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Lalalaland34496 Posts
On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl.
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On August 31 2012 17:51 Firebolt145 wrote:Show nested quote +On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl.
Just ignore him, he is obviously a troll. Just look at his post history.
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On August 31 2012 17:51 Firebolt145 wrote:Show nested quote +On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl.
Lolwut? Trollpost if i've ever seen one. What they did is the exact opposite of complacent. What they did is also exactly what they needed to do. Tired of people exploiting and cheating games only to get slapped on the wrist. Drop the ban hammer and it'll stop.
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England2667 Posts
Got the weekend coming up and I should be getting to do one or two of the dungeons. I hit 42 yesterday and won some tournaments which I'm happy about.
I was thinking of writing a guide based on Teldo's engineer build for TL users but not sure where to put it. Should I just throw it in this thread or a blog or what?
Also, in true TL-LoL style I've started birthing the spectacular Melee Engineer build so if any other Engineers want to toy around with something dumb, hit me up.
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Could I have a guild invite please?
Siro.1265
thanks!
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On August 31 2012 17:57 Flicky wrote: Got the weekend coming up and I should be getting to do one or two of the dungeons. I hit 42 yesterday and won some tournaments which I'm happy about.
I was thinking of writing a guide based on Teldo's engineer build for TL users but not sure where to put it. Should I just throw it in this thread or a blog or what?
Also, in true TL-LoL style I've started birthing the spectacular Melee Engineer build so if any other Engineers want to toy around with something dumb, hit me up.
We should campaign for a subforum and post it there :D
In a more serious note, I would say just posted it in the thread and maybe asking a mod to edit it into an op.
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On August 31 2012 17:56 Infernal_dream wrote:Show nested quote +On August 31 2012 17:51 Firebolt145 wrote:On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl. Lolwut? Trollpost if i've ever seen one. What they did is the exact opposite of complacent. What they did is also exactly what they needed to do. Tired of people exploiting and cheating games only to get slapped on the wrist. Drop the ban hammer and it'll stop.
On August 31 2012 17:51 Firebolt145 wrote:Show nested quote +On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl. Uh, there we go.
Punishing players for the company's mistakes is fun, right? Why do you punish anyway, if it is not having an effect. How should 'sending a message' severely change most of the players attitudes? Do you think players starting later will all know about it? Oh wait, I forgot, these days, if something is posted somewhere on an internet-forum, it is assumed that everyone knows about it.
I don't think such an opinion would hold out in court, though this insignificant pc-game wouldn't be worth it treating it there.
If they wanted to solve the problem, they would have solved the problem in advance. Why do they design such traps in the first place?
On August 31 2012 17:53 Veldril wrote:Show nested quote +On August 31 2012 17:51 Firebolt145 wrote:On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl. Just ignore him, he is obviously a troll. Just look at his post history. Yes, look at my post history. Lots of casual comments and lots of reasonable postings.
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On August 31 2012 18:13 Perscienter wrote:Show nested quote +On August 31 2012 17:56 Infernal_dream wrote:On August 31 2012 17:51 Firebolt145 wrote:On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl. Lolwut? Trollpost if i've ever seen one. What they did is the exact opposite of complacent. What they did is also exactly what they needed to do. Tired of people exploiting and cheating games only to get slapped on the wrist. Drop the ban hammer and it'll stop. Show nested quote +On August 31 2012 17:51 Firebolt145 wrote:On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl. Uh, there we go. Punishing players for the company's mistakes is fun, right? Why do you punish anyway, if it is not having an effect. How should 'sending a message' severely change most of the players attitudes? Do you think players starting later will all know about it? Oh wait, I forgot, these days, if something is posted somewhere on an internet-forum, it is assumed that everyone knows about it. I don't think such an opinion would hold out in court, though this insignificant pc-game wouldn't be worth it treating it there. If they wanted to solve the problem, they would have solved the problem in advance. Why do they design such traps in the first place? Show nested quote +On August 31 2012 17:53 Veldril wrote:On August 31 2012 17:51 Firebolt145 wrote:On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl. Just ignore him, he is obviously a troll. Just look at his post history. Yes, look at my post history. Lots of casual comments and lots of reasonable postings. It's in the TOS of most MMORPGs that if you find an exploit, you have to report it. Abusing it heavily will ALWAYS get you banned. Arenanet is just being VERY fast and active in shutting down bullshit, which is awesome.
