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Mass Effect 3 - Page 148

Forum Index > General Games
Post a Reply
Prev 1 146 147 148 149 150 179 Next
Kojak21
Profile Blog Joined January 2011
Canada1104 Posts
March 30 2012 20:27 GMT
#2941
Damn this game was boring. i played through mass effect 2 and i enjoyed it a ton. but i cant even finish this game
¯\_(☺)_/¯
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
March 30 2012 20:27 GMT
#2942
On March 31 2012 05:25 not jack wrote:
Show nested quote +
On March 31 2012 04:56 Medrea wrote:
You can't one shot kill enemies with any sort of defense. Of course for some reason they made a LOT of undefended enemies in ME3 as opposed to ME2 Insanity where practically everyone had a secondary layer of defense.

Though i will admit if there is one class that can do it, its infiltrator, and sometimes soldier.

The game is waaaay more fun if you dont use sniper rifles though.

Guess I should ahve celebrated 6666 post count.


Yeah I've only played as soldier in multiplayer and it feels really bland, just pumping guys full of lead.

Like we agreed on a few pages back, Asari Adept/Salarian Infiltrator are in the end the best classes. If you're just looking to have fun, then Human Vanguard is a good choice.
Noocta
Profile Joined June 2010
France12578 Posts
March 30 2012 20:34 GMT
#2943
On March 31 2012 04:56 Medrea wrote:
You can't one shot kill enemies with any sort of defense. Of course for some reason they made a LOT of undefended enemies in ME3 as opposed to ME2 Insanity where practically everyone had a secondary layer of defense.

Though i will admit if there is one class that can do it, its infiltrator, and sometimes soldier.

The game is waaaay more fun if you dont use sniper rifles though.

Guess I should ahve celebrated 6666 post count.


Running Infi on Insanity with a max out Black window and Liara for stasis, headshoting everything to death has his charms too.
I never like the other classes that much, because i actually like to have to aim. ( My playthrought as Adept was hilarious, you just spam pull throw everything lol )
" I'm not gonna fight you. I'm gonna kick your ass ! "
Medrea
Profile Joined May 2011
10003 Posts
March 30 2012 20:37 GMT
#2944
Yeah I kinda wish enemies in ME3 had more secondary defenses. Being able to use powers on an enemy without having to strip them of defenses is kinda silly.
twitch.tv/medrea
Latham
Profile Blog Joined May 2007
9568 Posts
March 30 2012 21:13 GMT
#2945
On March 31 2012 05:37 Medrea wrote:
Yeah I kinda wish enemies in ME3 had more secondary defenses. Being able to use powers on an enemy without having to strip them of defenses is kinda silly.


I absolutely hated that part in ME2. EVERYTHING had shields/armor/barriers on higher difficulties.
Was so bullshit.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2012-03-30 21:21:31
March 30 2012 21:19 GMT
#2946
Thats what made it so good. Wtf?

Otherwise you could just herp derp ignore squadmates all day. Or lift everything into the air >.>
twitch.tv/medrea
Firebolt145
Profile Blog Joined May 2010
Lalalaland34498 Posts
March 30 2012 21:29 GMT
#2947
Meh, defences? Warp/throw them all. Screw CC. Yes, even on Insanity.
Moderator
Noocta
Profile Joined June 2010
France12578 Posts
March 30 2012 21:50 GMT
#2948
On March 31 2012 06:13 Latham wrote:
Show nested quote +
On March 31 2012 05:37 Medrea wrote:
Yeah I kinda wish enemies in ME3 had more secondary defenses. Being able to use powers on an enemy without having to strip them of defenses is kinda silly.


I absolutely hated that part in ME2. EVERYTHING had shields/armor/barriers on higher difficulties.
Was so bullshit.


Everything with armor was a bit annoying.
But so much without is kinda too easy.

My Infi didn't give a damn, but for biotic it's either too easy or a pain in the ass.
" I'm not gonna fight you. I'm gonna kick your ass ! "
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
March 30 2012 23:08 GMT
#2949
On March 31 2012 06:50 Noocta wrote:
Show nested quote +
On March 31 2012 06:13 Latham wrote:
On March 31 2012 05:37 Medrea wrote:
Yeah I kinda wish enemies in ME3 had more secondary defenses. Being able to use powers on an enemy without having to strip them of defenses is kinda silly.


