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Rift: Planes of Telara - Page 25

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oob
Profile Blog Joined June 2008
Sweden630 Posts
February 18 2011 19:32 GMT
#481
Playing the beta and I like it. It's a ncie change from WoW in my opinion. But I guess haters gotta hate.
Happiest man on earth
Blenderhead
Profile Joined April 2010
United States29 Posts
February 18 2011 19:41 GMT
#482
I tried RIFT for the first time last night, and while I'm not far it seems to be enjoyable. It's definitely similar to WoW, so if you enjoy that then you may enjoy this. The art style is a bit more 'fantastical', but if you can suspend your disbelief well enough then it's quite interesting. I was actually surprised at the level of detail in the graphics: very polished on max settings. I haven't explored much of the world, but so far it seems nicely detailed. The sub-classes are interesting; I think each main class has 8 subclasses, which you choose two of. This makes for lots of variety even though there are only four 'major' classes.

There's an open beta until Monday, so this is definitely worth checking out if you've got an empty weekend. Will it be worth paying a monthly fee? Doubtful, unless it's much cheaper than WoW.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
February 18 2011 19:42 GMT
#483
On February 19 2011 04:20 KaiserJohan wrote:
Played the beta for awhile, and yes it's terrible. Like WoW, without the blizzard touche.

MMORPGS really needs to find another model and do something original and unique, just like EVE. All these WoW clones (there are way too many) are pure garbage.


How many hours did you give it? I am going to guess 1-2? You probably opened the soul tree and was like "OMFG ITS WOW CLONE AND SUCK LAWL GG".

Go back to WoW. We don't want you playing this game anyways.
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
February 18 2011 19:58 GMT
#484
On February 19 2011 04:41 Blenderhead wrote:
I tried RIFT for the first time last night, and while I'm not far it seems to be enjoyable. It's definitely similar to WoW, so if you enjoy that then you may enjoy this. The art style is a bit more 'fantastical', but if you can suspend your disbelief well enough then it's quite interesting. I was actually surprised at the level of detail in the graphics: very polished on max settings. I haven't explored much of the world, but so far it seems nicely detailed. The sub-classes are interesting; I think each main class has 8 subclasses, which you choose two of. This makes for lots of variety even though there are only four 'major' classes.

There's an open beta until Monday, so this is definitely worth checking out if you've got an empty weekend. Will it be worth paying a monthly fee? Doubtful, unless it's much cheaper than WoW.


You choose 3 actually, but you don't want to be putting points in more than 2, but get the 3rd soul for "free" so to speak, to get the 0 point skills :p
PENGUINS
Anon06
Profile Blog Joined June 2010
United States203 Posts
February 18 2011 20:16 GMT
#485
Well play what you want to play, but make sure to think of me when it bombs shortly after release. Not going to try and argue my point any further.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-19 02:01:52
February 19 2011 01:59 GMT
#486
On February 19 2011 00:19 turamn wrote:
Yes, look at Dark fall. would you invest hundreds of thousands of dollars into developing a game with no ressurance of profit. Dark fall was trying to break the mold, it failed. No one will try again for some time.


Perpetuum...

I've only played Rift beta for 2hrs, but it feels just like War but with shitty combat. Skills dont queue, seem to have some sort of lag and cant time skills after cd properly.

Game looks incredibly bland. Wont be pre-ordering. Have a friend who loves it, but then again he plays WoW so..

Back to playing LoL wating for GW2/SwTor.
I don't want to be part everything. I want to be something. - Weapon X
Soulfire
Profile Joined September 2010
United States237 Posts
February 19 2011 09:44 GMT
#487
I've played about 6 hours so far, and it sounds to me like many of these guys simply didn't play the game for long enough..

I've played WoW since beta - basically, I'm sick of it, and no matter how long of a break I take, I just can't get back into the game. When I first started this game up, I felt like there were MANY elements that felt like they came straight from WoW, but now after playing for a bit longer I can safely say this game is pretty damn good, and it doesn't feel like WoW at all anymore.

