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Active: 12029 users

Rift: Planes of Telara

Forum Index > General Games
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Mob
Profile Joined April 2010
Austria152 Posts
September 12 2010 15:01 GMT
#1
[image loading]

I ventured around a bit in desperate need of a good new MMORPG to cover my addiction to addiction, and stumbled upon Rift: Planes of Telara.

Is anyone planing on playing this? or maybe already in the closed beta and able to give us some info on it?

this video sums up everything i know about the game sofar:

yadda!
On_Slaught
Profile Joined August 2008
United States12190 Posts
September 12 2010 15:17 GMT
#2
Doesn't look like anything special. Pretty unlucky timing for them considering SWTOR and GW2 are ramping up for spring 2011 releases. If it comes out VERY soon it might give people something to do to burn time that isn't WOW.
kesrith
Profile Joined May 2010
Germany393 Posts
September 12 2010 19:21 GMT
#3
I definitely will give the beta a try but what I have seen at the gamescom does look like just another WoW clone.
muse5187
Profile Blog Joined September 2009
1125 Posts
November 25 2010 17:33 GMT
#4
http://www.curse.com/keys/rift/default.aspx RIFT beta keys
Shade692003
Profile Joined August 2005
Canada702 Posts
November 25 2010 18:28 GMT
#5
What the hell lol, those are keys in order to apply for the beta, it's a key in hope of getting a key XD
I hate the post below mine because it feels War3-ish.
deth
Profile Blog Joined August 2009
Australia1757 Posts
December 02 2010 04:38 GMT
#6
Im in the beta, is anyone else? We should team up and PK some bitches once we hit 20.
PackofHighly
Profile Blog Joined August 2010
United States153 Posts
Last Edited: 2010-12-02 10:41:28
December 02 2010 09:55 GMT
#7
the curse beta keys are regular. you probably won't be invited to every beta session.

Neoseeker is giving away VIP keys right now. no contest, just post in the thread get a PM with a key: http://www.neoseeker.com/forums/2/t1599020-trions-rift-beta-event/
THIS was your PLAN?
Larrie
Profile Joined October 2010
United Kingdom46 Posts
December 02 2010 10:19 GMT
#8
I got a beta key for this weekends event but im away
deth
Profile Blog Joined August 2009
Australia1757 Posts
December 02 2010 11:02 GMT
#9
On December 02 2010 18:55 PackofHighly wrote:
the curse beta keys are regular. you probably won't be invited to every beta session.

Neoseeker is giving away VIP keys right now. no contest, just post in the thread get a PM with a key: http://www.neoseeker.com/forums/2/t1599020-trions-rift-beta-event/


sweet man thanks, got a working VIP key from that.
Kyuki
Profile Joined February 2008
Sweden1867 Posts
December 02 2010 12:20 GMT
#10
Looks pretty interesting, think I need to check this out.

How long did it take for you to get a key deth?
Mada Mada Dane
deth
Profile Blog Joined August 2009
Australia1757 Posts
December 02 2010 12:54 GMT
#11
On December 02 2010 21:20 Kyuki wrote:
Looks pretty interesting, think I need to check this out.

How long did it take for you to get a key deth?


about 10 minutes.
Kyuki
Profile Joined February 2008
Sweden1867 Posts
December 02 2010 14:44 GMT
#12
Uää =( no key yet
Mada Mada Dane
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
December 03 2010 04:29 GMT
#13
So this whole rift mechanic, it's like mobs spawn, and attack other mobs, and rinse and repeat. So is this like the MMO version of DoTA? I just saw the "Enter the Rift" video. The people talking just seem so.... uninformed/unexcited/(are these even real ppl). Especially when the guy is talking about mobs spawning on top of him..... at least pretend to be excited.
No one ever remembers second place, eh? eh? GIVE ME COMMAND
kesrith
Profile Joined May 2010
Germany393 Posts
December 03 2010 17:44 GMT
#14
Anybody else here in the beta?
Reno(TE)
Profile Blog Joined September 2004
United Kingdom434 Posts
December 03 2010 19:12 GMT
#15
bahhhh didn't get into beta =/
A pro isnt someone who sacrifices themselves for their job, thats just a fool.
KovuTalli
Profile Joined May 2010
United Kingdom325 Posts
December 04 2010 13:58 GMT
#16
I got a key but being a bit lazy downloading it, few times I've had to restart Pc and had to fully restart the download Doesnt seem to save what its downloaded so you can finish it later. But as soon as I do ill let you guys know how it plays, but between Cata, and the upcoming GW2/SWTOR releases I think im good for MMORPG's for now.
"Milk tastes like milk" - Raelcun.
sMi.EternaL
Profile Joined June 2010
United States162 Posts
December 04 2010 14:02 GMT
#17
I got invited to beta but haven't tried it yet

It does look promising but we'll see
Former Leader of sMi - Sergeant of U.S. Marines
Reno(TE)
Profile Blog Joined September 2004
United Kingdom434 Posts
December 04 2010 21:35 GMT
#18
Please find it in your heart to lend me your account xD
A pro isnt someone who sacrifices themselves for their job, thats just a fool.
Volkspanzer
Profile Joined May 2010
United States83 Posts
December 04 2010 22:01 GMT
#19
I was able to get my hands on the first event through a regular key, and I have to say that it's really polished for the beta of a first in a franchise. Its controls and pacing are very similar to WoW, which may or may not be a good thing (good thing in my personal opinion). Using a melee ability will not make you run into melee range of a target to commence the attack, you have actively pursue targets to maintain melee pressure.

There are few base classes, but each class has several talent trees that you can earn through quests (they offer several choices for your second talent tree, known as a soul, but I'm not certain if that is how it's going to be come retail release).

I've only played through the beginning zone up to lvl 6, but I have to be happy with the aesthetics of the game. You don't look like a god-damned moron in a clown suit. If you're a warrior, you're wearing gear that looks like platemail, rather than an ugly texture wrapped around your character's body like a second skin. Really helps with the immersion factor, if you ask me.

The rift system is definitely appears to be a simple take on public quests, but it's not like they screwed up the concept in any way.

I haven't tried any group play yet, which will take some time to get to from what I hear.

Overall, it's nothing new or experimental, but it's definitely a solid experience, and definitely pretty. The developers have taken their notes on what works and doesn't in the big name mmo's, and it shows.
Reno(TE)
Profile Blog Joined September 2004
United Kingdom434 Posts
December 04 2010 23:15 GMT
#20
I need something to move onto whilst FF14 is being fixed!
A pro isnt someone who sacrifices themselves for their job, thats just a fool.
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
Last Edited: 2010-12-05 00:54:08
December 05 2010 00:53 GMT
#21
Nvm lol. I want a key :O lol
Dota 3hard5me
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
Last Edited: 2010-12-05 01:24:50
December 05 2010 01:23 GMT
#22
Feels exactly like a standard mmorpg. Good or bad thing. It's like going to the avg chinese place every day. You will get full on chinese, but there is always a better place like a block away with same price.

Not really anything that i've seen to set it apart. IDK if you like mmorpgs, like leveling a character etc it's okay. If you're at all bored with mmorpgs or like WoW at all you would be wasting your time as WoW is this done better.

It's pretty much for mmorpg fans who also dislike wow for whatever reason, nothing new.

only way it could interest me is if pvp was any good but it doesn't look like it will be. It's just like someone said here is the most standard mmorpg ever, do it but polished a little.

Only problem is WoW did this a while ago.
Warturtle - DOTA 2 is KING
irninja
Profile Blog Joined June 2010
United States1220 Posts
December 05 2010 02:52 GMT
#23
We have quite a few in the Gw2 Guild (see thread) getting into beta very soon. As for myself I have little interest, that is, unless those members come back to me claiming the game is awesome. From what I've seen in trailers, they are concentrating on a unique pvp perspective, which is quite interesting. The whole rift idea though could work.

I really hope the best for Rift. We need some variety in the MMO market.

www.teamlegacy.net | MMO junkies
sMi.EternaL
Profile Joined June 2010
United States162 Posts
December 05 2010 10:42 GMT
#24
I spent a few hours tonight playing the beta of this and it is absolutely awesome.
http://www.riftgame.com/en/

If I didn't have shit to do today I'd probably play it all day lol

The graphics are absolutely beautiful, the gameplay is very smooth, the leveling/speccing system is pretty awesome and kinda unique but it feels rather impractical. They essentially give you 2 (and later 3) "classes" in one but only enough spec points for 1. Early on it's definitely silly, I assumed they'd give you double the points or at least 1.5 per level etc.

It's a pretty standard MMO but it takes a lot of shit from the diff MMOs that makes it pretty cool. They took all the things that work and improved on them or put their own neat little twist on it. Public quests/events like from WAR that get increasingly harder and more fun with levels, pretty standard questing (can't do much to improve Go X kill Y), controls are extremely customizable, the UI is extremely customizable even in beta, won't need many/any mods for this i'm thinking

I haven't gotten to try PVP yet but if I get home in time before the beta shuts down i'm gonna try to get a max'd char on the PVP realm as well.

Out of all the beta's i've been in this one is absolutely the most polished and most fun. It's like playing a retail release except with a level cap and you can only play 1 faction for this weekends beta. Have no idea about balance yet, haven't played nearly enough to make any statements on it.

I "might" be able to get a couple more keys if you guys are interested, let me know :D
Former Leader of sMi - Sergeant of U.S. Marines
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
December 05 2010 11:05 GMT
#25
On December 05 2010 19:42 sMi.EternaL wrote:
I spent a few hours tonight playing the beta of this and it is absolutely awesome.
http://www.riftgame.com/en/

If I didn't have shit to do today I'd probably play it all day lol

The graphics are absolutely beautiful, the gameplay is very smooth, the leveling/speccing system is pretty awesome and kinda unique but it feels rather impractical. They essentially give you 2 (and later 3) "classes" in one but only enough spec points for 1. Early on it's definitely silly, I assumed they'd give you double the points or at least 1.5 per level etc.

It's a pretty standard MMO but it takes a lot of shit from the diff MMOs that makes it pretty cool. They took all the things that work and improved on them or put their own neat little twist on it. Public quests/events like from WAR that get increasingly harder and more fun with levels, pretty standard questing (can't do much to improve Go X kill Y), controls are extremely customizable, the UI is extremely customizable even in beta, won't need many/any mods for this i'm thinking

I haven't gotten to try PVP yet but if I get home in time before the beta shuts down i'm gonna try to get a max'd char on the PVP realm as well.

Out of all the beta's i've been in this one is absolutely the most polished and most fun. It's like playing a retail release except with a level cap and you can only play 1 faction for this weekends beta. Have no idea about balance yet, haven't played nearly enough to make any statements on it.

I "might" be able to get a couple more keys if you guys are interested, let me know :D


yeah actually this might be the "best" mmorpg at the moment besides WoW.

I listened to a podcast and 1/3 to half the staff is working on endgame as of now. It's pretty polished and they have said they plan to really improve over time on it.

In terms of pure technical performance it's the best beta I've seen. The thing is though it's still an mmorpg and I'm just not a fan of traditional mmorpgs so it really didn't appeal to me at all.
Warturtle - DOTA 2 is KING
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2010-12-05 11:49:11
December 05 2010 11:10 GMT
#26
On December 05 2010 19:42 sMi.EternaL wrote:
I "might" be able to get a couple more keys if you guys are interested, let me know :D


Sounds pretty cool. I'd be interested in a key if you could get one.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Reno(TE)
Profile Blog Joined September 2004
United Kingdom434 Posts
December 05 2010 11:26 GMT
#27
On December 05 2010 19:42 sMi.EternaL wrote:
I spent a few hours tonight playing the beta of this and it is absolutely awesome.
http://www.riftgame.com/en/

If I didn't have shit to do today I'd probably play it all day lol

The graphics are absolutely beautiful, the gameplay is very smooth, the leveling/speccing system is pretty awesome and kinda unique but it feels rather impractical. They essentially give you 2 (and later 3) "classes" in one but only enough spec points for 1. Early on it's definitely silly, I assumed they'd give you double the points or at least 1.5 per level etc.

It's a pretty standard MMO but it takes a lot of shit from the diff MMOs that makes it pretty cool. They took all the things that work and improved on them or put their own neat little twist on it. Public quests/events like from WAR that get increasingly harder and more fun with levels, pretty standard questing (can't do much to improve Go X kill Y), controls are extremely customizable, the UI is extremely customizable even in beta, won't need many/any mods for this i'm thinking

I haven't gotten to try PVP yet but if I get home in time before the beta shuts down i'm gonna try to get a max'd char on the PVP realm as well.

Out of all the beta's i've been in this one is absolutely the most polished and most fun. It's like playing a retail release except with a level cap and you can only play 1 faction for this weekends beta. Have no idea about balance yet, haven't played nearly enough to make any statements on it.

I "might" be able to get a couple more keys if you guys are interested, let me know :D


I would love to try out Rift too!
A pro isnt someone who sacrifices themselves for their job, thats just a fool.
Legat0
Profile Joined October 2010
United States318 Posts
December 05 2010 11:47 GMT
#28
On December 05 2010 19:42 sMi.EternaL wrote:
I spent a few hours tonight playing the beta of this and it is absolutely awesome.
http://www.riftgame.com/en/

If I didn't have shit to do today I'd probably play it all day lol

The graphics are absolutely beautiful, the gameplay is very smooth, the leveling/speccing system is pretty awesome and kinda unique but it feels rather impractical. They essentially give you 2 (and later 3) "classes" in one but only enough spec points for 1. Early on it's definitely silly, I assumed they'd give you double the points or at least 1.5 per level etc.

It's a pretty standard MMO but it takes a lot of shit from the diff MMOs that makes it pretty cool. They took all the things that work and improved on them or put their own neat little twist on it. Public quests/events like from WAR that get increasingly harder and more fun with levels, pretty standard questing (can't do much to improve Go X kill Y), controls are extremely customizable, the UI is extremely customizable even in beta, won't need many/any mods for this i'm thinking

I haven't gotten to try PVP yet but if I get home in time before the beta shuts down i'm gonna try to get a max'd char on the PVP realm as well.

Out of all the beta's i've been in this one is absolutely the most polished and most fun. It's like playing a retail release except with a level cap and you can only play 1 faction for this weekends beta. Have no idea about balance yet, haven't played nearly enough to make any statements on it.

I "might" be able to get a couple more keys if you guys are interested, let me know :D


I'd like a chance to play if you have anymore keys available

Thanks
Ygz
Profile Joined June 2010
England370 Posts
December 05 2010 13:28 GMT
#29
On December 05 2010 19:42 sMi.EternaL wrote:
I "might" be able to get a couple more keys if you guys are interested, let me know :D


I would love you long time! I missed out getting one this w/e
Everything Newton said.
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
December 06 2010 00:15 GMT
#30
On December 05 2010 19:42 sMi.EternaL wrote:


I "might" be able to get a couple more keys if you guys are interested, let me know :D

It would be absolutely amazing if you could get some keys :O
Dota 3hard5me
sMi.EternaL
Profile Joined June 2010
United States162 Posts
December 06 2010 00:20 GMT
#31
Well, I fail. I thought I might be able to abuse the way I got the key (Through Curse) but apparently they only give you 1 key per acct

My bad for false hopes, I'll keep trying to find other ways though.

They're being very liberal with their invites so if you just make an acct there and sign up for beta there's a good chance you'll get one.

They kept sending out more and more invites for this weekend trying to stress test as hard as they could. I'm sure they'll probably start from that number and go up on the next weekend.
Former Leader of sMi - Sergeant of U.S. Marines
Spartan
Profile Blog Joined July 2005
United States2030 Posts
December 06 2010 04:08 GMT
#32
I guess this might be a little biased since I'm one of Trion Worlds' employees now, but Rift is one MMO that for sure has the potential to live up to the title of true "WoW killer competitor." I'm at level 10 right now in the beta, around level 15 on my alpha account at work. Like everyone here, and all over the internet, has said, Rift's beta, and it's just phase one, is one of the most polished betas to date, if not the best. The graphics are easily leaps ahead of WoW (I still think GW2 is the most beautiful game coming out in the MMO arena). Again, like most people have already said, the game has all the same characteristics of WoW, and more. The class system allows for almost infinite possibilities. However, at the moment, there's a lot of overlapping abilities in the class/soul system, which I'm sure they'll address.

So yea.. rifts, one of Rift's main marketing ploys. You'll experience rifts quite early in the game. Most people that encounter them are getting bad impressions of it, mainly because the servers are so packed right now that the rifts get beaten so quick and with little to no effort at all. However, play the beta late into the night or early morning and you'll see how rifts can grow out of control if not contained (which will of course increase in craziness exponentially at the higher levels in the game, I'm sure).

I logged out of the beta last night at around 2am. The area I was in was normal and had your usual mobs and whatnot. I logged back in about an hour later to be welcomed to not one but two rifts nearby. One freshly spawned and the other was already in the invasion stage, which means there were no players around to stop it from getting there or they failed. So more mobs were coming out and the rifts territory was creeping outwards and dynamically taking over the area. The beta only has the death rift for now, as far as I know, so the death rifts were turning what were once green and lush areas to black and grim lands (similar to what a Zerg creep looks like) and more mobs were coming out. There was no need to worry though as a group of higher level players came in and stopped the rifts just in time.

If you still haven't gotten it by now, rifts are dynamic portals from other worlds/dimensions that bring down baddies. If you don't stop the baddies they'll continue to grow in numbers and accrue more territory. I haven't seen this part yet, but when a rift starts to invade with its army they're supposedly set to attack nearby towns. Not sure what happens there.. we'll see..
# http://nkspartan.com (web engineer)
# TL member since July 2005; CEO of Vile Gaming; President of Team Vile
Spartan
Profile Blog Joined July 2005
United States2030 Posts
December 06 2010 04:48 GMT
#33
If anyone has time, read this little piece I friend linked me just now..
After the servers came up last night with their 10 mins of downtime for a patch and tweaking the rift spawns the game world got so much more interesting. After leaving the 1st dungeon that is open to us in beta right now we notice on the map that the rifts have opened up and are pouring out mobs and they are taking over towns! Bastard elemental and undead monsters are running wild in the world and pushing toward the capital city! We ran to meet the head of the invasion only to meet easily 300+ mobs going balls crazy on everything in sight. I spent the next few hours pushing the invasion back and closing the rifts. I have no idea how those babies opened up like that and no one killed them. I think most of us at the beta cap were doing instance runs and didn't close the high lvl rifts, so they went crazy on the world.

After we finally closed them up the dev shut the server down to increase the rift spawn rate since everyone gave good feedback on them. Been spending all day questing and fighting these rifts. Game doesn't feel like a grind any more when you almost have to do the public quest or at least check to see people are there to defend the world. If no one is there get ready to see a army moving in on your ass and they will kill you and the mob your attacking and then your quest giver.

Whats really neat is if 2 different plane invasions meet they will fight each other for the right to take towns and land. Water and death clashed last night. When a plane invades it changes the land to make it more like where it came from as it moves out. Death left a barren spiky land with creep from SC looking ground. Water left a ocean coral reef looking stuff behind.

This game is really awesome and can't wait till they open pvp to beta testers. Devs were talking on a pod cast about one side will be able to cross into another and open a rift to distract the other side while they attack somewhere else. Open pvp is back and going to be awesome as hell.

Rift VIP beta keys might be available soon, i'll hold a contest or 1st come 1st served deal i dunno yet. Just depends on if some friends want them or not. I'll keep you all informed about it.

Source: http://makeitgeeky.blogspot.com/2010/12/rift-invasion.html
# http://nkspartan.com (web engineer)
# TL member since July 2005; CEO of Vile Gaming; President of Team Vile
Larrie
Profile Joined October 2010
United Kingdom46 Posts
Last Edited: 2010-12-06 10:46:30
December 06 2010 09:18 GMT
#34
On December 05 2010 19:42 sMi.EternaL wrote:
I spent a few hours tonight playing the beta of this and it is absolutely awesome.
http://www.riftgame.com/en/

If I didn't have shit to do today I'd probably play it all day lol

The graphics are absolutely beautiful, the gameplay is very smooth, the leveling/speccing system is pretty awesome and kinda unique but it feels rather impractical. They essentially give you 2 (and later 3) "classes" in one but only enough spec points for 1. Early on it's definitely silly, I assumed they'd give you double the points or at least 1.5 per level etc.

It's a pretty standard MMO but it takes a lot of shit from the diff MMOs that makes it pretty cool. They took all the things that work and improved on them or put their own neat little twist on it. Public quests/events like from WAR that get increasingly harder and more fun with levels, pretty standard questing (can't do much to improve Go X kill Y), controls are extremely customizable, the UI is extremely customizable even in beta, won't need many/any mods for this i'm thinking

I haven't gotten to try PVP yet but if I get home in time before the beta shuts down i'm gonna try to get a max'd char on the PVP realm as well.

Out of all the beta's i've been in this one is absolutely the most polished and most fun. It's like playing a retail release except with a level cap and you can only play 1 faction for this weekends beta. Have no idea about balance yet, haven't played nearly enough to make any statements on it.

I "might" be able to get a couple more keys if you guys are interested, let me know :D



You get 51 points, the top talent in each tree is 31.


To get the UBER 51 point abilities in the roots of a class you do require to spend all points there but, the point is its so good you should have to spend that many points to get it.
turamn
Profile Blog Joined October 2010
United States1374 Posts
December 06 2010 22:49 GMT
#35
I have a VIP account and played pretty extensively this weekend. I found it to a pretty solid MMO experience. Having been a major WoW and DAoC player, I saw elements of both games that I liked. The game feels more WoW-esque, as you might imagine, seeing as it has basically dominated the market to this point. The major thing for me was that the classes were not all homogenized. WoW absolutely died for me when they took out the variety and shared buffs and debuffs with a million classes. The visuals were absolutely breath taking, but I would certainly hope so with the system I am running on right now. Someone with an older or non-top of the line machine may experience some issues.

I would be willing to lend my account out next beta weekend, depending on when it is. It's very likely I will not have time to try it if it is any time soon. Feel free to shoot me a PM if you're interested.
undyinglight
Profile Joined December 2008
United States611 Posts
December 06 2010 22:58 GMT
#36
If you are looking for a good MMO opt for Guild Wars 2 and not this, Guild Wars 2 will have no monthly fee. TL is also having a Guild Wars 2 guild that is shaping up rather nicely.
Rise Up!
deth
Profile Blog Joined August 2009
Australia1757 Posts
December 06 2010 23:40 GMT
#37
On December 07 2010 07:58 undyinglight wrote:
If you are looking for a good MMO opt for Guild Wars 2 and not this, Guild Wars 2 will have no monthly fee. TL is also having a Guild Wars 2 guild that is shaping up rather nicely.


Please dont come into a rift thread and derail it with GW2 talk.

Didn't get to play as much of the beta this weekend as I would have liked, but it was pretty solid. I have a VIP key so I'll look forward to further tests.
undyinglight
Profile Joined December 2008
United States611 Posts
December 06 2010 23:53 GMT
#38
On December 07 2010 08:40 deth wrote:
Show nested quote +
On December 07 2010 07:58 undyinglight wrote:
If you are looking for a good MMO opt for Guild Wars 2 and not this, Guild Wars 2 will have no monthly fee. TL is also having a Guild Wars 2 guild that is shaping up rather nicely.


Please dont come into a rift thread and derail it with GW2 talk.

Didn't get to play as much of the beta this weekend as I would have liked, but it was pretty solid. I have a VIP key so I'll look forward to further tests.


Sorry man, I apologize, the OP said that he was looking for an MMO so ust tossing out a suggestion that many other TLers are excited about.
Rise Up!
philippo
Profile Joined March 2010
Sweden97 Posts
December 08 2010 11:12 GMT
#39
This looks amazing! Signed up for a Curse key, any way you could increase your chances to get into the beta? And what are these VIP keys I keep hearing about?
http://sv.justin.tv/sc2philippo
kesrith
Profile Joined May 2010
Germany393 Posts
December 08 2010 13:55 GMT
#40
On December 08 2010 20:12 philippo wrote:
This looks amazing! Signed up for a Curse key, any way you could increase your chances to get into the beta? And what are these VIP keys I keep hearing about?

I got a VIP key myself and I think the difference to a normal key is that you can participate in every beta event.
Spartan
Profile Blog Joined July 2005
United States2030 Posts
December 09 2010 03:34 GMT
#41
Yes, that's correct.
# http://nkspartan.com (web engineer)
# TL member since July 2005; CEO of Vile Gaming; President of Team Vile
irninja
Profile Blog Joined June 2010
United States1220 Posts
December 09 2010 03:47 GMT
#42
Apparently for my sc2 maps I was given a complimentary premium account for two years on curse. Having figured this out two days ago, I also found out I can get free beta keys. I will be trying rift (beta) and be writing a short review of it here.

Heres to good times
www.teamlegacy.net | MMO junkies
undyinglight
Profile Joined December 2008
United States611 Posts
December 09 2010 06:21 GMT
#43
On December 09 2010 12:47 irninja wrote:
Apparently for my sc2 maps I was given a complimentary premium account for two years on curse. Having figured this out two days ago, I also found out I can get free beta keys. I will be trying rift (beta) and be writing a short review of it here.

Heres to good times


How did you get a complimentary account for this gamer for making Starcraft 2 maps? Are the developers big Starcraft 2 fans or something?
Rise Up!
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
December 09 2010 17:11 GMT
#44
There were free beta keys given out over at The Escapist, I picked one up but I don't have time to play this now...I seem to recall a survey a few months ago about this game...wonder if they took my advice <_<
irninja
Profile Blog Joined June 2010
United States1220 Posts
December 09 2010 18:28 GMT
#45
On December 09 2010 15:21 undyinglight wrote:
Show nested quote +
On December 09 2010 12:47 irninja wrote:
Apparently for my sc2 maps I was given a complimentary premium account for two years on curse. Having figured this out two days ago, I also found out I can get free beta keys. I will be trying rift (beta) and be writing a short review of it here.

Heres to good times


How did you get a complimentary account for this gamer for making Starcraft 2 maps? Are the developers big Starcraft 2 fans or something?


Curse.com hosts sc2 maps, which I contributed to, and still do. The email I received was a "thanks" type email for helping "establish quality". Im sure i wasnt the only one, as there are much more dedicated map-makers out there. Take it as you will, thats not what this thread is about.

Being "premium" in curse.com apparently rewards you beta keys, I received a "vip beta key" which I had to input on rift's website to get the dl link.

Hopefully I'll be playing soon, and writing my review, but this will only be a minor speedbump to what GW2 will be.
www.teamlegacy.net | MMO junkies
undyinglight
Profile Joined December 2008
United States611 Posts
December 10 2010 01:14 GMT
#46
On December 10 2010 03:28 irninja wrote:
Show nested quote +
On December 09 2010 15:21 undyinglight wrote:
On December 09 2010 12:47 irninja wrote:
Apparently for my sc2 maps I was given a complimentary premium account for two years on curse. Having figured this out two days ago, I also found out I can get free beta keys. I will be trying rift (beta) and be writing a short review of it here.

Heres to good times


How did you get a complimentary account for this gamer for making Starcraft 2 maps? Are the developers big Starcraft 2 fans or something?


Curse.com hosts sc2 maps, which I contributed to, and still do. The email I received was a "thanks" type email for helping "establish quality". Im sure i wasnt the only one, as there are much more dedicated map-makers out there. Take it as you will, thats not what this thread is about.

Being "premium" in curse.com apparently rewards you beta keys, I received a "vip beta key" which I had to input on rift's website to get the dl link.

Hopefully I'll be playing soon, and writing my review, but this will only be a minor speedbump to what GW2 will be.


Thats cool, if I ever finish my map I will host it on that site.
Rise Up!
robertdinh
Profile Joined June 2010
803 Posts
December 10 2010 05:15 GMT
#47
GW2 and Rift are different types of games.

Rift is a p2p mmo with a lot of the devs having played games like EQ1/Vanguard/WoW/ETC...

They are going for a more traditional foundation with some unique touches put on top.

Rifts on a pvp server will be great points of conflict between factions as some of the more beefy rifts are bound to drop better gear and loot.

GW2 is a game made specifically for casuals and mass appeal. While GW2 is not GW1, the spirit behind them are the same, the devs prefer convenience over challenge, and while some content in GW2 will be "challenging" most of it is designed for people to be able to log in for 30 mins and progress.

The end game in GW2 is focused around 5 man dungeons, which will never be as complex as larger raids.

The PvP may or may not be good, we will have to see how it is done, but in GW1 it was very slow-paced and friendly for the slower players.

Also GW2 will not have world pvp, they have a thing they call wvwvw which is basically 3 servers pitted against each other each week, but that will happen in a specific zone. Then they have the arena type pvp similar to WoW but often with different types of objectives, which is of course instanced.

The good news is that while one is p2p, one is b2p, so you could buy both and play them at the same time while only paying 1 subscription per month.

Also a thing to note is that high budget p2p mmos always tend to deliver more content because they generate more revenue consistently.

GW2 is leaning towards microtransactions which allow you to buy some of their extra content between expansions.
True skill comes without effort.
bobblify
Profile Joined May 2010
Finland46 Posts
Last Edited: 2010-12-15 17:00:05
December 15 2010 16:59 GMT
#48
Been just waiting for GW2 for a while now and looking for something else to waste my time on
This game does look kinda cool and I'd definitely like to try it out this weekend. Been trying to find a VIP beta key for a while but so far no luck Anyone know of a way to obtain one currently?

Edit: spelling
JJEOS
Profile Joined September 2010
United States127 Posts
December 27 2010 01:44 GMT
#49
So who is all going to be in Beta3 maybe we could get a group together or something?
If at first you don't suceed, deny you were ever apart of it.
gnomey
Profile Joined October 2010
United States20 Posts
December 27 2010 05:29 GMT
#50
Got accepted into the next beta phase, looking forward to seeing this multi-class system idea in action.

Probably going to start right when the servers up Tuesday if anyone else plans on it also, will post with name and such later.
ifonlyiwereawsum
Profile Joined November 2010
United States484 Posts
December 27 2010 05:42 GMT
#51
Yeah, I am in the next beta phase as well and would love to get together with fellow TLers. I'll post my name on Tuesday as well.
LiquidSnute // Zai //
PromKing
Profile Joined December 2010
39 Posts
December 27 2010 06:11 GMT
#52
ive been in both beta weekends and invited to this one coming up tuesday. They are pretty much testing the same thing, except they are opening up both sides (guardians/defiants). I REALLY hope they open up some sort of PvP (which im guessing is the point since they already tested 1-20 twice now...) cause the multi-soul thing is probably going to be its downfall if they dont balance it good.

ill post my name here as well on tuesday if anyone wants to tag along
MyLastSerenade
Profile Joined February 2010
Germany710 Posts
December 27 2010 06:17 GMT
#53
I am also in the Beta and going to explore the world of Rift together with my uncle, he played the last one and told me that it is not that bad so i am pretty excited.
gnomey
Profile Joined October 2010
United States20 Posts
December 27 2010 08:58 GMT
#54
You guys planning on rolling guardians or defiants if that is whats up this weekend?

I was leaning towards defiant but will definitely switch if everyone here decides to choose guardian.
ifonlyiwereawsum
Profile Joined November 2010
United States484 Posts
December 27 2010 11:21 GMT
#55
I'll roll defiant with you, sounds like fun. I'm pretty excited. I had remembered seeing this game at E3 and I poked around the website today and am actually really excited. It looks really well done.
LiquidSnute // Zai //
JJEOS
Profile Joined September 2010
United States127 Posts
December 27 2010 15:01 GMT
#56
On December 27 2010 17:58 gnomey wrote:
You guys planning on rolling guardians or defiants if that is whats up this weekend?

I was leaning towards defiant but will definitely switch if everyone here decides to choose guardian.

I plan on rolling a defiant rogue.
If at first you don't suceed, deny you were ever apart of it.
BlueLobster
Profile Joined May 2010
Singapore205 Posts
December 27 2010 15:18 GMT
#57
anyone has a beta key to spare ? ):
gnomey
Profile Joined October 2010
United States20 Posts
Last Edited: 2010-12-27 17:10:11
December 27 2010 17:05 GMT
#58
On December 28 2010 00:01 JJEOS wrote:
Show nested quote +
On December 27 2010 17:58 gnomey wrote:
You guys planning on rolling guardians or defiants if that is whats up this weekend?

I was leaning towards defiant but will definitely switch if everyone here decides to choose guardian.

I plan on rolling a defiant rogue.


Exactly what I was planning hah

Was going to check out Assassin as first choice then try out the bard class if it doesn't interest me. Loved the bards in Eq2 and Vanguard so I am hoping for something similar to that if the assassin doesn't keep me interested.

On December 28 2010 00:18 BlueLobster wrote:
anyone has a beta key to spare ? ):


Can try http://www.gamesector.net/2010/12/22/rift-beta-key-giveaway/

Said they are giving away 1000 and only around 500 people have posted for one. You have
to post and say what your favorite class is and why....but free beta key soo...hah
On_Slaught
Profile Joined August 2008
United States12190 Posts
December 27 2010 17:12 GMT
#59
Looks so much better than TERA by comparison.

Still might be worth trying between now and SWTOR/GW2. Time to get into beta :D.
JJEOS
Profile Joined September 2010
United States127 Posts
December 27 2010 17:33 GMT
#60
On December 28 2010 02:05 gnomey wrote:
Show nested quote +
On December 28 2010 00:01 JJEOS wrote:
On December 27 2010 17:58 gnomey wrote:
You guys planning on rolling guardians or defiants if that is whats up this weekend?

I was leaning towards defiant but will definitely switch if everyone here decides to choose guardian.

I plan on rolling a defiant rogue.


Exactly what I was planning hah

Was going to check out Assassin as first choice then try out the bard class if it doesn't interest me. Loved the bards in Eq2 and Vanguard so I am hoping for something similar to that if the assassin doesn't keep me interested.

Show nested quote +
On December 28 2010 00:18 BlueLobster wrote:
anyone has a beta key to spare ? ):


Can try http://www.gamesector.net/2010/12/22/rift-beta-key-giveaway/

Said they are giving away 1000 and only around 500 people have posted for one. You have
to post and say what your favorite class is and why....but free beta key soo...hah


Yeah I really like the Kelari racials. Always playing the high dps burst class and with racials like theirs you just can't go wrong.

Kelari Frenzy[1]
Instant
Cooldown: 5 minutes
The Kelari enters a frenzy, increasing their Critical hit chance for the next 20 seconds. The Critical Hit bonus starts at 100% and is decreased by 20% for each ability performed by the Kelari.


Flame's Ferocity[2]
Passive
Critical strikes deal 10% more damage and critical heals return 10% more health.
If at first you don't suceed, deny you were ever apart of it.
Rage178
Profile Joined October 2010
United States127 Posts
December 27 2010 18:13 GMT
#61
If you wanna get in on the beta, you should definitely do the GSN thing real quick, I will post the link again

http://www.gamesector.net/2010/12/22/rift-beta-key-giveaway/

It's pretty quick, all you have to do is say which of the four classes is your favorite. Check www.riftgame.com if you dont know what the classes are, but there are 1,000 keys and only 573 comments on that page so far. The promo is ending today, so post a comment on there real quick and you can get in!
Whattayagonnado.
gnomey
Profile Joined October 2010
United States20 Posts
December 28 2010 04:31 GMT
#62
Read a lot more about the game throughout today and decided that I am going to roll a bard instead.....seems much more entertaining.
his_shadow
Profile Joined August 2010
United States48 Posts
December 28 2010 04:52 GMT
#63
Seems interesting, if any Beta Keys are available I would appreciate one.
Fax mentis incendium gloria cultum. Memo bis punitor delicatum.
TrainFX
Profile Blog Joined November 2010
United States469 Posts
December 28 2010 05:18 GMT
#64
Thankfully I got into this beta, not having a VIP key is a real bitch. Anyways if anyone else is going to play add your user and we can own it up when the beta starts.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
December 28 2010 05:39 GMT
#65
On December 28 2010 03:13 Rage178 wrote:
If you wanna get in on the beta, you should definitely do the GSN thing real quick, I will post the link again

http://www.gamesector.net/2010/12/22/rift-beta-key-giveaway/

It's pretty quick, all you have to do is say which of the four classes is your favorite. Check www.riftgame.com if you dont know what the classes are, but there are 1,000 keys and only 573 comments on that page so far. The promo is ending today, so post a comment on there real quick and you can get in!


I just did this. Will they send me the beta key to my email or on that site?
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
Mooga
Profile Blog Joined June 2007
United States575 Posts
December 28 2010 06:19 GMT
#66
This game looks entertaining enough to play for a while, but I doubt that there will be enough endgame content to keep people around. I've played WoW clones before, and games like this tend to be too shallow. Even ones that try to add special gimmicks like dynamic events to the in-game world.

With most MMOs, this is generally what happens:
1. level up your character and maybe pvp a little in between levels
2. hit max level
3. join a clan
4. idle in main town until you find a raid group
5. do a raid for a chance to get good items (e.g. item whoring)
6. go to step 3

Step 1 is fun, but eventually the content runs out when you hit max level and I (along with most people) get bored of the step 4-6 loop. Maybe it's just me though, because I can't stand raids. So I guess I'm waiting for a game with extremely fun end-game pvp, or something with endless content not focused on raids. Yeah... probably not going to happen in an MMO I guess.
JJEOS
Profile Joined September 2010
United States127 Posts
December 28 2010 17:57 GMT
#67
There looks to be a lot of different aspects to PvP in this game actually. No ones begging you to play.
If at first you don't suceed, deny you were ever apart of it.
gnomey
Profile Joined October 2010
United States20 Posts
Last Edited: 2010-12-28 18:04:59
December 28 2010 17:59 GMT
#68
I might just be being too impatient but is PvE the only server type going up in beta3?

Also which are you guys joining? Wolfsbane?

Name - gnomey
Server - Wolfsbane

Will change if other servers go up though.
keit
Profile Blog Joined May 2008
1584 Posts
December 28 2010 18:33 GMT
#69
name: keit
server: the european pvp server

wont play until later tonight though
Graphics
JJEOS
Profile Joined September 2010
United States127 Posts
December 28 2010 18:33 GMT
#70
Beta went up and I'm in a 7.44GB download. Bummer. I'll join Wolfsbane when it comes up though and the name will be "JJeos"
If at first you don't suceed, deny you were ever apart of it.
gnomey
Profile Joined October 2010
United States20 Posts
December 28 2010 18:35 GMT
#71
Want me to switch to a PvP server JJ?

I was just checking out the game cause only Wolfsbane went up right on time.
JJEOS
Profile Joined September 2010
United States127 Posts
December 28 2010 18:46 GMT
#72
If there are PvP servers available I'd be much rather interested in that since I actually have a solid amount of time to play over these next 3 days.
If at first you don't suceed, deny you were ever apart of it.
bmml
Profile Joined December 2009
United Kingdom962 Posts
December 28 2010 18:49 GMT
#73
On December 29 2010 03:33 keit wrote:
name: keit
server: the european pvp server

wont play until later tonight though


Queue is pretty darn long .
gnomey
Profile Joined October 2010
United States20 Posts
December 28 2010 18:52 GMT
#74
On December 29 2010 03:46 JJEOS wrote:
If there are PvP servers available I'd be much rather interested in that since I actually have a solid amount of time to play over these next 3 days.



K, I rerolled onto Briarcliff - Defiant - gnomey
Khaymus
Profile Blog Joined June 2008
United States750 Posts
December 28 2010 18:58 GMT
#75
I got into the beta 3 but my account is telling me I have not accepted the EULA yet. I have looked everywhere on their site, but have not been able to find it! Any help?
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
gnomey
Profile Joined October 2010
United States20 Posts
December 28 2010 19:04 GMT
#76
On December 29 2010 03:58 Khaymus wrote:
I got into the beta 3 but my account is telling me I have not accepted the EULA yet. I have looked everywhere on their site, but have not been able to find it! Any help?



I got an email that sent me to their site, had me login, then displayed a page that made me accept the EULA. Perhaps it may be under a option in account settings or something?
deth
Profile Blog Joined August 2009
Australia1757 Posts
December 28 2010 19:15 GMT
#77
Briarcliff - Defiant - Grack
TrainFX
Profile Blog Joined November 2010
United States469 Posts
December 28 2010 19:39 GMT
#78
Getting ready to play today's beta. I got a season of a new TV show lined up and plenty of supplies. I'll add my name in game as soon as I make it.
ifonlyiwereawsum
Profile Joined November 2010
United States484 Posts
December 28 2010 23:24 GMT
#79
So we're on Briarcliff as Defiants. And it sounds like almost 90% of us are rolling rogues? Sweeeet. I'll either be rolling Eth rogue or mage. The marksman sounds epic and so does the Archon on the mage tree. We shall see.
LiquidSnute // Zai //
Vulcant
Profile Joined December 2010
United States53 Posts
Last Edited: 2010-12-28 23:33:56
December 28 2010 23:33 GMT
#80
I got a key for this during Alpha. They have a great group of guys working on this game and the game itself is captivating. Sadly, if you are looking for an mmo that is completely different from wow, you aren't going to be very lucky.

P.S. Rogues are UP.
Don't tell people how to do things, tell them what to do and let them surprise you with their results. -George S. Patton
hhrn
Profile Joined May 2010
157 Posts
Last Edited: 2010-12-29 00:02:13
December 28 2010 23:48 GMT
#81
I got a beta key but how do I download the game lol

nvm i just dled the client from a google search
CHosEN
TelecoM
Profile Blog Joined January 2010
United States10667 Posts
Last Edited: 2010-12-29 02:43:19
December 29 2010 00:21 GMT
#82
edit : i gave it away, sorry to the few that pmed me
AKA: TelecoM[WHITE] Protoss fighting
Esel
Profile Joined August 2010
Germany151 Posts
December 29 2010 01:25 GMT
#83
lol just cuz every game looks like WoW arent they clones of it WoW was just the firt big one with succes RPG just looks like this
i like sc2 more than wc3 because of its mind games , in wc3 the only mind game you could do is go for a different hero than normal to make your opponent thing you are retarded
JJEOS
Profile Joined September 2010
United States127 Posts
Last Edited: 2010-12-29 05:10:31
December 29 2010 01:37 GMT
#84
Join the "TL" channel on Briarcliff if you want.

Also anyone know how long the servers are going to be down?
If at first you don't suceed, deny you were ever apart of it.
gnomey
Profile Joined October 2010
United States20 Posts
December 29 2010 09:58 GMT
#85
Finally hit level 20 and completed IT.....going to sleep lol.

If anyone needs help tomorrow or needs some money let me know, have plenty.
MyLastSerenade
Profile Joined February 2010
Germany710 Posts
December 30 2010 15:52 GMT
#86
WOW, this games makes so much fun!

I played my tank up to lvl 13 and had much more fun than in some other mmorpg´s.
They really took the best things out of some other mmorpg´s together and combined it with a good story so far. I hope the endgame and pvp content will good.
I will try some more warrior specs and maybe a rogue spec tonight on the german Server
Trübkopf, if u want to join me, whisper me ingame to " Serenade ".
Ighox
Profile Joined July 2009
Norway580 Posts
December 30 2010 19:08 GMT
#87
On December 31 2010 00:52 MyLastSerenade wrote:
WOW, this games makes so much fun!

I played my tank up to lvl 13 and had much more fun than in some other mmorpg´s.
They really took the best things out of some other mmorpg´s together and combined it with a good story so far. I hope the endgame and pvp content will good.
I will try some more warrior specs and maybe a rogue spec tonight on the german Server
Trübkopf, if u want to join me, whisper me ingame to " Serenade ".

Indeed.
The game doesn't really bring anything new to the genre, but it seems to have made a lot of things right, so far it seems very solid and even polished, extremely few bugs for a beta.
(Lets just hope the remaining 30 levels and endgame are as solid.)
Oh, and even when the devs start a zonewide event and spawns a TON of rifts and invasions and creates massive chaos, the server remains fairly stable and the FPS is still ok and doesn't drop to 1 as it does in every game in massive battles so that can't be bad either :p

Rifts need a better AI though and the crafting system is terrible but that's pretty much the only negative thing I can say so far.

It's got the potential to keep me pretty busy until GW2 gets released at least =)
Mawi
Profile Joined August 2010
Sweden4365 Posts
Last Edited: 2011-01-02 11:04:30
January 02 2011 11:01 GMT
#88
I got a Beta key when Beta 3 was over
So i havent tried it yet and still looking at reviews on the internet etc.
Its pretty funny they have already shown their Collectors Edition.

If You preorder Collectors Edition Box you get these.

Exclusive in-game digital items:

Ancient Tartagon Mount: Available at level 20, this turtle mount increases player speed by 60%
Collector’s Satchel: Increases the size of your primary backpack to 24 slots
Bogling Wastrel: This unique pet sets you apart from the other Ascended

Exclusive in-box premium items:

8GB USB Drive: Exclusive flash drive branded with the Rift logo
Official Rift Soundtrack: Featuring 17 epic tracks from acclaimed game composer Inon Zur
SteelSeries gaming mouse pad featuring detailed art of a blistering Fire Rift
Telara Chronicles Trade Hardcover: All five issues of the gripping graphic novel miniseries based on the Rift universe in one limited-edition hardbound book


And here you can see the Rewards http://www.riftgame.com/en/products/exclusives.php

8GB USB man that is pretty sweet :<, no Art Book thats a first? i belive.
who knows if they change or add some things later.
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
JJEOS
Profile Joined September 2010
United States127 Posts
January 03 2011 00:05 GMT
#89
I wish there was a discounted Digital CE. I'd like the Mount and the larger bag size the rest would just go in the trash can.
If at first you don't suceed, deny you were ever apart of it.
JJEOS
Profile Joined September 2010
United States127 Posts
Last Edited: 2011-01-03 00:06:53
January 03 2011 00:06 GMT
#90
Beta 4 Friday, Jan. 7, 2011 at 10:00 AM PST (18:00 GMT) through 10:00 AM PST (18:00 GMT) on Monday, Jan. 10, 2011
Levels 1-25

As conflict grows increasingly brutal, the Warfronts of Telara call for champions to take arms and stain the earth with enemy blood. Will you join the Guardians and follow the will of the Vigil to salvation, or fight as a Defiant to usher in an age of techno-magical dominance?

Play to win! Participate in any Warfront and you could be eligible to win an NVIDIA GeForce GTX 460 video card! Terms and conditions apply, click here for details.

http://www.riftgame.com/en/beta/schedule/listings/111810_warfronts.php
If at first you don't suceed, deny you were ever apart of it.
TriumpHisme
Profile Blog Joined December 2010
United States97 Posts
January 03 2011 00:34 GMT
#91
I had the priveledge of being in the beta, i played about 12 hours over the course of 3 days and it really isnt much. Classes are somewhat dynamic using the soul system making over 100+ possibilities for specs.

Pros : Dynamic speccing and customization/amazing graphics/cool scenarios created by the rift mechanic requires server large teamwork and socialization. Mediocre story.

Cons : If rifts take over and people are being lazy assholes the game is basically unplayable, all the quests are pretty stupid (kill this, get this, activate this) Reminds me of wow

Overall i'd say if your looking for an MMO, go play WoW its a much better game more people more things to do and enjoy, much better game overall 27 different types of class you can play overall a very well built game i highly reccomend if you havent already played it.

"A loss is not a bad thing. Failure is not something to be scorned or avoided ... Those losses, those games that you did not play well, that you lost - that is not YOU. That is not a reflection of you. That game is completely external to you." - Day[9]
Spartan
Profile Blog Joined July 2005
United States2030 Posts
January 04 2011 18:32 GMT
#92
Check out the new media campaign for Rift launched today!
# http://nkspartan.com (web engineer)
# TL member since July 2005; CEO of Vile Gaming; President of Team Vile
squintz
Profile Blog Joined April 2010
Canada217 Posts
January 04 2011 20:23 GMT
#93
On January 03 2011 09:34 TriumpHisme wrote:

Cons : If rifts take over and people are being lazy assholes the game is basically unplayable, all the quests are pretty stupid (kill this, get this, activate this) Reminds me of wow




invasions are based on population per area, YOU are the lazy one not forming groups with fellow noobs in the area to take out the Rift spawns of your level instead of relying on high level people to take care of them for you.
ProdT
Profile Joined January 2009
United States170 Posts
January 05 2011 00:55 GMT
#94
Im considering to pre order this, but I would like a few opinions of those that have played the beta already.

How is the combat? Is it flexible in terms of movement, similar to WoW?

Are there dungeons or instances? What kind of end game content is there?

Has anyone tried playing Paladin? Whats a good melee utility class?
iiNGloriouS
Profile Joined November 2010
United States3 Posts
Last Edited: 2011-01-05 02:21:02
January 05 2011 02:18 GMT
#95
On January 03 2011 09:34 TriumpHisme wrote:
I had the priveledge of being in the beta, i played about 12 hours over the course of 3 days and it really isnt much. Classes are somewhat dynamic using the soul system making over 100+ possibilities for specs.

Pros : Dynamic speccing and customization/amazing graphics/cool scenarios created by the rift mechanic requires server large teamwork and socialization. Mediocre story.

Cons : If rifts take over and people are being lazy assholes the game is basically unplayable, all the quests are pretty stupid (kill this, get this, activate this) Reminds me of wow

Overall i'd say if your looking for an MMO, go play WoW its a much better game more people more things to do and enjoy, much better game overall 27 different types of class you can play overall a very well built game i highly reccomend if you havent already played it.



I love how people say "This reminds me of WoW" and such, because it makes you sound like an ignorant fool. Is that the only MMORPG you have heard of? Or played? Because you have to understand that all of that existed (repeated boring quests to activate or key your character) way before, ever played EverQuest? That game, created WoW. Dark Age of Camelot? I can go on, but just because it has quests like this, doesn't mean its like WoW. You can only make some quests do so much before you want to gouge your eyes out.

By the way, I played in the Beta, and its very very nice, it takes best from all worlds. Hoping the endgame and PvP will be phenomenal, I got a Beastmaster (or whatever they are called) to 20 or so with a Paragon soul, 15/5. The game makes EVERY class unique because each person will most likely approach their specific soul tree in a certain way until someone find the "Meta" spec. I highly recommend this game it was a blast to play and to see some of my favorites from old games.


On January 05 2011 09:55 ProdT wrote:
Im considering to pre order this, but I would like a few opinions of those that have played the beta already.

How is the combat? Is it flexible in terms of movement, similar to WoW?

Are there dungeons or instances? What kind of end game content is there?

Has anyone tried playing Paladin? Whats a good melee utility class?


The combat is alright, I found it to be glitchy in some scenarios. In terms of movement, it wasn't as flexible, but I am fine with it since jumping around your targets like you are having a sugar rush is just stupid anyways.

Of course there are dungeons/instances. The end game content has not been out for testing yet

I have not tried Paladin yet, but EVERY class is a utility. Everyone has specific group buffs that mesh very well with everyone (Paragon had one that increased damage etc).
heishe
Profile Blog Joined June 2009
Germany2284 Posts
January 05 2011 13:19 GMT
#96
uhm.... just got a key, but where do I download the client?
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Ighox
Profile Joined July 2009
Norway580 Posts
Last Edited: 2011-01-05 13:26:11
January 05 2011 13:25 GMT
#97
On January 05 2011 22:19 heishe wrote:
uhm.... just got a key, but where do I download the client?

http://update2.triongames.com/patcher/public/Rift_BETA_Patcher_setup.exe

or login you your account at https://account.riftgame.com/en/ and find the client there :p
heishe
Profile Blog Joined June 2009
Germany2284 Posts
January 05 2011 13:38 GMT
#98
On January 05 2011 22:25 Ighox wrote:
Show nested quote +
On January 05 2011 22:19 heishe wrote:
uhm.... just got a key, but where do I download the client?

http://update2.triongames.com/patcher/public/Rift_BETA_Patcher_setup.exe

or login you your account at https://account.riftgame.com/en/ and find the client there :p


thanks!
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
crudo
Profile Joined January 2011
Germany36 Posts
January 05 2011 15:21 GMT
#99
is there a way to still get a betakey?
heishe
Profile Blog Joined June 2009
Germany2284 Posts
January 05 2011 16:45 GMT
#100
Uhm... I downloaded the patcher and registered the Beta key with my account (using "apply code"). Now I still can't log in and download the client because it says I need to accept the EULA. How do I do that? I already filled out the form for my beta profile, but there isn't any option in my account manager to accept some kind of eula, and at the bottom of the main page it says " you have not been invited bla bla bla".

Could it be that I need to wait until the next beta "phase" starts before they dig through the accounts that have an activated beta key and invite me?
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Jstor
Profile Blog Joined January 2011
United States107 Posts
January 05 2011 16:51 GMT
#101
The MMORPG market is so saturated right now that unless it has some crazy new setting or new controls, this will just be another fantasy based MMORPG...
trainRiderJ
Profile Joined August 2010
United States615 Posts
January 05 2011 18:29 GMT
#102
Those "rift" public events sound intriguing. It sounds like monsters from different realms randomly interrupt the world and attack cities? Can someone in the beta elaborate on how those work? One of the things I've never liked about MMOs is how static the worlds are.
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 05 2011 21:57 GMT
#103
On January 06 2011 01:45 heishe wrote:
Uhm... I downloaded the patcher and registered the Beta key with my account (using "apply code"). Now I still can't log in and download the client because it says I need to accept the EULA. How do I do that? I already filled out the form for my beta profile, but there isn't any option in my account manager to accept some kind of eula, and at the bottom of the main page it says " you have not been invited bla bla bla".

Could it be that I need to wait until the next beta "phase" starts before they dig through the accounts that have an activated beta key and invite me?


The new account manager has the option to accept the EULA on the main page when you log in. If you have done that, it is because the beta is not active yet for this weekend. That is direct from a Trion CM, as I e-mailed them with the same issue.

I apologize for those of you who PM'd me about Beta 2 and using my account, I went away sooner than anticipated and was not able to respond to PM's. I can no longer lend it because I have pre-ordered and it contains my account information. If you are still interested in playing, the only way I am aware of the be assured acceptance into any of the remaining beta events is by pre-ordering.
Getz
Profile Joined April 2010
United States559 Posts
January 05 2011 22:01 GMT
#104
On January 06 2011 03:29 trainRiderJ wrote:
Those "rift" public events sound intriguing. It sounds like monsters from different realms randomly interrupt the world and attack cities? Can someone in the beta elaborate on how those work? One of the things I've never liked about MMOs is how static the worlds are.


I'm not in the beta but from hwat I saw in the video's what happens is a rift will randomly open and change the landscape in that immediate area. It will start spawning monsters that will start to take control of the area, even towns. You have to fight back the monsters to close the rift or they will stay there messing shit up.
스타크래프트
opaque
Profile Joined July 2010
Russian Federation89 Posts
January 05 2011 22:17 GMT
#105
What makes this game amazing is Trion. They are active with listening to feedback from the community and making changes quickly based on what the people want. That is what makes me really excited for this game. Also, rather funny commercial: (aired of Syfy last night too)

http://www.facebook.com/#!/video/video.php?v=484970422513&oid=104699396236602&comments
What
Erucious
Profile Joined March 2010
Norway393 Posts
January 05 2011 22:50 GMT
#106
Are these rifts like the rifts that were in Aion?

Also, whats the goal of the PVP? More like Aion (high rank for awesome items, server highest etc etc), or more like Warhammer (where its everyone can get top after a lot of grinding).

Looks like quite a fun game - trying to download the client in preparation of the beta event this friday but... no key yet :<
I'm Norwegian/Dutch. Just the awesome parts of them though :D
opaque
Profile Joined July 2010
Russian Federation89 Posts
January 05 2011 23:34 GMT
#107
On January 06 2011 07:50 Erucious wrote:
Are these rifts like the rifts that were in Aion?

Also, whats the goal of the PVP? More like Aion (high rank for awesome items, server highest etc etc), or more like Warhammer (where its everyone can get top after a lot of grinding).

Looks like quite a fun game - trying to download the client in preparation of the beta event this friday but... no key yet :<


Nothing like Aion. The only thing they share is the name. Rifts are dynamic content that changes the world you play in. They spawn with a bunch of mobs that need to be cleared in waves to close them. If you don't close them then they spawn invasions that take over towns/quest hubs. The rifts also scale with population of players in the zone, so it doesn't get overboard. You really have to experience it to truly understand how it works.

PVP is rank based as well as "favor" (currency like AP/honor) based. You need to reach a certain rank and have the currency to buy items. It is still a little unclear on how you gain rank as you need to be 50 for that and the cap in Beta is 27. Lower level gear does not have rank restrictions.
What
Erucious
Profile Joined March 2010
Norway393 Posts
January 05 2011 23:37 GMT
#108
Ah - thanks a lot Opaque for the ultra quick reply - sounds like a fun game though.

Will hope i can get into the beta, otherwise ill have to preorder the game and get a beta that way
I'm Norwegian/Dutch. Just the awesome parts of them though :D
Mawi
Profile Joined August 2010
Sweden4365 Posts
Last Edited: 2011-01-06 00:31:59
January 05 2011 23:59 GMT
#109
these 2 videos are actually very good for Newcommers part 1 focusing on spells/etc part 2 on RIFTS



Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 06 2011 01:56 GMT
#110
http://www.riftrolebuilder.com/ - Here is a primitive class planner for the game someone threw together real quick during one of the private events. You can use it to see what classes are available, as well as the skills each gets.

The items on the top half are "talents" if you want to refer to a common WoW term. Each point in that specific tree unlocks the bonus for spending the point, as well as skills. Skills are not earned by level, but by investing points into that classes tree.
Erucious
Profile Joined March 2010
Norway393 Posts
January 06 2011 09:32 GMT
#111
nice turamn! I got some insight in the different classes with it .

Also read on the rift forums that the first batch of keys for this weekends beta 4 has been sent out - sadly havent gotten any but i hope ill get one later . Game looks like a lot of fun! :O
I'm Norwegian/Dutch. Just the awesome parts of them though :D
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 06 2011 17:21 GMT
#112
Another nice bit of information. If you are looking to pre-order and have not already, Direct2Drive is offering 20% off of MMO's this weekend. It does apply to Rift, so the Digital CE is about 52 USD after tax, instead of 65-ish.

