• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:57
CET 22:57
KST 06:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC28[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
No more SC2 streamers on team liquid? Dark completes military service, returns to SC2 Greetings.. Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) Sea Duckling Open (Global, Bronze-Diamond) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
HELPls! The old replay video w full HD resolution List of top players active on ShieldBattery Recommended BW Settings for Mouse and Video Starcraft:Brood War Discord Servers [BSL23] RO16 Group Stage
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [BSL23] Ro16 Group C - Sunday 21:00 CET Small VOD Thread 2.0 CSLAN 4 is Coming!
Strategy
Simple Questions, Simple Answers Pluto's TvP 5Marine 2Medic Push Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Free Space RTS Game, optimised f. Phone/Tablet etc Nintendo Switch Thread List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
VCT 2027 America Kickoff LAT…
anakin.
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11389 users

Magic: The Gathering - Page 68

Forum Index > General Games
Post a Reply
Prev 1 66 67 68 69 70 665 Next
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
September 28 2011 01:10 GMT
#1341
On September 28 2011 09:00 deth2munkies wrote:
Happy Birthday Cel

Also, Grand Abolisher and Elite Inquisitor seem like good sideboard cards for a puresteel deck, but I'm thinking that Puresteel is going to be replacing Caw-blade in the U/W control shell. 4 Puresteels, 4 Mentors, and 4 Invisible Stalkers are probably the only non-living weapon creatures that'll be played in the maindeck, all the rest will be equipment, card draw, and countermagic.

I see that, Tempered Steel, Birthing Pod, and U/B control being the dominant archetypes, with mono-white humans, reanimator, and werewolves being tier 2 with everything else being flat out worse.

It's somewhat of a shame that Innistrad dealt a deathblow to mono-red and any sort of combo based strategy.

EDIT: Oh, one thing I thought about, Living Weapon combines well with Morbid and "dies" creatures (like Unruly Mob and the like, although I'm not suggesting Mob is playable), because technically the token dies when you equip it. Free triggers with puresteel ftw.


Thanks!

I think you underestimate mono-R a little bit. Brimstone Volley and Stromkirk Noble are pretty decent, and the format as a whole is slower so it's not as important that red has been neutered. Creature control strategies are going to be so prevalent that there is a spot in the metagame for burn; I think the main obstacle is Timely Reinforcements but that existed already. It's about as good as it was before, a tier 2 deck that will be popular among casual/poor players.
We found Dove in a soapless place.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2011-09-28 02:14:32
September 28 2011 02:11 GMT
#1342
On September 28 2011 07:24 DEN1ED wrote:
Show nested quote +
On September 28 2011 06:33 Judicator wrote:
Personally I think it's overvalued because of that reason and players have no idea how to play around a 3 mana 2/1 flier that returns itself in limited. .


Block it with a 1/1 spirit? It's just doesn't do enough. 3 is a lot of mana for a 2/1 and then if you are keeping up 1 mana for it you are just going to get destroyed by much more efficient creatures. Sure it could maybe be a late game card in control but there are MANY other cards I would rather play as a finisher.


? That's assuming you are in White. I am saying that some decks just flat out can't beat it when the flyer is coming out of a monoblue aggro deck or some kind of UW flyers. It's not as good as some people think it is, but it's not a bad card either. Flying to me from this past weekend just seems particularly strong in some match ups.

Edit:

Puresteel has some terrible match ups, it's not consistent enough against Pod. And siding in Timely alone is not enough against Mono-Red and being on the draw is like murder.
Get it by your hands...
slyboogie
Profile Blog Joined March 2011
United States3423 Posts
September 28 2011 04:51 GMT
#1343
What do you guys think about Blue Sun's Zenith in the upcoming metagame for some U/B or U/W Draw-Go deck lists . It can be inefficient and I'm not sure I love losing it to Forbidden Alchemy, but it can be so rewarding with your open mana.

