I AM THE HARBINGER OF YOUR DESTRUCTION.
The best story in a video game ever - Page 13
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Ganjamaster
Argentina475 Posts
I AM THE HARBINGER OF YOUR DESTRUCTION. | ||
Prose
Canada314 Posts
On November 01 2010 16:39 Vei wrote: I agree ^^ Xenosaga has awful gameplay (XS1 at least, 2's battle system is GREAT/hard), but damn the game is fun. jesus titty fucking christ, I may replay XS2 in the coming few days. should i o_O XenoSaga was awesome... I even watched all the movies on YouTube.. lol... It was the biggest plot shock ever.. I couldn't believe it! (no spoiler). FF2 (I cried for Rydia) > FF10 (Sin's calm) > FF1 (2 fighters, 1 white mage, 1 black mage) > FF3 (14 characters, but all unique skills fall under one category: dealing damage) > FF7 (I just wanted to finish the game asap. Didn't care for sidequests, etc.). | ||
geetarzero
United States217 Posts
On November 01 2010 14:16 phimp wrote: The only game I read all the text every-time I played it was Earthbound. Some of the funniest shit I've ever seen. That game is pure gold, its for SNES and you can find free roms of it all over, I can't suggest this game enough times. and to those who want to start with the actual first game, look for earthbound zero or mother 1 on the nes, the game was never localized until much later. | ||
Tonkerchen
680 Posts
Tales of Symphonia Chrono Trigger Lufia II Secret Of Mana / Seiken Densetsu III Edit: How could I forget Mother / Earthbound? Pretty awesome too! | ||
zbedlam
Australia549 Posts
The next best I can think of is the legacy of kain series, although it is a pretty distant second. A lot of people have mentioned baldur's gate, and I agree the characters were superb, up there with planescape but the story was utter crap in comparison. | ||
Mr Mauve
United Kingdom386 Posts
On October 26 2010 11:09 Spritescaper wrote: Planescape did just about everything right in terms of atmosphere, game world, characters, story, roleplaying, etc. Combat was sort of broken though, and detracted from the game more than anything. I think Planescape would've excelled as an adventure game with RPG elements rather than it being the other way around. It's still an extremely good RPG in its own right though. I gotta say, this game had the best representation of an evil player character in any game to date. You could do some truly despicable things, and not the stupid psychopatic "I KILL YOU AND TAKE YOUR SHIT HAHAHA" crap most RPGs chalk up as being "evil". (I'm looking at you, Baldur's Gate) I played a good character in my playthrough because I don't find the evil path to be fulfilling in most RPGs nowadays, but Planescape actually let you be manipulative, calculating, intelligent, and despicable... especially despicable. It did! But no matter how calculating and manipulative you were... + Show Spoiler + you found that someone had been there before you and outdone you. No game storyline has ever given me chills the way Torment did. Particularly a certain tale about a man receiving three wishes. Someone mentioned political depth - I think Morrowind deserves a mention here because of the various factions. No race or nation is treated as a homogeneous entity - I'm thinking in particular of the book you can read written by pinko leftie Imperials urging their government to pull out of Morrowind. It's easy and lazy to write a story where all the blond ones hate all the swarthy ones, and all the Tribunal worshippers hate all the Divine worshippers, and everyone hates the fish. | ||
ULTRA[tor]
Spain20 Posts
That is why, game that had the best story some years ago, pale to the natural evolve of todays more simple answers to the same problem. In my book, Deus Ex coverd a huge amount of diffrent options *mostly at a subconsius level*,as well as it had a great story that would unfold whenever it was actually needed. Yet Mass effect 2 and bioshock 2 had a greater impact on me, surely becouse of the higher acuracy at making the characters more life like. If we would be trying to pin point the best story in a game ignoring the rest, we would most likely be looking at a book. Apart from that, many great games have been created over the years, starting with probably prince of persia (i mean, who didnt try 10 times straight to save the damn pixel princess?) in the old times, we are still looking at games that have been created with amazing stoies, mostly from same studios like bioware, black isle. Sometimes however, we do hit a jackpot in other companies : THQ:Summoner EA:Dead Space ETC. Now, a great stoy does however need a great cover up for it. good music, good dialogues, good momentum in the "main quest" development, etc. Those things easy to think about, but very hard to put into a game. There is a limit to how many things "can happen" in a game, simply becouse the potencial "bug %" grows up exponencially. Btw: best villan in a game aint jon irenicus, he aint even evil, he is merely a guy who is looking for revenge. Coolest villan in a game : any that you really get used to, like/love him and betrays you in your best/darkest hour. | ||
undyinglight
United States611 Posts
http://www.gog.com/en/news/mod_spotlight_planescape_torment_mods_guide/0 | ||
Gerbeeros
101 Posts
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TrueIsAwesome
Finland160 Posts
