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Risen
Profile Blog Joined March 2010
United States7927 Posts
Last Edited: 2013-02-20 20:45:55
February 20 2013 20:42 GMT
#6181
Agro heavy meta. I'm thinking tamiyos will be best, even at one higher mana. Am I wrong thinking that?
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2013-02-20 20:47:29
February 20 2013 20:46 GMT
#6182
Yes, Tamiyo is terrible against aggro, good against the midrange and Bant.

Edit: 4-Jace is best against aggro sadly since new Gideon is donkey balls terrible.
Get it by your hands...
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2013-02-20 20:51:05
February 20 2013 20:48 GMT
#6183
On February 17 2013 06:09 deth2munkies wrote:
Alright, finally got time to post my list:

+ Show Spoiler +

3x Sacred Foundry
2x Stomping Ground
3x Rootbound Crag
4x Temple Garden
4x Sunpetal Grove
1x Kessig Wolf Run
1x Gavony Township
3x Forest
1x Plains

2x Arbor Elf
4x Avacyn's Pilgrim
4x Loxodon Smiter
3x Ghor-Clan Rampager
3x Silverblade Paladin
4x Restoration Angel
4x Thragtusk
4x Wolfir Silverheart

2x Selesnya Charm
3x Boros Charm
4x Farseek
1x Aurelia's Fury


Played against Mono Red, Naya Humans, and 2x Esper control and only dropped 1 game against mono red when I mulled to 5 on the draw and had him dead on board and he ripped his second Hellrider

4/4 is very big in a format dominated by aggro decks playing 2/2s and 3/3s, I can normally get one out on T2 or T3 and start blocking against aggro decks. Even Boros Reckoner is usually forced to just trade with it rather than dome me, because I'll only be dropping more 4 toughness dudes over and over every turn. It's possible for a very fast draw from humans or that R/G deck that can get 4-5 creatures out on turn 4 to just run me over, but so far that hasn't really happened. The deck does somewhat stumble without a mana dork/farseek in the opening hand, but playing 10 of those effects virtually guarantees I'll get one in the first couple of turns on the draw.

Against control decks, having an uncounterable smiter and 19 MUST ANSWER threats usually overwhelms their removal suite, and it's really easy to not overextend into verdict with this deck, plus you have Boros Charm. Sideboard (which is still under construction) has some number of Skullcracks, Thalias, and Garruks to come in for mana dorks and Silverblades.

Against other Midrange decks, we usually go over the top with Ghor Clan bloodrush and Silverheart. Aurelia's Fury dominates boardstalls by letting us tap their entire team and alpha for the win. Considering a second in the sideboard (if I can get a hold of a second one).

Why am I not playing Aurelia herself? She's kind of expensive and very hard on the color commitment in an almost entirely green/white deck. The deck is pretty much G/W midrange splash red for Boros Charm, Fury, and Rampager. Besides, I think Silverheart is just better in a lot of situations where you need a huge blocker, plus he plays very nicely with Rampager, Silverblade, and Restoration Angel.



Updating this deck for Game Day. Was thinking of cutting the 3 Paladins for Centaur Healers to help against the GR aggro deck that's been rampaging about. Also considering Trostanis in the sideboard for the same matchup. Attempting to trade a Sacred Foundry for another Stomping Ground to help out the mana a bit as well. Also cutting the Township (it's been extremely underperforming) for another Stomping Ground if I can get my hands on it (more likely another Forest).

Sideboard has been bothering me, it started out as my old, old G/W sideboard with some red thrown in:

3x Thalia, Guardian of Thraben
4x Skullcrack
2x Garruk Rlentless
2x Rest in Peace
2x Sigarda, Host of Herons
2x Yeva, Nature's Herald

Now I'm thinking something more along the lines of:

4x Wolfir Avenger
4x Skullcrack
2x Rest in Peace
2x Garruk Relentless
1x Centaur Healer
2x Oblivion Ring

Wolfir Avenger is just so good against the Esper decks and fast 2/2 decks alike. Skullcrack is awesome against Bant and to a lesser extent Esper as a desperately needed answer to Sphinx's Revalation's lifegain. Garruk punches Champions of the Parish in the face and makes an army of 2/2s against wrath heavy control decks, and O-ring is...well if I need an O-Ring (this is what I'd cut for Trostani).

