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On October 07 2013 07:42 FireSA wrote: Shotcoder a friend of mine plays your list almost 1 for 1, except he has a 1 less mizzium mortars, and has been testing stormbreaths instead of blood barons. He also doesn't use Chandra, and has a md thoughtseize or two. His deck got destroyed by my Esper deck :/ but it seems to beat everything else pretty handily..
That MU was in favor of Esper pre-rotation by a lot and none of the problem cards went away, so yeah it should be in their favor.
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On October 07 2013 08:42 Judicator wrote:Show nested quote +On October 07 2013 07:42 FireSA wrote: Shotcoder a friend of mine plays your list almost 1 for 1, except he has a 1 less mizzium mortars, and has been testing stormbreaths instead of blood barons. He also doesn't use Chandra, and has a md thoughtseize or two. His deck got destroyed by my Esper deck :/ but it seems to beat everything else pretty handily.. That MU was in favor of Esper pre-rotation by a lot and none of the problem cards went away, so yeah it should be in their favor.
The MU is still in favor of UW/Esper, like 60/40 to 70/30 I believe. But it beats every other midrange deck and every aggro deck with such efficiency that I think it's safe to run in almost any meta. Since that 60/40-70/30 is with people who know the Control playstyle well like I assume Judicator does and has shown, not your average player who heard it was a good deck and threw it together.
That's also why the deck runs so much hate for control in the board. I also hate Thoughtseize mainboard. So many times I've stabilized at 4-6 vs Mono red or other aggro decks that Thoughtseize at that point makes you dead to any top deck burn spell 90% of the time. I'd rather take a game loss game 1 vs control and try and hate them out game 2 and 3 rather than lose free matches vs deck you should crush.
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yeah seems fair. He was going on about how much better his MU will be after sideboarding because he'd stuffed his SB full of hate v the esper deck after he lost quite convincingly to mine the day before, and sadly it didn't change much. But yes, v all other decks atm it seems incredibly solid, and probably the best choice. And yeah, I think the MB thoughtseize were again because he was afraid of his MU v control...which is silly imo.
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It's still not a great match up because Esper actually boards in a fair number of cards to stop your threats. I think once the Esper/UW player realizes that the deck plays like the UWR Flash match up without burn (with discard instead), then their lines will match up better against Junk lines.
As for this weekend's results, I am almost positive that players overboarded for the Esper/UW match ups especially the control players.
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Finally getting into cockatrice again, always hated this thing. Anyone wanna test against my Alms Beast Junk Midrange deck? I spent a whole $1 buying my 4 copies (I'm playing 3), wanna see if it was worth it
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On October 07 2013 09:27 FireSA wrote: yeah seems fair. He was going on about how much better his MU will be after sideboarding because he'd stuffed his SB full of hate v the esper deck after he lost quite convincingly to mine the day before, and sadly it didn't change much. But yes, v all other decks atm it seems incredibly solid, and probably the best choice. And yeah, I think the MB thoughtseize were again because he was afraid of his MU v control...which is silly imo.
I don't understand people that build this way. Against mono red or the GR speed decks, you look dumb if you ever have it in hand or actually cast it. Against GR monsters it may hit a domri or monster if you're lucky, it hits a voice vs GW....maybe a Satyr lol. it even feels poor in the control MU, half the time you're grabbing a verdict or charm because they didnt keep a win con in their opener and you look like an ass hat.
I;m actually thinking of running Hammer of Purphoros in the board vs control. so often it goes 20+ turns and you have 10-12 lands in play. Seems good as fuck to me. Better than Assemble simply because it comes down earlier and forces awkward uses of sphere.
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I don't think Hammer is worth it since it opens you up more to charm and verdict.
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On October 07 2013 11:35 Judicator wrote: I don't think Hammer is worth it since it opens you up more to charm and verdict.
you're not worried about charms or verdicts, you have 1 3/3 at a time and just create inevitability. only other option is Assemble but that comes late and you basically pray they dont have the counter. at least hammer lets you drop it after they play ashiok.
edit: I guess you could play assemble and just sit on it until they pull the trigger on Ashiok/Jace and go from there but I prefer the proactive approach.
