 17:21 GMT
#1929
On March 15 2012 18:15 Telcontar wrote:
Show nested quote +
On March 15 2012 16:21 lynx.oblige wrote:
On March 15 2012 14:28 antelope591 wrote:
Yeah the ending sucked balls but does it completely ruin the fact that the rest of the game was awesome? For me it doesn't.


My sentiments. As well as some here but I definitely feel there's too much hate on the game just for the ending. Everything else, except the cover system/controls, is really quite worth it.

HEUG edit: Multiplayer is insanely fun, especially if you play with 3 friends.

It's just down to how much you have invested in the series. Those of us that are outraged have spent countless hours playing through ME1&2, multiple times. I've personally played through ME1 4 times and ME2 6 times. The galaxy, the characters, the stories, they've become dear to me. Some people use analogies like 'what if lucas had done the same to the original SW series?' or 'what if Tolkien had done it to the LOTR?'. Well, it's infact worse than that, because of the interactive nature of video games, particularly this series. The story of shepard belongs to the players as much as it does to Bioware. For them to screw us over at the very end, especially when they said our decisions will culminate in endings that are unique, is galling. This is not just a video game to us. For them to end it with this:

is an insult.

I don't really expect those who haven't given as much as we do to the series to understand why we're so upset. Sure, this is probably just another video game to you, and if you're happy with it, good for you.


As if you guys are the only ones that have played through the game multiple times and have developed attachments. It is clearly not over is why myself and others feel the way we do. I could clearly tell on my first play through, this story can't possibly be over. And recently, I've only felt more re-assured about it.
Everyone needs a nemesis.
Nyxisto
Profile Joined August 2010
Germany6287 Posts
March 15 2012 17:48 GMT
#1930
Imo its a little bit unfair to say the endings are similar, just because the ending sequences are. In fact the implications of the choice you make are pretty huge. Maybe not regarding your team, but regarding the future of the galaxy. And assuming the AI is not some kind of hallucination, i don't see why the blue ending is not the paragon ending.
Choosing the "control" ending will lead to change the pattern, where the "red" ending will just result in a repetition of the cycle, and thats clearly the worse choice, and in fact very different.

Yes sure, they could have made a way better sequence, which could have shown how the galaxy looks a few decades later and maybe more stuff regarding your team, but story telling wise you cant say that there's not enough diviation.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34492 Posts
March 15 2012 17:58 GMT
#1931
So I played as an Adept on Easy to steamroll through everything and just get the story. And wow, was it a great story. Then I got to the very last section which I had spoiled for myself long ago anyway and just shut off, not giving a shit about it since I knew I'd just feel disappointed. Oh well, the journey was well worth it.

Any suggestions on which class to play for my second run through on a much harder difficulty? I really enjoyed playing Adept but I feel like trying something new.
Moderator
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
March 15 2012 18:28 GMT
#1932
More "ending info is coming" from Bioware if anyone is interested. All spoiler free so it's good.



Well, we will have more to say about the ending soon. See here: [Long URL: http://social.bioware.com/forum/1/topic/355/index/9992961] http://ow.ly/9Gho4


On the Mass Effect 3 endings. Yes, we are listening.

Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.

We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
FrankDaGreat
Profile Joined August 2011
Canada31 Posts
Last Edited: 2012-03-15 18:36:28
March 15 2012 18:31 GMT
#1933
So yeah, i downloaded the game ( well sue me! I did the same thing for t he first 2 games and since i liked them, i bough them ) and i didn't like the ending at all. I had everything done ( all side quest, everything you could scanned had been scanned and everything ) + Show Spoiler +
i choose the synth ending ( as it made more sense than either killing every synthetic and repeat the cycle or take over but still have the reaper running around ) and i was disapointed.
Now ive been reading everywhere that if you get your readiness higher, the ending change, is that true? Since i have a cracked version, it always stays at 50% and i would consider buying the game if it would make a difference ( even though Bioware wrote all over the place that the MP wouldn't influence the SP )

Anyone know?
“Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its whole life believing that it is stupid.” ― Albert Einstein
Skilledblob
Profile Joined April 2011
Germany3392 Posts
March 15 2012 18:35 GMT
#1934
why do they need to wait for more people? Did some countries get a later release then Europe?
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
March 15 2012 18:36 GMT
#1935
On March 16 2012 03:35 Skilledblob wrote:
why do they need to wait for more people? Did some countries get a later release then Europe?


Yeah, it was only realeased today in some places.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2012-03-15 18:42:51
March 15 2012 18:38 GMT
#1936
On March 15 2012 21:57 Zeburial wrote:
Show nested quote +
On March 15 2012 21:38 Telcontar wrote:
On March 15 2012 21:23 Zeburial wrote:
On March 15 2012 21:08 -Archangel- wrote:
On March 15 2012 20:06 Vaelone wrote:
Only got the game at monday and started playing at tuesday, 12 hours in and have been playing pretty much all of my free time past couple days, enjoying the game so far and taking my time to do all the little things. Regret not starting on Insanity instead of Hardcore though.

