Magic: The Gathering - Page 310
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Risen
United States7927 Posts
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Judicator
United States7270 Posts
Edit: 4-Jace is best against aggro sadly since new Gideon is donkey balls terrible. | ||
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deth2munkies
United States4051 Posts
On February 17 2013 06:09 deth2munkies wrote: Alright, finally got time to post my list: + Show Spoiler + 3x Sacred Foundry 2x Stomping Ground 3x Rootbound Crag 4x Temple Garden 4x Sunpetal Grove 1x Kessig Wolf Run 1x Gavony Township 3x Forest 1x Plains 2x Arbor Elf 4x Avacyn's Pilgrim 4x Loxodon Smiter 3x Ghor-Clan Rampager 3x Silverblade Paladin 4x Restoration Angel 4x Thragtusk 4x Wolfir Silverheart 2x Selesnya Charm 3x Boros Charm 4x Farseek 1x Aurelia's Fury Played against Mono Red, Naya Humans, and 2x Esper control and only dropped 1 game against mono red when I mulled to 5 on the draw and had him dead on board and he ripped his second Hellrider ![]() 4/4 is very big in a format dominated by aggro decks playing 2/2s and 3/3s, I can normally get one out on T2 or T3 and start blocking against aggro decks. Even Boros Reckoner is usually forced to just trade with it rather than dome me, because I'll only be dropping more 4 toughness dudes over and over every turn. It's possible for a very fast draw from humans or that R/G deck that can get 4-5 creatures out on turn 4 to just run me over, but so far that hasn't really happened. The deck does somewhat stumble without a mana dork/farseek in the opening hand, but playing 10 of those effects virtually guarantees I'll get one in the first couple of turns on the draw. Against control decks, having an uncounterable smiter and 19 MUST ANSWER threats usually overwhelms their removal suite, and it's really easy to not overextend into verdict with this deck, plus you have Boros Charm. Sideboard (which is still under construction) has some number of Skullcracks, Thalias, and Garruks to come in for mana dorks and Silverblades. Against other Midrange decks, we usually go over the top with Ghor Clan bloodrush and Silverheart. Aurelia's Fury dominates boardstalls by letting us tap their entire team and alpha for the win. Considering a second in the sideboard (if I can get a hold of a second one). Why am I not playing Aurelia herself? She's kind of expensive and very hard on the color commitment in an almost entirely green/white deck. The deck is pretty much G/W midrange splash red for Boros Charm, Fury, and Rampager. Besides, I think Silverheart is just better in a lot of situations where you need a huge blocker, plus he plays very nicely with Rampager, Silverblade, and Restoration Angel. Updating this deck for Game Day. Was thinking of cutting the 3 Paladins for Centaur Healers to help against the GR aggro deck that's been rampaging about. Also considering Trostanis in the sideboard for the same matchup. Attempting to trade a Sacred Foundry for another Stomping Ground to help out the mana a bit as well. Also cutting the Township (it's been extremely underperforming) for another Stomping Ground if I can get my hands on it (more likely another Forest). Sideboard has been bothering me, it started out as my old, old G/W sideboard with some red thrown in: 3x Thalia, Guardian of Thraben 4x Skullcrack 2x Garruk Rlentless 2x Rest in Peace 2x Sigarda, Host of Herons 2x Yeva, Nature's Herald Now I'm thinking something more along the lines of: 4x Wolfir Avenger 4x Skullcrack 2x Rest in Peace 2x Garruk Relentless 1x Centaur Healer 2x Oblivion Ring Wolfir Avenger is just so good against the Esper decks and fast 2/2 decks alike. Skullcrack is awesome against Bant and to a lesser extent Esper as a desperately needed answer to Sphinx's Revalation's lifegain. Garruk punches Champions of the Parish in the face and makes an army of 2/2s against wrath heavy control decks, and O-ring is...well if I need an O-Ring (this is what I'd cut for Trostani). While it seems heavy against control decks, remember that I side out all of my mana creatures and most likely my Centaur Healers for them, I have plenty of space to put things in. | ||
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Judicator
United States7270 Posts
I am just going to fully explain this. 3 power flash on 3 is literal nothing against Esper, I'll Flesh on your eot or on your cast, if you cast another spell you're going in on Terminus/Verdict. Likewise, Azorius Charm beats it cleanly, same for Tragic Slip. In that match up, Esper players just avoid the Garruks and they can win in a comfortable fashion, you'll never actually reach the point where you threaten the game because you are missing red, so you have no reach. I don't have to worry about keeping my life above a certain point like 6 or 4 in Boros mid range/aggro, or respect a Kessig, there's nothing. The lines are actually not that great if the Esper player recognizes the match up, if not, then you do have quite the advantage. Just to clarify some more, 3 damage is only 3 damage straight up in GW's case, I am not going to get 3-into-X-ed via Wolf Run or something like that. It's fairly straight up and that does not work in GW's favor. | ||
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JingleHell
United States11308 Posts