Edit2: If you couldnt tell, UW and Esper are literally the only MUs I sit down with and have to think about. I'd like to shore it up even though I've concluded i'm fine losing to it a majority of the time.
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Yeah, but how relevant is the match up?
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On October 07 2013 13:17 Judicator wrote: Yeah, but how relevant is the match up?
it's going to be big for a few months at least. Or until people realize they suck at control or fix the manabase for UWR. I don't play FNM or weekly events, I only play big events like PTQs, States, and SCGs so they're pretty relevant lol.
Edit: Thoughts on cutting Rakdos's Return and a Helix for 3 Sin Collectors main?
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So despite living in a not so big town, my local game store still looks into hosting MTG events more often, which is awesome Just hoping that there will be another Theros Sealed event, couldn't attend it last Friday
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On October 07 2013 13:47 Shotcoder wrote:Show nested quote +On October 07 2013 13:17 Judicator wrote: Yeah, but how relevant is the match up? it's going to be big for a few months at least. Or until people realize they suck at control or fix the manabase for UWR. I don't play FNM or weekly events, I only play big events like PTQs, States, and SCGs so they're pretty relevant lol. Edit: Thoughts on cutting Rakdos's Return and a Helix for 3 Sin Collectors main?
I honestly think that erberos and his whip is a much bigger deal than sin collector in the control match ups.
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On October 08 2013 06:34 Judicator wrote:Show nested quote +On October 07 2013 13:47 Shotcoder wrote:On October 07 2013 13:17 Judicator wrote: Yeah, but how relevant is the match up? it's going to be big for a few months at least. Or until people realize they suck at control or fix the manabase for UWR. I don't play FNM or weekly events, I only play big events like PTQs, States, and SCGs so they're pretty relevant lol. Edit: Thoughts on cutting Rakdos's Return and a Helix for 3 Sin Collectors main? I honestly think that erberos and his whip is a much bigger deal than sin collector in the control match ups.
After looking at other events and thinking to myself I've reached the same conclusion. But I also came to the conclusion that I am attempting to beat aggro/midrange too hard with my deck build and am gimping myself vs control like I did pre rotation.
So I've made the move to this deck list instead
+ Show Spoiler + //Artifact (2) 2 Rakdos Keyrune
//Creature (14) 4 Boros Reckoner 4 Desecration Demon 3 Obzedat, Ghost Council 3 Sin Collector
//Instant (3) 3 Warleader's Helix
//Enchantment Artifact (2) 2 Whip of Erebos
//Planeswalker (2) 2 Elspeth, Sun's Champion
//Sorcery (12) 3 Anger of the Gods 4 Dreadbore 2 Mizzium Mortars 3 Read the Bones
//Land (25) 4 Blood Crypt 4 Godless Shrine 2 Mountain 2 Plains 2 Rakdos Guildgate 4 Sacred Foundry 1 Swamp 4 Temple of Silence 2 Temple of Triumph
SB: 2 Pithing Needle SB: 3 Shock SB: 2 Slaughter Games SB: 3 Thoughtseize SB: 2 Underworld Connections SB: 2 Wear // Tear
Second Elspeth over the CHandra for obvious reasons. Obzedat over Blood Baron simply because I never really wanted a Blood Baron when I could cast him. He was either late as in the game was already won, or he offered nothing because he was quickly removed. Obzedat interacts better with Whip and is simply better imo. Rakdos's Return was a pipe dream card that really only won you games that you were already winning. Yes in a midrange mirror it may help you win more often but honestly this deck should be winning those match-ups anyways. As much as I love Warleader's Helix, I needed to cut one for another Whip or at least try a second whip. I added the Sin Collectors for a few reasons, against those GW decks hopefully it hits rootborn, and against mono red it might hit a burn spell, but it gives me a slightly better game 1 vs control and also interacts well with Whip.
