• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:17
CET 11:17
KST 19:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win02025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest3
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Could we add "Avoid Matchup" Feature for rankgame The New Patch Killed Mech! Chinese SC2 server to reopen; live all-star event in Hangzhou
Tourneys
Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions BW General Discussion BSL Team A vs Koreans - Sat-Sun 16:00 CET [ASL20] Finals Preview: Arrival
Tourneys
[ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help
Strategy
PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2 Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Reality "theory" prov…
perfectspheres
LMAO (controversial!!)
Peanutsc
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1609 users

Magic: The Gathering - Page 659

Forum Index > General Games
Post a Reply
Prev 1 657 658 659 660 661 665 Next
Meta
Profile Blog Joined June 2003
United States6225 Posts
July 31 2018 15:26 GMT
#13161
Arena is fun but standard is boring. Sticking with MTGO for cube drafts and eternal formats. Hopefully they can implement and streamline older cards in Arena eventually.
good vibes only
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
July 31 2018 19:31 GMT
#13162
https://magic.wizards.com/en/articles/archive/feature/commander-2018-edition-decklists-and-tokens-2018-07-27

The decklists for the Commander 2018 is now out. I haven't looked to deeply into them, but Saheeli looks like she could be a really fun commander with the right deck
EZ4ENCE
Glacierz
Profile Blog Joined May 2010
United States1244 Posts
August 01 2018 23:43 GMT
#13163
So how do I get into this Arena beta? Sign up on the site and wait for a key?
Klowney
Profile Joined March 2011
Sweden277 Posts
August 04 2018 10:27 GMT
#13164
I have a few beta keys to give away, feel free to send me a PM if anyone wants one.
TentativePanda
Profile Joined August 2014
United States800 Posts
August 04 2018 14:04 GMT
#13165
On August 01 2018 00:26 Meta wrote:
Arena is fun but standard is boring. Sticking with MTGO for cube drafts and eternal formats. Hopefully they can implement and streamline older cards in Arena eventually.


I think Wizards said they never plan on bringing older formats to Arena. It will always be for standard, standard limited and standard formats like brawl. They are trying to keep MTGO alive as far as I can tell haha
Miragee
Profile Joined December 2009
8581 Posts
Last Edited: 2018-08-08 01:14:59
August 08 2018 01:13 GMT
#13166
Is it just me or does the shuffle mechanic in Arena not work correctly? I feel like there is an abundance of games where I draw way to much mana (playing with 22 on 60 atm.). In 50 % of the games I draw too much mana, which means I end up with 0-3 non-land cards within my first 10-20 draws (excluding starting hand). A friend of mine experiences the same. I'm used to playing magic and my decks always fared rather well when using 16-24 mana (depending on the deck). Seems pretty odd. A friend is experiencing the same.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
August 08 2018 02:50 GMT
#13167
On August 08 2018 10:13 Miragee wrote:
Is it just me or does the shuffle mechanic in Arena not work correctly? I feel like there is an abundance of games where I draw way to much mana (playing with 22 on 60 atm.). In 50 % of the games I draw too much mana, which means I end up with 0-3 non-land cards within my first 10-20 draws (excluding starting hand). A friend of mine experiences the same. I'm used to playing magic and my decks always fared rather well when using 16-24 mana (depending on the deck). Seems pretty odd. A friend is experiencing the same.


The shuffler does some weird stuff with starting hands in bo1s (https://mtgarena.community.gl/forums/threads/11044), but otherwise is normal afaik. It could be a coincidence, or maybe when you play paper magic you don't shuffle quite randomly. When bridge switched to shuffling machines, players found that they got hands that felt less well distributed than those that they got when shuffling by hand.
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
August 08 2018 16:08 GMT
#13168
On August 08 2018 11:50 ZigguratOfUr wrote:
Show nested quote +
On August 08 2018 10:13 Miragee wrote:
Is it just me or does the shuffle mechanic in Arena not work correctly? I feel like there is an abundance of games where I draw way to much mana (playing with 22 on 60 atm.). In 50 % of the games I draw too much mana, which means I end up with 0-3 non-land cards within my first 10-20 draws (excluding starting hand). A friend of mine experiences the same. I'm used to playing magic and my decks always fared rather well when using 16-24 mana (depending on the deck). Seems pretty odd. A friend is experiencing the same.


