I predict the god cards of Theros to be Eldrazi level. ...*sigh*
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cLAN.Anax
United States2847 Posts
I predict the god cards of Theros to be Eldrazi level. ...*sigh* | ||
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Judicator
United States7270 Posts
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cLAN.Anax
United States2847 Posts
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BlueBird.
United States3889 Posts
On July 22 2013 06:46 cLAN.Anax wrote: Magical gods and goddess only requiring 6 mana? I understand it from a playability perspective, but I can't wrap my head around that in lore, lol. Idk you can cast planeswalkers which can traverse planes and cast spells and shit, for 2/3/4 mana. | ||
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deth2munkies
United States4051 Posts
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slyboogie
United States3423 Posts
On July 22 2013 06:46 cLAN.Anax wrote: Magical gods and goddess only requiring 6 mana? I understand it from a playability perspective, but I can't wrap my head around that in lore, lol. Or those Dominarian Dragon "Gods" were just around 8 mana each. And all those Kamigawa "Gods" had single digit casting costs. Like do you think Akroma could beat up Crovax? I dunno man. Or would Cho-Manno beat Thalia? | ||
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Judicator
United States7270 Posts
On July 22 2013 07:14 deth2munkies wrote: The gods probably aren't getting cast normally. Some kind of alt cost is probably involved...they even look like those combo creatures (exceed?) from YGO. That's a possibility, but I don't think Wizards want to go that route with how YGO handles their more powerful creatures. I don't think Rest in Peace being in this standard cycle is a coincidence when we already had pretty good graveyard hate, but to print a card like Rest in Peace which doesn't fit anything White was doing in RtR block is pretty weird. Keep in mind the last time they reprinted Leyline of the Void was to crush the degenerative Dredge decks and Rest in Peace is arguably more powerful for decks that just want to take out the GY from the game state. Anyways I am speculating some kind of hand investment from those cards with dying trigger of some sorts. As for them being too cheap, the CHK dragons were like omgpowerful when they were first printed, then we got the titans which were arguably format defying forces for 2 standard cycles on top of being the de facto benchmark for creature-based end game, it wouldn't surprise me if Wizards is trying to find a way to print something similar with a bit more upfront cost other than mana but similar effects. This is all just pure speculation, Wizards can take this many different ways. Hell, Grandeur could make an appearance in this block. Edit: There's plenty of flavor fails if you want to look it up. Like even as recent as RtR, Rest in Peace makes next to no sense for any of the white guilds. | ||
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micronesia
United States24752 Posts
+ Show Spoiler + Boros Guildgate Plain,Mountain x8 Tajic x2 Azorius Arrester Minotaur Aggressor Bascillica guards Haazda Snare Squad Maze Rusher Maze Sentinel Riot Piker Seller of Songbirds skyknight Legionaire Splatter Thug Steeple Roc Tenement Crasher Viashino Firstblade Wojek Halberdiers Blind Obediance Boros Charm Skullcrack Act of Treason Lyev Decree Madcap Skills Weapon Surge I went 0-2 in the first round, 0-2 in the second round, and had a bye in the third. I think the large creatures, even with haste, don't work as well in a boros deck since they come out too late. | ||
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Judicator
United States7270 Posts
The Skullcrack, not sure about. | ||
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cLAN.Anax
United States2847 Posts
On July 22 2013 06:47 BlueBird. wrote: Idk you can cast planeswalkers which can traverse planes and cast spells and shit, for 2/3/4 mana. On July 22 2013 07:21 slyboogie wrote: Or those Dominarian Dragon "Gods" were just around 8 mana each. And all those Kamigawa "Gods" had single digit casting costs. Like do you think Akroma could beat up Crovax? I dunno man. Or would Cho-Manno beat Thalia? PWs are human-sized. I guess I was just expecting higher CMCs due to images in my head of massive Greek/Roman gods throwing lightning bolts and causing havoc on the planet, plus having a different "god border" on each of them makes me believe they're so "special" that they'll cost a ton to bring out. Like the Egyptian god cards in Yu-Gi-Oh. I'm skeptical that it might turn out like the opposite of Ripscale Predator, which has a massive power/toughness for a creature not much larger than a couple humans. I mean, look at the picture of the one MoonBear posted: ![]() That's a tree in the bottom left for scale. Of course I'm going to expect a very high CMC, lol. But Wizards will likely surprise anyway. On July 22 2013 07:14 deth2munkies wrote: The gods probably aren't getting cast normally. Some kind of alt cost is probably involved...they even look like those combo creatures (exceed?) from YGO. This makes the most sense in my opinion. Other costs such as sacking artifacts, paying life, or tapping creatures would offset a lower CMC. | ||
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MoonBear
Straight outta Johto18973 Posts
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cLAN.Anax
United States2847 Posts