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Mm so fifth Theros draft for me tonight, went 4-0 and got an elspeth and packs! Woo! Elspeth! Not that I got the elspeth during the draft (we do rare drafts at our store, $20 entry, first place can get first two picks and then miss his/her next pick). Deck was UW fliers, with heaps of defenders..yoked ox, 2 or 3 of the 0/6 guys, two of the 1/5 fliers, pretty grindy deck. But it worked, and beat some solid aggro decks. In the five drafts I've done I've gone 3-0,3-0,2-1,2-1,4-0 so far, and never gone the same colour combination twice....so yeah, theros is good, and variety is awesome :O
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So while sorting my MTG cards, I noticed that of my 4 Vulpine Goliath's (and another green card I don't remember), 2 was printed in a slightly more yellow color than the other 2. Is this uncommon (you have to actively focus to see the difference), and is there any pro-MTG regulations regarding this?
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Straight outta Johto18973 Posts
On October 09 2013 05:08 WindWolf wrote: So while sorting my MTG cards, I noticed that of my 4 Vulpine Goliath's (and another green card I don't remember), 2 was printed in a slightly more yellow color than the other 2. Is this uncommon (you have to actively focus to see the difference), and is there any pro-MTG regulations regarding this? So long as they are:
- Legitimate cards (it could be that one has faded due to aging for example);
- That when playing they cannot be distinguished from each other (e.g. not folded or torn so you can tell from the card backs what card it is or you sleeve them if there's a mark on them); and
- They're legal in the format you're playing in (so no Jace TMS in Standard!);
then it's legal in competitive play.
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On October 09 2013 05:08 WindWolf wrote: So while sorting my MTG cards, I noticed that of my 4 Vulpine Goliath's (and another green card I don't remember), 2 was printed in a slightly more yellow color than the other 2. Is this uncommon (you have to actively focus to see the difference), and is there any pro-MTG regulations regarding this? Variations between cards are not uncommon, they may just be part of a different print run. If you look at any two sets that use the same art lands you can usually see a difference. For example WWK lands are definitely more yellow than ZEN lands. Although sometimes the differences are quite major. In RTR a good number of the cards were noticeably thinner than others, especially Counterflux for some reason.
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I'm fairly new to MTG, been playing online for a few months. I'm curious, does basically every deck have a hard counter of some sort? Seems like in general aggro > control > midrange > aggro, is every deck like this? I guess rather, are some decks less counter/countered and more consistant? If it matters I've been playing monowhite, I guess its still a white weenie deck even though it also includes heliod, ajani, and gideon. I'm curious as to what the most "consistent" deck would be.
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On October 11 2013 11:03 hunts wrote: I'm fairly new to MTG, been playing online for a few months. I'm curious, does basically every deck have a hard counter of some sort? Seems like in general aggro > control > midrange > aggro, is every deck like this? I guess rather, are some decks less counter/countered and more consistant? If it matters I've been playing monowhite, I guess its still a white weenie deck even though it also includes heliod, ajani, and gideon. I'm curious as to what the most "consistent" deck would be.
Short answer is no.
Long answer is many many pages per archetype and extra pages for every deck type within said archetype.
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Looking for some help tweaking/evaluating this deck I'm trying to build. The core idea I guess is GW good stuff.dec
+ Show Spoiler + 2 Scavenging Ooze 4 Sylvan Caryatid 4 Archangel of Thune 4 Fleecemane Lion 4 Loxodon Smiter 2 Trostani, Selesnya's Voice 4 Voice of Resurgence 3 Kalonian Hydra
4 Selesnya Charm 3 Advent of the Wurm 2 Garruk, Caller of Beasts
4 Temple Garden 4 Selesnya Guildgate 9 Forest 7 Plains
SB: 2 Unflinching Courage SB: 2 Ready // Willing SB: 2 Bow of Nylea SB: 1 Fade into Antiquity SB: 1 Soul Tithe SB: 1 Rootborn Defenses SB: 2 Fiendslayer Paladin SB: 2 Banisher Priest SB: 2 Pithing Needle
I suppose my main questions are this:
1. Is splashing black (4 Overgrown Tomb + 4 Godless Shrine) for Thoughtsieze, Blood Baron and Golgari Charm worth the additional pain from the lands?
2. Is this too mid range-y for the perceived metagame of RDW, GW Aggro, and UW (x) Control?
3. Any other recommendations for cards, like should I go smaller to a more GW Aggro strategy, or go into a third color for more Junk/Bant/Naya cards?
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