The shuffler does some weird stuff with starting hands in bo1s (https://mtgarena.community.gl/forums/threads/11044), but otherwise is normal afaik. It could be a coincidence, or maybe when you play paper magic you don't shuffle quite randomly. When bridge switched to shuffling machines, players found that they got hands that felt less well distributed than those that they got when shuffling by hand.


Makes sense. A machine can't be truly random anyway. On MTGA and I seem to be doing fine for land drops, but then again, I typically play control decks with 25-26 lands and always want to make land drops, so flooding isn't as big of a concern as say an aggro deck with no filtering mechanics. I honestly hate playing decks that can't filter draws on MTGA because of flooding. Never really happens to me on paper. Or at least, far more rarely.
Miragee
Profile Joined December 2009
8581 Posts
August 08 2018 19:00 GMT
#13169
On August 08 2018 11:50 ZigguratOfUr wrote:
Show nested quote +
On August 08 2018 10:13 Miragee wrote:
Is it just me or does the shuffle mechanic in Arena not work correctly? I feel like there is an abundance of games where I draw way to much mana (playing with 22 on 60 atm.). In 50 % of the games I draw too much mana, which means I end up with 0-3 non-land cards within my first 10-20 draws (excluding starting hand). A friend of mine experiences the same. I'm used to playing magic and my decks always fared rather well when using 16-24 mana (depending on the deck). Seems pretty odd. A friend is experiencing the same.


The shuffler does some weird stuff with starting hands in bo1s (https://mtgarena.community.gl/forums/threads/11044), but otherwise is normal afaik. It could be a coincidence, or maybe when you play paper magic you don't shuffle quite randomly. When bridge switched to shuffling machines, players found that they got hands that felt less well distributed than those that they got when shuffling by hand.


That does make sense to me. I know the mechanic is skewed for the first draw of 7 cards (or mulligans). Shuffling paper cards is not random at all indeed so it might feel different. However, I feel like in a true random scenario flooding should happen occasionally but not as often as in Arena. I have played an online simulator for MTG before (it's free and you can use every card etc.) and I don't remember getting flooded with mana nearly as often as in Arena. The simulator played very much like the paper version.

I'm not playing at a high level in Arena yet so my opponent often play crappy decks as well or don't understand magic but it's frustrating to play a game and lose with 37 cards left in your deck and 18 lands on the board... With normal opponents/decks the game would be over in no time. Maybe they should skew the mana draw in some way or rework their algorithm.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
August 09 2018 23:15 GMT
#13170
On August 09 2018 04:00 Miragee wrote:
Show nested quote +
On August 08 2018 11:50 ZigguratOfUr wrote:
On August 08 2018 10:13 Miragee wrote:
Is it just me or does the shuffle mechanic in Arena not work correctly? I feel like there is an abundance of games where I draw way to much mana (playing with 22 on 60 atm.). In 50 % of the games I draw too much mana, which means I end up with 0-3 non-land cards within my first 10-20 draws (excluding starting hand). A friend of mine experiences the same. I'm used to playing magic and my decks always fared rather well when using 16-24 mana (depending on the deck). Seems pretty odd. A friend is experiencing the same.


The shuffler does some weird stuff with starting hands in bo1s (https://mtgarena.community.gl/forums/threads/11044), but otherwise is normal afaik. It could be a coincidence, or maybe when you play paper magic you don't shuffle quite randomly. When bridge switched to shuffling machines, players found that they got hands that felt less well distributed than those that they got when shuffling by hand.


That does make sense to me. I know the mechanic is skewed for the first draw of 7 cards (or mulligans). Shuffling paper cards is not random at all indeed so it might feel different. However, I feel like in a true random scenario flooding should happen occasionally but not as often as in Arena. I have played an online simulator for MTG before (it's free and you can use every card etc.) and I don't remember getting flooded with mana nearly as often as in Arena. The simulator played very much like the paper version.

