• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:17
CEST 11:17
KST 18:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo37Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 The future of the SC game model
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story Best thing happen to StarCraft since Remastered? Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6811 users

Mass Effect 3 - Page 27

Forum Index > General Games
Post a Reply
Prev 1 25 26 27 28 29 179 Next
deafhobbit
Profile Blog Joined July 2010
United States828 Posts
February 14 2012 22:16 GMT
#521
On February 15 2012 07:09 semantics wrote:
just open me2, load the game and then open up the menu go to squad go to Shepard and your face code should be on the top left.


Yeah, everybody says that, but it doesn't work. Tried on multiple characters. On PC, btw.
I cheer for underdogs and Flash
ghost_403
Profile Joined September 2010
United States1825 Posts
February 14 2012 22:23 GMT
#522
Haven't tried importing the face yet. Played through the demo on 360, had a blast. Just did it on the normal difficulty, didn't seem terribly hard (not like ME2 insanity with a adept). Can't wait for the full game.

And whoever said it before, you're right. Default femShep is 'meh' in game.
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
fezvez
Profile Blog Joined January 2011
France3021 Posts
February 14 2012 22:25 GMT
#523
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")
forsooth
Profile Joined February 2011
United States3648 Posts
February 14 2012 22:26 GMT
#524
I didn't like the demo much. Somehow it managed to look worse in a lot of ways than the previous two games, mostly because of the art style I think. It's much more dark and generic looking.

In terms of play, the running animation looks stupid as hell. I have no idea why they decided to change it from the last game. The ability to roll is nice, especially since I prefer playing as a vanguard and anything that helps my mobility is a plus. I don't particularly like the way enemy shields/health display as compared to the previous two games. The power melee attack is cool. Most other things function pretty much as they did in the second game.

The music (from what little there was to hear in the demo) was nowhere near the quality of what we had in the first two games. The absence of Jack Wall is already very apparent.


I've been worried about ME3 turning out terrible ever since the EA merger or whatever you want to call it. Dragon Age 2 only deepened my worry because of how obviously rushed and terrible it was. The demo did not do anything to assuage my fears. I really do hope this turns out well, but my initial impressions continue to be negative.
deafhobbit
Profile Blog Joined July 2010
United States828 Posts
February 14 2012 22:28 GMT
#525
On February 15 2012 07:25 fezvez wrote:
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")


Agreed. I like all the changes they made, they just fucked up the demo by not letting you change your loadout.
I cheer for underdogs and Flash
ragnorr
Profile Joined April 2011
Denmark6097 Posts
February 14 2012 22:28 GMT
#526
Anyone who can enlighten me on what actully happened betwen ME2 and ME3 story wise(I never played the DLC so i really dont know what happened once you killed the collector reaper thing). I really hope they clear it up in the main game as it would suck having to play DLC to actully know what happens betwen game 2 and 3 :/
Sitinte
Profile Blog Joined January 2011
United States499 Posts
February 14 2012 22:29 GMT
#527
Annoyed cause Origin keeps telling me my password is wrong. Tried changing it and everything, but it's been 45 minutes since the Retrieve Password/password change window had been filled in, and it's still loading.
semantics
Profile Blog Joined November 2009
10040 Posts
February 14 2012 22:31 GMT
#528
On February 15 2012 07:16 deafhobbit wrote:
Show nested quote +
On February 15 2012 07:09 semantics wrote:
just open me2, load the game and then open up the menu go to squad go to Shepard and your face code should be on the top left.


Yeah, everybody says that, but it doesn't work. Tried on multiple characters. On PC, btw.

was there for me, i guess you can try gibb's save editor im sure the code is in that somewhere.
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2012-02-14 22:35:21
February 14 2012 22:33 GMT
#529
On February 15 2012 07:25 fezvez wrote:
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")

npc are stupid, there are obvious holes in the me story line, first off no one believes shepard because he's the only one you saw it all. But in ME1 they talk about the helms having cams recording it all so wth? ME also had very little plot movement, the collectors aren't the reapers and all we did to stop the reapers was nothing just a small delay if you played all the dlc's

On February 15 2012 07:28 deafhobbit wrote:
Show nested quote +
On February 15 2012 07:25 fezvez wrote:
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")


Agreed. I like all the changes they made, they just fucked up the demo by not letting you change your loadout.