Note that this will also net you beta access for this weekend and access to the head-start of release.
ProdT
Profile Joined January 2009
United States170 Posts
January 07 2011 00:31 GMT
#113
Thats a really neat skill builder. I applied a VIP key to my account, anyone know what to do from here? Supposedly im supposed to recieve some kind of email sometime or another, hopefully its before the beta event tomorrow.
keeblur
Profile Joined April 2010
United States826 Posts
January 07 2011 00:52 GMT
#114
Looks to be shaping up pretty good. I just hope, as I do with any new MMO, is that it gets populated with enough people to make it worth playing. I hate seeing new MMOs not succeeding because they can't get enough to people to play it, and it ultimately falling into a free MMO or just not populated enough to be fun.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
January 07 2011 01:07 GMT
#115
I am really tempted to pre order from Direct2Drive. I don't really know anything about this game, and I have no idea why I am suddenly interested in it
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
January 07 2011 01:13 GMT
#116
Hmmm after seeing the videos, am I the only one that really dislikes the UI?
Dota 3hard5me
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
Last Edited: 2011-01-07 01:30:05
January 07 2011 01:26 GMT
#117
Wow this actually looks really cool

EDIT: Wait, so how do you get a beta key?
keeblur
Profile Joined April 2010
United States826 Posts
January 07 2011 01:30 GMT
#118
On January 07 2011 10:13 Nub4ever wrote:
Hmmm after seeing the videos, am I the only one that really dislikes the UI?


It does look a little bulky. Hopefully you could scale it, but other than it being bulky, I don't see anything wrong with it.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 07 2011 03:55 GMT
#119
You can certainly scale the UI. It's pretty flexible in that regard.
VorcePA
Profile Blog Joined August 2008
United States1102 Posts
Last Edited: 2011-01-07 05:45:24
January 07 2011 05:36 GMT
#120
On January 07 2011 10:26 Kezzer wrote:
Wow this actually looks really cool

EDIT: Wait, so how do you get a beta key?


I got a beta key by being subscribed to NVidia's newsletter or something because I've purchased their video cards. Just about finished downloading the game (~3 minutes left of a 7.43 GB file X_X ).

I'm not too terribly excited about this game, but I love testing new games. My irritation comes with the fact that most "top tier" MMOs being released of the past 6 years or so have been fantasy RPGs similar to WoW in a many ways, with their own gimmicky little twist. I'm waiting for a good sci-fi MMO (not EvE, not Planetside) that's going to hook me, but until then I'm just going to bitch these guys out on their forums. D=

edit: keep forgetting that today is thursday and not friday. Beta starts in about 12 hours.

edit 2: also, if you go to the RIFT website, their is a beta sign up link on the front page.
Shitposting
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
January 07 2011 08:49 GMT
#121
Beta starting soon! I'll be playing in it, but I probably won't buy the actual game, because I don't even have time enough for WoW and GW2 is coming out later this year.

On January 07 2011 10:26 Kezzer wrote:
Wow this actually looks really cool

EDIT: Wait, so how do you get a beta key?


You can get a beta key from a lot of different sites. I wouldn't advise using the Rift website, because that's basically a beta application. Honest, Google "rift beta key" and ten different sites pop up with beta key giveaways. I think I got mine from Tentonhammer. Just click their link and, boom! Beta key.
We found Dove in a soapless place.
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
January 07 2011 09:20 GMT
#122
I just got a key... I think...

It says the code was applied to my account, but there's no download button and nothing in my email. Am I supposed to wait or was this some fake code?
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2011-01-07 12:01:34
January 07 2011 12:00 GMT
#123
On January 07 2011 18:20 sleeepy wrote:
I just got a key... I think...

It says the code was applied to my account, but there's no download button and nothing in my email. Am I supposed to wait or was this some fake code?


Here's what the key does :

This key will allow you access to one of the upcoming beta events for Rift. You will be contacted by email when your beta event draws near, outlining instructions on signing the EULA and how to get in game.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 07 2011 12:07 GMT
#124
On January 07 2011 18:20 sleeepy wrote:
I just got a key... I think...

It says the code was applied to my account, but there's no download button and nothing in my email. Am I supposed to wait or was this some fake code?


Go to the games website, login to your account. At the management page, you will see a a box to accept the eula. Accept it and you will get the download link.
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
January 07 2011 12:20 GMT
#125
On January 07 2011 21:07 turamn wrote:
Show nested quote +
On January 07 2011 18:20 sleeepy wrote:
I just got a key... I think...

It says the code was applied to my account, but there's no download button and nothing in my email. Am I supposed to wait or was this some fake code?


Go to the games website, login to your account. At the management page, you will see a a box to accept the eula. Accept it and you will get the download link.


It says:
+ Show Spoiler +
You need to be invited to play in the RIFT™ beta events. If you have applied a VIP beta code, or pre-ordered the game and applied your pre-order code, you will receive invitations to all RIFT beta events.

Step 1: Once invited to an event, please review and agree to the EULA.
Step 2: After agreeing to the terms of the EULA, you will have access to a download link for the RIFT client. You only need to download the client for your first beta event.
Step 3: Launch RIFT during the beta event and get in and play! Event Invitation status EULA
You have not yet been invited to a beta event.


I don't understand, is an invite different from a key? What does the key get me then?
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2011-01-07 12:22:31
January 07 2011 12:20 GMT
#126
Just an reminder:

This weekend, Rift is only $40 if you get it through Direct2Drive using the code "joker". This also gets you access to all the betas.

Not even sure if I want to buy it still, but now is probably when I should decide.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
turamn
Profile Blog Joined October 2010
United States1374 Posts
Last Edited: 2011-01-07 14:09:39
January 07 2011 14:06 GMT
#127
On January 07 2011 21:20 sleeepy wrote:
Show nested quote +
On January 07 2011 21:07 turamn wrote:
On January 07 2011 18:20 sleeepy wrote:
I just got a key... I think...

It says the code was applied to my account, but there's no download button and nothing in my email. Am I supposed to wait or was this some fake code?


Go to the games website, login to your account. At the management page, you will see a a box to accept the eula. Accept it and you will get the download link.


It says:
+ Show Spoiler +
You need to be invited to play in the RIFT beta events. If you have applied a VIP beta code, or pre-ordered the game and applied your pre-order code, you will receive invitations to all RIFT beta events.

Step 1: Once invited to an event, please review and agree to the EULA.
Step 2: After agreeing to the terms of the EULA, you will have access to a download link for the RIFT client. You only need to download the client for your first beta event.
Step 3: Launch RIFT during the beta event and get in and play! Event Invitation status EULA
You have not yet been invited to a beta event.


I don't understand, is an invite different from a key? What does the key get me then?


I am not sure what you may have received then. I got my beta access through VIP key, which was obtained through twitter. Once the code was applied to my account, all I have had to do was login, accept the EULA, and download. Does the email they sent you contain a key? If so, did you apply to your account?

EDIT: Upon further review, I saw that you say it has been applied to your account. I would e-mail their support at this point. They responded very quickly for me, < 2 hours, and resolved my issue. Here is the link to the thread with the information they require. http://forums.riftgame.com/showthread.php?474-Need-Support-with-your-Account
keeblur
Profile Joined April 2010
United States826 Posts
January 07 2011 15:23 GMT
#128
Just curious but my applied code is, "Europe05_RIFT_Beta_Invite". Does that mean I'll be invited to the 5th beta?
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 07 2011 15:29 GMT
#129
It is possible, but in my experience, they do not send them out this far in advance. I would guess that it was just part of the fifth wave of invites sent out.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
January 07 2011 15:37 GMT
#130
Mine which I received sometime last night says Beta_Event4_EN

It's as if they knew I was planning on pre-ordering. Only now I can discover whether I like the game first
keeblur
Profile Joined April 2010
United States826 Posts
January 07 2011 15:40 GMT
#131
On January 08 2011 00:37 floor exercise wrote:
Mine which I received sometime last night says Beta_Event4_EN

It's as if they knew I was planning on pre-ordering. Only now I can discover whether I like the game first


Ya I really want to try out the game during this weekend's event, so I can see if I like it or not in order to get in on that D2D deal.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 07 2011 15:42 GMT
#132
I'll have to check mine out when I get home from work and see what it says. I dont think it will offer any insight though, as it is a VIP key. Could any one else with an invitr for this weekend post what it says so we can decipher the meaning of the number?
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2011-01-07 21:27:33
January 07 2011 16:37 GMT
#133
opted in for the beta, this looks like it could be a pretty cool game

the whole rift invasion and dynamic world is something most mmo's lack I'd say

btw if anyone has a beta key let me kno =D
ProdT
Profile Joined January 2009
United States170 Posts
January 07 2011 16:57 GMT
#134
On January 07 2011 14:36 VorcePA wrote:
Show nested quote +
On January 07 2011 10:26 Kezzer wrote:
Wow this actually looks really cool

EDIT: Wait, so how do you get a beta key?


I got a beta key by being subscribed to NVidia's newsletter or something because I've purchased their video cards. Just about finished downloading the game (~3 minutes left of a 7.43 GB file X_X ).

I'm not too terribly excited about this game, but I love testing new games. My irritation comes with the fact that most "top tier" MMOs being released of the past 6 years or so have been fantasy RPGs similar to WoW in a many ways, with their own gimmicky little twist. I'm waiting for a good sci-fi MMO (not EvE, not Planetside) that's going to hook me, but until then I'm just going to bitch these guys out on their forums. D=

edit: keep forgetting that today is thursday and not friday. Beta starts in about 12 hours.

edit 2: also, if you go to the RIFT website, their is a beta sign up link on the front page.

You hear about planetside 2?
pQylling
Profile Blog Joined September 2010
Denmark139 Posts
January 07 2011 17:08 GMT
#135
I preordered the game because I think it looks pretty nice, stealing the good stuff from other MMORGPS and adding your own little innovative soul system can't be bad.

I could write a small review of my experiences if anyone is interested
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
January 07 2011 17:27 GMT
#136
I was in the last beta event, and have been invited to the one for this weekend, but as timing would have it, I will be out of the country and get maybe 12 hours play-time sunday night before it ends...

I love my Riftstalker/assasin PVP build, so much teleporting!!
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 07 2011 17:30 GMT
#137
On January 08 2011 02:08 pQylling wrote:
I preordered the game because I think it looks pretty nice, stealing the good stuff from other MMORGPS and adding your own little innovative soul system can't be bad.

I could write a small review of my experiences if anyone is interested



I'm pretty sure this has been the philosophy of most, if not all, of the successfull MMO's of the last century. Copy, refine, innovate only if you have a sure thing. Innovation is not bad in this genre, but it is certainly risky.

Anyway, Beta servers are up in 30 minutes. Enjoy all of you who aren't at work!
philippo
Profile Joined March 2010
Sweden97 Posts
January 07 2011 17:46 GMT
#138
Alright, so which shard are you all gonna select, would be great if we all could choose one major to play on and setup a liquid channel.
http://sv.justin.tv/sc2philippo
pQylling
Profile Blog Joined September 2010
Denmark139 Posts
Last Edited: 2011-01-07 17:55:16
January 07 2011 17:53 GMT
#139
On January 08 2011 02:46 philippo wrote:
Alright, so which shard are you all gonna select, would be great if we all could choose one major to play on and setup a liquid channel.


I will be playing on the Icewatch shard, would be cool if anyone cared to join

Edit:
I probably shouldn't say that too soon, found out it's a PvE server which is not my style.
philippo
Profile Joined March 2010
Sweden97 Posts
January 07 2011 17:55 GMT
#140
I picked the cloudborne english pvp.
http://sv.justin.tv/sc2philippo
XaCez
Profile Joined May 2010
Sweden6991 Posts
January 07 2011 17:55 GMT
#141
I assume that shards are servers?
People get too easily offended by people getting too easily offended by the word rape.
philippo
Profile Joined March 2010
Sweden97 Posts
Last Edited: 2011-01-07 18:57:13
January 07 2011 18:56 GMT
#142
Yeps, I am on the chat channel /join teamliquid ingame, hope to see all you cloudbornes there!
http://sv.justin.tv/sc2philippo
XaCez
Profile Joined May 2010
Sweden6991 Posts
January 07 2011 19:08 GMT
#143
Seems like most servers are full. Ohh well, I got the whole weekend to try it out anyway.
People get too easily offended by people getting too easily offended by the word rape.
trainRiderJ
Profile Joined August 2010
United States615 Posts
January 07 2011 19:42 GMT
#144
I applied a beta key for the 1/7/2010 but I still haven't gotten any sort of invitation or link to view the EULA or download the client. Should I be worried or will it just take time?
keeblur
Profile Joined April 2010
United States826 Posts
January 07 2011 20:13 GMT
#145
Well this kind of sucks. I decided to pre-order hoping that I'd be able to get in the beta, but it still says I haven't been invited. Probably because I did it after the invitations went out and beta started. I contacted their support hoping that maybe I can still get it activated.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
Last Edited: 2011-01-07 20:41:52
January 07 2011 20:40 GMT
#146
which faction is TL?
Impulse
Profile Joined June 2009
United States18 Posts
January 07 2011 20:49 GMT
#147
Wow, just got my beta invite at 3 A.M. (PST, US) last night, guess I was a last minute addition lol

Anyways, didn't get to play a whole lot last beta evebt so hopefully I get to play more this time and maybe meet up with some TL peeps for some fun. Wont be able to play until tonight though as I'm at work right now.
philippo
Profile Joined March 2010
Sweden97 Posts
January 07 2011 21:07 GMT
#148
I am Guardian Kezzer.
http://sv.justin.tv/sc2philippo
Clickety
Profile Joined November 2010
Portugal196 Posts
January 07 2011 22:22 GMT
#149
1. Log in.
2. Type "/4 lol this is such a wow rip off"
3. Watch rabid fanboys threaten your family.

Never gets old.
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
January 08 2011 00:29 GMT
#150
So I emailed them about my situation with the keys and this was the response:

+ Show Spoiler +
Thank you for contacting us regarding Rift.

Unfortunately, we are only granting beta 4 access to those who have either purchased or preordered Rift. We apologize for the inconvenience and thank you for your understanding.

If you have any additional questions or concerns then please don't hesitate to let us know. Thank you for your continued support of Trion Worlds and for playing Rift. Your reference number for this question is 110107-001156

Sincerely,

Trion Worlds


So... The keys are just for show? wtf?
philippo
Profile Joined March 2010
Sweden97 Posts
January 08 2011 01:17 GMT
#151
No, I got an invite without pre order or all the shizzle.
http://sv.justin.tv/sc2philippo
Ighox
Profile Joined July 2009
Norway580 Posts
January 08 2011 01:35 GMT
#152
On January 08 2011 09:29 sleeepy wrote:
So I emailed them about my situation with the keys and this was the response:

+ Show Spoiler +
Thank you for contacting us regarding Rift.

Unfortunately, we are only granting beta 4 access to those who have either purchased or preordered Rift. We apologize for the inconvenience and thank you for your understanding.

If you have any additional questions or concerns then please don't hesitate to let us know. Thank you for your continued support of Trion Worlds and for playing Rift. Your reference number for this question is 110107-001156

Sincerely,

Trion Worlds


So... The keys are just for show? wtf?

Only VIP codes and pre-order codes are guaranteed beta access, the other codes that most fansites give out (like the ones curse gave out 10k of etc.) are just keys for a "increased chance at getting in on beta events".
Cofo
Profile Blog Joined June 2010
United States1388 Posts
January 08 2011 02:01 GMT
#153
So, to people who are playing... first impressions?
+ Show Spoiler +
On_Slaught
Profile Joined August 2008
United States12190 Posts
January 08 2011 03:37 GMT
#154
Based on reviews i've read this game is boring, generic and unbalanced.

Any thoughts from TL people playing?
Ympulse
Profile Joined August 2010
United States287 Posts
January 08 2011 03:41 GMT
#155
On January 08 2011 12:37 On_Slaught wrote:
Based on reviews i've read this game is boring, generic and unbalanced.

Nail on the head. It feels like a reskinned WoW with some RO/Aion class progression tacked on.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 08 2011 03:42 GMT
#156
I actually got in the beta, hahaha! I know it ends at 10th, but I can't play tonight Maybe tomorrow I will try it.
https://twitter.com/SufficientStats
Aurra
Profile Blog Joined March 2008
United States469 Posts
January 08 2011 04:13 GMT
#157
I got a beta invite e-mail last night and just tried it out.

It's.. ok

The game feels 100% generic in every way. The combat system is just copy and pasted from World of Warcraft. You have the 4 fantasy RPG archtype classes with multiple "sub classes" available which are really just reskinned talent trees. Everything I saw in the gameworld felt bland and soulless, the animations are terrible and really made me feel very disconnected from my character.

It's a "good game" in the sense that everything is fluid and the combat works well, but it's impossible to deny that it is World of Warcraft with all the charm stripped down with Warhammer Online public quests shoved down your throat every 30 feet. I feel that the developers tried so hard to make World of Warcraft again that they forgot to actually come up with original ideas that would make someone play their game over World of Warcraft.
Erucious
Profile Joined March 2010
Norway393 Posts
January 08 2011 14:30 GMT
#158
On January 08 2011 13:13 Aurra wrote:
I got a beta invite e-mail last night and just tried it out.

It's.. ok

The game feels 100% generic in every way. The combat system is just copy and pasted from World of Warcraft. You have the 4 fantasy RPG archtype classes with multiple "sub classes" available which are really just reskinned talent trees. Everything I saw in the gameworld felt bland and soulless, the animations are terrible and really made me feel very disconnected from my character.

It's a "good game" in the sense that everything is fluid and the combat works well, but it's impossible to deny that it is World of Warcraft with all the charm stripped down with Warhammer Online public quests shoved down your throat every 30 feet. I feel that the developers tried so hard to make World of Warcraft again that they forgot to actually come up with original ideas that would make someone play their game over World of Warcraft.


Well, there are (obviously) tons of people that love WoW, but also a lot of people that got bored with it. This is a game that feels a lot like wow/WAR, but it isnt the same. I played wow for many years and loved the responsiveness of the characters, ui, etc, and this does exactly the same.

Atm, im liking it - only got to like lvl 5 or 6 on 2 chars, ive been sick so couldn't play that long. Will try to write something more when i have played more
I'm Norwegian/Dutch. Just the awesome parts of them though :D
ProdT
Profile Joined January 2009
United States170 Posts
Last Edited: 2011-01-08 17:31:58
January 08 2011 17:30 GMT
#159
You guys are way too harsh on this game, keep in mind that this is the BETA and WoW has been out for centuries so of course its going to feel bland. The combat system is actually better than WoW's in the sense its the same thing but it looks much better and it actually feels like your character is attacking whatever it is you're attacking. The class system adds alot of depth, people who are complaining about balance are lol dumb to think that the early levels of a game determine balance. I could roll a level 19 or 29 retribution paladin right now in WoW and destroy everyone.

The main issue is that everyone is complaining about how strong clerics are atm, and based on how Trion has been dealing with issues presented to them by the community, they will be nerfed soon.

You guys are basically saying a game that has such a high amount of character customization is "general" because you are used to playing MMO's with more content than that of this beta. I don't see this game as something completely amazing but I definitly see it as a worthy game for me to play while I wait for Guild Wars 2. Thats my 2 cents.
Aurra
Profile Blog Joined March 2008
United States469 Posts
January 08 2011 18:07 GMT
#160
"Beta" is not an excuse for lack of content. They are competing with World of Warcraft content as it stands right now, not World of Warcraft content as it stood in beta.

A new MMO either needs game mechanics that set itself apart from the competition or content that vastly superior than the competition. From what I can tell, Rift has neither.

I'm not saying that the game is bad, I just see no reason to play this over WoW.

Although I'm sure will be a successful MMO regardless as there are plenty of disgruntled WOW players. :p
myIRE
Profile Joined November 2008
Belgium229 Posts
January 08 2011 18:57 GMT
#161
Watched the trailer a few days ago, I had no idea the game was even comming out, never heard of it previously. From just watching the trailer I got this whole "wow without the cartoony style" vibe from it.
I have no idea, once it released, I might check it out but right now I feel that for a MMO to pull me away from WoW it would have to be something more "out there". Startrek should have been good but it wasn't , the next big thing is Starwars but it will probably end up sucking aswell. Besides, there are so many great games comming out in 2011 I don't even know if releasing an MMO is such a great idea, I think you could easily fill your time up with all the SP/MP games. But props for the developers trying to bring out a new product when WoW is just so massive.
Freedom is the most contageous virus known to men.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2011-01-08 20:58:20
January 08 2011 20:57 GMT
#162
I just played for an hour or so and got to level 5... all by myself. I couldn't find anyone to party with me.

So far I couldn't find anything bad with it. On the other hand,
+ Show Spoiler +
After playing the FF14 beta, I bet I think any other game is good.

Did anyone try partying yet? How does looting go when you are in a party? Is it like GW which loots are assigned and reserved to particular party members? I am not playing the game if looting is FFA like in D2.
https://twitter.com/SufficientStats
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 08 2011 21:05 GMT
#163
On January 09 2011 03:07 Aurra wrote:
"Beta" is not an excuse for lack of content. They are competing with World of Warcraft content as it stands right now, not World of Warcraft content as it stood in beta.

A new MMO either needs game mechanics that set itself apart from the competition or content that vastly superior than the competition. From what I can tell, Rift has neither.

I'm not saying that the game is bad, I just see no reason to play this over WoW.

Although I'm sure will be a successful MMO regardless as there are plenty of disgruntled WOW players. :p


I find criticizing lack of content in the beta a bit trivial, seeing as they are blatantly gating content to test specific stuff. The real answer to the question of end game content is: who knows? It has not been made available to the public just yet.
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
January 09 2011 03:32 GMT
#164
Ok so I actually did get my key for this. The starting zone looked good and the game is fun overall, but once I went back in time or whatever the game won't stop crashing. Anyone else have this problem?
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 09 2011 05:54 GMT
#165
Do you have an ATI video card?
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
January 09 2011 06:05 GMT
#166
No.

Actually it was probably just a bad install because I went to the file recovery and didn't have any problems since.

Anyways my thoughts on playing for ~4 hours: I've gotten up to level 10 as a Shaman/Druid/Justicar and so far the game is way too easy. You can easily take 2-3 mobs at a time with no threat of dying while dealing good damage too. The rifts are more enjoyable than I thought they would be. Especially the elite mob invasions that take some teamwork to beat. But after a while I feel like the rifts happen way too frequently and start to get stale. Most of them end up with 40 players spawncamping the poor demons who go in 5 at a time. Unless they're elite invasions there's absolutely no threat. There's nothing here to really warrant a buy, especially with GW2 coming out soon, looking better and with no subscription fees. Maybe if they lower their sub fees to $10 they may get better business but as it stands, if you have $15/month to spend, there's no reason to pick this over WoW.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 09 2011 07:29 GMT
#167
I think the game characters are kind of ugly. It's not to my taste.

It's still way better than FF14 though.
https://twitter.com/SufficientStats
Ighox
Profile Joined July 2009
Norway580 Posts
January 10 2011 00:37 GMT
#168
On January 09 2011 05:57 Sufficiency wrote:
I just played for an hour or so and got to level 5... all by myself. I couldn't find anyone to party with me.

So far I couldn't find anything bad with it. On the other hand,
+ Show Spoiler +
After playing the FF14 beta, I bet I think any other game is good.

Did anyone try partying yet? How does looting go when you are in a party? Is it like GW which loots are assigned and reserved to particular party members? I am not playing the game if looting is FFA like in D2.

Looting in groups is just like most other games, need/pass roll system and the group leader has the ability to change it to a few other options, but need/pass roll is the default.
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 10 2011 12:51 GMT
#169
So, my weekend experience is over. I'll be writing up a wrap up / recap post here, probably around lunch time, to offer my opinion and insight.
Kultom
Profile Joined March 2010
Norway59 Posts
January 10 2011 14:12 GMT
#170
Played this all weekend, lvl 18 NE Champ\Rift\Warlord. Best first experience in an MMO since Age of Conan.And well, Age blew my gaming mind with the awesome GFX and nice starting area. RIFT just feels like a really good game, nice story/background. Good graphics and cool critters to crush. Quests are quite varied, and not to much back and forth traveling required.

Anyone who has played WAR and liked that, will be pleased with RIFT, and I think most MMO fans will have to give this game a shot.

I, for one, am prepared to give this game the 1 month that comes with the pre-order, I for sure will get to the level cap rather fast when this is released. Lets hope it has some kind of endgame.
Live long and prosper
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
January 10 2011 14:27 GMT
#171
Well I pre-ordered with the 20% off at D2D after getting to 17 and playing the first dungeon over the weekend. If I am gonna play a mmo it may as well be new and interesting

There are some things they need to work on, like the rift events need to somehow auto-group people involved and allow healing to contribute to your little progress bar. I also worry about faction balance, it seems way more people even in beta play Defiant. 2 faction MMOs without faction balance suck for PVP. they rob both sides of fun.
Domen2
Profile Joined May 2010
Norway8 Posts
January 10 2011 15:01 GMT
#172
Pre-ordered it, downloading the beta client now
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 10 2011 17:14 GMT
#173
To start off, let me present my MMORPG experience so that you can have an idea of where I am coming from. I played Ultima Online through the Second Age, for about 2 years. Then moved on to Dark Age of Camelot until the release of World of Warcraft. I have been playing a Rogue in WoW since release and am currently still an active raider. I am a progression oriented player, with a high focus on end game content. I played a Paragon/Riftstalker for this review, which is a melee dps.

The first thing I'd like to hit is the Graphics and the UI. The UI, as most of you can see, is pretty much a blatant rip off from World of Warcraft. I, personally, have no issue with this whatsoever. Why re-invent the wheel? It's streamlined and has decent functionality. You can scale the UI to resize and drag any window or bar anywhere you would like, something that WoW does not offer without use of addons. My one gripe with the UI is the key bindings. I was unable to locate, which is not to say that this does not exist, a function to keybind my non-primary action bars. This function absolutely needs to be implemented.

The graphics are pretty darn good and I found myself staring at some environments and just thinking "Wow, this is gorgeous". That being said, the game does not currently offer AA and because of that some of the models remain a little rough. I am not sure if they plan to support it or not, but it would definitely help. I had poor frame rates on Max settings in the first beta event, but this has been rectified. Trion did an excellent job of working out the performance issues and I was able to get 70+ FPS in high traffic areas with ease. The MOB models looked pretty nice and there was considerable variance, though I didn't get past level 22 content, so there could be some reuse of models later on. All in all, I'm pretty pleased witht he visual experience that Rift offers, though I do not put much weight personally into graphics when determining whether or not I will play a game.

Combat was pretty common place. Not a whole lot of shiny new stuff here. Rogue classes work off of combo points, exactly like WoW. Warriors use some sort of stamina, similar to energy, and can generate "Attack Points" to use to unleash various finishers. The one gripe I had with the Warrior resource, was that I had a seemingly endless supply. I never had to stop to think about what skill I wanted to use or pool them. I just mashed the buttons in what seemed to be the most effective order. Mage classes use Charge, which is built up by casting spells. Each spell gives a set amount of charge. Charge can be used to do a bunch of neat things, like blow stuff up or reduce mana cost of your next spell. There is no penalty for having a full bar all of the time, other than you do not generate more. It does not drain while in combat once it is gained unless you use it, but once you are out of combat it depletes rapidly. Clerics have no extra resource other than mana.

I found a lot of stuff pretty well in place. The combat animations are much more fluid than World of Warcraft, but they aren't perfect by any means. Damage and healing is displayed in a manner similar to scrolling combat text from WoW, which I prefer, so that is a plus. All in all, I pretty much feel like I am playing any current age MMO when engaging in combat. This may or may not be a positive depending on what you prefer.

PvE was pretty much common place when compared to Warcraft as well. Questing was very similar and I oftentimes would have forgotten that I wasn't playing WoW if the game didn't look so much different. There were some neat quests here and there, but I digress, it's nothing to write home about. The one nice thing about leveling, is at least at the levels that are available, grinding was a viable option for gaining experience. Sometimes I just want to kill things mindlessly and level up and it was nice to have that option. There are also other ways to level up, including PvP experience and collecting Artifacts. Artifacts are remotely interesting, in that they encourage you to explore and try to jump around and do neat stuff with the environment. They work basically, by completing a set. Each artifact will require a set amount of items, which when collected, will form the artifact. I have not found an artifact that works as an actual piece of gear or item yet, but the ones that I have found can be turned in for reasonable experience as well as some good like gold and potions. Artifacts are placed in locations around the world and must be picked up. They are often hidden and require you to be looking out for them. I've found a few in really random places, like in trees that I've climbed while I was jumping around waiting for friends, or ontop of mountains that didn't look like they were meant to be climbed. Pretty neat feature.

Now for the money PvE feature, Rifts. If you are not familiar with the concept, basically what happens, is that randomly, a rift of a specific elemental plane will open. There are stages that you must beat, that require defeating monsters, to close the rifts. They are generally pretty powerful and can be solo'd, but it would take some time. If you successfully close the rift, you are awarded with items, ranging from gear to tokens that can be traded in for crafting materials and neat little clicky items, such as life steal consumables or damage absorbs. If you fail to close the rift, mobs will begin pouring out and begin their warpath to take over any quest hub or town in their vacinity. These can be quite brutal, especially if multiple rifts go unchecked, as you are battling quite a few mobs. I have never been able to successfully solo one of these. It may be possible to do with a self healing class, but I did not have any sort of ability to heal. If they succeed in taking over the town, they will spawn a sort of "mini rift" that spews forth more mobs. They will remain there until killed. One of the cooler features is that different elemental mobs will battle each other. If Fire takes over my town and Water decides it wants to send a force over, they will battle. It's remotely entertaining and highly chaotic. You always have to be aware of where the forces are moving if they are on the map and really shouldn't go afk in a town, as you're likely going to come back dead. It made for a pretty interesting experience. I will admit I was frustrated at times, like when I would go out questing and come back to my hub with 40 + mobs that are 3 levels higher than me dominating the NPCs. All in all, I find Rifts to be a pretty entertaining feature and allow something for you to do other than just mindlessly grind quests or mobs. The rewards also seemed to be pretty powerful, so there is incentive to participate.

I don't really see a NEED for auto grouping for rifts, because everyone gets credit for anything, even if they do not tap the mob. It certainly couldn't hurt though, I suppose. I'm not aware if healing does not contribute to your reward for Rift participation, but if it doesn't, it really needs too and I would imagine that would get changed before release.

The class system is very robust and I found it quite enjoyable. I had a pretty difficult time finding a class since there are so many options and I'm not sure I've really found "my" class just yet. Really, any type of traditional RPG class you can think of exists or can be created through the soul system. If you want to be a caster that does shadow damage and has an elemental pet, you can do that. If you want to be a melee dps that shoots fireballs, you can do that too. It's quite flexible, and even though it may take some time, I feel like anyone can find a class that appeals to their play style.

There are obviously still some balance issues right now and I would imagine that they are being fixed. Rogue damage seems to be too low and Clerics, particularly ones of the DPS tree, seem to be very well off, often being able to stay alive 2v1 and 3v1. It has yet to be determined as to whether or not this is because Clerics are too good or the damage classes don't do enough damage. I am reserving judgement on this until release. The generalizations above were taken from quotes by the devs.

PvP seems to be very straight forward as well, too. The first "Warfront" was available this weekend for testing. Warfront's are basically battlegrounds with objectives that must be achieved for victory, aka WoW's PvP. The one that was available was a hold the flag for points type deal. You got points for killing, but the majority of the points were from holding the item. It seemed reasonably fun for what it was, but I was personally hoping for something a little more unique. I will not be discussing PvP balance, because I am totally clueless on the subject and it would just be purely speculation.

I did play on a PvP server, so Rifts often generated some inter-faction conflict. I was pretty happy to see both factions fighting for them and hope that it continues into release. It adds another dimension into an aspect of the game that I was already pretty happy with.

Overall, Based on my experience through 4 beta weekends, I would say that if you are looking for an alternative to WoW, Rift can definitely be that. If you like the basic fundamentals WoW has, Rift did an awesome job of just transposing them into a new game, with new environment, new story, and some new classes to learn. The class system is phenomenal and if they can balance it reasonably well, I will be a large advocate of the system. The Rifts are fun and are generally rewarding.

If you are looking for something brand new and totally innovative, this game will not be your cup of tea. You're probably already entrenched in WoW and unless you just want a change of scenery, this game may not do it for you. I feel like the game will garner a reasonable amount of support soley from disgruntled WoW players, but it certainly will not be the WoW killer.

Feel free to direct any questions to me and I will do my best to answer. I apologize for the huge wall of text and hope you get something out of this!
ProdT
Profile Joined January 2009
United States170 Posts
January 10 2011 18:29 GMT
#174
Damn, I wasn't done testing. I wonder when the next beta is going to be.
turamn
Profile Blog Joined October 2010
United States1374 Posts
Last Edited: 2011-01-10 19:10:16
January 10 2011 18:33 GMT
#175
Starts the 25th
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
January 10 2011 18:55 GMT
#176
On January 11 2011 02:14 turamn wrote:
To start off, let me present my MMORPG experience so that you can have an idea of where I am coming from. I played Ultima Online through the Second Age, for about 2 years. Then moved on to Dark Age of Camelot until the release of World of Warcraft. I have been playing a Rogue in WoW since release and am currently still an active raider. I am a progression oriented player, with a high focus on end game content. I played a Paragon/Riftstalker for this review, which is a melee dps.

The first thing I'd like to hit is the Graphics and the UI. The UI, as most of you can see, is pretty much a blatant rip off from World of Warcraft. I, personally, have no issue with this whatsoever. Why re-invent the wheel? It's streamlined and has decent functionality. You can scale the UI to resize and drag any window or bar anywhere you would like, something that WoW does not offer without use of addons. My one gripe with the UI is the key bindings. I was unable to locate, which is not to say that this does not exist, a function to keybind my non-primary action bars. This function absolutely needs to be implemented.

The graphics are pretty darn good and I found myself staring at some environments and just thinking "Wow, this is gorgeous". That being said, the game does not currently offer AA and because of that some of the models remain a little rough. I am not sure if they plan to support it or not, but it would definitely help. I had poor frame rates on Max settings in the first beta event, but this has been rectified. Trion did an excellent job of working out the performance issues and I was able to get 70+ FPS in high traffic areas with ease. The MOB models looked pretty nice and there was considerable variance, though I didn't get past level 22 content, so there could be some reuse of models later on. All in all, I'm pretty pleased witht he visual experience that Rift offers, though I do not put much weight personally into graphics when determining whether or not I will play a game.

Combat was pretty common place. Not a whole lot of shiny new stuff here. Rogue classes work off of combo points, exactly like WoW. Warriors use some sort of stamina, similar to energy, and can generate "Attack Points" to use to unleash various finishers. The one gripe I had with the Warrior resource, was that I had a seemingly endless supply. I never had to stop to think about what skill I wanted to use or pool them. I just mashed the buttons in what seemed to be the most effective order. Mage classes use Charge, which is built up by casting spells. Each spell gives a set amount of charge. Charge can be used to do a bunch of neat things, like blow stuff up or reduce mana cost of your next spell. There is no penalty for having a full bar all of the time, other than you do not generate more. It does not drain while in combat once it is gained unless you use it, but once you are out of combat it depletes rapidly. Clerics have no extra resource other than mana.

I found a lot of stuff pretty well in place. The combat animations are much more fluid than World of Warcraft, but they aren't perfect by any means. Damage and healing is displayed in a manner similar to scrolling combat text from WoW, which I prefer, so that is a plus. All in all, I pretty much feel like I am playing any current age MMO when engaging in combat. This may or may not be a positive depending on what you prefer.

PvE was pretty much common place when compared to Warcraft as well. Questing was very similar and I oftentimes would have forgotten that I wasn't playing WoW if the game didn't look so much different. There were some neat quests here and there, but I digress, it's nothing to write home about. The one nice thing about leveling, is at least at the levels that are available, grinding was a viable option for gaining experience. Sometimes I just want to kill things mindlessly and level up and it was nice to have that option. There are also other ways to level up, including PvP experience and collecting Artifacts. Artifacts are remotely interesting, in that they encourage you to explore and try to jump around and do neat stuff with the environment. They work basically, by completing a set. Each artifact will require a set amount of items, which when collected, will form the artifact. I have not found an artifact that works as an actual piece of gear or item yet, but the ones that I have found can be turned in for reasonable experience as well as some good like gold and potions. Artifacts are placed in locations around the world and must be picked up. They are often hidden and require you to be looking out for them. I've found a few in really random places, like in trees that I've climbed while I was jumping around waiting for friends, or ontop of mountains that didn't look like they were meant to be climbed. Pretty neat feature.

Now for the money PvE feature, Rifts. If you are not familiar with the concept, basically what happens, is that randomly, a rift of a specific elemental plane will open. There are stages that you must beat, that require defeating monsters, to close the rifts. They are generally pretty powerful and can be solo'd, but it would take some time. If you successfully close the rift, you are awarded with items, ranging from gear to tokens that can be traded in for crafting materials and neat little clicky items, such as life steal consumables or damage absorbs. If you fail to close the rift, mobs will begin pouring out and begin their warpath to take over any quest hub or town in their vacinity. These can be quite brutal, especially if multiple rifts go unchecked, as you are battling quite a few mobs. I have never been able to successfully solo one of these. It may be possible to do with a self healing class, but I did not have any sort of ability to heal. If they succeed in taking over the town, they will spawn a sort of "mini rift" that spews forth more mobs. They will remain there until killed. One of the cooler features is that different elemental mobs will battle each other. If Fire takes over my town and Water decides it wants to send a force over, they will battle. It's remotely entertaining and highly chaotic. You always have to be aware of where the forces are moving if they are on the map and really shouldn't go afk in a town, as you're likely going to come back dead. It made for a pretty interesting experience. I will admit I was frustrated at times, like when I would go out questing and come back to my hub with 40 + mobs that are 3 levels higher than me dominating the NPCs. All in all, I find Rifts to be a pretty entertaining feature and allow something for you to do other than just mindlessly grind quests or mobs. The rewards also seemed to be pretty powerful, so there is incentive to participate.

I don't really see a NEED for auto grouping for rifts, because everyone gets credit for anything, even if they do not tap the mob. It certainly couldn't hurt though, I suppose. I'm not aware if healing does not contribute to your reward for Rift participation, but if it doesn't, it really needs too and I would imagine that would get changed before release.

The class system is very robust and I found it quite enjoyable. I had a pretty difficult time finding a class since there are so many options and I'm not sure I've really found "my" class just yet. Really, any type of traditional RPG class you can think of exists or can be created through the soul system. If you want to be a caster that does shadow damage and has an elemental pet, you can do that. If you want to be a melee dps that shoots fireballs, you can do that too. It's quite flexible, and even though it may take some time, I feel like anyone can find a class that appeals to their play style.

There are obviously still some balance issues right now and I would imagine that they are being fixed. Rogue damage seems to be too low and Clerics, particularly ones of the DPS tree, seem to be very well off, often being able to stay alive 2v1 and 3v1. It has yet to be determined as to whether or not this is because Clerics are too good or the damage classes don't do enough damage. I am reserving judgement on this until release. The generalizations above were taken from quotes by the devs.

PvP seems to be very straight forward as well, too. The first "Warfront" was available this weekend for testing. Warfront's are basically battlegrounds with objectives that must be achieved for victory, aka WoW's PvP. The one that was available was a hold the flag for points type deal. You got points for killing, but the majority of the points were from holding the item. It seemed reasonably fun for what it was, but I was personally hoping for something a little more unique. I will not be discussing PvP balance, because I am totally clueless on the subject and it would just be purely speculation.

I did play on a PvP server, so Rifts often generated some inter-faction conflict. I was pretty happy to see both factions fighting for them and hope that it continues into release. It adds another dimension into an aspect of the game that I was already pretty happy with.

Overall, Based on my experience through 4 beta weekends, I would say that if you are looking for an alternative to WoW, Rift can definitely be that. If you like the basic fundamentals WoW has, Rift did an awesome job of just transposing them into a new game, with new environment, new story, and some new classes to learn. The class system is phenomenal and if they can balance it reasonably well, I will be a large advocate of the system. The Rifts are fun and are generally rewarding.

If you are looking for something brand new and totally innovative, this game will not be your cup of tea. You're probably already entrenched in WoW and unless you just want a change of scenery, this game may not do it for you. I feel like the game will garner a reasonable amount of support soley from disgruntled WoW players, but it certainly will not be the WoW killer.

Feel free to direct any questions to me and I will do my best to answer. I apologize for the huge wall of text and hope you get something out of this!


Great write-up, thanks!
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
January 10 2011 19:04 GMT
#177
turamn wrote:
My one gripe with the UI is the key bindings. I was unable to locate, which is not to say that this does not exist, a function to keybind my non-primary action bars. This function absolutely needs to be implemented.


You can do this by going main menus -> key bindings -> select the icon you want bound and hit a key.

ProdT wrote:
Damn, I wasn't done testing. I wonder when the next beta is going to be.


I've heard Jan. 22 or 25 from people in game. Then again I also heard this beta was supposed to be extended to Wednesday so you really can't put a lot of trust into that.

----------------------------------------------------------------------------------------------------------------------------------------------

Going to post some thoughts here now that the beta is over. Graphics were okay, but I really don't care what they look like as long as I can figure out what I'm doing. The art style was kind of generic but I guess it worked.

The soul system is pretty awesome and is a great selling point for the game. Tons of customization options regardless of what class you picked. Not only can you mix different roles to suit your preferred playstyle but you can swap to a new role if needed. However I did hear some mention about "PvP souls" that I don't like. I don't think they're in game yet, but from what I understand each class will have 1 PvP-focused soul tree so if you want to be effective in PvP you're kind of forced into that. Sound to me like a lame excuse to not balance all the souls for PvP.

PvP itself is nothing new. If you've played WoW you'll know how this works. It's also horribly imbalanced. As a DPS Cleric I was able to faceroll anyone I dueled and dominate warfronts (did not experience world PvP). I simply dealt way too much damage for the amount of survivability and self-heals I was getting. Once you hit 18 and get a 6 second auto attack slow, you're pretty much unstoppable because the only way to win is to kite but with that slow there's no kiting.

The first warfront is pretty poorly designed. It has all these side-routes that make it look interesting when in reality it's a straight line from your spawn to objective to their spawn. It's also way too small, you can hit a large part of the battlefield with ranged attacks while still in your spawn. It's just boring because every match was both teams running face-first into each other and whoever won the first fight and got the objective was 10x more likely to win.

PvE is my least favorite part of MMOs, but here is was quite enjoyable. The quest design was pretty generic but that doesn't matter when you have rifts and massive events. Just going around killing rifts in a large group gives enough xp and good rewards so you don't even have to quest all that much. You just get a feeling of empowerment when you see 50+ guys roaming together battling wave after wave of creatures. The massive events are like this but even better. Basically once a day some huge invasion will happen. You'll get text on the screen and a quest with 5+ parts to it that everyone participates in. The entire map becomes covered in rifts and invasion paths as everyone works together to complete whatever objectives they must. It really is an epic feeling.

One last thing I want to mention is that I'm so glad they made crafting items better than quest rewards of the same level. It really does give you incentive to craft when you know you can use something you just made and have it be useful rather than have to level your skill a bunch before you can start making good items.

Rift is a pretty good game. I'm not much of an MMO player but I was quite impressed by the rifts and everything else was roughly par with WoW. I don't know if I'll buy it though; GW2 is coming out and it doesn't have a monthly fee so I'll probably pick that up instead. It's still worth a try though if they do any more betas/open beta.
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 10 2011 19:10 GMT
#178
Sleeepy, that's exactly what I was looking for. Of course, I made no attempt to actually see if it worked. Whoops!

Anyway, Rift Junkies has the beta schedule. Here you go.

Rift Beta Events

* -“Warfronts!” event four: 1/7-1/10
* -“Battle of the Ascends” event five: 1/25-1/27
* -“Planar War” event six: 2/4-2/7
* -“Telara the Merciless” event seven: 2/15-2/22
Fishball
Profile Joined December 2005
Canada4788 Posts
January 10 2011 19:12 GMT
#179
On January 11 2011 02:14 turamn wrote:
+ Show Spoiler +
To start off, let me present my MMORPG experience so that you can have an idea of where I am coming from. I played Ultima Online through the Second Age, for about 2 years. Then moved on to Dark Age of Camelot until the release of World of Warcraft. I have been playing a Rogue in WoW since release and am currently still an active raider. I am a progression oriented player, with a high focus on end game content. I played a Paragon/Riftstalker for this review, which is a melee dps.

The first thing I'd like to hit is the Graphics and the UI. The UI, as most of you can see, is pretty much a blatant rip off from World of Warcraft. I, personally, have no issue with this whatsoever. Why re-invent the wheel? It's streamlined and has decent functionality. You can scale the UI to resize and drag any window or bar anywhere you would like, something that WoW does not offer without use of addons. My one gripe with the UI is the key bindings. I was unable to locate, which is not to say that this does not exist, a function to keybind my non-primary action bars. This function absolutely needs to be implemented.

The graphics are pretty darn good and I found myself staring at some environments and just thinking "Wow, this is gorgeous". That being said, the game does not currently offer AA and because of that some of the models remain a little rough. I am not sure if they plan to support it or not, but it would definitely help. I had poor frame rates on Max settings in the first beta event, but this has been rectified. Trion did an excellent job of working out the performance issues and I was able to get 70+ FPS in high traffic areas with ease. The MOB models looked pretty nice and there was considerable variance, though I didn't get past level 22 content, so there could be some reuse of models later on. All in all, I'm pretty pleased witht he visual experience that Rift offers, though I do not put much weight personally into graphics when determining whether or not I will play a game.

Combat was pretty common place. Not a whole lot of shiny new stuff here. Rogue classes work off of combo points, exactly like WoW. Warriors use some sort of stamina, similar to energy, and can generate "Attack Points" to use to unleash various finishers. The one gripe I had with the Warrior resource, was that I had a seemingly endless supply. I never had to stop to think about what skill I wanted to use or pool them. I just mashed the buttons in what seemed to be the most effective order. Mage classes use Charge, which is built up by casting spells. Each spell gives a set amount of charge. Charge can be used to do a bunch of neat things, like blow stuff up or reduce mana cost of your next spell. There is no penalty for having a full bar all of the time, other than you do not generate more. It does not drain while in combat once it is gained unless you use it, but once you are out of combat it depletes rapidly. Clerics have no extra resource other than mana.

I found a lot of stuff pretty well in place. The combat animations are much more fluid than World of Warcraft, but they aren't perfect by any means. Damage and healing is displayed in a manner similar to scrolling combat text from WoW, which I prefer, so that is a plus. All in all, I pretty much feel like I am playing any current age MMO when engaging in combat. This may or may not be a positive depending on what you prefer.

PvE was pretty much common place when compared to Warcraft as well. Questing was very similar and I oftentimes would have forgotten that I wasn't playing WoW if the game didn't look so much different. There were some neat quests here and there, but I digress, it's nothing to write home about. The one nice thing about leveling, is at least at the levels that are available, grinding was a viable option for gaining experience. Sometimes I just want to kill things mindlessly and level up and it was nice to have that option. There are also other ways to level up, including PvP experience and collecting Artifacts. Artifacts are remotely interesting, in that they encourage you to explore and try to jump around and do neat stuff with the environment. They work basically, by completing a set. Each artifact will require a set amount of items, which when collected, will form the artifact. I have not found an artifact that works as an actual piece of gear or item yet, but the ones that I have found can be turned in for reasonable experience as well as some good like gold and potions. Artifacts are placed in locations around the world and must be picked up. They are often hidden and require you to be looking out for them. I've found a few in really random places, like in trees that I've climbed while I was jumping around waiting for friends, or ontop of mountains that didn't look like they were meant to be climbed. Pretty neat feature.

Now for the money PvE feature, Rifts. If you are not familiar with the concept, basically what happens, is that randomly, a rift of a specific elemental plane will open. There are stages that you must beat, that require defeating monsters, to close the rifts. They are generally pretty powerful and can be solo'd, but it would take some time. If you successfully close the rift, you are awarded with items, ranging from gear to tokens that can be traded in for crafting materials and neat little clicky items, such as life steal consumables or damage absorbs. If you fail to close the rift, mobs will begin pouring out and begin their warpath to take over any quest hub or town in their vacinity. These can be quite brutal, especially if multiple rifts go unchecked, as you are battling quite a few mobs. I have never been able to successfully solo one of these. It may be possible to do with a self healing class, but I did not have any sort of ability to heal. If they succeed in taking over the town, they will spawn a sort of "mini rift" that spews forth more mobs. They will remain there until killed. One of the cooler features is that different elemental mobs will battle each other. If Fire takes over my town and Water decides it wants to send a force over, they will battle. It's remotely entertaining and highly chaotic. You always have to be aware of where the forces are moving if they are on the map and really shouldn't go afk in a town, as you're likely going to come back dead. It made for a pretty interesting experience. I will admit I was frustrated at times, like when I would go out questing and come back to my hub with 40 + mobs that are 3 levels higher than me dominating the NPCs. All in all, I find Rifts to be a pretty entertaining feature and allow something for you to do other than just mindlessly grind quests or mobs. The rewards also seemed to be pretty powerful, so there is incentive to participate.

I don't really see a NEED for auto grouping for rifts, because everyone gets credit for anything, even if they do not tap the mob. It certainly couldn't hurt though, I suppose. I'm not aware if healing does not contribute to your reward for Rift participation, but if it doesn't, it really needs too and I would imagine that would get changed before release.

The class system is very robust and I found it quite enjoyable. I had a pretty difficult time finding a class since there are so many options and I'm not sure I've really found "my" class just yet. Really, any type of traditional RPG class you can think of exists or can be created through the soul system. If you want to be a caster that does shadow damage and has an elemental pet, you can do that. If you want to be a melee dps that shoots fireballs, you can do that too. It's quite flexible, and even though it may take some time, I feel like anyone can find a class that appeals to their play style.

There are obviously still some balance issues right now and I would imagine that they are being fixed. Rogue damage seems to be too low and Clerics, particularly ones of the DPS tree, seem to be very well off, often being able to stay alive 2v1 and 3v1. It has yet to be determined as to whether or not this is because Clerics are too good or the damage classes don't do enough damage. I am reserving judgement on this until release. The generalizations above were taken from quotes by the devs.

PvP seems to be very straight forward as well, too. The first "Warfront" was available this weekend for testing. Warfront's are basically battlegrounds with objectives that must be achieved for victory, aka WoW's PvP. The one that was available was a hold the flag for points type deal. You got points for killing, but the majority of the points were from holding the item. It seemed reasonably fun for what it was, but I was personally hoping for something a little more unique. I will not be discussing PvP balance, because I am totally clueless on the subject and it would just be purely speculation.

I did play on a PvP server, so Rifts often generated some inter-faction conflict. I was pretty happy to see both factions fighting for them and hope that it continues into release. It adds another dimension into an aspect of the game that I was already pretty happy with.

Overall, Based on my experience through 4 beta weekends, I would say that if you are looking for an alternative to WoW, Rift can definitely be that. If you like the basic fundamentals WoW has, Rift did an awesome job of just transposing them into a new game, with new environment, new story, and some new classes to learn. The class system is phenomenal and if they can balance it reasonably well, I will be a large advocate of the system. The Rifts are fun and are generally rewarding.

If you are looking for something brand new and totally innovative, this game will not be your cup of tea. You're probably already entrenched in WoW and unless you just want a change of scenery, this game may not do it for you. I feel like the game will garner a reasonable amount of support soley from disgruntled WoW players, but it certainly will not be the WoW killer.

Feel free to direct any questions to me and I will do my best to answer. I apologize for the huge wall of text and hope you get something out of this!


Good write up. It is reviews like this that I've been waiting for. Wish more could people give their insight in depth. It greatly influences my decision to pick up the game or not.
靈魂交響曲
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 10 2011 19:29 GMT
#180
Thanks! I wanted to write more, but I am at work so I did not have much time. I also didnt want to write an entire page of text in the thread that people had to sift through. Perhaps Ill make a blog and link it here so I can touch on some more things.
keeblur
Profile Joined April 2010
United States826 Posts
January 10 2011 19:30 GMT
#181
On January 11 2011 02:14 turamn wrote:+ Show Spoiler +
To start off, let me present my MMORPG experience so that you can have an idea of where I am coming from. I played Ultima Online through the Second Age, for about 2 years. Then moved on to Dark Age of Camelot until the release of World of Warcraft. I have been playing a Rogue in WoW since release and am currently still an active raider. I am a progression oriented player, with a high focus on end game content. I played a Paragon/Riftstalker for this review, which is a melee dps.

The first thing I'd like to hit is the Graphics and the UI. The UI, as most of you can see, is pretty much a blatant rip off from World of Warcraft. I, personally, have no issue with this whatsoever. Why re-invent the wheel? It's streamlined and has decent functionality. You can scale the UI to resize and drag any window or bar anywhere you would like, something that WoW does not offer without use of addons. My one gripe with the UI is the key bindings. I was unable to locate, which is not to say that this does not exist, a function to keybind my non-primary action bars. This function absolutely needs to be implemented.

The graphics are pretty darn good and I found myself staring at some environments and just thinking "Wow, this is gorgeous". That being said, the game does not currently offer AA and because of that some of the models remain a little rough. I am not sure if they plan to support it or not, but it would definitely help. I had poor frame rates on Max settings in the first beta event, but this has been rectified. Trion did an excellent job of working out the performance issues and I was able to get 70+ FPS in high traffic areas with ease. The MOB models looked pretty nice and there was considerable variance, though I didn't get past level 22 content, so there could be some reuse of models later on. All in all, I'm pretty pleased witht he visual experience that Rift offers, though I do not put much weight personally into graphics when determining whether or not I will play a game.

Combat was pretty common place. Not a whole lot of shiny new stuff here. Rogue classes work off of combo points, exactly like WoW. Warriors use some sort of stamina, similar to energy, and can generate "Attack Points" to use to unleash various finishers. The one gripe I had with the Warrior resource, was that I had a seemingly endless supply. I never had to stop to think about what skill I wanted to use or pool them. I just mashed the buttons in what seemed to be the most effective order. Mage classes use Charge, which is built up by casting spells. Each spell gives a set amount of charge. Charge can be used to do a bunch of neat things, like blow stuff up or reduce mana cost of your next spell. There is no penalty for having a full bar all of the time, other than you do not generate more. It does not drain while in combat once it is gained unless you use it, but once you are out of combat it depletes rapidly. Clerics have no extra resource other than mana.

I found a lot of stuff pretty well in place. The combat animations are much more fluid than World of Warcraft, but they aren't perfect by any means. Damage and healing is displayed in a manner similar to scrolling combat text from WoW, which I prefer, so that is a plus. All in all, I pretty much feel like I am playing any current age MMO when engaging in combat. This may or may not be a positive depending on what you prefer.

PvE was pretty much common place when compared to Warcraft as well. Questing was very similar and I oftentimes would have forgotten that I wasn't playing WoW if the game didn't look so much different. There were some neat quests here and there, but I digress, it's nothing to write home about. The one nice thing about leveling, is at least at the levels that are available, grinding was a viable option for gaining experience. Sometimes I just want to kill things mindlessly and level up and it was nice to have that option. There are also other ways to level up, including PvP experience and collecting Artifacts. Artifacts are remotely interesting, in that they encourage you to explore and try to jump around and do neat stuff with the environment. They work basically, by completing a set. Each artifact will require a set amount of items, which when collected, will form the artifact. I have not found an artifact that works as an actual piece of gear or item yet, but the ones that I have found can be turned in for reasonable experience as well as some good like gold and potions. Artifacts are placed in locations around the world and must be picked up. They are often hidden and require you to be looking out for them. I've found a few in really random places, like in trees that I've climbed while I was jumping around waiting for friends, or ontop of mountains that didn't look like they were meant to be climbed. Pretty neat feature.

Now for the money PvE feature, Rifts. If you are not familiar with the concept, basically what happens, is that randomly, a rift of a specific elemental plane will open. There are stages that you must beat, that require defeating monsters, to close the rifts. They are generally pretty powerful and can be solo'd, but it would take some time. If you successfully close the rift, you are awarded with items, ranging from gear to tokens that can be traded in for crafting materials and neat little clicky items, such as life steal consumables or damage absorbs. If you fail to close the rift, mobs will begin pouring out and begin their warpath to take over any quest hub or town in their vacinity. These can be quite brutal, especially if multiple rifts go unchecked, as you are battling quite a few mobs. I have never been able to successfully solo one of these. It may be possible to do with a self healing class, but I did not have any sort of ability to heal. If they succeed in taking over the town, they will spawn a sort of "mini rift" that spews forth more mobs. They will remain there until killed. One of the cooler features is that different elemental mobs will battle each other. If Fire takes over my town and Water decides it wants to send a force over, they will battle. It's remotely entertaining and highly chaotic. You always have to be aware of where the forces are moving if they are on the map and really shouldn't go afk in a town, as you're likely going to come back dead. It made for a pretty interesting experience. I will admit I was frustrated at times, like when I would go out questing and come back to my hub with 40 + mobs that are 3 levels higher than me dominating the NPCs. All in all, I find Rifts to be a pretty entertaining feature and allow something for you to do other than just mindlessly grind quests or mobs. The rewards also seemed to be pretty powerful, so there is incentive to participate.

I don't really see a NEED for auto grouping for rifts, because everyone gets credit for anything, even if they do not tap the mob. It certainly couldn't hurt though, I suppose. I'm not aware if healing does not contribute to your reward for Rift participation, but if it doesn't, it really needs too and I would imagine that would get changed before release.

The class system is very robust and I found it quite enjoyable. I had a pretty difficult time finding a class since there are so many options and I'm not sure I've really found "my" class just yet. Really, any type of traditional RPG class you can think of exists or can be created through the soul system. If you want to be a caster that does shadow damage and has an elemental pet, you can do that. If you want to be a melee dps that shoots fireballs, you can do that too. It's quite flexible, and even though it may take some time, I feel like anyone can find a class that appeals to their play style.

There are obviously still some balance issues right now and I would imagine that they are being fixed. Rogue damage seems to be too low and Clerics, particularly ones of the DPS tree, seem to be very well off, often being able to stay alive 2v1 and 3v1. It has yet to be determined as to whether or not this is because Clerics are too good or the damage classes don't do enough damage. I am reserving judgement on this until release. The generalizations above were taken from quotes by the devs.

PvP seems to be very straight forward as well, too. The first "Warfront" was available this weekend for testing. Warfront's are basically battlegrounds with objectives that must be achieved for victory, aka WoW's PvP. The one that was available was a hold the flag for points type deal. You got points for killing, but the majority of the points were from holding the item. It seemed reasonably fun for what it was, but I was personally hoping for something a little more unique. I will not be discussing PvP balance, because I am totally clueless on the subject and it would just be purely speculation.

I did play on a PvP server, so Rifts often generated some inter-faction conflict. I was pretty happy to see both factions fighting for them and hope that it continues into release. It adds another dimension into an aspect of the game that I was already pretty happy with.

