• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:54
CEST 21:54
KST 04:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy1GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
RSL Season 4 announced for March-April $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sea Duckling Open (Global, Bronze-Diamond) GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage Gypsy to Korea
Tourneys
🌍 Weekly Foreign Showmatches [Megathread] Daily Proleagues [ASL21] Ro24 Group F Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2289 users

Magic: The Gathering - Page 628

Forum Index > General Games
Post a Reply
Prev 1 626 627 628 629 630 665 Next
Gorsameth
Profile Joined April 2010
Netherlands22202 Posts
November 16 2015 22:51 GMT
#12541
I would reason there is a difference between not following rules that have 0 impact on the game or its outcome (like using fake copies) and actual game influences action.

It ignores such insignificant forces as time, entropy, and death
Naracs_Duc
Profile Joined August 2015
746 Posts
November 16 2015 22:59 GMT
#12542
On November 17 2015 07:51 Gorsameth wrote:
I would reason there is a difference between not following rules that have 0 impact on the game or its outcome (like using fake copies) and actual game influences action.



There is already room for events where you don't own the cards needed. Casual events that allow proxies, kitchen table magic, etc... There are lots of support for those types of games. And there is lots of support for high payout high risk events that require plane tickets, qualifier tournaments, etc...

In your local meta where you're as likely to find people run paper print out proxies as you do seeing people bring in fakes--yeah, theres room. But when you're talking about a broadcasted, premier event whose only purpose is to show who has the best 75 cards with the specific rule of no proxies and no fakes--it disparages the soul of the game to do so.

There are already events where you are allowed those types of cards. There's no need to bring those types of cards to actual competitive events.

HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
November 17 2015 00:22 GMT
#12543
On November 17 2015 07:59 Naracs_Duc wrote:
There's no need to bring those types of cards to actual competitive events.



There would be if you wanted to compete in said event but didn't have the actual cards of whatever deck you came up with :/
knuckle
BallinWitStalin
Profile Joined July 2008
1177 Posts
Last Edited: 2015-11-17 00:58:33
November 17 2015 00:57 GMT
#12544
On November 17 2015 09:22 HeatEXTEND wrote:
Show nested quote +
On November 17 2015 07:59 Naracs_Duc wrote:
There's no need to bring those types of cards to actual competitive events.



There would be if you wanted to compete in said event but didn't have the actual cards of whatever deck you came up with :/


I would retort that if it weren't for a healthy secondary market then those competitive events wouldn't exist.

Wizards knows it relies on large numbers of low-level local tournaments to maintain the popularity of the game. Those low-level tournaments are organized by local game stores (LGSes), often whose primary sources of income are derived from the secondary market for the cards they produce. Without a huge network of those LGSes organizing those low-level tournaments, Grand-prix scale tournaments would probably be impossible to organize because there wouldn't be the underlying community structure to support it.

If you wanna play with proxies in a casual setting with your friends at home, go nuts. I have no problem with that whatsoever. I, myself, am building an alternative-art proxy foil cube. But if the community you want to be a part of is the semi-competitive/competitive tournament scene structured around LGSes, then you need to pay for your deck (ideally with some components bought from your LGS). Otherwise you're pretty much just free-loading.

There are legitimate complaints about the price of Magic. Close to $1000 dollar standard decks are pretty retarded, it shouldn't cost that much, I agree. But this is a semi-unique standard environment, as others alluded to, revolving around the lands now currently in standard. I suspect that post-rotation this will be less of an issue.
I await the reminiscent nerd chills I will get when I hear a Korean broadcaster yell "WEEAAAAVVVVVUUUHHH" while watching Dota
MoxSapphire
Profile Blog Joined October 2010
Denmark7 Posts
November 17 2015 13:01 GMT
#12545
On November 17 2015 09:22 HeatEXTEND wrote:
Show nested quote +
On November 17 2015 07:59 Naracs_Duc wrote:
There's no need to bring those types of cards to actual competitive events.



There would be if you wanted to compete in said event but didn't have the actual cards of whatever deck you came up with :/


Well, the event rules specifically states that the cards you play with has to be genuine, so knowingly playing with fakes is really just asking for it. You accept the rules when you sign up for the tourney, so the secondary "I needed to play with Goyfs, but" just doesn't hold up. Sure, they are expensive, and so is standard at the moment, but the current "price to compete" is just high at the moment. It'll wane again. It's not the first time this has happened. I remember seeing a playset of Rishadan Ports being sold at Swedish Nationals for something that resembles $700.
Better lucky than good
NewSunshine
Profile Joined July 2011
United States5938 Posts
November 17 2015 21:42 GMT
#12546
On November 17 2015 09:22 HeatEXTEND wrote:
Show nested quote +
On November 17 2015 07:59 Naracs_Duc wrote:
There's no need to bring those types of cards to actual competitive events.



There would be if you wanted to compete in said event but didn't have the actual cards of whatever deck you came up with :/

Not everybody has to compete in premier events. If you want to, you need real cards, simple as that.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Judicator
Profile Blog Joined August 2004
United States7270 Posts
November 17 2015 22:36 GMT
#12547
It's a problem they need to address, they are pricing people out of formats. The reprints are nice but they need to find a way to get people in who entered the game at the wrong time which is incredibly dumb.