On November 05 2010 20:56 Mr Mauve wrote: No game storyline has ever given me chills the way Torment did. Particularly a certain tale about a man receiving three wishes. + Show Spoiler + Morte: "Fine, fine..." "An elderly man was sitting alone on a dark path, right? He wasn't certain of which direction to go, and he'd forgotten both where he was traveling to and who he was. He'd sat down for a moment to rest his weary legs, and suddenly looked up to see an elderly woman before him. She grinned toothlessly and with a cackle, spoke: 'Now your *third* wish. What will it be?'" "'Third wish?' The man was baffled. 'How can it be a third wish if I haven't had a first and second wish?'" "'You've had two wishes already,' the hag said, 'but your second wish was for me to return everything to the way it was before you had made your first wish. That's why you remember nothing; because everything is the way it was before you made any wishes.' She cackled at the poor berk. 'So it is that you have one wish left.'" "'All right,' said the man, "I don't believe this, but there's no harm in wishing. I wish to know who I am.'" "'Funny,' said the old woman as she granted his wish and disappeared forever. 'That was your first wish.'" I'm usually quite impatient when it comes to reading walls of text in games, but somehow PS:T managed to hook me in. | ||
PeT[uK]
United States412 Posts
Final Fantasy 10 Saga Frontier - asellus' arc enough said | ||
Losthorn
Georgia351 Posts
Chrono Trigger., Final Fantasy VI and VII, Baldur's Gate 2, Max Payne, Deus Ex. Recent games have been quite disappointing ![]() | ||
junemermaid
United States981 Posts
Also, Xenogears > Torment in the story department. Torment was amazing, but it ain't no Xenogears. I also enjoyed The Witcher's story much more than Torments. | ||
Dark.Pyro
Canada94 Posts
Atlantis, People defying science and screwing up big time, good/bad decisions Oh it's beautiful | ||
setzer
United States3284 Posts
Some thoughts: To me FFX had the best story. Maybe it's just because it's the first FF game I've played, but that game moved me more than every other FF (and I've gone back and played them all on emulation, sans FF12/13). Bioshock is just a knockoff of System Shock. Inferior in every way besides graphics, which go a long way in making the very detailed city of Rapture feel alive (or dead, however you want to look at it). Deus Ex is the ultimate masterpiece of storytelling in an FPS. That game was perfect in every way; my favorite game of all time. If you love story telling games try out The Longest Journey; just excellent on so many levels. Regrettably I have not played PS:T, but I do plan to within the next month after reading so many great things on it. | ||
Andre
Slovenia3516 Posts
The second game i value quite highly for it's story is Vampire:Bloodlines, something about vampires who are organized by clans and living in a modern world hiding from humans makes it so great! Also currently playing PS:T, man this game is just so mysterious. Not to mention i've never played a game that uses so much old english slang in dialogues. Really loving it so far. | ||
Velr
Switzerland10633 Posts
On November 06 2010 01:17 setzer wrote: Surprised not a single person has mentioned Ultima VII. Some thoughts: To me FFX had the best story. Maybe it's just because it's the first FF game I've played, but that game moved me more than every other FF (and I've gone back and played them all on emulation, sans FF12/13). . Hehe.. While playing FFX and at the ending all i ever thought was: What kind of stupid, cheesy, fucking bullshit is this and why do i have to play with this stupid crybaby... And the ending.. omg... it can't get much more retarded... | ||
ichimarugin680
United States182 Posts
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Ganjamaster
Argentina475 Posts
On November 05 2010 22:03 ULTRA[tor] wrote: Generaly speaking, i think nowdays there are more options available into a games story due to better AI systems, that allow programers to introduce more options in the same script. That is why, game that had the best story some years ago, pale to the natural evolve of todays more simple answers to the same problem. In my book, Deus Ex coverd a huge amount of diffrent options *mostly at a subconsius level*,as well as it had a great story that would unfold whenever it was actually needed. Yet Mass effect 2 and bioshock 2 had a greater impact on me, surely becouse of the higher acuracy at making the characters more life like. If we would be trying to pin point the best story in a game ignoring the rest, we would most likely be looking at a book. Apart from that, many great games have been created over the years, starting with probably prince of persia (i mean, who didnt try 10 times straight to save the damn pixel princess?) in the old times, we are still looking at games that have been created with amazing stoies, mostly from same studios like bioware, black isle. Sometimes however, we do hit a jackpot in other companies : THQ:Summoner EA:Dead Space ETC. Now, a great stoy does however need a great cover up for it. good music, good dialogues, good momentum in the "main quest" development, etc. Those things easy to think about, but very hard to put into a game. There is a limit to how many things "can happen" in a game, simply becouse the potencial "bug %" grows up exponencially. Btw: best villan in a game aint jon irenicus, he aint even evil, he is merely a guy who is looking for revenge. Coolest villan in a game : any that you really get used to, like/love him and betrays you in your best/darkest hour. The beautiful thing about Dead Space, which is a fantastic game, is the way the game play elements play on the plotline so beautifully. They took the general concept of a choice between flashlight and gun that Doom 3 used but actually made it fit with a good story and general feel whereas in Doom 3 the story was complete garbage (not saying that anyone expected anything from the Doom 3 plot) However, I do think that putting Bioshock 2 in the same sentence as Mass Effect 2 is blasphemy, plot wise. The Bioshock 2 plot is a complete rip-off, free riding on the moderate success of Bioshock 1, super linear, repetitive and a complete failure imo. | ||
drlame
Sweden574 Posts
On November 05 2010 23:46 PeT[uK] wrote: Final Fantasy 7. Final Fantasy 10 Saga Frontier - asellus' arc enough said This, this this. Hit it right on the head mate. Damn, I played FFX when it came out and the story is still crystal clear in my head. So high quality compared to, let's say, FFXIII. | ||
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