I'm not playing at a high level in Arena yet so my opponent often play crappy decks as well or don't understand magic but it's frustrating to play a game and lose with 37 cards left in your deck and 18 lands on the board... With normal opponents/decks the game would be over in no time. Maybe they should skew the mana draw in some way or rework their algorithm.

Perfect timing:

https://blog.mtgatracker.com/debunking-the-evil-shuffler
Average means I'm better than half of you.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2018-08-10 01:58:06
August 10 2018 01:57 GMT
#13171
On August 09 2018 01:08 goiflin wrote:
Show nested quote +
On August 08 2018 11:50 ZigguratOfUr wrote:
On August 08 2018 10:13 Miragee wrote:
Is it just me or does the shuffle mechanic in Arena not work correctly? I feel like there is an abundance of games where I draw way to much mana (playing with 22 on 60 atm.). In 50 % of the games I draw too much mana, which means I end up with 0-3 non-land cards within my first 10-20 draws (excluding starting hand). A friend of mine experiences the same. I'm used to playing magic and my decks always fared rather well when using 16-24 mana (depending on the deck). Seems pretty odd. A friend is experiencing the same.


The shuffler does some weird stuff with starting hands in bo1s (https://mtgarena.community.gl/forums/threads/11044), but otherwise is normal afaik. It could be a coincidence, or maybe when you play paper magic you don't shuffle quite randomly. When bridge switched to shuffling machines, players found that they got hands that felt less well distributed than those that they got when shuffling by hand.


Makes sense. A machine can't be truly random anyway. On MTGA and I seem to be doing fine for land drops, but then again, I typically play control decks with 25-26 lands and always want to make land drops, so flooding isn't as big of a concern as say an aggro deck with no filtering mechanics. I honestly hate playing decks that can't filter draws on MTGA because of flooding. Never really happens to me on paper. Or at least, far more rarely.


It's the opposite actually. A machine is much more random than people shuffling by hand--actual randomness in bridge felt less well distributed than the skewed randomness that people shuffling came to expect. With machines shuffling people got an equal number of cards of each suit less often.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
Last Edited: 2018-08-11 18:17:18
August 11 2018 18:17 GMT
#13172
i guess when arena* crashes during the loading screen you are rejoined into the same match but with the added benefit of the game automatically mulling you down to 0

neat
A backwards poet writes inverse.
Miragee
Profile Joined December 2009
8581 Posts
August 11 2018 19:16 GMT
#13173
On August 10 2018 08:15 WolfintheSheep wrote:
Show nested quote +
On August 09 2018 04:00 Miragee wrote:
On August 08 2018 11:50 ZigguratOfUr wrote:
On August 08 2018 10:13 Miragee wrote:
Is it just me or does the shuffle mechanic in Arena not work correctly? I feel like there is an abundance of games where I draw way to much mana (playing with 22 on 60 atm.). In 50 % of the games I draw too much mana, which means I end up with 0-3 non-land cards within my first 10-20 draws (excluding starting hand). A friend of mine experiences the same. I'm used to playing magic and my decks always fared rather well when using 16-24 mana (depending on the deck). Seems pretty odd. A friend is experiencing the same.


The shuffler does some weird stuff with starting hands in bo1s (https://mtgarena.community.gl/forums/threads/11044), but otherwise is normal afaik. It could be a coincidence, or maybe when you play paper magic you don't shuffle quite randomly. When bridge switched to shuffling machines, players found that they got hands that felt less well distributed than those that they got when shuffling by hand.


That does make sense to me. I know the mechanic is skewed for the first draw of 7 cards (or mulligans). Shuffling paper cards is not random at all indeed so it might feel different. However, I feel like in a true random scenario flooding should happen occasionally but not as often as in Arena. I have played an online simulator for MTG before (it's free and you can use every card etc.) and I don't remember getting flooded with mana nearly as often as in Arena. The simulator played very much like the paper version.

I'm not playing at a high level in Arena yet so my opponent often play crappy decks as well or don't understand magic but it's frustrating to play a game and lose with 37 cards left in your deck and 18 lands on the board... With normal opponents/decks the game would be over in no time. Maybe they should skew the mana draw in some way or rework their algorithm.