Overall, Based on my experience through 4 beta weekends, I would say that if you are looking for an alternative to WoW, Rift can definitely be that. If you like the basic fundamentals WoW has, Rift did an awesome job of just transposing them into a new game, with new environment, new story, and some new classes to learn. The class system is phenomenal and if they can balance it reasonably well, I will be a large advocate of the system. The Rifts are fun and are generally rewarding.

If you are looking for something brand new and totally innovative, this game will not be your cup of tea. You're probably already entrenched in WoW and unless you just want a change of scenery, this game may not do it for you. I feel like the game will garner a reasonable amount of support soley from disgruntled WoW players, but it certainly will not be the WoW killer.

Feel free to direct any questions to me and I will do my best to answer. I apologize for the huge wall of text and hope you get something out of this!


Good write-up. Pretty much the same way I felt.

Oh and there were two warfronts btw. The second one was like Arathi Basin from WoW, where you try to hold nodes by taking positions and keeping the other team from taking them.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Fishball
Profile Joined December 2005
Canada4788 Posts
Last Edited: 2011-01-10 19:39:08
January 10 2011 19:38 GMT
#182
On January 11 2011 04:29 turamn wrote:
Thanks! I wanted to write more, but I am at work so I did not have much time. I also didnt want to write an entire page of text in the thread that people had to sift through. Perhaps Ill make a blog and link it here so I can touch on some more things.


A page of text? No.
I want a thread full of text full of valuable insight

Just had a look in the Tera thread, and that game looks so beautiful.
I have been out of the MMO scene for a couple years, and all these new game looks so nice.
靈魂交響曲
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 10 2011 19:51 GMT
#183
The second warfront was never available on my pane. I just figured they took it down.
BlueLobster
Profile Joined May 2010
Singapore205 Posts
January 10 2011 19:56 GMT
#184
Had so much fun throughout the beta.

On_Slaught
Profile Joined August 2008
United States12190 Posts
January 10 2011 20:06 GMT
#185
On January 11 2011 04:56 BlueLobster wrote:
Had so much fun throughout the beta.

http://www.youtube.com/watch?v=kwFd2vHYsMo


Did they reuse EVERY WoW class mechanic or just most of them?
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 10 2011 20:19 GMT
#186
On January 11 2011 05:06 On_Slaught wrote:
Show nested quote +
On January 11 2011 04:56 BlueLobster wrote:
Had so much fun throughout the beta.

http://www.youtube.com/watch?v=kwFd2vHYsMo


Did they reuse EVERY WoW class mechanic or just most of them?


If by class mechanics you mean rage, etc. The only one that as reused was combo points.
BlueLobster
Profile Joined May 2010
Singapore205 Posts
January 12 2011 05:33 GMT
#187
On January 11 2011 05:06 On_Slaught wrote:
Show nested quote +
On January 11 2011 04:56 BlueLobster wrote:
Had so much fun throughout the beta.

http://www.youtube.com/watch?v=kwFd2vHYsMo


Did they reuse EVERY WoW class mechanic or just most of them?


Not every, but more or less.
st3roids
Profile Joined June 2010
Greece538 Posts
January 14 2011 18:46 GMT
#188
With the current state of world of Magecraft i would gladly play anything else.

As an avid pvper , the current state of cataclysm is laughable. Mage , mages and mages all over , while everyone else is strugling.

I wont even bother with healer state of game and such which are non existand , apart maybe paladins

o and the content in pve ... same old same.

So many wow fanboys that lack the clear thinking to see that the game is shit atm.

Im not saying Rift will be good - i just wait for Swotor honestly - but everything new is always welcome and fyi give it a real chance b4 start the bashing .
Twitches
Profile Joined August 2010
Canada365 Posts
January 14 2011 18:52 GMT
#189
This game looks super gimmicky and almost like it'd fall short in comparison to Aion, but I'm totally going to try to get in the beta anyway. I'm not saying Aion was great or anything... In fact, I was super pissed when I got half way to level cap and realized how bad it was. This game definitely gives me that same feeling right now... Looks great and fun, but I notice a lot of developers really fall short on other aspects of the game.. Could be different, and I hope it is.
Gravity is just a feeble plot.
MyLastSerenade
Profile Joined February 2010
Germany710 Posts
January 14 2011 18:54 GMT
#190
On January 15 2011 03:46 st3roids wrote:
With the current state of world of Magecraft i would gladly play anything else.

As an avid pvper , the current state of cataclysm is laughable. Mage , mages and mages all over , while everyone else is strugling.

I wont even bother with healer state of game and such which are non existand , apart maybe paladins

o and the content in pve ... same old same.

So many wow fanboys that lack the clear thinking to see that the game is shit atm.

Im not saying Rift will be good - i just wait for Swotor honestly - but everything new is always welcome and fyi give it a real chance b4 start the bashing .



Depends all, how good the endgame will be....
at the moment rift seems to be a very good game, i just hope they dont just throw it away...
Wozie
Profile Joined August 2010
United States22 Posts
January 20 2011 22:54 GMT
#191
Anyone who doesn't have a VIP Key and would like to try Rift out, ZAM is giving them away if you have an account. http://www.zam.com/giveaways/rift.html
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
Last Edited: 2011-01-20 23:13:54
January 20 2011 23:13 GMT
#192
Here's a yogscast (wow players) video about first impressions of Rift. It's funny at about 13:50 when they start talking about TOR and how Rift is better. It actually kinda concerns me about TOR more than it reinforces anything about Rift, I wouldn't have pre ordered it if I thought it was bad but a good Star Wars mmo would be awesome.


luckyseven
Profile Joined December 2010
179 Posts
Last Edited: 2011-01-21 02:26:50
January 21 2011 02:13 GMT
#193
im reading some stuff but can anyone answer, what scale is intended for this game? will there be player housing and boats? (i dont play WoW so i dont know how common this kinda stuff is in games, although i know vanguard could manage it)

also, how fast can you switch weapons? (im thinking for a ranger-assassin switching from bow to melee)
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 21 2011 02:14 GMT
#194
No player housing or boats.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
January 21 2011 02:53 GMT
#195
On January 21 2011 07:54 Wozie wrote:
Anyone who doesn't have a VIP Key and would like to try Rift out, ZAM is giving them away if you have an account. http://www.zam.com/giveaways/rift.html

Dammit... missed it again ;_;. I really wanna try this game out and see if it would be worth getting over Guild Wars 2... I'm not preording it just for the beta
Wozie
Profile Joined August 2010
United States22 Posts
January 21 2011 02:54 GMT
#196
On January 21 2011 11:13 luckyseven wrote:
im reading some stuff but can anyone answer, what scale is intended for this game? will there be player housing and boats? (i dont play WoW so i dont know how common this kinda stuff is in games, although i know vanguard could manage it)

also, how fast can you switch weapons? (im thinking for a ranger-assassin switching from bow to melee)

When you use a ranged skill it instantly switches to your bow/gun and uses the skill and it switches back to melee weapons if you use a melee skill.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
Last Edited: 2011-01-21 03:03:28
January 21 2011 03:02 GMT
#197
On January 21 2011 11:53 GhostKorean wrote:
Show nested quote +
On January 21 2011 07:54 Wozie wrote:
Anyone who doesn't have a VIP Key and would like to try Rift out, ZAM is giving them away if you have an account. http://www.zam.com/giveaways/rift.html

Dammit... missed it again ;_;. I really wanna try this game out and see if it would be worth getting over Guild Wars 2... I'm not preording it just for the beta

It says "keys still remain" to me

Ah, I am reading that they just got more keys
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
January 21 2011 03:23 GMT
#198
On January 21 2011 07:54 Wozie wrote:
Anyone who doesn't have a VIP Key and would like to try Rift out, ZAM is giving them away if you have an account. http://www.zam.com/giveaways/rift.html


Thanks a ton! Good to know I'll be in the next beta for sure as I really liked beta 4.
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
January 21 2011 03:33 GMT
#199
On January 21 2011 12:23 sleeepy wrote:
Show nested quote +
On January 21 2011 07:54 Wozie wrote:
Anyone who doesn't have a VIP Key and would like to try Rift out, ZAM is giving them away if you have an account. http://www.zam.com/giveaways/rift.html


Thanks a ton! Good to know I'll be in the next beta for sure as I really liked beta 4.


^this, thanks for the key!! =D
Frozenzen
Profile Joined May 2010
Sweden97 Posts
January 21 2011 03:52 GMT
#200
Out of curiosity, been kinda glancing at this. How is the PvE content? More specifically, is it anything like cataclysm heroics/raids in low gear levels difficulty, and is it just mindless tank/spank/switch target like that boss above seemed to be, or are there any other mechanics to watch out for?
luckyseven
Profile Joined December 2010
179 Posts
January 21 2011 03:55 GMT
#201
vip beta keys here
http://www.zam.com/giveaways/rift.html

then apply the key here
https://rift.trionworlds.com/account/profile/view.action
Cirn9
Profile Blog Joined May 2009
1117 Posts
Last Edited: 2011-01-21 04:04:52
January 21 2011 04:02 GMT
#202
* We are unable to redeem your voucher at this time. Please try again later.


Trion site not redeeming keys at the moment >:/
Unprotected sex is like fast expanding in close positions. Its risky, but feels great when it works out
luckyseven
Profile Joined December 2010
179 Posts
Last Edited: 2011-01-21 05:03:23
January 21 2011 05:02 GMT
#203
am i right in thinking it only goes to lv51 at launch? im looking at maxing Marksman then having enough to get crippliing shot from Ranger. after that id wanna upgrade Assassin to get better stealth, or possibly riftshifter to get planeshifting (teleportation is awesome but so is advanced stealth!!)


skill trees http://rift.zam.com/en/stc.html
Wozie
Profile Joined August 2010
United States22 Posts
January 21 2011 06:00 GMT
#204
On January 21 2011 14:02 luckyseven wrote:
am i right in thinking it only goes to lv51 at launch? im looking at maxing Marksman then having enough to get crippliing shot from Ranger. after that id wanna upgrade Assassin to get better stealth, or possibly riftshifter to get planeshifting (teleportation is awesome but so is advanced stealth!!)


skill trees http://rift.zam.com/en/stc.html

Max level on release will be level 50, a few betas ago they changed how you gain points. Now you get 1 extra point every 3 levels that you can spend anywhere but you can only have your max level until 50 in one soul. So in the next beta you can get to level 30, 30 points max in any soul and then you have 10 points to put into 1-2 other souls anyway you like. I'm not exactly sure how level 50 works but I know you can get the 51 point talents.
Wozie
Profile Joined August 2010
United States22 Posts
January 21 2011 06:02 GMT
#205
On January 21 2011 13:02 mikku wrote:
* We are unable to redeem your voucher at this time. Please try again later.


Trion site not redeeming keys at the moment >:/

I would try several times and it should go through, I know a few people on the Rift forums were having this problem. Worst case I know Rift support gets back to people pretty quick so you could always try that.
Wozie
Profile Joined August 2010
United States22 Posts
January 21 2011 06:03 GMT
#206
On January 21 2011 11:53 GhostKorean wrote:
Show nested quote +
On January 21 2011 07:54 Wozie wrote:
Anyone who doesn't have a VIP Key and would like to try Rift out, ZAM is giving them away if you have an account. http://www.zam.com/giveaways/rift.html

Dammit... missed it again ;_;. I really wanna try this game out and see if it would be worth getting over Guild Wars 2... I'm not preording it just for the beta

Yeah they ran out of keys and added more of them a couple of hours ago. If you don't get one PM me and I will send you one.
Cirn9
Profile Blog Joined May 2009
1117 Posts
January 21 2011 07:17 GMT
#207
On January 21 2011 15:02 Wozie wrote:
Show nested quote +
On January 21 2011 13:02 mikku wrote:
* We are unable to redeem your voucher at this time. Please try again later.


Trion site not redeeming keys at the moment >:/

I would try several times and it should go through, I know a few people on the Rift forums were having this problem. Worst case I know Rift support gets back to people pretty quick so you could always try that.

Been trying but no luck ;-; Will try again tomorrow and then support if no luck. Thanks for the heads up it isn't just me lol
Unprotected sex is like fast expanding in close positions. Its risky, but feels great when it works out
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
January 21 2011 08:14 GMT
#208
Although I didn't play the game too much (only for the last beta event), I can give a quick summary of my impressions:

PVE: This game is nothing new, which is fine. It uses a tried-and-true Everquest formula. The UI is fully customizable, but incredibly annoying to customize. Some animations look pretty terrible, but compared to WoW of course they are outstanding. I did not experience any video or network lag in populated areas, which is a very promising sign for a beta.

PVP: Prepare for disappointment. First of all, it appears there will not be much variety for instanced PVP (battlegrounds), with only 2 warfronts being released at launch, but they will likely add more. Additional PVP opportunities will be limited to world PVP objectives, and we all know how well that works.

The real death of PVP in this game will be its innovative multiclass system. In case you are unfamiliar with game theory, sometimes more options actually limits your choices. There are so many combinations of souls in this game that few will actually be PVP-viable. Most combinations have little PVP synergy, and you are forced to go deep into one tree to get the key skills. Additionally, there will be special souls that only high-ranking PVPers can obtain, with special skills geared for PVP. That means, eventually, everybody will be forced to use a PVP soul to be competitive, limiting you to only 2 other souls. On top of this, since there are so many skills in this game and classes are not apparent by armor, you never know what your opponent is capable of until they do it. This is a problem, like playing RvR in SC2 with no scouting. Part of the fun of PVP in WoW is that you understand what your opponents are capable of, and you prepare for it. High-level play can only be achieved when both sides have access to near-perfect information.

Basically: This game has Warhammer Online written all over it. Sorry.
We found Dove in a soapless place.
Railin
Profile Joined April 2010
Canada96 Posts
January 21 2011 08:38 GMT
#209
haven't read the whole thread, so maybe this has been posted before, but GuildLaunch is having a RIFT beta key giveaway:

http://support.guildlaunch.com/forums/viewtopic.php?t=6265167
~~femFxRailin~~ "Sc2 strategies have an interesting history of being developed in Europe, perfected in Korea, and used on unsuspecting Americans" [Tree.Hugger]
iLLusive
Profile Joined March 2010
United States274 Posts
January 21 2011 14:40 GMT
#210
From all my experience in the first four rounds of beta and now Alpha the game has a strong base as well as improving with every patch, which is obviously happening almost every few days. Now of course I wouldn't just play the game because it looks amazing, but it does look amazing and play smoothly.

In strong agreement with few of the post as to where you are forced somewhat to pick a PVP soul but the PVP is reasonably fun there is PVP test server on Alpha that is constantly being updated. It is so hard to give every single person what they desire in PVP, to compare PVP in Warhammer to that of WoW is not the same. Every game that attempts to do "World" PVP seems to never get it right or make so many restrictions it no longer is fun. So only time will tell how the PVP turns out ,but I'm hoping just by how much feedback they are taking from their testers, it will turn out competitive and well rounded.

Last but not least is quality customer service, when I open a ticket I get a response within a very short amount of time, and when I message CM's or Admins on either forum I get response within minutes. Not saying the support will always be like this, but so far to say the least I'm impressed.
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
Agu666
Profile Blog Joined July 2005
43 Posts
January 21 2011 15:09 GMT
#211
On January 21 2011 12:55 luckyseven wrote:
vip beta keys here
http://www.zam.com/giveaways/rift.html

then apply the key here
https://rift.trionworlds.com/account/profile/view.action


When's the next beta event ?
iLLusive
Profile Joined March 2010
United States274 Posts
January 21 2011 15:14 GMT
#212
Jan 25th to Jan 28th you can find all scheduled upcoming beta events at - http://www.riftgame.com/en/beta/schedule/index.php
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
trainRiderJ
Profile Joined August 2010
United States615 Posts
January 21 2011 16:22 GMT
#213
I was able to use the zam site link at the top of this page to get and apply a VIP beta code. Looking forward to playing for the first time next week!
Cirn9
Profile Blog Joined May 2009
1117 Posts
January 21 2011 17:16 GMT
#214
Can the client be downloaded in advance for the next beta event or do we need to wait?
Unprotected sex is like fast expanding in close positions. Its risky, but feels great when it works out
iLLusive
Profile Joined March 2010
United States274 Posts
January 21 2011 18:00 GMT
#215
Beta client is always the same "client" you just get patches / updates for each round. If you had previous beta access and the client you are good to go. If you just got VIP access go into your Trion World acct and on main page on very bottom there will be a link that says like Rift_Beta_One. Accept the EULA and on right hand side will be link to Download Client.

If you don't see any of that you need to wait until they send out the email access saying you can now accept this round of the beta EULA and starting preparing for it. Generally happens just a few days before the beta starts.
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
January 21 2011 20:42 GMT
#216
So I got a key yesterday, attached it to my account, can I not play it until the 25th of january through 28th? :S
PENGUINS
Ubes
Profile Joined January 2011
Ireland111 Posts
January 22 2011 01:27 GMT
#217
On January 21 2011 17:14 Cel.erity wrote:
Although I didn't play the game too much (only for the last beta event), I can give a quick summary of my impressions:

PVE: This game is nothing new, which is fine. It uses a tried-and-true Everquest formula. The UI is fully customizable, but incredibly annoying to customize. Some animations look pretty terrible, but compared to WoW of course they are outstanding. I did not experience any video or network lag in populated areas, which is a very promising sign for a beta.

PVP: Prepare for disappointment. First of all, it appears there will not be much variety for instanced PVP (battlegrounds), with only 2 warfronts being released at launch, but they will likely add more. Additional PVP opportunities will be limited to world PVP objectives, and we all know how well that works.

The real death of PVP in this game will be its innovative multiclass system. In case you are unfamiliar with game theory, sometimes more options actually limits your choices. There are so many combinations of souls in this game that few will actually be PVP-viable. Most combinations have little PVP synergy, and you are forced to go deep into one tree to get the key skills. Additionally, there will be special souls that only high-ranking PVPers can obtain, with special skills geared for PVP. That means, eventually, everybody will be forced to use a PVP soul to be competitive, limiting you to only 2 other souls. On top of this, since there are so many skills in this game and classes are not apparent by armor, you never know what your opponent is capable of until they do it. This is a problem, like playing RvR in SC2 with no scouting. Part of the fun of PVP in WoW is that you understand what your opponents are capable of, and you prepare for it. High-level play can only be achieved when both sides have access to near-perfect information.

Basically: This game has Warhammer Online written all over it. Sorry.

There is a ton of wrong information in this. Why post a game summary if you know nothing about it?
DorF
Profile Blog Joined July 2009
Sweden961 Posts
January 22 2011 01:30 GMT
#218
Since GW2 coming out I can't see this game lasting ...I really can't see any MMORP lasting when GW2 hits o_O
BW for life !
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
January 22 2011 01:41 GMT
#219
On January 22 2011 10:30 DorF wrote:
Since GW2 coming out I can't see this game lasting ...I really can't see any MMORP lasting when GW2 hits o_O


I'd love to hear why GW2 will make all MMO's get on their knees? What gameplay and or anything have you seen to make this statement?
kiy0
Profile Joined August 2010
Portugal593 Posts
January 22 2011 01:42 GMT
#220
(coff) WoW ripoff... (coff) (coff) ...
Wisemen speak when they have something to say. Others speak when they have to say something.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
January 22 2011 01:46 GMT
#221
On January 22 2011 10:30 DorF wrote:
Since GW2 coming out I can't see this game lasting ...I really can't see any MMORP lasting when GW2 hits o_O

I don't get why people are so certain GW2 is this messiah game. It's just hype until you have played it.

I liked GW, and I am looking forward to GW2 but I don't really believe they can deliver an MMO experience just running on box sales. It's either going to be more like GW1 than people want to accept or it is going to be very aggressive in cash shop / adding DLC that you have to pay for. Those are the only ways I see it really working out.

People are really eager to believe the hype though. I guess that's the story with every big MMO. It's the best thing ever and going to do everything right. And then you actually play it.

If they have beta weekends like they did for GW1 and i like it I'll buy it, but I am almost certain it will become a more costly game to play than most people think in the same way almost all "free to play" games are.
ProdT
Profile Joined January 2009
United States170 Posts
Last Edited: 2011-01-22 05:00:34
January 22 2011 04:59 GMT
#222
So I just received a VIP Beta Key that can be used 25 times via email, if you want it to participate in this beta drop me a PM.
Laids
Profile Joined January 2011
United Kingdom596 Posts
January 22 2011 05:25 GMT
#223
I just got gifted a key by a very nice forum goer :D

I suppose I just have to wait for them to send me an email for the client download? :>
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
January 22 2011 05:34 GMT
#224
On January 22 2011 14:25 Laids wrote:
I just got gifted a key by a very nice forum goer :D

I suppose I just have to wait for them to send me an email for the client download? :>


Got my beta invite just now, downloading the client and then its ... waiting till the 25th! ><
PENGUINS
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
January 22 2011 05:40 GMT
#225
I too have another 25 use key. PM me if you want to try out the remaining 3 betas.
ak1knight
Profile Joined April 2010
United States313 Posts
January 22 2011 06:03 GMT
#226
On January 22 2011 14:40 sleeepy wrote:
I too have another 25 use key. PM me if you want to try out the remaining 3 betas.

Same here
w00t
metaldragon
Profile Joined October 2009
United States251 Posts
January 22 2011 07:14 GMT
#227
I love team liquid. You guys are really the best!
D10
Profile Blog Joined December 2007
Brazil3409 Posts
January 22 2011 07:30 GMT
#228
On January 22 2011 14:40 sleeepy wrote:
I too have another 25 use key. PM me if you want to try out the remaining 3 betas.


sent pm
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
Vvix
Profile Joined February 2009
Brazil40 Posts
January 22 2011 07:31 GMT
#229
On January 22 2011 16:14 metaldragon wrote:
I love team liquid. You guys are really the best!

QFT. TY
"Through habit the unnatural can become natural and men forget to question themselves." Miyamoto Musashi
luckyseven
Profile Joined December 2010
179 Posts
Last Edited: 2011-01-22 08:46:18
January 22 2011 08:29 GMT
#230
ive got an email telling me to download the client
unpatched client is 8.2 gig
turamn
Profile Blog Joined October 2010
United States1374 Posts
Last Edited: 2011-01-23 02:05:23
January 22 2011 15:03 GMT
#231
You also received a VIP invite if you were signed up for the newsletter.

Which apparently is good for 25 uses.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
January 23 2011 07:20 GMT
#232
Ummm I got a beta key and I put it into my account but I think I did it incorrectly because I got a dl link from someone and downloaded it from there and then I filled out the information for the beta and now I'm getting an error (error #2002) when I try to log in and download the game. My friend said I need to agree to some EULA but I can't figure out where or how to do that... anyone help me out?
MaYuu
Profile Blog Joined April 2008
Sweden516 Posts
January 23 2011 07:23 GMT
#233
This looks like a shit ripoff on Tera
ehh`?
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
January 23 2011 07:26 GMT
#234
GhostKorean wrote
Ummm I got a beta key and I put it into my account but I think I did it incorrectly because I got a dl link from someone and downloaded it from there and then I filled out the information for the beta and now I'm getting an error (error #2002) when I try to log in and download the game. My friend said I need to agree to some EULA but I can't figure out where or how to do that... anyone help me out?


You can only play during the beta events; its not up all the time. Next event starts on the 25th at 10pm Pacific.

MaYuu
This looks like a shit ripoff on Tera


I have no idea how you can think that, the games look nothing alike. I guess you can go play Tera if you're into that furry hentai shit, I personally wouldn't touch it if they gave it away for free.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 23 2011 07:30 GMT
#235
On January 23 2011 16:23 MaYuu wrote:
This looks like a shit ripoff on Tera


Well, all MMORPG, to me, are kind of the same.
https://twitter.com/SufficientStats
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
January 23 2011 07:31 GMT
#236
Sweet, just got my VIP beta key. Cant wait to check this game out!
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
January 23 2011 07:32 GMT
#237
On January 23 2011 16:26 sleeepy wrote:
Show nested quote +
GhostKorean wrote
Ummm I got a beta key and I put it into my account but I think I did it incorrectly because I got a dl link from someone and downloaded it from there and then I filled out the information for the beta and now I'm getting an error (error #2002) when I try to log in and download the game. My friend said I need to agree to some EULA but I can't figure out where or how to do that... anyone help me out?


You can only play during the beta events; its not up all the time. Next event starts on the 25th at 10pm Pacific.

Show nested quote +
MaYuu
This looks like a shit ripoff on Tera


I have no idea how you can think that, the games look nothing alike. I guess you can go play Tera if you're into that furry hentai shit, I personally wouldn't touch it if they gave it away for free.

But I can't log in to download the game?
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
January 23 2011 07:42 GMT
#238
On January 23 2011 16:32 GhostKorean wrote:
Show nested quote +
On January 23 2011 16:26 sleeepy wrote:
GhostKorean wrote
Ummm I got a beta key and I put it into my account but I think I did it incorrectly because I got a dl link from someone and downloaded it from there and then I filled out the information for the beta and now I'm getting an error (error #2002) when I try to log in and download the game. My friend said I need to agree to some EULA but I can't figure out where or how to do that... anyone help me out?


You can only play during the beta events; its not up all the time. Next event starts on the 25th at 10pm Pacific.

MaYuu
This looks like a shit ripoff on Tera


I have no idea how you can think that, the games look nothing alike. I guess you can go play Tera if you're into that furry hentai shit, I personally wouldn't touch it if they gave it away for free.

But I can't log in to download the game?


I'm not sure what you mean because in your first post you said you downloaded the client. Idk what you did and didn't do but go to https://account.RIFTgame.com and agree to EULA/download client. That's all it should take.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
January 23 2011 08:04 GMT
#239
Errr I downloaded a "patcher" which I thought was more like a downloader for the game. When I log into the website it says "You have not yet been invited to a beta event." even though I put in a beta key in my account. An above poster said the client was around 8 gigs but mine was only 18 mb so something is up :\
Reptilia
Profile Joined June 2010
Chile913 Posts
January 23 2011 08:15 GMT
#240
On January 23 2011 16:23 MaYuu wrote:
This looks like a shit ripoff on Tera

I disagree. It looks like a ripoff of WoW.
Tera is an Action MMORPG and looks much better and fun than this.
this is EXACTly like wow but with forced classes.
The secret to creativity is knowing how to hide your sources
Ighox
Profile Joined July 2009
Norway580 Posts
Last Edited: 2011-01-23 08:21:31
January 23 2011 08:15 GMT
#241
On January 23 2011 17:04 GhostKorean wrote:
Errr I downloaded a "patcher" which I thought was more like a downloader for the game. When I log into the website it says "You have not yet been invited to a beta event." even though I put in a beta key in my account. An above poster said the client was around 8 gigs but mine was only 18 mb so something is up :\

The beta key doesn't immediately give you beta access, it just puts you on a 'beta-list' so when they send out invites to the beta events they send to those people, you'll get mail that you've been invited before every single event.
Not sure how often they send out those though to people recently added to that list :p

On January 23 2011 17:15 Reptilia wrote:
this is EXACTly like wow but with forced classes.

It's not.
A lot of the features are similar, but it's not exactly like WoW at all.


On January 22 2011 10:42 kiy0 wrote:
(coff) WoW ripoff... (coff) (coff) ...

Coff isn't even a word, go be terrible somewhere else.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
January 23 2011 08:18 GMT
#242
Are the RIFT Beta VIP and Beta keys any different? I have the Beta VIP... :\ this is so very confusing. So I wait until beta actually starts and then I have a chance to get in to play it? Bleh :\
Ighox
Profile Joined July 2009
Norway580 Posts
Last Edited: 2011-01-23 08:32:33
January 23 2011 08:24 GMT
#243
On January 23 2011 17:18 GhostKorean wrote:
Are the RIFT Beta VIP and Beta keys any different? I have the Beta VIP... :\ this is so very confusing. So I wait until beta actually starts and then I have a chance to get in to play it? Bleh :\

VIP keys are guaranteed access, but it doesn't give you access before they send you a mail like this:

+ Show Spoiler +
Congratulations!
You've been selected to participate in this week's RIFT™ beta event

The RIFT beta continues this week with the next beta event, Battle of the Ascended, which is set to begin Tuesday, Jan. 25, 2011 at 10:00 AM PST (18:00 GMT) and run through 10:00 AM PST (18:00 GMT) on Friday, Jan. 28, 2011..

Follow these instructions to join this beta event:

Sign into your Trion Worlds account.
Click the "Download Client" link from your account page.
Run the installer and follow the directions.
Run the Patcher: Navigate to where you installed RIFT in the START menu and click the PLAY RIFT shortcut. Enter the Email Address and Password used for your Trion Worlds account and log in
.

You should get it before the 25th at least in any case.
(In the rare case that you don't, just contact customer support and they'll add it manually, they're actually pretty fast.)

Out of curiosity, been kinda glancing at this. How is the PvE content? More specifically, is it anything like cataclysm heroics/raids in low gear levels difficulty, and is it just mindless tank/spank/switch target like that boss above seemed to be, or are there any other mechanics to watch out for?

There's definately better PvE than most MMO's, I don't really know how it compares with WoW's difficulty at this point but there is real strategies involved.
Most 5mans doesn't have that much stuff to really watch out for, but most of the bosses have some gimmick/trick that you need to do in order to kill it, even the first level 17 instance and that was pretty unexpected the first time I did it.
Feels like a mix between AoC, WoW and Aion PvE :p
PheNOM_
Profile Blog Joined January 2010
United States417 Posts
January 23 2011 08:31 GMT
#244
Someone should start a list of people who are in the beta. Would be cool to talk to TLguys while playing.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=184006
Snickersnee
Profile Blog Joined October 2010
United States241 Posts
January 23 2011 09:31 GMT
#245
I just recently got a beta key and I am starting to get excited to see how this mmo goes. I've been watching the Yogcast videos and the beta seems pretty fun so far.
Had an idea that combines the intimate moment of delivering babies with Crazy Taxi last night. Can emotional arcade style gaming work?
Laids
Profile Joined January 2011
United Kingdom596 Posts
January 23 2011 14:02 GMT
#246
Errr I downloaded a "patcher" which I thought was more like a downloader for the game. When I log into the website it says "You have not yet been invited to a beta event." even though I put in a beta key in my account. An above poster said the client was around 8 gigs but mine was only 18 mb so something is up :\


The client is 18 mb, but you need to double click the file to unpack it, once its installed you have to patch the game which was a 7.8 gig download for me . So find the file you downloaded, double click and away you go :D. Also if you get any 1003 errors, just cancel and repatch, you will have to check the files again which is annoying, but after that it will resume where the patcher stopped.
luckyseven
Profile Joined December 2010
179 Posts
January 23 2011 14:17 GMT
#247
On January 23 2011 16:30 Sufficiency wrote:
Show nested quote +
On January 23 2011 16:23 MaYuu wrote:
This looks like a shit ripoff on Tera


Well, all MMORPG, to me, are kind of the same.


yup, im not excited about this at all, aside from it being a new mmo to try (i love trying new mmos but rarely play them for long for whatever reason)

for the sake of boredom and without knowing what servers there'll be..

Poll: what server you be?

USA (22)
 
52%

EU (19)
 
45%

dunno yet (1)
 
2%

42 total votes

Your vote: what server you be?

(Vote): USA
(Vote): EU
(Vote): dunno yet



check your email to see if theyve told you to go download, or check your rift account to see if theres a download link at the bottom somewhere, otherwise i guess you could email support coz ive already got my link
SaetZero
Profile Blog Joined December 2009
United States855 Posts
Last Edited: 2011-01-23 16:36:40
January 23 2011 16:33 GMT
#248
+ Show Spoiler +
[image loading]
+ Show Spoiler +

http://img199.imageshack.us/f/riftj.png/



Rift VIP beta key - can be used 25 times, i used once so now 24. Go nuts. Just dont use it if you aren't gonna play the game for more than like 30 minutes.
Never Forget. #TheRevolutionist
Slegg
Profile Joined May 2010
Czech Republic75 Posts
January 23 2011 20:12 GMT
#249
On January 24 2011 01:33 SaetZero wrote:

Rift VIP beta key - can be used 25 times, i used once so now 24. Go nuts. Just dont use it if you aren't gonna play the game for more than like 30 minutes.


Thank you!

I registered the key and filled out the beta survey but didnt get access to the game - im guessing cant get invited for the event thats going on now right?
keeblur
Profile Joined April 2010
United States826 Posts
January 23 2011 20:44 GMT
#250
On January 24 2011 05:12 Slegg wrote:
Show nested quote +
On January 24 2011 01:33 SaetZero wrote:

Rift VIP beta key - can be used 25 times, i used once so now 24. Go nuts. Just dont use it if you aren't gonna play the game for more than like 30 minutes.


Thank you!

I registered the key and filled out the beta survey but didnt get access to the game - im guessing cant get invited for the event thats going on now right?


Well it's not going on yet, so either hope that you'll still get an invite, or you can try and getting in touch with Customer Service so they can confirm you have the key, then they will send an invite.

I had to do that when I put my code in a few hours after last beta had actually started and they sent me the invite. But since it is still a couple days away, they might still update your account with an invite.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Rage178
Profile Joined October 2010
United States127 Posts
Last Edited: 2011-01-23 23:52:50
January 23 2011 23:46 GMT
#251
Basically what happens is they are having "beta events", which are basically opportunities to try the game, each time they release a little bit more of the game's actual content. Last beta they added PvP battlegrounds, I havent seen what they are adding this time but I got an invite again so I suppose i will find out.

Basically you play the game up to a certain level and you can try abilities etc, but there is a cap (which isnt the full game's cap) and at the end of each beta event your stats dont save and your lvled up hero is eliminated from the server.

IF you have a VIP key, that means that you will be able to partake in every beta event without an invite from the company. Each event lasts about four days, generally from Tuesday - Friday. The next one starts on Tuesday, anyone else get an invite to the game today? I guess they are sending out invites now...
Whattayagonnado.
deth
Profile Blog Joined August 2009
Australia1757 Posts
January 24 2011 03:20 GMT
#252
On January 24 2011 08:46 Rage178 wrote:
Basically what happens is they are having "beta events", which are basically opportunities to try the game, each time they release a little bit more of the game's actual content. Last beta they added PvP battlegrounds, I havent seen what they are adding this time but I got an invite again so I suppose i will find out.

Basically you play the game up to a certain level and you can try abilities etc, but there is a cap (which isnt the full game's cap) and at the end of each beta event your stats dont save and your lvled up hero is eliminated from the server.

IF you have a VIP key, that means that you will be able to partake in every beta event without an invite from the company. Each event lasts about four days, generally from Tuesday - Friday. The next one starts on Tuesday, anyone else get an invite to the game today? I guess they are sending out invites now...


wrong, all the characters have saved from each beta.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2011-01-24 03:46:55
January 24 2011 03:45 GMT
#253
I am in the beta again, but I am not sure if I have time to play this time....

However, last time, I was playing entirely by myself (lame-o).... after spamming the same sequence of spells for 2 hours it got kind of boring.
https://twitter.com/SufficientStats
waSh
Profile Joined June 2010
Sweden65 Posts
Last Edited: 2011-01-24 09:54:35
January 24 2011 09:47 GMT
#254
haha cool, im in the beta :D
Is this game any fun? lots of pvp?

EDIT: Is there any TeamLiquid guild/clan in this game? If there is where is it located, EU or NA?
포케몬
Wesso
Profile Joined August 2010
Netherlands1245 Posts
January 24 2011 10:24 GMT
#255
yay i got an invite, why does my first beta invite have to be during my exams
odder
Profile Joined April 2010
United States405 Posts
January 24 2011 10:45 GMT
#256
another code for you guys, still has 25 uses left

ZCMP-MHXR-KRCH-7XZL-M9M6

Go to https://account.RIFTgame.com to login or create a new account.

Click "Apply Code" on the left-hand navigation bar and enter your VIP key.

You're done! You will automatically be invited into the remaining beta events.
Xapti
Profile Joined April 2010
Canada2473 Posts
January 24 2011 10:51 GMT
#257
How does the game work for PVP and PK?
Safe zones? safe levels?
PvP / PvE servers? Server jumping?
PK penalties, limitations, rewards? death penalties?
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
anilusion
Profile Joined July 2010
Sweden247 Posts
January 24 2011 16:54 GMT
#258
On January 24 2011 19:51 Xapti wrote:
How does the game work for PVP and PK?
Safe zones? safe levels?
PvP / PvE servers? Server jumping?
PK penalties, limitations, rewards? death penalties?


Interested in this as well.
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 24 2011 17:12 GMT
#259
On January 24 2011 19:51 Xapti wrote:
How does the game work for PVP and PK?
Safe zones? safe levels?
PvP / PvE servers? Server jumping?
PK penalties, limitations, rewards? death penalties?


Very Similar to WoW pvp. You can engage and attack flagged players. There are pvp servers, in which you are auto flagged in certain zones. There are no penalties, for pking or dying to a pk.
.gypsy
Profile Blog Joined October 2007
Canada689 Posts
January 24 2011 18:20 GMT
#260
On January 24 2011 19:45 odder wrote:
another code for you guys, still has 25 uses left

ZCMP-MHXR-KRCH-7XZL-M9M6

Go to https://account.RIFTgame.com to login or create a new account.

Click "Apply Code" on the left-hand navigation bar and enter your VIP key.

You're done! You will automatically be invited into the remaining beta events.


tyvm yo, I used this, hopefully it won't go to waste :D.
https://www.twitch.tv/gypsy93
heishe
Profile Blog Joined June 2009
Germany2284 Posts
Last Edited: 2011-01-24 18:31:46
January 24 2011 18:29 GMT
#261
Are the EU servers offline?

edit: nevermind, I'm dumb. It's right on the login screen.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Crissaegrim
Profile Blog Joined June 2009
2947 Posts
January 24 2011 18:42 GMT
#262
I know I shouldn't be playing this but...giving in to temptation. I'll check it out and see how it compares to WoW. So far the character design and armor hasnt really impressed me at all. Going into the beta now to see if it gets better.

Most prob playing on the NA side if the EU server has too little english speaking chars.
confusion
Profile Joined August 2010
Denmark4 Posts
Last Edited: 2011-01-24 19:00:07
January 24 2011 18:57 GMT
#263
If anyone needs a betakey I just got sent one with 25 uses. So feel free to PM me for it!

#ninjaedit

As everyone else has posted their keys in this thread after reading it through, I'll just post it here.

Key: 9LZ2-7RTG-3YGD-PPGW-WTXT

just go to https://account.RIFTgame.com and login/create an account.
Obstikal
Profile Blog Joined April 2010
616 Posts
January 25 2011 02:52 GMT
#264
So whose going to be an athiest in this game?

I find the factions to be a little funny..
ibreakurface
Profile Joined June 2010
United States664 Posts
January 25 2011 03:06 GMT
#265
Looks cool, very pretty.

@those calling it a WoW clone, all mmorpgs are clones of eachother. WoW was not the first MMORPG.
:) I play zerg. FOX AND KT ROLSTER COASTER FAN! Because I love everyone. Except bisu.
Ighox
Profile Joined July 2009
Norway580 Posts
Last Edited: 2011-01-25 04:13:20
January 25 2011 03:54 GMT
#266
On January 24 2011 19:51 Xapti wrote:
How does the game work for PVP and PK?
Safe zones? safe levels?
PvP / PvE servers? Server jumping?
PK penalties, limitations, rewards? death penalties?

It's not really a PvP game and world PvP is rare.
It's faction based with no ability to change between the two factions so there's obviously no PK penalties, it's not FFA PvP so you can't kill your own race, rewards are just Favor points that you can use to buy gear and there's basically no death penalty (you lose 10% soul vitality every time you die, when it reaches 0 you get a -20% stat debuff until you talk to a healer npc).
Warfronts are cross-server so it's not that terrible queue times.
But yeah if you're looking for a mainly PvP focused game you should move on, Rift is as themepark as it gets.
Oh, and the zone layout is pretty messed up, the map is basically split in half and each factions has one side so most of the zones aren't even shared by the two factions so you won't run into the other faction that much unless you are specifically in an enemy zone looking for PvP.

People are asking for servers with FFA PvP ruleset though, but pretty sure that will never happen even though the devs are pretty good at listening to feedback.
Raksu
Profile Joined April 2010
Finland1 Post
January 25 2011 05:21 GMT
#267
Thanks confusion, been meaning to try this out
N7Kevlar
Profile Joined December 2010
Canada9 Posts
January 25 2011 05:51 GMT
#268
6DWY-JLDG-MPCH-QL6N-HTXM for anyone who needs a key

iLLusive
Profile Joined March 2010
United States274 Posts
January 25 2011 11:18 GMT
#269
Anyone still need a VIP key here you go but I understand there is like good number of keys still not used up currently - 76J7-ET9J-CWXD-W9K6-Z9GC

Anyone who has good chunk of free time and willing to heavily test PVP and PVE. Someone who desires to be in Alpha hit me up with a PM. I need your Rift forum name & or email you registered with to pass on for Alpha invite to the CM's. First four to contact will be passed on and you MAY NOT be press or game dev yourself.
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
anilusion
Profile Joined July 2010
Sweden247 Posts
January 25 2011 15:31 GMT
#270
On January 25 2011 20:18 iLLusive wrote:
Anyone still need a VIP key here you go but I understand there is like good number of keys still not used up currently - 76J7-ET9J-CWXD-W9K6-Z9GC

Anyone who has good chunk of free time and willing to heavily test PVP and PVE. Someone who desires to be in Alpha hit me up with a PM. I need your Rift forum name & or email you registered with to pass on for Alpha invite to the CM's. First four to contact will be passed on and you MAY NOT be press or game dev yourself.


Are you somehow related to the devs of RIFT?

Also, Alpha for what?
iLLusive
Profile Joined March 2010
United States274 Posts
January 25 2011 15:38 GMT
#271
No relation to anything from the dev side of Rift.

Alpha started a long time ago but it's a non-stop running server (Outside downtime for patches ect). Unlike Beta events which are 3 days per pop and only roughly once a month. Alpha is a trial server to test a full-time running live server with roughly 4000 people. Can't really say much more then Alpha exsist (Everything else is under NDA) and people in the Alpha are allowed to suggest 4 people they want to get invite to Alpha phase of testing as a Thank You from Rift gaming team. Figured who would be better to share it with community who has similar love for games as myself then Tl members?
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
anatem
Profile Joined September 2010
Romania1369 Posts
January 25 2011 16:31 GMT
#272
unused VIP Beta key, please use it only if you're gonna actually try out the game

LFMM-E9JK-YFNC-L2TT-N6RW

https://account.RIFTgame.com
'Tis with our Judgements as our Watches, none / Go just alike, yet each believes his own.
Obsidian
Profile Joined June 2010
United States350 Posts
January 25 2011 16:39 GMT
#273
Anatem's code is taken, thanks btw. I'm going to DL it today, and check it out.
Luke, you are still a wanker!
Obstikal
Profile Blog Joined April 2010
616 Posts
January 25 2011 16:41 GMT
#274
When is the release date? I'm not sure what to expect out of this game. I'm probably going to lean towards pvp more.

Has anyone been theory crafting with classes?
I've already thought up of necro/dom/lock
and not sure about the rogue but I want one. Maybe like Assassin, Saboteur and something else.
turamn
Profile Blog Joined October 2010
United States1374 Posts
Last Edited: 2011-01-25 17:04:04
January 25 2011 16:49 GMT
#275
Release is March 3rd. Pre-Orders can start on Feburary 24th, which I put in for time away on at work today

I've done plenty of theorycrafting with classes. Depending on how you want to spend your points, it can be very difficult to effectively incoprorate a third soul. If you go to 51 in one tree, you're effectively leaving half of your points to be split between 2 trees. If you want abilities in all trees, you're going to severely limit yourself to some of the lower end abilities.

I haven't done much along the lines of the the caster classes, but I have a friend who has been going through them like crazy. He has theory crafted necrodomlock to no end and it honestly seems to be pretty viable from my point of view.

Keep in mind a lot of the theory crafting in this point is very unclear, more so than normal. We don't know what any of the end game is like so it's very hard to look at these abilities and be like,"Well, this is going to be good because it sounds awesome!' At least if you're theory crafting WoW for example, you know what kind of content you're crafting around...if that makes any sense.

There are still a lot of uknowns in Telara and they will take some time to get out into the public, particularly since they are gating the content in the beta events. I am all for helping out with some theory crafting or testing stuff as well. If you want/need help, just let me know.
Obstikal
Profile Blog Joined April 2010
616 Posts
January 25 2011 17:04 GMT
#276
Agreed. I wish they had like a skill calculator though

It would be so much fun! I still don't want to sacrifice game time to play it though but i'm going to have to lol.

I guess the Necro/Dom/Lock is a pretty obvious one haha.. It was the first one that came to mind.
I usually go for one spell caster and then one rogue like character but I'm having difficulty trying to guess what will match together with out a skill calculator of any sort.

Either way I'm looking for to playing the beta and hope it meets my expectations. I'd like to get back into the MMO world again
Ighox
Profile Joined July 2009
Norway580 Posts
January 25 2011 17:15 GMT
#277
On January 26 2011 02:04 Obstikal wrote:
Agreed. I wish they had like a skill calculator though

http://www.riftrolebuilder.com/ ?
Wozie
Profile Joined August 2010
United States22 Posts
January 25 2011 17:16 GMT
#278
On January 26 2011 02:04 Obstikal wrote:
Agreed. I wish they had like a skill calculator though

It would be so much fun! I still don't want to sacrifice game time to play it though but i'm going to have to lol.

I guess the Necro/Dom/Lock is a pretty obvious one haha.. It was the first one that came to mind.
I usually go for one spell caster and then one rogue like character but I'm having difficulty trying to guess what will match together with out a skill calculator of any sort.

Either way I'm looking for to playing the beta and hope it meets my expectations. I'd like to get back into the MMO world again

They have a soul calculator at http://rift.zam.com/en/stc.html and for a list of skills you can select that calling you want at the bottom of this page http://telarapedia.com/wiki/Cabalist_abilities. These are pretty much up to date but they are still making a lot of class changes so they might not be exact on launch.
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 25 2011 17:21 GMT
#279
I think the important thing to get out of the way pre-release is the synergy between souls. While we don't know what the end game is going to be like at this point, we do have the ability to find out which souls compliment each other very well.

I've seen that Nightblade got a considerable buff in this event, so I will be giving it a try when I get home and seeing how it performs. It was one of my favorite souls to begin with, so I'm certainly pleased.
anatem
Profile Joined September 2010
Romania1369 Posts
January 25 2011 17:27 GMT
#280
had to add this

On January 25 2011 12:06 ibreakurface wrote:
@those calling it a WoW clone, all mmorpgs are clones of eachother. WoW was not the first MMORPG.


not really. this is indeed a wow clone, more than any other recent fantasy mmo. and the problem is there's been plenty of those recently, and all of them disappointed to a degree or another when it counted

ofcourse, this doesn't mean it should be dismissed, that it's not a good game. it just means that more experienced mmo gamers (looking for some diversity) aren't gonna find it all that appealing regardless of some original mechanics it brings

compare anarchy online - wow - eve; you can choose different paths for mmo development, even if there are some core mechanics that the mmo genre demands inherently
'Tis with our Judgements as our Watches, none / Go just alike, yet each believes his own.
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 25 2011 17:35 GMT
#281
The problem is that the market does not cater to the "experienced mmo gamer" anymore. It caters to the larger player base. From a business stand point, why would you make a game that appeals to 3% of the ( for examples sake ) WoW population, when you can make a game that appeals to 97% of it. You're more likely to get more profit from the later.

A lot of companies aren't really willing to break the mold right now, given that there's been such a stranglehold on the market by the new Wrath of the Lich King style of developing MMO's. Going too far out side of the box will almost certainly ensure that the company does see a profit on the game.

I'm personally a fan of older MMO's, but since they aren't really in the works right now, you work with what is available. Each new MMO will begin taking baby steps away from the current model, and in however long it takes, we will have the next fotm MMO.

I think if you're looking for someone to come out with the next EverQuest, you're going to be severely disappointed and waiting a long time.
kataa
Profile Blog Joined August 2010
United Kingdom384 Posts
Last Edited: 2011-01-25 17:36:51
January 25 2011 17:36 GMT
#282
On January 25 2011 12:06 ibreakurface wrote:
@those calling it a WoW clone, all mmorpgs are clones of eachother. WoW was not the first MMORPG.


It was the first theme park MMO of a style now very popular. There is little connection between the genuine first successful MMO, Ultima Online or even Asherons Call or the original Everquest. WoW introduced to the genre alot of new things aimed at casual gamers.

Ever tried a corpse run in EQ? Or gotten dry looted in Ultima Online? WoW created a much softer, newb friendly style of MMO. Based more around questing, scripted raiding end game, and a lack of serious penalties for failure.

We call MMOs which attempt to emulate WoWs success by sticking to these elements 'WoW clones'.

Obstikal
Profile Blog Joined April 2010
616 Posts
January 25 2011 17:37 GMT
#283
I'm not getting the similarities that WoW and Rift have. I played WoW for 3years and although I do see some common similarities like the UI for example but those are common things that are in almost any successful mmo. Maybe I havent looked into it enough to find how it's so similar that people are willing to call it a "clone"
keeblur
Profile Joined April 2010
United States826 Posts
January 25 2011 17:38 GMT
#284
On January 26 2011 02:27 anatem wrote:
had to add this

Show nested quote +
On January 25 2011 12:06 ibreakurface wrote:
@those calling it a WoW clone, all mmorpgs are clones of eachother. WoW was not the first MMORPG.


not really. this is indeed a wow clone, more than any other recent fantasy mmo. and the problem is there's been plenty of those recently, and all of them disappointed to a degree or another when it counted

ofcourse, this doesn't mean it should be dismissed, that it's not a good game. it just means that more experienced mmo gamers (looking for some diversity) aren't gonna find it all that appealing regardless of some original mechanics it brings

compare anarchy online - wow - eve; you can choose different paths for mmo development, even if there are some core mechanics that the mmo genre demands inherently


Where did you get the idea that more experienced mmo gamers look for diversity? Seems like a pretty asinine assumption that had no credible basis to it. Why do people still play EQ? UO? Were they looking for diversity? No. They play it because of it's solid mechanics, not because it's something game breaking that revolutionizes what an mmo is supposed to be.

So to say people won't play Rift because it's not diverse is pretty much the dumbest thing I've ever heard.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 25 2011 17:49 GMT
#285
On January 26 2011 02:37 Obstikal wrote:
I'm not getting the similarities that WoW and Rift have. I played WoW for 3years and although I do see some common similarities like the UI for example but those are common things that are in almost any successful mmo. Maybe I havent looked into it enough to find how it's so similar that people are willing to call it a "clone"


Have you played it yet? The similarities are quite abundant. Combat mechanics, UI is a spot on copy for the most part. Questing style is the similar, not that I think that it will ever change after the WoW quest system was implemented.
Ighox
Profile Joined July 2009
Norway580 Posts
January 25 2011 17:49 GMT
#286
On January 26 2011 02:37 Obstikal wrote:
I'm not getting the similarities that WoW and Rift have. I played WoW for 3years and although I do see some common similarities like the UI for example but those are common things that are in almost any successful mmo. Maybe I havent looked into it enough to find how it's so similar that people are willing to call it a "clone"

Warfronts are basically disguised copies of battlegrounds, honor/valor points rewarded from PvP/PvE just like WoW, crafting is pretty much identical, just click create all and wait without any real depth, instances are 5 and 20man, with both normal and heroic modes.
That's a lot of similarities.

That said, it doesn't really feel like a WoW clone while playing it, it feels sort of like EQ2 with WoW features and some new unique stuff, it feels like a new game.
Obstikal
Profile Blog Joined April 2010
616 Posts
January 25 2011 17:54 GMT
#287
I was just looking at Assassin and got a glimpse of how combat would be and did see a huge similarity with the Rogue in WoW which was my main.

Yeah, I haven't played it but from reading about it It doesnt really seem like a WoW Clone that is. With the Rifts and having such a complex class system.

Well its about time to play isnt it? 5 til 1?
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
January 25 2011 18:10 GMT
#288
Anyone else that has beta inviation that is actually being able to logon atm?
The beta shouldve started again 10 mins ago but I still can't get on
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
anilusion
Profile Joined July 2010
Sweden247 Posts
January 25 2011 18:12 GMT
#289
Says unable to connect to server. Guess its overloaded.
Mawi
Profile Joined August 2010
Sweden4365 Posts
January 25 2011 18:13 GMT
#290
On January 26 2011 03:10 Roflhaxx wrote:
Anyone else that has beta inviation that is actually being able to logon atm?
The beta shouldve started again 10 mins ago but I still can't get on

This is the biggest BETA yet because alot of people can access this one due to the VIP keys being handed out so fast, the servers are full and they havent opened all of their servers yet....

ive been trying for 10min already just stuck at 49% or 89%.
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
January 25 2011 18:16 GMT
#291
On January 26 2011 03:13 Mawi wrote:
Show nested quote +
On January 26 2011 03:10 Roflhaxx wrote:
Anyone else that has beta inviation that is actually being able to logon atm?
The beta shouldve started again 10 mins ago but I still can't get on

This is the biggest BETA yet because alot of people can access this one due to the VIP keys being handed out so fast, the servers are full and they havent opened all of their servers yet....

ive been trying for 10min already just stuck at 49% or 89%.

Same with me, guess I'll have to keep trying then =/
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
anilusion
Profile Joined July 2010
Sweden247 Posts
January 25 2011 18:26 GMT
#292
Have anybody actually managed to log on yet?
Kare
Profile Joined March 2009
Norway786 Posts
January 25 2011 18:29 GMT
#293
Cant seem to get in whatsoever..
In life you can obtain all sorts of material wealth, but the real treasure is the epic feelings you get while doing something you love.
Raktavijan
Profile Blog Joined January 2011
Finland48 Posts
January 25 2011 18:31 GMT
#294
Neither can I... There's probably a ton of people trying to get on.. but we'll see.
"So, you still watching anime or are you strictly into Dick now?"
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
January 25 2011 18:33 GMT
#295
worst part is that I was on around 09:40 PST, saw the servers weren't up yet so I just changed my resolution then quit the game.
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
heishe
Profile Blog Joined June 2009
Germany2284 Posts
January 25 2011 18:34 GMT
#296
If nobody is getting in, I guess the servers are simply not up yet.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Raktavijan
Profile Blog Joined January 2011
Finland48 Posts
January 25 2011 18:39 GMT
#297
I agree that the servers probably aren't up yet, I'm sure they'll get around to that soon enough.
"So, you still watching anime or are you strictly into Dick now?"
anilusion
Profile Joined July 2010
Sweden247 Posts
January 25 2011 18:49 GMT
#298
No, the servers are up. People on the official forums have managed to get online, but servers keep crashing.
anilusion
Profile Joined July 2010
Sweden247 Posts
January 25 2011 19:00 GMT
#299
http://www.riftstatus.com/index.php

Seems like US is up, EU is down.
CoFran
Profile Joined August 2010
Canada342 Posts
January 25 2011 19:08 GMT
#300
After applying a key, where can I download the client?
RainCoat
Profile Joined June 2010
Sweden142 Posts
January 25 2011 19:11 GMT
#301
On January 26 2011 03:26 anilusion wrote:
Have anybody actually managed to log on yet?

I got 2 friends that I'm skyping with atm, they are playing on the EU-servers
iLLusive
Profile Joined March 2010
United States274 Posts
January 25 2011 19:11 GMT
#302
On top of Rift main page click "Login" on the main page you will see "Beta" section on the bottom and something like "Beta_Event5_EN" - If you were invited to this round of Beta you need to accept the EULA and "Download Client" button is right next to that. If you just applied a key today you probably won't be getting into this round of the Beta, but maybe if things go faster then previous rounds.
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
CoFran
Profile Joined August 2010
Canada342 Posts
January 25 2011 19:13 GMT
#303
Thanks iLLusive, the link wasnt showing up cuz i had to logout then login back again.. F5 wouldnt do!
Trizz
Profile Joined June 2010
Netherlands1318 Posts
January 25 2011 19:21 GMT
#304
Gaaaah, so many diconnects and 30+ min queue
nope
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
January 25 2011 19:23 GMT
#305
I got right in now, so think the servers are working
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
alurlol
Profile Joined October 2010
England197 Posts
January 25 2011 19:44 GMT
#306
89%, 49%, 49%, 49%, god damn, it's gonna be a long night.
Wesso
Profile Joined August 2010
Netherlands1245 Posts
January 25 2011 19:52 GMT
#307
I played for about 15 min before my pc crashed. Looks fun, but I'm not really into this kind of games so I'll probably won't buy it. I had the same problem as alurlol though, just keep trying.
luckyseven
Profile Joined December 2010
179 Posts
January 25 2011 20:13 GMT
#308
been up for 2 hours right? riftstaus says eu is still down. gonna reboot and hopefully see if it will run :/
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
January 25 2011 20:16 GMT
#309
On January 26 2011 05:13 luckyseven wrote:
been up for 2 hours right? riftstaus says eu is still down. gonna reboot and hopefully see if it will run :/

it was up until like 10 mins ago, then it crashed
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
January 25 2011 20:19 GMT
#310
i am currently LvL 10 and having a blast owning these rifts with a bunch of people.. Its actually quite fun! Don't listen to the people in chat. Just trying to troll everyone
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
January 25 2011 20:26 GMT
#311
Does anyone actually know if there is a respec function? kind of sucks if I am lvl 20 and find out that I don't like one of the souls i picked
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
Obstikal
Profile Blog Joined April 2010
616 Posts
Last Edited: 2011-01-25 20:29:50
January 25 2011 20:27 GMT
#312
I got to level 7 but for the second time I got disconnected from the server I'm having a lot of fun with these classes though. Already starting to develop strategies ^_^.