On July 22 2013 07:37 micronesia wrote: I did an RTR draft online (first time on mtgo in a while) and drafted what I thought was a pretty solid Boros deck, but did not do well at all. What do you guys think? + Show Spoiler + Boros Guildgate Plain,Mountain x8 Tajic x2 Azorius Arrester Minotaur Aggressor Bascillica guards Haazda Snare Squad Maze Rusher Maze Sentinel Riot Piker Seller of Songbirds skyknight Legionaire Splatter Thug Steeple Roc Tenement Crasher Viashino Firstblade Wojek Halberdiers Blind Obediance Boros Charm Skullcrack Act of Treason Lyev Decree Madcap Skills Weapon Surge I went 0-2 in the first round, 0-2 in the second round, and had a bye in the third. I think the large creatures, even with haste, don't work as well in a boros deck since they come out too late. Flippin' great to get 2 Tajics, eh? :-D You're right. I think every card you chose 5 CMC or above should have been replaced with something faster to get out. My constructed Boros deck didn't have anything above 3 mana besides Tajic and, recently, Firemane Avengers. You seemed to want to play a more controlling Boros deck, seeing as you had a fair number of Azorius and Orzhov cards. Taking cheaper, faster Rakdos drops, if possible, would have been a better choice. Blind Obedience was okay because it will remove blockers for you to strike quickly with your 1-, 2-, and 3-drops; it also serves as a late-game way out of losing if you can win by attrition through Extort, haha. Having one or two big, beefy creatures to finish a game is all right (Foundry Champion saved my life at the Gatecrash prerelease), but having more than a few in a Boros deck is detrimental. Skullcrack is a trap. It appears like it's applicable, but I used to run it and took it out for more creatures. Weapon Surge, on the other hand, is okay because it directly benefits your creatures, which you should be attacking your opponent with tons of. It's a cheaper, one-turn Sunhome Guildmage. | ||
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micronesia
United States24752 Posts
On July 22 2013 08:11 cLAN.Anax wrote: Flippin' great to get 2 Tajics, eh? :-D You're right. I think every card you chose 5 CMC or above should have been replaced with something faster to get out. My constructed Boros deck didn't have anything above 3 mana besides Tajic and, recently, Firemane Avengers. You seemed to want to play a more controlling Boros deck, seeing as you had a fair number of Azorius and Orzhov cards. Taking cheaper, faster Rakdos drops, if possible, would have been a better choice. Blind Obedience was okay because it will remove blockers for you to strike quickly with your 1-, 2-, and 3-drops; it also serves as a late-game way out of losing if you can win by attrition through Extort, haha. Having one or two big, beefy creatures to finish a game is all right (Foundry Champion saved my life at the Gatecrash prerelease), but having more than a few in a Boros deck is detrimental. Skullcrack is a trap. It appears like it's applicable, but I used to run it and took it out for more creatures. Weapon Surge, on the other hand, is okay because it directly benefits your creatures, which you should be attacking your opponent with tons of. It's a cheaper, one-turn Sunhome Guildmage. The reason why I had so many bigger creatures was because I was having trouble finding smaller creatures to draft. Unfortunately very few came to me. I would have ideally had more rakdos or small boros creatures. As for skullcrack, I put it in since it was the only spell I had that could deal damage to the opponent, and my goal was to drain his hp as quick as possible. Basically it was my poor man's warleader's helix lol. After P1 Tajic P2 Tajic I really wanted to go Boros, but as you said I ended up being forced to be a bit more control oriented. | ||
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Judicator
United States7270 Posts
On July 22 2013 07:57 MoonBear wrote: Don't forget that Thereos has an Enchantment-matters theme, so there may be something there. Good point. Maybe a Defense of the Heart kind of summoning mechanic. | ||
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DEN1ED
United States1087 Posts
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EMIYA
United States433 Posts
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MidnightGladius
China1214 Posts
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WolfintheSheep
Canada14127 Posts
On July 22 2013 08:39 micronesia wrote: The reason why I had so many bigger creatures was because I was having trouble finding smaller creatures to draft. Unfortunately very few came to me. I would have ideally had more rakdos or small boros creatures. As for skullcrack, I put it in since it was the only spell I had that could deal damage to the opponent, and my goal was to drain his hp as quick as possible. Basically it was my poor man's warleader's helix lol. After P1 Tajic P2 Tajic I really wanted to go Boros, but as you said I ended up being forced to be a bit more control oriented. Sometimes bad 1-2 drops are a lot better than good 4-5 drops, especially when you're oversaturated in the high CC stuff. Hardest part of drafting is learning how your pick priorities change. | ||
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Jugan
United States1566 Posts
Information on Cube Drafting can be found here: http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/other/07092013c Information about me and my stream can be found here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=418337#4 During my stream I welcome questions and will do my best to provide you with an answer. Feel free to hit me up via PM if you have any questions. ![]() | ||
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TT1
Canada10012 Posts
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