I absolutely hated that part in ME2. EVERYTHING had shields/armor/barriers on higher difficulties.
Was so bullshit.


Everything with armor was a bit annoying.
But so much without is kinda too easy.

My Infi didn't give a damn, but for biotic it's either too easy or a pain in the ass.


The problem was that with all the shields and stuff going around on harder difficulties, CC abilities like singularity became completely useless, only direct damage stuff that does good damage to a certain armor type was worth using.

Invalidating half your skills is a terrible game design decision.
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2012-03-30 23:34:06
March 30 2012 23:29 GMT
#2950
None of your skills were invalidated. You peaked out, nullified the defense, then use your control biotics to control the enemy while you move onto the next.

Armor enemies were fine. Incinerate ammo or warp ammo it up and use incinerate. Incinerate does crazy damage to armor, ME2 and ME3. Warp is also a good spell.

IIRC Miranda was OP as fuck in ME2 because she had overload, incinerate AND warp. And ALSO had a group buff that also buffed Shepard, shit was off the hook.
twitch.tv/medrea
Quotidian
Profile Joined August 2010
Norway1937 Posts
March 30 2012 23:42 GMT
#2951
On March 30 2012 11:25 Mobius_1 wrote:
Show nested quote +
On March 30 2012 06:55 Quotidian wrote:
beyond the fact that the ending of ME3 is just bad from a structural point of view, I think the biggest problem with it is + Show Spoiler +
that it basically negates any post-Shepherd story to be told in the ME universe where you could travel across the entire universe. The end of ME3 basically set the entire universe back into the stone age as far as interstellar travel goes. So I guess that means that any new ME game has to be a prequel or concurrent with the events of the Shepherd trilogy. ..which I think sucks.

Oh I'm sure George Lucas can come out of retirement and make a prequel trilogy or something.

I actually think it's great that it's ended. Shepard's legacy has concluded, and we don't need a sequel to everything just because it's good, especially if it's already complete.



I'm glad that that Shepard's story ended, but I would still like to see more games in the same universe.. and I bet that EA wants the same thing
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
March 30 2012 23:46 GMT
#2952
On March 31 2012 08:29 Medrea wrote:
None of your skills were invalidated. You peaked out, nullified the defense, then use your control biotics to control the enemy while you move onto the next.

Armor enemies were fine. Incinerate ammo or warp ammo it up and use incinerate. Incinerate does crazy damage to armor, ME2 and ME3. Warp is also a good spell.

IIRC Miranda was OP as fuck in ME2 because she had overload, incinerate AND warp. And ALSO had a group buff that also buffed Shepard, shit was off the hook.


She did not have incinerate FYI, but otherwise, Miranda was as you say, borked.
FOR GREAT JUSTICE! Bans for the ban gods!
Firebolt145
Profile Blog Joined May 2010
Lalalaland34498 Posts
March 31 2012 00:17 GMT
#2953
Which is why I tapped that ~
Moderator
Mindcrime
Profile Joined July 2004
United States6899 Posts
March 31 2012 00:33 GMT
#2954
On March 31 2012 08:08 deth2munkies wrote:
Show nested quote +
On March 31 2012 06:50 Noocta wrote:
On March 31 2012 06:13 Latham wrote:
On March 31 2012 05:37 Medrea wrote:
Yeah I kinda wish enemies in ME3 had more secondary defenses. Being able to use powers on an enemy without having to strip them of defenses is kinda silly.


I absolutely hated that part in ME2. EVERYTHING had shields/armor/barriers on higher difficulties.
Was so bullshit.


Everything with armor was a bit annoying.
But so much without is kinda too easy.

My Infi didn't give a damn, but for biotic it's either too easy or a pain in the ass.


The problem was that with all the shields and stuff going around on harder difficulties, CC abilities like singularity became completely useless, only direct damage stuff that does good damage to a certain armor type was worth using.

Invalidating half your skills is a terrible game design decision.