Perfect timing:

https://blog.mtgatracker.com/debunking-the-evil-shuffler


That article is flawed. It so superficial. It takes the first 10 draws and says 2 mana or 6 mana in the first 10 draws is questionable. Alright, but what about drawing those 2 mana as card 9+10 or 8+10? That's included in that statement. You might be dead by that point as well. Same about drawing 6 mana in the first 6 rounds (dependings on the deck you are playing that might be terrible or ok). But if you only take that into account and dismiss other flaws of the method used you will probably end up with 1/4 pissed and 3/4 healthy. I doubt that's what you are looking for in a game.
micronesia
Profile Blog Joined July 2006
United States24723 Posts
Last Edited: 2018-08-11 19:36:37
August 11 2018 19:35 GMT
#13174
On August 12 2018 04:16 Miragee wrote:
Show nested quote +
On August 10 2018 08:15 WolfintheSheep wrote:
On August 09 2018 04:00 Miragee wrote:
On August 08 2018 11:50 ZigguratOfUr wrote:
On August 08 2018 10:13 Miragee wrote:
Is it just me or does the shuffle mechanic in Arena not work correctly? I feel like there is an abundance of games where I draw way to much mana (playing with 22 on 60 atm.). In 50 % of the games I draw too much mana, which means I end up with 0-3 non-land cards within my first 10-20 draws (excluding starting hand). A friend of mine experiences the same. I'm used to playing magic and my decks always fared rather well when using 16-24 mana (depending on the deck). Seems pretty odd. A friend is experiencing the same.


The shuffler does some weird stuff with starting hands in bo1s (https://mtgarena.community.gl/forums/threads/11044), but otherwise is normal afaik. It could be a coincidence, or maybe when you play paper magic you don't shuffle quite randomly. When bridge switched to shuffling machines, players found that they got hands that felt less well distributed than those that they got when shuffling by hand.


That does make sense to me. I know the mechanic is skewed for the first draw of 7 cards (or mulligans). Shuffling paper cards is not random at all indeed so it might feel different. However, I feel like in a true random scenario flooding should happen occasionally but not as often as in Arena. I have played an online simulator for MTG before (it's free and you can use every card etc.) and I don't remember getting flooded with mana nearly as often as in Arena. The simulator played very much like the paper version.

I'm not playing at a high level in Arena yet so my opponent often play crappy decks as well or don't understand magic but it's frustrating to play a game and lose with 37 cards left in your deck and 18 lands on the board... With normal opponents/decks the game would be over in no time. Maybe they should skew the mana draw in some way or rework their algorithm.

Perfect timing:

https://blog.mtgatracker.com/debunking-the-evil-shuffler


That article is flawed. It so superficial. It takes the first 10 draws and says 2 mana or 6 mana in the first 10 draws is questionable. Alright, but what about drawing those 2 mana as card 9+10 or 8+10? That's included in that statement. You might be dead by that point as well. Same about drawing 6 mana in the first 6 rounds (dependings on the deck you are playing that might be terrible or ok). But if you only take that into account and dismiss other flaws of the method used you will probably end up with 1/4 pissed and 3/4 healthy. I doubt that's what you are looking for in a game.

Even if you accept that they did some smoothing/hand waving in order to keep the data collection simple, the article is still flawed in that it did not use an actual statistical test in order to determine how well randomized the draws are. They literally constructed a histogram and said it looks good. No math was used to determine how 'good' the histogram was. No level of confidence was assigned to the conclusion. I understand they wanted the average reader who hasn't taken statistics 200 to be able to follow the article, but they should have taken the analysis a step further even if they didn't fully explain it.

edit: For the record, I expect the randomizer when properly tested to work fine. It would be super easy for the company to test it themselves too.
ModeratorThere are animal crackers for people and there are people crackers for animals.
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
Last Edited: 2018-08-12 17:49:32
August 12 2018 17:46 GMT
#13175
I personally really dislike that you either have to be 'that guy' and keep full control on at all times if you don't want your opponent to be able to read your hand. The priority system only stops when you have something you could do on that priority step or if you manually tell it to stop. Have a negate? It'll skip your priority after a creature spell is cast but it will stop when a noncreature is cast. Vice versa with essense scatter.