The universe and graphics are incredible - not similar to WoW at all, which can be a little bland at times. The class system is probably the most significant departure from the norm, and I feel like it's more than enough to separate the game from any other MMO. It offers so much customization - you can literally be whatever you want. I started off as a mage with the souls Stormcaller/Pyromancer/Elementalist, but that felt a little bland so I rerolled a type of character I never make - a Warrior, with the souls Riftblade/Champion/Paragon. Basically a warrior who can use magic (including some range), specialized in 2 handers. I find the mix to be very fun to play.
Each soul has a talent tree larger than a class in WoW - and of course a few talents overlap in the 32 potential souls, but not in name, and there's often at least a slight difference between them.

The most awesome system IMO is the Rift PQ (public quest) system, which adds to the universe as well. You'll be questing and out of random, a rift may open up around you (minor or major), which you can close for a reward based on your participation. You can't solo it, but anybody who passes by can join up in your public group and help complete it. Occasionally massive zone-wide invasions occur, where up to 50 rifts open up and the whole zone must close them all while doing some other objective.

The PvP so far seems pretty cool, though I haven't done much of it.

So ultimately people bashing on this game probably haven't played enough of it; I definitely agreed with them my first few hours. I can see myself buying this for sure, if I can promise myself to continue practicing SC2 just as often :D.
◕ http://kiwiclonearmy.sadlife.net/ ◕
bahl sofs tiil
Profile Joined December 2010
United States233 Posts
February 19 2011 11:46 GMT
#488
On February 19 2011 10:59 Khul Sadukar wrote:
Show nested quote +
On February 19 2011 00:19 turamn wrote:
Yes, look at Dark fall. would you invest hundreds of thousands of dollars into developing a game with no ressurance of profit. Dark fall was trying to break the mold, it failed. No one will try again for some time.


Perpetuum...


Or Earthrise or Firefall or Dark Millenium Online or Mortal Online or Fallen Earth. If you don't like World of WarCraft, there are plenty of games out there. Not to mention the fact that Darkfall didn't fail. It has done exactly what any reasonable person thought it would.
And isn't sanity really just a one-trick pony anyway? I mean, all you get is one trick: rational thinking; but, when you're good and crazy, ooohoohoohoohoooo, the sky is the limit!
hoby2000
Profile Blog Joined April 2010
United States918 Posts
Last Edited: 2011-02-19 14:04:10
February 19 2011 14:02 GMT
#489
On February 19 2011 03:36 Anon06 wrote:
Show nested quote +
On February 18 2011 20:08 maJes wrote:
Unfortunately Anon06 doesn't really have any more than a superficial point with regards to the quality of the game.

I've played a couple of nights in this round of the beta and have been more than satisfied with the experience. Granted on a personal level I'm at the age where I can't spend 6 hours every night grinding or farming so the fact that features like the rifts/invasions happen and are PQ style drop in/out is really appealing to me.


My point is not superficial, I'm not upset that they copied wow. They copied it and made everything worse. It's crappier in every single way the attack animations don't even work properly. The reason it seems superficial is because if I actually took the time to list every flaw it would take all day. Here I'll list some. PvP has no balance and no collision detection. When participating in a rift the only way to reach gold participation for each round is to spam your quickest spell/ability ONLY, this means you are not rewarded for proper healing or doing actual dps. Like I said before if you pay for this thing enjoy you're vastly inferior product and you'll probably stop playing it a month after release. BTW the rifts spawn in the same locations with the exact same mobs (oh so innovative) the only thing that changes is the amount rifts active by how many players in the zone which doesn't matter because the rifts are retardedly easy to take down. Playing this game felt like playing the first MMO ever made, like if the technology just came into existence and they're still working it out. If I could describe rift in one word it would be: Knockoff: An imitation of something, particularly a well-known product, usually lower in quality and price than the original


Let's take apart your post, and see why you have no idea what you're talking about.

1. PvP balance based off of low level experience is worthless, as someone else said. It's not balanced around low levels, it's balanced around max level.

2. Rifts DO NOT spawn the same mobs every time. I have seen death rifts spawn different types of creatures in the same zones. I have seen water rifts spawn different type of creates in the same zone. You just got unlucky, and saw the same mobs appear. Randomization, it's pretty sweet. Also, the Rifts don't spawn in the same spots everytime. In the low level zones, there are a few places at the beginning where Rifts spawn, but once you leave that part, it becomes a lot more random.