Well that's the problem with all demos they are too short, frankly i would like them to be like 3 4 hours of game play from the start of the real game when it's like a game like this to get people hooked, so they have to go out to find out what happens
deafhobbit
Profile Blog Joined July 2010
United States828 Posts
February 14 2012 22:35 GMT
#530
On February 15 2012 07:31 semantics wrote:
Show nested quote +
On February 15 2012 07:16 deafhobbit wrote:
On February 15 2012 07:09 semantics wrote:
just open me2, load the game and then open up the menu go to squad go to Shepard and your face code should be on the top left.


Yeah, everybody says that, but it doesn't work. Tried on multiple characters. On PC, btw.

was there for me, i guess you can try gibb's save editor im sure the code is in that somewhere.


Tried that too, the space where the code was supposed to display was blank. Both char's are ME1 imports, not sure if that matters.
I cheer for underdogs and Flash
procyonlotor
Profile Blog Joined January 2011
Italy473 Posts
February 14 2012 22:37 GMT
#531
On February 15 2012 07:26 forsooth wrote:
I didn't like the demo much. Somehow it managed to look worse in a lot of ways than the previous two games, mostly because of the art style I think. It's much more dark and generic looking.

In terms of play, the running animation looks stupid as hell. I have no idea why they decided to change it from the last game. The ability to roll is nice, especially since I prefer playing as a vanguard and anything that helps my mobility is a plus. I don't particularly like the way enemy shields/health display as compared to the previous two games. The power melee attack is cool. Most other things function pretty much as they did in the second game.

The music (from what little there was to hear in the demo) was nowhere near the quality of what we had in the first two games. The absence of Jack Wall is already very apparent.


I've been worried about ME3 turning out terrible ever since the EA merger or whatever you want to call it. Dragon Age 2 only deepened my worry because of how obviously rushed and terrible it was. The demo did not do anything to assuage my fears. I really do hope this turns out well, but my initial impressions continue to be negative.


Tertiary concerns. I suggest you look at the meat of the game.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
February 14 2012 22:38 GMT
#532
Just finished the (very) short and easy demo. Overall I get a positive feeling although this time it feels more like an action game than ever before. Narration looks poor while dialogues are pretty bad and sometimes a bit nonsensical. In particular, I hate what they did with Wrex, he's a completely different character now.

I think the game is definitely going to be fun, and worth it's cost, but I'm not so sure about its raw epicness. It seems a bit bland for a grand finale. Obviously there's a lot to be seen, but it's just my first impressions.
ragnorr
Profile Joined April 2011
Denmark6097 Posts
February 14 2012 22:40 GMT
#533
On February 15 2012 07:38 mordk wrote:
Just finished the (very) short and easy demo. Overall I get a positive feeling although this time it feels more like an action game than ever before. Narration looks poor while dialogues are pretty bad and sometimes a bit nonsensical. In particular, I hate what they did with Wrex, he's a completely different character now.

I think the game is definitely going to be fun, and worth it's cost, but I'm not so sure about its raw epicness. It seems a bit bland for a grand finale. Obviously there's a lot to be seen, but it's just my first impressions.

Yeah thats pretty much my impression to, dosent really help the fact they skip alot of the story that goes on just to skip to a random planet to show some action. I really hope they didnt ignore the dialog as it was pretty terrible, and went full out mindless shooter instead.
deafhobbit
Profile Blog Joined July 2010
United States828 Posts
February 14 2012 22:41 GMT
#534
On February 15 2012 07:33 semantics wrote:
Show nested quote +
On February 15 2012 07:25 fezvez wrote:
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")

npc are stupid, there are obvious holes in the me story line, first off no one believes shepard because he's the only one you saw it all. But in ME1 they talk about the helms having cams recording it all so wth? ME also had very little plot movement, the collectors aren't the reapers and all we did to stop the reapers was nothing just a small delay if you played all the dlc's

Show nested quote +
On February 15 2012 07:28 deafhobbit wrote:
On February 15 2012 07:25 fezvez wrote:
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")


Agreed. I like all the changes they made, they just fucked up the demo by not letting you change your loadout.