While it seems heavy against control decks, remember that I side out all of my mana creatures and most likely my Centaur Healers for them, I have plenty of space to put things in.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2013-02-20 21:02:56
February 20 2013 20:53 GMT
#6184
Avenger is not that good against the Esper decks, only against players who don't know how to deal with it. It's worse than Geist against the Esper lists and that card is pretty bad as is. Keep that in mind. 3 Power isn't going to kill Esper.

I am just going to fully explain this. 3 power flash on 3 is literal nothing against Esper, I'll Flesh on your eot or on your cast, if you cast another spell you're going in on Terminus/Verdict. Likewise, Azorius Charm beats it cleanly, same for Tragic Slip. In that match up, Esper players just avoid the Garruks and they can win in a comfortable fashion, you'll never actually reach the point where you threaten the game because you are missing red, so you have no reach. I don't have to worry about keeping my life above a certain point like 6 or 4 in Boros mid range/aggro, or respect a Kessig, there's nothing.

The lines are actually not that great if the Esper player recognizes the match up, if not, then you do have quite the advantage.

Just to clarify some more, 3 damage is only 3 damage straight up in GW's case, I am not going to get 3-into-X-ed via Wolf Run or something like that. It's fairly straight up and that does not work in GW's favor.
Get it by your hands...
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
February 20 2013 21:01 GMT
#6185
On February 21 2013 05:39 Judicator wrote:
No. Don't do that.

Tweak it accordingly and post a new list.


+ Show Spoiler +
3 Pyreheart Wolf
4 Rakdos Cackler
2 Experiment One
4 Rakdos Shred-Freak
3 Disciple of the Old Ways
2 Lotleth Troll
2 Stromkirk Noble
2 Dreg Mangler
1 Cryptborn Horror
2 Bladetusk Boar
2 Ghor-Clan Rampager
1 Wrecking Ogre
2 Skullcrack
2 Abrupt Decay
4 Rancor
2 Searing Spear


How about something like this, plus lands? That's only using shit I actually have, for additional 5 drops, I was thinking more wrecking ogres are cheap. Or I could get a couple of Rubblebelt Raiders to flesh out the 4s better and just forget about 5 drops.

Obviously, this list would be splash black, with the Crypt, Summit, and 4-5 swamp. The problem here, of course, is that keeping black to a splash makes me paranoid about running the full playset of Lotleth Trolls, and leaves me with shitty Disciples to flesh out my 2s.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
February 20 2013 21:04 GMT
#6186
Not Bladetusk Boar, the Flinthoof Boar. Cut Shred-freak for something else in the 2 or 3 slot. Would play 4 Spears and move the skullcrack to side.
Get it by your hands...
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
February 20 2013 21:07 GMT
#6187
You'd actually keep Disciple over Shred Freak? Everyone keeps telling me it's not as good.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 20 2013 21:09 GMT
#6188
I dunno jingle, here's my comment.

There are 2 very broad theories to deckbuilding.

1) I have these cards that I opened or w/e. What kind of sweet deck can I make? If I'm missing like 1 thing I can try to trade for that.

2) I want a good deck. What kind of sweet deck can I afford? I'll go buy/trade for what I need once I've got my list.

While you live in the first group (something that is IMO awesome and where most everybody starts off), you are both asking advice from and attending an event with people who are located squarely in the 2nd group.

Maybe that isn't the best way to express it, but there is a fundamental disconnect between the "assemble a deck from my collection" mentality and the "make a list then acquire it" mentality, even if they are on similar budgets (not always the case ofc).
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Judicator
Profile Blog Joined August 2004
United States7270 Posts
February 20 2013 21:15 GMT
#6189
On February 21 2013 06:07 JingleHell wrote:
You'd actually keep Disciple over Shred Freak? Everyone keeps telling me it's not as good.