Thinking of shoving one or two into a deck. Any thoughts?
"We dug coal together." Boyd Crowder, Justified
Cixah
Profile Joined July 2010
United States11285 Posts
Last Edited: 2011-09-28 04:55:03
September 28 2011 04:53 GMT
#1344
From the minimal testing I've done on MWS, Mono-W just isn't consistent enough vs everyone and their mother trying to play reanimator. Adding green gave me access to Beast Within as well as lords to make human tribal, which put out a pretty nice clock. Plus 2 mana alpha strike spells outside gideon are pretty good too.

My friend dave tested a UW Draw Go with WSZ and Mindshrieker with swords as a Blade Replacement and it seems to be pretty good. Beats RDW and my deck all day
Hug The Goat! Hug the Goat! Hug the Goat!
MCMcEmcee
Profile Joined April 2008
United States1609 Posts
September 28 2011 05:38 GMT
#1345
On September 28 2011 13:51 slyboogie wrote:
What do you guys think about Blue Sun's Zenith in the upcoming metagame for some U/B or U/W Draw-Go deck lists . It can be inefficient and I'm not sure I love losing it to Forbidden Alchemy, but it can be so rewarding with your open mana.

Thinking of shoving one or two into a deck. Any thoughts?


I've been trying out USZ out of the sideboard where I used to have Jace's Ingenuity and it's nice I guesssssssss

worst case is you flash it back with Snapcaster Mage!!
[iHs]MCMcEmcee@UFO | のヮの
dignity
Profile Blog Joined May 2010
Canada908 Posts
Last Edited: 2011-09-28 05:55:56
September 28 2011 05:54 GMT
#1346
Another use of mindshrieker might be to actually go into combo myr decks to finish opponents by way of infinite mill as an alternate solution to infinite fireball or infinite blue sun's zenith. With all the clone cards in this new standard it would be a lot more consistant (only need 1 myr galvanizer to clone as opposed to 2).

Edit: The only time blue sun would be in the graveyard is if it did not resolve.
slyboogie
Profile Blog Joined March 2011
United States3423 Posts
September 28 2011 06:03 GMT
#1347
It can end up in the yard from Forbidden Alchemy or something weird like...Liliana, I guess. It's not a huge deal but it could happen.

I also totally forgot about Snapcaster Mage. Oh Snapcaster Mage, what CAN'T you do? Still, 5 mana (4U!!!) before the X? I dunno.
"We dug coal together." Boyd Crowder, Justified
numLoCK
Profile Blog Joined November 2008
Canada1416 Posts
September 28 2011 06:03 GMT
#1348
Ya, I don't think USZ makes it into my UB Draw-Go list. There just seems to be many situations where I don't want to see it (like pitching it to Forbidden Alchemy, as mentioned).
slyboogie
Profile Blog Joined March 2011
United States3423 Posts
September 28 2011 23:39 GMT
#1349
I think I'll be running U/B Draw-Go in Standard. Something like this. I'm not a huge fan of Ponder but it can really do a lot for your draw consistency, so I'm running two. Three Despises are too many, I know, I know. I'd like to shove two Solemn's in there but I'm not sure where to cut.
"We dug coal together." Boyd Crowder, Justified
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
September 29 2011 01:25 GMT
#1350
On September 29 2011 08:39 slyboogie wrote:
I think I'll be running U/B Draw-Go in Standard. Something like this. I'm not a huge fan of Ponder but it can really do a lot for your draw consistency, so I'm running two. Three Despises are too many, I know, I know. I'd like to shove two Solemn's in there but I'm not sure where to cut.


Deck needs more Lantern Spirits.

But seriously, when deckbuilding, you should try to avoid having too many 2-ofs. 2 is like the worst number to use for a card, it shows indecisiveness in deckbuilding, like you can't decide what cards are best. It's only really excusable if you have a lot of search, Brainstorms/fetches etc. and most of the 2-ofs in your deck are not particularly powerful. Like in the case of making Doom Blade/GftT a 2/2 split, you should instead just decide which one is better in the metagame and run 4 of it.
We found Dove in a soapless place.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2011-09-29 02:29:03
September 29 2011 01:53 GMT
#1351
On September 29 2011 10:25 Cel.erity wrote:
Show nested quote +
On September 29 2011 08:39 slyboogie wrote:
I think I'll be running U/B Draw-Go in Standard. Something like this. I'm not a huge fan of Ponder but it can really do a lot for your draw consistency, so I'm running two. Three Despises are too many, I know, I know. I'd like to shove two Solemn's in there but I'm not sure where to cut.


