On October 31 2010 10:31 Arkless wrote: Lol, if you actually read the story ff7 was understandable. It did not nessesarily need and expanded universe, fans demanding an expanded universe. It's different.
Read the story? You don't read the story, it's told to you through the game. Are you suggesting someone read the plot outline rather than play the game?
The characters are just so exceptionally weak during the game and the plot makes so little sense that it well and truly took Crisis Core for it to all come together.
The FF games that were frequent were FF7 to FF10, I don't even know why.
You guys should really play FF3/6 because its so good, and I saw a picture on the net with the storyline of FF6, but if you replace certain names, it becomes the storyline of FF7 - I'm having a hard time looking for it.
The Metal Gear Solid Series is pretty solid (no pun intended), deep plot that goes back to the Metal Gear Series. Though MGS2 was pretty disappointing since you don't get to play Snake that much, it was pretty nice for a new character introduction since Raiden is gonna get his own game again.
MGS4 was a mindfuck esp in the ending credits where + Show Spoiler +
the last name to flash was Big Boss and his voice actor so you know shits gonna come down since they haven't played the conversation they usually play after the credits. So after you've played the game, you'll still sit down for a couple of hours listening to Big Boss' final speech. Fuck that game was so good.
Half Life 1, 2, 2 ep1, and 2 ep2 were pretty nice. The gameplay is so long and it managed to tell a story staying on the first person point of view. Though sometimes it feels draggy because the long gameplay is due to someone fucking up real bad, but hey, there's gotta be a story somewhere so why not let someone fuck up. I wanted to rage though when + Show Spoiler +
they gave you the crowbar back in HL2 when you're being chased by guys with fucking guns.
Folklore was pretty ok, didn't get to see the ending though..
I would put FF6 and BG2 on the same boat since both have an excellent villain who steals every scene he's in, a large cast of likable characters and a huge game world with lots of optional things. And both game stories do suffer from pacing issues because of said large world.
FF7 has flaws and plotholes and a lot of mood swings but when it decides to focus on story, boy does it deliver. Take a look at this part about a flashback, the narration, music and atmosphere are absolutely top notch.
My favorite story is that of final fantasy tactics, Delita is such a magnificent character, and the ending scene is beyond perfect.
I love PST. I was simple amazed about dialogues. I remember the place where were 12 womens whose job where to make you feel specified way. Ow men, screw all other NPC's anywhere. screw kerrigan, zaratul, etc. They are so normal. This one location is worth more then storyline of every game ever.
I got bioshock and I am not very interested in completing it right now. For some reason, it failed to grip me.
I played Torment after I finished the Baldur's Gate saga. Baldur's Gate saga felt more like a complete adventure to me, but Torment's story is really something to behold.
The actual story in Bioshock isn't great. However, the way it is told, woven throughout the magnificent setting in rupture was absolutely fantastic. Good storytelling =/= a good story/plot.
Bioshock 2 never happened, never existed, and was never made.
What about the Persona stories? I love those. Persona 3 and 4 are probably the best games for storyline in my opinion. They touch on very interesting topics
The only game I read all the text every-time I played it was Earthbound. Some of the funniest shit I've ever seen. That game is pure gold, its for SNES and you can find free roms of it all over, I can't suggest this game enough times.
On November 01 2010 08:25 deth wrote: The actual story in Bioshock isn't great. However, the way it is told, woven throughout the magnificent setting in rupture was absolutely fantastic. Good storytelling =/= a good story/plot.
Bioshock 2 never happened, never existed, and was never made.
I didn't even like the way the story was told. I'm trying to play the damn game and there's 50,000 things trying to tell me how their day was. I stopped caring really fast. I thought that game was a disaster. Not fun, not interesting, not challenging.
On November 01 2010 12:34 RyuChus wrote: What about the Persona stories? I love those. Persona 3 and 4 are probably the best games for storyline in my opinion. They touch on very interesting topics
IMO the character interactions are more interesting than the storyline. Just think about what Persona 3's story was about, exactly. It's just silly but it doesn't even matter.
The Japanese games are a lot like that. We like to think they have a good story when we're besides the point.
As for Final Fantasy VII, it did some suffer from a bad translation. Really masterful game localization only picked up later with games like FFX with full voice acting and story development that went beyond a couple lines printed on a blue backdrop/bubble.
On October 31 2010 10:58 Blyadischa wrote: Shadow of the Colossus, although it didn't really have a large story, the vagueness of story and the setting of the game really suited the game and gave it a dreamlike feeling to it.
Not anything particularly groundbreaking or anything, but I always loved the half life series starting with the second installment. The original was sweet and all, but I just thought that HL2 and the EPs were very immersive. I can't wait for them to finish the damn series.
final fantasy 7 crisis core is imho the best story line ever. its sad but its gets your heart pumping. tales of symphonia was also amazing, along with its epic gameplay and a 60+ hour guarantee gameplay
Portal because I just really liked the GladoS character.
I have some kind of weird obsession with the Starcraft series. Even Wings of Liberty and Broodwar despite both of them having having some really weak points in the stories in general.
Baldurs Gate 2. Irenicus was amazing. Edwin, Jan, Bodhi, Keldorn, Viconia and Korgan were all great. I'm having trouble remembering any of the other characters as interesting or entertaining, but this short selection alone which I do recall in detail puts BGII above most games single player experiences in my eyes.
None of these games blew me away, but I liked them well enough.
And I see a lot of people calling stories bad for been unoriginal or badly written. Well, Mass Effect 2 certainly fulfils both of these qualities in large amounts, but if you go through a story looking for stuff to dislike then you're the one who is missing out. I think someone already said this on one of the pages, but cliches are cliche because it turns out that they were once super effective stories in a lot of peoples opinions. What isn't cliche these days?