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On August 31 2012 18:16 Tobberoth wrote:Show nested quote +On August 31 2012 18:13 Perscienter wrote:On August 31 2012 17:56 Infernal_dream wrote:On August 31 2012 17:51 Firebolt145 wrote:On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl. Lolwut? Trollpost if i've ever seen one. What they did is the exact opposite of complacent. What they did is also exactly what they needed to do. Tired of people exploiting and cheating games only to get slapped on the wrist. Drop the ban hammer and it'll stop. On August 31 2012 17:51 Firebolt145 wrote:On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl. Uh, there we go. Punishing players for the company's mistakes is fun, right? Why do you punish anyway, if it is not having an effect. How should 'sending a message' severely change most of the players attitudes? Do you think players starting later will all know about it? Oh wait, I forgot, these days, if something is posted somewhere on an internet-forum, it is assumed that everyone knows about it. I don't think such an opinion would hold out in court, though this insignificant pc-game wouldn't be worth it treating it there. If they wanted to solve the problem, they would have solved the problem in advance. Why do they design such traps in the first place? On August 31 2012 17:53 Veldril wrote:On August 31 2012 17:51 Firebolt145 wrote:On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl. Just ignore him, he is obviously a troll. Just look at his post history. Yes, look at my post history. Lots of casual comments and lots of reasonable postings. It's in the TOS of most MMORPGs that if you find an exploit, you have to report it. Abusing it heavily will ALWAYS get you banned. Arenanet is just being VERY fast and active in shutting down bullshit, which is awesome. Do you mean these?
https://www.guildwars2.com/en/legal/guild-wars-2-user-agreement.html
Foo! Quaggan cannot find page!
Quaggan has been looking and looking but quaggan cannot find your page, only 404.
Quaggan does not think your page exists.
Quaggan sad.
Funny stuff.
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On August 31 2012 18:33 Perscienter wrote:Show nested quote +On August 31 2012 18:16 Tobberoth wrote:On August 31 2012 18:13 Perscienter wrote:On August 31 2012 17:56 Infernal_dream wrote:On August 31 2012 17:51 Firebolt145 wrote:On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl. Lolwut? Trollpost if i've ever seen one. What they did is the exact opposite of complacent. What they did is also exactly what they needed to do. Tired of people exploiting and cheating games only to get slapped on the wrist. Drop the ban hammer and it'll stop. On August 31 2012 17:51 Firebolt145 wrote:On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl. Uh, there we go. Punishing players for the company's mistakes is fun, right? Why do you punish anyway, if it is not having an effect. How should 'sending a message' severely change most of the players attitudes? Do you think players starting later will all know about it? Oh wait, I forgot, these days, if something is posted somewhere on an internet-forum, it is assumed that everyone knows about it. I don't think such an opinion would hold out in court, though this insignificant pc-game wouldn't be worth it treating it there. If they wanted to solve the problem, they would have solved the problem in advance. Why do they design such traps in the first place? On August 31 2012 17:53 Veldril wrote:On August 31 2012 17:51 Firebolt145 wrote:On August 31 2012 17:49 Perscienter wrote: Arena.net is showing a horrible, complacent attitude. The only exploit here is Arena.net itself.
Hint: I'm not playing GW2 anyway and I know why. They banned around 4000 accounts within 3 days of official release and you call them complacent? Rofl. Just ignore him, he is obviously a troll. Just look at his post history. Yes, look at my post history. Lots of casual comments and lots of reasonable postings. It's in the TOS of most MMORPGs that if you find an exploit, you have to report it. Abusing it heavily will ALWAYS get you banned. Arenanet is just being VERY fast and active in shutting down bullshit, which is awesome. Do you mean these? https://www.guildwars2.com/en/legal/guild-wars-2-user-agreement.htmlShow nested quote + Foo! Quaggan cannot find page!
Quaggan has been looking and looking but quaggan cannot find your page, only 404.
Quaggan does not think your page exists.
Quaggan sad.
Funny stuff. It worked perfectly fine in the client, every single one of those banned people accepted it or they wouldn't have been in the game.
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I'll respond to you when Quaggan can find page. ;-)
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From day to day I'm more glad I didn't wasted 40€ for this terrible game. Kripp is already banned HAHA. Arena.Net are such retards. Pay2Win Games suck!
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you people seriously complain about getting banned when you exploit for unlimited money?
well, good thing you ragequit over it then, im glad i dont have to play in an exploit infested enviroment like diablo 3 was at release.
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On August 31 2012 18:48 ProxyTerran wrote: From day to day I'm more glad I didn't wasted 40€ for this terrible game. Kripp is already banned HAHA. Arena.Net are such retards. Pay2Win Games suck! A game where you can exploit and destroy the market for everyone > A game that's hardly pay2win? You have to be seriously good at mental acrobatics to delude yourself that hard.