I have only played standard on mtga and even with the rudimentary knowledge of which cards are commonly played by which colours I can read what cards people have in their hands just by watching how the engine responds.

I actually started playing a goblin deck with skirk prospector and the 1/1 haste that can sac for 1 damage just to have stuff on the board to catch priorities.

That being said I understand the logic behind not wanting every turn to take a really long time but there has to be a happy medium between asking players to pass priority on the opponents turn 2 draw step and blatantly broadcasting that you have an instant in your hand at all available opportunities
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
micronesia
Profile Blog Joined July 2006
United States24723 Posts
August 12 2018 17:50 GMT
#13176
I think that's a symptom of the poor time management system they seem to be using, or their goal of targeting casuals. I really liked how MTGO works where you have a certain number of minutes and the timer runs whenever it's your turn to act. In this game turns can take a long time with no punishment to the person taking forever.
ModeratorThere are animal crackers for people and there are people crackers for animals.
Miragee
Profile Joined December 2009
8581 Posts
August 12 2018 21:54 GMT
#13177
The current time management needs serious rework. I mean, it runs you down while waiting for animations or stack application of the OTHER person. And yeah, that pass priority falls in there as well. It's on their forums though in that sticky thread so they know about it. It's just a question of when or if they are going to rework it.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 27 2018 22:26 GMT
#13178
For anyone curious the Magic Arena open beta started today. It is full standard, sealed, draft and you can play Guilds of Ravnica.
When I think of something else, something will go here
Miragee
Profile Joined December 2009
8581 Posts
September 27 2018 22:39 GMT
#13179
Still no friendlist though. How hard can it be? -.-
Zambrah
Profile Blog Joined June 2011
United States7375 Posts
September 28 2018 05:18 GMT
#13180
Guilds of Ravnica Sealed feels super unbalanced. Dimir just seems way too good. Boros is a close second, but a good deck centered on either of those archetypes just feels too much like the best.
Incremental change is the Democrat version of Trickle Down economics.
Prev 1 657 658 659 660 661 665 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
10:00
Crank Gathers S2: Playoffs D1
BASILISK vs Shopify Rebellion
Team Liquid vs Team Falcon
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Horang2 27090
Bisu 1659
actioN 663
BeSt 465
Pusan 348
Mini 331
EffOrt 172
sSak 163
PianO 105
sorry 72
[ Show more ]
Light 68
ToSsGirL 61
Aegong 47
Last 41
Movie 27
soO 25
Sharp 22
yabsab 18
Sacsri 16
Terrorterran 12
HiyA 7
Bale 5
Sea 0
Dota 2
XcaliburYe175
ODPixel66
League of Legends
JimRising 524
Counter-Strike
oskar80
Other Games
summit1g16881
singsing808
olofmeister706
Pyrionflax164
Sick134
Mew2King95
crisheroes80
NeuroSwarm37
Dewaltoss21
Organizations
Counter-Strike
PGL18728
Other Games
gamesdonequick596
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH167
• LUISG 51
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV366
League of Legends
• Jankos2570
Upcoming Events
OSC
1h 43m
CrankTV Team League
2h 43m
Shopify Rebellion vs Team Falcon
BASILISK vs Team Liquid
Replay Cast
12h 43m
The PondCast
22h 43m
CrankTV Team League
1d 2h
Replay Cast
1d 23h
WardiTV Invitational
2 days
MaNa vs Gerald
Rogue vs GuMiho
ByuN vs Spirit
herO vs Solar
CrankTV Team League
2 days
Replay Cast
2 days
BSL Team A[vengers]
3 days
Dewalt vs Shine
UltrA vs ZeLoT
[ Show More ]
BSL 21
3 days
Sparkling Tuna Cup
3 days
BSL Team A[vengers]
4 days
Cross vs Motive
Sziky vs HiyA
BSL 21
4 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.