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Gl hf brahs out in the world!
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LeoLeo
Sweden456 Posts
![]() Gl hf brahs out in the world! | ||
nagachicken
Sweden39 Posts
On February 26 2011 09:29 Mr_Wo_Ot wrote: I found this zombie, I named him Gregor. He is cute and should be respected even though he cant speak or build stuff. ![]() Gl hf brahs out in the world! dude woot... his name is frank. and yes he is very cute. | ||
snpnx
Germany454 Posts
On February 25 2011 11:48 Vain wrote: Show nested quote + On February 25 2011 10:15 MiyaviTeddy wrote: On February 25 2011 09:00 Nayl wrote: With all the updates going on, when is the next planned server reset? :O as in world wipe? nononononononononononononononononono NEVER. well thats what im rooting for atleast. But i fear the new save system will require a new server map ![]() The next planned reset is at release. The new save system (assuming everything goes right, but you never know that) does not need a new map, as it should be able to convert the map. Then again, Serejai has a huge ass map, so when he decides to update, he'll just have to see how that goes. | ||
Torenhire
United States11681 Posts
On February 26 2011 20:05 snpnx wrote: Show nested quote + On February 25 2011 11:48 Vain wrote: On February 25 2011 10:15 MiyaviTeddy wrote: On February 25 2011 09:00 Nayl wrote: With all the updates going on, when is the next planned server reset? :O as in world wipe? nononononononononononononononononono NEVER. well thats what im rooting for atleast. But i fear the new save system will require a new server map ![]() The next planned reset is at release. The new save system (assuming everything goes right, but you never know that) does not need a new map, as it should be able to convert the map. Then again, Serejai has a huge ass map, so when he decides to update, he'll just have to see how that goes. Aye, 1.3 needs a map conversion...scary thing is that some people have rumor'd that worlds can become corruptified in the conversion process. *scary* The nice part, though, is that the map saves take like...0 time when in the 1.3 save format so world backups can probably be scheduled more often, as it won't cause the server to lag but for a moment. | ||
Vain
Netherlands1115 Posts
On February 26 2011 20:22 Torenhire wrote: Show nested quote + On February 26 2011 20:05 snpnx wrote: On February 25 2011 11:48 Vain wrote: On February 25 2011 10:15 MiyaviTeddy wrote: On February 25 2011 09:00 Nayl wrote: With all the updates going on, when is the next planned server reset? :O as in world wipe? nononononononononononononononononono NEVER. well thats what im rooting for atleast. But i fear the new save system will require a new server map ![]() The next planned reset is at release. The new save system (assuming everything goes right, but you never know that) does not need a new map, as it should be able to convert the map. Then again, Serejai has a huge ass map, so when he decides to update, he'll just have to see how that goes. Aye, 1.3 needs a map conversion...scary thing is that some people have rumor'd that worlds can become corruptified in the conversion process. *scary* The nice part, though, is that the map saves take like...0 time when in the 1.3 save format so world backups can probably be scheduled more often, as it won't cause the server to lag but for a moment. Sooooooooo are we going to update to 1.2 first or are we going straight to 1.3 I can miss the beds and extra steps if we have a nether ![]() | ||
Torenhire
United States11681 Posts
I would almost rather go to 1.2 instead, as the nether in 1.3 crashes the server (seem to recall Serejai mentioning this) and beds are going to be an un-usable item like TNT as they can also crash the server (again, if I remember correctly.) 1.2 would enable the nether (in theory), as well as give us dyed wool (god I want this so bad) and...well, we don't miss out on anything in 1.3 really... different lighting, beds (don't work) and three more halfsteps...really the only thing I like at all about 1.3 is wood half-steps ![]() Serejai is the final word on it all anyways, so if he says otherwise, listen to him. | ||
Pigsquirrel
United States615 Posts
![]() My favorite block just got that much harder to make. | ||
Terrix
Germany305 Posts
PS: Minecraft.net is down....... Damnit... | ||
JonsaBoy
Denmark457 Posts
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Hugoboss21
France346 Posts
On February 26 2011 23:31 JonsaBoy wrote: 1.3 is really buggy in my experience. Haven't spoken to Serejai in a while (my IRC messes up a lot) but I think from my experience with 1.3 that we'll be going to 1.2 first. we can't, the problem is that the mod the server needs is skipping 1.2. Well unless i miss understood, like alot of time ![]() | ||
Chuiu
3470 Posts
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Archas
United States6531 Posts
On February 27 2011 00:01 Chuiu wrote: The way I understood it all the mods were working for 1.2 a long time ago but Serejai refused to use them because he didn't believe they were stable enough. WorldGuard, the zoning permissions plugin, is having its release delayed until 1.3. That's why Serejai didn't update to 1.2, because the developer of WorldGuard decided to skip 1.2. | ||
Vain
Netherlands1115 Posts
On February 27 2011 00:04 Aeres wrote: Show nested quote + On February 27 2011 00:01 Chuiu wrote: The way I understood it all the mods were working for 1.2 a long time ago but Serejai refused to use them because he didn't believe they were stable enough. WorldGuard, the zoning permissions plugin, is having its release delayed until 1.3. That's why Serejai didn't update to 1.2, because the developer of WorldGuard decided to skip 1.2. Jeah but it thought sere just did all the zoning manually | ||
Torenhire
United States11681 Posts
On February 27 2011 05:38 Vain wrote: Show nested quote + On February 27 2011 00:04 Aeres wrote: On February 27 2011 00:01 Chuiu wrote: The way I understood it all the mods were working for 1.2 a long time ago but Serejai refused to use them because he didn't believe they were stable enough. WorldGuard, the zoning permissions plugin, is having its release delayed until 1.3. That's why Serejai didn't update to 1.2, because the developer of WorldGuard decided to skip 1.2. Jeah but it thought sere just did all the zoning manually He may have made the ZONES themselves manually, but what WorldGuard does is make it so that... [Public] can build in places labeled "Public" [Liquid] " " " " " "Liquid" and "Public" [Premium] " " " " "Premium" "Public" [TLPremium] " " " " " " "Premium" "Liquid" "Public" Make sense? | ||
Tyroler
Denmark17 Posts
![]() -Tyroler | ||
Torenhire
United States11681 Posts
On February 28 2011 03:03 Tyroler wrote: How long is it going to be before the server is going to be up again? ![]() -Tyroler Server never went down, we're just still on an old version. | ||
Tyroler
Denmark17 Posts
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Torenhire
United States11681 Posts
![]() http://www.teamliquid.net/forum/viewmessage.php?topic_id=157898¤tpage=101#2012 that post will get you set up, if you haven't done the rollback before! | ||
Efemral
Australia67 Posts
I have been using it since I need to make some wool. So to whomever made the spider trap, thank you, and I hope you don't mind I used it. | ||
Melancholia
United States717 Posts
March 01 2011 05:20 GMT
#2560
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