|
I love the long explanation of your pet deck :D... I have so many little pet decks from my past :/
I think the most important thing to realize when you are playing a "midrange" deck, is your the middle of the road, and your matchups and draws really dictate what roll you need to play, and the pace of the game, one game you might be really aggressive, and another game you might need to play really slow and just win through attrition, even though your playing against an aggro white weenie deck in both games.., that is why it's really not the best route to go as your first "constructed" deck, as you get put in to a lot of weird situations, especially in tournaments can be stressful for new players
who is the beatdown!
|
Vengevine decks are extremley bad/average atm, and have no idea why you left off the quest decks, aswell as boros.
|
On October 28 2010 16:35 kefkalives wrote: Vengevine decks are extremley bad/average atm, and have no idea why you left off the quest decks, aswell as boros.
I don't think he was done... I haven't played at all in this format, but the U/B control, U/W control, Boros, WW decks all seem like contenders in the format as well, although I probably am overestimating U/B.... I have a tendency to instantly fall in love with decks with trinket mage :D
|
im not a huge fan of the UB lists with elixir, UR is quite strong and there are some nice UW lists floating around.
My main grief with the trinket mage UB lists (i quite like non trinket mage UB decks) is that all of the targets for trinketmage kinda suck atm. expedition map, brittle effigy and cup are alright and you have a nice sideboard option of the elixir but i still don'tthink it makes par.
|
United States47024 Posts
On October 28 2010 16:35 kefkalives wrote: Vengevine decks are extremley bad/average atm, and have no idea why you left off the quest decks, aswell as boros. If we're being picky, Pyromancer is worth a mention, seeing as it has good matchups against UW and the Primeval Titan decks.
|
On October 28 2010 16:35 BraveGhost wrote:I love the long explanation of your pet deck :D... I have so many little pet decks from my past :/ I think the most important thing to realize when you are playing a "midrange" deck, is your the middle of the road, and your matchups and draws really dictate what roll you need to play, and the pace of the game, one game you might be really aggressive, and another game you might need to play really slow and just win through attrition, even though your playing against an aggro white weenie deck in both games.., that is why it's really not the best route to go as your first "constructed" deck, as you get put in to a lot of weird situations, especially in tournaments can be stressful for new players who is the beatdown!
If your midrange deck has a hand that can't execute it's standard plan vs WW you should probably mulligan it
|
On October 28 2010 17:13 TheYango wrote:Show nested quote +On October 28 2010 16:35 kefkalives wrote: Vengevine decks are extremley bad/average atm, and have no idea why you left off the quest decks, aswell as boros. If we're being picky, Pyromancer is worth a mention, seeing as it has good matchups against UW and the Primeval Titan decks.
Through my own testing i think that pyromancer's is extremley overrated, the deck gives itself so many opportunities to whiff/fail.
|
Is there a way to illegally dl this and actually play it? I don't want to ask my dad to buy this for me (I have no paypal) PM me if you know a way
|
I've had reasonable success with Pyromancer. It sometimes frustrates but most of the time I just ride the card advantage train to success. The sideboard plan of boarding in heavy hitters is a good one as well, since your opponent is going to want to board out the majority of their removal. I haven't gotten hold of any frost titans, so I'm going to use the shroud sphinxes instead for SoM Game Day. They might actually work better than frost titans against some matchups, now that I think about it.
|
Braavos36362 Posts
installed this to play limited, SOMx3 draft is fun. infect is super fun to play in limited but overrated, i think too many people draft it and you need a bomb like hand / putrefax / hasted dragon to get through the later turns, as well as darksteel axe.
its a more consistent strategy to just draft a ton of myrs and artifacts in the first pack and take note of color signals as then you can pretty much accommodate any colors for the later two rounds. fun game, though a bit expensive to sustain, but if you can win you can just keep playing without having to buy if you use your prizes + trade your cards in for more tickets and packs.