Well that's the problem with all demos they are too short, frankly i would like them to be like 3 4 hours of game play from the start of the real game when it's like a game like this to get people hooked, so they have to go out to find out what happens


My complaints have nothing to do with the length of the demo, they have to deal with the execution. And yes, demo's are meant to sell the game, what other purpose would they have.

Also, that's not really a plothole. All the "evidence" of the reapers Shepard had was

1) His talk with Sovereign. The council believed Soverign to be Geth, so it would make sense that it was trying to engage in a bit of psychological warfare.

2) Statements by Saren, who was clearly insane, and being manipulated by Sovereign. Not exactly a reliable source.

3) The computer on Ilos. Not only was it destroyed, but there was no way to verify that it was accurate.

Add in a strong political incentive to maintain the status quo and prevent unrest in the wake of an attack that almost destroyed the citadel, and it's easy to understand why the council chose to not believe Shepard.
I cheer for underdogs and Flash
semantics
Profile Blog Joined November 2009
10040 Posts
February 14 2012 23:03 GMT
#535
On February 15 2012 07:41 deafhobbit wrote:
Show nested quote +
On February 15 2012 07:33 semantics wrote:
On February 15 2012 07:25 fezvez wrote:
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")

npc are stupid, there are obvious holes in the me story line, first off no one believes shepard because he's the only one you saw it all. But in ME1 they talk about the helms having cams recording it all so wth? ME also had very little plot movement, the collectors aren't the reapers and all we did to stop the reapers was nothing just a small delay if you played all the dlc's

On February 15 2012 07:28 deafhobbit wrote:
On February 15 2012 07:25 fezvez wrote:
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")


Agreed. I like all the changes they made, they just fucked up the demo by not letting you change your loadout.

Well that's the problem with all demos they are too short, frankly i would like them to be like 3 4 hours of game play from the start of the real game when it's like a game like this to get people hooked, so they have to go out to find out what happens


My complaints have nothing to do with the length of the demo, they have to deal with the execution. And yes, demo's are meant to sell the game, what other purpose would they have.

Also, that's not really a plothole. All the "evidence" of the reapers Shepard had was

1) His talk with Sovereign. The council believed Soverign to be Geth, so it would make sense that it was trying to engage in a bit of psychological warfare.

2) Statements by Saren, who was clearly insane, and being manipulated by Sovereign. Not exactly a reliable source.

3) The computer on Ilos. Not only was it destroyed, but there was no way to verify that it was accurate.

Add in a strong political incentive to maintain the status quo and prevent unrest in the wake of an attack that almost destroyed the citadel, and it's easy to understand why the council chose to not believe Shepard.

You're going to tell me that saren to do psychological warfare built a secret prothean base with a VI just so Sheppard would stumble across it and also teleport to the beacon in the citadel.

deafhobbit
Profile Blog Joined July 2010
United States828 Posts
Last Edited: 2012-02-14 23:15:35
February 14 2012 23:14 GMT
#536
On February 15 2012 08:03 semantics wrote:
Show nested quote +
On February 15 2012 07:41 deafhobbit wrote:
On February 15 2012 07:33 semantics wrote:
On February 15 2012 07:25 fezvez wrote:
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")

npc are stupid, there are obvious holes in the me story line, first off no one believes shepard because he's the only one you saw it all. But in ME1 they talk about the helms having cams recording it all so wth? ME also had very little plot movement, the collectors aren't the reapers and all we did to stop the reapers was nothing just a small delay if you played all the dlc's

On February 15 2012 07:28 deafhobbit wrote:
On February 15 2012 07:25 fezvez wrote:
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")


Agreed. I like all the changes they made, they just fucked up the demo by not letting you change your loadout.

Well that's the problem with all demos they are too short, frankly i would like them to be like 3 4 hours of game play from the start of the real game when it's like a game like this to get people hooked, so they have to go out to find out what happens


My complaints have nothing to do with the length of the demo, they have to deal with the execution. And yes, demo's are meant to sell the game, what other purpose would they have.

