(mostly saw him dying to UW humans zzz)
Magic: The Gathering - Page 241
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MCMcEmcee
United States1609 Posts
(mostly saw him dying to UW humans zzz) | ||
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bobbob
United States368 Posts
It's not a good card, but it's definitely acceptable, I would play it over something like a Selesnya Sentry a lot of the time. | ||
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slyboogie
United States3423 Posts
On November 01 2012 09:41 Risen wrote: How does this happen? Even if possible, how does this happen regularly/not with a god draw. I've had the most success drafting Grixis, but maybe that's b/c my LGS heavily favors drafting Bant colors. I'm playing Esper too! *High Five. The Black is really only in there for 3 cards: Sorin, Lord of Innistrad, Sever the Bloodline and Lingering Souls. I've talked to some people who play Liliana's and she is excellent but the mana... Still, when you're just dropping Planeswalker after Planeswalker, it's very very powerful. Secret tech for you: Keening Apparition out of the board against control. | ||
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Risen
United States7927 Posts
On November 01 2012 11:48 slyboogie wrote: I'm playing Esper too! *High Five. The Black is really only in there for 3 cards: Sorin, Lord of Innistrad, Sever the Bloodline and Lingering Souls. I've talked to some people who play Liliana's and she is excellent but the mana... Still, when you're just dropping Planeswalker after Planeswalker, it's very very powerful. Secret tech for you: Keening Apparition out of the board against control. Oh I don't have TOO much mana trouble with my regular Esper build, it was Esper unburial rites deck I was having trouble with XD | ||
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Judicator
United States7270 Posts
On November 01 2012 10:27 MCMcEmcee wrote: saw some guy playing UWRb unburial rites in HK so i wouldn't feel that bad about esper mana lol (mostly saw him dying to UW humans zzz) That's the relevant part. Look, when Woo won't touch Rites until the mana gets better (for Red), you know it's the mana base is bad. As for Ethereal Armor, we aren't undervaluing it. Enchant Auras need tremendous upside to make it Limited playable. All of the playable auras from recent and not so recent sets need to overcome the inherent card disadvantage. Knightly Valor, for example, gets you a 2/2 vigilance, so even if you lose the Aura or the creature+aura, you still have something to show for it. Troll Hide from M12 gave the creature resistance to removal. If you want to go old school, Empyrial Armor was part of a cheeky Cataclysm combo (you basically won the game when you cast Cataclysm). Now look at the rare Azorious Armor which may seem really good (free card advantage if it survives for a few turns), it comes out too slow. This is also why Hexproof was valued for the auras as well, it gave the pieces resilience. Ethereal Armor doesn't do any of the above regardless of how good First Strike is (FS is extremely good in limited most of the time). The fact that it requires you to play multiples of the card doesn't make it better or even playable. There's the still the inherent risk that people just kill your creature in response and only serves to maximize their removal spells, not maximizing your creatures as you would think. If you want the latter, go for instants like Giant Growth (a lot people have forgotten or have never seen this card enough to know how to play against it). Sidenote, Giant Growth in response to Augur Spree on an attacking creature is soul crushing. Almost as soul crushing as Essence Backlash-ing a Thragtusk. Edit: Why play Esper when you can just play Junk right now? Thragtusk is infinitely better than anything blue can offer right now. Barter is on par with Supreme Verdict most of the time. I am tuning BUG right now. Think the match ups are where I want it to be right now. | ||
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Risen
United States7927 Posts
On November 01 2012 12:05 Judicator wrote: ... Sidenote, Giant Growth in response to Augur Spree on an attacking creature is soul crushing... D: Edit: I'm going down from my favorite three color combination to my least favorite. After Esper I'll be attempting BUG, and then RUG, and then Junk... :< Double Edit: Why did you choose BUG? Junk seems like the mana base would be a lot more stable. Triple Edit: I guess you still have access to G, which means you can farseek. Still a distinct lack of UB and UG shocks, though. | ||
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deth2munkies
United States4051 Posts
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sob3k
United States7572 Posts
Lets day you imprint Tears of Rage on a Panoptic Mirror Panoptic says you play the imprint during the start of your upkeep, but tears says you can only play it during declare attackers....what happens? Does it just not work? | ||
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Alay
United States660 Posts
On November 01 2012 14:36 sob3k wrote: Does it just not work? I'm sure someone will have a better answer/more knowledgeable, but I'd reckon this is probably it. | ||
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ManyCookies
1164 Posts
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Megaman703
Canada688 Posts
Timing restrictions don't apply to casting a card with Panoptic Mirror. I'm fairly sure, just let me find a relevant ruling for it. Sorry, I had that mixed up. Mirror and other cards like it ignore timing restrictions based on type (you would be able to cast sorceries with a non-empty stack) but you must abide by other timing restrictions printed in the text box. | ||
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Louuster
Canada2869 Posts
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sob3k
United States7572 Posts
On November 01 2012 15:28 Louuster wrote: You certainly have interesting games if thats an interraction that comes up lol Lol, me and my roommates have huge boxes of cards from we from when we collected in middle school and a few from more recent sets that have been donated....we have em all out in the living room floor and we try to make interesting decks with them. I didn't actually put that in a deck as its too slow but it came up as part of a deck I made up with mostly as a solution to being able to play Tears without diluting the whole deck to be able to play red, which obviously slows down your token generation. | ||
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bobbob
United States368 Posts
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sob3k
United States7572 Posts
On November 01 2012 20:33 bobbob wrote: Even if you could cast the copy, it would be as effective as the main phase Trumpet Blast. oh really? I see what you mean. Alright that makes sense, live and learn. | ||
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NeonFlare
Finland1307 Posts
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Risen
United States7927 Posts
On November 01 2012 21:31 NeonFlare wrote: So what are your experience in drafting RtR? I'm having a draft coming up soon and I'm wondering how they generally turn out. What do you mean by turn out? I like how shrieking drake is just a worse copy of faerie invader lol. | ||
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DCLXVI
United States729 Posts
http://www.escapistmagazine.com/forums/read/7.392695-Florida-Man-Killed-for-His-Magic-Cards I don't even understand this. | ||
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slyboogie
United States3423 Posts
Yikes. Too soon. | ||
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bobbob
United States368 Posts
Things to note: Azorius control doesn't exist. You would need to be more Izzet than Azorius to make control work, because Detain is an aggro mechanic, not a defensive one. Rakdos is probably the highest variability deck. If you have the cards, it is probably the best deck in the format, but a mediocre Rakdos deck is pretty unhappy. I enjoy a 4-5c Axebane Guardian deck (usually BGxx), but it's really dependent on getting at least 2 Axebane Guardians, as well as random off-color bombs (basically play mono-defender/fixing (Trestle Troll, Gatecreeper Vine, Ogre Gatekeeper, Axebane Guardian), removal, bombs). Most commonly underrated card going into the first draft is probably Frostburn Weird. That card is bonkers if you aren't in Izzet. So basically you are doing fine if you end up in 2 colors, splash a 3rd. Just 2 colors in many cases is even better. Take fixing over mediocre cards early, in case you get something you want to play. | ||
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