I keep trying to relog but I cant connect It keeps stopping first at 89 then persistantly at 49 afterwards.
Crissaegrim
Profile Blog Joined June 2009
2947 Posts
January 25 2011 20:27 GMT
#313
Just tried it. To be honest it is quite fun...as soon as the population drops. Right now there is just too many people and everyone spawns in the same location leading to a 10 player:1 mob ratio. Pretty ridiculous.
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
January 25 2011 20:27 GMT
#314
yes there is, when you go to your trainer you can change souls.. for a cost of course.
Obstikal
Profile Blog Joined April 2010
616 Posts
January 25 2011 20:28 GMT
#315
On January 26 2011 05:26 Roflhaxx wrote:
Does anyone actually know if there is a respec function? kind of sucks if I am lvl 20 and find out that I don't like one of the souls i picked


When you visit your trainer you have the option to respec your souls and your role(talent points).
At least thats what I assume "role" stands for.
Obstikal
Profile Blog Joined April 2010
616 Posts
January 25 2011 20:33 GMT
#316
Are the servers down or something ? I cant get on
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
January 25 2011 20:39 GMT
#317
appearentely a new patch is out
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
luckyseven
Profile Joined December 2010
179 Posts
January 25 2011 21:03 GMT
#318
so what EU servers you on if you've already established a char?
i trying to roll on firesand rp-pvp since itll have less traffic than pvp

so far:
keep spamming reconnect 20 times and you'll log in
queue of 200 (...) goes down to 50 in 5 mins but then i got disconected :3
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 25 2011 21:04 GMT
#319
Servers are down for approx. 30 mins.
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
Last Edited: 2011-01-25 21:04:42
January 25 2011 21:04 GMT
#320
hm decent game thus far. would play it without monthly costs.
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
January 25 2011 21:04 GMT
#321
their patching it right now, 30 min down time
anilusion
Profile Joined July 2010
Sweden247 Posts
January 25 2011 21:06 GMT
#322
Yeah servers are down for 30 min.
Mawi
Profile Joined August 2010
Sweden4365 Posts
January 25 2011 21:07 GMT
#323
holy shi! how addactive this is... my first beta and absolutley loved it lol all the trolls at chat was funny aswell, but at lv 10+ when all the rifts and some guradian bastard opened a lv 18+ rift overun the serv was pretty fun got an artifact set now that was imba.

playing on ultra + maxxed settings looking pretty beautiful and amazing so far.

Serv off for 30min due to patch what the hax.
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
January 25 2011 21:10 GMT
#324
little sidenote: champions online turned f2p today, if u want to give it a try ...
Calasmere
Profile Joined September 2010
United Kingdom161 Posts
January 25 2011 21:23 GMT
#325
Seems like another mediocre MMO to me. Dropped it just after I got out of the starting area. Kill/collect quests just aren't acceptable nowadays with the standard that Blizzard have put forward in World of Warcraft. I mean, I hate the endgame of WoW, but the leveling is just fantastic now, great fun, and it's way more than 'kill and collect', doesn't take itself too seriously either, with pop culture references and shit.
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 25 2011 21:27 GMT
#326
On January 26 2011 06:23 Calasmere wrote:
Seems like another mediocre MMO to me. Dropped it just after I got out of the starting area. Kill/collect quests just aren't acceptable nowadays with the standard that Blizzard have put forward in World of Warcraft. I mean, I hate the endgame of WoW, but the leveling is just fantastic now, great fun, and it's way more than 'kill and collect', doesn't take itself too seriously either, with pop culture references and shit.


I would wager a very large sum of money that over 50% of the quests in WoW involve killing and collecting an item from a mob.
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
January 25 2011 21:28 GMT
#327
i gave this game a little more thought, and one thing i really dont like is the redundancy of skills. i played 2 chars so far, both to about lvl 8, and i already have a shitload of skills and spells, but few of them really matter. i use a skill -> global cooldown -> i use skill again. and for skill, u can insert like 3 or 4 different attacks, which all do about the same dps. so 3 out of 4 are basically useless and just for effect variety, but who even cares about that after a few hours played. and again, im only lvl 8!

is it just me, or is that a serious problem in this game?
Obstikal
Profile Blog Joined April 2010
616 Posts
January 25 2011 21:30 GMT
#328
On January 26 2011 06:27 turamn wrote:
Show nested quote +
On January 26 2011 06:23 Calasmere wrote:
Seems like another mediocre MMO to me. Dropped it just after I got out of the starting area. Kill/collect quests just aren't acceptable nowadays with the standard that Blizzard have put forward in World of Warcraft. I mean, I hate the endgame of WoW, but the leveling is just fantastic now, great fun, and it's way more than 'kill and collect', doesn't take itself too seriously either, with pop culture references and shit.


I would wager a very large sum of money that over 50% of the quests in WoW involve killing and collecting an item from a mob.


I would wager over 90%

And I've played for a long time haha
RainCoat
Profile Joined June 2010
Sweden142 Posts
January 25 2011 21:30 GMT
#329
Feels like a fairly good game, can't play it due to lack of time but hell, all the class-combos and stuff just feels cool. But it's true about the "collect this" or "kill this" quests, there's like only them, but the event when you go back in time was kinda cool.

Would love to see this in endgame pve if it gets a following
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 25 2011 21:36 GMT
#330
On January 26 2011 06:30 Obstikal wrote:
Show nested quote +
On January 26 2011 06:27 turamn wrote:
On January 26 2011 06:23 Calasmere wrote:
Seems like another mediocre MMO to me. Dropped it just after I got out of the starting area. Kill/collect quests just aren't acceptable nowadays with the standard that Blizzard have put forward in World of Warcraft. I mean, I hate the endgame of WoW, but the leveling is just fantastic now, great fun, and it's way more than 'kill and collect', doesn't take itself too seriously either, with pop culture references and shit.


I would wager a very large sum of money that over 50% of the quests in WoW involve killing and collecting an item from a mob.


I would wager over 90%

And I've played for a long time haha


Me too, but I'm not that ballsy. Also servers are back up, with 6 new EU ones!
Calasmere
Profile Joined September 2010
United Kingdom161 Posts
January 25 2011 21:51 GMT
#331
On January 26 2011 06:27 turamn wrote:
Show nested quote +
On January 26 2011 06:23 Calasmere wrote:
Seems like another mediocre MMO to me. Dropped it just after I got out of the starting area. Kill/collect quests just aren't acceptable nowadays with the standard that Blizzard have put forward in World of Warcraft. I mean, I hate the endgame of WoW, but the leveling is just fantastic now, great fun, and it's way more than 'kill and collect', doesn't take itself too seriously either, with pop culture references and shit.


I would wager a very large sum of money that over 50% of the quests in WoW involve killing and collecting an item from a mob.

Yes, but the NEW quests most certainly don't. They incorperate a lot of other things, as well as phasing to spice things up. The variety in 60-70, 70-80 and 80-85 blew my mind each time, as it was an improvement each time. Now anything LESS than what I've come to see as the norm at 80-85 seems mediocre to me.

The fact that the entirety of the starting area was just 'kill thing and get item' while running around in a huge area with relatively boring combat... that just put me off straight away. Even World of Warcraft has better combat than that, as it isn't so slow. Also, I hate the artistic direction of Rift, it's just dull IMO, and I would prefer World of Warcraft's nicely stylized art against it any day.
Ighox
Profile Joined July 2009
Norway580 Posts
January 25 2011 22:04 GMT
#332
On January 26 2011 06:51 Calasmere wrote:
Show nested quote +
On January 26 2011 06:27 turamn wrote:
On January 26 2011 06:23 Calasmere wrote:
Seems like another mediocre MMO to me. Dropped it just after I got out of the starting area. Kill/collect quests just aren't acceptable nowadays with the standard that Blizzard have put forward in World of Warcraft. I mean, I hate the endgame of WoW, but the leveling is just fantastic now, great fun, and it's way more than 'kill and collect', doesn't take itself too seriously either, with pop culture references and shit.


I would wager a very large sum of money that over 50% of the quests in WoW involve killing and collecting an item from a mob.

Yes, but the NEW quests most certainly don't. They incorperate a lot of other things, as well as phasing to spice things up. The variety in 60-70, 70-80 and 80-85 blew my mind each time, as it was an improvement each time. Now anything LESS than what I've come to see as the norm at 80-85 seems mediocre to me.

Yeah new things like escort quests and "use item x on y".
There's like 10 "different" quests and the rest is pretty much the same old even though they disguise them slightly with phasing.
Rift got those 10 "different" quests in the form of zone-wide rift quests.
Quests can only be done in so many ways and it's similar in every single MMO so don't ever expect it to be new and revolutionary :p
I agree though that the quests are boring, I just don't agree that they're a lot more boring than WoW quests.
WoW quests are a pile of shit, Rift quests are two piles of shit, both shit in their own way.
Wesso
Profile Joined August 2010
Netherlands1245 Posts
January 25 2011 22:48 GMT
#333
Does anyone have issues? My pc shuts down after 15 min (probably overheating) but the game is completely smooth etc. Had the same issue with LoL and after some research I found that it happened with more people.
Ygz
Profile Joined June 2010
England370 Posts
January 26 2011 01:48 GMT
#334
First time playing, I was at first amazed at how smooth the beta is, no other past MMO can even compare. Props to the dev team also, while the server was up and running they were at hand to apply hotfixes when necessary. We would be notified via a server wide messaging system, it was rather neat.

I had such a blast with the rift system/invasions. We ended up roaming around, ~20 of us, going from rift to invasion, such a refreshing feeling seeing the server band together.

The quests on the other hand are pretty lame, kill X, activate Y etc. I'm currently level 11, maybe they become more engaging later on.

Overall though, it's shaping up nicely.
Everything Newton said.
sva
Profile Blog Joined March 2010
United States747 Posts
January 26 2011 11:25 GMT
#335
For a beta game, it is very smooth, greatly rendered, and entertaining. The class system is fun, and somewhat new and interesting. The rift opening can be somewhat overwhelming, but is great fun and truly interesting. I would recommend this to anyone that is interesting. It's somewhat new and refreshing in comparison to WoW or City of Heroes or anything else. Until diablo 3 or tera online comes out in the U.S. I would recommend this for the usual mmo addiction.
heishe
Profile Blog Joined June 2009
Germany2284 Posts
Last Edited: 2011-01-27 18:09:59
January 27 2011 18:05 GMT
#336
Been playing for a couple of hours, but only a few characters to level 8 to see how they all play.

I don't like the "class" system at all. Way too many combinations, most of them useless, and so far it looks like there are a ton of overlapping skills which do the same thing.

All the quests are boring. kill this, collect that, plus a couple of "activate this object" quests. 80 to 90% in WoW are like that, and it sucked even in WoW. But at least WoW has a very worked-out backstory behind every quest and the whole world plays in a well established and detailed fictional universe. Plus, most, if not all, quests in WoW give at least some variation on the kill/collect/activate thing, for example with lots of lots of scripted events, zone phasing etc.

And Rift doesn't do that so far, and I doubt it will at higher levels. And even if it does, I'm not going to play until I reach level 20 just to get to play some better quests.

There are a lot of retarded-looking animations, and in general there's either not a lot or just bad visual and audible feedback when you're doing something (eg. hitting an enemy).

The UI seems badly designed. It's not exactly cluttered, but for some reason it seems to me that the interface doesn't separate itself enough from the game world enough. For this reason, for example, (at least in my opinion) there's nothing that clearly visually shows you what's going on in your UI, for example, when you have talent points left (Because you forgot to spend them or whatever). There's also a couple of essential features completely lacking (at least I didn't find them in the UI settings), for example, scrolling between action bars with shift + mousewheel etc.

Haven't even entered dungeons or instances yet, let alone raids. But given the standard that WoW set in that area, I doubt that it will be better or come even close to WoWs quality.

All in all, I see absolutely no reason to play this game whatsoever, except if you're some nerd who's been playing WoW for 5 years non stop and need a change of graphics for once. The graphics really do look very nice, but they're not phenomenal.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
DannyJ
Profile Joined March 2010
United States5110 Posts
January 27 2011 18:15 GMT
#337
I played the beta for about a day, realized my necromancer/warlock was basically my warlock i had 5 years ago in WoW, and uninstalled.
eltese
Profile Joined November 2010
Sweden369 Posts
January 27 2011 18:45 GMT
#338
I really like it. Think its fun and how the hell you havent been able to find a decent combination of the classes I really dont understand. Anyways.. The game (for me at least) is really addictive and sure the quests are not the most original or w/e but I dont think any MMORPG (that i've played at least) has extremely funny Q's. And yeah WoW has them now but it took them a couple of years to get them.
xerwin
Profile Blog Joined August 2010
Czech Republic42 Posts
January 27 2011 20:33 GMT
#339
I think its a good MMORPG, not the best, but good. I like that they took all the good stuff from different MMOs, added some of their own and put that all into one game. I like playing MMOs, I was playing WoW for almost 4 years and felt I needed something new. Rift is a WoW clone yes, but its a completely new story, new world, new classes and so far it looks promising. In my opinion it won't defeat WoW, but the older players might be tired of WoW, as I became after realizing that Cata heroics were supposed to be hard, but once you get a bit decent gear they are steamroll. I'll probably be buying Rift, depends if my stand changes during next Betas and I think its a good filler while waiting for Guild Wars 2, which I believe will be the first MMORPG that can compete with WoW.

By the way, to all those crying that quest are all the same, show me a MMORPG where majority of the quest aren't kill x mobs, bring y stuff. Yes, It's true that cataclysm changed that, but it took them long time and if you find a non grindy quest, its either cutscene like, where all you do is stand and watch conversation of two NPC or a really fun quest, like saving bears in Mt. Hyjal (but those are rare).
heishe
Profile Blog Joined June 2009
Germany2284 Posts
January 27 2011 20:43 GMT
#340
So tell me, for someone who's new to MMOs (this doesn't exlusively mean that it's a PC noobie in general. Could be a good BW or SC2 player that wants to try out MMOs for example), is there any reason at all to play this instead of WoW?

Even for players who played WoW a ton, is there a point in playing this game instead of WoW, if they still like WoW?

There isn't. Unless graphics is the most important thing in an MMO for you.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
January 27 2011 21:01 GMT
#341
I can really not recommend it, though i played only about 30 minutes. The class System is an inferior version of guild wars dualclassing, more like the different skill trees you can choose in many MMORPGs. The quests are booooooooooooooooooring. The graphic is poor, about as good as aion, and even that looks boring. I haven't found much of a story before giving up ("oh, there are those other guys, we don't like them and because of them the big evil is back and everything went bad"... uhm, yeah, heard that before, so whats special?). The Intro is _BAD_.

Hmm.... yeah, thats about it, don't know what good things i could talk about...

Maybe it gets better later, but the start was even worse than the vanilla WoW i played ages ago. I will definatly wait for GW2 and SW: The old Republic and in the meantime play SC2 and Magicka.
TOloseGT
Profile Blog Joined April 2007
United States1145 Posts
January 27 2011 22:45 GMT
#342
I got to level 11 using riftstalker/ranger/marksman, and it's alright. I wouldn't play it as I would play WoW but it's a nice distraction when you have nothing else to do. The only warfront I played was fun though, almost as fun as leveling through BGs in WoW. Especially with the amount of skills you get at such a low level, very entertaining.
Sverigevader
Profile Joined March 2010
Sweden388 Posts
January 27 2011 22:53 GMT
#343
I just entered my beta key, but I have no friggin idea how to download the beta. Anyone who can tell me what to do?
"I can answer this, you're just a god damn sexy mofo." http://www.teamliquid.net/forum/viewmessage.php?topic_id=147829&currentpage=7#139
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
January 27 2011 22:58 GMT
#344
u get invited. beta phases are only for a few days.
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 27 2011 23:01 GMT
#345
This beta event was extended into the weekend. It was supposed to end this evening. It is now ending on Saturday at 1PM EST.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
January 27 2011 23:36 GMT
#346
I like the game. I've always been a pretty casual MMO player, I've never spent more than a month or two at the highest level in any game, the concept of farming raids has just never appealed to me nor has something like arena when I could go play an RTS or an FPS game which are just better competitive environments.

Quests can be pretty boring, but the rift system does a good job of breaking the monotony, often times I get side tracked by a rift or a huge invasion and I go off and do that. Some animations and sounds are pretty bland. Male models, as usual, tend to look like total shit since the dweeb artists are always far more interested in crafting the perfect butt dimples on the females than making men not look like mutants.

What I like about the class system is that you can switch roles so easily. I doubt being able to use 3 souls at once will create much more choice than the wow talent system, there will be the optimum spec for whatever role you want to fill so the choice will ultimately become illusory. What I like is that many classes can fill various roles. Your mage can play like a wow mage or warlock without leveling two different characters, it can heal, do some other random shit I am sure. Clerics being able to tank, heal or melee/spell dps is cool to me. Same with your rogue being support or an assassin/melee or ranged class. I see someone who can seamlessly play different roles becoming valuable assets later in the game. Imagine a wow encounter where rogues suck, but you can magically transform into a hunter instead of sucking through it.

I don't get why so many MMO players seem to think it's their decision to purchase a game that is the sole decider between success and failure for that game. Like it can't possibly succeed without their presence. As far as I know Aion did alright until people realized it's a horrible korean grind game.

As far as people being critical about generic MMO gameplay, that's entirely fair. But if you think SWTOR is going to have you doing anything but collecting 10 rancor asses I think you're in for a surprise. GW2 is a definite buy when it ever comes out, but even the GW PVE was a total chore.

I enjoy it enough to play it a couple hours a week. I don't look at MMOs like some giant commitment though. It's $40, not marriage. There's more content than Cataclysm and I don't know what's around the corner. I like that.
luckyseven
Profile Joined December 2010
179 Posts
Last Edited: 2011-01-28 00:19:47
January 28 2011 00:14 GMT
#347
crap intro story, runs like shite on my laptop so hard to judge, but id probably easily decide that its not worth buying for me (and most others) and id be happy to instead go play "runes of magic" mmo if i wanted something that felt clean, modern and WoWish, whilst being free to play.

for hardcores (bums), go ahead and enjoy a new playable mmo while its still fresh and undiscovered! (and take me with you...back to the happy place )
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
January 28 2011 06:20 GMT
#348
This game is actually seriously good, been playing it the last few days. The class system is really deep and it's the most polished beta I've ever played.
vileEchoic -- clanvile.com
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
January 28 2011 06:23 GMT
#349
Shit im gonna miss beta. Still DL'ing. So lame!
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
Last Edited: 2011-01-28 07:00:41
January 28 2011 06:59 GMT
#350
Just to state.. I do truly like this game, I will most likely be buying it. but now onto my rant.

The rifting and class system is something i love. It is tons of fun seeing 15-30 people just randomly come together as a group in the world over and over to fighting as one to stop the rifts! It does bring that tiny something to the game that will keep people playing.

What this game is seriously lacking: From what I have seen and for the love of god i hope they just havent placed it in the game yet but will after beta is gone but is anyone seriously wondering where the pvp system is?

In tons of videos made by the company a lot of what they talked about was the dynamic open world pvp and how much fun and skill it will take along with warfronts and RvR. But yet again this is taking notes from warhammer and child proofing the pvp system to let care bears grind away. I understand that you can not have a fully lootable system because in that case everyone would just gank gank gank. I do not want a system like that either because once i get a sword that i really like I would rather not lose it! BUT! what this game needs is a semi-lootable system (let me explain)

The main thrill to pvp and the reward and the problems of dying. Right now dying means what??? Paying the 2 gold to get your soul back to 100 percent. lol.. All that means is you just run back and grind away again. What needs to be put in place on the PVP servers because their PVP servers and not PVE for a reason is a system where items like potions, ingredients and minor objects like that are fully lootable from peoples bodies.. WHY? because at least you will be gathering a reward for show casing skill on beating someone. Plus it involves a risk of other people just playing plain stupid.

Why should someone be allowed to carry around 100 greater heal pots and 100 other things, shouldn't the PvP aspect of the game make you double think what you bring. I find myself not caring if i die, its chump change really..

I love this game and i really hope they added in a risk factor into pvping, rather than the current die/rez up grind again until you have that max lvl armor.
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
January 28 2011 07:02 GMT
#351
Maybe I am just playing the wrong type of MMO's and the future of "PvP" server means PvE with a dash of having to run back to your grinding area if by some random means you die to another person..
Slayth
Profile Joined November 2010
United States325 Posts
January 28 2011 18:04 GMT
#352
I'm in the Beta, what can I expect?
Fanclubs I'm in: Destiny, EGHuK, EGIdrA, IMNestea, LiquidTLO, LiquidJinro, IMLosira, TypePhoeNix, MvPDongRaeGu, STJuly, WhiteRa. "this is more fucked up than lord of the flies" - Tasteless , "WHEN THERE'S NO INTERNET, LAN ROCKS" - Lim Yo-Hwan
sammler
Profile Blog Joined June 2010
United Kingdom381 Posts
January 28 2011 22:03 GMT
#353
My little brother pre-ordered and downloaded the beta. The presentation is very Warhammer, very Aion, which we're not big fans of. But the animations, pleasingly, are very very good, something WoW truly excels at. He says he loves the Rift system and the talent trees.
"I wish I was good enough to be called bad by IdrA." - Moa
Xeiph
Profile Joined July 2010
United States22 Posts
January 28 2011 23:14 GMT
#354
I just got into this beta phase and it says it ends today, will i also be invited to future beta phases or do i just have today to try it out?
luckyseven
Profile Joined December 2010
179 Posts
January 28 2011 23:56 GMT
#355
shud be all betas, but contact their support...............
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 29 2011 00:40 GMT
#356
On January 29 2011 08:14 Xeiph wrote:
I just got into this beta phase and it says it ends today, will i also be invited to future beta phases or do i just have today to try it out?


It depends on what kind of key you have. If you pre-ordered or have a VIP you will get into all of them, if not, you may not be in all of them.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
January 29 2011 17:46 GMT
#357
On January 26 2011 07:04 Ighox wrote:
Show nested quote +
On January 26 2011 06:51 Calasmere wrote:
On January 26 2011 06:27 turamn wrote:
On January 26 2011 06:23 Calasmere wrote:
Seems like another mediocre MMO to me. Dropped it just after I got out of the starting area. Kill/collect quests just aren't acceptable nowadays with the standard that Blizzard have put forward in World of Warcraft. I mean, I hate the endgame of WoW, but the leveling is just fantastic now, great fun, and it's way more than 'kill and collect', doesn't take itself too seriously either, with pop culture references and shit.


I would wager a very large sum of money that over 50% of the quests in WoW involve killing and collecting an item from a mob.

Yes, but the NEW quests most certainly don't. They incorperate a lot of other things, as well as phasing to spice things up. The variety in 60-70, 70-80 and 80-85 blew my mind each time, as it was an improvement each time. Now anything LESS than what I've come to see as the norm at 80-85 seems mediocre to me.

Yeah new things like escort quests and "use item x on y".
There's like 10 "different" quests and the rest is pretty much the same old even though they disguise them slightly with phasing.
Rift got those 10 "different" quests in the form of zone-wide rift quests.
Quests can only be done in so many ways and it's similar in every single MMO so don't ever expect it to be new and revolutionary :p
I agree though that the quests are boring, I just don't agree that they're a lot more boring than WoW quests.
WoW quests are a pile of shit, Rift quests are two piles of shit, both shit in their own way.


It's about how you present your pile of shit, and Cataclysm has an insanely fun way of doing so.
Kevmeister @ Dota2
Obstikal
Profile Blog Joined April 2010
616 Posts
January 29 2011 19:32 GMT
#358
Does anyone know when the next beta event is or when it should be announced?
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
Last Edited: 2011-01-29 19:56:52
January 29 2011 19:54 GMT
#359
-“Warfronts!” event four: 1/7-1/10
-“Battle of the Ascends” event five: 1/25-1/27
-“Planar War” event six: 2/4-2/7
-“Telara the Merciless” event seven: 2/15-2/22

That's what Direct2Drive says on their page

Concerning world pvp I read something on the alpha (basically the beta but 24/7) about some things they were adding in soon. You can control regions by putting down one of those stone things and building them up, you can also destroy the other factions, or take their territory. And also there was something about controlling an area and getting a shot at some raid boss type thing, sounded a bit like wintergrasp but it took place in a regular zone if I recall and reset every 20 hours. I had it all copied and was gonna paste it here but it got removed since alpha is still under NDA.

Also last night there was some crazy epic zone wide invasion thing. It wasn't the typical one where you fight off 40 invasions and close 15 rifts and a boss spawns, it was just an absurd number of invasions and we had to collect 200 shard things and bring them back to generators while the invasion forces tried to destroy them. The whole zone was helping out, defending and finding shards or killing bosses that had them.

When we got the 200 we had to fight some massive giant guy and got one of those epic source shards as reward. There must have been like 500 people on screen it was ridiculous. The scale of the event was just so massive, I was really impressed. I love that you can just log into something like that.
ProdT
Profile Joined January 2009
United States170 Posts
January 29 2011 20:16 GMT
#360
The server events do add alot to your leveling experience, if Rift has anything its Rifts themselves that make the game really unique and enjoyable. The pvp is really good in my experience with it so far. Its hard to tell exactly how good class balance and customization will be without actually being able to get max level though. And lol at the people saying the class system is a ripoff of guild wars, that is truly hilarious.
Obstikal
Profile Blog Joined April 2010
616 Posts
January 29 2011 20:34 GMT
#361
On January 30 2011 05:16 ProdT wrote:
And lol at the people saying the class system is a ripoff of guild wars, that is truly hilarious.


/nod /lol
Obstikal
Profile Blog Joined April 2010
616 Posts
January 29 2011 20:38 GMT
#362
Oh! Also since a post or two before me had mentioned the site D2D They are having some kind of promotion where they give you 20% off on the pre-order of rift.
turamn
Profile Blog Joined October 2010
United States1374 Posts
Last Edited: 2011-01-29 20:51:36
January 29 2011 20:49 GMT
#363
On January 30 2011 05:38 Obstikal wrote:
Oh! Also since a post or two before me had mentioned the site D2D They are having some kind of promotion where they give you 20% off on the pre-order of rift.


Is this still active? I thought this was a few weeks ago. Pricing doesn't reflect on their site.


EDIT: There is a promo for 20% with a code, but it does not effect pre-orders.
Obstikal
Profile Blog Joined April 2010
616 Posts
January 29 2011 20:58 GMT
#364
On January 30 2011 05:49 turamn wrote:
Show nested quote +
On January 30 2011 05:38 Obstikal wrote:
Oh! Also since a post or two before me had mentioned the site D2D They are having some kind of promotion where they give you 20% off on the pre-order of rift.


Is this still active? I thought this was a few weeks ago. Pricing doesn't reflect on their site.


EDIT: There is a promo for 20% with a code, but it does not effect pre-orders.



http://direct2drive.tellapal.com/a/clk/Q0RqL

Copy the code and paste it when you are checking out.

I found this one the Rift Forums. Not the original link I saw but it works the same. Some people there on the forums have the code and are giving it out. It benefits them because they get a few bucks thrown their way if someone makes a purchase using their code.

You will still be eligible to purchase the founders subscription.
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 29 2011 21:11 GMT
#365
Awesome. Thanks man.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 29 2011 22:00 GMT
#366
On January 30 2011 05:34 Obstikal wrote:
Show nested quote +
On January 30 2011 05:16 ProdT wrote:
And lol at the people saying the class system is a ripoff of guild wars, that is truly hilarious.


/nod /lol


That made me giggle. RIFT = 3 classes. GW = 1.75 classes.
https://twitter.com/SufficientStats
trainRiderJ
Profile Joined August 2010
United States615 Posts
January 29 2011 23:38 GMT
#367
I can see the similarity with GW in that you have a wide pool of skills available to your character, while how you pick and choose those defines what type of role you will play.
keeblur
Profile Joined April 2010
United States826 Posts
January 29 2011 23:40 GMT
#368
[B]Concerning world pvp I read something on the alpha (basically the beta but 24/7) about some things they were adding in soon. You can control regions by putting down one of those stone things and building them up, you can also destroy the other factions, or take their territory. And also there was something about controlling an area and getting a shot at some raid boss type thing, sounded a bit like wintergrasp but it took place in a regular zone if I recall and reset every 20 hours. I had it all copied and was gonna paste it here but it got removed since alpha is still under NDA.


Think I might have had one of those raid bosses spawn on us. Was some big titan thing that spawned on the final stage of a rift. Dude had like 100k+ hp and was hitting for a shit ton. Didn't seem like it fit very well, because it was from a minor earth rift.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Ubes
Profile Joined January 2011
Ireland111 Posts
Last Edited: 2011-01-29 23:48:17
January 29 2011 23:46 GMT
#369
Keeblur that's not what he's referring to. He's talking about Ancient Wardstones. They were just implemented into Alpha, so they're not on the beta servers yet. The guild I'm in has about 25 Alpha keys now, we just got them this weekend so racing to 50 to test this 20 man content out.

The amount of content that the Rift team is pumping out daily is mind blowing, it honestly is like a different game from one week to the next.
opaque
Profile Joined July 2010
Russian Federation89 Posts
January 30 2011 00:28 GMT
#370
I would suggest you stop violating the alpha NDA, it is a legal contract.

They test random raid bosses by simply spawning them from invasions during beta. That must have been the 100k boss you witnessed.
What
Gryffes
Profile Blog Joined March 2010
United Kingdom763 Posts
January 30 2011 00:39 GMT
#371
On January 30 2011 09:28 opaque wrote:
I would suggest you stop violating the alpha NDA, it is a legal contract.

They test random raid bosses by simply spawning them from invasions during beta. That must have been the 100k boss you witnessed.



The NDA was lifted in december, but do continue douching it up.
www.youtube.com/gryffes - Random Gaming Videos.
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 30 2011 00:43 GMT
#372
The Beta NDA is lifted, but I do not believe that the Alpha's has been.
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
January 30 2011 00:53 GMT
#373
I played as much as I could of beta 5. It was during the week so school/work took up a lot of my time. Thankfully, they extended it by a day which was very nice. I'm mostly going to talk about PvP here and my experiences with it.

First and foremost, whoever wants to be serious at PvP should not even consider playing Defiant. As you might assume, most idiots and children like to play the typical "bad guy" roles because it's "cool". Now that might be hypocritical calling other other people idiots while I played the same faction, but I can't stand religious zealots in real life and sure as hell didn't want to play as one, so I rolled Defiant.

When I got to 30 and started playing the Codex a lot, I quickly noticed that my theory was in fact real. Even when we outnumbered the Guardians by 1 or 2 people, I was still outnumbered in nearly every fight I took part in. Why? Because I'm fighting at the flags, the Guardian team is fighting at the flags and the rest of my team is dicking around in the middle or have 5 people chasing down a tank. In the 10 or so Codex matches I played, I won the first 2 and proceeded to lose the rest in very one sided matches. It was very frustrating, but the frustration was compounded even more by the awful balance in PvP.

Right now, if you want to be effective in PvP, you have 2 choices. Heavy ranged DPS - Marksman or Pyro or Healer - Paladin, Bard or some Cleric souls. If you picked something else, don't even bother. I played a DPS Cleric so you can dismiss this as QQ if you want, but I spent a good chunk of time in all types of PvP: duels, warfront and world, and this is what I found to be true.

Ranged DPS deals too much damage with too much safety which is the major problem here. I have no problem with melee rogues doing tons of damage because they have to put themselves in a more vulnerable position by getting close to the target. Ranged rogues are not only ranged (duh) but possess a knockback shot and a 10 second 50% speedboost that makes them unaffected by slows. This is too much. In a 1v1 scenario they are somewhat manageable but in groups that you'll find in warfront or world PvP, you can't do anything as a melee character as the rogue will just sit behind his team and you can either die to his (already high) DPS or charge into his team, hit him twice and die to the other 5 people.

I'm not sure how much gear was a factor in this. I was decently geared given the amount of time I played. From what I remember I had 2200 health, 20% crit chance and some amount of attack power that increased my physical damage by 40 DPS. My gear was half blues and half greens but I had enchantments on every single piece of gear possible. I don't know, maybe these are poor stats for a 30 Shaman/Druid, but all I know is that my max crit was around 300 while Marksmen were routinely critting me for over 750 and a Saboteur once hit me for 1200. If they had lower health I'd understand that they traded survivability for damage which would make it a little more tolerable, but 90% of the ones I faced had over 2k health anyways.

The second major problems is how healers go from 1 to 100 in the matter of 2-3 no cast time/low cooldown abilities. Bards are the biggest offenders here as they can be paired with the aforementioned Marksman and Saboteur souls to still deal plenty of damage while healing any that they take. I fought 3 Bards in random 1v1s around Scarlet Gorge and Gloamwood. 2 were lower level. It always ended the same: I whack them for a bit, take them down to 50%, they cast 2 spells and are back at 100% while slowly but surely killing me. It takes forever and it's not fun because after the first 5 seconds of combat I can see that his heals > my damage and his damage > my heals (faerie blows). Yet it takes over a minute of frustrating gameplay, me hoping to get 5 crits in a row and burst him down, before he finally kills me.

Cleric healers are no different. I fought a Warden who killed me by just spamming waterjet and keeping a few HoTs on him the whole time. His lifebar never went below 75%. But at least with Clerics you realize that they play this way probably because they are smarter than me and switched off a DPS spec as fast as possible. I guess it's my fault for picking the "wrong" souls.

What this boils down to is not even bad balance, but boring gameplay. Every warfront and every big world PvP war boiled down to Ranged DPS shooting each other while healers stayed behind them and healed. It's the most boring thing I've ever seen. I'm not just complaining because my class is weak, I'm complaining because this is bad for the game. People will quickly get bored of this ranged DPS/healer spamfest and quit playing. I really want to enjoy Rift as I think the world events are really fun and the fully customizable classes were a neat touch, but trying as hard as I can I can't find a reason to keep playing if PvP remains like this.
Ighox
Profile Joined July 2009
Norway580 Posts
January 30 2011 00:54 GMT
#374
On January 30 2011 09:39 Luckbox wrote:
Show nested quote +
On January 30 2011 09:28 opaque wrote:
I would suggest you stop violating the alpha NDA, it is a legal contract.

They test random raid bosses by simply spawning them from invasions during beta. That must have been the 100k boss you witnessed.



The NDA was lifted in december, but do continue douching it up.

The BETA NDA was lifted in december, the alpha NDA is still in effect, and don't say no because it is still in effect.
BuuGhost
Profile Joined December 2010
Netherlands340 Posts
January 30 2011 01:01 GMT
#375
I was in the beta ( i believe beta 5, It ended tonight) it's truely a amazing game with a lot of interesting mechanics. Sadly its quite the ripoff from wow. Almost everything is somting WoW has too. I didn't notice too much features from Guild Wars.

Anyways, I was thinking of preordering it but im not a fan of Monthly fee's. I heard its 6 a month if you preorder instead of 9 tough. So that can be quite the money saver. (Not certain).

Havent got to try PvP yet. but PvE untill level 15 was quite a blast ;D.
"Kinda like this thing but there’s something you should know, I just came to say hello."
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 30 2011 01:07 GMT
#376
The PvP concerns voiced by sleeepy are very legitimate. Ranged DPS basically dominates PvP at this stage of the game. Melee DPS is very disadvantaged, whether it be because inability to close ground or otherwise. Because of the lack of public knowledge of the game post level 30, it's tough to say whether or not these are going to be long lasting concerns.

If you have beta forum access, I recommend checking out the PvP forums, as there is some decent info there.
luckyseven
Profile Joined December 2010
179 Posts
Last Edited: 2011-01-30 01:51:57
January 30 2011 01:44 GMT
#377
dont forget its the most common thing in the world for kiting classes to excel in lower levels until the melee classes get more damage/control skills and damage starts to scale differently at endgame.

i remember reading aion forums, where it was said that warriors couldnt ever win pk until they hit level max, at which point they got attkspeed+ scaling and suddenly started to rape
nanoscorp
Profile Blog Joined September 2010
United States1237 Posts
January 30 2011 06:14 GMT
#378
Jumped in on beta 5 for this game and had a good time. As an ex-WoW player, I noticed that a lot of the UI and basic game flow felt pretty familiar. Talent Trees->Souls, BGs->Warfronts, PvE Instances->PvE Instances. There are backpacks, banks, drinks, auctioneers in 3s, basic stats, combat stats like spell power and attack power, green/blue/purple gear, and so on.

I think the soul trees will make or break this game. My brief experience with them felt kind of like playing with cheat codes enabled, at least compared to WoW's talents. There were stackable damage amplification options left and right, some quite a bit more powerful than others. Admittedly, I picked Stormcaller+Elementalist, which is designed around alternating Air and Water spells which boost each other, so maybe it was supposed to feel like that. Still, 20% here, 60% there, 10% there, 9%, then throw in crits, find another 20%, then get some gear... http://www.riftrolebuilder.com/builder/?calling=mage if you're curious.

The fun part about souls is it gives the opportunity to create all sorts of characters, but it remains to be seen how many viable options there'll be for max level content. If they do the math right and swing the nerf bat with skill and precision, the game will be awesome. If not, you'll zone in to Warfronts or try to hit up your quest NPC and die to 8 identically-souled(specced) instant-casting, auto-critting, temporarily-immune-to-your-shit goons. With PvE they can at least loosen the tuning on encounters to let unoptimized toons succeed, but since there's a healthy amount of PvP planned I think they'll need to keep an eye on what folks are up to.

I was very impressed by the way the beta was run. Initial install, patching, login, notifications about downtime all went smoothly. I like their line on UI mods: "not til we can do it right." It sounds like they understand the potential pitfalls and are committed to releasing a quality product. Looking forward to the next phase for sure.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
January 30 2011 06:42 GMT
#379
On January 30 2011 15:14 nanoscorp wrote:I was very impressed by the way the beta was run. Initial install, patching, login, notifications about downtime all went smoothly. I like their line on UI mods: "not til we can do it right." It sounds like they understand the potential pitfalls and are committed to releasing a quality product. Looking forward to the next phase for sure.



Just read an article about the game from last year where they devs jokingly said that Rift's going to be the first MMO developed under (? by? according to? no idea!) "german efficiency"...


It definately would be quite refreshing to see a game of this scale launching and going on properly once in a while :D
Kevmeister @ Dota2
mistgun_EU
Profile Joined October 2010
309 Posts
January 30 2011 08:18 GMT
#380
Do you get to pre level your char in beta or will all char get reset once the game goes retail ?
turamn
Profile Blog Joined October 2010
United States1374 Posts
January 30 2011 08:20 GMT
#381
It is reset. If you pre order, you get to start 7 days before everyone else, though.
mistgun_EU
Profile Joined October 2010
309 Posts
January 30 2011 08:21 GMT
#382
wow cool, thanks for very fast answer )
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
January 30 2011 22:31 GMT
#383
Does anyone have alpha invite(s)? I played beta5 and the game was amazing, would love to grab a couple of my friends and play that shit, would be greatly appreciated. Definately pre-ordering as well.
Obstikal
Profile Blog Joined April 2010
616 Posts
January 30 2011 23:32 GMT
#384
What is everyone else playing mean while?? I just don't feel like playing anything else since I've played rift >.< lol
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2011-01-31 01:34:07
January 31 2011 01:33 GMT
#385
On January 31 2011 08:32 Obstikal wrote:
What is everyone else playing mean while?? I just don't feel like playing anything else since I've played rift >.< lol


I bought Magicka, and schoolwork, that horrible horrible schoolwork game.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Vaporized
Profile Joined July 2010
United States1471 Posts
January 31 2011 06:55 GMT
#386
i play these games to pvp. warhammer online and daoc were my previous mmo's. WAR's pvp was good. each class had a distinctive look, even from a distance, and collision detection added a surprising amount (tanks could tank). the global cooldown of 1.5 seconds after each ability use slows the game down once you get good at it. its not a mindless spamfest.

i wish rift would add that stuff from WAR. as it is now rift pvp is a muddy faceroll, unpolished. its like they just assumed their systems would work in pvp without testing them properly. let me rephrase, their systems do work in pvp, but they are not fun.

to the guy on the last page who was saying that wardens could outheal his damage, and ranged can kite, etc. this is a TEAM game. 1v1 balance is not realistic in my experience in a game like this.
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2011-01-31 07:29:49
January 31 2011 07:24 GMT
#387
On January 31 2011 15:55 Vaporized wrote:to the guy on the last page who was saying that wardens could outheal his damage, and ranged can kite, etc. this is a TEAM game. 1v1 balance is not realistic in my experience in a game like this.


Yep, this became clear to me pretty quick. Rift PvP is definitely meant to be played in teams (although maybe at high levels this will change).
vileEchoic -- clanvile.com
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
January 31 2011 07:57 GMT
#388
On January 31 2011 15:55 Vaporized wrote:
to the guy on the last page who was saying that wardens could outheal his damage, and ranged can kite, etc. this is a TEAM game. 1v1 balance is not realistic in my experience in a game like this.


Did you miss the part where I said all group PvP is mass ranged DPS with healers behind them or did you just choose to ignore it as it destroys your argument?
ProdT
Profile Joined January 2009
United States170 Posts
January 31 2011 09:07 GMT
#389
To be fair you played SHAMAN. I rolled a shaman too in pvp and it was HORRIBLE. Shaman offer barely any control over your opponent "except that one fury of the winter storm buff or w/e that slows your opponent on attack constantly". I think Shaman is just a pure raw dps class and is probably the highest dps pve class in the game. OFC if you were all twinked out and were a higher level you would get your charge skill and probably quite literally 2-3 shot most ranged squishies. If you want a pvp class shaman isnt it. I played a riftblade/voidknight in battlegrounds and it turned out quite nice, you get some amazing slows (50% slow for 15 seconds? Melee has trouble keeping ranged close, really? Look up the skill "Freeze Armor" you get relatively early on.). Champions get a charge at level one. The main problem is that sometimes theres simply much more ranged than melee in battlegrounds, I bet if battlegrounds had a higher melee ratio ranged classes would get steam rolled, even if they had cleric support. Assassins are the bane of kiting ranged classes because they can destroy them in seconds. People haven't figured out how to deal with clerics at the moment, although I did try playing dominator and they countered clerics pretty hard with that one skill "priests lament" or whatever it was called. Its too early to tell anything really, this game could be absolutely balanced at level 50 and noone can tell.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
January 31 2011 10:45 GMT
#390
I haven't tried, but I'm going to assume my necro/warlock/dominator build will be imbalanced in PvP. So many dots, lots of selfheals and a pet. Just dot up, send pet. Every attack pet lands, you're healed. Dot ticks, healed. Should be amazing to kite with, as soon as player focuses pet, you just turn around and nuke them.
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2011-01-31 19:48:10
January 31 2011 19:30 GMT
#391
On January 31 2011 19:45 Tobberoth wrote:
I haven't tried, but I'm going to assume my necro/warlock/dominator build will be imbalanced in PvP. So many dots, lots of selfheals and a pet. Just dot up, send pet. Every attack pet lands, you're healed. Dot ticks, healed. Should be amazing to kite with, as soon as player focuses pet, you just turn around and nuke them.


It's true, but you'll probably still get healing reduced and targeted if people are smart and don't just let you sit there wtfdotting everything. The one thing about Rift, is that it seems like targeting healers first isn't as productive as other MMOs. I'd imagine once people learn a bit more about the mechanics, and what can and can't be done at higher levels, things will be different.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
January 31 2011 20:04 GMT
#392
Lol at people saying PvP is going to be all healers + ranged DPS. You guys ever play a mmo before?

In all MMOs, ranged DPS dominates until people get geared out & max level. Gear tends to effect meleers more than casters, and melee chars generally gain skills to mitigate the range effect (snares, anti-cc, etc) as they level up more. Stop with the chicken-little sky-is-falling stuff. I'm playing a melee, too.
vileEchoic -- clanvile.com
keeblur
Profile Joined April 2010
United States826 Posts
Last Edited: 2011-01-31 20:13:36
January 31 2011 20:11 GMT
#393
On February 01 2011 05:04 iEchoic wrote:
Lol at people saying PvP is going to be all healers + ranged DPS. You guys ever play a mmo before?

In all MMOs, ranged DPS dominates until people get geared out & max level. Gear tends to effect meleers more than casters, and melee chars generally gain skills to mitigate the range effect (snares, anti-cc, etc) as they level up more. Stop with the chicken-little sky-is-falling stuff. I'm playing a melee, too.


One thing to add, is that people are probably a lot more reluctant to do BGs and stuff as a melee, UNLESS you are with a premade. As a melee, I'm not to fond to jump into a BG by myself and have to rely on random people to heal / help me. Ranged you can just sit back and hang out with all the other ranged players, likely to get a heal just because everyone is around you, but being melee is a different story.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
ProdT
Profile Joined January 2009
United States170 Posts
January 31 2011 21:15 GMT
#394
On January 31 2011 19:45 Tobberoth wrote:
I haven't tried, but I'm going to assume my necro/warlock/dominator build will be imbalanced in PvP. So many dots, lots of selfheals and a pet. Just dot up, send pet. Every attack pet lands, you're healed. Dot ticks, healed. Should be amazing to kite with, as soon as player focuses pet, you just turn around and nuke them.

Its not imbalanced at all, my highest level is a warlock and its not as simple as dotting someone up and running away. You have to be very activate with your fears and stuns and if any melee hero with a two handed weapon happens to catch you its pretty much GG, your dots wont even kill him in time to save you, and you sure as hell arent gonna be standing still and casting void bolts. Marksman can also handle that combination of classes pretty easily since they outrange/outdps your dots even if you miraculously happen to get all your dots (including neddras grasp) on them. Whos to say some cleric just throws a couple of heals on someone and thereby reducing the chance of them dying to zero percent?
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
February 01 2011 21:04 GMT
#395
Played it last beta phase up to lvl 26. Warrior.

Really nice and better than WoW imo, will prebuy it!!!!
Lim Yo Hwan forever!
Obstikal
Profile Blog Joined April 2010
616 Posts
February 02 2011 02:53 GMT
#396
Can anyone explain the difference between PvP servers and PvE??
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
February 02 2011 03:37 GMT
#397
On February 02 2011 11:53 Obstikal wrote:
Can anyone explain the difference between PvP servers and PvE??


On a PvP server whenever you are in a contested area, players of opposite faction can attack you.
When you are on a PvE server, they can't!
PENGUINS
Whiladan
Profile Joined September 2010
United States463 Posts
February 02 2011 03:51 GMT
#398
I didn't have a whole lot of fun with this so far...I'll follow the changes they're making throughout beta but I don't think I'll be purchasing on release.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
Last Edited: 2011-02-02 04:38:00
February 02 2011 04:29 GMT
#399
I preordered it. The HUGE amount of customization you can do with the 9 souls is so fun.

I spent 4 hours yesterday fighting myself to make a great PvP build.

Void Knight / Pally / Champion

2 in combat charges (1 champ 1 pally)
1 "get over here" pull (void knight)
29% damage reduction from spells (void knight + pally)
2 CC breakers (1 pally 1 champ)
Ungodly amounts of mana burn / Silences. (Fuck yea Void Knight)
3 buff purge and 3 debuff dispel (Fuck yea Void Knight)

I am trying to build the ultimate warrior caster/healer killer. With all the charges and "get over here move" and my 2 CC breakers....I should be on top of the caster at all times. This paired with mana burn + silence + spell reflect = dead caster. This is exactly why I LOVE this soul system. What other game can I really customize to my play style THAT MUCH.

Can't waaaaiiiitttt to play this game! Oh, here is my build currently...let me know what you think!

http://rift.zam.com/en/stc.html?t=0chgk.xMqhoo.Eczohkizdz.E0odoo
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
February 02 2011 04:39 GMT
#400
On February 01 2011 05:04 iEchoic wrote:
Lol at people saying PvP is going to be all healers + ranged DPS. You guys ever play a mmo before?

In all MMOs, ranged DPS dominates until people get geared out & max level. Gear tends to effect meleers more than casters, and melee chars generally gain skills to mitigate the range effect (snares, anti-cc, etc) as they level up more. Stop with the chicken-little sky-is-falling stuff. I'm playing a melee, too.


Not sure if that's true. In GW casters' DPS scales with equipments a lot heavier than in other games.
https://twitter.com/SufficientStats
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
Last Edited: 2011-02-02 05:04:08
February 02 2011 05:00 GMT
#401
I liked the game, the PvE stuff was actually quite fun and added an interesting twist to PvE.

But... unless this game shows some good changes to OWPvP (Like actually making it fun and interesting and rewarding), I don't see myself spending money on it. Queued warfronts are so boring after a while, it just doesn't really bring an element of surprise.
Obstikal
Profile Blog Joined April 2010
616 Posts
February 02 2011 05:09 GMT
#402
Okay just making sure.. I played on a PvP server just so I would engage in more PvP related activities.... Buuuuuuuuut.... I felt like I was playing on a PvE server... Mainly because I had no encounters in OWPvP.. Which saddens me.. I'm a lot more interested in the PvP part of the game. The game is really good and fun but I just can't buy it with out getting a good PvP experience.

Also I heard that certain Rifts or a certain action done to a Rift would allow players to teleport into the opposing factions zones or locations? True or false?
DrFeelgood
Profile Joined April 2010
France15 Posts
February 02 2011 18:18 GMT
#403
Sorry to seem like a bit of a pikey but I don't suppose anyone has any uses left on a multi use beta key?

Only looking for one, need a new game to play while the rest of my BG team levels/gears up :/
opaque
Profile Joined July 2010
Russian Federation89 Posts
February 02 2011 18:42 GMT
#404
On February 02 2011 14:09 Obstikal wrote:
Okay just making sure.. I played on a PvP server just so I would engage in more PvP related activities.... Buuuuuuuuut.... I felt like I was playing on a PvE server... Mainly because I had no encounters in OWPvP.. Which saddens me.. I'm a lot more interested in the PvP part of the game. The game is really good and fun but I just can't buy it with out getting a good PvP experience.

Also I heard that certain Rifts or a certain action done to a Rift would allow players to teleport into the opposing factions zones or locations? True or false?


Level cap is 30, of the zones that were available, the only one that is truly a contested zone (both factions can actually quest there) was the last one from level 27-30. Probably why you didn't get to PVP much. In the previous betas, they gave us an item that ported us to the starting zones of the other factions. I doubt those items will be here at release.
What
turamn
Profile Blog Joined October 2010
United States1374 Posts
February 03 2011 00:48 GMT
#405
• Expect additional PvP takeover areas across Telara. There are differently-themed, cool-looking wardstones clearly displayed as PvP targets, down to the faction inscriptions on the side. You can see examples of these PvP objectives in Scarlet Gorge.

From the Dev's on the Official forums. Interested to see how these work out.
waSh
Profile Joined June 2010
Sweden65 Posts
February 03 2011 06:17 GMT
#406
Who is pumped for beta6? :D
Got my mates inside beta for this 1, it'll be AWSOME!
포케몬
On_Slaught
Profile Joined August 2008
United States12190 Posts
February 03 2011 06:29 GMT
#407
6 betas? Holy shit are they ever going to release this game?
hoob
Profile Joined May 2010
Sweden69 Posts
February 03 2011 06:40 GMT
#408
On February 03 2011 15:29 On_Slaught wrote:
6 betas? Holy shit are they ever going to release this game?


Realease date is set to march 1:st and between now and then there are 2 more beta events (beta 6 and 7)
ImHuko
Profile Joined December 2010
United States996 Posts
February 03 2011 06:45 GMT
#409
Anyway I can get in for free?:D
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
February 03 2011 06:53 GMT
#410
On February 03 2011 15:29 On_Slaught wrote:
6 betas? Holy shit are they ever going to release this game?


Each beta event is only 4-5 days, so its not really that long :p
PENGUINS
accela
Profile Joined February 2010
Greece314 Posts
February 03 2011 07:34 GMT
#411
well, i cant say that the game is bad, at least i don't wanna throw up with my own character like wow ;D
Character's design is fine, environment is ok (but could be better and more creative), pve with rifts and all that jazz of course is not boring like the infinite grinding and quests of other mmos and it is very polished.

The downside is that, well, personally i got bored rifts just to those few days beta events 4 and 5 lasted. Also there is no pvp, just like that. Finally the community and chat is sooo bad that seriously gave me headaches and just turned it off.

Well, i might play the game the next 2 beta events cause it is free but buy it? i don't think so
Gigadrill
Profile Joined January 2011
Australia52 Posts
Last Edited: 2011-02-03 10:21:55
February 03 2011 10:19 GMT
#412
Pretty excited for this game.. just waiting on paypal to come through with my moneys so I can prepurchase it.

To anybody who hasn't bought it yet there are 20% off links to Direct2Drive which people are posting in the Rift forums and their sigs. I'm sure they benefit somehow from every time it's used but that's no reason to not get 20% off. Unless you really dislike people that much..

Edit: Also, can somebody tell me when Beta 6 is going to start?
Whiladan
Profile Joined September 2010
United States463 Posts
February 03 2011 10:28 GMT
#413
On February 03 2011 19:19 Gigadrill wrote:
Pretty excited for this game.. just waiting on paypal to come through with my moneys so I can prepurchase it.

To anybody who hasn't bought it yet there are 20% off links to Direct2Drive which people are posting in the Rift forums and their sigs. I'm sure they benefit somehow from every time it's used but that's no reason to not get 20% off. Unless you really dislike people that much..

Edit: Also, can somebody tell me when Beta 6 is going to start?


Friday Feb 4
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
February 03 2011 22:23 GMT
#414
Anyone got a hook-up for beta6 VIP key? Or alpha invite. Please PM!
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
Last Edited: 2011-02-03 22:26:57
February 03 2011 22:26 GMT
#415
If you had a VIP key from last beta you should get an email, they are kind of late or something on sending them out but they are coming

If you don't have a VIP key on your account already try digging through these 25 use keys
+ Show Spoiler +


D7CT-KZ7M-JEXX-EWZ2-J6LZ

MLRT-ZRQW-X9PL-76XL-JKJP

TGHR-TZLD-PCKF-PCYQ-7KN9

WEDW-C3GY-F6K3-GFXF-26PL

QXM6-7F3W-MC9L-FWRY-9X2M

DJJJ-QWR6-EXC3-9Z9L-DGMF

FHXZ-ZC2H-F7NP-G367-YZHK

Q9RJ-GCMQ-CT3F-HTQL-3MK6

P36K-3YXX-WXW6-9WCQ-9QR6

WECH-FKM6-EZ2Z-3NZF-LCWD

6XKD-ZGJC-9L32-YMZT-TGYQ

6DTN-R9JJ-2WRC-EF62-GMJ2

GRQL-WGWE-R2C9-CH2T-E972

J3XC-NT3Y-63DW-X3HH-9N2W

FJ33-QLJZ-RC2K-D6C7-2YEP

MJTZ-LWN6-7JK6-7EEZ-ED6Q

JZCW-LJZJ-JN3L-CGLP-ZH6R

QJZT-LKG3-63Y9-LRHX-QM33

W6E9-P2DR-H9NR-TMEJ-NLQ2

6KYM-JJFK-C7F6-MJ3F-GYNE

WML2-PPTT-3JZN-CWPK-L7P6

CTYP-WDF2-KQ93-6YGC-2GL3
turamn
Profile Blog Joined October 2010
United States1374 Posts
February 03 2011 22:37 GMT
#416
Adeny,

This should work for B6. It was my personal 25 invite code. Don't think they've all been used.

J26F-FQZD-6QCZ-PF23-7T3H
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
Last Edited: 2011-02-03 22:39:40
February 03 2011 22:38 GMT
#417
On February 04 2011 07:26 floor exercise wrote:
If you had a VIP key from last beta you should get an email, they are kind of late or something on sending them out but they are coming

If you don't have a VIP key on your account already try digging through these 25 use keys
+ Show Spoiler +


D7CT-KZ7M-JEXX-EWZ2-J6LZ

MLRT-ZRQW-X9PL-76XL-JKJP

TGHR-TZLD-PCKF-PCYQ-7KN9

WEDW-C3GY-F6K3-GFXF-26PL

QXM6-7F3W-MC9L-FWRY-9X2M

DJJJ-QWR6-EXC3-9Z9L-DGMF

FHXZ-ZC2H-F7NP-G367-YZHK

Q9RJ-GCMQ-CT3F-HTQL-3MK6

P36K-3YXX-WXW6-9WCQ-9QR6

WECH-FKM6-EZ2Z-3NZF-LCWD

6XKD-ZGJC-9L32-YMZT-TGYQ

6DTN-R9JJ-2WRC-EF62-GMJ2

GRQL-WGWE-R2C9-CH2T-E972

J3XC-NT3Y-63DW-X3HH-9N2W

FJ33-QLJZ-RC2K-D6C7-2YEP

MJTZ-LWN6-7JK6-7EEZ-ED6Q

JZCW-LJZJ-JN3L-CGLP-ZH6R

QJZT-LKG3-63Y9-LRHX-QM33

W6E9-P2DR-H9NR-TMEJ-NLQ2

6KYM-JJFK-C7F6-MJ3F-GYNE

WML2-PPTT-3JZN-CWPK-L7P6

CTYP-WDF2-KQ93-6YGC-2GL3



Thanks! <3

Still managed to salvage one working key among the mostly used (it seems) ones.
Kevmeister @ Dota2
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
February 03 2011 22:51 GMT
#418
Thanks! It said that adding the key wouldn't give me any additional benefits... However I still haven't gotten a beta invite, although my friends have.

Oh well, hope I get invited later.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
February 03 2011 22:53 GMT
#419
Is there a place to download the client already or do I have to wait for the actual invite to arrive via email?
Kevmeister @ Dota2
keeblur
Profile Joined April 2010
United States826 Posts
February 03 2011 23:12 GMT
#420
On February 04 2011 07:53 FliedLice wrote:
Is there a place to download the client already or do I have to wait for the actual invite to arrive via email?


You need to go into your account and accept the EULA, then you can download it. If you don't have an option to accept it, then you'll need to wait.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
February 03 2011 23:25 GMT
#421
Waiting it is then! :[
Kevmeister @ Dota2
iLLusive
Profile Joined March 2010
United States274 Posts
February 04 2011 02:42 GMT
#422
Anyone really intereted in the game should defiantly check out a good chunk of Q&A that happened a couple weeks ago doing an IRC developer chat last month on PVE / PVP qustions here - Developer Chat


The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
ChaoSbringer
Profile Blog Joined April 2008
Australia1382 Posts
February 04 2011 06:35 GMT
#423
http://forums.riftgame.com/showthread.php?50037-Beta-6-Patch-Notes-2-3-11

Lots and lots of changes made, some of them pretty drastic.
keeblur
Profile Joined April 2010
United States826 Posts
February 04 2011 06:46 GMT
#424
On February 04 2011 15:35 ChaoSbringer wrote:
http://forums.riftgame.com/showthread.php?50037-Beta-6-Patch-Notes-2-3-11

Lots and lots of changes made, some of them pretty drastic.


I'd say so, like the racials. Not sure wtf is up with those.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
ProdT
Profile Joined January 2009
United States170 Posts
February 04 2011 06:55 GMT
#425
Why would they nerf assassins serrated blades? They barely do enough damage to kill something as is.
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
February 04 2011 07:31 GMT
#426
On February 04 2011 15:46 keeblur wrote:
Show nested quote +
On February 04 2011 15:35 ChaoSbringer wrote:
http://forums.riftgame.com/showthread.php?50037-Beta-6-Patch-Notes-2-3-11

Lots and lots of changes made, some of them pretty drastic.


I'd say so, like the racials. Not sure wtf is up with those.


