I missed FNM last week due to being away, but I am going tonight. I will do an m14 draft.
Magic: The Gathering - Page 431
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micronesia
United States24753 Posts
I missed FNM last week due to being away, but I am going tonight. I will do an m14 draft. | ||
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MoonBear
Straight outta Johto18973 Posts
On August 17 2013 06:55 Audemed wrote: In most cases, yes. It removes the indestructible on the turn, then kills it. With the new indestructible keyword rules now too, it even removes the indestructibility from the enchantment. If it has something on it like darksteel plate, however, where it mentions "permanent *IS* indestructible, it wont kill it. Also same with falkenrath aristocrat, if you sac the creature before turn is applied, it can't remove the ability because it's NOT an ability, aristo simply *IS* indestructible. I don't think those last examples work. When Falkenrath Arisocrat gains Indestructibility it counts as one of its characteristics. Therefore when Turn then applies after the Aristocrat has become Indestructible, it loses that ability. As Burn applies immediately afterwards due to the Fuse mechanics, you can't stop the Aristocrat dying. | ||
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Audemed
United States893 Posts
On August 17 2013 06:58 MoonBear wrote: I don't think those last examples work. When Falkenrath Arisocrat gains Indestructibility it counts as one of its characteristics. Therefore when Turn then applies after the Aristocrat has become Indestructible, it loses that ability. As Burn applies immediately afterwards due to the Fuse mechanics, you can't stop the Aristocrat dying. Yeah, I edited my post because I checked on the cards, and the oracle text has been changed. Pre-M14, you could sac something to aristocrat, it would become ID, and it would live, but not anymore. Good for me, I guess, because I run UWR...but I prefer the old rules for ID >.> | ||
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micronesia
United States24753 Posts
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MoonBear
Straight outta Johto18973 Posts
On August 17 2013 07:00 Audemed wrote: Yeah, I edited my post because I checked on the cards, and the oracle text has been changed. Pre-M14, you could sac something to aristocrat, it would become ID, and it would live, but not anymore. Good for me, I guess, because I run UWR...but I prefer the old rules for ID >.> Personally I think it makes a bit more sense for it to be a keyword because it has reminder text and you don't generally find reminder text on non-keyword attributes. Also, from a time stamp perspective it doesn't make sense for something like Rootborn Defenses to continue to apply to tokens that enter the battlefield after the spell resolves because it's not a global ability the way Honour of the Pure is. (Although no doubt people who take it literally may get confused thinking it applies post resolution too.) It also makes it consistent with the way other spells like Akroma's Blessing work. | ||
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Gorsameth
Netherlands22065 Posts
On August 17 2013 07:04 micronesia wrote: If you sacrifice a tenacious dead, you can pay BX and bring it back, tapped. Can 'regenerate' also be used to save a creature you are sacrificing, or is tenacious dead better in that regard? You cant regenerate something you sacrifice no | ||
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micronesia
United States24753 Posts
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MoonBear
Straight outta Johto18973 Posts
On August 17 2013 07:04 micronesia wrote: If you sacrifice a tenacious dead, you can pay BX and bring it back, tapped. Can 'regenerate' also be used to save a creature you are sacrificing, or is tenacious dead better in that regard? Sacrifice means to place a creature from the battlefield into the Graveyard to yes the Tenacious Dead ability would trigger the way it would normally as it Dies. Regeneration cannot be used as a way to prevent sacrifice because sacrifice does not destroy a creature. It instead moves them directly from the battlefield to the graveyard. This therefore by-passes the regeneration shield completely. | ||
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Audemed
United States893 Posts
On August 17 2013 07:09 micronesia wrote: In a recent online m14 draft I went BU and kept using my other creatures' abilities to sacrifice a creature... and kept sacrificing tenacious dead haha.... it felt kind of abusive. It's not abusive, it's using game mechanics properly :D Abusive is snapcaster > turn on thundermaw > block thundermaw XD God it feels good though. | ||
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Fawkes
Canada1935 Posts
I'm just streaming some random things while trying to learn the UI if anybody wants to comment on anything. http://www.twitch.tv/fawkes711 | ||
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Azuzu
United States340 Posts
On August 17 2013 07:32 Fawkes wrote: If I wanted to do something instant when someone attacks me, like create a token to block, when do put my stop marker? During attacks or blocks? I'm just streaming some random things while trying to learn the UI if anybody wants to comment on anything. http://www.twitch.tv/fawkes711 You receive priority after your opponent declares attackers (and passes priority) and that is your last chance to create a creature if you intend to block. Once you reach declare blocks, it is too late to make the creature. | ||