The biggest issues are the lands since you need them, and they have far spread uses. I wouldn't be against them putting them in a different standalone set at uncommon on a limited run.
Get it by your hands...
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 17 2015 22:38 GMT
#12548
yes but wizards will never print premier lands at uncommon because they don't make as much money.

Remember that as long as a standard deck costs $1000 to build, people opened over $1000 worth of packs for you to make that deck. People talk about how WotC doesn't control the secondary market but that's obviously bullshit. WotC know damn well how many rare lands your average deck is going to run etc etc.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Naracs_Duc
Profile Joined August 2015
746 Posts
November 17 2015 22:53 GMT
#12549
On November 18 2015 07:38 Sn0_Man wrote:
yes but wizards will never print premier lands at uncommon because they don't make as much money.

Remember that as long as a standard deck costs $1000 to build, people opened over $1000 worth of packs for you to make that deck. People talk about how WotC doesn't control the secondary market but that's obviously bullshit. WotC know damn well how many rare lands your average deck is going to run etc etc.


WotC doesn't make the money when cards are expensive, its the store owners and website owners who make that. WotC makes as much from a bad mythic as they do from a chase mythic. The more expensive the cards, more popular the meta, the more money stores make, the better for the local community. Fakes are banned because the only group they hurt are local businesses.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2015-11-17 22:58:36
November 17 2015 22:57 GMT
#12550
On November 18 2015 07:53 Naracs_Duc wrote:
Show nested quote +
On November 18 2015 07:38 Sn0_Man wrote:
yes but wizards will never print premier lands at uncommon because they don't make as much money.

Remember that as long as a standard deck costs $1000 to build, people opened over $1000 worth of packs for you to make that deck. People talk about how WotC doesn't control the secondary market but that's obviously bullshit. WotC know damn well how many rare lands your average deck is going to run etc etc.


WotC doesn't make the money when cards are expensive, its the store owners and website owners who make that. WotC makes as much from a bad mythic as they do from a chase mythic. The more expensive the cards, more popular the meta, the more money stores make, the better for the local community.

That simply isn't true
When a deck costs an amount of money, it means that MORE than that amount of money has been opened in packs to make the deck. If that wasn't the case, simply opening packs would be positive Expected Value, which it never is (barring prerelease fringe cases).

Just like every time wotc prints a powerful common/uncommon, they LOSE MONEY because it doesn't move packs as well as it would at rare or mythic. Since many lands are auto-includes, printing them at rare will never stop because to not do so is to make less money.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Naracs_Duc
Profile Joined August 2015
746 Posts
November 17 2015 23:27 GMT
#12551
On November 18 2015 07:57 Sn0_Man wrote:
Show nested quote +
On November 18 2015 07:53 Naracs_Duc wrote:
On November 18 2015 07:38 Sn0_Man wrote:
yes but wizards will never print premier lands at uncommon because they don't make as much money.

Remember that as long as a standard deck costs $1000 to build, people opened over $1000 worth of packs for you to make that deck. People talk about how WotC doesn't control the secondary market but that's obviously bullshit. WotC know damn well how many rare lands your average deck is going to run etc etc.


WotC doesn't make the money when cards are expensive, its the store owners and website owners who make that. WotC makes as much from a bad mythic as they do from a chase mythic. The more expensive the cards, more popular the meta, the more money stores make, the better for the local community.

That simply isn't true
When a deck costs an amount of money, it means that MORE than that amount of money has been opened in packs to make the deck. If that wasn't the case, simply opening packs would be positive Expected Value, which it never is (barring prerelease fringe cases).

Just like every time wotc prints a powerful common/uncommon, they LOSE MONEY because it doesn't move packs as well as it would at rare or mythic. Since many lands are auto-includes, printing them at rare will never stop because to not do so is to make less money.


The more popular a format, the more packs will be opened. The less popular a format, the less packs are opened. If anything WotC makes most of its money from Drafts that literally opens 3packs a person every time it is played. Which means WotC makes MORE money (according to your dumb metric) from good commons/uncommons.

Card cost has nothing to do with just their rarity. There's a reason that not all the Planeswalkers in Origins are 70-80 each despite there being an even number of Jace/Nissa/Lili/etc...

What drives up cost is demand both for constructed and non-constructed value. Planeswalkers, Legends, Commander Staples, Constructed staples--all will go up and down disproportionally from their performance. Case in point--Rhino is a cheap Mythic but Thunderbreak Regent is middle-costed Rare despite Thunderbreak Regent seeing LESS play than Rhino. Why? Because its a dragon and casuals love dragons.

There is no conspiracy for WotC to try to gouge your wallets with their selective design of Mythics and Rares when they keep getting it wrong all the time about which ones are going to be good or not. The truth is that the more popular the game becomes, the higher the demand, the higher the costs to buy stuff.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-11-18 00:45:21
November 18 2015 00:34 GMT
#12552
I don't think there's anything wrong with cards like Siege Rhino or Mantis Rider being rare. For that level of power, the rarity is appropriate.