The Defiant racials were quite a lot better than the Guardian ones, not sure what is up now tho.. removing second wind from Dwarfs and giving us reduced fall speed damage is just .. yeah.
PENGUINS
Sinnq
Profile Joined April 2010
Denmark75 Posts
February 04 2011 09:05 GMT
#427
I like the fact that we can now buy a mount whenever we have the money. But yeah. If you are going for a warrior elf or something like that, wisdom does not seem like the best choice of racial.
keeblur
Profile Joined April 2010
United States826 Posts
February 04 2011 09:09 GMT
#428
On February 04 2011 18:05 Sinnq wrote:
I like the fact that we can now buy a mount whenever we have the money. But yeah. If you are going for a warrior elf or something like that, wisdom does not seem like the best choice of racial.


Ya. It's like they are pigeonholing you into selecting a certain class / race combo, if you are trying to min/max your char. But it is still beta, so it's possible it'll change by release, and I hope it does.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
February 04 2011 10:59 GMT
#429
On February 01 2011 06:15 ProdT wrote:
Show nested quote +
On January 31 2011 19:45 Tobberoth wrote:
I haven't tried, but I'm going to assume my necro/warlock/dominator build will be imbalanced in PvP. So many dots, lots of selfheals and a pet. Just dot up, send pet. Every attack pet lands, you're healed. Dot ticks, healed. Should be amazing to kite with, as soon as player focuses pet, you just turn around and nuke them.

Its not imbalanced at all, my highest level is a warlock and its not as simple as dotting someone up and running away. You have to be very activate with your fears and stuns and if any melee hero with a two handed weapon happens to catch you its pretty much GG, your dots wont even kill him in time to save you, and you sure as hell arent gonna be standing still and casting void bolts. Marksman can also handle that combination of classes pretty easily since they outrange/outdps your dots even if you miraculously happen to get all your dots (including neddras grasp) on them. Whos to say some cleric just throws a couple of heals on someone and thereby reducing the chance of them dying to zero percent?

Well, the same could be said for WoW, yet Warlocks used to be insanely imbalanced and are still super-effective. Sure, healers can heal through dots and even dispell them, not really relevant to a 1v1 encounter, and in an encounter where there's a healer, you can just dot more people to give the healer so much to do their mana will be hitting rockbottom immediately. In a situation with more people it's even better since the opponents can't ignore everyone and go for you without being zerged by other players, making kiting easier and also allowing the pet and dots to heal you more.

Of course, a 2h melee fighter will win in a closerange encounter, but that's why I mentioned kiting which includes a lot more than just running away. The dominator soul gives a lot of abilities to keep someone away from you.
Bibdy
Profile Joined March 2010
United States3481 Posts
February 04 2011 17:57 GMT
#430
Got my hands on a VIP key, but I don't know if I'm going to have time to experience anything good before it shuts down on Monday. Do you start with a decently high level character in this game's Beta, or do you have to start from scratch?
KamikazeFrog
Profile Joined April 2010
Denmark64 Posts
February 04 2011 18:13 GMT
#431
On February 05 2011 02:57 Bibdy wrote:
Got my hands on a VIP key, but I don't know if I'm going to have time to experience anything good before it shuts down on Monday. Do you start with a decently high level character in this game's Beta, or do you have to start from scratch?

You have to level your own character, unfortunately.
Jaksiel
Profile Joined November 2008
United States4130 Posts
February 04 2011 18:25 GMT
#432
Just got a beta invite, looking forward to trying this out this weekend.
Zero fighting.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
February 04 2011 20:40 GMT
#433
I'm levle 10 so far, seems to be fun... I don't really get all the stuff regarding the rifts yet, seems to work similar to the public quests in warhammer tho.

I think I'm going to preorder it at some point, the fact that it seems a Rogue might be able to tank when speccing into Riftstalker makes me kinda curious...
Kevmeister @ Dota2
ProdT
Profile Joined January 2009
United States170 Posts
February 05 2011 00:30 GMT
#434
On February 05 2011 05:40 FliedLice wrote:
I'm levle 10 so far, seems to be fun... I don't really get all the stuff regarding the rifts yet, seems to work similar to the public quests in warhammer tho.

I think I'm going to preorder it at some point, the fact that it seems a Rogue might be able to tank when speccing into Riftstalker makes me kinda curious...

Tanking in general like for instances and such, maybe. Tanking in the sense that nothing will probably be able to kill you since you have so many escapes, definitely.
NostalgiaTag
Profile Blog Joined August 2009
Canada508 Posts
February 07 2011 05:57 GMT
#435
I just pre ordered the game, anyone wana play with me on scype/Teamspeak etc?
Look for the flaw that lost the game not the flaw in the game.
Bibdy
Profile Joined March 2010
United States3481 Posts
February 07 2011 18:47 GMT
#436
Got to play it a little this weekend. Meh. Nothing really exciting and new there. I went through all of the Mage trees/souls and spells and I just don't see what sets it apart from WoW other than the fact that you get to pick 3 out of 10 trees. Every spell is a 'seen it before' kind of thing. I've had my fill of standing-still casting spells, or running around things, smacking them with a melee weapon in 6 years of WoW. I think its time for the FPS MMO genre to take a chunk of the market away from that kind of gameplay.

However, if the cost was worth it i.e. I could afford to spend more time on it, thus getting more for my money, I'd probably go get it in order to enjoy that early, chaotic 'holy crap this is all different and the mathcrafting nerds haven't ruined all the fun out of it, yet' period.
Moody
Profile Blog Joined August 2010
United States750 Posts
February 07 2011 19:10 GMT
#437
I will be pre-ordering this game to play in the headstart. Is anyone starting a TL based guild/clan? If so, what server are all the TL guys going to be playing on?
A marine walks into a bar and asks, "Where's the counter?"
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
February 07 2011 19:23 GMT
#438
open beta starts Feb 15th til the 21st if you still haven't tried the game out.

http://www.riftgame.com/betasignup

As far as servers and stuff I have no idea, not sure if there will be enough interest for a guild but you never know. I haven't been playing much in the recent beta events because I don't want to spoil too much
Aurdon
Profile Blog Joined April 2010
United States2007 Posts
Last Edited: 2011-02-07 22:36:43
February 07 2011 22:36 GMT
#439
I've played in three of the beta segments, and I really want to find a MMO to play, but Rift isn't it. I played a lot of MMO's in the past. I go tired of levelling treadmills and fetch and carry quests. That's about all this game is. Sure they throw in a few rift events and maybe there will be some big time Realm vs Realm, but this game is basically a really fancy DAoC without three races.

You will spend most of your time doing the same things you have always done in mmo. Go kill 10 of these then run to some guy. Go to some dungeon and pound on dumb MOBs till you get to some big mob and hope you get cool loot. Then maybe every once in a while do some cool big battles with other players if you get lucky.

This is not the great hope of MMO. It won't dethrone WoW. It is not innovative.

Sadly I see it going to free to play after the hype of the first few months wears off.

God help them when Knights of the Old Republic comes out and the playerbase moves on.
Valashu
Profile Joined August 2010
Netherlands561 Posts
February 08 2011 11:20 GMT
#440
Wow, just played the beta for a while and I am blown away by this game, please expand the first post OR I WILL!

This game needs more attention, it takes good things from other mmo's and adds it's own flavour to it.
The superior pilot uses his superior judgement to avoid exercising his superior skill.
keeblur
Profile Joined April 2010
United States826 Posts
February 08 2011 11:38 GMT
#441
On February 08 2011 07:36 Aurdon wrote:
I've played in three of the beta segments, and I really want to find a MMO to play, but Rift isn't it. I played a lot of MMO's in the past. I go tired of levelling treadmills and fetch and carry quests. That's about all this game is. Sure they throw in a few rift events and maybe there will be some big time Realm vs Realm, but this game is basically a really fancy DAoC without three races.

You will spend most of your time doing the same things you have always done in mmo. Go kill 10 of these then run to some guy. Go to some dungeon and pound on dumb MOBs till you get to some big mob and hope you get cool loot. Then maybe every once in a while do some cool big battles with other players if you get lucky.

This is not the great hope of MMO. It won't dethrone WoW. It is not innovative.

Sadly I see it going to free to play after the hype of the first few months wears off.

God help them when Knights of the Old Republic comes out and the playerbase moves on.


Nothing will dethrone WoW, so I don't even know why people look for any MMO that will. That's one of the problems with the people in the MMO community, and that is that people are so hellbent on playing what's the biggest and baddest game at the time, and can't just play a game that they enjoy.

I'm not saying WoW isn't good, hell I played it through the early part of WoTLK, but a lot of what made WoW popular, is only the mere fact that it was popular.

And no, Rift isn't revolutionary or cutting edge with what it's doing, but it's still a solid game, just as solid as WoW is, and will probably attract a good community of people who want to play it just because they enjoy a new game, in hopes that it will be popular enough to have fun with, and not just flop because people don't want to move away from their beloved crusty WoW.

Also the Old Republic looks pretty stale. I have no interest in it personally.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Mannerheim
Profile Joined April 2007
766 Posts
February 08 2011 19:40 GMT
#442
Why does something need to "dethrone" WoW? I'm not sure why you people play games at all, but I play them to be entertained. WoW hasn't been able to entertain me in years, and I have no intentions of touching that game ever again. The Rift beta events have been very entertaining so far, hence I'll give the game a shot.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
February 09 2011 20:26 GMT
#443
On February 08 2011 07:36 Aurdon wrote:
I've played in three of the beta segments, and I really want to find a MMO to play, but Rift isn't it. I played a lot of MMO's in the past. I go tired of levelling treadmills and fetch and carry quests. That's about all this game is. Sure they throw in a few rift events and maybe there will be some big time Realm vs Realm, but this game is basically a really fancy DAoC without three races.

You will spend most of your time doing the same things you have always done in mmo. Go kill 10 of these then run to some guy. Go to some dungeon and pound on dumb MOBs till you get to some big mob and hope you get cool loot. Then maybe every once in a while do some cool big battles with other players if you get lucky.

This is not the great hope of MMO. It won't dethrone WoW. It is not innovative.

Sadly I see it going to free to play after the hype of the first few months wears off.

God help them when Knights of the Old Republic comes out and the playerbase moves on.


The only MMO that's going to "dethrone" WoW is another MMO by Blizzard. :|



Don't look for a WoW killer, I did that several times and got majorly disappointed (Age of Conan, Warhammer Online, Aion).

Just look for a fun MMO and don't judge it by "but WoW has this and that and bladibladibla".
Kevmeister @ Dota2
DannyJ
Profile Joined March 2010
United States5110 Posts
February 09 2011 20:40 GMT
#444
The only way to kill WoW is to kill the millions of people who have developed an inseparable symbiosis with it.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
February 10 2011 01:12 GMT
#445
Open beta starts this 15th, to the 22nd I believe (or 21st).

I played in the last beta, and really loved it so far. I'm probably going to preorder it after this beta, I really love the environment and overall feel of the game, it's somewhat "dark" when compared to other games. I did the first dungeon, which is like level 18, and the bosses even have strategies that you have to follow in order to kill them. The last boss has like 4 phases IIRC, and my group couldn't even kill the last one because our healer would always let the tank die once he had to move out of the green swirly thing the boss drops .

"God fights on the side with the best artillery." - Napoleon Bonaparte
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
February 10 2011 01:18 GMT
#446
On February 10 2011 05:26 FliedLice wrote:
Show nested quote +
On February 08 2011 07:36 Aurdon wrote:
I've played in three of the beta segments, and I really want to find a MMO to play, but Rift isn't it. I played a lot of MMO's in the past. I go tired of levelling treadmills and fetch and carry quests. That's about all this game is. Sure they throw in a few rift events and maybe there will be some big time Realm vs Realm, but this game is basically a really fancy DAoC without three races.

You will spend most of your time doing the same things you have always done in mmo. Go kill 10 of these then run to some guy. Go to some dungeon and pound on dumb MOBs till you get to some big mob and hope you get cool loot. Then maybe every once in a while do some cool big battles with other players if you get lucky.

This is not the great hope of MMO. It won't dethrone WoW. It is not innovative.

Sadly I see it going to free to play after the hype of the first few months wears off.

God help them when Knights of the Old Republic comes out and the playerbase moves on.


The only MMO that's going to "dethrone" WoW is another MMO by Blizzard. :|



Don't look for a WoW killer, I did that several times and got majorly disappointed (Age of Conan, Warhammer Online, Aion).

Just look for a fun MMO and don't judge it by "but WoW has this and that and bladibladibla".


WoW is the judging point because it's the first MMO that is mainsteam successful. Like holy shit successful.

It's the same reason everyone says "Oh, this and that are like WoW-clones" ... shit, WoW is a clone of all the MMOs before it, too. All (okay, 90%) MMOs are clones of one and other, minus some modifications. I think the biggest thing WoW has going for it is not any sort of innovation or gameplay thing, it's the 5832907690320 people that play it that keep that game going. Hell, for the longest time I was bored out of my mind with the game but just played it because.....everyone else did. All the other MMO's were so sparsely played that they just weren't fun.

More on topic of RIFT, I see a lot of the hype that I saw with Aion, WHO...like you said, all these "new and innovative WoW-killers"... it's just not gonna happen, I totally agree. Thankfully I've began to play what is fun to me, and not what is fun to everyone else...and WoW does a good job of filtering out a good portion of the noobs / idiots who are just there to fuck with the game. like LOTRO was so much fun before it went free to play, because people would rather pay monthly for WoW and not LOTRO...so less idiots there to ruin the experience.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
February 10 2011 01:18 GMT
#447
This game is actually really good. I have preordered it and am going to play pretty HC for the first week or two. I LOVE the addition of shard firsts for almost everything.

In the last beta I got shard first message for 3 different green items I found while killing rare mobs. It is a really fun system!

I also love the invasions. So much fun pulling together as a zone and just spending 2 hours defeating the invasion. At the end of it all...you actually felt like you had to fight off this big invasion as a group.

You have people yelling in chat "need help at X" "Big group coming to Y" "Getting overran at Z" It is really fun =D.

Hope to see some TL people on there. Me and a bunch of RL friends going to be rolling on Stonecrest as Defiant. We are going to be focused on end game PvP mostly. We will most likely run the heroic (whatever the name is in this game) 5 man dungeons...but no real plans to raid.

If you are really into PvP and not a complete fuck, feel free to drop in and PvP with some experienced PvPers.
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
waSh
Profile Joined June 2010
Sweden65 Posts
February 10 2011 17:56 GMT
#448
Im playing on cloudborne in beta and will play there in retail if they keep these shards, would love to meet some TLers there
Got a rly nice guild there, we dominated Age of Conan and are very competitive PvPers.
Could probably get some TLers into guild, if anyone wishes to join hit me up on TL and i'll see what I can do.
포케몬
Spartan
Profile Blog Joined July 2005
United States2030 Posts
February 13 2011 23:09 GMT
#449
About 2 weeks left until the game launches, folks!

http://riftcountdown.com
# http://nkspartan.com (web engineer)
# TL member since July 2005; CEO of Vile Gaming; President of Team Vile
turamn
Profile Blog Joined October 2010
United States1374 Posts
February 14 2011 23:48 GMT
#450
Bump for open beta starting tomorrow. Come give it a shot.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
February 15 2011 00:29 GMT
#451
Hell yea! Can't wait for open beta so that I can get my fix until launch.

Still have a few souls that I wanna try out!

Have yet to find one more enjoyable than Void Knight/Champion though!
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
zolthie
Profile Joined February 2011
Sweden57 Posts
February 15 2011 12:51 GMT
#452
WoW is awful, I really don't understand why people play it anymore.

If you find RIFT to be fun, play it? Why judge it based on what WoW got?

People seem to forget that alot of the shit you see in WoW is taken from daoc, EQ etc. Just because RIFT got talent points that doesnt mean they have copied WoW.

Kids need to wake up.
stfu
oob
Profile Blog Joined June 2008
Sweden630 Posts
Last Edited: 2011-02-15 15:19:41
February 15 2011 13:10 GMT
#453
Okey, i just preordered this with no thought at all. Downloading the beta that just started aswell. Lets hope it's awesome! =D

Btw, if there are any europeans that will start playing once it's released I'm thinking of starting a hardcore guild pretty early. I'm mostly into pvp, but pve is cool too. I don't know how any of those things work since I haven't done any research or played it before, but lets hope it's good.

Just noticed there are 2 factions aswell. I'm going to go for Defiant once it's live, I think.
Happiest man on earth
Jake.Demetrio
Profile Joined October 2010
United States35 Posts
February 15 2011 15:34 GMT
#454
So pumped to try this out. Got my open beta Key ready. Is there going to be a TL guild? Server?
Zerg > Sex
Liquoid
Profile Joined September 2010
United Kingdom275 Posts
February 15 2011 18:33 GMT
#455
Join Cloudborne if you have the open beta client, this is fun.
ImHuko
Profile Joined December 2010
United States996 Posts
Last Edited: 2011-02-15 23:33:28
February 15 2011 23:33 GMT
#456
I got no idea what I am doing but man this is fun! Streaming if anyone wants to watch:D Huko1 on ustream
Swissm
Profile Joined June 2010
United States207 Posts
February 16 2011 00:07 GMT
#457
I just got the beta but can't make a character, is anyone else having problems with character creation?
turamn
Profile Blog Joined October 2010
United States1374 Posts
February 16 2011 00:09 GMT
#458
Swissm, they are having server issues right now. It will be resolved shortly ( I hope )
keeblur
Profile Joined April 2010
United States826 Posts
February 16 2011 00:10 GMT
#459
I got disconnected at last boss, went to log back on, characters were gone. So I assume they are having some problems.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
heishe
Profile Blog Joined June 2009
Germany2284 Posts
February 16 2011 00:27 GMT
#460
God this game is awful. It's almost 100% like WoW, only worse and with a little bit of Warhammer Online and Guild Wars added in (I get the feeling that the talent system is inspired by Guild Wars, but I can't say anything about that since I never played Guild Wars), and that sucks. Nothing against WoW or the other 2 games, but after 5 years or something that shit is simply boring.

I could really use something fresh, but sadly DC Universe Online isn't any better, according to reviews (despite having a refreshing combat system).
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
February 16 2011 00:44 GMT
#461
You already posted last beta that you didn't like it, did you expect it to change?

It's about 70% wow 30% other mmos, so yeah if you play wow you'll get a pretty big dose of deja vu. The talent system is nothing like the Guild Wars class/skill system though. I just like it because you aren't stuck in one role like most wow classes are, every class can fulfill 3 roles between tank/healer/dps/support.

DCUO had a cool combat system but otherwise it's a console game and pretty bad on PC imo. Planetside Next is coming out in March apparently, probably going to be the most original new MMO
Knutzi
Profile Joined July 2009
Norway664 Posts
February 17 2011 22:21 GMT
#462
i just played the beta a little and it does seem fun, i might try it out.

are there any plans for TL europe users too get on any specific server so we can get together on release ?
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
February 17 2011 23:03 GMT
#463
I've been playing the Beta now since beta 2, and loving it. It definitely is as floor says, 70% wow 30% other MMOs. From what I've seen though, they have managed to take what everyone loved about various other MMOs that have come out in the past few years and combined it in a WOW packaging.

I've been really really enjoying my rogue, this may be partially because I never like leveling alts in MMOs, so I always have 1 character I end up playing. With Rift, that one character offers so many different styles of play, so I can do whatever I feel in the mood for at the time.

The invasions are also a lot more fun then I thought they would be. The standard small invasions are there and interesting in their own right, but what I really enjoy are the zone wide invasions, where everyone in the zone bands around the defence points, fighting off wave after wave of enemies, and then once that's done, go out and kill the big boss. On PvP servers, this is as much a world PvP event as it is PvE. First, the invasions/boss will be fighting everything that isn't their faction, meaning they'll kill wildlife/opposing rift creatures etc, as well as the players/player factions, then throw in a 20-60 man group from each player faction fighting eachother for who gets the kill on the boss. As an example, a life invasion in the lvl 34ish zone I'm in right now, the boss was fighting her way through a camp of NPC bandits when the 30 of us showed up and began fighting her and the bandits running in from all sides, then 20 or so guardians show up and join in the fray. Realizing we didn't have much in the way of aoe heals, I swapped to my bard role and began just spamming aoe heals+buffs to keep everyone alive through the absolute chaos unfolding around me.


WoW I feel has become too mechanical and everybody doing the same standard things with no creativity or options. I feel with the massive number of options available in Rift, while there will be "good builds" or possibly "ideal builds" I think there will be a large amount of room for people to try out their own specs and see how they work.
Anon06
Profile Blog Joined June 2010
United States203 Posts
Last Edited: 2011-02-18 21:19:46
February 17 2011 23:14 GMT
#464
On February 16 2011 09:27 heishe wrote:
God this game is awful. It's almost 100% like WoW, only worse and with a little bit of Warhammer Online and Guild Wars added in (I get the feeling that the talent system is inspired by Guild Wars, but I can't say anything about that since I never played Guild Wars), and that sucks. Nothing against WoW or the other 2 games, but after 5 years or something that shit is simply boring.

I could really use something fresh, but sadly DC Universe Online isn't any better, according to reviews (despite having a refreshing combat system).


I agree tried the beta, so far not good at all, its a complete wow clone with terribad graphics and an even worse story. The part of gameplay they are trying to sell as original (rifts) are just public quests stolen from warhammer. If you like this game then you like WoW and you're deluding yourself and hurting yourself because you'd be much better off sticking with the refined game over the new unstable environment.

Story 0/10
Originality 0/10
Graphics 1/10
Gameplay 4/10
Balance 0/10
PVP 0/10
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-18 08:13:47
February 18 2011 08:02 GMT
#465
That bad huh?

I normally try and avoid playing betas these days. Guess i'll check this one out though. Better than being dissapointed buying at launch.

Nvm got an email lol.
I don't want to be part everything. I want to be something. - Weapon X
maJes
Profile Joined June 2010
United Kingdom186 Posts
February 18 2011 11:08 GMT
#466
Unfortunately Anon06 doesn't really have any more than a superficial point with regards to the quality of the game.

I've played a couple of nights in this round of the beta and have been more than satisfied with the experience. Granted on a personal level I'm at the age where I can't spend 6 hours every night grinding or farming so the fact that features like the rifts/invasions happen and are PQ style drop in/out is really appealing to me.

It's true that Rift has taken a lot of elements from other MMOs but I don't think anyone makes a secret of that fact, I personally think it's a well put together game so far and will likely be preordering it, even though I'm moving house and won't have internet for a couple of weeks :<.
BE'YENNEH......YAOWRL.....
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2011-02-18 12:07:05
February 18 2011 12:04 GMT
#467
I played it for like 10-12 hours last weekend. I hated every second of it. It made me remember why I vowed to never go near WoW again. It looks like it is running in the same engine as WoW. The interface looks as identical as it can get. In fact, if I didn't know it was another game, I would have guessed that it was an expansion to WoW. I guess if you like WoW and want to play a sub par copy of it that adds absolutely nothing to the genre and embodies everything that is wrong with the genre then go right ahead.
Norp
Profile Joined April 2010
United States55 Posts
February 18 2011 14:55 GMT
#468
I don't really understand what people expect from new mmos. There really isn't some incredible, revolutionary game play style change that will come to the genre. It's going to be grindy. These games will be like WoW, and its silly to think otherwise when its the most successful mmo ever made. Why would anyone not incorporate a lot of the genre defining systems that WoW has when they are proven to work.

Hating a game because it uses a similar interface, it doesn't look good on your computer (it does on mine, it looks damn good) and it has quests seems pretty stupid to me.
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2011-02-18 15:10:30
February 18 2011 15:08 GMT
#469
On February 18 2011 23:55 Norp wrote:
I don't really understand what people expect from new mmos. There really isn't some incredible, revolutionary game play style change that will come to the genre. It's going to be grindy. These games will be like WoW, and its silly to think otherwise when its the most successful mmo ever made. Why would anyone not incorporate a lot of the genre defining systems that WoW has when they are proven to work.

That's like saying that every FPS has to be set in a realistic modern environment, featuring terrorists/ insurgents. The game has to contain achivements and voice communication and fast paced action with fast respawns etc. Just because CoD happens to be the best selling FPS recently doesn't mean that that is the only way to make an FPS or that it would be of value to anyone to make another FPS just like it. You could make a game like Quake, Tribes, Battlefield, ARMA or even and MMOFPS like Planetside and it will be a completely different experience for the player.

When it comes to MMOs, just take a look at games like EVE and Darkfall. They are nothing like WoW in any way but are also very different from each other. There are thousands of directions you could take MMORPG development in. Currently most developers are stuck making the same game again and again. I don't like WoW at all but I won't say that it's necessarily a bad game. I can understand why some people might like it. I can't understand why anyone would want to have the same game made again though. There is so much room left unexplored in the genre.
turamn
Profile Blog Joined October 2010
United States1374 Posts
February 18 2011 15:19 GMT
#470
Yes, look at Dark fall. would you invest hundreds of thousands of dollars into developing a game with no ressurance of profit. Dark fall was trying to break the mold, it failed. No one will try again for some time.
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2011-02-18 15:26:33
February 18 2011 15:23 GMT
#471
On February 19 2011 00:19 turamn wrote:
Yes, look at Dark fall. would you invest hundreds of thousands of dollars into developing a game with no ressurance of profit. Dark fall was trying to break the mold, it failed. No one will try again for some time.

Their servers are still up and running and they are still releasing patches. They didn't fail at all even if they didn't hit as big as EVE did. Of course it is more risky to take steps into unexplored territory. I'm not arguing out of a developer or publisher perspective. Of course publishers want to create the same old, same old and milk as much money as they can. I don't see how that is relevant from a gamers perspective though.

Gamers don't have to care about how much risk it took to make a game, they just have to play the game that they enjoy and want to support. They don't have to invest in the game in order to play it, more than a couple of dollars.
turamn
Profile Blog Joined October 2010
United States1374 Posts
Last Edited: 2011-02-18 15:33:58
February 18 2011 15:29 GMT
#472
On Darkfall, the only thing that I had heard of it was that it was incredibly difficult to play, covered in exploiters and hackers and incredibly buggy. I have no personal experience with the game, as I was following it heavily pre-release, but it was released and it became a huge pain to obtain a copy in the US, so I lost interest.

No, the players do not have to invest anything in it other than whatever subscription fee and time. It seems that the major issue most gamers are having with MMO's and the general way that they are being developed right now, is that they are just "copying".

Gamer's dont "have" to care about the risk involved in stepping too far out of the mold, but they should. You can't just expect a developer to drastically change the landscape of a genre on a whim. Baby steps are what is required. An amalgamation of every current idea, mash it up, refine it. When you have something new, mix it in slowly.

If you're fine taking the risk and you succeed, then great. If not, the only thing people learn is what not to do, and that's great. We need to learn what not to do, but at the same time, is the investment you're putting in worth learning that? The people playing the game need to be rational and understand that even if they want something new, it's not going to come overnight.

You're also not catering to the minority of the people who want x or y. WoW has something like 10 million players. If you, as a company, can get a 5% share of that, then you're probably going to turn a profit and succeed. Is there a better way to get that 5% than basically copying the game, putting it in a new sandbox basically, and adding some new bells and whistles? Probably not.

The only company that has the financial stability to push the envelope and innovate is Blizzard and they may or may not be doing that, depending on what direction they are going to go with project "titan".
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2011-02-18 15:45:32
February 18 2011 15:41 GMT
#473
What are you talking about? EVE online already exists and is doing fine. Games like Ultima Online and Asheron's Call existed long before WoW and had a lot of more variance than MMOs today do and they also did fine. The MMO market grew a lot with WoW but it has never been as stale and uniform as it is today.

There is no reason why you would have to conform to the rules of how to make a "Wow-style MMO" just because you are making an MMO. Sure there will be some publishers who will want to steal away some of WoWs fame but that will never make you create the next big MMO. Taking baby steps away from WoW will not change anything. Taking a large step back to what MMOs used to be and having an open mind about what is possible is the only way to create something new and fresh that could ever gather a crowd as large as WoW again. If that is even what you want to do.

There is room for more than one MMO at a time and making an MMO for a niche market isn't a bad idea, especially with the dominance that WoW has. It might be a much better idea financially to try to reach out to the people who didn't like WoW or who got bored of WoW instead of trying to steal players from WoW. When people hate the direction that WoW has taken from the start then baby steps aren't going to solve anything.

Now I looked at it from the developers perspective even though I think that is rather irrelevant. It is you as a consumer that create the demand for the games. If you are happy with broken WoW-clones that add nothing, then that is what is going to be produced. If you support and buy new innovative games then more of them will be produced.
turamn
Profile Blog Joined October 2010
United States1374 Posts
Last Edited: 2011-02-18 16:05:01
February 18 2011 15:53 GMT
#474
I never said that they couldn't succeed. I am very familiar with Ultima Online and the other early generation MMO's. I would love nothing more than for some open world game like Ultima to resurface and rise to a high teir of popularity.

The demand for these games is small though, when compared to the demand for WoW-esque games. There is certainly room for more than one MMO, but the majority of the populous seems to want WoW clones, so that is all that will be produced.

The problem with getting back to those types of games lies in the fact that the culture of the MMO community has drastically been altered. The majority of the player base has it ingrained in their head that the they have to be directed what to do, at all times, and have a clear, linear goal that they can achieve. They are not used to setting their own goals or forging their own path, ala Ultima Online. The prospect of something like this scares the people who were brought up on WoW alone, and thusly, likely won't appeal to them.

They don't understand that there were more rewarding games at one point - or they just don't care, because they can get epic'd out and gain an elite status in World of Warcraft with far less effort.

The bottom line is, the big name publishers who have the resources to innovate, their goal is likely not to innovate. Their goal is to turn a profit.If they feel they can turn an profit by innovating, then they will. If not, expect more "clones". Blizzard didn't make World of Warcraft because they thought they had a great wonderful idea and wanted to share it with the universe, they wanted to make money.
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2011-02-18 16:31:58
February 18 2011 16:22 GMT
#475
Now I actually agree with everything you are saying. It just seemed like you were defending and supporting these games earlier.

If you, as a company, can get a 5% share of that, then you're probably going to turn a profit and succeed. Is there a better way to get that 5% than basically copying the game, putting it in a new sandbox basically, and adding some new bells and whistles? Probably not.


The above quote is not a good reason for a gamer to support and buy said game. I don't think it should in any way save the games from criticism. If it is a bad game and it has been done before then it is still a bad game in my eyes even if it makes money.
turamn
Profile Blog Joined October 2010
United States1374 Posts
February 18 2011 16:52 GMT
#476
It's not a good reason to support a game, no. But my point was that if 100 million people enjoy game A and you clone it into game B, it doesn't nessicarily mean it will attract outside interest, just that it will garner interest from the people that already like game A.

If it's a bad game and it's being remade, then you have to question the decision making of the company involved. I suppose this also depends on one's definition of bad.

Let's not kid ourselves, World of Warcraft was, and to some, may still be a good game. I no longer enjoy it, but a bunch of people do. Does cloning it and adding some more flavor make it a good game again? It's going to be person to person. Will it make a profit, yeah, probably. Will it be successful, if your goal is to make money, probably, but again, depends on your definition of success.
Anon06
Profile Blog Joined June 2010
United States203 Posts
Last Edited: 2011-02-18 18:38:10
February 18 2011 18:36 GMT
#477
On February 18 2011 20:08 maJes wrote:
Unfortunately Anon06 doesn't really have any more than a superficial point with regards to the quality of the game.

I've played a couple of nights in this round of the beta and have been more than satisfied with the experience. Granted on a personal level I'm at the age where I can't spend 6 hours every night grinding or farming so the fact that features like the rifts/invasions happen and are PQ style drop in/out is really appealing to me.


My point is not superficial, I'm not upset that they copied wow. They copied it and made everything worse. It's crappier in every single way the attack animations don't even work properly. The reason it seems superficial is because if I actually took the time to list every flaw it would take all day. Here I'll list some. PvP has no balance and no collision detection. When participating in a rift the only way to reach gold participation for each round is to spam your quickest spell/ability ONLY, this means you are not rewarded for proper healing or doing actual dps. Like I said before if you pay for this thing enjoy you're vastly inferior product and you'll probably stop playing it a month after release. BTW the rifts spawn in the same locations with the exact same mobs (oh so innovative) the only thing that changes is the amount rifts active by how many players in the zone which doesn't matter because the rifts are retardedly easy to take down. Playing this game felt like playing the first MMO ever made, like if the technology just came into existence and they're still working it out. If I could describe rift in one word it would be: Knockoff: An imitation of something, particularly a well-known product, usually lower in quality and price than the original
turamn
Profile Blog Joined October 2010
United States1374 Posts
February 18 2011 18:42 GMT
#478
Not trying to defend anything, but I'm pretty sure WoW's attack animations are still flawed as well.

WoW has no collission detection, either.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
Last Edited: 2011-02-18 19:20:25
February 18 2011 19:16 GMT
#479
On February 19 2011 03:36 Anon06 wrote:
Show nested quote +
On February 18 2011 20:08 maJes wrote:
Unfortunately Anon06 doesn't really have any more than a superficial point with regards to the quality of the game.

I've played a couple of nights in this round of the beta and have been more than satisfied with the experience. Granted on a personal level I'm at the age where I can't spend 6 hours every night grinding or farming so the fact that features like the rifts/invasions happen and are PQ style drop in/out is really appealing to me.


My point is not superficial, I'm not upset that they copied wow. They copied it and made everything worse. It's crappier in every single way the attack animations don't even work properly. The reason it seems superficial is because if I actually took the time to list every flaw it would take all day. Here I'll list some. PvP has no balance and no collision detection. When participating in a rift the only way to reach gold participation for each round is to spam your quickest spell/ability ONLY, this means you are not rewarded for proper healing or doing actual dps. Like I said before if you pay for this thing enjoy you're vastly inferior product and you'll probably stop playing it a month after release. BTW the rifts spawn in the same locations with the exact same mobs (oh so innovative) the only thing that changes is the amount rifts active by how many players in the zone which doesn't matter because the rifts are retardedly easy to take down. Playing this game felt like playing the first MMO ever made, like if the technology just came into existence and they're still working it out. If I could describe rift in one word it would be: Knockoff: An imitation of something, particularly a well-known product, usually lower in quality and price than the original


This isn't really true at all. While the Rift contribution is a little flawed right now it's not in the way you are speaking. The best way to max contribution is to spam group heals even if people are full health, which is entirely contrary to what you just said, which leads me to believe you don't really know what you are talking about. Also Rift events and the bosses vary by zone, for instance you get newbie stuff in the 10-20 but they become increasingly harder with different abilities as you progress in the zones.

As far as pvp balance, are 10-19 battlegrounds balanced in wow? Anyone who would even try to draw any balance conclusions from them would be called an idiot, yet you are attempting to do the same to Rift. I haven't done much PVP at all, but I've heard people complain that Necro and warlocks are op (mage) every cleric soul is op, bards and ranged rogues are op, every warrior soul is op. So basically everything is overpowered if you listen to chat.

On animations, I certainly haven't seen every classes or races, but for example mages have different cast animations if you are using a one handed weapon or a staff. Things like that are subtle and may go unnoticed, but compare it to wow where theres one animation and your weapons are magically holstered when you cast even if they were in your hands. Yeah, more characters in wow do backflips etc in melee but they all typically have one animation.
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
February 18 2011 19:20 GMT
#480
Played the beta for awhile, and yes it's terrible. Like WoW, without the blizzard touche.

MMORPGS really needs to find another model and do something original and unique, just like EVE. All these WoW clones (there are way too many) are pure garbage.
England will fight to the last American
oob
Profile Blog Joined June 2008
Sweden630 Posts
February 18 2011 19:32 GMT
#481
Playing the beta and I like it. It's a ncie change from WoW in my opinion. But I guess haters gotta hate.
Happiest man on earth
Blenderhead
Profile Joined April 2010
United States29 Posts
February 18 2011 19:41 GMT
#482
I tried RIFT for the first time last night, and while I'm not far it seems to be enjoyable. It's definitely similar to WoW, so if you enjoy that then you may enjoy this. The art style is a bit more 'fantastical', but if you can suspend your disbelief well enough then it's quite interesting. I was actually surprised at the level of detail in the graphics: very polished on max settings. I haven't explored much of the world, but so far it seems nicely detailed. The sub-classes are interesting; I think each main class has 8 subclasses, which you choose two of. This makes for lots of variety even though there are only four 'major' classes.

There's an open beta until Monday, so this is definitely worth checking out if you've got an empty weekend. Will it be worth paying a monthly fee? Doubtful, unless it's much cheaper than WoW.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
February 18 2011 19:42 GMT
#483
On February 19 2011 04:20 KaiserJohan wrote:
Played the beta for awhile, and yes it's terrible. Like WoW, without the blizzard touche.

MMORPGS really needs to find another model and do something original and unique, just like EVE. All these WoW clones (there are way too many) are pure garbage.


How many hours did you give it? I am going to guess 1-2? You probably opened the soul tree and was like "OMFG ITS WOW CLONE AND SUCK LAWL GG".

Go back to WoW. We don't want you playing this game anyways.
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
February 18 2011 19:58 GMT
#484
On February 19 2011 04:41 Blenderhead wrote:
I tried RIFT for the first time last night, and while I'm not far it seems to be enjoyable. It's definitely similar to WoW, so if you enjoy that then you may enjoy this. The art style is a bit more 'fantastical', but if you can suspend your disbelief well enough then it's quite interesting. I was actually surprised at the level of detail in the graphics: very polished on max settings. I haven't explored much of the world, but so far it seems nicely detailed. The sub-classes are interesting; I think each main class has 8 subclasses, which you choose two of. This makes for lots of variety even though there are only four 'major' classes.

There's an open beta until Monday, so this is definitely worth checking out if you've got an empty weekend. Will it be worth paying a monthly fee? Doubtful, unless it's much cheaper than WoW.


You choose 3 actually, but you don't want to be putting points in more than 2, but get the 3rd soul for "free" so to speak, to get the 0 point skills :p
PENGUINS
Anon06
Profile Blog Joined June 2010
United States203 Posts
February 18 2011 20:16 GMT
#485
Well play what you want to play, but make sure to think of me when it bombs shortly after release. Not going to try and argue my point any further.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-19 02:01:52
February 19 2011 01:59 GMT
#486
On February 19 2011 00:19 turamn wrote:
Yes, look at Dark fall. would you invest hundreds of thousands of dollars into developing a game with no ressurance of profit. Dark fall was trying to break the mold, it failed. No one will try again for some time.


Perpetuum...

I've only played Rift beta for 2hrs, but it feels just like War but with shitty combat. Skills dont queue, seem to have some sort of lag and cant time skills after cd properly.

Game looks incredibly bland. Wont be pre-ordering. Have a friend who loves it, but then again he plays WoW so..

Back to playing LoL wating for GW2/SwTor.
I don't want to be part everything. I want to be something. - Weapon X
Soulfire
Profile Joined September 2010
United States237 Posts
February 19 2011 09:44 GMT
#487
I've played about 6 hours so far, and it sounds to me like many of these guys simply didn't play the game for long enough..

I've played WoW since beta - basically, I'm sick of it, and no matter how long of a break I take, I just can't get back into the game. When I first started this game up, I felt like there were MANY elements that felt like they came straight from WoW, but now after playing for a bit longer I can safely say this game is pretty damn good, and it doesn't feel like WoW at all anymore.

The universe and graphics are incredible - not similar to WoW at all, which can be a little bland at times. The class system is probably the most significant departure from the norm, and I feel like it's more than enough to separate the game from any other MMO. It offers so much customization - you can literally be whatever you want. I started off as a mage with the souls Stormcaller/Pyromancer/Elementalist, but that felt a little bland so I rerolled a type of character I never make - a Warrior, with the souls Riftblade/Champion/Paragon. Basically a warrior who can use magic (including some range), specialized in 2 handers. I find the mix to be very fun to play.
Each soul has a talent tree larger than a class in WoW - and of course a few talents overlap in the 32 potential souls, but not in name, and there's often at least a slight difference between them.

The most awesome system IMO is the Rift PQ (public quest) system, which adds to the universe as well. You'll be questing and out of random, a rift may open up around you (minor or major), which you can close for a reward based on your participation. You can't solo it, but anybody who passes by can join up in your public group and help complete it. Occasionally massive zone-wide invasions occur, where up to 50 rifts open up and the whole zone must close them all while doing some other objective.

The PvP so far seems pretty cool, though I haven't done much of it.

So ultimately people bashing on this game probably haven't played enough of it; I definitely agreed with them my first few hours. I can see myself buying this for sure, if I can promise myself to continue practicing SC2 just as often :D.
◕ http://kiwiclonearmy.sadlife.net/ ◕
bahl sofs tiil
Profile Joined December 2010
United States233 Posts
February 19 2011 11:46 GMT
#488
On February 19 2011 10:59 Khul Sadukar wrote:
Show nested quote +
On February 19 2011 00:19 turamn wrote:
Yes, look at Dark fall. would you invest hundreds of thousands of dollars into developing a game with no ressurance of profit. Dark fall was trying to break the mold, it failed. No one will try again for some time.


Perpetuum...


Or Earthrise or Firefall or Dark Millenium Online or Mortal Online or Fallen Earth. If you don't like World of WarCraft, there are plenty of games out there. Not to mention the fact that Darkfall didn't fail. It has done exactly what any reasonable person thought it would.
And isn't sanity really just a one-trick pony anyway? I mean, all you get is one trick: rational thinking; but, when you're good and crazy, ooohoohoohoohoooo, the sky is the limit!
hoby2000
Profile Blog Joined April 2010
United States918 Posts
Last Edited: 2011-02-19 14:04:10
February 19 2011 14:02 GMT
#489
On February 19 2011 03:36 Anon06 wrote:
Show nested quote +
On February 18 2011 20:08 maJes wrote:
Unfortunately Anon06 doesn't really have any more than a superficial point with regards to the quality of the game.

I've played a couple of nights in this round of the beta and have been more than satisfied with the experience. Granted on a personal level I'm at the age where I can't spend 6 hours every night grinding or farming so the fact that features like the rifts/invasions happen and are PQ style drop in/out is really appealing to me.


My point is not superficial, I'm not upset that they copied wow. They copied it and made everything worse. It's crappier in every single way the attack animations don't even work properly. The reason it seems superficial is because if I actually took the time to list every flaw it would take all day. Here I'll list some. PvP has no balance and no collision detection. When participating in a rift the only way to reach gold participation for each round is to spam your quickest spell/ability ONLY, this means you are not rewarded for proper healing or doing actual dps. Like I said before if you pay for this thing enjoy you're vastly inferior product and you'll probably stop playing it a month after release. BTW the rifts spawn in the same locations with the exact same mobs (oh so innovative) the only thing that changes is the amount rifts active by how many players in the zone which doesn't matter because the rifts are retardedly easy to take down. Playing this game felt like playing the first MMO ever made, like if the technology just came into existence and they're still working it out. If I could describe rift in one word it would be: Knockoff: An imitation of something, particularly a well-known product, usually lower in quality and price than the original


Let's take apart your post, and see why you have no idea what you're talking about.

1. PvP balance based off of low level experience is worthless, as someone else said. It's not balanced around low levels, it's balanced around max level.

2. Rifts DO NOT spawn the same mobs every time. I have seen death rifts spawn different types of creatures in the same zones. I have seen water rifts spawn different type of creates in the same zone. You just got unlucky, and saw the same mobs appear. Randomization, it's pretty sweet. Also, the Rifts don't spawn in the same spots everytime. In the low level zones, there are a few places at the beginning where Rifts spawn, but once you leave that part, it becomes a lot more random.

3. When participating in a Rfit, spamming your quickest spell and ability does not earn you points. I actually heal people, and dps properly, and am always on top in the score board. I do my job correctly, and am always rewarded for it.

4. As far as I can see, the attack animations work just fine. I have yet to see anything wrong with them. In fact, I rarely see a bug in the game, and I'm not really oblivious to bugs.


In your previous post, you said the graphics were 0/10. There's no way in fucking hell that the graphics in Rift are worse than WoW's. I've played both (3 year WoW veteran, and Beta 5 Rift player), and Rift's graphics are way better. It uses the same engine as Oblivion and Fallout 3... which are far better looking games than WoW.


So sir, either pull your head out of your ass and play the damn game, or stop posting about shit you don't know about. You're worse than some of the trolls that hop on the open beta, and start talking crap.

On February 19 2011 05:16 Anon06 wrote:
Well play what you want to play, but make sure to think of me when it bombs shortly after release. Not going to try and argue my point any further.


Your point? or lack thereof'?
A lesson without pain is meaningless for nothing can be gained without giving something in return.
ImHuko
Profile Joined December 2010
United States996 Posts
February 19 2011 14:15 GMT
#490
I really like this game but I am afraid it will become unplayable at high levels atleast on PVP servers (balanced guardian/deviant pvp servers, not imbalanced population servers).

I brought this up in game but everyone was like PVE SERVERS THAT WAY>>>>>>>>

What I mean by unplayable is, if a major rift invasion like Jakub one happens in a evenly divided Contested zone, I don't think it will ever be cleaned up. That zone will be unplayable for everyone because of the PVP/Rift. Everyone will fight over the rifts, so no one will actually be able to complete them.
While I am only level 27, I feel that it will be a endless struggle to clear the rifts unless the sides come to an agreement, but if loot is involved, that won't happen.

I don't really know how to explain it well because I am not that far into it, but has anyone else
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-21 01:08:56
February 21 2011 00:49 GMT
#491
I've changed my mind. After playing more with a friend I got stuck into fighting off 1 invasion after another! It certainly gives that random aspect to the game. I ended up doing rifts far more than quests this weekend and can see the potential.

Have to agree with above. Was just in a lvl 15-19 zone doing a rift with 8 ppl and this guardian comes out of nowhere (they don't display lvl) and he tore through us. 2 lvl 26s turned up and he slaughtered them too.

So I dunno whats the deal with that. He musta been lvl 30 or some shit. Can anyone explain the pvp ruleset (cause it doesn't mention shit at server selection). Im all for pvp but that was just retarded..

That was in Freemarch btw. I thought these themepark mmos had zone lvl restrictions or something.
I don't want to be part everything. I want to be something. - Weapon X
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
February 21 2011 01:04 GMT
#492
On February 19 2011 20:46 bahl sofs tiil wrote:
Show nested quote +
On February 19 2011 10:59 Khul Sadukar wrote:
On February 19 2011 00:19 turamn wrote:
Yes, look at Dark fall. would you invest hundreds of thousands of dollars into developing a game with no ressurance of profit. Dark fall was trying to break the mold, it failed. No one will try again for some time.


Perpetuum...


Or Earthrise or Firefall or Dark Millenium Online or Mortal Online or Fallen Earth. If you don't like World of WarCraft, there are plenty of games out there. Not to mention the fact that Darkfall didn't fail. It has done exactly what any reasonable person thought it would.


MO and FE failed. He said noone would be making another sandbox for some time. Perp released in Oct and did quite well. Unlike Darkfall which was hyped for a decade and then had an atrocious launch etc etc. They are going the route of AoC trying to improve the game long after it burned ppl who will nvr return.
I don't want to be part everything. I want to be something. - Weapon X
Blenderhead
Profile Joined April 2010
United States29 Posts
February 21 2011 01:37 GMT
#493
You choose 3 actually, but you don't want to be putting points in more than 2, but get the 3rd soul for "free" so to speak, to get the 0 point skills


yeap, ate my words the very next time I logged on. I'm happy with the game though, thinking about snagging it.
Lysis
Profile Joined October 2009
United States147 Posts
February 21 2011 01:47 GMT
#494
I played both factions to about level 3 before I was bored to death. The graphics are worse than WoW's imo, the animations are shoddy and I'm pretty sure my auto attacks don't even do damage. I spent all my time looking at the action bar waiting to spam the next ability. Although, don't get my wrong, WoW is about as bad. If Trion wanted to actually kill WoW they should have thought of something a bit more, inventive, than basically jacking WoW's systems then adding huge text to tell me I've accepted and completed a quest.
SC2: Tavyr#340 -- Razer Mamba user -- Don't trust anyone who says Terran is imba.
PhoenixToruk
Profile Joined December 2010
United States69 Posts
February 21 2011 02:05 GMT
#495
Loving this game. Just hit 39 and still having a good time. I'm not sure why people are saying the graphics are terrible, imo they are fantastic. The weather effects are really good as well. So far my favorite thing about this game is I can do something awesome no matter how much time I have to play and the rifts make this possible. I encourage anyone who hasn't to check it out.
Or someone else will.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
February 21 2011 02:59 GMT
#496
The graphics don't really scale at all that's why. Its like being perma stuck on med-low quality. Its nowhere near as bad as War though.

When u max out the gfx in a game you expect it to look good. Compare this to Lotro for example (even at launch) and you can see the difference.

Once you get used to it however you will see why its like that with the environment constantly changing with rifts. I can imagine the technical issues and gameplay performance in a highly detailed world that changes often and quite suddenly.
I don't want to be part everything. I want to be something. - Weapon X
unsmart
Profile Joined April 2009
United States322 Posts
February 21 2011 03:43 GMT
#497
Just found out about this game and am interested in it, however it seems the beta will end on Monday. So I'll have to wait until they come out with a free trial deal that most MMOs seem to do.

I normally play a debuffer/CC class in rpg games, for example I played a warlock in WoW. Reading the Rift Wiki it seems that a warlock/necro combo would be perfect for me. I'd probably throw in archmage for pvp. Does anyone have any experience with that or a similar combo and would it play out how I think it would (affliction/demo warlock from WoW)?

Another question, do the race special abilities actually matter? I like the look of the Defiant but would I be screwed if I made a Bahmi mage character? I loved my orc warlock in WoW

My general thought was play through the game as something I'm familiar with at first then branch out.
Soulfire
Profile Joined September 2010
United States237 Posts
February 21 2011 04:31 GMT
#498
Not sure why people are complaining so much about the graphics - I'm at almost full and I think they're damn beautiful, with how well-made this universe is.

Anyway, bought it, now to decide what class I really want to play...
◕ http://kiwiclonearmy.sadlife.net/ ◕
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-21 05:58:21
February 21 2011 05:55 GMT
#499
On February 21 2011 12:43 unsmart wrote:
Just found out about this game and am interested in it, however it seems the beta will end on Monday. So I'll have to wait until they come out with a free trial deal that most MMOs seem to do.

I normally play a debuffer/CC class in rpg games, for example I played a warlock in WoW. Reading the Rift Wiki it seems that a warlock/necro combo would be perfect for me. I'd probably throw in archmage for pvp. Does anyone have any experience with that or a similar combo and would it play out how I think it would (affliction/demo warlock from WoW)?

Another question, do the race special abilities actually matter? I like the look of the Defiant but would I be screwed if I made a Bahmi mage character? I loved my orc warlock in WoW

My general thought was play through the game as something I'm familiar with at first then branch out.


I played the War/ Necro combo focusing on War up to lvl 20 and quite enjoyed it. I would recommend going full necro though so u have a pet that can tank. I have survival issues which are bad enough with the low mana regen (so im constantly sacrificing health for mana then leeching it back lol). Hopefully it becomes less of an issue further on.

Theres a nice planner here: http://dl.dropbox.com/u/14031925/rift/index.html
I don't want to be part everything. I want to be something. - Weapon X
CodECleaR
Profile Joined November 2010
United States395 Posts
February 22 2011 03:22 GMT
#500
Beta was extremely fun. Pre-ordered and will be playing a lot--when i hit level cap it will atleast give me something interesting to do when i ragequit sc2 for a bit haha
How do you beat a terran who's hardcore turtling off 3 base? Flip him on his back and walk away."
Swissm
Profile Joined June 2010
United States207 Posts
February 22 2011 03:28 GMT
#501
Is there a plan to set up a guild on a specific server? I don't want to end up on some awful one when I could be having loads of fun with other TL guys.
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
Last Edited: 2011-02-22 03:32:24
February 22 2011 03:30 GMT
#502
yeah people should decide on a server after the server list comes out. However i think we should wait and read up on forums where most of the pvp people (from the rift forum) are rolling on for the full pvp experience.
Soulfire
Profile Joined September 2010
United States237 Posts
February 22 2011 05:45 GMT
#503
Wooo, headstart in two days .
◕ http://kiwiclonearmy.sadlife.net/ ◕
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
February 22 2011 05:59 GMT
#504
Ya I own the game now after getting a VIP beta key. I enjoyed it quite a bit. But it is my first mmo so take that for what its worth. I hope they increase the armor styles because by the end of this final beta, my char was a rogue lvl 21 and my armor made me look like a homeless bum.

Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Terrakin
Profile Blog Joined December 2009
United States1440 Posts
February 22 2011 06:03 GMT
#505
On February 22 2011 14:59 DyEnasTy wrote:
Ya I own the game now after getting a VIP beta key. I enjoyed it quite a bit. But it is my first mmo so take that for what its worth. I hope they increase the armor styles because by the end of this final beta, my char was a rogue lvl 21 and my armor made me look like a homeless bum.


Try dying the clothes.
Fame was like a drug. But what was even more like a drug were the drugs.
PepperoniPiZZa
Profile Blog Joined October 2010
Sierra Leone1660 Posts
February 22 2011 06:27 GMT
#506
Is this game intercontinental or regional? I tried the beta a little, it felt really cool.
Quote?
Soulfire
Profile Joined September 2010
United States237 Posts
February 22 2011 06:32 GMT
#507
On February 22 2011 15:27 PepperoniPiZZa wrote:
Is this game intercontinental or regional? I tried the beta a little, it felt really cool.


Someone said during the beta that it was intercontinental, don't quote me on that though.
◕ http://kiwiclonearmy.sadlife.net/ ◕
ChaoSbringer
Profile Blog Joined April 2008
Australia1382 Posts
February 22 2011 06:44 GMT
#508
EU can play on NA servers and vice versa.

Intercontinental it is.
opaque
Profile Joined July 2010
Russian Federation89 Posts
February 22 2011 06:45 GMT
#509
You can pick whichever server set (NA or EU atm) with your game launcher.
What
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
February 22 2011 09:35 GMT
#510
I'll jump on the official oceanic PvP Server. Currently BriarCliff but the names are meant to be changing..
I don't want to be part everything. I want to be something. - Weapon X
PepperoniPiZZa
Profile Blog Joined October 2010
Sierra Leone1660 Posts
February 22 2011 10:41 GMT
#511
Just bought this on steam. Count me in for any TL guild!
Quote?
Legat0
Profile Joined October 2010
United States318 Posts
February 22 2011 18:20 GMT
#512
I'll be on whatever the best PvP server is. Guardian side.
Legat0
Profile Joined October 2010
United States318 Posts
February 23 2011 01:30 GMT
#513
Here's the official server list

US Servers

* Lotham - PvP
* Faeblight - RP
* Sunrest - PvP-RP
* Belmont - PvE
* Spitescar - PvP
* Seastone - PvP
* Keenblade - PvE
* Deepstrike - PvP
* Greybriar - PvE
* Shatterbone - PvE
* Reclaimer - PvP
* Byriel - PvE
* Snarebrush - PvP
* Gnarlwood - PvE
* Briarcliff - PvP
* Wolfsbane - PvE
* Shadefallen - RP



European Severs

* Blightweald - EN PvP
* Cloudeborne - EN PvP
* Steampike - EN PvE
* Icewatch - EN PvE
* Argent - EN RP
* Firesand - EN PvP RP
* Whitefall - EN PvP
* Brutwacht - DE PvP
* Trübkopf - DE PvP
* Akala - DE RP
* Brisesol - FR PvE
* Rubicon - FR PvP
Soulfire
Profile Joined September 2010
United States237 Posts
February 23 2011 01:40 GMT
#514
I'm probably gonna play on Lotham as that was the largest PvP server in the Beta I believe, and the one I played on.
◕ http://kiwiclonearmy.sadlife.net/ ◕
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
February 23 2011 01:41 GMT
#515
On February 22 2011 15:03 Terrakin wrote:
Show nested quote +
On February 22 2011 14:59 DyEnasTy wrote:
Ya I own the game now after getting a VIP beta key. I enjoyed it quite a bit. But it is my first mmo so take that for what its worth. I hope they increase the armor styles because by the end of this final beta, my char was a rogue lvl 21 and my armor made me look like a homeless bum.


Try dying the clothes.


Thats the trend with MMO's you look bad when you are low level, thats why getting new cool gear is such a big feature in mmo's!
PENGUINS
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
February 23 2011 02:15 GMT
#516
On February 23 2011 10:41 Chesner wrote:
Show nested quote +
On February 22 2011 15:03 Terrakin wrote:
On February 22 2011 14:59 DyEnasTy wrote:
Ya I own the game now after getting a VIP beta key. I enjoyed it quite a bit. But it is my first mmo so take that for what its worth. I hope they increase the armor styles because by the end of this final beta, my char was a rogue lvl 21 and my armor made me look like a homeless bum.


Try dying the clothes.


Thats the trend with MMO's you look bad when you are low level, thats why getting new cool gear is such a big feature in mmo's!



Well, once I get to level 30 I better start gettin some sexy threads for my elf chick!
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Oowba
Profile Joined June 2010
Australia79 Posts
February 23 2011 02:29 GMT
#517
On February 22 2011 18:35 Khul Sadukar wrote:
I'll jump on the official oceanic PvP Server. Currently BriarCliff but the names are meant to be changing..


its not an official oceanic its just where we all decided to roll on the rift forums its like Blackrock was for WoW the unofficial oceanic i hope lots of NA ppl roll on there to more ppl = better :D

ill see you on Briarcliff :D
Accer
Profile Joined May 2010
Korea (South)319 Posts
Last Edited: 2011-02-23 03:02:16
February 23 2011 03:01 GMT
#518
Wow, total fail at not refreshing the page before posting myself!
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
February 23 2011 05:15 GMT
#519
I meant unofficial but since I updated this phone I cant see what im typing. Damn you Android!!!
I don't want to be part everything. I want to be something. - Weapon X
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
February 24 2011 04:27 GMT
#520
alright i looked it up, i am going to be rolling Briarcliff because it will probably be the largest pvp server(already has most threads on rift forums), and we already have couple TL members rolling there. So I suggest other TL people to roll there as well!
Accer
Profile Joined May 2010
Korea (South)319 Posts
February 24 2011 04:38 GMT
#521
Yea I was definitely thinking about rolling there too, though I am a little worried about insane Que times. Bah I'll probably still roll there anyway, better to be involved in an active server than a dead one.
Legat0
Profile Joined October 2010
United States318 Posts
February 24 2011 04:50 GMT
#522
See ya'll on Briarcliff. I'll post later once I figure out my character name.
Profitlol
Profile Blog Joined November 2010
United States94 Posts
February 24 2011 05:07 GMT
#523
Rolling on Briarcliff as a cleric.
Gigadrill
Profile Joined January 2011
Australia52 Posts
February 24 2011 09:05 GMT
#524
Well.. seems like Briarcliff is the place to be. Assuming it's pvp I'll be seeing you kids on there pretty soon.