On February 21 2013 05:39 Judicator wrote: No. Don't do that. Tweak it accordingly and post a new list. + Show Spoiler + 3 Pyreheart Wolf 4 Rakdos Cackler 2 Experiment One 4 Rakdos Shred-Freak 3 Disciple of the Old Ways 2 Lotleth Troll 2 Stromkirk Noble 2 Dreg Mangler 1 Cryptborn Horror 2 Bladetusk Boar 2 Ghor-Clan Rampager 1 Wrecking Ogre 2 Skullcrack 2 Abrupt Decay 4 Rancor 2 Searing Spear How about something like this, plus lands? That's only using shit I actually have, for additional 5 drops, I was thinking more wrecking ogres are cheap. Or I could get a couple of Rubblebelt Raiders to flesh out the 4s better and just forget about 5 drops. Obviously, this list would be splash black, with the Crypt, Summit, and 4-5 swamp. The problem here, of course, is that keeping black to a splash makes me paranoid about running the full playset of Lotleth Trolls, and leaves me with shitty Disciples to flesh out my 2s. | ||
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Judicator
United States7270 Posts
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JingleHell
United States11308 Posts
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Sn0_Man
Tebellong44238 Posts
There are 2 very broad theories to deckbuilding. 1) I have these cards that I opened or w/e. What kind of sweet deck can I make? If I'm missing like 1 thing I can try to trade for that. 2) I want a good deck. What kind of sweet deck can I afford? I'll go buy/trade for what I need once I've got my list. While you live in the first group (something that is IMO awesome and where most everybody starts off), you are both asking advice from and attending an event with people who are located squarely in the 2nd group. Maybe that isn't the best way to express it, but there is a fundamental disconnect between the "assemble a deck from my collection" mentality and the "make a list then acquire it" mentality, even if they are on similar budgets (not always the case ofc). | ||
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Judicator
United States7270 Posts
On February 21 2013 06:07 JingleHell wrote: You'd actually keep Disciple over Shred Freak? Everyone keeps telling me it's not as good. Until we find others, we work with what we have. | ||
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JingleHell
United States11308 Posts
Especially since my 1 drops pretty much expect red. | ||
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Judicator
United States7270 Posts
On February 21 2013 06:20 JingleHell wrote: Do the Flinthoof Boars make me too green dependent to get a safe line of drops? If I take out the Shred-Freaks, I'm left with absolutely zero red involved in my 2 drops. Especially since my 1 drops pretty much expect red. That's reasonable, Cacklers aren't important.You have to look for cards to get around Boros Reckoners and Smiters. | ||
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JingleHell
United States11308 Posts
On February 21 2013 06:22 Judicator wrote: That's reasonable, Cacklers aren't important.You have to look for cards to get around Boros Reckoners and Smiters. For that, would I want my Wasteland Vipers back in? Deathtouch 1/2 is about the perfect card to chump into a Reckoner or Smiter while I wait for good cards. Actually, it's about the perfect card to chump anything that hits above it's weight class, assuming it doesn't trample. | ||
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deth2munkies
United States4051 Posts
On February 21 2013 05:53 Judicator wrote: Avenger is not that good against the Esper decks, only against players who don't know how to deal with it. It's worse than Geist against the Esper lists and that card is pretty bad as is. Keep that in mind. 3 Power isn't going to kill Esper. I am just going to fully explain this. 3 power flash on 3 is literal nothing against Esper, I'll Flesh on your eot or on your cast, if you cast another spell you're going in on Terminus/Verdict. Likewise, Azorius Charm beats it cleanly, same for Tragic Slip. In that match up, Esper players just avoid the Garruks and they can win in a comfortable fashion, you'll never actually reach the point where you threaten the game because you are missing red, so you have no reach. I don't have to worry about keeping my life above a certain point like 6 or 4 in Boros mid range/aggro, or respect a Kessig, there's nothing. The lines are actually not that great if the Esper player recognizes the match up, if not, then you do have quite the advantage. Just to clarify some more, 3 damage is only 3 damage straight up in GW's case, I am not going to get 3-into-X-ed via Wolf Run or something like that. It's fairly straight up and that does not work in GW's favor. It's significantly better than centaur healer or pilgrim and gives me a lower curve against aggro. It's not the best, but not bad either. | ||
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Judicator
United States7270 Posts
On February 21 2013 06:24 JingleHell wrote: For that, would I want my Wasteland Vipers back in? Deathtouch 1/2 is about the perfect card to chump into a Reckoner or Smiter while I wait for good cards. Actually, it's about the perfect card to chump anything that hits above it's weight class, assuming it doesn't trample. Hmmm...need to consult Gatherer to see what options you actually have. I am not familiar with creature vs creature match-ups. Edit: From this list: 3 CMC and lower in RGB Creatures You have some options, first strike and 3 power are what you should look for. | ||