The question is, does standard need to be a format where cards are regularly that powerful? Do we need a format that expects to play cards like Ruinous Path and Utter End when a Standard format where Doom Blade, Oblivion Ring, and Terminate are the best removal can be a completely healthy format?

Seeing standard this powerful makes it less appealing for me to play.
Moderator
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
November 18 2015 00:56 GMT
#12553
On November 18 2015 09:34 TheYango wrote:
I don't think there's anything wrong with cards like Siege Rhino or Mantis Rider being rare. For that level of power, the rarity is appropriate.

The question is, does standard need to be a format where cards are regularly that powerful? Do we need a format that expects to play cards like Ruinous Path and Utter End when a Standard format where Doom Blade, Oblivion Ring, and Terminate are the best removal can be a completely healthy format?

Seeing standard this powerful makes it less appealing for me to play.


Except in the standard format where Doom Blade, Oblivion Ring, and Terminate are legal, creatures of any power level are fairly useless and control is always the best strategy. I love the new approach to standard where even the control decks are at least somewhat creature based. I find stuff like the old U/W Revelation control decks incredibly boring to play with and against regardless of how "skill testing" they are.
TheYango
Profile Joined September 2008
United States47024 Posts
November 18 2015 01:01 GMT
#12554
Except that's empirically not true, lol. In the Standard format where all 3 of those were legal (hell, with Path to Exile to boot) the best deck was very much a creature deck and only the printing of JtMS broke that.
Moderator
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
November 18 2015 01:06 GMT
#12555
On November 18 2015 09:34 TheYango wrote:
I don't think there's anything wrong with cards like Siege Rhino or Mantis Rider being rare. For that level of power, the rarity is appropriate.

The question is, does standard need to be a format where cards are regularly that powerful? Do we need a format that expects to play cards like Ruinous Path and Utter End when a Standard format where Doom Blade, Oblivion Ring, and Terminate are the best removal can be a completely healthy format?

Seeing standard this powerful makes it less appealing for me to play.

And the power level of standard is about to drop drastically with the rotation of KTK as you know.
Plz you're a modern fanboi anyway don't even front
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-11-18 01:13:10
November 18 2015 01:09 GMT
#12556
I like Standard when it feels like Standard.

The absurdly high efficiency of Khans block staples, bullshit mana-bases, and high buy-in cost makes it not feel like Standard.
Moderator
SagaZ
Profile Blog Joined May 2009
France3460 Posts
November 18 2015 01:36 GMT
#12557
Ok with cards with high power level being mythics and with their prices shooting up. But if Wizards really isn't trying to keep the prices up, why would they reprint land cards at MYTHIC FOIL rarity? Mana base is the single most expensive step in getting into mtg, if wizards was really trying to cheapen the entry point to their game, the lands wouldn't be this rare.
Be nice, buy wards and don't feed double buff.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 18 2015 01:45 GMT
#12558
I mean, the expeditions are supposed to be $100 bills slipped into packs because bfz has almost no desirable cards
they aren't there to make any format any more or less expensive.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
November 18 2015 02:03 GMT
#12559
On November 18 2015 10:45 Sn0_Man wrote:
I mean, the expeditions are supposed to be $100 bills slipped into packs because bfz has almost no desirable cards
they aren't there to make any format any more or less expensive.


Similar to Worldwake, or as we called it at my local shop: "The Mind Sculptor lottery"

ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
Draconicfire
Profile Joined May 2010
Canada2562 Posts
Last Edited: 2015-11-18 04:15:47
November 18 2015 04:15 GMT
#12560
Guys.

http://www.mtgsalvation.com/forums/magic-fundamentals/the-rumor-mill/648035-ogw-kozilek-the-great-distortion-and-new-basic

If these are real.
@Drayxs | Drayxs.221 | Drayxs#1802
Prev 1 626 627 628 629 630 665 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 520
elazer 194
UpATreeSC 122
ProTech113
BRAT_OK 56
JuggernautJason37
MindelVK 20
StarCraft: Brood War
Calm 2083
Larva 288
ggaemo 195
hero 162
Rush 153
Dewaltoss 127
Soulkey 119
sorry 42
Terrorterran 14
910 12
[ Show more ]
Sexy 10
Dota 2
420jenkins377
BananaSlamJamma137
Counter-Strike
pashabiceps2634
Super Smash Bros
Mew2King75
Heroes of the Storm
Liquid`Hasu414
Other Games
summit1g9363
Grubby2873
FrodaN1317
Beastyqt705
B2W.Neo559
C9.Mang0249
ArmadaUGS112
Hui .102
ZombieGrub82
Trikslyr44
Sick40
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Adnapsc2 11
• Reevou 6
• intothetv
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki27
• Michael_bg 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota260
Other Games
• imaqtpie1677
• Scarra488
• WagamamaTV290
• Shiphtur184
Upcoming Events
Replay Cast
4h 6m
The PondCast
14h 6m
CranKy Ducklings
1d 4h
WardiTV Team League
1d 15h
Replay Cast
2 days
CranKy Ducklings
2 days
WardiTV Team League
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Team League
3 days
OSC
3 days
BSL
3 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
GSL
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.