Imo, we should make a TL guild. Seems like that way we can avoid a lot of the random idiots you usually get stuck with in an mmo.
ffswowsucks
Profile Blog Joined August 2005
Greece2294 Posts
February 24 2011 11:09 GMT
#525
About the game. It reminds me lot of WoW quest like and the UI is very very similar to Warhammer. The graphics tho are amazing. Back to Darkfall tho since Im one of those hardcore wanna play a skill game rather than click massing some buttons.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
anilusion
Profile Joined July 2010
Sweden247 Posts
February 24 2011 18:03 GMT
#526
Early access servers in EU are UP!
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-24 18:09:16
February 24 2011 18:07 GMT
#527
2hr q already on BriarCliff!

Fuck that! 1hr on Seastone. Im just gonna pick another server, hopefully create a new toon tonight on Briar if theres no queue. Dont have time to be waiting to play a game..

Omg all the pvp servers have a queue. And the servers should have only come up 10m ago...
I don't want to be part everything. I want to be something. - Weapon X
ffswowsucks
Profile Blog Joined August 2005
Greece2294 Posts
February 24 2011 18:11 GMT
#528
On February 25 2011 03:07 Khul Sadukar wrote:
2hr q already on BriarCliff!

Fuck that! 1hr on Seastone. Im just gonna pick another server, hopefully create a new toon tonight on Briar if theres no queue. Dont have time to be waiting to play a game..

Omg all the pvp servers have a queue. And the servers should have only come up 10m ago...

Most MMOs on their launch have queues. relax.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-24 18:19:16
February 24 2011 18:14 GMT
#529
Yea like what?

Last few mmos i played didnt. Anyway im going back to bed.

Back on StoneCrest. See how we'll go.
I don't want to be part everything. I want to be something. - Weapon X
norsK
Profile Joined April 2009
United States131 Posts
February 24 2011 18:30 GMT
#530
Aion had a que.

Anyways, I'm waiting in the que for Briarwood cause my only interest in this game is PvP. At the start it was 2846 people ahead of me, with 5 hours. Now it is 2340 with 11 hours left. It has been about 20 minutes.

SO, what is everyone else doing? rolling on other servers, waiting for briarwood? how long are the ques on the other servers? I dont want to back out of briarwood to check... i might try dual boxing to check other servers haha.

We really gotta mount up as a community in this game guys - people take MMO's very seriously and if we want to compete we will have to be very organized.

let's do this ish TL.
The true sign of intelligence is not knowledge but imagination - einstein
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
February 24 2011 18:34 GMT
#531
2 quick questions since the OP doesnt say much.

1. Is this game Free to play, monthly pay, or free to play but you can become a member?

2. what are the sort of specs needed to run it smoothly?


thanks to anyone that answers.
Brees on in
Ighox
Profile Joined July 2009
Norway580 Posts
Last Edited: 2011-02-24 18:37:34
February 24 2011 18:36 GMT
#532
On February 25 2011 03:30 norsK wrote:
Aion had a que.

Anyways, I'm waiting in the que for Briarwood cause my only interest in this game is PvP. At the start it was 2846 people ahead of me, with 5 hours. Now it is 2340 with 11 hours left. It has been about 20 minutes.

SO, what is everyone else doing? rolling on other servers, waiting for briarwood? how long are the ques on the other servers? I dont want to back out of briarwood to check... i might try dual boxing to check other servers haha.

We really gotta mount up as a community in this game guys - people take MMO's very seriously and if we want to compete we will have to be very organized.

let's do this ish TL.

~2k+ on Whitefall EU. :p

And yes this is pretty normal for big MMO's, every major MMO have had this issue, because it's nearly impossible to prevent it.


On February 25 2011 03:34 Brees wrote:
2 quick questions since the OP doesnt say much.

1. Is this game Free to play, monthly pay, or free to play but you can become a member?

2. what are the sort of specs needed to run it smoothly?


thanks to anyone that answers.

It's monthly pay.

Specs are somewhere on riftgame.com, in the FAQ I think.
Legat0
Profile Joined October 2010
United States318 Posts
February 24 2011 18:45 GMT
#533
I'm still going on Briarcliff. I'm position 65 in queue. This is pretty normal for any mmo out there. They have been opening up new servers since the game went live to help relieve the queue levels.
Oowba
Profile Joined June 2010
Australia79 Posts
February 24 2011 18:57 GMT
#534
this is a good thing tbh im happy for big queues the more the better for MMO's at this rate it wont end up dead like all the other MMO's they have already added 4 new servers so props to them for doing a good job at trying to fix it and get ppl playing :D

i to am going to stay on Briarcliff coz thats where 90% of the Oceanic ppl are playing and the queues will die down on all servers after a few days they always do
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
Last Edited: 2011-02-24 19:08:40
February 24 2011 19:07 GMT
#535
I'll roll on Briarcliff, as long as, like others have said, it's PvP
A large part of this game is the open PvP around all the invasions and such, definitely looking forward to a lot of that!

If we get a guild going post it in here so we can get started...

edit:
* Briarcliff - PvP

perfect, I should have checked back one page first...

Char name will be Shiladie
Ighox
Profile Joined July 2009
Norway580 Posts
February 24 2011 19:08 GMT
#536
On February 25 2011 03:57 Oowba wrote:
this is a good thing tbh im happy for big queues the more the better for MMO's at this rate it wont end up dead like all the other MMO's they have already added 4 new servers so props to them for doing a good job at trying to fix it and get ppl playing :D

i to am going to stay on Briarcliff coz thats where 90% of the Oceanic ppl are playing and the queues will die down on all servers after a few days they always do

AoC/WAR/Aion etc also had a ton of servers with huge queues on though, AoC originally had like 30 servers, now they've got like 3 (I think).

And some of the reason the queues are huge is because of the player limit right now is set pretty low and it's gonna get increased a few times, this is something they just have to do because you can't let like 5k people into the starting zone at the same time.
Even if the server could have handled it, it would have been terrible for the players :p
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
Last Edited: 2011-02-24 19:11:36
February 24 2011 19:10 GMT
#537
On February 25 2011 04:08 Ighox wrote:
Show nested quote +
On February 25 2011 03:57 Oowba wrote:
this is a good thing tbh im happy for big queues the more the better for MMO's at this rate it wont end up dead like all the other MMO's they have already added 4 new servers so props to them for doing a good job at trying to fix it and get ppl playing :D

i to am going to stay on Briarcliff coz thats where 90% of the Oceanic ppl are playing and the queues will die down on all servers after a few days they always do

AoC/WAR/Aion etc also had a ton of servers with huge queues on though, AoC originally had like 30 servers, now they've got like 3 (I think).

And some of the reason the queues are huge is because of the player limit right now is set pretty low and it's gonna get increased a few times, this is something they just have to do because you can't let like 5k people into the starting zone at the same time.
Even if the server could have handled it, it would have been terrible for the players :p



From what I've read, the queues are actually to stop the creation servers from overloading, we had them a number of times at the start of each beta event, after the mass char creation dies down the queues go away. (it's not a cap on total logged into the server, just on how many are in the process of creating a character/logging in)

Edit: I won't guarantee there isn't also a server capacity queue, but in beta this was the type of queue we saw, not capacity queues.
Kyuss420
Profile Joined January 2011
Canada36 Posts
February 24 2011 19:17 GMT
#538
dont waste your time with rift.. its a fuken WoW copy.
HERP DERP
On_Slaught
Profile Joined August 2008
United States12190 Posts
February 24 2011 19:32 GMT
#539
If i'm lucky i'll be able to play a single min before having to go to class. These queues are killer. Some peoples say like 24hours lol.
Profitlol
Profile Blog Joined November 2010
United States94 Posts
February 24 2011 20:42 GMT
#540
~8 hour que @ 1500 lol
anilusion
Profile Joined July 2010
Sweden247 Posts
February 24 2011 20:48 GMT
#541
On February 25 2011 04:17 Kyuss420 wrote:
dont waste your time with rift.. its a fuken WoW copy.


Fuken?

Indeed you should skip Rift. Spend that money on english classes instead.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
Last Edited: 2011-02-24 20:49:47
February 24 2011 20:48 GMT
#542
Trying to log in now, I'm doubting whether I'll ever make it in tonight. On the plus side atleast the game has sold well so far
Mithriel
Profile Joined November 2010
Netherlands2969 Posts
February 24 2011 20:55 GMT
#543
The game itself is good, will stand or fall with how they'll manage class balancing. However at the moment its just a pain to play, don't think they expected to sell this many copies. The pvp-realms had 4hours queues... and starting areas like 200people trying to kill 1 mob. Of course this is just the starting week but still, was to be expected.
There is no shame in defeat so long as the spirit is unconquered. | Cheering for Maru, Innovation and MMA!
anilusion
Profile Joined July 2010
Sweden247 Posts
February 24 2011 21:00 GMT
#544
Yeah, the amount of people trying to play right now is pretty insane. I logged on to Whitefall a few seconds after the server came online and ended up in queue of about 40 people. The queues have been growing A LOT since then.
CodECleaR
Profile Joined November 2010
United States395 Posts
February 24 2011 21:42 GMT
#545
Damn, I logged off for 8 minutes to browse TL.net, i open rift back up, spot 913 -_-
How do you beat a terran who's hardcore turtling off 3 base? Flip him on his back and walk away."
turamn
Profile Blog Joined October 2010
United States1374 Posts
February 24 2011 21:46 GMT
#546
Not going to lie, having a shit load of fun with the invasions today.
norsK
Profile Joined April 2009
United States131 Posts
February 24 2011 21:54 GMT
#547
Briarwood is a ZOO. Too many people are trying to fanboi vVv and other big guilds and go there... and its creating insane que times. I waited from 2500 to 1900 until it "disconected" somehow and had to start over.... I started my toon on Blind instead and it took 5 mins to get in and the server is packed and runs great.

this game is going to be epic.
The true sign of intelligence is not knowledge but imagination - einstein
Khaymus
Profile Blog Joined June 2008
United States750 Posts
February 24 2011 21:55 GMT
#548
Snarebrush had a 10 min Q. Not bad at all. I cannot believe the crazy people waiting in the huge ass Qs.

Invasions are badass with so many people in the zone ^^
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
February 24 2011 22:03 GMT
#549
On February 25 2011 04:17 Kyuss420 wrote:
dont waste your time with rift.. its a fuken WoW copy.


"Don't waste your time with Starcraft, it's a Dune 2 copy"
"Don't waste your time with Starcraft 2, it's a Starcraft copy"
etc ad infinum

A game doesn't need to reinvent the wheel to be good. I'd call Rift 50-60% WoW + 30% other recent MMOs +10% new.
This doesn't make it a bad game in any sense, it means they took what has obviously worked, and then took what people have liked from various other MMOs, and then improved on it all to put it in one game. I'm not saying it will be some god among MMOs, but it is definitely worth playing if you enjoy the style they are going for.
CodECleaR
Profile Joined November 2010
United States395 Posts
February 24 2011 22:08 GMT
#550
This doesn't make it a bad game in any sense, it means they took what has obviously worked, and then took what people have liked from various other MMOs, and then improved on it all to put it in one game. I'm not saying it will be some god among MMOs, but it is definitely worth playing if you enjoy the style they are going for.
How do you beat a terran who's hardcore turtling off 3 base? Flip him on his back and walk away."
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
February 24 2011 22:18 GMT
#551
On February 25 2011 07:03 Shiladie wrote:

A game doesn't need to reinvent the wheel to be good. I'd call Rift 50-60% WoW + 30% other recent MMOs +10% new.

and i'd called WoW 80% other recent MMOS 15% warcraft 3, 5% expansions to make it new.
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
February 24 2011 22:22 GMT
#552
On February 25 2011 07:18 PrinceXizor wrote:
Show nested quote +
On February 25 2011 07:03 Shiladie wrote:

A game doesn't need to reinvent the wheel to be good. I'd call Rift 50-60% WoW + 30% other recent MMOs +10% new.

and i'd called WoW 80% other recent MMOS 15% warcraft 3, 5% expansions to make it new.


Yea, I just threw some numbers together to be honest
Ajunoo
Profile Joined June 2010
Germany147 Posts
February 24 2011 22:53 GMT
#553
So what can you guys tell me about the PvP in Rift? I played the game during the open beta phase, and quite liked the skill system, and the public quests and rifts. The only PvP I experienced was BGs though, and that was really nothing special. And how is endgame PvP look like, does anyone know yet?
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
February 25 2011 00:48 GMT
#554
alright just got home, ~2433 in queue down from 2510 in like 4-5 minutes, so i estimate i will be in in about 3.5-4 hours.
Soulfire
Profile Joined September 2010
United States237 Posts
February 25 2011 01:14 GMT
#555
About to play after a 3 hr or so queue on Lotham. Can't wait.
◕ http://kiwiclonearmy.sadlife.net/ ◕
Masq
Profile Blog Joined March 2009
Canada1792 Posts
February 25 2011 01:25 GMT
#556
what faction are you guys playing on briarwood?
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
Last Edited: 2011-02-25 01:27:17
February 25 2011 01:26 GMT
#557
we are playing briarcliff, guardian ( i think most people are guardian, havent heard any one rolling defient)
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
February 25 2011 02:24 GMT
#558
I ended up back on Stonecrest like OB. Managed to hit lvl 7 before I had to leave for work. Might chech Briar q tonight but im going Defiant.

Btw tip: for starting areas click on ppl and find someone in the biggest public grp to join. Makes doing the quests far easier!

I spent like 5m trying to click the canons before waiting for the raid to complete it for me lol.
I don't want to be part everything. I want to be something. - Weapon X
Profitlol
Profile Blog Joined November 2010
United States94 Posts
February 25 2011 02:26 GMT
#559
i'm in position 625 ~est 2hrs they say
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
February 25 2011 06:56 GMT
#560
Hmm anyone mind actually rolling on deepstrike? Its the next biggest pvp server with reasonable queues (half of briarcliff queue) . and I am having 2nd thoughts about briarcliff due it being the "official" oceanic server and tons of people rolling it just because its the "cool" thing to do and some "top" guilds are going there, seems less attractive when you think about it.
Soulfire
Profile Joined September 2010
United States237 Posts
February 25 2011 07:14 GMT
#561
I really don't understand the whole "biggest" server deal really. The majority of the PvP servers announced in the original listing are at the same population. I guess the only difference is that some "big names" might go there, although I don't see how that adds to the appeal (seems like it'd make it less interesting, unless you're the kind of person who invests very serious time into MMOs (SC too demanding as it is :D)). Every server will have its top guild, so meh.

Personally loving Lotham atm, playing with some RL friends. It'd be nice to see some TLers there.
◕ http://kiwiclonearmy.sadlife.net/ ◕
Profitlol
Profile Blog Joined November 2010
United States94 Posts
February 25 2011 08:00 GMT
#562
After hitting lvl 10 on this game, I've been entertained so far. There were multiple rifts that the whole server went mobbing lol. I was killing lvl 18 stuff at lvl 9, and it was really fun killing stuff as they warped in the "rift."

I'm going to roll on Deepstrike (going Guardian) instead of Briar due to the long que lines. I waited from 12pm to 11:30pm just to log into Briar.
AT_Tack
Profile Joined February 2010
Germany435 Posts
February 25 2011 08:16 GMT
#563
On February 25 2011 06:00 anilusion wrote:
Yeah, the amount of people trying to play right now is pretty insane. I logged on to Whitefall a few seconds after the server came online and ended up in queue of about 40 people. The queues have been growing A LOT since then.


This happend to Aion too when it was released. After the free month the servers were pretty empty though. Im still keeping my hopes up, i might start playing if Rift doesnt suffer from "Aion Syndrome".
Mithriel
Profile Joined November 2010
Netherlands2969 Posts
February 25 2011 08:39 GMT
#564
Aion in my opinion wasn't nearly as good as rift though. It was awful to level and there was no content at all (this is from a pve perspective).

Rift has shown a lot more potential, and if they keep their promises a lot of people will keep on playing, I'm sure about that.
There is no shame in defeat so long as the spirit is unconquered. | Cheering for Maru, Innovation and MMA!
Gigadrill
Profile Joined January 2011
Australia52 Posts
February 25 2011 12:11 GMT
#565
I clicked Briarcliff and instantly cancelled when I saw the queue.. From my WoW experiences on Frostmourne before the realm was split queues are a pretty regular thing if you ever want to log on during peak hour for some country.

I just rolled on Spitescar or something... One of the medium population servers.
Jake.Demetrio
Profile Joined October 2010
United States35 Posts
February 25 2011 12:21 GMT
#566
Rift is the Bees Knees.


I got to level 20 during the open Beta, and the games addicting. I would highly recommend it to anyone.
Zerg > Sex
Profitlol
Profile Blog Joined November 2010
United States94 Posts
February 25 2011 13:03 GMT
#567
I'm going to try to log in the in the morning so that I wont have to wait for ques today.
WArped
Profile Joined December 2010
United Kingdom4845 Posts
February 25 2011 15:41 GMT
#568
Saw this on the RIFT forums.. and I thought the Aion launch was bad..

+ Show Spoiler +
[image loading]

trainRiderJ
Profile Joined August 2010
United States615 Posts
February 25 2011 17:45 GMT
#569
On February 26 2011 00:41 WArped wrote:
Saw this on the RIFT forums.. and I thought the Aion launch was bad..

+ Show Spoiler +
[image loading]


I'm guessing that's not legit, consider "minutes" is lower than the rest of the line.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
February 25 2011 18:45 GMT
#570
I won't play on Briarcliff cause I will never end up playing, I have never had the patience for queues and end up just quitting. If you guys play on another pvp server I'll play along. I'd like to be a dwarf cause they are the ultimate assholes
Laids
Profile Joined January 2011
United Kingdom596 Posts
Last Edited: 2011-02-25 19:17:16
February 25 2011 19:16 GMT
#571
Yogscast interview with one of the guys from Rift is up for anyone that cares




I'm trying to decided between rift + game time and pokemon white+black : /
Tigersmith
Profile Joined April 2010
United States87 Posts
February 25 2011 19:26 GMT
#572
Not gonna lie, never thought i was gonna say this. Rift is actually really sick!! way better then Aion and very close to wow
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
February 25 2011 19:52 GMT
#573
I gave up on briarcliff when i saw the 2000 person queue yesterday. Instead I'm on one of the 2 RP-PvP servers I saw at a glance(less retards on RP servers then otherwise usually) Can't remember the name from work though...

I'm already impressed with the steady stream of changes since the start of the beta process, they really seem to be intent on giving the best game they can, not worried about making changes people suggest like blizzard seems to be.

I've seen suggestions/bug reports I submitted find their way into the next patch, and then issues I saw but didn't get around to reporting also resolved. It's definitely not fully polished yet, but no MMO is on launch, I'd say it's one of the smoothest launches I've seen (remember back to the vanilla wow launch fiasco?) As such, I anticipate them smoothing things out even more over the next few months, and we'll see a solid ~500k subscriber base form.

I don't think it's a "WoW killer" but I'd say it'll run a healthy, as long as Trion keeps up their so-far fantastic support of it.
Nullshock
Profile Joined May 2010
United States37 Posts
February 26 2011 05:29 GMT
#574
So yeah... are we still heart set on making Briarcliff the official Team Liquid guild server? Cause those Qs are nuts.
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
February 26 2011 05:36 GMT
#575
Me and couple friends are on DeepStrike we dont really know if any one else here. If there isnt any specific servers you guys want, roll deepstrike maybe we can create TL guild if we have enough people.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
February 26 2011 23:20 GMT
#576
Level 33 and counting

I am loving this game so much!
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
SwaY-
Profile Joined March 2009
Dominican Republic463 Posts
February 26 2011 23:34 GMT
#577
I didnt even knew this existed, friends told me they were playing and just got it w/o even looking at the game. lvl 10 not dissapointed so far, this game shows promise if handled correctly.
I'm on dayblind if anyones there hit me up.
Do it beautifully
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
February 27 2011 00:11 GMT
#578
Hey guys.. seems like this has had a really positive reaction from TL

Whats so special about this game that seperates it from any other standard MMO?
Kinda after wow, anything similar gets me bored really fast (like, within a few hours i remember my bad times from WoW and then i just wanna quit)

I dunno anyone wanna convince me to try this?
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-27 05:09:48
February 27 2011 05:08 GMT
#579
Well my previously med capacity server is now full and im waiting to get in. 55 in queue so not too bad.. but jesus. Can you imagine launch day!

Edit: I guess ppl really are staying afk ingame. Wish Trion would do something about that. Took the darkfall team ages to sort out that mess.
I don't want to be part everything. I want to be something. - Weapon X
Psyonic_Reaver
Profile Blog Joined June 2007
United States4332 Posts
February 27 2011 06:40 GMT
#580
People do stay afk ingame in Darkfall. Nothing has changed haha.
So wait? I'm bad? =(
Terrakin
Profile Blog Joined December 2009
United States1440 Posts
February 27 2011 07:16 GMT
#581
On February 27 2011 09:11 BrTarolg wrote:
Hey guys.. seems like this has had a really positive reaction from TL

Whats so special about this game that seperates it from any other standard MMO?
Kinda after wow, anything similar gets me bored really fast (like, within a few hours i remember my bad times from WoW and then i just wanna quit)

I dunno anyone wanna convince me to try this?

I think you should wait and learn more and maybe after a few updates consider buying it. It is VERY similar to WoW in much of the basics, UI, Quests, etc but also has very nice customization right off the bat and open questing. The only fun aspect I remember is the rift invasions in which mobs would overrun the towns if you were careless/noone was questing around them. And from the beta/alpha the warfronts were pretty much jokes. So yeah, wait for updates and gameplay videos to impress you enough for that buy.
Fame was like a drug. But what was even more like a drug were the drugs.
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
February 27 2011 07:38 GMT
#582
Rift has world pvp which wow hasn't had for years.
KMARTRULES
Profile Joined August 2010
Australia474 Posts
February 27 2011 07:49 GMT
#583
Nice to take a break from wow to play a new mmo but i cant see myself hitting max level before returning to wow.
LazerApe
Profile Joined March 2010
Sweden206 Posts
February 27 2011 15:10 GMT
#584
On February 27 2011 09:11 BrTarolg wrote:
Hey guys.. seems like this has had a really positive reaction from TL

Whats so special about this game that seperates it from any other standard MMO?
Kinda after wow, anything similar gets me bored really fast (like, within a few hours i remember my bad times from WoW and then i just wanna quit)

I dunno anyone wanna convince me to try this?


Its VERY similar to wow, what makes me play it instead of wow is:

Ascended soul system: its basically dual specc on crack with a lager pool of talents, for eg as a claric i can switch between tanking/healing/melee/ranged dps on the fly.

Rifts: they are kind of random pqs from warhammer, but they arent fixed in place spawn random mobs and ive heard that some of them have diffrent mechnics like killing eggs etc etc (havent seen that yet though).

Open world PvP: while it isnt it main seeling point like the two above, i have had alot more open world pvp in rift then i have had in wow for a long time.

but other then that its pretty much the same as wow, it has some unique features like collectibles and guild quests taht arent in wow but thats it. So unless you find the things above interesting,rift is probally not for you.

ohh i forgot to mention that the graphics blows wow out of the water, you need a decent pc to do so, but tbh good graphics isnt enough to make it fun, its just eye candy.
hoor3x
Profile Joined September 2010
United States100 Posts
February 27 2011 17:07 GMT
#585
so far im enjoying it a ton. the rifts force you to work together and i think later on that will translate into being easier to do world pvp. the instances are fun and i like the classes better. i also like the way the game looks. 5/5 for me. anyone playing on dayblind server hit me up!
SwaY-
Profile Joined March 2009
Dominican Republic463 Posts
February 28 2011 16:04 GMT
#586
I'm on Dayblind, Sway around lvl 22;ish
Do it beautifully
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
February 28 2011 16:41 GMT
#587
I'm now on Harrow, lvl 20
I like that there are so many different ways to level, you never feel like you're grinding.
PvP gives good xp
quests are generally interesting
normal rifts are a diversion from questing
Zone invasions are a lot of fun to band together with a large group and fight off.
Heading into a dungeon

I've just been casually bouncing between all of these slowly leveling up, it feels like a game to enjoy the leveling experience in, as opposed to something like WoW where you grind to max and then sit around.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-28 20:31:13
February 28 2011 20:27 GMT
#588
On February 27 2011 15:40 Psyonic_Reaver wrote:
People do stay afk ingame in Darkfall. Nothing has changed haha.


Well at one point 2/3mths after launch on EU ppl were getting reported and GMs kicking ppl off. I think they gave up after a while though lol.

Also holy shit! Soul purge is the fucking bomb!

I'm lvl 19 and was soloing wave after wave of elite lvl 15 invaders. Trying to solo defend an area (but just too many of em lol). Killing soo many elites and finally the invasion boss when ppl turned up. Ended up making around 200 planarite + tons of other stuff in 30m or so.

Then i went into a Warfront and just raped anyone that came to challenge me. Its funny getting low and ppl committing to killing you, and you just throw soul purge get all ur health back and they die hahaha.

Btw: Current server pop status. 7 high (wow briarcliff not full atm..) 28 Med and 4 low. Day before official launch. Expect at least half of these med servers to become high. Hopefully they dont have to open any more up..
I don't want to be part everything. I want to be something. - Weapon X
TOloseGT
Profile Blog Joined April 2007
United States1145 Posts
February 28 2011 21:38 GMT
#589
PvP in this game really needs some work. I'm not talking about balance, but the animations are just god awful.

Half the time you can't tell one CC from another.

Sometimes you have to click on the target twice or three time to actually have him selected, this is especially true while you're moving.

As a Riftblade, all I do is hit two buttons and I win. When I play my Sab, all I do is hit two buttons and win.

I got bored of Rifts in beta 6, that's why I've been leveling solely off WFs, and only questing when I need plat.
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
Last Edited: 2011-02-28 22:25:54
February 28 2011 21:48 GMT
#590
On March 01 2011 06:38 TOloseGT wrote:
PvP in this game really needs some work. I'm not talking about balance, but the animations are just god awful.

Half the time you can't tell one CC from another.

Sometimes you have to click on the target twice or three time to actually have him selected, this is especially true while you're moving.

As a Riftblade, all I do is hit two buttons and I win. When I play my Sab, all I do is hit two buttons and win.

I got bored of Rifts in beta 6, that's why I've been leveling solely off WFs, and only questing when I need plat.



You realize that you're pvping at max level of 34 or so from beta, and that you continue to gain masses of new abilities.

If as a riftstalker you were using 2 buttons you were failing hard, you need to be utilizing 5-6 of their different teleports, keeping up the various buffs you get from teleporting to be fully effectual in pvp. This on top of the various builders and finishers, each providing buffs and debuffs that you don't want to be refreshing before they will expire, then the various cooldowns you will be using throughout everything.
Rift is harder then WoW to be decent at, but still fairly easy to be at that "can play a class" level, but has a massive skill curve towards mastery, simply because of the large number of things you can end up being able to do if you spec right.

I do agree with the sentiment that CC needs to be more visually apparent though.

edit:
misread riftblade as riftstalker, the sentiment still stands though, you gain a lot of new abilities at higher levels that make pvp very dynamic.
TOloseGT
Profile Blog Joined April 2007
United States1145 Posts
February 28 2011 21:54 GMT
#591
On March 01 2011 06:48 Shiladie wrote:
Show nested quote +
On March 01 2011 06:38 TOloseGT wrote:
PvP in this game really needs some work. I'm not talking about balance, but the animations are just god awful.

Half the time you can't tell one CC from another.

Sometimes you have to click on the target twice or three time to actually have him selected, this is especially true while you're moving.

As a Riftblade, all I do is hit two buttons and I win. When I play my Sab, all I do is hit two buttons and win.

I got bored of Rifts in beta 6, that's why I've been leveling solely off WFs, and only questing when I need plat.



You realize that you're pvping at max level of 34 or so from beta, and that you continue to gain masses of new abilities.

If as a riftstalker you were using 2 buttons you were failing hard, you need to be utilizing 5-6 of their different teleports, keeping up the various buffs you get from teleporting to be fully effectual in pvp. This on top of the various builders and finishers, each providing buffs and debuffs that you don't want to be refreshing before they will expire, then the various cooldowns you will be using throughout everything.
Rift is harder then WoW to be decent at, but still fairly easy to be at that "can play a class" level, but has a massive skill curve towards mastery, simply because of the large number of things you can end up being able to do if you spec right.

I do agree with the sentiment that CC needs to be more visually apparent though.


Riftblade, not Riftstalker.

And I'll have to wait until lvl 50 PvP before I can gauge how it compares to WoW Arenas and BGs.
Persay
Profile Joined February 2011
7 Posts
February 28 2011 22:00 GMT
#592
If anyone does play this game, Defiants, Snarebrush, contact Aeroscythe/Egwene. A few of us are from top 10 us WoW guilds and most of us "especially me" are obsessed with SC2 ^.^.
"I just made SCV's and Marines and rushed"-KawaiRice
Badbiz
Profile Joined January 2011
United States47 Posts
Last Edited: 2011-03-01 02:41:01
March 01 2011 02:23 GMT
#593
Started streaming my warrior for some friends, come check it out if you want to see what Rifts all about. I will mainly be doing PvP and instances throwing in a few quests and Rift encounters here and there. At the time of this posting my warrior is level 23.

http://www.justin.tv/badbiz
Swwww
Profile Blog Joined July 2010
Switzerland812 Posts
March 01 2011 19:38 GMT
#594
Hey guys, I'm just wondering how many of you are in the 'Head Start' thing on EU servers. If you care to drop some info here it would be cool or to PM me. Just starting to play it now (85% downloaded) would be nice to see if any TL members are on the EU servers and find whereabouts they are :> thanks.
"What is this TeamSupportGroup?" - mahnini.
opaque
Profile Joined July 2010
Russian Federation89 Posts
March 01 2011 20:07 GMT
#595
Just cleared all the t1 expert dungeons. Guardian @ Reclaimer. Maximation. I apologize ahead of time if this is considered spam or advertising. If you are interested in hardcore high-end raiding: www.maximation.us
What
Morale
Profile Joined August 2010
Sweden1010 Posts
March 01 2011 20:19 GMT
#596
On March 02 2011 05:07 opaque wrote:
Just cleared all the t1 expert dungeons. Guardian @ Reclaimer. Maximation. I apologize ahead of time if this is considered spam or advertising. If you are interested in hardcore high-end raiding: www.maximation.us


Slack raid scheduleXD where r the 7 days/ week? I just pretty much quit wow after being a hc raider. Gl to u!
Rho_
Profile Blog Joined January 2009
United States971 Posts
March 02 2011 01:58 GMT
#597
Is this shit down? I downloaded on steam, get to login screen, go to account, get a maintenance message from Feb. 22. WTF?
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
Last Edited: 2011-03-02 02:40:14
March 02 2011 02:39 GMT
#598
On March 02 2011 10:58 Rho_ wrote:
Is this shit down? I downloaded on steam, get to login screen, go to account, get a maintenance message from Feb. 22. WTF?

No it's up, did you just buy it?

I didn't buy it through steam but if you are trying to register a trion account go to riftgame.com and do it through there instead of the launcher.

And make sure you aren't trying to use the beta client (not that I know how you would do that via steam or anything)
pileopoop
Profile Blog Joined July 2010
Canada317 Posts
March 02 2011 03:09 GMT
#599
On March 02 2011 05:07 opaque wrote:
Just cleared all the t1 expert dungeons. Guardian @ Reclaimer. Maximation. I apologize ahead of time if this is considered spam or advertising. If you are interested in hardcore high-end raiding: www.maximation.us


So you cleared all released content after reaching max level in 4 days?
Jake.Demetrio
Profile Joined October 2010
United States35 Posts
March 02 2011 14:35 GMT
#600
This game has a lot going for it, if you're on the fence about it, give it a try. Get past lvl 20 and you'll just really start to enjoy everything about it. I am not saying that pre lvl 20 is lame, i am saying that after lvl 20 more and more unlocks. I can't wait to get past 30, 40, ect..
Zerg > Sex
ain
Profile Joined July 2010
Germany786 Posts
March 02 2011 19:07 GMT
#601
I really regret buying this. I was expecting something unique after seeing the many options advertised but what I got is yet another WoW clone. Really disappointing game.
Rakanishu2
Profile Joined May 2009
United States475 Posts
March 02 2011 19:20 GMT
#602
On March 03 2011 04:07 ain wrote:
I really regret buying this. I was expecting something unique after seeing the many options advertised but what I got is yet another WoW clone. Really disappointing game.


I had the same experience. It's just more WoW, if you love WoW, you'll love this. Not I.
10 G's in the packet and I'm ready to roll, on fire like a rocket and I'm ready to blow
monx
Profile Blog Joined May 2010
Canada1400 Posts
March 02 2011 23:14 GMT
#603
Glad i read this thread. Almost bought it but i am tired of WoW too. I'll pass and continue improving my SC2 instead until SW TOR comes out
@ggmonx
zbedlam
Profile Joined October 2010
Australia549 Posts
March 02 2011 23:34 GMT
#604
Does anyone know if rift is player driven or event driven for end game?
Qiang1446
Profile Blog Joined August 2010
United States92 Posts
March 03 2011 06:31 GMT
#605
hey for all you guys that have been playing, are the quests that labeled epic,story etc quests important to do?? (like the meridian ones) they seem to take a long time :/

am I gonna regret not doing them later in the future??? or is it just for the people that want to know about the storyline

Kaneh
Profile Joined April 2009
Canada737 Posts
March 03 2011 07:34 GMT
#606
not required. they're mostly for the story afaik
Mithriel
Profile Joined November 2010
Netherlands2969 Posts
March 03 2011 07:35 GMT
#607
Think meridian ones are broken orso, I skipped them and didn't matter much. Just make sure to do instances or you'll end up with hard quests due to 3lvls higher
There is no shame in defeat so long as the spirit is unconquered. | Cheering for Maru, Innovation and MMA!
Darkalbino
Profile Blog Joined April 2010
Australia410 Posts
March 05 2011 07:34 GMT
#608
This game is epic.
"I edited it"
norsK
Profile Joined April 2009
United States131 Posts
March 05 2011 11:44 GMT
#609
Very epic.

I love all the trolls putting in their two cents on all mmo's being the same and wow this wow that blah blah.

It's a good thing all FPS and RTS games are completely different in every way and with every game there comes a new genre.

Seriously though, Rift has done an amazing job so far with patches updates - and overall content.

Never a dull moment, anything that you enjoy doing in a mmo is rewarded equally with EXP and ITEMS. none of this grinding/questing/raiding JUST because you need gear to PvP. Same goes for the carebears, they can get planar items instead of pvp items and be smitten.

Im currently a 35 rogue (bard role, marksman role, sabo role) on the DayBlind server rolling with the "pvp" guild Faith. Not incredibly impressed by them so always looking out for strong guilds. Where are you dayblind pvp TLers calling home?
The true sign of intelligence is not knowledge but imagination - einstein
blackone
Profile Joined November 2010
Germany1314 Posts
March 05 2011 14:33 GMT
#610
On March 05 2011 20:44 norsK wrote:

It's a good thing all FPS and RTS games are completely different in every way and with every game there comes a new genre.

There is a difference between adopting proven concepts of a genre and trying to copy every aspect of World of Warcraft because it is the biggest player in the game. RIFT is trying very very hard to be "like WoW, only better" (I mean come on, we are not in azeroth anymore? srsly?) which is not compelling to a lot of (ex)WoW players because they are tired of wow and do not want to play another game which is almost the same. They are looking for something new and different, and Rift, just like Warhammer or Aion, just isn't.
D10
Profile Blog Joined December 2007
Brazil3409 Posts
March 05 2011 14:54 GMT
#611
Im lvl 40 playing guardian in sunrest, game is very impressive, I had almost lost faith that a non blizzard MMO could be this good ^_^

We finally have an alternative, and one with good pvp!
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
SwaY-
Profile Joined March 2009
Dominican Republic463 Posts
March 05 2011 16:03 GMT
#612
On March 05 2011 20:44 norsK wrote:
Very epic.

I love all the trolls putting in their two cents on all mmo's being the same and wow this wow that blah blah.

It's a good thing all FPS and RTS games are completely different in every way and with every game there comes a new genre.

Seriously though, Rift has done an amazing job so far with patches updates - and overall content.

Never a dull moment, anything that you enjoy doing in a mmo is rewarded equally with EXP and ITEMS. none of this grinding/questing/raiding JUST because you need gear to PvP. Same goes for the carebears, they can get planar items instead of pvp items and be smitten.

Im currently a 35 rogue (bard role, marksman role, sabo role) on the DayBlind server rolling with the "pvp" guild Faith. Not incredibly impressed by them so always looking out for strong guilds. Where are you dayblind pvp TLers calling home?


im 41 Warrior in Dayblind.. Casually Hardcore guild, they seem to be geared more towards PvE but they PvP aswell, im just playing to chill so I dont mind anything atm. They got a couple of 50's and most members are in their 30's and 40's.(lvls)
Do it beautifully
Soulfire
Profile Joined September 2010
United States237 Posts
March 05 2011 18:18 GMT
#613
On March 05 2011 23:33 blackone wrote:
Show nested quote +
On March 05 2011 20:44 norsK wrote:

It's a good thing all FPS and RTS games are completely different in every way and with every game there comes a new genre.

There is a difference between adopting proven concepts of a genre and trying to copy every aspect of World of Warcraft because it is the biggest player in the game. RIFT is trying very very hard to be "like WoW, only better" (I mean come on, we are not in azeroth anymore? srsly?) which is not compelling to a lot of (ex)WoW players because they are tired of wow and do not want to play another game which is almost the same. They are looking for something new and different, and Rift, just like Warhammer or Aion, just isn't.


I'm a hardcore WoW player and played the game since Beta. I think this game is fun. It's easily different enough to not be boring to WoW players.
◕ http://kiwiclonearmy.sadlife.net/ ◕
opaque
Profile Joined July 2010
Russian Federation89 Posts
March 08 2011 18:04 GMT
#614
We cleared all of the 5 man expert content at this point. Just a note, t1 and t2 expert content is 5 mans, so we cleared all of that within 5 days of release.

We also killed the first 2 20 man raid bosses. It was either a world 3rd or 2nd kill on the first boss, which you can see a video of here:


The second boss of the instance was a world first by us, and there have yet to be another kill. We will release a video after we see more people down him.

Once again, if you are interested in hardcore high-end raiding: www.maximation.us We got sponsored with a new website and mumble
What
Eric9
Profile Blog Joined December 2010
United States125 Posts
Last Edited: 2011-03-09 00:15:38
March 09 2011 00:14 GMT
#615
Too bad your website doesn't exist, sir. It sounded legit up until your provided a link to a non-existent guild.

In any case, Reclaimer is a great server if anyone's thinking of starting up. I highly recommend this game for anyone bored with the same old level/grind/grind some more MMOs. You get a better deal by investing your time in RIFT.
"I dice the tomato, you make the sauce." -Teamwork
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
March 09 2011 00:43 GMT
#616
On March 09 2011 09:14 Eric9 wrote:
Too bad your website doesn't exist, sir. It sounded legit up until your provided a link to a non-existent guild.

In any case, Reclaimer is a great server if anyone's thinking of starting up. I highly recommend this game for anyone bored with the same old level/grind/grind some more MMOs. You get a better deal by investing your time in RIFT.


Website actually went down while I was reading it. =/

I just bought the game and was hoping to find a decent high end raiding guild to join. Raided a ton in WoW. I'll have to check it out later.
opaque
Profile Joined July 2010
Russian Federation89 Posts
March 09 2011 07:39 GMT
#617
On March 09 2011 09:14 Eric9 wrote:
Too bad your website doesn't exist, sir. It sounded legit up until your provided a link to a non-existent guild.

In any case, Reclaimer is a great server if anyone's thinking of starting up. I highly recommend this game for anyone bored with the same old level/grind/grind some more MMOs. You get a better deal by investing your time in RIFT.


We had some issues with our host, they should have been resolved.

Also, 2 more world firsts acquired
What
zeru
Profile Blog Joined September 2010
8156 Posts
March 09 2011 08:13 GMT
#618
--- Nuked ---
escapeandpunish
Profile Joined May 2010
United States40 Posts
March 10 2011 18:11 GMT
#619
Anyone playing defiants on freeholme? I wanna start a guild cus the few I've been in are weak. Pm me or hit me up ingame, Phox. Id like to focus more on world pvp cus its fun as hell
sometimes your the hammer, sometimes your the nail...
KeiQQ
Profile Joined May 2010
United States113 Posts
March 11 2011 04:03 GMT
#620
I just got this. I was fairly skeptical at first, but I'm honestly enjoying it so far. I made a guardian mage on Reclaimer and, while only being level ~7, the scenery/play is quite nice. I'm not sure how exceptional the end game will be, but this game looks promising.
How much you wanna bet?
Rybka
Profile Joined March 2010
United States836 Posts
March 11 2011 04:12 GMT
#621
I hear a lot of complaints about how it's so similar to WoW, but I don't know that borrowing mechanics/ideas/etc from WoW is a bad thing. I mean, look how HoN/LoL turned out (I know I know, Icefrog.) Still, if it works... it works. Nothing with copying genre-defining games IMO, as long as it's not just ridiculous.
"I like winter, you can put a beer outside of the window and come back later to have it nice and cold. But in Belgium, it'd better be the 3rd floor window." -Rowa
BattRoll
Profile Joined August 2010
100 Posts
March 11 2011 08:06 GMT
#622
I've been playing this game pretty relentlessly. I don't know how it's going to hold up with the test of time but honestly right now I'm having a blast. The gameplay feels so tight (even moreso than wow) - I absolutely love the classes/soul system and the artwork is fantastic. So far, from what I've played (I've rolled 2 characters and cleared the starting zone for Guardians twice) everything is top notch. I'd give this game a pre-emptive 10/10

BattRoll
Profile Joined August 2010
100 Posts
March 11 2011 08:20 GMT
#623
On March 05 2011 23:33 blackone wrote:
Show nested quote +
On March 05 2011 20:44 norsK wrote:

It's a good thing all FPS and RTS games are completely different in every way and with every game there comes a new genre.

There is a difference between adopting proven concepts of a genre and trying to copy every aspect of World of Warcraft because it is the biggest player in the game. RIFT is trying very very hard to be "like WoW, only better" (I mean come on, we are not in azeroth anymore? srsly?) which is not compelling to a lot of (ex)WoW players because they are tired of wow and do not want to play another game which is almost the same. They are looking for something new and different, and Rift, just like Warhammer or Aion, just isn't.


Just because their marketing says "We're not in azeroth anymore" doesn't mean it's trying to be wow. In fact, if you know how to read and understand English, it's actually saying THE EXACT OPPOSITE!




Thermia
Profile Joined August 2010
United States866 Posts
March 11 2011 08:23 GMT
#624
I've been playing this some, but it's really hard to get into for me because of a small yet nagging problem - the camera is way too jerky and not smooth at all when angling around. Is this just how the game is, should i try lower settings (I get 100+ fps in wow with everything very smooth on max settings, not that its graphically demanding at all), or what?
Sufficiently advanced stupidity is indistinguishable from trolling. IGN: Mierin
BattRoll
Profile Joined August 2010
100 Posts
March 11 2011 14:22 GMT
#625
I don't find the camera jerky. I guess just try to lower the graphics settings and see if the problem persists
Maynarde
Profile Joined September 2010
Australia1286 Posts
March 11 2011 14:27 GMT
#626
So what's the verdict, thread? Worth getting for the price or not?

I was a WoW player WAY back in the day and enjoyed it for quite a while. As I've read there are quite a few differences but I saw the video of a raid boss kill and it looks like the same shit to me.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
Gryffes
Profile Blog Joined March 2010
United Kingdom763 Posts
March 11 2011 14:33 GMT
#627
Bored and quit already.

If you want a newer version of wow with a more realistic graphics engine then this is your game.
If you're bored of gear treadmills and repetitive grinds then skip.
www.youtube.com/gryffes - Random Gaming Videos.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
March 11 2011 15:00 GMT
#628
On March 11 2011 23:27 Maynarde wrote:
So what's the verdict, thread? Worth getting for the price or not?

I was a WoW player WAY back in the day and enjoyed it for quite a while. As I've read there are quite a few differences but I saw the video of a raid boss kill and it looks like the same shit to me.


I say yes! Worth getting.

The leveling experience alone is wroth the money...and there is actually a good amount to do once you hit max level. I have not gotten into raids (I do not like to raid that much) but the PvP and rift farming is fun...as well as expert dungeons.

Very high quality game overall. The PvP is pretty sketch in terms of balance right now, but it will hopefully get better.
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
zeru
Profile Blog Joined September 2010
8156 Posts
Last Edited: 2011-03-11 15:42:20
March 11 2011 15:42 GMT
#629
--- Nuked ---
Endymion
Profile Blog Joined November 2009
United States3701 Posts
March 12 2011 00:12 GMT
#630
On March 11 2011 17:20 BattRoll wrote:
Show nested quote +
On March 05 2011 23:33 blackone wrote:
On March 05 2011 20:44 norsK wrote:

It's a good thing all FPS and RTS games are completely different in every way and with every game there comes a new genre.

There is a difference between adopting proven concepts of a genre and trying to copy every aspect of World of Warcraft because it is the biggest player in the game. RIFT is trying very very hard to be "like WoW, only better" (I mean come on, we are not in azeroth anymore? srsly?) which is not compelling to a lot of (ex)WoW players because they are tired of wow and do not want to play another game which is almost the same. They are looking for something new and different, and Rift, just like Warhammer or Aion, just isn't.


Just because their marketing says "We're not in azeroth anymore" doesn't mean it's trying to be wow. In fact, if you know how to read and understand English, it's actually saying THE EXACT OPPOSITE!



If you're going to pull shots and try to point out exactly what they're "saying" with their advertising, they're saying that if your playing their game you won't be playing WoW, because it's not set in azeroth. It says absolutely nothing about the game itself, and if anything it's trying to advertise the distance between itself and WoW's nerd stigma. That said, the game itself takes heavily from WoW, pulling more heavily from WoW than from any other popular MMO out there at the moment. Also, you should never imply that a marketing team is trying to express to you what they are trying to do. Their job isn't to inform you, it's to influence your buying habits. So while they are stating (in your eyes) that they aren't like WoW, they could be using the exact same engine, UI, gameplay mechanics. Because you don't need to be informed, you just need to buy their product or express ideas that they want you to, which you obviously have.
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
opaque
Profile Joined July 2010
Russian Federation89 Posts
March 12 2011 00:13 GMT
#631


World first Infiltrator (2nd boss of the raid instance) boss kill before it was nerfed. In its pre-nerf form only 3 guild in the world have killed it total.

www.maximation.us
What
shift.number
Profile Joined January 2011
Korea (South)29 Posts
March 12 2011 20:48 GMT
#632
Leveling in this game was sort of fun and fast but once you hit max level (50) things you can do are limited to running dungeons, PvP, and rifts. Here are list of problems I've ran into personally

Dungeons
- there are too many dps but not enough healers and tanks (not necessarily the game's fault)
- there are no ways to find groups other than lvl50 general chat (or if you're lucky you're in a guild with lot of 50s looking to do runs), which can take hours
- even if you manage to find a group, most of the 'expert' dungeons take anywhere from 1hr-3hrs to finish depending on your group or not finish them at all.
- 'expert' dungeons have some tank/healer gear requirement (minimum 50 toughness for T1 and 100 for T2 for tanks) which attributes to lack of tanks. Oddly enough items with toughness on them is found only in expert dungeons or expert dungeon token rewards vendor, and not from non-expert dungeons (only 2 you can run @lvl50, AP and CC)

PvP
- there are warfronts (bgs) you can do but the queue times are rather random (10~50min although it's cross-server) and some of them aren't even full.
- bursty and imbalanced specs (impossible to fix from game dev point of view imo)
- there are some world PvP involving rifts and invasions but I feel it's lot like WoW world pvp is at the moment (daily quest hubs pvp = rifts/invasion pvp)

Rifts and invasions
- they are fun to do the first couple times while leveling but they don't really have replay value as most rewards aren't relevant to your level anymore and the fact that it's pretty repetitive (stage 1-5, rift closed, repeat for next 5 rifts until zone invasion boss spawns)
- some of the zones have rifts that are open for hours with no one around to close them

Lot of the problems I've listed may have to do with me leveling too fast ahead of the crowd but the game feels like it's winding down already based on server pop (all servers except Briarcliff and one server I can't remember the name of being medium pop during prime time)
:D
SwaY-
Profile Joined March 2009
Dominican Republic463 Posts
Last Edited: 2011-03-14 04:39:07
March 14 2011 04:36 GMT
#633
I understand game will get boring after awhile. But I dont think MMO's is for you guys,(and for me for that matter) but I play them sometimes. Why? It's fun for a bit, just like WoW... play a few months then quit and come back when I think I'll have fun again. However bashing the game that its boring after awhile, give them a chance to add content... this MMO out of most out there is one of the best. What did you guys honestly expect?

To the poster above me.. you're right on most things but:

Toughness/Hit is found in plenty on 50 gear not in experts.
Queue times are horrendous because most of the population isnt 50 yet.
Do it beautifully
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
March 14 2011 06:19 GMT
#634
Yea im getting bored and only lvl 35. Hardly rushing through content..

The problem is the quests are soo repetitive that it feels like a grind. Warfronts are a joke sometimes due to pvp balance or lack thereof (also mechanic issues with them, joining games in progress afkers etc).

World pvp can be fun. Most nights though we have lvl 50 guardians roaming around scarwood (lvl 30 zone) and no one responds/ dead quiet. I wouldn't mind but the fact you can only respawn at the closest graveyard just turns it into a camp fest. = not fun

So I can continue questing zzz to hit 50, or play the broken warfronts. Rifts arent even worth doing. Doesn't leave much motivation to keep playing.

Had more fun in a 20m game of LoL this week..
I don't want to be part everything. I want to be something. - Weapon X
Anon06
Profile Blog Joined June 2010
United States203 Posts
March 15 2011 05:20 GMT
#635
On February 19 2011 05:16 Anon06 wrote:
Well play what you want to play, but make sure to think of me when it bombs shortly after release. Not going to try and argue my point any further.



^
Fatmatt2000
Profile Joined January 2006
United States159 Posts
March 15 2011 05:55 GMT
#636
I've never really played Wow so I dont know, but for all the people saying there is nothing to do in Rift once you hit 50 aside from Heroics, Raid or PvP. What else is there to do in Wow once you reach the level cap?
Quote?
Zocat
Profile Joined April 2010
Germany2229 Posts
March 15 2011 17:44 GMT
#637
On March 15 2011 14:55 Fatmatt2000 wrote:
I've never really played Wow so I dont know, but for all the people saying there is nothing to do in Rift once you hit 50 aside from Heroics, Raid or PvP. What else is there to do in Wow once you reach the level cap?


Nothing else.
Of course there are ways to entertain yourself - but that kind of stuff is player driven content (i.e. RP). So doesnt matter what game it is.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
Last Edited: 2011-03-15 18:00:17
March 15 2011 17:54 GMT
#638
On March 14 2011 15:19 Khul Sadukar wrote:
Yea im getting bored and only lvl 35. Hardly rushing through content...


Haha I am the exact same. I have been playing casually, I'm only level 36 and got really bored all of a sudden.

I really like Rift, it's just the general MMO thing, the gameplay isn't that much fun after playing wow on and off for however many years. I loved the betas up til now, but I feel like the shine has worn off and it's become apparent that while it's a really good MMO, I am not into MMO gameplay anymore, and the hours I spend playing this are somehow worth even less than the hours I would spend playing SC2 or any other game.

I think I liked the beta events because I could only log in 3 days a week so I looked forward to getting a few hours to play. Now it's at my fingertips and I can't be bothered to play. I hope it does well but I doubt I will keep playing it or any other MMO until something drastically changes with the genre.
MetalSlug
Profile Joined February 2010
Germany443 Posts
March 15 2011 17:55 GMT
#639
On March 12 2011 09:13 opaque wrote:
http://www.youtube.com/watch?v=KXgNClm83BQ&feature=player_embedded

World first Infiltrator (2nd boss of the raid instance) boss kill before it was nerfed. In its pre-nerf form only 3 guild in the world have killed it total.

www.maximation.us


That looks so boring ... i dont know how ppl can get excited over such a lame bossfight....
Final Fantasy 11 will always be my favorite MMORPG.
MKP | Maru | Nada | Boxer | Supernova | Keen
trainRiderJ
Profile Joined August 2010
United States615 Posts
March 15 2011 18:02 GMT
#640
At level 42 at the moment. I haven't had to do any grinding yet. I'm playing a cleric and have respec-ed a couple times to try out different stuff. I did a bunch of pvp in the 10-19 level bracket but haven't done much since then, focusing on quests and rifts/invasions instead.

I haven't felt bored at all. I've gone through a variety of "themed" areas in questing (desert, winter, forest, grassland, etc), fought monsters and rifts of all different kinds/elements and been a tank, melee dps, and healer for a little bit (yet to try the ranged dps specs for cleric).

That has all been a bonus because I mainly bought the game to be a healer in pvp and raids. It's a great game.
Anon06
Profile Blog Joined June 2010
United States203 Posts
March 15 2011 18:11 GMT
#641
On March 16 2011 02:55 MetalSlug wrote:
That looks so boring ... i dont know how ppl can get excited over such a lame bossfight....
Final Fantasy 11 will always be my favorite MMORPG.


hell yeah this guy knows where it's at.
Pufftrees
Profile Joined March 2009
2449 Posts
March 15 2011 18:31 GMT
#642
This game is simply amazing.

I wouldn't bother with it unless you have a computer from this millenium though. I've heard lots of people complain about it not running smooth... yes you need a half decent computer.

32 classes that are actually all reasonably balanced, you don't hear local full of XXX class is OP etc etc. They took a lot of "public quest" group ideas from WAR in which giant epic rifts come out of the sky and summon mobs that a group must conquer. These are popping up all over the zone even starter, so you can be in an epic 20 man raid at level 5.

Did I mention the graphics were insane? I run it on everything possibly maxed at 1920 and man... I raided on WoW for about 4 hours last night then went to play Rift... can't even compare.


Anyways, if you have a decent computer and enjoy WoW and or WAR you will definitely love this game. Truly epic, I was very very suprised. 9.5/10
Chance favors the prepared mind.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-03-16 00:36:52
March 16 2011 00:35 GMT
#643
Last straw was last night. Pvp is silly, the cc is out of control. Played a few warfronts and just logged.

I think thats why I got bored at lvl 30 range. Pve became too easy, and the zone allows hostile 50s that can cc u till ur dead in a few seconds. Basically my solo experience ruined. I would normally soldier on but the rez mechanics are totally flawed..
I don't want to be part everything. I want to be something. - Weapon X
Judicator
Profile Blog Joined August 2004
United States7270 Posts
March 16 2011 00:50 GMT
#644
That boss looked like a gear check and don't-stand-in-fire mechanic...at least the players weren't keyboard turning.
Get it by your hands...
Mannerheim
Profile Joined April 2007
766 Posts
March 16 2011 21:15 GMT
#645
On March 13 2011 05:48 shift.number wrote:
Lot of the problems I've listed may have to do with me leveling too fast ahead of the crowd but the game feels like it's winding down already based on server pop (all servers except Briarcliff and one server I can't remember the name of being medium pop during prime time)


Doesn't look like it's winding down in EU: 4 full, 22 high, 12 medium, 3 low
EnrageD
Profile Blog Joined February 2010
Canada230 Posts
March 19 2011 01:24 GMT
#646
Ok, so I cracked down and bought this game yesterday.

I am currently level 23. And have been playing pretty steadily over the last couple days. And I have a few opinions.

Role/Soul System: Amazing, they give any class the freedom to do whatever they want, tank/dps/heal/support. The Soul system is key, and there is so many ways to play every class, switching things up is a nice change of pace sometimes.

Levelling: Standard MMO fare, but the Rift's make a interesting change of pace. Sadly I never had a chance to play when things came live, but even now, with a relatively low amount of people in the 1-9 and 10-19 zones, you can still experience rifts and invasions.

PvP: I just started PvPing at level 18 and levelled to 20 doing nothing but warfronts, I think I won 90% of the games and came close to topping damage/killing blows every game, but that is only 10-19 bracket. Regardless, I had a blast. And if your a competent player, World PvP can really be fun in this game, something i cannot say about the state of WoW since the release of battlegrounds.

The Grind: The thing that kills me about MMO's is the grind, now, I know most MMO's are built around the grind, and thats how they make their money, but I find RIFT offers tons from what I experienced, and I havent been this engaged in a MMO since WoW release. (I've played Age of Conan, Warhammer, Aion, Darkfall, Mortal Online, and LOTRO)


People complain this is a WoW clone, well.. they are basically right, they basically took the WoW formula and added to it. Pretty much the same thing Blizzard did with WoW, using the EQ forumula. They do alot of things right in this game, I don't find myself getting frustrated nearly as often as i have been with previous games.

I am also in another very hyped MMO's beta, and I haven't loaded it up since getting RIFT.

I think RIFT will be the game to play untill GW2 comes out.
Nazarid
Profile Joined February 2010
United States445 Posts
Last Edited: 2011-03-19 01:46:05
March 19 2011 01:38 GMT
#647
On March 16 2011 09:35 Khul Sadukar wrote:
Last straw was last night. Pvp is silly, the cc is out of control. Played a few warfronts and just logged.

I think thats why I got bored at lvl 30 range. Pve became too easy, and the zone allows hostile 50s that can cc u till ur dead in a few seconds. Basically my solo experience ruined. I would normally soldier on but the rez mechanics are totally flawed..


Lol wut? PvE is easy for questing, but if u make a mistake you are going to die even in PvE. PvP ... i have pvped from level 10-46 so far and NO ONE, i mean NO ONE, has kept me CCed till i died. when a group of 10 people roll up on you then sure... but thats 10 people casting Control effects on you... no 1 single person can fully control another till they die... sorry it doesnt happan learn to pvp a lil better and stop bitching about things you have no idea of.


In other news:

This game offers a new world, Rifts spawn monsters that require many players interacting together to complete them safely. Some of these rifts are much stronger than others. For those achievement whores this game offers hundreds of hours of running around exploring the world. the Dungeons"expert mode" are intense require thought and control of the monsters within to be successful(something that cannot be said about WoW since the BC raid days)

The PvP system is pretty clean, every soul for each class has a purpose in PvP. some use Control effects, Some are Damage, and some just support every one else.