|
MTGO helped me because I was a big draft addict. I thought it was thrilling and strongly competitive. Like someone else said earlier though one mistake or not casting spells in the proper order really can cause you to lose. you have to enter pauses like pre combat and offensive combat steps in order to cast spells before damage is dealt. Then you have to click skip 1000xtimes a game. I find the competition online was decently good. never won but went 2-1 a lot
|
yeah I was not done some time tonight I'll add all the decks
|
On October 28 2010 22:28 Annox wrote: MTGO helped me because I was a big draft addict. I thought it was thrilling and strongly competitive. Like someone else said earlier though one mistake or not casting spells in the proper order really can cause you to lose. you have to enter pauses like pre combat and offensive combat steps in order to cast spells before damage is dealt. Then you have to click skip 1000xtimes a game. I find the competition online was decently good. never won but went 2-1 a lot
This is what I am finding to be the most annoying, I am use to just saying it rather than clicking it every time. I find myself saying it when I am playing online and it's like what the hell am I doing.
Then on MWS, you got the assholes who are like OCD about phases.
|
standard is pretty much ramp(primeval titan), U/x control(jace) and aggro(elves,RDW,WW).
personally i think quest WW is a terrible lucksack deck but meh... fauna shaman decks have kinda fallen off.
my biggest problem with standard is there are just too many unwinnable hands. the matchups will be fine but every one in awhile each deck gets a hand that you just have no chance against.
|
Yep. Playing elves at the moment and whenever I see UR Pyros and RDW, I just want to scoop and go game 2. :\
|
On October 28 2010 22:24 Hot_Bid wrote: installed this to play limited, SOMx3 draft is fun. infect is super fun to play in limited but overrated, i think too many people draft it and you need a bomb like hand / putrefax / hasted dragon to get through the later turns, as well as darksteel axe.
its a more consistent strategy to just draft a ton of myrs and artifacts in the first pack and take note of color signals as then you can pretty much accommodate any colors for the later two rounds. fun game, though a bit expensive to sustain, but if you can win you can just keep playing without having to buy if you use your prizes + trade your cards in for more tickets and packs.
Yeah its certainly possible if you hold a good win rate to keep going, I was able to draft M10 and Zendikar basically forever though I didn't make any profit so I stopped, I was able to consistently make 50-100+ tix a week from constructed so I pretty much focus on that when I play lots of MODO, then just ebay the tickets...
, I haven't drafted the new set, but I think you are going too much into signals just from quickly reading over that... If your really experienced, then feel free too look at signals, send signals, etc.., but i feel you can get a lot more depth from that first pack instead of focusing on artifacts/mana myrs, pretty make take the bombs in the that first pack regardless, and then take the myrs really high right behind the bombs/removal... Also sending signals, never been a big fan, as that person is only passing to you for one pack, I think it's much more important to not be in the primary color of the person that is passing to you pack1/pack3
I remember 5 color green was a good strategy in the last mirrodin set which was basically green color fixing/ myrs/artifacts/ and then the best spells/creatures you could draft that had splashable costs(so not flamebreak)... so things like Barbed Lightning, Terror, Arc Slogger, etc. Good bombs... that draft format was fun, and your strategy kind of sounds like that .
|
Ah this bring back good old memories of my tournament experience. Now I want to get my upheaval ,mongrel beatdown deck, astral cycling deck with exalted angel, and my sliver deck once more. They're so type 1 now I can't even understand some abilities nowadays
|
On average how much does it cost to play in a draft? as in how many event tickets :O?
|
On October 29 2010 07:39 Nub4ever wrote: On average how much does it cost to play in a draft? as in how many event tickets :O?
depends on the format, I would geuss 12-13 tix if you shop around for your packs, the more obscure the format, the more expensive it's going to be since packs are rarer.(Pick the format where the current daily events prizes are the packs you need, since that will be the cheapest format, don't draft the first week of a format since packs are so expensive, then they plummet)
|
lost to double grindclock in limited today... yea that happened... drafted a red white aggro deck. got all my dudes, but he had a 3/3 flier and a 2/2 pro all colors that i just couldnt get through. didnt draw any of my removal. milled out.
|
|
|
|