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Hi, probably the umpteenth post of this type here, but I have some questions before I make the leap. Firstly, is the Holy Trinity truly removed? As in, are 5 damage dealers completely fine in dealing with dungeons or is there still a heavy tendency towards tank support dps? Secondly, warrior seems very interesting but I'd rather not play something everyone and their mother is playing already. I'm looking for something that just provides a ton of utility and damage in PvP; I feel that Thief is really interesting, but that their kit is sub-par in PvP. Thoughts?
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@NeedsmoreCELLTECH The trinity issue probably needs more time to be figured out. I heard some of my friends had great fun with just DPSers though, but some bosses were really hard, to the point where they did not know how to beat them. Everyone still needs to get a bit used to the game and of course some teams will always work better than others.
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On August 31 2012 16:01 Callagan wrote:Show nested quote +On August 31 2012 15:55 Pwnographics wrote: Can any explain to me how homeworlds work and how I can play with friends when their server is full? A homeworld is the main realm you'll play on. Eventually, when free transfers go away, you'll be able to guest on other realms, which'll let you participate in PvE and sPvP (I think), but not WvW. Also, while you can join guilds from any server, you'll only gain benefits that your homeworld has upgraded. The only way to join a full world is to wait for it to be not full. If it never becomes not full, I don't think you can transfer to it. Sorry. Show nested quote +On August 31 2012 15:53 AnomalySC2 wrote: As someone who gets bored with MMOs very quick these days, does this one have any staying power? If you enjoy competitive small group PvP, this will probably be your MMO for a long, long time. If you enjoy massive PvP battles, it's also a lot of fun. If you enjoy exploring, this will keep you occupied for a good while. The PvE, however, has several momentum issues where you can stop dead in your tracks due to bad luck. We also have no idea how much they'll support endgame PvE content.
Is the pvp skill based? By that I mean, can you really own it up if you're a good player? I feel like in all other mmos you're still limited by your gear and team mates.
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On August 31 2012 19:25 AnomalySC2 wrote:Show nested quote +On August 31 2012 16:01 Callagan wrote:On August 31 2012 15:55 Pwnographics wrote: Can any explain to me how homeworlds work and how I can play with friends when their server is full? A homeworld is the main realm you'll play on. Eventually, when free transfers go away, you'll be able to guest on other realms, which'll let you participate in PvE and sPvP (I think), but not WvW. Also, while you can join guilds from any server, you'll only gain benefits that your homeworld has upgraded. The only way to join a full world is to wait for it to be not full. If it never becomes not full, I don't think you can transfer to it. Sorry. On August 31 2012 15:53 AnomalySC2 wrote: As someone who gets bored with MMOs very quick these days, does this one have any staying power? If you enjoy competitive small group PvP, this will probably be your MMO for a long, long time. If you enjoy massive PvP battles, it's also a lot of fun. If you enjoy exploring, this will keep you occupied for a good while. The PvE, however, has several momentum issues where you can stop dead in your tracks due to bad luck. We also have no idea how much they'll support endgame PvE content. Is the pvp skill based? By that I mean, can you really own it up if you're a good player? I feel like in all other mmos you're still limited by your gear and team mates.
You get maximum gear for free that you can fully customize without having to unlock anything, so you are not limited by your gear in the slightest, there is no gear in PvE that is better. Teammates, well, those will always limit you (or you limit them), not much anet can do about that.
It's too early to judge game balance.
However, for PvP i would love ANet to implement a "low fx" mode where the graphic effects are less pronounced so you can actually see what is going on.
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On August 31 2012 19:13 NeedsmoreCELLTECH wrote: Hi, probably the umpteenth post of this type here, but I have some questions before I make the leap. Firstly, is the Holy Trinity truly removed? As in, are 5 damage dealers completely fine in dealing with dungeons or is there still a heavy tendency towards tank support dps? Secondly, warrior seems very interesting but I'd rather not play something everyone and their mother is playing already. I'm looking for something that just provides a ton of utility and damage in PvP; I feel that Thief is really interesting, but that their kit is sub-par in PvP. Thoughts? I'd say thieves are pretty nice in PvP. You can move between enemies really fast and stay annoying by using dodge/stealth moves. You can also have ridiculous burst, poisions etc which cripple the crap out of your opponents. It might not have the raw sustained dps of some other classes, but I definitely think it's a class with a pretty good skillcap, proper use of stealth should make you really dangerous.
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