The Raids are interesting, you have 10 man raids outside in the world, once activated by the 10 people they are locked to it. even if 100 people show up to help them kill the raid monsters only those 10 get the Purples, any one who helped will get Planarite(main currency for special items) and other minor things for helping out. The 20 man raids are so far all indoor and use Rifts unique dynamic world to change what is inside of them, allowing for a smaller zone with much more content than previously in any zone.
Randomize the world, and Life shall be given.
PrimeTimey
Profile Joined January 2011
Canada369 Posts
March 19 2011 17:18 GMT
#648
I bought this game around five days ago now I'm not hardcore into MMO RPGs but I have a level 25 warrior and I am enjoying it very much so far. You will need a pretty nice rig to the run the game.. my computer is 3-4 years old and on medium I get 20 FPS in towns and 40 FPS in dungeons/world.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
March 19 2011 17:40 GMT
#649
A quick review from a shard first cleric:

Leveling - Way to short. Took me like 3 1/2 days to max out. I know they said they did not want to make it a grind...but this is just getting bad. I remember when the norm in MMOs was months and months to hit max level. Now under a week is expectable. Sad times.

Besides the time problem, the quests/story/flow of the zone was nice. They were each different and the rifts were a good way to mix things up. I was to far ahead of the crowd to get to do any invasions when I was leveling but I have gone back and done a few.

Rift/Invasion content - A very innovative and fun mechanic added to the MMO genre. Public groups make this very easy and fun to do. I love going out with a few buddies and stomping some Rifts/Invasion.

My major gripe is the lack of stuff to buy with Planarite (the currecny you get for doing these kinds of things). I have bought pretty much everything (even the pets) from planarite vendors....so it is almost pointless to grind rifts/invasions for me anymore.

Endgame PvE - Like almost every other MMO to come out in recent times...WAY TO EASY. The first 5 of us to hit 50 on my server (Snarebrush) were all PUGs with no real big guild. We easilly PUGed all of the t1 expert dungeons right off the bat. We cleared 2-3 of the t2 dungeons easily with the gear we got from the t1 dungeons. I was healing for these dungeons...and the difficultly level of these things is just laughable.

I have not tried a Raid yet, but my buddy jumped into a PUG and they killed the first boss and almost the second. As always, endgame PvE in this game was designed for everyone to be a winner. Boring!

Endgame PvP - This is usually what I live for in an MMO. When I get sick of the extremely easy/static/boring PvE content, I turn to PvP for a challenge/dynamic gameplay. This game has really let me down in this regard.

Almost all of the healers I know have given up and just rerolled warrior. I am generally the only healer in a BG because the amount of CC/damage put out by everyone else is just insane. I hit rank 3 decently fast and picked up the PvP gear in hopes that I would be ok after that. After getting 5 peices of PvP gear, I entered a WarFront and found that it made almost zero difference. I am still charge stun + titan strike killed by a warrior. (No, standing there stunned while dying is not very fun gameplay...thus why all the healers are quitting)

Sabos also are a major problem. You can use like 3 keys and top damage done/KBs in any warfront. All you do is place 5 charges and blow them up...rinse repeat. Oh...and throw an aoe silence/snare bomb every now and again.

Diminishing Return is a terrible terrible band-aid for a problem that stems from CC in the first place. DR never ever works properly and should not even be required. GIVE CC A LONG COOLDOWN. How hard of an idea is that to grasp? I have said the same thing since day 1 of WoW...and they never got it through their heads. Make the person using CC have to actually think about when to use it...instead of mindlessly spamming it on everyone they see. 12 second duration on an insta cast CC is unacceptable.

After all of that being said...I am still subbed to the game. Unlike 80% of the internet, I am willing to work with something I enjoy to try to make it better. I will not just jump ship when I find one thing I do not like about the game. I will give them my time for a few more patches and continue to add my input. If after some time, they start to pull their head's out of their asses for PvP balance, then I will stick with them for a long time.

Overall - A great game to play while waiting for GW2/SWTOR. I have made some good friends on the game and there is a decent amount of rep grind / pvp grind / rift grind solo content to keep me happy for awhile. I wish they would have taken my idea and made a "hardcore" server (EXP rates cut by 90%) so that I could still be in my favorite part of an MMO (the leveling part).

Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
clayn
Profile Joined November 2010
Germany444 Posts
March 20 2011 14:23 GMT
#650
i was thinking about to give this game a try.. do you really need about 4 days to hit lvl 50?
Mithriel
Profile Joined November 2010
Netherlands2969 Posts
March 20 2011 14:31 GMT
#651
On March 20 2011 23:23 clayn wrote:
i was thinking about to give this game a try.. do you really need about 4 days to hit lvl 50?


Ingame played time is around 4days i guess to level 50 if you mix in some dungeons and pvp and exploring. At the moment im level 44 with 3days played, but i've been afking/messing around a lot.
There is no shame in defeat so long as the spirit is unconquered. | Cheering for Maru, Innovation and MMA!
keeblur
Profile Joined April 2010
United States826 Posts
March 20 2011 14:42 GMT
#652
Hai Khaymus.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
BattRoll
Profile Joined August 2010
100 Posts
March 21 2011 01:14 GMT
#653
I've been forcing myself away from this game, it's amazing. I get a kick out of all of these people that are complaining about issues/quitting. This game already feels more put together than wow and it's only been out a few weeks. I can't say much for pvp because I'm just level 31 but I have spent a good amount of time playing and already have a pretty good understanding of how much content there is left for me to explore. The way I'm playing now (semi casually) I can see myself taking 6 months to get into the end game stuff. Every time I log on, I feel like I have so many options. Rifts/invasions always seem to be hard to ignore.

My only gripes so far are that there don't seem to be enough pvp rewards/rift invasion rewards. I've been doing quite a bit of pvp and I've got a giant amount of pvp points banked with nothing to buy. Same with rifts. There are still a lot of things that I can buy but I can see that running dry pretty quickly. I think the artifacts system will keep me occupied for a long time though. There seems to be infinite numbers of collections available.

I am really hoping that this game becomes successful because it blows my mind how good it is and I can see myself playing it for years to come.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
March 21 2011 10:25 GMT
#654
On March 20 2011 23:42 keeblur wrote:
Hai Khaymus.


Rofl whats up keeblur =D

Had no idea you were on TL

Saw you rolling face in a WF yesterday. Looked like a pretty sick Justicar/shammy build?
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
March 22 2011 15:52 GMT
#655
All of you people that got bored: You finally grew up ! yay
Lim Yo Hwan forever!
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
March 22 2011 16:03 GMT
#656
Yea, people complaining about lack of things to do at 50 need to stop seeing the game as a 'rush to complete everything' and more as enjoying the experience.
WoW has ingrained in people that it's all about the endgame, which I think has hurt the genre as a whole.
I'm immensely enjoying leveling up at a very casual pace, spending most of my time in warfronts. I'll probably hit 50 in a month or so, which by then there will be a lot more level 50s, meaning easier to get groups for dungeons and faster queue times.
reddog1999
Profile Joined June 2009
United States143 Posts
Last Edited: 2011-03-22 16:34:10
March 22 2011 16:25 GMT
#657
I liked the game and all, but its just not the game and maybe for me it's because of the typical crowd that play's mmo's(wow Ahole nerds) Got to level 50 very fast, it was pretty easy as me and my brother level'd up together which was way more fun then at 50. The instance's are really pretty easy, inless you get stuck into a terrible group which I found myself getting into more often then not.

It's to easy to be good at this game, as a Starcraft player I apprecaite it when I have something to always do and in this game it's just not there with the ability to macro in ability's into a 1-3 button smash fest. Now yes you can say don't macro everything or anything And i didn't for the longest time, intell I just started to not care about being the #1 dps. And when I macro'd everything in I was still #1 dps a little bit lower then playing straight up, but I didn't have to really do anything and it was a much safer way to play because i didn't have to worry as much about rotations, or ability's that activate from another ability,crit,dodge whatever. PVP sucks when you can macro in all your ability's and still be godlike.

My final opinion as I already cancled my sub is that it's just to easy, sure T2 experts can be hard if you are pugging it, but not really if you got any kind of skill in games and dont back peddel/keyboard turn. Pvp is lame,(reason i mainly tried out pve) they used the same system as wow, which is terrible battlegrounds. World pvp is much more fun, and you don't have to deal with the massive amounts of afk bots in bg's. But you don't get shit for world pvp so then again it's not worth it. I would say if you like to PVE then this game might have a place for you, but don't expect to have your pants blown off by this game cause it will just get old very fast. And once the next mmo pops out this one will die down for sure.

kasumimi
Profile Blog Joined October 2007
Greece460 Posts
March 22 2011 16:45 GMT
#658
On March 23 2011 00:52 Zoler wrote:
All of you people that got bored: You finally grew up ! yay


That's such a low blow good sir :<
BattRoll
Profile Joined August 2010
100 Posts
March 23 2011 00:18 GMT
#659
On March 23 2011 01:03 Shiladie wrote:
Yea, people complaining about lack of things to do at 50 need to stop seeing the game as a 'rush to complete everything' and more as enjoying the experience.
WoW has ingrained in people that it's all about the endgame, which I think has hurt the genre as a whole.
I'm immensely enjoying leveling up at a very casual pace, spending most of my time in warfronts. I'll probably hit 50 in a month or so, which by then there will be a lot more level 50s, meaning easier to get groups for dungeons and faster queue times.



Yeah really, if you hit 50 asap in a brand new game - you're basically just asking to be lonely. I'm level 32 and I haven't even finished the third zone yet. I've been playing casually and just enjoying the entire world/gameplay variety/storyline/etc. I find that this is an awesome single player pve game. I think if you're burning to level 50, maybe you need to take a break from this genre of games because to me that's about the equivalent of getting drunk as fast as possible.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-03-31 08:58:52
March 31 2011 08:43 GMT
#660
On March 19 2011 10:38 Nazarid wrote:
Lol wut? PvE is easy for questing, but if u make a mistake you are going to die even in PvE. PvP ... i have pvped from level 10-46 so far and NO ONE, i mean NO ONE, has kept me CCed till i died. when a group of 10 people roll up on you then sure... but thats 10 people casting Control effects on you... no 1 single person can fully control another till they die... sorry it doesnt happan learn to pvp a lil better and stop bitching about things you have no idea

The PvP system is pretty clean, every soul for each class has a purpose in PvP. some use Control effects, Some are Damage, and some just support every one else.
.


Khaymus pretty much covered it. Oh and pve is easy when ur a necro. Fyi it was a warrior that stunlocked me at the rez. Revive with like a 1/3rd health and get instagibbed by a 50 is kinda a joke. They should let u run to another graveyard and respawn there at least. But whatever I should learn to overcome the 20 lvl gap and not die in the first place right..

But thats beside the point. I quit mainly cause of lvling by pve became utterly boring and warfronts are still a joke. Tbh I find the last 10 lvls grind in AoC to be more bearable than this mindless pve farm/quest grind in rift. Theres just waaay too much repetition in this game.
I don't want to be part everything. I want to be something. - Weapon X
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
March 31 2011 10:31 GMT
#661
I like it since it rewards exploring so much. There are puzzles which gives unique rewards in each zones and there are hidden items up in the mountains, not to mention all of the artifacts everywhere. If you blindly just follow the quests and level fast to 50 you miss all of this which is kinda sad.
RedLuck
Profile Blog Joined May 2010
Canada253 Posts
March 31 2011 18:28 GMT
#662
Just bought the game and I got a few questions I'd love to be answered before starting up!

Which faction has the longest PvP Queue times?
Which class combinations are currently the most powerful in PvP?
What are the most promising PvP NA servers currently?

I was thinking of starting a mage up with the Necromancer soul but I have heard iffy things about mages currently. I'll probably still go through with it but I wouldn't mind knowing the dominating souls in the game atm.

<3
If you say "plz" because it's shorter than "please," I'll say "no" because it's shorter than "yes."
Ahnaris
Profile Joined June 2010
United States70 Posts
March 31 2011 18:49 GMT
#663
I've been playing this in my off-time for about 2 weeks, and I have to say it's quite enjoyable. Got a 45 warrior as my main project, able to handle myself pretty well (he's Champion/Riftblade/BM).

In response to Redluck:

I can't answer two of your questions, however my longest PvP queue time was ~4 minutes. Now that Trion has implemented the whole "report afk" thing, pvp's pretty fun again.

‎"It is indeed true that most quotes and statistics discovered on the internet are utter fallacies of the truth and fabricated for the enjoyment of the situation." - Benjamin Franklin
Riaelyn
Profile Joined December 2010
United States41 Posts
March 31 2011 18:50 GMT
#664
On April 01 2011 03:28 RedLuck wrote:
Just bought the game and I got a few questions I'd love to be answered before starting up!

Which faction has the longest PvP Queue times?
Which class combinations are currently the most powerful in PvP?
What are the most promising PvP NA servers currently?

I was thinking of starting a mage up with the Necromancer soul but I have heard iffy things about mages currently. I'll probably still go through with it but I wouldn't mind knowing the dominating souls in the game atm.

<3


I'm on Todrin and I've already been in a fair amount of world PvP fights (which I enjoy). I'm also talking fights, not random gankings. When a boss shoots from a rift, there's some serious warfare for the chance to kill it.

I play a Defiant and have been winning more games than I've lost to this point, but I believe the two factions to be fairly equal.

As for classes, play what makes you happy. Classes will be buffed and nerfed continuously. People are crying about rogues being UP right now but I play one and do just fine. If you play what you enjoy, it'll keep you away from alting constantly for the next FOTM. Just get good with your class and you have nothing to worry about.

Pyromancer is the current ZOMGOP spec that everyone complains about. Also something to note, hybridization between classes seems to be very viable right now. The truth is, the game is new, few people have things figured out, and people love the motto (when I win it's due to skill, when I lose it's because the other guy is OP and needs to be nerfed).

Overall, it's an awesome game and I'd definitely recommend it. This is coming from a guy that hasn't played a MMO in a very long time.
Life is Beautiful
Panicc
Profile Joined October 2010
Germany163 Posts
April 03 2011 17:33 GMT
#665
has anyone a testkey for me per pm? would be nice ! thx
Shuray
Profile Joined July 2008
Brazil642 Posts
April 03 2011 18:04 GMT
#666
On April 04 2011 02:33 Panicc wrote:
has anyone a testkey for me per pm? would be nice ! thx


You should follow @riftgame on twitter, they post testkeys sometimes (:
Shuray
Profile Joined July 2008
Brazil642 Posts
April 03 2011 18:34 GMT
#667
On April 01 2011 03:28 RedLuck wrote:
Just bought the game and I got a few questions I'd love to be answered before starting up!

Which faction has the longest PvP Queue times?
Which class combinations are currently the most powerful in PvP?
What are the most promising PvP NA servers currently?

I was thinking of starting a mage up with the Necromancer soul but I have heard iffy things about mages currently. I'll probably still go through with it but I wouldn't mind knowing the dominating souls in the game atm.

<3


btw I`m rolling a Mage w/ Pyro/Elemental/Archon and I`m doing pretty good DPS, Mage got buffed, they top DPS nows (:
ffswowsucks
Profile Blog Joined August 2005
Greece2294 Posts
April 06 2011 10:21 GMT
#668
anyone made a teamLiquid guild for this game yet?
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
trainRiderJ
Profile Joined August 2010
United States615 Posts
Last Edited: 2011-04-07 01:20:12
April 07 2011 01:17 GMT
#669
RIFT is holding a special Allies of the Ascended event. As my chosen ally, you can use this code to join me during the dates below, free of charge! Heed my call, and together we shall battle the Blood Storm!

Event Dates
10am PDT April 8, 2011 through 10am PDT April 11, 2011

First person to PM me gets my friend code and can play free this weekend. If you've been thinking about getting the game now is your chance to try it out!

EDIT: Apparently the code can be used FIVE times, so the first five who PM me get to play!
iKill[ShocK]
Profile Blog Joined July 2008
Vietnam3530 Posts
April 07 2011 03:34 GMT
#670
i just realize that you need a credit card or a game time card to activate your 30 day free subscription. beware new players!!!
<3 Kim Taeyeon
SmoKim
Profile Joined March 2010
Denmark10301 Posts
April 07 2011 09:51 GMT
#671
my brother in law just tried to hook me up to RIFT, but i have zero time(and i dodge mmo's these days ) so for anyone who are curious to try out RIFT for 3 days:

http://click.trionworlds.com/c.html?rtr=on&s=7cm96,m7re,1njy,54mt,l7u1,3sm2,lrub

and the code: PX9K-JWKJ-NKKG-6REJ-P332
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Skithiryx
Profile Joined August 2010
Australia648 Posts
April 13 2011 23:13 GMT
#672
On April 07 2011 18:51 SmoKim wrote:
my brother in law just tried to hook me up to RIFT, but i have zero time(and i dodge mmo's these days ) so for anyone who are curious to try out RIFT for 3 days:

http://click.trionworlds.com/c.html?rtr=on&s=7cm96,m7re,1njy,54mt,l7u1,3sm2,lrub

and the code: PX9K-JWKJ-NKKG-6REJ-P332


No more uses
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
April 13 2011 23:20 GMT
#673
I've been loving this game so far, and I've been playing extremely casually, only level 32 or so right now.
The game has playstyles for almost any kind of player, and being able to swap around ebtween those is what really draws me to it. I'll go on and PvP for a few hours, or do a dungeon run, or progress along some epic quest-line with actual story behind it.

Definitely suggest anyone who is interested to at least try it out.
Dice17
Profile Blog Joined May 2010
United States520 Posts
April 16 2011 07:12 GMT
#674
I am thinking of getting this game because I hear its really good for beginners. Its not necessarily that I am new but that I havent played this genre of game in a long time and I am well overdue. I want to play casually and just generally have fun when im tired from laddering or just want to relax.

So my question is, is it really this good and how much fun can a beginner/casual have considering the monthly fee and beginning price.
GamaBear #1 Fan! Sen fighting~
kwlpp
Profile Joined January 2010
United States41 Posts
April 21 2011 06:25 GMT
#675
On April 16 2011 16:12 Dice17 wrote:
I am thinking of getting this game because I hear its really good for beginners. Its not necessarily that I am new but that I havent played this genre of game in a long time and I am well overdue. I want to play casually and just generally have fun when im tired from laddering or just want to relax.

So my question is, is it really this good and how much fun can a beginner/casual have considering the monthly fee and beginning price.


I'd think you'd have a blast just because of the infancy of the game. The soul combination is the best part of the game. As for playtime, it shouldn't be much of an issue. Questing, Rifting, Dungeons, and Warfronts help break up the monotony of leveling. The only thing I recommend is that if you're going into this game alone, research your shard (server) carefully. Trion is hiding numbers and I personally don't trust their "low/medium/high" system. I'm on a medium server, but it definitely feels "low" to me. Especially compared to high during head start.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
April 23 2011 14:49 GMT
#676
Stopped playing this pretty quickly after release. MMO's overall are just bad. :/
Lim Yo Hwan forever!
clayn
Profile Joined November 2010
Germany444 Posts
April 23 2011 16:21 GMT
#677
stopped too after a month now. I was looking for a game between now and Diablo 3 or GW2 but i guess i have to stick with sc2
Spartan
Profile Blog Joined July 2005
United States2030 Posts
May 10 2011 21:04 GMT
#678
RIFT is now giving away free trial access (for 1 week) away to everyone and anyone:
http://www.riftgame.com/en/products/mmo-free-trial/
# http://nkspartan.com (web engineer)
# TL member since July 2005; CEO of Vile Gaming; President of Team Vile
ZeGzoR
Profile Joined April 2010
Sweden307 Posts
May 10 2011 21:22 GMT
#679
I bought this game some weeks ago. After a week or of playing sporadicly i stopped playing. The quests are all the same and the classes are sometimes direct rip-offs of the Wow classes (see champion in Rift and arms specced warrior in Wow.) Ok, I get it that Wow stole from Eq but there is a limit of what u can steal, and Rift classes feels exactly like the Wow classes. Also the game requires a killer computer to play at decent graphics and decent fps. When i play on High the graphics feel rly good but i only have 25-30 fps. When i play at medium i have good fps but the graphics suck so hard. It feels like eather u have awsome graphics or u have rly bad graphics, there is no inbeetween (exluding the spell animation and the characters which looks awsome even at low.)
yeah yeah im going
Maliris
Profile Blog Joined April 2011
Northern Ireland2557 Posts
May 10 2011 21:33 GMT
#680
So was RIFT a massive fail? thinking of trying it but seems a lot of posters saying they've stopped playing after about 1-2month when it got boring, maybe just a vocal minority? if its not good then I won't buy it

thoughts?
"Religion is something left over from the infancy of our intelligence, it will fade away as we adopt reason and science as our guidelines."
blackone
Profile Joined November 2010
Germany1314 Posts
Last Edited: 2011-05-10 23:06:42
May 10 2011 23:06 GMT
#681
On May 11 2011 06:33 Maliris wrote:
So was RIFT a massive fail? thinking of trying it but seems a lot of posters saying they've stopped playing after about 1-2month when it got boring, maybe just a vocal minority? if its not good then I won't buy it

thoughts?


I wouldn't give to much about that. There's ton of people (I am one of them) who used to love the shit out of WoW, have left it for some or another reason and are now constantly looking for an MMO that's as good as WoW was when it was new (for them). And most of them are going to be disappointed by every new MMO. So every new one gets a ton of ex-wow-players subscriptions in the beginning, and some of them aren't staying.
Just try the game out with the new 7 day trial thingy, at least that's what I'm going to do now.
Destro
Profile Joined September 2009
Netherlands1206 Posts
May 10 2011 23:38 GMT
#682
I played this. Re-affirmed my position that hardcore MMO's are a dead dead dead genre. Casual at best. Wow killed the genre for me. Single player RPGs are starting to have a lot more depth these days..
bring back weapon of choice for hots!
Pleiades
Profile Joined June 2010
United States472 Posts
May 10 2011 23:54 GMT
#683
I used to play several MMORPGs before WoW, and what struck me most about WoW was the amount of content it had. Now... know that I didn't join WoW until early-mid 2006. However, the experience of learning a game like it was unique for me. I did play Everquest before, but I didn't know anyone in real life that played compared to WoW where I knew some people.

As more newer MMORPGs used WoW's gameplay/format to a degree, I found that playing them from the start was too much deja vu. I didn't really get to enjoy them as much as I did with WoW. I'm not going to say that the game itself was better or worse than WoW, but there are too many similarities. There's not much more enjoyment if you leave a MMO for another that has almost the same similarity of control.

Most vanilla WoW players that left the game had no sense of accomplishment anymore when WOTLK came out. Things were too easy to get through content. Even though hard modes were challenging they were too similar to the normal easy content. The damage was done in WOTLK and Cataclysm can't undo most of it.

Problem with newer MMORPGs is that they have to both capture the casual base as well has the hardcore that are already occupied by current MMORPGs.
I love you sarge.... AHHHH
Looky
Profile Joined April 2010
United States1608 Posts
May 11 2011 00:11 GMT
#684
kinda want to get into an mmo game.

i tried this game in beta... it was ok. but im waiting for tera to be release since the art looks amazing and the combat actually looks like you need some skills to play. not sure whats fun. how do people like rift?

JingleHell
Profile Blog Joined March 2011
United States11308 Posts
May 11 2011 00:22 GMT
#685
I played for maybe 2 weeks. The graphics beat the pants off of WoW, but that takes roughly 0 effort. The game has so much that grabbed me for the first 2 weeks or so, like "damn I wish WoW had had this." Unfortunately, none of it changed the fact that it's just a WoW clone with a "different" system that basically just has a new way to force you into certain specs. Never once found World PvP on a PvP server. Got halfway, numerically, to the level cap, and realized that there was no actual depth to the specs. For me, it was a lot of potential, but with no real catalyst to spark the whole thing off.
Xevious
Profile Joined February 2011
United States2086 Posts
May 11 2011 06:26 GMT
#686
I've played it to level 28, and so far I can safely say that Trion essentially took the skeleton of WoW and reshaped it a little bit, then added shiny new graphics and dynamic leveling content (rifts/invasions). After 5 years of playing WoW competitively I feel completely reinvigorated to play MMOs and am really looking forward to raiding in Rift.

Completely unsurprised Blizz lost 5% of their subs after playing this game.
Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
May 11 2011 13:57 GMT
#687
On May 11 2011 08:54 Pleiades wrote:
As more newer MMORPGs used WoW's gameplay/format to a degree, I found that playing them from the start was too much deja vu. I didn't really get to enjoy them as much as I did with WoW. I'm not going to say that the game itself was better or worse than WoW, but there are too many similarities. There's not much more enjoyment if you leave a MMO for another that has almost the same similarity of control.


I agree with this, I played the Rift trial for like 2 hours and I just don't see any reason why I should play this game. WoW was fun and mostly new experience, but this feels like a very thorough WoW clone (down to all of the default hotkeys) with a few dubious improvements. What's the point?

I just don't get this cowardice on developers/publishers part, how many more WoW clones can they throw out before someone actually tries something really different? How do such games even make profits?
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
May 11 2011 14:00 GMT
#688
On May 11 2011 22:57 Random() wrote:
Show nested quote +
On May 11 2011 08:54 Pleiades wrote:
As more newer MMORPGs used WoW's gameplay/format to a degree, I found that playing them from the start was too much deja vu. I didn't really get to enjoy them as much as I did with WoW. I'm not going to say that the game itself was better or worse than WoW, but there are too many similarities. There's not much more enjoyment if you leave a MMO for another that has almost the same similarity of control.


I agree with this, I played the Rift trial for like 2 hours and I just don't see any reason why I should play this game. WoW was fun and mostly new experience, but this feels like a very thorough WoW clone (down to all of the default hotkeys) with a few dubious improvements. What's the point?

I just don't get this cowardice on developers/publishers part, how many more WoW clones can they throw out before someone actually tries something really different? How do such games even make profits?


To be fair, Sony tried something different with DC Universe, but they killed it with lack of communication about bad bugs, and a refusal to ban exploiters.
Ruscour
Profile Blog Joined April 2011
5233 Posts
May 11 2011 14:19 GMT
#689
On May 11 2011 23:00 JingleHell wrote:
Show nested quote +
On May 11 2011 22:57 Random() wrote:
On May 11 2011 08:54 Pleiades wrote:
As more newer MMORPGs used WoW's gameplay/format to a degree, I found that playing them from the start was too much deja vu. I didn't really get to enjoy them as much as I did with WoW. I'm not going to say that the game itself was better or worse than WoW, but there are too many similarities. There's not much more enjoyment if you leave a MMO for another that has almost the same similarity of control.


I agree with this, I played the Rift trial for like 2 hours and I just don't see any reason why I should play this game. WoW was fun and mostly new experience, but this feels like a very thorough WoW clone (down to all of the default hotkeys) with a few dubious improvements. What's the point?

I just don't get this cowardice on developers/publishers part, how many more WoW clones can they throw out before someone actually tries something really different? How do such games even make profits?


To be fair, Sony tried something different with DC Universe, but they killed it with lack of communication about bad bugs, and a refusal to ban exploiters.

And some sort of Spartan THIS IS WHERE WE STAND approach to not merge servers...and not even attempting to fix the game's retarded UI.

I played RIFT for a little while, I found it incredibly boring. If you're going to make a WoW-clone (don't say it's not, it is, of course it deviated but it does nothing revolutionary to change the WoW style), it needs to be better. I didn't get into much PvP, however the questing is equivalent to Vanilla/BC level stuff in WoW (as in, mindlessly boring worst part of the game), the rifts were kinda fun but really roflstompish (when anyone can run up, it removes absolutely all skill), I got into Realm of the Fae and the content was just boring.

It looked good, but it just doesn't have the Blizzard magic that they put into their games. The Cataclysm questing is absolutely brilliant (this is coming from someone who has played since early BC and always hated questing, leveling 1-60 is a blast right now), leveling via dungeons is fun, and it feels good. I feel like RIFT's systems just aren't fun. When I crit in WoW it's awesome, when I crit in RIFT it's meh. I don't know how to explain this, someone at Blizzard gave some sort of speech about "making numbers fun" at Blizzcon or something, I thought it was blubber but now I see where that's at.

Plus I hear the first major content update horribly failed...
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
May 11 2011 14:30 GMT
#690
On May 11 2011 23:19 Ruscour wrote:
Show nested quote +
On May 11 2011 23:00 JingleHell wrote:
On May 11 2011 22:57 Random() wrote:
On May 11 2011 08:54 Pleiades wrote:
As more newer MMORPGs used WoW's gameplay/format to a degree, I found that playing them from the start was too much deja vu. I didn't really get to enjoy them as much as I did with WoW. I'm not going to say that the game itself was better or worse than WoW, but there are too many similarities. There's not much more enjoyment if you leave a MMO for another that has almost the same similarity of control.


I agree with this, I played the Rift trial for like 2 hours and I just don't see any reason why I should play this game. WoW was fun and mostly new experience, but this feels like a very thorough WoW clone (down to all of the default hotkeys) with a few dubious improvements. What's the point?

I just don't get this cowardice on developers/publishers part, how many more WoW clones can they throw out before someone actually tries something really different? How do such games even make profits?


To be fair, Sony tried something different with DC Universe, but they killed it with lack of communication about bad bugs, and a refusal to ban exploiters.

And some sort of Spartan THIS IS WHERE WE STAND approach to not merge servers...and not even attempting to fix the game's retarded UI.



And released the Valentine's day content a week late, when there was better stuff for devs to work on (Like permanent content), and banning people from the forums for trying to report exploiters, the Chat filter fiasco... nothing like a chat censoring the word "fart" but letting racial slurs through... I swear, if a halfway competent company had made an MMO that played like that one, I wouldn't touch anything else. DCUO had what could have been the most fun PvP ever.
chaokel
Profile Blog Joined October 2010
Australia535 Posts
May 11 2011 15:23 GMT
#691
On May 11 2011 22:57 Random() wrote:
Show nested quote +
On May 11 2011 08:54 Pleiades wrote:
As more newer MMORPGs used WoW's gameplay/format to a degree, I found that playing them from the start was too much deja vu. I didn't really get to enjoy them as much as I did with WoW. I'm not going to say that the game itself was better or worse than WoW, but there are too many similarities. There's not much more enjoyment if you leave a MMO for another that has almost the same similarity of control.


I agree with this, I played the Rift trial for like 2 hours and I just don't see any reason why I should play this game. WoW was fun and mostly new experience, but this feels like a very thorough WoW clone (down to all of the default hotkeys) with a few dubious improvements. What's the point?

I just don't get this cowardice on developers/publishers part, how many more WoW clones can they throw out before someone actually tries something really different? How do such games even make profits?


A lot of it is due to funding, the types of people who are in control of the money don't want to take risks they see WoW's success and say well lets do what they do. The problem is they don't realise that, that place in the market has almost well and truly been filled and there is no way that some upstart company is going to knock WoW off its throne ever. The only way for a void to open up is if WoW somehow kills itself (which i sometimes wonder if it is already starting on a self destructive path) due to whatever X reasons.

And there are still people making alternate MMO's the problem is they lack the funding and the backing to get the advertising they need to be successful. I've seen quite a few MMO's lately start up and fade out without the majority of people ever knowing they existed. Even the ones that struggle along still will eventually die off if nothing is done to spread awareness of them, the cost of making an MMO is huge as well as maintaining it and you need a solid subscriber base to re-coop that.
confusion
Profile Joined August 2010
Denmark4 Posts
Last Edited: 2011-05-13 23:41:45
May 13 2011 23:41 GMT
#692
Hi, as there was this special likesaver deal on D2D, so I was just wondering if anyone from United States, Canada, Mexico, Australia or New Zealand were interested in buying rift. The offer only works for collectors editions, but it'll cost 50% less then.

The only thing I want in exchange is for me to recruit you.

PM me for steam, skype or any other information.
Arathore
Profile Joined January 2011
104 Posts
May 13 2011 23:46 GMT
#693
I played it for 2 days and got over it. It was fun when i first started the rift mechanics were really cool especially since it starts as soon as you get into the game for all levels. However, after the first 1-2 times it just got repetitive and boring
MyLastSerenade
Profile Joined February 2010
Germany710 Posts
May 14 2011 02:17 GMT
#694
i played this for 2 month... pvp is just ridiculous imbalanced and pve is so unbelievable easy, that i quitted the game at the start of may.

u need 5 good people and you can carrie nearly everyone through the 20 man instances. GB was a bit difficult when we cleared it the first time. RoS was just freeloot...

and then, the tons and tons of bugs.
i.e. we were able to clear RoS six times in one ID because they forgot to lock the reset option...


besides the start of the game and the rift design, it is nothing speciale.
manawah
Profile Joined May 2011
123 Posts
Last Edited: 2011-05-21 23:49:01
May 21 2011 23:47 GMT
#695
I regret paying for this game. Wish I tried the beta first before I went out and bought this.
It was way too simple and everything was handed to you without effort. They added too many player class choices and didn't balance them properly.
The armor/weapons/items felt underpowered, when I upgraded it still felt like I was using the lower stat ones still. This was the same issue Age of Conan had at release regarding items.
PVP was non existent outside the instanced zones and pugs contained nothing but OP warriors pyros and sabos using the same templates no class diversity or healers.
MyLastSerenade
Profile Joined February 2010
Germany710 Posts
May 22 2011 10:31 GMT
#696
On May 22 2011 08:47 manawah wrote:
I regret paying for this game. Wish I tried the beta first before I went out and bought this.
It was way too simple and everything was handed to you without effort. They added too many player class choices and didn't balance them properly.
The armor/weapons/items felt underpowered, when I upgraded it still felt like I was using the lower stat ones still. This was the same issue Age of Conan had at release regarding items.
PVP was non existent outside the instanced zones and pugs contained nothing but OP warriors pyros and sabos using the same templates no class diversity or healers.


The main problem is, that it is toooo casual.
And ofc that u dont got a real choice of what spec u play in PvE. As Warrior it is BM, no other DPS spec is viable.... As Mage it is SC and as Rogue u have to be melee.... One of our rogues had the Legendary bow from GS and was nearly full GS/RoS equipped but did much less dps than a T2 equipped melee rogue....
If you are a Casual gamer, this game is a really nice expierience for more than 2 or 3 Month, but for Hardcore gamer it is just too easy. ;(
keeblur
Profile Joined April 2010
United States826 Posts
May 22 2011 13:02 GMT
#697
On May 22 2011 19:31 MyLastSerenade wrote:
Show nested quote +
On May 22 2011 08:47 manawah wrote:
I regret paying for this game. Wish I tried the beta first before I went out and bought this.
It was way too simple and everything was handed to you without effort. They added too many player class choices and didn't balance them properly.
The armor/weapons/items felt underpowered, when I upgraded it still felt like I was using the lower stat ones still. This was the same issue Age of Conan had at release regarding items.
PVP was non existent outside the instanced zones and pugs contained nothing but OP warriors pyros and sabos using the same templates no class diversity or healers.


The main problem is, that it is toooo casual.
And ofc that u dont got a real choice of what spec u play in PvE. As Warrior it is BM, no other DPS spec is viable.... As Mage it is SC and as Rogue u have to be melee.... One of our rogues had the Legendary bow from GS and was nearly full GS/RoS equipped but did much less dps than a T2 equipped melee rogue....
If you are a Casual gamer, this game is a really nice expierience for more than 2 or 3 Month, but for Hardcore gamer it is just too easy. ;(


Yup. As much as all the multiple builds were to appeal to people who want to be unique, it pretty much ended up certain specs would be "cookie cutter".
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
DrakanSilva
Profile Blog Joined March 2010
Chile932 Posts
Last Edited: 2011-05-23 21:48:15
May 23 2011 21:47 GMT
#698
I'm playing the freetrial to give it a try.

It looks awesome, It feels awesome and hopefully it will become more of a challenge at higher levels and in a PvP server.

I'm a Cleric and I'm having too much fun :o. Clerics are an awesome hybrid
In the beginning there was nothing... and then exploded
Xevious
Profile Joined February 2011
United States2086 Posts
June 12 2011 03:11 GMT
#699
Been loving it so far, hoping the endgame is similar enough to WoW but without some of the pathetic choices Blizzard has been making lately.
bellhop
Profile Blog Joined March 2011
United States165 Posts
June 15 2011 03:45 GMT
#700
With RIFT continuing to churn out subscription fees, free server transfers coming soon, and the friend I signed up with choosing to just not play at all (-.-), I'm wondering if there is a group of TL'ers playing RIFT on some shard out there. I'd love to jump in and play if there's a guild already set up, if not, come play with me on the shard 'Carrion'!

Let me know! My main is Bellhop


kk glhf :D
Ceci n'est pas une disloqueur.
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
June 19 2011 20:04 GMT
#701
I've just bought the game and in the process of installing it right now.

Anyone know any good websites for up to date PvP info? I really want to learn about the State of the Game for Rift PvP. According to my friend it seems possible to reach lvl 50 just from doing BGs which is REALLY appealing to me. But of course it can be too good to be true. Can anyone shed some light on this>?
Vaporized
Profile Joined July 2010
United States1471 Posts
Last Edited: 2011-06-19 20:20:29
June 19 2011 20:19 GMT
#702
i have a 50 mage, pvp rank 5 of 6, havent really played in a month or so.

pvp is a blast in this game.

heres a brief rundown of the classes (there hasnt been a patch since i stopped playing)

mage: best single target burst with pyro spec. stormcaller is great aoe, and warlock/necro is good for solo or smaller engagements.

rogue: melee is rather squishy, ranged has some nice tools.

warrior: insane melee dps, still sort of squishy if dps specced. havent really seen any actual 'tanks' in pvp, everyone just goes dps.

clerics: best survival in the game, healing is effective (maybe slightly too effective), melee spec is amazing dps, ranged dps spec is rather lackluster.

as for leveling it is technically possible to hit 50 with only doing bg's, it starts to really slow down in the 30's. quests/grinding is fast. it took me like 3 weeks to hit 50.

your pvp experience will be night and day if you join a good guild. part of the reason i stopped playing was my guild had a bg premade rotating members throughout the day. we would lose 1 or 2 games a day and just STOMP everyone else. got old after a while.
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
June 19 2011 20:40 GMT
#703
Funny how TL can give a better and faster answer then Rift forums. Thanks vaporized.

But how would you compare questing to BGs to level up? It'd be great to get a good estimate of how long it would take between the two methods. If it would only take a week longer to get to 50 just by BGing rather than questing then I'd be totally down to just PvP all day. But I could imagine that there's some problems with that (gear and gold right?)...
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
Last Edited: 2011-06-19 22:38:35
June 19 2011 22:38 GMT
#704
It will take much longer than a week to hit 50 by doing BGs only compared to questing, Like it will get really really slow lvl 30s+, it would be more enjoyable for you just to quest to 50 and then pvp.
CursOr
Profile Blog Joined January 2009
United States6335 Posts
June 19 2011 22:47 GMT
#705
This is exactly right

CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Vaporized
Profile Joined July 2010
United States1471 Posts
Last Edited: 2011-06-20 00:40:53
June 20 2011 00:32 GMT
#706
to level i pretty much just did bg's to about 25 or 26 and then did mainly quests with a good aoe spec to grind on mobs while going around doing the quests.

the quests in rift are for the most part laid out very logically and situated around the quest hubs. i mean quests are ez and fast xp.

the trick to leveling fast is skip quests that are out of the way and aoe grind as you go around. you can que for bg's too while you quest to spice things up a bit.

every class has an aoe spec that you can grind with minimal or no downtime. tell me what class youre playing and i can probably point you in the right direction (this game appealed to my ocd nature with all the different specs). most of the aoe specs really start to shine around 30. it is feasible to pvp to 30 and then start mixing it up.

all that said you COULD pvp to 50. it is even not bad xp through the 40's, IF you are winning the bg's. if you lose it is a waste of time xp wise. 30-40 is the real grind in this game. 40-50 seemed to go by quicker.

youre probably looking at an extra 3 weeks to pvp all the way to 50.

rift is a great game, i just wish there was more endgame pvp content (like dark age of camelot RvR).

if you want to make people rage, roll a mage. pyros have been nerfed some, but you can still dominate. my best bg in the current patch was 44 kills 2 deaths

edit: oh i almost forgot about actual rifts in the game. they have regular ones and elite ones. the regular ones u can solo and they are good xp. the elite ones you need a group and they are good xp too. if i came across a regular rift while questing it is generally worth it to stop and clear it out.
mcJ
Profile Joined May 2009
Denmark322 Posts
June 20 2011 00:45 GMT
#707
On June 20 2011 09:32 Vaporized wrote:
to level i pretty much just did bg's to about 25 or 26 and then did mainly quests with a good aoe spec to grind on mobs while going around doing the quests.

the quests in rift are for the most part laid out very logically and situated around the quest hubs. i mean quests are ez and fast xp.

the trick to leveling fast is skip quests that are out of the way and aoe grind as you go around. you can que for bg's too while you quest to spice things up a bit.

every class has an aoe spec that you can grind with minimal or no downtime. tell me what class youre playing and i can probably point you in the right direction (this game appealed to my ocd nature with all the different specs). most of the aoe specs really start to shine around 30. it is feasible to pvp to 30 and then start mixing it up.

all that said you COULD pvp to 50. it is even not bad xp through the 40's, IF you are winning the bg's. if you lose it is a waste of time xp wise. 30-40 is the real grind in this game. 40-50 seemed to go by quicker.

youre probably looking at an extra 3 weeks to pvp all the way to 50.

rift is a great game, i just wish there was more endgame pvp content (like dark age of camelot RvR).

if you want to make people rage, roll a mage. pyros have been nerfed some, but you can still dominate. my best bg in the current patch was 44 kills 2 deaths


All right, so i played my freetrial out, and bought the game today, im lvl 21 rogue with the souls; Ranger, Marksman and Saboteur. I've specced pretty much everything into ranger, having played wow in the past, upping your pet and damage sounded good. The thing is, every fight with multiple mobs become a real micro hassle, because i can't really aoe or heal properly without my pet losing aggro(and i am using the pig btw). If you could point me in some aoe direction i'd appreciate it
Vaporized
Profile Joined July 2010
United States1471 Posts
June 20 2011 00:46 GMT
#708
rift is a lot like WoW.

except it isnt aimed at the casual audience. i would never recommened rift to someone that wasnt very familiar with mmo's.

at least when i was running elite dungeons they were not ez. you need to think or you will simply not progress.
Vaporized
Profile Joined July 2010
United States1471 Posts
Last Edited: 2011-06-20 00:57:21
June 20 2011 00:53 GMT
#709
On June 20 2011 09:45 mcJ wrote:
Show nested quote +
On June 20 2011 09:32 Vaporized wrote:
to level i pretty much just did bg's to about 25 or 26 and then did mainly quests with a good aoe spec to grind on mobs while going around doing the quests.

the quests in rift are for the most part laid out very logically and situated around the quest hubs. i mean quests are ez and fast xp.

the trick to leveling fast is skip quests that are out of the way and aoe grind as you go around. you can que for bg's too while you quest to spice things up a bit.

every class has an aoe spec that you can grind with minimal or no downtime. tell me what class youre playing and i can probably point you in the right direction (this game appealed to my ocd nature with all the different specs). most of the aoe specs really start to shine around 30. it is feasible to pvp to 30 and then start mixing it up.

all that said you COULD pvp to 50. it is even not bad xp through the 40's, IF you are winning the bg's. if you lose it is a waste of time xp wise. 30-40 is the real grind in this game. 40-50 seemed to go by quicker.

youre probably looking at an extra 3 weeks to pvp all the way to 50.

rift is a great game, i just wish there was more endgame pvp content (like dark age of camelot RvR).

if you want to make people rage, roll a mage. pyros have been nerfed some, but you can still dominate. my best bg in the current patch was 44 kills 2 deaths


All right, so i played my freetrial out, and bought the game today, im lvl 21 rogue with the souls; Ranger, Marksman and Saboteur. I've specced pretty much everything into ranger, having played wow in the past, upping your pet and damage sounded good. The thing is, every fight with multiple mobs become a real micro hassle, because i can't really aoe or heal properly without my pet losing aggro(and i am using the pig btw). If you could point me in some aoe direction i'd appreciate it


rogues are fun to aoe on.

bladedancer/riftstalker is the go to spec.

to minimize downtime take the talent in riftstalker that heals you if you kill a mob that has combo points on it. bladedancer is for aoe and is very good at it.

this spec is from the rift boards but looks about right to me. i would put the 14 points in riftstalker, and then start working on BD.

http://rift.zam.com/en/stc.html?t=0MpVM.VG0hz.g0dVuoRRMdz

the cool thing about aoe'ing in rift is that the higher level you gain, aoe'ing just gets faster and faster with decreasing downtime. by the mid-30's with that spec you should be ripping through packs of mobs in >10 seconds with no downtime.

you need to find the right number to pull for your spec. on my mage i could take 4 at a time, and same on my cleric. 4 might be the sweet spot for soloing.
Vvix
Profile Joined February 2009
Brazil40 Posts
June 20 2011 01:12 GMT
#710
On June 20 2011 09:45 mcJ wrote:
Show nested quote +
On June 20 2011 09:32 Vaporized wrote:
to level i pretty much just did bg's to about 25 or 26 and then did mainly quests with a good aoe spec to grind on mobs while going around doing the quests.

the quests in rift are for the most part laid out very logically and situated around the quest hubs. i mean quests are ez and fast xp.

the trick to leveling fast is skip quests that are out of the way and aoe grind as you go around. you can que for bg's too while you quest to spice things up a bit.

every class has an aoe spec that you can grind with minimal or no downtime. tell me what class youre playing and i can probably point you in the right direction (this game appealed to my ocd nature with all the different specs). most of the aoe specs really start to shine around 30. it is feasible to pvp to 30 and then start mixing it up.

all that said you COULD pvp to 50. it is even not bad xp through the 40's, IF you are winning the bg's. if you lose it is a waste of time xp wise. 30-40 is the real grind in this game. 40-50 seemed to go by quicker.

youre probably looking at an extra 3 weeks to pvp all the way to 50.

rift is a great game, i just wish there was more endgame pvp content (like dark age of camelot RvR).

if you want to make people rage, roll a mage. pyros have been nerfed some, but you can still dominate. my best bg in the current patch was 44 kills 2 deaths


All right, so i played my freetrial out, and bought the game today, im lvl 21 rogue with the souls; Ranger, Marksman and Saboteur. I've specced pretty much everything into ranger, having played wow in the past, upping your pet and damage sounded good. The thing is, every fight with multiple mobs become a real micro hassle, because i can't really aoe or heal properly without my pet losing aggro(and i am using the pig btw). If you could point me in some aoe direction i'd appreciate it


Ranger has some very good aoe(spammable one is trick shot) and rain of arrows higher up in the tree. greater boar pet also has some aoe attack that can kinda of hold aggro on multiple mobs

I have a mage(named vvix) on sunrest, hit me up if anyone that plays there need anything.
"Through habit the unnatural can become natural and men forget to question themselves." Miyamoto Musashi
Swad1000
Profile Joined January 2011
United States366 Posts
Last Edited: 2011-06-20 02:28:33
June 20 2011 02:27 GMT
#711
Anyone play a tank and have recommendations on what race/class to play.
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
June 20 2011 02:58 GMT
#712
On June 20 2011 09:46 Vaporized wrote:
rift is a lot like WoW.

except it isnt aimed at the casual audience. i would never recommened rift to someone that wasnt very familiar with mmo's.

at least when i was running elite dungeons they were not ez. you need to think or you will simply not progress.



post 1.2 all tier1/tier 2 dungeons are a joke now, dont even have to do the standard things such as moving out of bad stuff on the ground. My guild does raiding and has cleared 11/13 raid bosses (we have a shit load of bad players in the raid too lol) the only reason we haven't full cleared is because we only raid like ~6 hours a week. the raids in this game is a joke too, and TBH i am probably gonna quit soon content is already going WoW direction first the nerfs with tier1/tier 2 dungeons and later probably raids (i know content needs to be nerfed to help the casual/bad players progress, but ill have to see the rate rift is doing them.)
Vaporized
Profile Joined July 2010
United States1471 Posts
June 20 2011 04:11 GMT
#713
race doesnt matter. pick on asthetics.

class for warriors depends what you want to do. champ is good for pvp. i liked riftblade/paragon for the early lvls. aoe wise reaver/pally was the best last i checked.
CrazyCow
Profile Joined August 2010
United States308 Posts
June 20 2011 04:13 GMT
#714
On June 20 2011 11:58 Shivaz wrote:
Show nested quote +
On June 20 2011 09:46 Vaporized wrote:
rift is a lot like WoW.

except it isnt aimed at the casual audience. i would never recommened rift to someone that wasnt very familiar with mmo's.

at least when i was running elite dungeons they were not ez. you need to think or you will simply not progress.



post 1.2 all tier1/tier 2 dungeons are a joke now, dont even have to do the standard things such as moving out of bad stuff on the ground. My guild does raiding and has cleared 11/13 raid bosses (we have a shit load of bad players in the raid too lol) the only reason we haven't full cleared is because we only raid like ~6 hours a week. the raids in this game is a joke too, and TBH i am probably gonna quit soon content is already going WoW direction first the nerfs with tier1/tier 2 dungeons and later probably raids (i know content needs to be nerfed to help the casual/bad players progress, but ill have to see the rate rift is doing them.)


Hammerknell is supposed to be hard. My guild and I are really excited for something more challenging than the first 3 raids.
Samp
Profile Joined September 2010
Canada783 Posts
June 20 2011 04:14 GMT
#715
Bought this game earlier today, its installing right now, looks good =).
It was 25$ instead of 30$ for the Fathers Day I think.
Banelings, "They're cute, they live in a nest". -Artosis
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
June 22 2011 00:26 GMT
#716
So I've played the game for 2 days now as a cleric to lvl 16.

Being a WoW player myself I was disturbed by how similar the mechanics were. Like I get the same exact feeling of leveling up a character in WoW as I do in Rift. Really freaky. Probably gonna play SC2 for tonight but jeez it's insane how similar the two games felt. Well it was my first time playing a WoW clone so I guess the shock is normal.

The only thing that kept me playing was the fact that the game was really pretty. I did the first dungeon and towards the end of it we went to an awesome snowy area. The weather effects in Rift are really cool.

Oh yeah, PvPers in Rift are really dumb =_= well at least the ones I ran into. Everyone thinks they're a god and they can run into a group of 5 people. Makes my life as a cleric pretty hectic lol.
On_Slaught
Profile Joined August 2008
United States12190 Posts
June 22 2011 00:28 GMT
#717
I couldn't get into Rift. Got 50 and pvped for a little while and got bored. I need DAOC type PvP again so my best bet is going to be GW2 for that with 3 factions.

It isn't a bad game, and i think the soul system in rift is awesome, but the pvp is so average and when I quit the classes weren't balanced well.
Warsaurus
Profile Blog Joined April 2011
United States19 Posts
June 23 2011 13:22 GMT
#718
I'm actually about to Re-subscribe to Rift. I was super hyped up for it in the beginning. Got in on the third Beta and was lucky to get into the rest as well. Release date came, 2 days off school and played 12+ hours a day, etc.

Unfortunately I burnt myself out really hard. So after around 3 weeks I canceled my subscription. Didn't even reach max level. Rift's a great game for it's genre. If you want a standard classical fantasy MMO just like WoW, then Rift is excellent. In my opinion, it doesn't get as much attention as it deserves still, because while it's still nothing original (Class system is amusing, and Rifts are great, but nothing mind-blowing) it's still the only solid MMO launch in years.

Trying to re-subscribe as I said (They're having issues on payment server atm, patch day and etc I suppose) and I'm going to be playing much more casually. Hopefully it lasts this time. I miss the old days of WoW in the Burning Crusade. I don't think Rift is going to give me that, but perhaps it will kill the boredom of summer. =)
You never attack to win the game. You win the game, and then attack.
SnowyPsilocybin
Profile Joined March 2011
United Kingdom265 Posts
June 23 2011 16:15 GMT
#719
Started playing this game and bought it etc, i am currently a level 21 warrior and specced paragon/champion/something else which i forget, but i dont think i can do any form of AoE, (im mostly Paragon specced. Its called the best wow guild so I assumed it would be good/picked it for the hell of it.

Which soul is better to level as, as a warrior?
whiteguycash
Profile Joined April 2010
United States476 Posts
July 13 2011 19:28 GMT
#720
Hey RIFTers, I play TF2 and got a promotional code for a "well spun hat" for rift, but I don't ever plan on playing rift. If you could use the code, please PM me. I only have one, so it will be on a 1st come, first serve basis.

Thanks
VeryAverage
Profile Joined January 2011
United States424 Posts
July 13 2011 19:45 GMT
#721
Ahh, so glad I started playing this. I played this during the beta and I loved how refreshing the class system was. For some reason it fell off of my radar, but during the steam sale I saw it for 10 bucks and ended up picking it back up.

I'm up to level 30 now and no major complaints so far, besides SPIDERS EVERYWHERE.
cdn
Profile Joined December 2006
Poland16 Posts
July 13 2011 20:05 GMT
#722
I also have one promocode for well spun hat, PM me if u want.

cheers!
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
July 13 2011 23:58 GMT
#723
I've recently started playing this game in my down time and it's actually quite good. Rarely do I find games that keep me playing longer than a few days, and if I actually go and BUY it its definitely a keeper!

Granted, I bought the game for $5 during a summer sale. My only complaints so far is that mobs are too tightly packed throughout most of the game, making any off-road travel quite a nuisance. It's extremely similar to WOW, except that I think it's a bit more smoothly done. Another con is so far up to level 35, most of my gear has looked the same for the last 10-15 levels. Sometimes its just identical.

PvP is great, theres far more to do than in WOW. It's far easier to get into groups with people to accomplish tasks/quests, its a great MMO overall. If you like WOW you will like Rift. I suggest it to those people who are sick of WOW.

I wish we had a TL guild for Rift, if I just haven't found the right thread someone please PM me :-)
Qiang1446
Profile Blog Joined August 2010
United States92 Posts
July 14 2011 01:32 GMT
#724
I played some beta, and played at release and have a lvl 50 bard... but got bored fast

have they added anything new to pvp?? or is it still all bg's??
VeryAverage
Profile Joined January 2011
United States424 Posts
July 14 2011 19:22 GMT
#725
On July 14 2011 10:32 duckducktiM wrote:
I played some beta, and played at release and have a lvl 50 bard... but got bored fast

have they added anything new to pvp?? or is it still all bg's??


Well they have the PvP specific souls, although I don't know if that was at release (I know it wasn't there in the beta)

But no, from what I know there isn't anything new in PvP. It's mostly PvE content updates. But I play on a PvP server, so I get most of my fill from open world.
Qiang1446
Profile Blog Joined August 2010
United States92 Posts
July 15 2011 02:23 GMT
#726
hmm for all those that don't know if you played before and quit, they are giving you a free week



I just started playing again and I feel so lost- i'm lvl 50 with like prestige 2 pvp gear, and like crappy quest reward gear

I tried q'ing for dungeons but they never pop - any advice on what I should do for gear / gold ?
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
July 15 2011 08:09 GMT
#727
On July 15 2011 11:23 duckducktiM wrote:
hmm for all those that don't know if you played before and quit, they are giving you a free week



I just started playing again and I feel so lost- i'm lvl 50 with like prestige 2 pvp gear, and like crappy quest reward gear

I tried q'ing for dungeons but they never pop - any advice on what I should do for gear / gold ?


Is that free week starting at anytime? I may have deleted the email but I'm super bored lately.
I don't want to be part everything. I want to be something. - Weapon X
Vvix
Profile Joined February 2009
Brazil40 Posts
July 19 2011 14:12 GMT
#728
Open world pvp has been happening a lot lately(at least on my server, sunrest) and next patches are bringing more additions to the field.
"Through habit the unnatural can become natural and men forget to question themselves." Miyamoto Musashi
BookII
Profile Blog Joined July 2010
Australia400 Posts
July 19 2011 14:26 GMT
#729
I bought this game to pay over the university holidays.

And i gotta reaffirm what most people have said here. it gets very boring, very quickly.

I played for 3 1/2 weeks and looking back I regret not spending that time playing SC2.

May seem harsh. But I'm over MMORPG's, and it seems a lot of people in this thread are too.
FluXen
Profile Joined January 2011
Canada210 Posts
July 19 2011 14:32 GMT
#730
The only downfall i find with this game is that the lower lvl leveling zones can be extremly repetive and boring, im trying to push through the starting zones on my rogue but after about 10minutes i am bored of killing the goblins or spiders.
"Rise and Rise Again till Lamb become Lion"-Robin Hood
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
July 19 2011 14:40 GMT
#731
I never got an email about the freeweek but found out a couple days ago and I was really enjoying myself this time around. I burned out around 35 last time, and after about 5 days with lots of rested I'm 42 and I've just been messing around and doing world event stuff.

The amount of work Trion puts into the game is pretty amazing. I think the free week ends today and it totally worked, I feel like subscribing for a month to get to lvl 50 now
RavenWolf
Profile Joined November 2010
United States205 Posts
July 22 2011 15:33 GMT
#732
RavenWolf of The Gosu Crew LLC here posting because Trion's game has convinced me in my initial 30 day trial that it is well worth covering on our stream and on our website. As such I just bought a 6 month membership through their "Summer of Savings" plans (great marketing idea btw, kudos on taking the cut in these difficult economic times to entice a few more paying customers).

So now that I've got an account rocking and rolling, I decided that it would be best to give more people a better look at the game. While I'm not quite at max level yet (44 warrior and counting) once I reach max level I will definitely be looking to progress and highlight the many options available to max level characters while answering audience questions. Until then I'm going to start highlighting all the different components of the game I have access to, together with my favorite girl support/healer/dps mage (don't you love a girl with multiple talents?) WhiteTigress.

So what do YOU want to see? I know that many of you are already playing, but considering how I felt a little over a month ago when I was debating whether to take advantage of the Father's Day promo that Trion ran, I know that those who are thinking about switching to Rift or starting up MMOs from scratch are loaded with questions that only an in-depth showcasing of the game can provide.

The Gosu Crew is here to serve you guys with unbiased commentary and analysis about this interesting MMO as well as our ongoing live coverage of a variety of StarCraft 2 tournaments. So go check out our site at www.GosuCrew.com where you can easily locate our stream, and if this series gains support then I just might have a few nice surprises for those that desire them! Let me know what you want to see first and what might be the best time for viewers to enjoy this new feature! I'm on Eastern Time and most likely this will be a evening experience for us US viewers, but if the Europeans want to enjoy it as well I can easily set something up on the weekends when we're not doing our StarCraft 2 coverage!
IPL Referee/Player Coordinator, Former Gosu Crew LLC Owner/'Operations Manager (Organizers of Justin.tv Invitational 1 and 2)
Khaymus
Profile Blog Joined June 2008
United States750 Posts
July 22 2011 15:38 GMT
#733
This game was alot of fun. 2nd Defiant to hit level 50 on my server, and first Defiant Cleric to hit 50 on my server.