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FireSA
Australia555 Posts
Guess I'll let people know how I go ^_^ though no full report, unless I do really well ![]() | ||
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Fawkes
Canada1935 Posts
They are New Player Phantoms M14, scheduled Pauper, scheduled Momir and M14 4-3-2-2 Drafts. Do you think the New Player Phantoms M14 are worth playing through or should I invest my 5 event tickets into other things? I do plan to buy more event tickets to play in other events once I get used to the interface. Would it be a reasonable investment if I played in scheduled Pauper and went for 3-1's? Momir is a bit different I guess, would this be a good investment as well, considering some luck factor in it and trying to go 3-1 as well? I know M14 4-3-2-2 drafts don't pay a ton and I would lose a bit of money even if I go 1-1 depending on what I draft, is this a good place to start drafting? I may draft with some backseat drivers. Considering Momir, I have only watched a few people play but I noticed a few things and I don't know if it is done intentionally or not. People often don't drop on one and they often stop dropping lands at some point (forgot number) because want to be able to summon a token every turn? Also how do people find like good bots to become customers to when trading? | ||
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micronesia
United States24753 Posts
May as well do the new player events first since you are prone to make some silly mistakes with the interface when you are getting started. Also, you can get those annoying new player tickets out of your inventory XD | ||
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Cel.erity
United States4890 Posts
On August 18 2013 03:32 Fawkes wrote: So I'm looking at a few things right now. They are New Player Phantoms M14, scheduled Pauper, scheduled Momir and M14 4-3-2-2 Drafts. Do you think the New Player Phantoms M14 are worth playing through or should I invest my 5 event tickets into other things? I do plan to buy more event tickets to play in other events once I get used to the interface. Would it be a reasonable investment if I played in scheduled Pauper and went for 3-1's? Momir is a bit different I guess, would this be a good investment as well, considering some luck factor in it and trying to go 3-1 as well? I know M14 4-3-2-2 drafts don't pay a ton and I would lose a bit of money even if I go 1-1 depending on what I draft, is this a good place to start drafting? I may draft with some backseat drivers. The New Player Phantom events are actually the best value of any limited event, and they are swiss which is ideal for learning a format, so you should definitely do them. After that, yeah, either swiss or 8-4. No matter what, you will lose a ton of money drafting, not just a bit. As a new player, you will probably spew about 6-7tix worth of value on each draft, and it adds up quickly. That's why Swiss is ideal because you get to play 3 rounds instead of just paying $6 to go 0-1 and learn nothing. You can do better in constructed if you're willing to invest into a good deck. Considering Momir, I have only watched a few people play but I noticed a few things and I don't know if it is done intentionally or not. People often don't drop on one and they often stop dropping lands at some point (forgot number) because want to be able to summon a token every turn? I'm not a Momir expert, but the general strategy is to be able to play a creature all the way up to 8 (9? I think 8 is better than 9 now, but people argue about this). In order to do that, you have to skip some early drops. Some people do 2&3 and skip 4, some people skip 3 or 2. If you're really far ahead you can skip two drops to ramp an extra turn. The problem with curving out 1, 2, 3, 4 is you're eventually going to be run out of cards and get stuck playing land and passing while your opponent is playing 7- and 8-drops and negating your board. Also how do people find like good bots to become customers to when trading? Search prices, buy/sell from the best one. If you find one that's consistently good, add it to your friends list. | ||
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FireSA
Australia555 Posts
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Shotcoder
United States2316 Posts
Edit: That awkward moment you need to hit 1 of 7 cards in your deck to win, and even stalling 15 turns can't find you one. Edit: got blown out by Mizzium Mortars in a Mono red aggro deck. Not Big red or Midrange. the Stromkirk/cackler/phoenix build...wtf | ||
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Fawkes
Canada1935 Posts
Is selling M14 packs at 3.4 good? I need a way to get more event tickets to use up my new player tickets without resorting to money yet. | ||
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MCMcEmcee
United States1609 Posts
On August 18 2013 10:41 Shotcoder wrote: Ugh I hate the Mtgo client so much. I need more experience with it to get comfortable with how clunky it is. Edit: That awkward moment you need to hit 1 of 7 cards in your deck to win, and even stalling 15 turns can't find you one. Edit: got blown out by Mizzium Mortars in a Mono red aggro deck. Not Big red or Midrange. the Stromkirk/cackler/phoenix build...wtf The aggro versions run Mortars since it's like the only way they will ever beat a Smiter or Resto. | ||
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micronesia
United States24753 Posts
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