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Audemed
United States893 Posts
+ Show Spoiler + 2 Angelic Overseer 4 Ash Zealot 2 Boros Charm 4 Boros Guildgate 3 Boros Reckoner 1 Clifftop Retreat 2 Gisela, Blade of Goldnight 2 Legion Loyalist 1 Mizzium Mortars 8 Mountain 2 Nearheath Pilgrim 4 Pillar of Flame 7 Plains 2 Sacred Foundry 4 Searing Spear 3 Silverblade Paladin 2 Slayers' Stronghold 3 Stonewright 4 Truefire Paladin Any suggestions on fixing/keeping this, or should i dedicate to going green and more midrange? | ||
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JingleHell
United States11308 Posts
On February 21 2013 08:16 Judicator wrote: Hmmm...need to consult Gatherer to see what options you actually have. I am not familiar with creature vs creature match-ups. Edit: From this list: 3 CMC and lower in RGB Creatures You have some options, first strike and 3 power are what you should look for. Thanks. Just got back from the shop, easier to muck around with cards without a 3 year old over my shoulder. Ended up not splashing for the time being, just going Gruul, I figure a stable manabase with slightly worse creature options probably beats the hell out of slightly better but still only half decent creatures. I'll post the current list in a bit. On Friday, after we get paid, I'll look at some of the slightly better cheap options like Flinthoofs, and maybe a couple of the bulk quality rare types. Obviously, against excellent decks, it's rape. I can take a top notch Jund midrange to about 6-7. Any real control deck shreds it, of course, but being able to compete with all the top tier decks is out of the price range for now, so being pragmatic, I figure I'm in an ok-ish place for the time being. | ||
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el_dawg
United States164 Posts
On February 21 2013 11:45 JingleHell wrote: Thanks. Just got back from the shop, easier to muck around with cards without a 3 year old over my shoulder. Ended up not splashing for the time being, just going Gruul, I figure a stable manabase with slightly worse creature options probably beats the hell out of slightly better but still only half decent creatures. I'll post the current list in a bit. On Friday, after we get paid, I'll look at some of the slightly better cheap options like Flinthoofs, and maybe a couple of the bulk quality rare types. Obviously, against excellent decks, it's rape. I can take a top notch Jund midrange to about 6-7. Any real control deck shreds it, of course, but being able to compete with all the top tier decks is out of the price range for now, so being pragmatic, I figure I'm in an ok-ish place for the time being. Looking into that list, I would recommend picking up: Burning Tree Emissary, experiment one, flinthoof boar, gore-house chainwalker, hellraiser goblin (maybe 1-2, you wanna be attacking anyway), lightning mauler, pyreheart wolf (2-3), rakdos cackler, reckless waif (sideboard v control). If your mana can support it, stonewright, strangleroot geist or rakdos shred-freak are options too. Maybe a couple archwing dragon or Ghor-Clan Rampager, idk. You probably also want like 3 act of treason effects (Traitorous Blood or mark of mutiny work too) as a cheap way of dealing with problem cards/ finisher. Brimstone volley, rancor and searing spear also seem good. As you add $ to your deck from this, lands, 1-2 zealous conscripts, thundermaw hellkite or hellriders seem like good options. | ||
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MCMcEmcee
United States1609 Posts
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JingleHell
United States11308 Posts
+ Show Spoiler + 4x Wasteland Viper 2x Stromkirk Noble 2x Rakdos Cackler 2x Experiment One 4x Rakdos Shred-Freak 2x Skarrg Guildmage 2x Disciple of the Old Ways 3x Pyreheart Wolf 1x Splatter Thug 2x Bladetusk Boar 2x Ghor-Clan Rampager 2x Viashino Shanktail 1x Wrecking Ogre 1x Hellkite Tyrant 2x Annihilating Fire 2x Searing Spear 1x Pillar of Flame 4x Rancor Plus of course, lands. Ended up not splashing for consistency's sake. It's a touch too slow on damage. Specific issues I ran into, playtesting against high end control and midrange: Needs more haste. First Strike and Trample are great against creatures, but creatures without haste are, all too often, creatures that don't actually hit anything. Wasteland Vipers are great for keeping midrange decks off your nuts, but I don't want to be defending. Putting Rancor on Stromkirk Noble almost guarantees they spend cards killing it. Skarrg Guildmage is a waste of oxygen in an aggro deck. Kessig Wolf Run is filthy. Ok, so, I definitely want cheap haste. At least as often as possible. Might be worth digging out that rather mediocre red goblin that gives all my creatures haste and forces them to swing. In particular, being able to jam Ghor-Clan rampager through on T4 would be handy. Cards I think would be particularly cute, and cheap: Slitherhead, Strangelroot Geist, Stonewright. | ||
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Trotske
410 Posts
The cards in question are Boros reckoner Master biomancer Godless shrine Watery Grave | ||
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