Deck needs more Lantern Spirits.

But seriously, when deckbuilding, you should try to avoid having too many 2-ofs. 2 is like the worst number to use for a card, it shows indecisiveness in deckbuilding, like you can't decide what cards are best. It's only really excusable if you have a lot of search, Brainstorms/fetches etc. and most of the 2-ofs in your deck are not particularly powerful. Like in the case of making Doom Blade/GftT a 2/2 split, you should instead just decide which one is better in the metagame and run 4 of it.


I have 4 GfTT in my tentative list. The only deck it really sucks against is Tempered Steel, but honestly, that matchup is one of those that you'd be hard pressed to win against a decent draw G1 anyway, but can easily be hated out.

I hear it's going to be the FNM promo for October (on MTGsalvation), which means acquiring a playset shouldn't be too difficult.

Also, I'm a noob deckbuilder, but this is how my thought process goes:

1 of - I can tutor for this, or I only need it in rare situations.

2 of - It's a finisher I don't want in my opening hand or in multiples.

3 of - I want it as quickly as possible, but not in multiples.

4 of - I would be happy to have 2 of these the majority of the time.
Cixah
Profile Joined July 2010
United States11285 Posts
Last Edited: 2011-09-29 02:00:48
September 29 2011 01:59 GMT
#1352
I deck build 1 of 2 ways.

Netdeck, and then modified netdecking. A good rule of thumb is to stick with as many 4 ofs as you can. The only real exception to the rule is counter spells for me. There's a math post about the difference between 2/3/4 ofs but It eludes me at the moment. I think it was on Starcity, but I don't recall. If I find it I'll copy it over for here.
Hug The Goat! Hug the Goat! Hug the Goat!
Hikko
Profile Blog Joined April 2010
United States1126 Posts
September 29 2011 02:15 GMT
#1353
On September 28 2011 14:38 MCMcEmcee wrote:
Show nested quote +
On September 28 2011 13:51 slyboogie wrote:
What do you guys think about Blue Sun's Zenith in the upcoming metagame for some U/B or U/W Draw-Go deck lists . It can be inefficient and I'm not sure I love losing it to Forbidden Alchemy, but it can be so rewarding with your open mana.

Thinking of shoving one or two into a deck. Any thoughts?


I've been trying out USZ out of the sideboard where I used to have Jace's Ingenuity and it's nice I guesssssssss

worst case is you flash it back with Snapcaster Mage!!


USZ never hits the graveyard, it gets shuffled back into your library
♥
slyboogie
Profile Blog Joined March 2011
United States3423 Posts
Last Edited: 2011-09-29 02:18:00
September 29 2011 02:15 GMT
#1354
On September 29 2011 10:25 Cel.erity wrote:
Show nested quote +
On September 29 2011 08:39 slyboogie wrote:
I think I'll be running U/B Draw-Go in Standard. Something like this. I'm not a huge fan of Ponder but it can really do a lot for your draw consistency, so I'm running two. Three Despises are too many, I know, I know. I'd like to shove two Solemn's in there but I'm not sure where to cut.


Deck needs more Lantern Spirits.

But seriously, when deckbuilding, you should try to avoid having too many 2-ofs. 2 is like the worst number to use for a card, it shows indecisiveness in deckbuilding, like you can't decide what cards are best. It's only really excusable if you have a lot of search, Brainstorms/fetches etc. and most of the 2-ofs in your deck are not particularly powerful. Like in the case of making Doom Blade/GftT a 2/2 split, you should instead just decide which one is better in the metagame and run 4 of it.