I don't know about you, but when I breezed through insanity with an adept, I didn't just spam warp to the exclusion of all other powers.
That wasn't any act of God. That was an act of pure human fuckery.
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
Last Edited: 2012-03-31 00:35:58
March 31 2012 00:35 GMT
#2955
On March 31 2012 09:17 Firebolt145 wrote:
Which is why I tapped that ~


It felt very artificial, all of the conversations with her went something like like this:

Miranda: I hate being modified, my father is a control freak.
Shepard: Nah be proud, *stalker glare* ...mmmmmm

For the whole of the game.
FOR GREAT JUSTICE! Bans for the ban gods!
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
March 31 2012 01:05 GMT
#2956
On March 31 2012 09:35 Praetorial wrote:
Show nested quote +
On March 31 2012 09:17 Firebolt145 wrote:
Which is why I tapped that ~


It felt very artificial, all of the conversations with her went something like like this:

Miranda: I hate being modified, my father is a control freak.
Shepard: Nah be proud, *stalker glare* ...mmmmmm

For the whole of the game.

Girls with daddy issues.

That said the more I looked at Miranda in-game the weirder her forehead looked. It just didn't look very pretty, whether compared to other crew girls or Yvonne Strahovski IRL (well, in Chuck, RIP).

+ Show Spoiler +
But I still cried when she died. T________T
Starleague Forever. RIP KT Violet~
Medrea
Profile Joined May 2011
10003 Posts
March 31 2012 01:12 GMT
#2957
On March 31 2012 08:46 Praetorial wrote:
Show nested quote +
On March 31 2012 08:29 Medrea wrote:
None of your skills were invalidated. You peaked out, nullified the defense, then use your control biotics to control the enemy while you move onto the next.

Armor enemies were fine. Incinerate ammo or warp ammo it up and use incinerate. Incinerate does crazy damage to armor, ME2 and ME3. Warp is also a good spell.

IIRC Miranda was OP as fuck in ME2 because she had overload, incinerate AND warp. And ALSO had a group buff that also buffed Shepard, shit was off the hook.


She did not have incinerate FYI, but otherwise, Miranda was as you say, borked.


Oh thats right, she didnt have incinerate it was just warp which is pretty good against armor as well.
twitch.tv/medrea
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
March 31 2012 02:43 GMT
#2958
The weekend event is promote 150,000characters and promote two yourself. I just promoted 6 lol, had everything sitting on 20 =p
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Eliwood21
Profile Joined March 2012
United States47 Posts
March 31 2012 02:46 GMT
#2959
My goal was to mack on the alien chicks
1 stone, 10 birds.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
March 31 2012 03:35 GMT
#2960
On March 31 2012 09:33 Mindcrime wrote:
Show nested quote +
On March 31 2012 08:08 deth2munkies wrote:
On March 31 2012 06:50 Noocta wrote:
On March 31 2012 06:13 Latham wrote:
On March 31 2012 05:37 Medrea wrote:
Yeah I kinda wish enemies in ME3 had more secondary defenses. Being able to use powers on an enemy without having to strip them of defenses is kinda silly.


I absolutely hated that part in ME2. EVERYTHING had shields/armor/barriers on higher difficulties.
Was so bullshit.


Everything with armor was a bit annoying.
But so much without is kinda too easy.

My Infi didn't give a damn, but for biotic it's either too easy or a pain in the ass.


The problem was that with all the shields and stuff going around on harder difficulties, CC abilities like singularity became completely useless, only direct damage stuff that does good damage to a certain armor type was worth using.

Invalidating half your skills is a terrible game design decision.


I don't know about you, but when I breezed through insanity with an adept, I didn't just spam warp to the exclusion of all other powers.


Of course not, but you had to grab at least Miranda/Garrus for every level that involved blue suns/geth/thingswithshields.

I know I did. On your own you can do literally nothing to them without shooting them in the head for 2 years with an SMG. Similarly, you can't even use Singularity or Pull Field on Husks thanks to their like 2 armor points, you have to shoot all of them a couple times or warp them before you kill.

The only reason Adept was so easy is because Reave was completely overpowered.
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