Until we find others, we work with what we have.
Get it by your hands...
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
Last Edited: 2013-02-20 21:20:53
February 20 2013 21:20 GMT
#6190
Do the Flinthoof Boars make me too green dependent to get a safe line of drops? If I take out the Shred-Freaks, I'm left with absolutely zero red involved in my 2 drops.

Especially since my 1 drops pretty much expect red.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
February 20 2013 21:22 GMT
#6191
On February 21 2013 06:20 JingleHell wrote:
Do the Flinthoof Boars make me too green dependent to get a safe line of drops? If I take out the Shred-Freaks, I'm left with absolutely zero red involved in my 2 drops.

Especially since my 1 drops pretty much expect red.


That's reasonable, Cacklers aren't important.You have to look for cards to get around Boros Reckoners and Smiters.
Get it by your hands...
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
February 20 2013 21:24 GMT
#6192
On February 21 2013 06:22 Judicator wrote:
Show nested quote +
On February 21 2013 06:20 JingleHell wrote:
Do the Flinthoof Boars make me too green dependent to get a safe line of drops? If I take out the Shred-Freaks, I'm left with absolutely zero red involved in my 2 drops.

Especially since my 1 drops pretty much expect red.


That's reasonable, Cacklers aren't important.You have to look for cards to get around Boros Reckoners and Smiters.


For that, would I want my Wasteland Vipers back in? Deathtouch 1/2 is about the perfect card to chump into a Reckoner or Smiter while I wait for good cards.

Actually, it's about the perfect card to chump anything that hits above it's weight class, assuming it doesn't trample.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
February 20 2013 21:34 GMT
#6193
On February 21 2013 05:53 Judicator wrote:
Avenger is not that good against the Esper decks, only against players who don't know how to deal with it. It's worse than Geist against the Esper lists and that card is pretty bad as is. Keep that in mind. 3 Power isn't going to kill Esper.

I am just going to fully explain this. 3 power flash on 3 is literal nothing against Esper, I'll Flesh on your eot or on your cast, if you cast another spell you're going in on Terminus/Verdict. Likewise, Azorius Charm beats it cleanly, same for Tragic Slip. In that match up, Esper players just avoid the Garruks and they can win in a comfortable fashion, you'll never actually reach the point where you threaten the game because you are missing red, so you have no reach. I don't have to worry about keeping my life above a certain point like 6 or 4 in Boros mid range/aggro, or respect a Kessig, there's nothing.

The lines are actually not that great if the Esper player recognizes the match up, if not, then you do have quite the advantage.

Just to clarify some more, 3 damage is only 3 damage straight up in GW's case, I am not going to get 3-into-X-ed via Wolf Run or something like that. It's fairly straight up and that does not work in GW's favor.

It's significantly better than centaur healer or pilgrim and gives me a lower curve against aggro. It's not the best, but not bad either.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2013-02-20 23:59:43
February 20 2013 23:16 GMT
#6194
On February 21 2013 06:24 JingleHell wrote:
Show nested quote +
On February 21 2013 06:22 Judicator wrote:
On February 21 2013 06:20 JingleHell wrote:
Do the Flinthoof Boars make me too green dependent to get a safe line of drops? If I take out the Shred-Freaks, I'm left with absolutely zero red involved in my 2 drops.

Especially since my 1 drops pretty much expect red.


That's reasonable, Cacklers aren't important.You have to look for cards to get around Boros Reckoners and Smiters.


For that, would I want my Wasteland Vipers back in? Deathtouch 1/2 is about the perfect card to chump into a Reckoner or Smiter while I wait for good cards.

Actually, it's about the perfect card to chump anything that hits above it's weight class, assuming it doesn't trample.


Hmmm...need to consult Gatherer to see what options you actually have. I am not familiar with creature vs creature match-ups.