First of all, why you bashing sweet tech?

The 2 GftT and 2 Doomblades are just there to be there. Suffice it to say, I will run 4 black removal spells. And I generally agree with you. But I think 2 Consecrated Sphinx and 2 BSZ are fine, right? Two Lilianas and two Ponders is weird though, and it was indecisive.

EDIT: USZ can be countered or pitched by Forbidden Alchemy. Rare but it can happen.
"We dug coal together." Boyd Crowder, Justified
MCMcEmcee
Profile Joined April 2008
United States1609 Posts
September 29 2011 02:26 GMT
#1355
dunno i think Grave Titan is better early on in the format than Sphinx. It kills them faster, doesn't die to Liliana/Dismember/Doom Blade even if it's the only creature you played, impacts the board immediately even if the GftT it.
Also a better target to reanimate!

I mean I love me a Consecrated Sphinx but if I was playing UB I would rather run Grave Titan right now.
[iHs]MCMcEmcee@UFO | のヮの
DEN1ED
Profile Joined December 2009
United States1087 Posts
September 29 2011 03:27 GMT
#1356
I don't see a problem with running a 2/2 split of doom blade and go for the throat. 95% of the time they are going to be the same but being able to kill grave titan and spellskite MD seems like a good idea. Sure, one of them might be better 55% of the time but I think they are so close that the flexibility makes up for it.
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 29 2011 03:36 GMT
#1357
On September 28 2011 09:00 deth2munkies wrote:
Happy Birthday Cel

Also, Grand Abolisher and Elite Inquisitor seem like good sideboard cards for a puresteel deck, but I'm thinking that Puresteel is going to be replacing Caw-blade in the U/W control shell. 4 Puresteels, 4 Mentors, and 4 Invisible Stalkers are probably the only non-living weapon creatures that'll be played in the maindeck, all the rest will be equipment, card draw, and countermagic.

I see that, Tempered Steel, Birthing Pod, and U/B control being the dominant archetypes, with mono-white humans, reanimator, and werewolves being tier 2 with everything else being flat out worse.

It's somewhat of a shame that Innistrad dealt a deathblow to mono-red and any sort of combo based strategy.

EDIT: Oh, one thing I thought about, Living Weapon combines well with Morbid and "dies" creatures (like Unruly Mob and the like, although I'm not suggesting Mob is playable), because technically the token dies when you equip it. Free triggers with puresteel ftw.


Sorry to put you down, but tokens do not trigger morbid effects. When they are destroyed, they are removed from the game, they never go to the graveyard. Only non-tokens can "die".




I've been trying to flesh out a good UWB graveyard deck, and it's a little frustrating running three colors because there is a lot of great stuff you can take, but you want your deck to be as synergistic as possible.

+ Show Spoiler +
4x Forbidden Alchemy
3x Sun Titan
4x Liliana of the veil
4x Unburial Rites
4x Think Twice
4x dissipate
4x doom blade
3x oblivion ring
1x Elesh norn, grand cenobite
2x timely reinforcements
1x grave titan
2x Phantasmal Images

4x darkslick shores
4x Isolated Chapels
3x Glacial fortress
4x drowned catacombs
4x swamps
3x islands
2x plains

SB:
3x Dismember
2x seachrome coast
4x Go for the Throat
2x Oblivion ring
2x timely reinforcements
2x Mental Misstep


I'm willing to botch around with the later half of my spells, aside from liliana, sun titan, unburial, alchemy and think twice, which is kinda the core of the three colors. It's the land I'm trying to figure out when running three colors. I feel like I am on the right track with giving myself more chances to get the ball rolling with a U/B pool in the early stages of the game, and then only relying on some white later to get off unburial rites, and the orings/timely, an if I need to hardcast elesh or suntitan, I can. Any thoughts?