The game had a ton of potential...I just think it was too small. You look at how big the game is at launch, and it is like not even half as big as Azeroth was.

Got bored of the same two end game zones really quick.

The leveling was fun and the PvP was ok (albeit unbalanced to hell), so I would say worth 10-15 bucks to play through the leveling content.
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
Enox
Profile Joined April 2010
Germany1667 Posts
July 22 2011 16:15 GMT
#734
I hit level 41 yesterday after roughly 60h of playtime. as a long time WoW player i have to admit that Rift is pretty good. I like the class system and the zones i have seen so far look nice and are pretty varied. I didnt test pvp yet, except the open pvp i encountered during leveling. so far its definitely worth the 12€ i spent for it during the steam sale
If you think it's too hard there are solutions other than asking for a nerf, getting better is the first that comes to mind.
ain
Profile Joined July 2010
Germany786 Posts
Last Edited: 2011-07-22 18:26:51
July 22 2011 18:26 GMT
#735
On July 23 2011 00:38 Khaymus wrote:
The leveling was fun and the PvP was ok (albeit unbalanced to hell), so I would say worth 10-15 bucks to play through the leveling content.

The PvP was FUN. I only played for the initial 30 days and had so much fun as a Warlock in PvP.
Then they went ahead and buffed them! I was nearly invincible. And people were crying about instant fireballs from Pyromancers.

This game was pretty great at the beginning, because there were people everywhere, incursions had epic proportions and there was quite a bit to mess around with. I agree, it just lacks the longevity of a game with a working economy or zone variety.
Spartan
Profile Blog Joined July 2005
United States2030 Posts
August 04 2011 06:32 GMT
#736
Patch 1.4 is out as of yesterday, I think.
# http://nkspartan.com (web engineer)
# TL member since July 2005; CEO of Vile Gaming; President of Team Vile
JMave
Profile Blog Joined December 2007
Singapore1803 Posts
August 04 2011 08:17 GMT
#737
i tried this game for about a week. can't say that i was incredibly impressed. it felt much like playing WoW though.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
Westy
Profile Blog Joined April 2010
England808 Posts
September 01 2011 19:22 GMT
#738
Can someone in EU quickly PM me a recruit a friend code?

Thanks
hoby2000
Profile Blog Joined April 2010
United States918 Posts
September 06 2011 19:24 GMT
#739
I just picked this up. Is anyone else playing? I'm looking to raid whenever I hit max level. I have a lot of time on my hands... so yeah.
A lesson without pain is meaningless for nothing can be gained without giving something in return.
GeekAbaddon
Profile Joined June 2011
United Kingdom29 Posts
October 17 2011 19:51 GMT
#740
I've had this for the last week or so and it's pretty awesome, anyone wanting to add me find me on BloodIron server under Attalus

Knowledge Is Power, Guard It Well
Silidons
Profile Blog Joined September 2010
United States2813 Posts
October 18 2011 04:29 GMT
#741
It was really fun while it lasted (a month) but there was not much to do and generally I can't play MMO's without getting burned out hard anymore. Was on Tearfall, was the highest on the server till I was 45 and had to go to school >_<. Ended up being like 10th, flew through all content (which probably made me burned out, but what can I say, my fun in games is trying to be the best).

Is a really fun game though if you're casual, a lot better than WoW imo. Yes vanilla WoWfag at heart.
"God fights on the side with the best artillery." - Napoleon Bonaparte
Spartan
Profile Blog Joined July 2005
United States2030 Posts
November 11 2011 10:13 GMT
#742
Patch 1.6 comes out in a week!
# http://nkspartan.com (web engineer)
# TL member since July 2005; CEO of Vile Gaming; President of Team Vile
Riaelyn
Profile Joined December 2010
United States41 Posts
November 21 2011 11:52 GMT
#743
Ember Isle is out and I'm thoroughly enjoying it. I've finished the storyline quests on the isle (Defiant side) and found it entertaining. Onslaughts also have an interesting mechanism to them, but I was able to duo defend a full upgraded base (which is theoretically the hardest minus a zone invasion). I have not tried the new dungeon yet but my guild has been making attempts on the third boss in the new 10 man. Any others have thoughts about the new patch?
Life is Beautiful
Ruscour
Profile Blog Joined April 2011
5233 Posts
February 05 2012 02:10 GMT
#744
Thought I'd give this the ol' bumparoo and see what people's impressions of 1.7 are (if anyone on TL still plays).

I think the new PvP systems are awesome, though I'm not sure on the time it now takes to kill someone. Maybe I'll get used to it.

Also, Clerics are way too good at the moment.
Executor1
Profile Joined April 2011
1353 Posts
March 09 2012 01:18 GMT
#745
How many still play this game? Im playing SWTOR mainly at the moment but i picked this up off of their website 2 days ago its only 5 bucks to buy so i thought id try it out.

For the first few hours i kind of hated it to be honest, but now that ive gotten used to it im actually really enjoying it, i ended up playing about 6 or so hours yesterday and got to level 16.

The reason why i picked it up was, i was trying to compare other fairly new mmo's loot tables to that of swtor (which is extremely lacking) and i found the end game loot table(boss drops from dungeons and raids in the end game) for Rift. 1500 unique pieces of gear where available at launch with many many more being added through the patches. Compare that too swtor and its 4 sets per class (tier sets which look the same so i count them as 1, energized, exotech and xenotech, they even share the same name across classes lol) Swtor maybe has 100-200 end game drops if you include the fact that say a xenotech for a Sage has a dps version and a healing version (although they look pretty much exactly the same) if yoou didnt include items that alooked exactly the same that number would drop even further.

I really like swtor but the end game drops are abysmal, and once you get to the end game thats all its really about, your only source of progression is gear progression which leaves my scratching my head and wondering why Bioware thought it was a good idea to Make the PVE gear progression soo incredibly Linear, there isnt really any options tier pieces are almost always better, so it basically just goes TIonese, Columi, Rakata at the very end where rakata is there isnt any other options rakata is it, you cant choose better unique items that would get rid of your set bonus but increase your stats, there is only 1 viable set at the very pinnacle of end game. Extremely dissapointing.

Anyways back to rift, although leveling while originally painful after having played through the very story centric leveling system that is swtor. Became enjoyable after I realized that there isnt really a point in trying to follow its story through the quest text , and I put a tv show up on my second screen and went at it for a couple of hours, extremely enjoyable and also something i missed while playing swtor, as enjoyable as it is to play a game and follow a storyline, there is something satisfying about multitasking while leveling (watching tv while playing etc.)

Id like to ask though, how challenging are the raids at Top level, i am looking for a challenge , I raid in swtor every week and still enjoy it but the challenge is minimal, and the rewards are minimal after your first few times through because the drop rates and the amount bosses drop is far too high ( 4-6 pieces per boss in an 8 man raid).

1. How is the gear progression in this game, is it linear like swtor? Or do you have lots of options for high end , end game loot?
2. The difficulty of all raids? How are they ? Where the first few easy and they ramped the difficulty up as patches came out? Did they start out hard? Are their different difficulty levels?
3. Other end game activities? Faction grinds? Commendation collecting? Heroic dungeons? What else is their to do for a pve player besides raiding?


Thats about what i was wondering, if anyone could enlighten me that would be great, also if yoou quit if you could explain the reasons why you quit and what you didnt like about the game.
Executor1
Profile Joined April 2011
1353 Posts
Last Edited: 2012-03-09 01:22:26
March 09 2012 01:21 GMT
#746
Edit: oops quoted instead of edited my previous post! sorry
Ighox
Profile Joined July 2009
Norway580 Posts
Last Edited: 2012-03-09 02:10:39
March 09 2012 02:08 GMT
#747
On March 09 2012 10:18 Executor1 wrote:
Id like to ask though, how challenging are the raids at Top level, i am looking for a challenge , I raid in swtor every week and still enjoy it but the challenge is minimal, and the rewards are minimal after your first few times through because the drop rates and the amount bosses drop is far too high ( 4-6 pieces per boss in an 8 man raid).

Raids in Rift are about 150 times harder than SWTOR nightmares, when the latest raid tier got released it took months before anyone cleared it.
But like every MMO, once you've killed it you won't really find it that difficult anymore so it's basically the same old farm it until the next raid is released.
Most guilds who have everything on farm just clear all the raids in a day or two.


1. How is the gear progression in this game, is it linear like swtor? Or do you have lots of options for high end , end game loot?
2. The difficulty of all raids? How are they ? Where the first few easy and they ramped the difficulty up as patches came out? Did they start out hard? Are their different difficulty levels?
3. Other end game activities? Faction grinds? Commendation collecting? Heroic dungeons? What else is their to do for a pve player besides raiding?


Thats about what i was wondering, if anyone could enlighten me that would be great, also if yoou quit if you could explain the reasons why you quit and what you didnt like about the game.

The gear progression is pretty linear, it's pretty much expert dungeon loot -> tier1 -> tier2 -> etc., but there's an appearance tab and dyes so you can get whatever looks you want at least.

Raids only have 1 mode, first 20-man was fairly easy(still harder than anything in SWTOR though) 2nd/3rd was harder.
5man experts started out really really hard in beta and early release but since then they've nerfed it a lot so it's not really hard anymore.
10-man raids are fairly easy, sort of similar to SWTOR, you just do them for fun/gear and not the challenge. :p
Raids started out easy and are becoming harder and harder by each tier.

For end-game activities you have faction grinds, pvp, tier1 & 2 expert dungeons and two master mode dungeons, farming artifacts, farming planarite, chronicles (1-2man instances), world events and instant adventures (you basically press a button and automatically join a raidgroup doing rifts in the two high-level zones).
Executor1
Profile Joined April 2011
1353 Posts
March 09 2012 12:44 GMT
#748
On March 09 2012 11:08 Ighox wrote:
Show nested quote +
On March 09 2012 10:18 Executor1 wrote:
Id like to ask though, how challenging are the raids at Top level, i am looking for a challenge , I raid in swtor every week and still enjoy it but the challenge is minimal, and the rewards are minimal after your first few times through because the drop rates and the amount bosses drop is far too high ( 4-6 pieces per boss in an 8 man raid).

Raids in Rift are about 150 times harder than SWTOR nightmares, when the latest raid tier got released it took months before anyone cleared it.
But like every MMO, once you've killed it you won't really find it that difficult anymore so it's basically the same old farm it until the next raid is released.
Most guilds who have everything on farm just clear all the raids in a day or two.

Show nested quote +

1. How is the gear progression in this game, is it linear like swtor? Or do you have lots of options for high end , end game loot?
2. The difficulty of all raids? How are they ? Where the first few easy and they ramped the difficulty up as patches came out? Did they start out hard? Are their different difficulty levels?
3. Other end game activities? Faction grinds? Commendation collecting? Heroic dungeons? What else is their to do for a pve player besides raiding?


Thats about what i was wondering, if anyone could enlighten me that would be great, also if yoou quit if you could explain the reasons why you quit and what you didnt like about the game.

The gear progression is pretty linear, it's pretty much expert dungeon loot -> tier1 -> tier2 -> etc., but there's an appearance tab and dyes so you can get whatever looks you want at least.

Raids only have 1 mode, first 20-man was fairly easy(still harder than anything in SWTOR though) 2nd/3rd was harder.
5man experts started out really really hard in beta and early release but since then they've nerfed it a lot so it's not really hard anymore.
10-man raids are fairly easy, sort of similar to SWTOR, you just do them for fun/gear and not the challenge. :p
Raids started out easy and are becoming harder and harder by each tier.

For end-game activities you have faction grinds, pvp, tier1 & 2 expert dungeons and two master mode dungeons, farming artifacts, farming planarite, chronicles (1-2man instances), world events and instant adventures (you basically press a button and automatically join a raidgroup doing rifts in the two high-level zones).

Linear as in there is a very small amount of gear? And basically once you get to the higher tiers there is really only 1 viable set per tier?

Or can you mix and match items? Like for instance in wow, there is tier pieces but (at least in wotlk) they werent neccesarily best in slot (but they had set bonus's) so you could decide weather it was worth it to keep your set bonus or break up your set bonus to go with an item with better stats. Thats kind of what i mean. Are their unique pieces of gear that arent part of sets? Etc.

I know in terms of where you go for gear progression its probably linear ( like in most mmo's) for instance the new raid will have better tier loot than the last and so on and so forth.
Ighox
Profile Joined July 2009
Norway580 Posts
March 09 2012 13:25 GMT
#749
On March 09 2012 21:44 Executor1 wrote:
Show nested quote +
On March 09 2012 11:08 Ighox wrote:
On March 09 2012 10:18 Executor1 wrote:
Id like to ask though, how challenging are the raids at Top level, i am looking for a challenge , I raid in swtor every week and still enjoy it but the challenge is minimal, and the rewards are minimal after your first few times through because the drop rates and the amount bosses drop is far too high ( 4-6 pieces per boss in an 8 man raid).

Raids in Rift are about 150 times harder than SWTOR nightmares, when the latest raid tier got released it took months before anyone cleared it.
But like every MMO, once you've killed it you won't really find it that difficult anymore so it's basically the same old farm it until the next raid is released.
Most guilds who have everything on farm just clear all the raids in a day or two.


1. How is the gear progression in this game, is it linear like swtor? Or do you have lots of options for high end , end game loot?
2. The difficulty of all raids? How are they ? Where the first few easy and they ramped the difficulty up as patches came out? Did they start out hard? Are their different difficulty levels?
3. Other end game activities? Faction grinds? Commendation collecting? Heroic dungeons? What else is their to do for a pve player besides raiding?


Thats about what i was wondering, if anyone could enlighten me that would be great, also if yoou quit if you could explain the reasons why you quit and what you didnt like about the game.

The gear progression is pretty linear, it's pretty much expert dungeon loot -> tier1 -> tier2 -> etc., but there's an appearance tab and dyes so you can get whatever looks you want at least.

Raids only have 1 mode, first 20-man was fairly easy(still harder than anything in SWTOR though) 2nd/3rd was harder.
5man experts started out really really hard in beta and early release but since then they've nerfed it a lot so it's not really hard anymore.
10-man raids are fairly easy, sort of similar to SWTOR, you just do them for fun/gear and not the challenge. :p
Raids started out easy and are becoming harder and harder by each tier.

For end-game activities you have faction grinds, pvp, tier1 & 2 expert dungeons and two master mode dungeons, farming artifacts, farming planarite, chronicles (1-2man instances), world events and instant adventures (you basically press a button and automatically join a raidgroup doing rifts in the two high-level zones).

Linear as in there is a very small amount of gear? And basically once you get to the higher tiers there is really only 1 viable set per tier?

Or can you mix and match items? Like for instance in wow, there is tier pieces but (at least in wotlk) they werent neccesarily best in slot (but they had set bonus's) so you could decide weather it was worth it to keep your set bonus or break up your set bonus to go with an item with better stats. Thats kind of what i mean. Are their unique pieces of gear that arent part of sets? Etc.

I know in terms of where you go for gear progression its probably linear ( like in most mmo's) for instance the new raid will have better tier loot than the last and so on and so forth.

There are a lot of unique items that aren't part of sets yes, and you'll want different items for different roles so there are a lot of items.
Gear system is basically exactly like WoW.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
March 09 2012 13:43 GMT
#750
I really like Rift.

End game PvP can be a grind...but once you get caught up in gear it is very fun. There are SO many different combinations of classes and things to look out for. While there are "cookie cutter" builds for every type of class...you have enough points to spend to tweak it to your own play style...which I think is very cool.

There is also planar attunement which is BADASS. Basically after you max level you continue to level up and get planar attunement points. You spend these on element tables which give your character really small bonuses. (1 endurance...2 spell power...etc). I am a huge fan of always having something to grind for...and you will find that this game delivers on that aspect.
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
Executor1
Profile Joined April 2011
1353 Posts
March 10 2012 08:48 GMT
#751
On March 09 2012 22:25 Ighox wrote:
Show nested quote +
On March 09 2012 21:44 Executor1 wrote:
On March 09 2012 11:08 Ighox wrote:
On March 09 2012 10:18 Executor1 wrote:
Id like to ask though, how challenging are the raids at Top level, i am looking for a challenge , I raid in swtor every week and still enjoy it but the challenge is minimal, and the rewards are minimal after your first few times through because the drop rates and the amount bosses drop is far too high ( 4-6 pieces per boss in an 8 man raid).

Raids in Rift are about 150 times harder than SWTOR nightmares, when the latest raid tier got released it took months before anyone cleared it.
But like every MMO, once you've killed it you won't really find it that difficult anymore so it's basically the same old farm it until the next raid is released.
Most guilds who have everything on farm just clear all the raids in a day or two.


1. How is the gear progression in this game, is it linear like swtor? Or do you have lots of options for high end , end game loot?
2. The difficulty of all raids? How are they ? Where the first few easy and they ramped the difficulty up as patches came out? Did they start out hard? Are their different difficulty levels?
3. Other end game activities? Faction grinds? Commendation collecting? Heroic dungeons? What else is their to do for a pve player besides raiding?


Thats about what i was wondering, if anyone could enlighten me that would be great, also if yoou quit if you could explain the reasons why you quit and what you didnt like about the game.

The gear progression is pretty linear, it's pretty much expert dungeon loot -> tier1 -> tier2 -> etc., but there's an appearance tab and dyes so you can get whatever looks you want at least.

Raids only have 1 mode, first 20-man was fairly easy(still harder than anything in SWTOR though) 2nd/3rd was harder.
5man experts started out really really hard in beta and early release but since then they've nerfed it a lot so it's not really hard anymore.
10-man raids are fairly easy, sort of similar to SWTOR, you just do them for fun/gear and not the challenge. :p
Raids started out easy and are becoming harder and harder by each tier.

For end-game activities you have faction grinds, pvp, tier1 & 2 expert dungeons and two master mode dungeons, farming artifacts, farming planarite, chronicles (1-2man instances), world events and instant adventures (you basically press a button and automatically join a raidgroup doing rifts in the two high-level zones).

Linear as in there is a very small amount of gear? And basically once you get to the higher tiers there is really only 1 viable set per tier?

Or can you mix and match items? Like for instance in wow, there is tier pieces but (at least in wotlk) they werent neccesarily best in slot (but they had set bonus's) so you could decide weather it was worth it to keep your set bonus or break up your set bonus to go with an item with better stats. Thats kind of what i mean. Are their unique pieces of gear that arent part of sets? Etc.

I know in terms of where you go for gear progression its probably linear ( like in most mmo's) for instance the new raid will have better tier loot than the last and so on and so forth.

There are a lot of unique items that aren't part of sets yes, and you'll want different items for different roles so there are a lot of items.
Gear system is basically exactly like WoW.

Good thats what i was looking for, thats one thing wow always did right, it was never short of Loot on the PVE side of things. If TOR had something similair and the bosses didnt drop so much (its a double problem there is too little gear and the bosses drop too much of it meaning you get geared up in days instead of months) i would just stick to playing TOR, hopefully 1.2 will help out alot, i wont unsub TOR but i am interested in getting to max level in Rift now.
Pufftrees
Profile Joined March 2009
2449 Posts
September 20 2012 03:45 GMT
#752
Hey with the expansion coming out is anyone still playing this? Rift sounds like it was getting a lot more polished, probably one of the most complete mmo packages out there currently.
Chance favors the prepared mind.
Vaporized
Profile Joined July 2010
United States1471 Posts
September 20 2012 03:58 GMT
#753
new expansion huh. i hadnt heard.

ive been playing guild wars 2 lately but i might check back in on rift. i really did enjoy this game. pvp was excellent.

is anyone still playing here? how is the server populations?
Valentir
Profile Joined May 2008
Norway266 Posts
November 13 2012 17:22 GMT
#754
The expansion launches in 2ish hours, can't wait

Here's a teaser.
frakkin hell.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
November 20 2012 01:32 GMT
#755
I just wanted to give this game a bump! The expansion launched on Tuesday and it was a very good addition to the game.

If you are on the fence about coming back or not, just check out my stream and see if anything sparks your interest. I am usually in chat, so if you have questions, just let me know.

Currently level 58 and only 2 away from cap! Character name is Khaymus if you want to talk in game. Server is Threesprings.

Stream Link:

http://www.twitch.tv/khaymus
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
Gihi
Profile Joined September 2011
384 Posts
December 17 2012 12:45 GMT
#756
Really happy with the healthbars they added, don't know when but it was the reason I quit last year ^^
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2013-02-16 19:32:44
February 16 2013 19:26 GMT
#757
I quit WoW for this game as of today. Unsubbed from WoW because the game had turned so stale and boring plus the community had gone full moron by then.

I am really shocked with how Trion have improved on the ideas they copied from WoW such as Scenarios. With Trion Worlds they made Instant Adventures to be like 'quick-fire questing' where you'd be put in a random group, teleported to a random place and be given a stream of constant quest objectives. With Blizzard? Scenarios are fucking useless level 90 content which only gives you a drip rate of Valor Points and nothing else.

I also heard from someone on the /r/ShouldIBuyThisGame community on Reddit that this game was a lot like Vanilla and TBC and that Trion don't intend to nerf it for 'casuals' any time soon.
Ighox
Profile Joined July 2009
Norway580 Posts
February 17 2013 02:03 GMT
#758
On February 17 2013 04:26 Clbull wrote:
I am really shocked with how Trion have improved on the ideas they copied from WoW such as Scenarios.

"Such as scenarios"? Trion added instant adventures way before Blizzard added scenarios.

And yes the raiding is a lot like TBC, raids are hard and there is separate 10/20-man instances.
There is a ton of stuff to do outside of raiding as well so if you just want PvE then Rift is great.
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
February 18 2013 13:51 GMT
#759
On February 17 2013 11:03 Ighox wrote:
Show nested quote +
On February 17 2013 04:26 Clbull wrote:
I am really shocked with how Trion have improved on the ideas they copied from WoW such as Scenarios.

"Such as scenarios"? Trion added instant adventures way before Blizzard added scenarios.

And yes the raiding is a lot like TBC, raids are hard and there is separate 10/20-man instances.
There is a ton of stuff to do outside of raiding as well so if you just want PvE then Rift is great.


I thought IAs were a Storm Legion expansion feature... Still... if Blizzard copied Trion on that respect then holy crap they really didn't improve on the concept. Scenarios are awful. All they reward is a drip rate of Valor Points and nothing else, apart from if you count the Arena of Annihilation that lets you do one non-repeatable quest for a weapon.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
February 18 2013 14:13 GMT
#760
IA's were long before storm legion. I remember my wife playing them and i was all "damn thats awesome"

However, my character never even reached 35 before i quit.

Useless wet fish.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
May 14 2013 18:47 GMT
#761
So this is going free-to-play on June 12th.

http://www.riftgame.com/en/promo/freetoplay.php

Anyone going to play? the F2P MMO market is pretty full right now.

I have to rate this game though, its a pretty awesome WoW-clone with more features. I havent played since before its expansion either, im sure that added more awesome stuff.

I'll probably pick it back up since i can abuse my wifes mountain of gold she had and use my old characters to avoid levelling 1-60 lol.

I do recommend giving it a go. Everything will be F2P apparently too, no restrictions (A la SWTOR)
Useless wet fish.
ThreeAcross
Profile Joined January 2011
172 Posts
May 14 2013 21:42 GMT
#762
If they stick to what they are saying and the only 'big' restriction is having to buy storm legion to use the expansion specs it will be fantastic to get back into Rift.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-05-15 07:45:56
May 15 2013 06:58 GMT
#763
Yeah, i think thats about the only restriction, you get access to all the content apart from the souls from the storm legion expansion.

EDIT: You also get 2 character slots (Like TERA) and 3 "starting bag slots" so assumably you can obtain more. Not much of a problem for me though since i have 2 inactive accounts ready (mine and my wives) and old owners get 6 character slots, 5 bag slots and additional bonuses. Shame we didnt purchase storm legion really.

Shame though, they added some cool souls with storm legion. I read up on it, ranged lightning based warriors, healing rogues with totems, melee mages with interchangable elemental weapons and clerics focused on damage diversion and mitigation as opposed to straight up healing. Sounds very interesting.

Going to download it tonight and screw around with the "RIFT Lite" on my old account before it goes fully F2P, good opportunity to test out the classes and see what i want to level, i know i have a rogue and a mage at 30 / 20 + respectively, can mess around with the cleric and warrior for a couple weeks XD
Useless wet fish.
ThreeAcross
Profile Joined January 2011
172 Posts
May 15 2013 14:23 GMT
#764
I hadn't bought storm legion either, but there is a way to get it for free. If you use the Raptr service, like xfire, and play about 16 hours you get a code for it. I happened to macro my way through 12 hours yesterday while I was at work. Should have the code today.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
May 16 2013 01:01 GMT
#765
Wow thats actually awesome ^

Basically you can get rift + storm legion + 30 days game time ( i suppose it turns into patron once it goes f2p) just by using this Raptr client while you play RIFT LITE (standard MMO trial, level 20 cap, limited areas etc) for 14 hours.

Pretty awesome for people who are planning to play once it goes F2P, you'll have access to everything.

So in short.

Go here: http://raptr.com/game/Rift

Follow the instructions.

Play for 14 hours.

Get free copy of full RIFT + Expansion + 30 days game time (probably "patron" for F2P)

Which unlocks 6 character slots, 5 bag slots and the expansion souls for the release on F2P, and you can play the full game untill then on the free time.
Useless wet fish.
Disengaged
Profile Joined July 2010
United States6994 Posts
May 16 2013 01:19 GMT
#766
On May 16 2013 10:01 Capped wrote:
Wow thats actually awesome ^

Basically you can get rift + storm legion + 30 days game time ( i suppose it turns into patron once it goes f2p) just by using this Raptr client while you play RIFT LITE (standard MMO trial, level 20 cap, limited areas etc) for 14 hours.

Pretty awesome for people who are planning to play once it goes F2P, you'll have access to everything.

So in short.

Go here: http://raptr.com/game/Rift

Follow the instructions.

Play for 14 hours.

Get free copy of full RIFT + Expansion + 30 days game time (probably "patron" for F2P)

Which unlocks 6 character slots, 5 bag slots and the expansion souls for the release on F2P, and you can play the full game untill then on the free time.


I'd rather just pay the subscription instead of using some unknown client that I've never even heard of until now and risk the security of mah compooter.
Infernal_dream
Profile Joined September 2011
United States2359 Posts
May 16 2013 01:21 GMT
#767
On May 16 2013 10:19 Disengaged wrote:
Show nested quote +
On May 16 2013 10:01 Capped wrote:
Wow thats actually awesome ^

Basically you can get rift + storm legion + 30 days game time ( i suppose it turns into patron once it goes f2p) just by using this Raptr client while you play RIFT LITE (standard MMO trial, level 20 cap, limited areas etc) for 14 hours.

Pretty awesome for people who are planning to play once it goes F2P, you'll have access to everything.

So in short.

Go here: http://raptr.com/game/Rift

Follow the instructions.

Play for 14 hours.

Get free copy of full RIFT + Expansion + 30 days game time (probably "patron" for F2P)

Which unlocks 6 character slots, 5 bag slots and the expansion souls for the release on F2P, and you can play the full game untill then on the free time.


I'd rather just pay the subscription instead of using some unknown client that I've never even heard of until now and risk the security of mah compooter.


Because running a virus scan on the software is that hard? It's not malware but to each his own. I guess not everyone wants free things.
Propelled
Profile Joined October 2010
Denmark184 Posts
May 16 2013 01:27 GMT
#768
On May 16 2013 10:19 Disengaged wrote:
Show nested quote +
On May 16 2013 10:01 Capped wrote:
Wow thats actually awesome ^

Basically you can get rift + storm legion + 30 days game time ( i suppose it turns into patron once it goes f2p) just by using this Raptr client while you play RIFT LITE (standard MMO trial, level 20 cap, limited areas etc) for 14 hours.

Pretty awesome for people who are planning to play once it goes F2P, you'll have access to everything.

So in short.

Go here: http://raptr.com/game/Rift

Follow the instructions.

Play for 14 hours.

Get free copy of full RIFT + Expansion + 30 days game time (probably "patron" for F2P)

Which unlocks 6 character slots, 5 bag slots and the expansion souls for the release on F2P, and you can play the full game untill then on the free time.


I'd rather just pay the subscription instead of using some unknown client that I've never even heard of until now and risk the security of mah compooter.

Well for what it's worth, the promotion is endorsed by the rift developers here.
Disengaged
Profile Joined July 2010
United States6994 Posts
May 16 2013 01:31 GMT
#769
On May 16 2013 10:21 Infernal_dream wrote:
Show nested quote +
On May 16 2013 10:19 Disengaged wrote:
On May 16 2013 10:01 Capped wrote:
Wow thats actually awesome ^

Basically you can get rift + storm legion + 30 days game time ( i suppose it turns into patron once it goes f2p) just by using this Raptr client while you play RIFT LITE (standard MMO trial, level 20 cap, limited areas etc) for 14 hours.

Pretty awesome for people who are planning to play once it goes F2P, you'll have access to everything.

So in short.

Go here: http://raptr.com/game/Rift

Follow the instructions.

Play for 14 hours.

Get free copy of full RIFT + Expansion + 30 days game time (probably "patron" for F2P)

Which unlocks 6 character slots, 5 bag slots and the expansion souls for the release on F2P, and you can play the full game untill then on the free time.


I'd rather just pay the subscription instead of using some unknown client that I've never even heard of until now and risk the security of mah compooter.


Because running a virus scan on the software is that hard? It's not malware but to each his own. I guess not everyone wants free things.


I like free things. I just don't think running a virus scan on the software will mean much for any potential future security risks should they arise. If other people use it and nothing has happened(yet) then good for them.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-05-16 01:44:40
May 16 2013 01:36 GMT
#770
Its endorsed by the RIFT devs like propelled said, along with many other companies / games.

And you literally have to use it for 14 hours to get your free shit, then you can uninstall.

Also, you dont get these things unless you purchase RIFT + Storm legion, which i think is something like $50 (?) right now and likely to become unavailable once the game goes F2P (Like TERA) so that people buy the patron subscription for the bonuses instead.

14 hours and your save yourself alot of money, whats the problem?

Pretty awesome for people looking to play RIFT again if you ask me.

Also, i urge people to try RIFT when its F2P (or now on RIFT LITE) its literally the best WoW-clone to date with a shit-ton of extra features that make it superior (IMO) and i played Pre-expansion like i mentioned above, it could only have gotten better. Now its F2P, i can easily see it becoming wildly popular, other popular F2PMMO's like TERA arent the standard hotbar like WoW, RIFT is the best of this "niche" in the F2P world.

Some features RIFT includes that WoW doesnt (or WoW implemented following RIFT)

-RIFT's (lol.) randomly spawning events across the world, ranging from solo to raid level (casual raids, serious are kept to instanced like WoW)
-Instant Adventure - click a button and be sent on a random objective with others for rewards
-Chronicles 2-man dungeons basically.
-200v200v200 PvP
-"Artifacts" basically hidden gems to find while questing (some worth $$$) with lore etc, usually for titles.

Then they have all the standards from WoW, Dungeons, Raids, PvP (Lots of interesting PvP BG's) and queues for them all.

Game is definitely worth a try and best of the F2P "standard" MMO's out there.
Useless wet fish.
Truez
Profile Joined July 2009
Australia147 Posts
May 18 2013 05:32 GMT
#771
Just got the full game from that Raptr thing, shits legit
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-05-18 08:06:29
May 18 2013 07:58 GMT
#772
On May 18 2013 14:32 Truez wrote:
Just got the full game from that Raptr thing, shits legit


Ah, they're all gone already, i missed it ^_^
Useless wet fish.
Harris1st
Profile Blog Joined May 2010
Germany6832 Posts
May 18 2013 10:02 GMT
#773
ah shit. would have been awesome to play everything for free...

i'll definetly be on the lookout for other free chances to get this stuff
Go Serral! GG EZ for Ence. Flashbang dance FTW
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
May 18 2013 10:55 GMT
#774
On May 18 2013 19:02 Harris1st wrote:
ah shit. would have been awesome to play everything for free...

i'll definetly be on the lookout for other free chances to get this stuff


With the f2p edition you have access to everything except the expansion souls.

To put that in perspective, there are 8 souls for each class and each class has one expansion soul.

Other then that its character and bag space. (I think you can get more bag space in-game too.)

You dont lose alot really.
Useless wet fish.
LagLovah
Profile Joined April 2010
Canada552 Posts
May 18 2013 11:04 GMT
#775
Hoping to give this game a shot, been years since I played rift though, apparently I cant remember my password for it, have to talk to support tomorrow to get access. Not sure what is going to be available to me with the LITE version however, my character is over level 20.
rSLagLovah on NA xSixLagLovah on Kr
Tuskon
Profile Joined December 2010
United States86 Posts
May 18 2013 12:01 GMT
#776
Just a heads up to anyone doing the Raptr thing the 30day game time doesn't work for existing accounts and can only be used on new accounts. You still get the expansion for free though.
Harris1st
Profile Blog Joined May 2010
Germany6832 Posts
May 18 2013 13:01 GMT
#777
Is it possible to give the 30day game period away? if so, i would be interested to get a head start above lvl 20
Go Serral! GG EZ for Ence. Flashbang dance FTW
ThreeAcross
Profile Joined January 2011
172 Posts
May 18 2013 13:05 GMT
#778
Glad it worked for other people! There were 3000+ left when I finished my time. I also uninstalled Raptr when I was finished. I doubt there is anything malicious with their software. Many companies, blizzard included, have promotions with them.

Rift is definitely a game worth trying when it goes f2p.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
May 18 2013 13:33 GMT
#779
Its a shame my internets on a download cap for 18 hours a day, i couldnt sit idle / play on RIFT because of the background downloads to get my time finished.

Only expansion souls for me though, so no biggy. ^^
Useless wet fish.
Efekkt
Profile Joined August 2012
United States68 Posts
May 18 2013 14:06 GMT
#780
On May 16 2013 10:19 Disengaged wrote:
Show nested quote +
On May 16 2013 10:01 Capped wrote:
Wow thats actually awesome ^

Basically you can get rift + storm legion + 30 days game time ( i suppose it turns into patron once it goes f2p) just by using this Raptr client while you play RIFT LITE (standard MMO trial, level 20 cap, limited areas etc) for 14 hours.

Pretty awesome for people who are planning to play once it goes F2P, you'll have access to everything.

So in short.

Go here: http://raptr.com/game/Rift

Follow the instructions.

Play for 14 hours.

Get free copy of full RIFT + Expansion + 30 days game time (probably "patron" for F2P)

Which unlocks 6 character slots, 5 bag slots and the expansion souls for the release on F2P, and you can play the full game untill then on the free time.


I'd rather just pay the subscription instead of using some unknown client that I've never even heard of until now and risk the security of mah compooter.

Or you could just look into Raptr? Lots of people have used it in the past with zero problems including me. Though it looks like it is too late for the deal with Rift.
AllHailTheDead
Profile Joined July 2011
United States418 Posts
May 21 2013 06:54 GMT
#781
really digging this game never thought it would be possible to enjoy an mmo this much


I feel this kicks WoW ass with all the crazy rift events that are going on

even at lvl 10 there is so much to do and I've barely done anything.


Glad I tried this game, now I purchased the expansion for 20$ and will be playing until this goes F2P

im very surprised this game isnt talked about very much since it brings a great change to the mmo scene
ffswowsucks
Profile Blog Joined August 2005
Greece2294 Posts
Last Edited: 2013-05-21 09:44:12
May 21 2013 09:41 GMT
#782
Time to recover my trickster rogue and chew bubblegum.

And Im all out of gum.

Can someone give us a short tutorial on how RIFT is nowadays? I mean how is the pvp? do you do open world pvp?

I do not remember alot since the last time I played it and I have to contact support to recover my account so im not sure of what to expect from this game.

Also is there a added bonus with specific combos of race/class like in WOW?

Ty.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
May 21 2013 09:48 GMT
#783
U only get utilities and some +res of your chosen choice from race.

Like a "fly" skill which just helps u speed up the process of getting to mobs (Kill one, fly to the next, instead of walk, ground target)

And the rest is like +20 earth / fire / lightning rest depending.

I think one race gets a little camoflauge thing that doesnt work very well
Useless wet fish.
greggy
Profile Joined October 2010
United Kingdom1483 Posts
Last Edited: 2013-05-21 10:18:53
May 21 2013 10:17 GMT
#784
i played this two years ago and it was pretty fun back then, it had that "wow" feel to it (pun intended, hue). my account got hacked though and I didn't bother redeeming it, but I guess it's time to see what trion's customer support is like
Zrana
Profile Blog Joined August 2010
United Kingdom698 Posts
May 21 2013 10:31 GMT
#785
What's the combat like on this? Is it like TERA where the damage is dealt basically where you are pointing, or like WoW where you select a target and press buttons?

I've just picked up TERA and although some parts of the game are a bit annoying (Elins, costumes, general gayness) the combat is really cool, like you actually have to block when an attack is coming, rather than it just being a stat on a character sheet. Is Rift similar?
ChaoSbringer
Profile Blog Joined April 2008
Australia1382 Posts
May 21 2013 11:11 GMT
#786
No, Rift is a tab lock-targeting button presser. The combat was actually pretty stagnant at times back when I played at launch. All you would do is visit your class forums to find the highest parsed DPS spec, and copy and paste the provided Macro (since Rift has a built in macro system for skills) and just go nuts.

I remember there was some ridiculous Cleric Shaman/Druid melee DPS spec where like 30 skills went onto 1 button, so all you had to do was hold it down to get one of the highest DPS numbers in the game.

I do not know how much this has changed though, and am interested if anyone currently playing has any insight.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
May 21 2013 11:19 GMT
#787
On May 21 2013 19:31 Zrana wrote:
What's the combat like on this? Is it like TERA where the damage is dealt basically where you are pointing, or like WoW where you select a target and press buttons?

I've just picked up TERA and although some parts of the game are a bit annoying (Elins, costumes, general gayness) the combat is really cool, like you actually have to block when an attack is coming, rather than it just being a stat on a character sheet. Is Rift similar?


its like WoW, but it feels more laggy and unresponsive.


I quit because the combat didnt feel good to me.
Harris1st
Profile Blog Joined May 2010
Germany6832 Posts
May 22 2013 06:58 GMT
#788
I'm not a 100% sure but i think they kinda restartet the "get everything for free" action on raptr
Go Serral! GG EZ for Ence. Flashbang dance FTW
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
May 22 2013 07:18 GMT
#789
Yeah i think they did restart it actually, saying 3k+ on there now.

Well, time to try again
Useless wet fish.
Harris1st
Profile Blog Joined May 2010
Germany6832 Posts
Last Edited: 2013-05-22 08:31:30
May 22 2013 08:22 GMT
#790
I got myself a code, but no indication that i am a now a RIFT Full player, and not just Lite anymore... did is miss something?

Edit: Nvm, relog did the trick

Edit 2: For people who haven't reached the minimum playtime for the 30days Storm Legion stuff: Mostly it's enough to just idle in Game with Raptr on
Go Serral! GG EZ for Ence. Flashbang dance FTW
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
May 22 2013 08:37 GMT
#791
My opinion of Rift, from a few months after it launched, for people who are interested:

It's basically an unpolished WoW. Which might sound like an insult, but I mean it as a compliment, IMO it's the only MMO that has gotten close to WoW in modern times. The combat is kinda sluggish, the graphics has some issues etc, but gameplaywize it felt a lot like WoW and was even better in a few areas. I personally didn't care for the Rift events etc, but the instances I tried were challenging and fun.

If you've never tried, you definitely should when it goes F2P, because IMO until WoW goes F2P (if that ever happens), Rift is the best option for people who don't want to pay subscriptions IMO.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-05-22 09:23:25
May 22 2013 08:50 GMT
#792
On May 22 2013 17:37 Tobberoth wrote:
My opinion of Rift, from a few months after it launched, for people who are interested:

It's basically an unpolished WoW. Which might sound like an insult, but I mean it as a compliment, IMO it's the only MMO that has gotten close to WoW in modern times. The combat is kinda sluggish, the graphics has some issues etc, but gameplaywize it felt a lot like WoW and was even better in a few areas. I personally didn't care for the Rift events etc, but the instances I tried were challenging and fun.

If you've never tried, you definitely should when it goes F2P, because IMO until WoW goes F2P (if that ever happens), Rift is the best option for people who don't want to pay subscriptions IMO.


Exactly. Only it improved tenfold from release to when i played it late 2011-early 2012.

And its over a year and one expansion after i played too, so it could only have improved.

Give it a go :D

Quote from the Neverwinter thread.

On May 21 2013 05:12 daemir wrote:
I think the best thing is that apparently the exact same kind of exploit was used in a game this company made previously and the exploit is only possible because of entry level coder failure. Fun stuff. Shows how desperate everyone wants a piece of that mmo cake. Garbage after garbage gets poured to the market.

You know why WoW was so succesful? Not because it totally reinvented gaming, because it didn't, it copied from its predecessors. It succeeded because Blizzard produced quality, at their own pace. Last few years all we get is rushed out products that maybe stand on their feet for half a leveling experience, if even that, and the survivors of that hurdle die to lack of end game.


On topic on Rift again. They really do produce quality over quantity. They have steadily improved and added to their game, fixing bugs / issues and adding unique content for years.

Its probably the one thing that makes RIFT stand out from the rest of the MMO crowd, they arent shoving crap out at 10 patches a month.
Useless wet fish.
TomatoShark
Profile Joined August 2011
United States288 Posts
May 23 2013 16:39 GMT
#793
champion changed a lot since I played last =[
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-05-24 15:23:55
May 24 2013 05:52 GMT
#794
I just completed my 16 hours of RIFT for the Raptr rewards, confirming again its completely legit.

I added the code to an existing account so i recieved only the storm legion expansion.

I assume the 30 days gametime is tied to the original game, like it usually is with MMO's.

I didnt want to give up my account as i have a 24 slot starter bag, free mount and +10% currency trinket on it :D + a lvl 35 rogue, but thats meh.

No problem, 2 weeks and its going f2p!

Ive seen alot of interest in this in other threads and stuff but not alot here, is anyone interested in starting a TL guild?

Poll: TL Guild? Will you join?

Yay. (12)
 
100%

Nay. (0)
 
0%

May. (0)
 
0%

12 total votes

Your vote: TL Guild? Will you join?

(Vote): Yay.
(Vote): Nay.
(Vote): May.



I wont actually go further with this unless i get like 50+ votes.
Useless wet fish.
TomatoShark
Profile Joined August 2011
United States288 Posts
May 24 2013 15:18 GMT
#795
I remember when titan strike stunned and champs had hamstring =[ now champ is just aoe.
greggy
Profile Joined October 2010
United Kingdom1483 Posts
May 24 2013 22:25 GMT
#796
I gotta say, trion customer service is the best ever. my account was hacked in like 2011, and they managed to restore it, unban it and give me 30 days for free on top of that in like an hour. now i picked up the expansion from that raptr giveaway and on I'm my way to 60 for the f2p launch

I'm playing as Aroused on Bloodiron-EU, which is the only english-speaking pvp server. If TL guild is to happen we should make sure everyone rolls on the same server, to avoid what happened in Tera (they split roughly 50/50 on PvE and PvP, although some of it may have been due to pre-f2p)
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-05-31 14:57:23
May 31 2013 14:53 GMT
#797
So the game is apparently on a free week, everything is free, you can use over level 20 characters and access all content etc. It was unannounced and i cant find any info on it.

Im not sure if its just for previous subs however, so people without an old account might not be able to access it.

Im looking forward to leveling my 35 rogue before it goes fully f2p on the 12th :D

I also pre-emptively transfered to BloodIron EU, the only active PvP server atm. Hopefully it can build up a nice community as it died off pre-F2P.

If not, only 1 week between free transfers anyway
Useless wet fish.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
June 07 2013 17:57 GMT
#798
^ In regards to this, all existing accounts are now F2P. They extended it to june 12th so we basically get the F2P access early.

Anyone playing on bloodiron? :D

Really feel like this MMO fills a niche in the market, a good traditional MMO on a F2P system, the only other "good" f2p games i can think of are TERA. Thats it. Which has a very different battle system and game mechanics.

Also, something else others "might" be invested in is GW2, without its subscriptions, which again, isnt traditional.
Useless wet fish.
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
June 08 2013 00:24 GMT
#799
I want to know how is free to play will work.Is this going to be totally free or do I still need to buy game (like GW2).I am interested in starting new MMO but I cant afford to pay anything.
日本語が上手ですね
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
June 08 2013 00:38 GMT
#800
i think all major content is free, but you have to pay for some vanity items and also buy the expansion for the expansion classes (which are kinda cool...especially harbinger and the defiler, defiler is really fun.
Shinbi
Profile Joined December 2009
338 Posts
Last Edited: 2013-06-08 00:51:51
June 08 2013 00:50 GMT
#801
On June 08 2013 09:38 LaNague wrote:
i think all major content is free, but you have to pay for some vanity items and also buy the expansion for the expansion classes (which are kinda cool...especially harbinger and the defiler, defiler is really fun.


+1 for defiler, a lot of fun

edit: and the raptr promotion is going on forever until f2p more or less, so if you're interested in playing, now would be a good time before it goes f2p in 5 days and the promotion (most likely) goes away.
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
June 08 2013 01:07 GMT
#802
I am downloading game atm.What is this raptr promotion.
日本語が上手ですね
Shinbi
Profile Joined December 2009
338 Posts
June 08 2013 01:46 GMT
#803
Basically, you download rift, download raptr client or whatever, and have it running while you play rift. After X amount of hours, you're able to claim a code for rift and storm legion. Then you can uninstall raptr client if you're paranoid about it. Details are on a couple pages back I believe.
Harris1st
Profile Blog Joined May 2010
Germany6832 Posts
June 10 2013 09:46 GMT
#804
I'm playing on Bloodiron as well

Playing a Mage, lvl 50 so far
I've got to say, PvP is a lot of Fun. I like the Warfronts a lot, even if the Guardians lose a lot. Defs are a lot better at the moment, but i kinda like the feeling of an uphill battle. Walking around questing and killing Defs makes the whole questing experience a lot more fun, too.
Haven't played much Dungeons yet, so can't really make an eduacated statement.
If you want to play dungeons, don't try to queue up with a DD spec, try a tank, heal or support specs and the waiting time will be a lot shorter.
I'm very exited for the endgame stuff since with level 50 theres a lot more you can do with conquests and chronicles and there was already way to much to do before level 50...
If you get bored with something, believe me, there is so much else you can do: Questing, Adventures, Rifts, Area Quests, PvP, Warfronts, Dungeons,... it's almost to much^^

if you are Guardian, i can probably get you an invite to the best Guild on the server: Hear us Roar
A lot of nice people there and you are not expected to play hardcore. weekly guild stuff like huntrifts, raids, ...
There is a grandmaster crafter in every discipline and normally you have just to come up with the Mats required to get something done
My IG name: Rizzl
Go Serral! GG EZ for Ence. Flashbang dance FTW
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
June 11 2013 13:58 GMT
#805
I joined Hear Us Roar earlier, im Sakurai, dont ask, i didnt want it to be my main char lol.
Useless wet fish.
Steelavocado
Profile Joined May 2010
United States2123 Posts
June 18 2013 18:11 GMT
#806
About to try the rift for the first time since it is f2p. Any advice from anyone?
MIRACLE IS YOUR TI7 CHAMP
smOOthMayDie
Profile Blog Joined June 2012
United States997 Posts
June 20 2013 15:23 GMT
#807
Likewise I'm about to install it again. I haven't played since release day and only played for a few days. Since its F2P now, do original owners that purchased the game get anything special?
twitch.tv/TKSaga twitter.com/TKSagaTV YT: Tinyurl.com/TKSaga
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
June 22 2013 12:10 GMT
#808
If you owned RIFT, you get increased character and bag slots, plus loyalty bonuses for however many months you subbed.

If you owned storm legion, you get access to the storm legion souls + all of the above.

I also had 1800 credits for some unknown reason and i hadnt subbed in over a year.
Useless wet fish.
cjin
Profile Joined July 2011
181 Posts
June 22 2013 13:17 GMT
#809
On June 22 2013 21:10 Capped wrote:
If you owned RIFT, you get increased character and bag slots, plus loyalty bonuses for however many months you subbed.

If you owned storm legion, you get access to the storm legion souls + all of the above.

I also had 1800 credits for some unknown reason and i hadnt subbed in over a year.


You get credits from past subscriptions.
http://www.mmo-champion.com/threads/1308116-Pre-F2P-RIFT-players-Calculating-your-Credits
Arrtee
Profile Joined October 2011
Australia102 Posts
Last Edited: 2013-06-22 13:48:42
June 22 2013 13:39 GMT
#810
Amazed to see so much love for this game all of a sudden...

I played this game fairly often in 2011 and was Rank 6 in PvP on my level 60 Mage.

How is this game now since then (assuming anyone actually still plays over that period)?
PvP wise? I recall while I was playing they just introduced resilience as I quit.

May load back up my toon and join this TL guild!

*edit*
What is the TL guild and on what realm?

*edit2*
I have 1200 credits and first time online in 2 years
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
June 22 2013 15:13 GMT
#811
On June 22 2013 22:39 Arrtee wrote:
Amazed to see so much love for this game all of a sudden...

I played this game fairly often in 2011 and was Rank 6 in PvP on my level 60 Mage.

How is this game now since then (assuming anyone actually still plays over that period)?
PvP wise? I recall while I was playing they just introduced resilience as I quit.

May load back up my toon and join this TL guild!

*edit*
What is the TL guild and on what realm?

*edit2*
I have 1200 credits and first time online in 2 years


lets see.

recently (just before f2p change this happened in april iirc)

two of my mates from another mmo decided to give rift ago for a month. even knowing it was pve based game these two are 100% pvp nuts, leveling to 60 through only pvp basically.

First mate rolled a guardian i think its called and spec'd riftblade could literately solo an entire team.


Forever ZeNEX.
Arrtee
Profile Joined October 2011
Australia102 Posts
June 23 2013 03:22 GMT
#812
I wasn't able to find Bloodiron in the list of realms?
cjin
Profile Joined July 2011
181 Posts
June 23 2013 08:48 GMT
#813
On June 23 2013 12:22 Arrtee wrote:
I wasn't able to find Bloodiron in the list of realms?


If you were creating new character, are you sure you were looking EU shards.

If trying to transfer, Bloodiron is not available for transfers right now.
AwesomeFossum
Profile Joined February 2013
United States312 Posts
June 23 2013 09:42 GMT
#814
Game is still fun even after paying for it years ago. Takes a bit to get back into it. Definitely recommend it with friends as with any MMO.
"The greatest athletes of all time... Michael Jordan, Roger Federer, and SlayerSBoxer." - Artosis
Arrtee
Profile Joined October 2011
Australia102 Posts
June 23 2013 09:51 GMT
#815
On June 23 2013 17:48 cjin wrote:
Show nested quote +
On June 23 2013 12:22 Arrtee wrote:
I wasn't able to find Bloodiron in the list of realms?


If you were creating new character, are you sure you were looking EU shards.

If trying to transfer, Bloodiron is not available for transfers right now.


Oh I see, I am in AUS so Anerican realms
cjin
Profile Joined July 2011
181 Posts
June 23 2013 09:59 GMT
#816
On June 23 2013 18:51 Arrtee wrote:
Show nested quote +
On June 23 2013 17:48 cjin wrote:
On June 23 2013 12:22 Arrtee wrote:
I wasn't able to find Bloodiron in the list of realms?


If you were creating new character, are you sure you were looking EU shards.

If trying to transfer, Bloodiron is not available for transfers right now.


Oh I see, I am in AUS so Anerican realms


You can change it to EU, but I don't know how badly it will lag.
When you start launcher, before you enter email&pw press settings on bottom right of the launcher.
EscPlan9
Profile Blog Joined December 2006
United States2777 Posts
June 23 2013 11:17 GMT
#817
I've only started playing it since going F2P. It's starting to feel like any other MMO out there already (played about 11 hours so far - level 26) so I don't feel like I'll be playing that long. At least I don't put as much daily time into MMOs anymore - I know how much I'd regret it.
Undefeated TL Tecmo Super Bowl League Champion
pb.fcnz
Profile Blog Joined March 2012
Canada101 Posts
June 30 2013 16:25 GMT
#818
Just started playing with my gf (we were looking for a game we could play together and since Rift is f2p now...)

Playing on bloodiron, made a guardian, not sure if you guys picked em or the other faction though, there isnt much details about the guild :x
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
July 03 2013 21:23 GMT
#819
On July 01 2013 01:25 pb.fcnz wrote:
Just started playing with my gf (we were looking for a game we could play together and since Rift is f2p now...)

Playing on bloodiron, made a guardian, not sure if you guys picked em or the other faction though, there isnt much details about the guild :x


Guild was never made as there wasnt enough interest.

Im guardian on bloodiron too, PM sakurai if u want some help, can hook u guys up with some bigger bags / cash and some gear if your cloth / leather.

Also happy to help with any questions you might have.

My guilds pretty odd with its recruitment, they dont really bother with it and are quite selective.

Rizzl is on TL and is in Hear Us Roar, which is a giant social guild with some good people in it, i left because some douche was harrassing me, but he was removed from them (and subsequently joined and harrassed me in yet another guild, lol.)

I recommend them
Useless wet fish.
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
July 11 2013 14:44 GMT
#820
On June 23 2013 18:59 cjin wrote:
Show nested quote +
On June 23 2013 18:51 Arrtee wrote:
On June 23 2013 17:48 cjin wrote:
On June 23 2013 12:22 Arrtee wrote:
I wasn't able to find Bloodiron in the list of realms?


If you were creating new character, are you sure you were looking EU shards.

If trying to transfer, Bloodiron is not available for transfers right now.


Oh I see, I am in AUS so Anerican realms


You can change it to EU, but I don't know how badly it will lag.
When you start launcher, before you enter email&pw press settings on bottom right of the launcher.

I'd imagine AU to EU is terrible.
hoby2000
Profile Blog Joined April 2010
United States918 Posts
November 22 2013 01:16 GMT
#821
I'm necroing this thread because I have a chance to do it for good reason!

I've been playing this recently, and I actually played about a year and a half ago, maybe longer? And I loved it then, but the questing grind was kind of a bitch, and there wasn't that much end game content. I mean, for its age there was a ton but I stopped playing for some reason or another.

Anyway, I've been playing for the past week, and they've made some great changes to this game without sacrificing effort. If you don't know yet, there's a thing called Instant Adventure that makes questing worthless because you're basically questing but you don't have to go back and turn quests in. Not only that, but you can do it as a raid. I was running around Scarwood Reach yesterday with 16 other people for 2 or 3 hours and gained 4 levels without any XP boost. It's fun, a bit of a grind, but way better and actually more fun than questing.

The best part about all of this is that they have a Mentor system where you will be temporarily de-leveld for whatever zone that needs people to instant adventure with, so you can help lowbies who are still trying to get into the game without making it boring for them by one-shotting every thing, you get tons of XP for it, and you get random loot drops that are fit for your actual level.

If you don't like the EQ style games, then don't play this, but if you want something that's not WoW but similar in style, come play. We don't even need more people, and I probably won't make an effort to play with you, I'm just saying that it's been a blast playing, even though I'm re-rolling a class I already played.

oh, and if you don't already know, this is all free2play, and not even p2w, though they have a shop. It sells boosts, and actually sells things that could make leveling a lot better, but doesn't sell anything that affects end-game content. You can actually buy REX from people using ingame currency which can be converted to store credits.
A lesson without pain is meaningless for nothing can be gained without giving something in return.
crappen
Profile Joined April 2010
Norway1546 Posts
December 21 2013 21:45 GMT
#822
On November 22 2013 10:16 hoby2000 wrote:
I'm necroing this thread because I have a chance to do it for good reason!

I've been playing this recently, and I actually played about a year and a half ago, maybe longer? And I loved it then, but the questing grind was kind of a bitch, and there wasn't that much end game content. I mean, for its age there was a ton but I stopped playing for some reason or another.

Anyway, I've been playing for the past week, and they've made some great changes to this game without sacrificing effort. If you don't know yet, there's a thing called Instant Adventure that makes questing worthless because you're basically questing but you don't have to go back and turn quests in. Not only that, but you can do it as a raid. I was running around Scarwood Reach yesterday with 16 other people for 2 or 3 hours and gained 4 levels without any XP boost. It's fun, a bit of a grind, but way better and actually more fun than questing.

The best part about all of this is that they have a Mentor system where you will be temporarily de-leveld for whatever zone that needs people to instant adventure with, so you can help lowbies who are still trying to get into the game without making it boring for them by one-shotting every thing, you get tons of XP for it, and you get random loot drops that are fit for your actual level.

If you don't like the EQ style games, then don't play this, but if you want something that's not WoW but similar in style, come play. We don't even need more people, and I probably won't make an effort to play with you, I'm just saying that it's been a blast playing, even though I'm re-rolling a class I already played.

oh, and if you don't already know, this is all free2play, and not even p2w, though they have a shop. It sells boosts, and actually sells things that could make leveling a lot better, but doesn't sell anything that affects end-game content. You can actually buy REX from people using ingame currency which can be converted to store credits.


Thanks for the update. You atleast convinced me to DL it on steam now. Have never tried this game even.
Battery
Profile Joined June 2011
Finland18 Posts
February 15 2014 02:35 GMT
#823
Came back from almost three years hiatus, and the game is still awesome. I think ot offers pretty nice range end-game content nowdays. There's no LFR option which is really nice. Played heavily with max level about 2 weeks now and it seems I need another month to even touch the real end game content. Played wow in Vanilla and in WOTLK and raided the shit out of it with my shaman, but I still can't get a grasp why I ever quitted this game.

Like other said earlier it's now f2p, and not completely pay for win. If you have loads of money to spend you could buy epic gear sets but never the best sets. I'd totally suggest to any former MMORPG players to atleast test this game, it maybe get's boring in some point but for free or few dollars it's money well spent to try it out.
GGuMake
Profile Joined January 2015
United States74 Posts
February 01 2015 17:01 GMT
#824
I'm looking to get back into the MMO scene as well as SC2. I started to replay the WoW starter, and WOW did they ruin that game, it's absolute garbage now in my opinion... it's overly simplified(no more talent tree, you no longer buy new skills etc.). I used to play Rift heavily, and I know it started off somewhat strong, but it started to lose players as time went on; that's why it became a free to play game. I just want to know if there is still a community with this game? I don't want to dedicate time re-leveling for me to never be able to find raids/PVP groups etc.
Fan of: Hydra - Dark - Life - Snute - Bunny - Polt
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