Can't recall previous games having this annoying spawns but that might be just me, feels like enemies keep appearing from no where right behind. And the game could have used more graphics options and space has too many functions bound on it for some situations.

Yet to try multiplayer as I'm not a big fan of co-op kill endless waves of bots type of games which MP looked like to me in the brief gameplay video I saw, I could be wrong. Hope not playing MP doesn't screw my single-player though.

Won't comment too much on the story yet but loving the cameos from previous games at least. Definitely not a disappointment for me at least and I thought I was losing interest to Bioware. No it's not another Baldur's Gate or even a RPG for that matter but it's what I expected and I feel like I'm getting proper return for my money.

Actually MP does screw over SP. You cannot get best ending without playing MP and getting readiness above 50% so your total fleet score is 5000+.


You can. You just have to have done almost all ME2 DLC's and every side-mission in ME3 though. Some choices in ME1 can also increase your Effective Military Strength.

It's impossible without cheating or doing the MP. I imported my ME2 shepard with everything done, did all ME3 sidequests, got every single war asset I could possibly get, and was around 7000 war assests. So naturally with the 50% readiness rating, I only got ~3500 instead.


Well in my first playthrough I imported my first ME2 char, which hadn't done anything in ME1 & no DLC's in ME2. He got about 3650 EMS with 50% readiness. I'm playing my second playthrough now with a char that has done everything from ME1 & ME2. I haven't played much yet, but I can already feel an EMS increase with about 9h played, compared to my first char.

There is room to squeeze out a couple 100 more probably i mean there are a few things that i did my first time though which cost me assets, + Show Spoiler +
the asari commando/hundress community suicide in the hospital cuz i approved the gun, allowing more refugees etc all cost points. either way you still only need 3k to get the best endings. I looked over the consolidated file the highest valve needed to get ends is 3k, maybe there are other things that rely on war assets but the endings only take 3k that crap on the Internet is based off the guide which was written off a early release like most guides. it's doubtful anyone tested it yet, although it shouldnt be too hard just edit the consolidated files to hit certain numbers and just replay the ending off a old save
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
March 15 2012 20:10 GMT
#1937
On March 15 2012 22:35 Lokrium wrote:
Show nested quote +
On March 15 2012 18:52 Praetorial wrote:
Wait holy hell, can Cheat Engine still be used to change multiplayer credits?

I looked in the Coalesced.bin, and the way you could get infinite stuff in the demo doesn't work anymore (modifying packs) since the store is done server side. I'm not 100% sure, but I think there's a way to get infinite credits by modding Coalesced.bin. I wouldn't try to find out though, as I've heard that EA are being their usual selves and banning people for trivial things like this.


I can confirm the bit about them banning people for cheating for credits...firsthand.

Ah well, I had to have expected it.

FOR GREAT JUSTICE! Bans for the ban gods!
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
March 15 2012 20:27 GMT
#1938
On March 16 2012 02:21 lynx.oblige wrote:
Show nested quote +
On March 15 2012 18:15 Telcontar wrote:
On March 15 2012 16:21 lynx.oblige wrote:
On March 15 2012 14:28 antelope591 wrote:
Yeah the ending sucked balls but does it completely ruin the fact that the rest of the game was awesome? For me it doesn't.


My sentiments. As well as some here but I definitely feel there's too much hate on the game just for the ending. Everything else, except the cover system/controls, is really quite worth it.

HEUG edit: Multiplayer is insanely fun, especially if you play with 3 friends.

It's just down to how much you have invested in the series. Those of us that are outraged have spent countless hours playing through ME1&2, multiple times. I've personally played through ME1 4 times and ME2 6 times. The galaxy, the characters, the stories, they've become dear to me. Some people use analogies like 'what if lucas had done the same to the original SW series?' or 'what if Tolkien had done it to the LOTR?'. Well, it's infact worse than that, because of the interactive nature of video games, particularly this series. The story of shepard belongs to the players as much as it does to Bioware. For them to screw us over at the very end, especially when they said our decisions will culminate in endings that are unique, is galling. This is not just a video game to us. For them to end it with this:
http://www.youtube.com/watch?v=rPelM2hwhJA&list=LLWrtHvcid9GmSxgB343B8WQ&index=2&feature=plpp_video
is an insult.

I don't really expect those who haven't given as much as we do to the series to understand why we're so upset. Sure, this is probably just another video game to you, and if you're happy with it, good for you.


As if you guys are the only ones that have played through the game multiple times and have developed attachments. It is clearly not over is why myself and others feel the way we do. I could clearly tell on my first play through, this story can't possibly be over. And recently, I've only felt more re-assured about it.

http://social.bioware.com/forum/1/topic/355/index/9999272
A little insight to how they worked on the ending. It seems like what we got was pretty much the real deal. Anything now will probably be Bioware trying to make amends. Oh and I didn't know Casey was such an idiot......
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
ZeaL.
Profile Blog Joined April 2009
United States5955 Posts
March 15 2012 20:31 GMT
#1939
On March 16 2012 05:10 Praetorial wrote:
Show nested quote +
On March 15 2012 22:35 Lokrium wrote:
On March 15 2012 18:52 Praetorial wrote:
Wait holy hell, can Cheat Engine still be used to change multiplayer credits?