Ooh, also, civlized scholar might not be as bad as people think if you are running a skaab ruinator deck or something. He generally gives you 1 critter in the grave as well as forcing your opponent to trade with him. He's a reliable stand in for liliana, but liliana can sac 1 on turn 3, then discard the next two turns. Civilzed does this all on turn 4, which might be a bit late. Still he's a good 3 drop for when you don't have in your hand. Depending on the job you want to fufill of course, merfolk is better in every other situation.
Together but separate, like oatmeal
slyboogie
Profile Blog Joined March 2011
United States3423 Posts
September 29 2011 03:40 GMT
#1358
Tokens do die. They are marked for lethal damage, die, enter the graveyard and then are immediately exiled. They still enter the graveyard. Why wouldn't they?

216.3. A token in a zone other than the in-play zone ceases to exist. This is a state-based effect. (Note that a token changing zones sets off triggered abilities before the token ceases to exist.) Once a token has left play, it can't be returned to play by any means.
"We dug coal together." Boyd Crowder, Justified
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 29 2011 04:07 GMT
#1359
On September 29 2011 12:40 slyboogie wrote:
Tokens do die. They are marked for lethal damage, die, enter the graveyard and then are immediately exiled. They still enter the graveyard. Why wouldn't they?

216.3. A token in a zone other than the in-play zone ceases to exist. This is a state-based effect. (Note that a token changing zones sets off triggered abilities before the token ceases to exist.) Once a token has left play, it can't be returned to play by any means.


Wow, I never heard that, but I guess your right. I've always been told they were exiled when they were destroyed, but that makes sense.
Together but separate, like oatmeal
numLoCK
Profile Blog Joined November 2008
Canada1416 Posts
September 29 2011 05:07 GMT
#1360
On September 29 2011 12:27 DEN1ED wrote:
I don't see a problem with running a 2/2 split of doom blade and go for the throat. 95% of the time they are going to be the same but being able to kill grave titan and spellskite MD seems like a good idea. Sure, one of them might be better 55% of the time but I think they are so close that the flexibility makes up for it.

2/2 Definitely seems smart, or some kind of 3/1 rearrangement.
Tempered Steel is a deck I expect to see, and I don't really want to start off 0-1 against it. Also, Wurmcoil Engine. For this reason I want to run at least 1 Doom Blade.
Various Reanimator decks are another thing I expect people to play around with (and something I'll be playing around with as well) which means big bad black dudes coming at you. For this reason I want to run at least 1 Gofer.

Besides, hopefully the deck will be drawing quite a few cards + assembling a decent toolbox in the yard for Snappy, so having diverse options is always a plus.
Prev 1 66 67 68 69 70 665 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 218
PiGStarcraft108
EmSc Tv 23
Nathanias 1
StarCraft: Brood War
Rain 1597
Pusan 64
Terrorterran 7
Counter-Strike
allub920
zeus589
jkaem130
Heroes of the Storm
Liquid`Hasu628
Other Games
tarik_tv5437
summit1g4097
Grubby2038
syndereN139
C9.Mang0138
XaKoH 125
Trikslyr51
UpATreeSC45
Chillindude17
EnDerr1
Organizations
Other Games
gamesdonequick1434
BasetradeTV152
StarCraft 2
angryscii 33
EmSc Tv 23
EmSc2Tv 23
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 70
• StrangeGG 33
• Reevou 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV551
League of Legends
• TFBlade1025
Other Games
• imaqtpie1049
• Shiphtur487
Upcoming Events
OSC
1h 33m
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
12h 3m
WardiTV Invitational
14h 3m
ByuN vs SHIN
MaxPax vs Solar
Clem vs TBD
herO vs TBD
Lambo vs TBD
Rogue vs TBD
IPSL
19h 3m
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
22h 3m
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
1d 12h
WardiTV Invitational
1d 14h
IPSL
1d 19h
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
1d 22h
Artosis vs Dewalt
Ret vs Tech
SOOP
2 days
[ Show More ]
WardiTV Weekly
2 days
Monday Night Weeklies
3 days
PiGosaur Cup
4 days
The PondCast
4 days
GSL
5 days
Replay Cast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.