Edit:

From this list: 3 CMC and lower in RGB Creatures

You have some options, first strike and 3 power are what you should look for.
Get it by your hands...
Audemed
Profile Joined November 2010
United States893 Posts
February 20 2013 23:28 GMT
#6195
Been running this, but it just doesn't seem to work out for me. I know it's not full aggro, and I suffer due to that, which is why I'm heavily leaning towards going naya for this week.
+ Show Spoiler +
2 Angelic Overseer
4 Ash Zealot
2 Boros Charm
4 Boros Guildgate
3 Boros Reckoner
1 Clifftop Retreat
2 Gisela, Blade of Goldnight
2 Legion Loyalist
1 Mizzium Mortars
8 Mountain
2 Nearheath Pilgrim
4 Pillar of Flame
7 Plains
2 Sacred Foundry
4 Searing Spear
3 Silverblade Paladin
2 Slayers' Stronghold
3 Stonewright
4 Truefire Paladin


Any suggestions on fixing/keeping this, or should i dedicate to going green and more midrange?
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -George Orwell
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
February 21 2013 02:45 GMT
#6196
On February 21 2013 08:16 Judicator wrote:
Show nested quote +
On February 21 2013 06:24 JingleHell wrote:
On February 21 2013 06:22 Judicator wrote:
On February 21 2013 06:20 JingleHell wrote:
Do the Flinthoof Boars make me too green dependent to get a safe line of drops? If I take out the Shred-Freaks, I'm left with absolutely zero red involved in my 2 drops.

Especially since my 1 drops pretty much expect red.


That's reasonable, Cacklers aren't important.You have to look for cards to get around Boros Reckoners and Smiters.


For that, would I want my Wasteland Vipers back in? Deathtouch 1/2 is about the perfect card to chump into a Reckoner or Smiter while I wait for good cards.

Actually, it's about the perfect card to chump anything that hits above it's weight class, assuming it doesn't trample.


Hmmm...need to consult Gatherer to see what options you actually have. I am not familiar with creature vs creature match-ups.

Edit:

From this list: 3 CMC and lower in RGB Creatures

You have some options, first strike and 3 power are what you should look for.


Thanks. Just got back from the shop, easier to muck around with cards without a 3 year old over my shoulder. Ended up not splashing for the time being, just going Gruul, I figure a stable manabase with slightly worse creature options probably beats the hell out of slightly better but still only half decent creatures.

I'll post the current list in a bit. On Friday, after we get paid, I'll look at some of the slightly better cheap options like Flinthoofs, and maybe a couple of the bulk quality rare types.

Obviously, against excellent decks, it's rape. I can take a top notch Jund midrange to about 6-7. Any real control deck shreds it, of course, but being able to compete with all the top tier decks is out of the price range for now, so being pragmatic, I figure I'm in an ok-ish place for the time being.
el_dawg
Profile Joined September 2011
United States164 Posts
Last Edited: 2013-02-21 05:19:16
February 21 2013 05:16 GMT
#6197
On February 21 2013 11:45 JingleHell wrote:
Show nested quote +
On February 21 2013 08:16 Judicator wrote:
On February 21 2013 06:24 JingleHell wrote:
On February 21 2013 06:22 Judicator wrote:
On February 21 2013 06:20 JingleHell wrote:
Do the Flinthoof Boars make me too green dependent to get a safe line of drops? If I take out the Shred-Freaks, I'm left with absolutely zero red involved in my 2 drops.

Especially since my 1 drops pretty much expect red.


That's reasonable, Cacklers aren't important.You have to look for cards to get around Boros Reckoners and Smiters.


For that, would I want my Wasteland Vipers back in? Deathtouch 1/2 is about the perfect card to chump into a Reckoner or Smiter while I wait for good cards.

Actually, it's about the perfect card to chump anything that hits above it's weight class, assuming it doesn't trample.


Hmmm...need to consult Gatherer to see what options you actually have. I am not familiar with creature vs creature match-ups.

Edit:

From this list: 3 CMC and lower in RGB Creatures

You have some options, first strike and 3 power are what you should look for.