Also, that's not really a plothole. All the "evidence" of the reapers Shepard had was

1) His talk with Sovereign. The council believed Soverign to be Geth, so it would make sense that it was trying to engage in a bit of psychological warfare.

2) Statements by Saren, who was clearly insane, and being manipulated by Sovereign. Not exactly a reliable source.

3) The computer on Ilos. Not only was it destroyed, but there was no way to verify that it was accurate.

Add in a strong political incentive to maintain the status quo and prevent unrest in the wake of an attack that almost destroyed the citadel, and it's easy to understand why the council chose to not believe Shepard.

You're going to tell me that saren to do psychological warfare built a secret prothean base with a VI just so Sheppard would stumble across it and also teleport to the beacon in the citadel.

http://www.youtube.com/watch?v=FindMBkkiyA#t=2m49s


No.

What im telling you is that the council faced strong political incentives to think that Sovereign was some sort of super Geth, and that colored how they saw things.

Here's how it goes, In the Council's mind, the Geth created Sovereign, who proceed to get Saren and Benezia on its side using some sort of brainwashing technology. They also found Ilos, and used Prothean technology (and remember, the Council thinks the Protheans created the Citadel and the Relays) to launch an attack on the Citadel from the inside while Sovereign led the geth fleet to attack on the outside. All the stuff about Reapers was added to fuck with the organics, and confuse them about the real threat.

Makes perfect sense if you're willing to doubt Shepard, which the Council clearly was.
I cheer for underdogs and Flash
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
February 14 2012 23:17 GMT
#537
On February 15 2012 08:03 semantics wrote:
Show nested quote +
On February 15 2012 07:41 deafhobbit wrote:
On February 15 2012 07:33 semantics wrote:
On February 15 2012 07:25 fezvez wrote:
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")

npc are stupid, there are obvious holes in the me story line, first off no one believes shepard because he's the only one you saw it all. But in ME1 they talk about the helms having cams recording it all so wth? ME also had very little plot movement, the collectors aren't the reapers and all we did to stop the reapers was nothing just a small delay if you played all the dlc's

On February 15 2012 07:28 deafhobbit wrote:
On February 15 2012 07:25 fezvez wrote:
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")


Agreed. I like all the changes they made, they just fucked up the demo by not letting you change your loadout.

Well that's the problem with all demos they are too short, frankly i would like them to be like 3 4 hours of game play from the start of the real game when it's like a game like this to get people hooked, so they have to go out to find out what happens


My complaints have nothing to do with the length of the demo, they have to deal with the execution. And yes, demo's are meant to sell the game, what other purpose would they have.

Also, that's not really a plothole. All the "evidence" of the reapers Shepard had was

1) His talk with Sovereign. The council believed Soverign to be Geth, so it would make sense that it was trying to engage in a bit of psychological warfare.

2) Statements by Saren, who was clearly insane, and being manipulated by Sovereign. Not exactly a reliable source.

3) The computer on Ilos. Not only was it destroyed, but there was no way to verify that it was accurate.

Add in a strong political incentive to maintain the status quo and prevent unrest in the wake of an attack that almost destroyed the citadel, and it's easy to understand why the council chose to not believe Shepard.

You're going to tell me that saren to do psychological warfare built a secret prothean base with a VI just so Sheppard would stumble across it and also teleport to the beacon in the citadel.

http://www.youtube.com/watch?v=FindMBkkiyA#t=2m49s


Yeah, pretty much. They're politicians, works the same in the future too(the Council, that is).
FOR GREAT JUSTICE! Bans for the ban gods!
deafhobbit
Profile Blog Joined July 2010
United States828 Posts
February 14 2012 23:19 GMT
#538
On February 15 2012 08:17 Praetorial wrote:
Show nested quote +
On February 15 2012 08:03 semantics wrote:
On February 15 2012 07:41 deafhobbit wrote:
On February 15 2012 07:33 semantics wrote:
On February 15 2012 07:25 fezvez wrote:
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")

npc are stupid, there are obvious holes in the me story line, first off no one believes shepard because he's the only one you saw it all. But in ME1 they talk about the helms having cams recording it all so wth? ME also had very little plot movement, the collectors aren't the reapers and all we did to stop the reapers was nothing just a small delay if you played all the dlc's

On February 15 2012 07:28 deafhobbit wrote:
On February 15 2012 07:25 fezvez wrote:
ME3 demo finished

Positive points :
- Improved graphics
- Intelligent ability tree
- Shepard is more agile
- Enemies by pack of 10 rather than 6
- Stable game, no crash
- You get involved in the story
- Fights seems more interesting
- The Mass Effect license! "Hold the line"!