3. When participating in a Rfit, spamming your quickest spell and ability does not earn you points. I actually heal people, and dps properly, and am always on top in the score board. I do my job correctly, and am always rewarded for it.

4. As far as I can see, the attack animations work just fine. I have yet to see anything wrong with them. In fact, I rarely see a bug in the game, and I'm not really oblivious to bugs.


In your previous post, you said the graphics were 0/10. There's no way in fucking hell that the graphics in Rift are worse than WoW's. I've played both (3 year WoW veteran, and Beta 5 Rift player), and Rift's graphics are way better. It uses the same engine as Oblivion and Fallout 3... which are far better looking games than WoW.


So sir, either pull your head out of your ass and play the damn game, or stop posting about shit you don't know about. You're worse than some of the trolls that hop on the open beta, and start talking crap.

On February 19 2011 05:16 Anon06 wrote:
Well play what you want to play, but make sure to think of me when it bombs shortly after release. Not going to try and argue my point any further.


Your point? or lack thereof'?
A lesson without pain is meaningless for nothing can be gained without giving something in return.
ImHuko
Profile Joined December 2010
United States996 Posts
February 19 2011 14:15 GMT
#490
I really like this game but I am afraid it will become unplayable at high levels atleast on PVP servers (balanced guardian/deviant pvp servers, not imbalanced population servers).

I brought this up in game but everyone was like PVE SERVERS THAT WAY>>>>>>>>

What I mean by unplayable is, if a major rift invasion like Jakub one happens in a evenly divided Contested zone, I don't think it will ever be cleaned up. That zone will be unplayable for everyone because of the PVP/Rift. Everyone will fight over the rifts, so no one will actually be able to complete them.
While I am only level 27, I feel that it will be a endless struggle to clear the rifts unless the sides come to an agreement, but if loot is involved, that won't happen.

I don't really know how to explain it well because I am not that far into it, but has anyone else
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-21 01:08:56
February 21 2011 00:49 GMT
#491
I've changed my mind. After playing more with a friend I got stuck into fighting off 1 invasion after another! It certainly gives that random aspect to the game. I ended up doing rifts far more than quests this weekend and can see the potential.

Have to agree with above. Was just in a lvl 15-19 zone doing a rift with 8 ppl and this guardian comes out of nowhere (they don't display lvl) and he tore through us. 2 lvl 26s turned up and he slaughtered them too.

So I dunno whats the deal with that. He musta been lvl 30 or some shit. Can anyone explain the pvp ruleset (cause it doesn't mention shit at server selection). Im all for pvp but that was just retarded..

That was in Freemarch btw. I thought these themepark mmos had zone lvl restrictions or something.
I don't want to be part everything. I want to be something. - Weapon X
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
February 21 2011 01:04 GMT
#492
On February 19 2011 20:46 bahl sofs tiil wrote:
Show nested quote +
On February 19 2011 10:59 Khul Sadukar wrote:
On February 19 2011 00:19 turamn wrote:
Yes, look at Dark fall. would you invest hundreds of thousands of dollars into developing a game with no ressurance of profit. Dark fall was trying to break the mold, it failed. No one will try again for some time.


Perpetuum...


Or Earthrise or Firefall or Dark Millenium Online or Mortal Online or Fallen Earth. If you don't like World of WarCraft, there are plenty of games out there. Not to mention the fact that Darkfall didn't fail. It has done exactly what any reasonable person thought it would.


MO and FE failed. He said noone would be making another sandbox for some time. Perp released in Oct and did quite well. Unlike Darkfall which was hyped for a decade and then had an atrocious launch etc etc. They are going the route of AoC trying to improve the game long after it burned ppl who will nvr return.
I don't want to be part everything. I want to be something. - Weapon X
Blenderhead
Profile Joined April 2010
United States29 Posts
February 21 2011 01:37 GMT
#493
You choose 3 actually, but you don't want to be putting points in more than 2, but get the 3rd soul for "free" so to speak, to get the 0 point skills