I looked in the Coalesced.bin, and the way you could get infinite stuff in the demo doesn't work anymore (modifying packs) since the store is done server side. I'm not 100% sure, but I think there's a way to get infinite credits by modding Coalesced.bin. I wouldn't try to find out though, as I've heard that EA are being their usual selves and banning people for trivial things like this.


I can confirm the bit about them banning people for cheating for credits...firsthand.

Ah well, I had to have expected it.



Man I tried out cheatengine after I saw it and now I can't log on =[
ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
March 15 2012 22:22 GMT
#1940
Finally finished the game on Veteran. I will only comment on the gameplay once I do at least one playthrough in Insanity, but from what I felt the gameplay is very fun, but Overload tend to be OP.
The soundtrack is amazing for the most part, if a bit repetitive for some reason. Felt like a good mix between ME1 synth and ME2 orchastra.
About the story:
+ Show Spoiler +
Mixed bag.
Some very beautiful moments (Garrus and Shepard on the bridge in the citadel, Tali is getting drunk), but the dialog felt 2 dimensional unlike the first two games which had alot more Paragon/Renegade options. The tone is much more lonely and desperate as the Normandy feel like a sad, empty, scrambled together mobile base. A far cry from the cool small stealth ship feel of ME1 and the pimped out ride on ME2. Everything about EDI in this game is cheesy and it felt like Bioware only tried to satisfy the weird requests from BSN. On the contrary I loved Liara and Garrus. The buildup to the ending was so good, as you preparing a doomsday weapon, Cerberus with unknown agendas try to get in your way, and you rallying every fleet in the galaxy.
And there comes the ending. I liked the Idea of a mind fuck ending because I think this is the only real way to end Mass Effect series, Especially the synthesis ending. But the execution was a slap to the face of the fans, mainly because of 2 reasons:
1. No real endgame boss. Like: ALL THIS BUILDUP WAS FOR NOTHING?? I didn't really wanted to fight the Illusive man, I wanted to fight a 5 km long Harbinger and make it ultra explosive. All I got was crawling the last 5 minutes and a renegade interupt to shoot the Illusive Man... REALLY? and I thought Arrival's end boss was bad...
2. Crappy 3 minutes video that is basically the same to all the endings. Even the best ending ends with a sequel hook but no sequel will come. This series deserve LOTR style epilogue with 10 minutes showing the fate of the characters involved. As a stand-alone game it may be acceptable barely but not for a huge trillogy. Kinda reminds me of C&C4 ending. (EA *cough*).
2 side notes:
* I felt Kasumi's part was far too small as she was my favourite squadie of all 3 games. Expected as she is a DLC, but disappointing for me nonetheless.
* I like Bioware's handling of Tali's face issue and it was pretty bold to make her look human without showing it directly (let alone look like Miranda), and it still lives room to interpretation.
Well, here goes away alot of credit of Bioware's story telling, but what did you expect when EA treat them like shit? It will be interesting to see Biowares first attempt at RTS with Generals 2. I don't expect it to be in the caliber of Blizzard's RTS games, but it will be interesting to see how it will turn out
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
Prev 1 95 96 97 98 99 179 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 373
RotterdaM 277
SteadfastSC 134
UpATreeSC 75
BRAT_OK 65
JuggernautJason20
StarCraft: Brood War
Britney 29013
EffOrt 1122
GuemChi 999
Larva 469
firebathero 384
sSak 198
Mong 111
Rush 97
Sexy 50
Aegong 50
[ Show more ]
Dewaltoss 30
Terrorterran 26
IntoTheRainbow 7
Dota 2
The International110151
Gorgc12859
PGG 24
Counter-Strike
ScreaM1013
Foxcn421
Super Smash Bros
Chillindude48
Other Games
tarik_tv38791
gofns22060
FrodaN1208
Lowko329
Hui .198
KnowMe183
ArmadaUGS102
SortOf76
Mew2King66
QueenE61
FunKaTv 48
ToD42
MindelVK20
OptimusSC23
fpsfer 2
Organizations
Other Games
gamesdonequick1248
BasetradeTV34
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• poizon28 19
• LaughNgamezSOOP
• Migwel
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• AfreecaTV YouTube
StarCraft: Brood War
• HerbMon 17
• Michael_bg 13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1187
• Ler63
• Noizen48
Other Games
• Shiphtur265
Upcoming Events
BSL Team Wars
1h 32m
RSL Revival
16h 32m
Maestros of the Game
20h 32m
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
22h 32m
Bonyth vs Dewalt
[BSL 2025] Weekly
1d
RSL Revival
1d 16h
Maestros of the Game
1d 23h
BSL Team Wars
2 days
Afreeca Starleague
2 days
Snow vs Sharp
Jaedong vs Mini
Wardi Open
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs Speed
Larva vs Soma
LiuLi Cup
4 days
The PondCast
5 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.