Still not sure points :
- Narration seems... different.
- Musics are quieter, not as epic
- Your companions are not as cool as what I remembered

Sucks a bit :
- All the NPCs seem stupid so far (Alliance)
- Shepard says random things ("We fight for survival!" -> "That's the plan?")


Agreed. I like all the changes they made, they just fucked up the demo by not letting you change your loadout.

Well that's the problem with all demos they are too short, frankly i would like them to be like 3 4 hours of game play from the start of the real game when it's like a game like this to get people hooked, so they have to go out to find out what happens


My complaints have nothing to do with the length of the demo, they have to deal with the execution. And yes, demo's are meant to sell the game, what other purpose would they have.

Also, that's not really a plothole. All the "evidence" of the reapers Shepard had was

1) His talk with Sovereign. The council believed Soverign to be Geth, so it would make sense that it was trying to engage in a bit of psychological warfare.

2) Statements by Saren, who was clearly insane, and being manipulated by Sovereign. Not exactly a reliable source.

3) The computer on Ilos. Not only was it destroyed, but there was no way to verify that it was accurate.

Add in a strong political incentive to maintain the status quo and prevent unrest in the wake of an attack that almost destroyed the citadel, and it's easy to understand why the council chose to not believe Shepard.

You're going to tell me that saren to do psychological warfare built a secret prothean base with a VI just so Sheppard would stumble across it and also teleport to the beacon in the citadel.

http://www.youtube.com/watch?v=FindMBkkiyA#t=2m49s


Yeah, pretty much. They're politicians, works the same in the future too(the Council, that is).


Pretty much. And when these upstart humans come barging in telling us that everything we've known about the history of the galaxy for thousands of years is wrong, it's not hard to understand why they doubted.
I cheer for underdogs and Flash
Cubbieblue66
Profile Joined June 2011
95 Posts
February 14 2012 23:26 GMT
#539
On February 15 2012 07:26 forsooth wrote:

The music (from what little there was to hear in the demo) was nowhere near the quality of what we had in the first two games. The absence of Jack Wall is already very apparent.


I'd recommend listening again. The music is a bit understated, but I feel Clint Mansell has done an outstanding job.
hootsushi
Profile Joined August 2010
Germany3468 Posts
February 14 2012 23:40 GMT
#540
Multiplayer seems like a cool addition. Game mode reminds me greatly of Gears of War's Horde mode, which i like very much <3
Prev 1 25 26 27 28 29 179 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech126
StarCraft: Brood War
Sea 1233
Leta 1007
BeSt 698
Hyuk 323
Larva 295
Mini 267
Aegong 256
Mong 176
Soma 72
Killer 56
[ Show more ]
ToSsGirL 26
yabsab 24
hero 22
ZergMaN 18
Noble 10
Bale 8
Purpose 5
Terrorterran 5
Britney 0
Light 0
League of Legends
JimRising 531
Counter-Strike
shoxiejesuss1016
Stewie2K1004
olofmeister752
Super Smash Bros
Mew2King96
Other Games
Pyrionflax230
crisheroes184
RuFF_SC246
BEARDiaguz13
Organizations
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• LUISG 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV145
League of Legends
• Jankos2392
Upcoming Events
WardiTV Weekly
1h 43m
RSL Revival
1d
RSL Revival
1d 7h
Bombastic Starleague
1d 10h
Kung Fu Cup
2 days
OSC
2 days
CrankTV Team League
3 days
Bombastic Starleague
3 days
Replay Cast
3 days
The PondCast
4 days
[ Show More ]
HomeStory Cup
4 days
Replay Cast
4 days
HomeStory Cup
5 days
Replay Cast
5 days
HomeStory Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.