yeap, ate my words the very next time I logged on. I'm happy with the game though, thinking about snagging it.
Lysis
Profile Joined October 2009
United States147 Posts
February 21 2011 01:47 GMT
#494
I played both factions to about level 3 before I was bored to death. The graphics are worse than WoW's imo, the animations are shoddy and I'm pretty sure my auto attacks don't even do damage. I spent all my time looking at the action bar waiting to spam the next ability. Although, don't get my wrong, WoW is about as bad. If Trion wanted to actually kill WoW they should have thought of something a bit more, inventive, than basically jacking WoW's systems then adding huge text to tell me I've accepted and completed a quest.
SC2: Tavyr#340 -- Razer Mamba user -- Don't trust anyone who says Terran is imba.
PhoenixToruk
Profile Joined December 2010
United States69 Posts
February 21 2011 02:05 GMT
#495
Loving this game. Just hit 39 and still having a good time. I'm not sure why people are saying the graphics are terrible, imo they are fantastic. The weather effects are really good as well. So far my favorite thing about this game is I can do something awesome no matter how much time I have to play and the rifts make this possible. I encourage anyone who hasn't to check it out.
Or someone else will.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
February 21 2011 02:59 GMT
#496
The graphics don't really scale at all that's why. Its like being perma stuck on med-low quality. Its nowhere near as bad as War though.

When u max out the gfx in a game you expect it to look good. Compare this to Lotro for example (even at launch) and you can see the difference.

Once you get used to it however you will see why its like that with the environment constantly changing with rifts. I can imagine the technical issues and gameplay performance in a highly detailed world that changes often and quite suddenly.
I don't want to be part everything. I want to be something. - Weapon X
unsmart
Profile Joined April 2009
United States322 Posts
February 21 2011 03:43 GMT
#497
Just found out about this game and am interested in it, however it seems the beta will end on Monday. So I'll have to wait until they come out with a free trial deal that most MMOs seem to do.

I normally play a debuffer/CC class in rpg games, for example I played a warlock in WoW. Reading the Rift Wiki it seems that a warlock/necro combo would be perfect for me. I'd probably throw in archmage for pvp. Does anyone have any experience with that or a similar combo and would it play out how I think it would (affliction/demo warlock from WoW)?

Another question, do the race special abilities actually matter? I like the look of the Defiant but would I be screwed if I made a Bahmi mage character? I loved my orc warlock in WoW

My general thought was play through the game as something I'm familiar with at first then branch out.
Soulfire
Profile Joined September 2010
United States237 Posts
February 21 2011 04:31 GMT
#498
Not sure why people are complaining so much about the graphics - I'm at almost full and I think they're damn beautiful, with how well-made this universe is.

Anyway, bought it, now to decide what class I really want to play...
◕ http://kiwiclonearmy.sadlife.net/ ◕
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-21 05:58:21
February 21 2011 05:55 GMT
#499
On February 21 2011 12:43 unsmart wrote:
Just found out about this game and am interested in it, however it seems the beta will end on Monday. So I'll have to wait until they come out with a free trial deal that most MMOs seem to do.

I normally play a debuffer/CC class in rpg games, for example I played a warlock in WoW. Reading the Rift Wiki it seems that a warlock/necro combo would be perfect for me. I'd probably throw in archmage for pvp. Does anyone have any experience with that or a similar combo and would it play out how I think it would (affliction/demo warlock from WoW)?

Another question, do the race special abilities actually matter? I like the look of the Defiant but would I be screwed if I made a Bahmi mage character? I loved my orc warlock in WoW

My general thought was play through the game as something I'm familiar with at first then branch out.


I played the War/ Necro combo focusing on War up to lvl 20 and quite enjoyed it. I would recommend going full necro though so u have a pet that can tank. I have survival issues which are bad enough with the low mana regen (so im constantly sacrificing health for mana then leeching it back lol). Hopefully it becomes less of an issue further on.

Theres a nice planner here: http://dl.dropbox.com/u/14031925/rift/index.html
I don't want to be part everything. I want to be something. - Weapon X
CodECleaR
Profile Joined November 2010
United States395 Posts
February 22 2011 03:22 GMT
#500
Beta was extremely fun. Pre-ordered and will be playing a lot--when i hit level cap it will atleast give me something interesting to do when i ragequit sc2 for a bit haha
How do you beat a terran who's hardcore turtling off 3 base? Flip him on his back and walk away."
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