Thanks. Just got back from the shop, easier to muck around with cards without a 3 year old over my shoulder. Ended up not splashing for the time being, just going Gruul, I figure a stable manabase with slightly worse creature options probably beats the hell out of slightly better but still only half decent creatures.

I'll post the current list in a bit. On Friday, after we get paid, I'll look at some of the slightly better cheap options like Flinthoofs, and maybe a couple of the bulk quality rare types.

Obviously, against excellent decks, it's rape. I can take a top notch Jund midrange to about 6-7. Any real control deck shreds it, of course, but being able to compete with all the top tier decks is out of the price range for now, so being pragmatic, I figure I'm in an ok-ish place for the time being.


Looking into that list, I would recommend picking up: Burning Tree Emissary, experiment one, flinthoof boar, gore-house chainwalker, hellraiser goblin (maybe 1-2, you wanna be attacking anyway), lightning mauler, pyreheart wolf (2-3), rakdos cackler, reckless waif (sideboard v control). If your mana can support it, stonewright, strangleroot geist or rakdos shred-freak are options too. Maybe a couple archwing dragon or Ghor-Clan Rampager, idk. You probably also want like 3 act of treason effects (Traitorous Blood or mark of mutiny work too) as a cheap way of dealing with problem cards/ finisher. Brimstone volley, rancor and searing spear also seem good. As you add $ to your deck from this, lands, 1-2 zealous conscripts, thundermaw hellkite or hellriders seem like good options.
MCMcEmcee
Profile Joined April 2008
United States1609 Posts
February 21 2013 06:05 GMT
#6198
should play Gyre Sage, it's like a Standard-legal green Tarmogoyf ;o if you missed the chance to pick them up cheap then I dunno, probably not worth $5 or whatever they are going for now

[iHs]MCMcEmcee@UFO | のヮの
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
Last Edited: 2013-02-21 16:17:02
February 21 2013 15:41 GMT
#6199
Ok, so here's the list I put together last night, using 100% cards I own. Friday I may be able to buy some cheap ones.

+ Show Spoiler +

4x Wasteland Viper
2x Stromkirk Noble
2x Rakdos Cackler
2x Experiment One
4x Rakdos Shred-Freak
2x Skarrg Guildmage
2x Disciple of the Old Ways
3x Pyreheart Wolf
1x Splatter Thug
2x Bladetusk Boar
2x Ghor-Clan Rampager
2x Viashino Shanktail
1x Wrecking Ogre
1x Hellkite Tyrant
2x Annihilating Fire
2x Searing Spear
1x Pillar of Flame
4x Rancor

Plus of course, lands.


Ended up not splashing for consistency's sake. It's a touch too slow on damage. Specific issues I ran into, playtesting against high end control and midrange: Needs more haste. First Strike and Trample are great against creatures, but creatures without haste are, all too often, creatures that don't actually hit anything.

Wasteland Vipers are great for keeping midrange decks off your nuts, but I don't want to be defending.

Putting Rancor on Stromkirk Noble almost guarantees they spend cards killing it.

Skarrg Guildmage is a waste of oxygen in an aggro deck.

Kessig Wolf Run is filthy.

Ok, so, I definitely want cheap haste. At least as often as possible. Might be worth digging out that rather mediocre red goblin that gives all my creatures haste and forces them to swing. In particular, being able to jam Ghor-Clan rampager through on T4 would be handy.

Cards I think would be particularly cute, and cheap: Slitherhead, Strangelroot Geist, Stonewright.


Trotske
Profile Joined August 2010
410 Posts
February 22 2013 00:19 GMT
#6200
So being new to Mtg I have bought a few booster packs and have manged to pull a few cards worth something, I feel that I can't really make a deck around these few cards and wanted to get an opinion on trading them away for quite a few decent cards that might enable me to make a decent deck without spending a lot of my money or just keeping them until later when I will have more cards after some drafts or something.

The cards in question are
Boros reckoner
Master biomancer
Godless shrine
Watery Grave
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