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Most overpowered unit in a game??/ - Page 63

Forum Index > General Games
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JimmyJRaynor
Profile Blog Joined April 2010
Canada17746 Posts
February 17 2012 08:56 GMT
#1241
Big Fat Guy

Nintendo Ice Hockey...




Big Fat Guy...

never lost a fight...
had a booming slap shot...
could dig the puck out of the corners!
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Ciryandor
Profile Blog Joined May 2010
United States3735 Posts
February 17 2012 09:04 GMT
#1242
On February 17 2012 11:12 red_ wrote:
Show nested quote +
On February 17 2012 01:50 Nightsz wrote:
[image loading]

oh come on, was there actually any discussion in the first place. Its so fricking obvious


I'm assuming you lack much dota1 experience? AM isn't even the most OP hero in the current game, let alone in the history of it.

Shadow Demon in his original incarnation; or Clinkz/Medusa in 5.84.
에일리 and 아이유 <3 - O Captain 박재혁 ・゚✧*:・*゚+..。✧・゚:*・..。 ✧・゚ :・゚* ゜・*:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING ・゜・:・゚✧*:・゚✧。*゚+..。 ✧・゚: ✧・゚:*・゜・:・゚✧*::
LuckyMacro
Profile Joined July 2010
United States1482 Posts
February 17 2012 09:09 GMT
#1243
On July 25 2010 03:24 Wings wrote:
[image loading]

unbelievable props if you know who this is.



Omg...memories.

Anyone know this one?

[image loading]

sooooo good.
rod-
Profile Joined June 2011
Norway379 Posts
February 17 2012 09:13 GMT
#1244
On February 16 2012 00:09 iAmiAnC wrote:
[image loading]

Oddjob from Goldeneye. Too short to auto aim at properly. There was always an argument if anyone picked Oddjob or Jaws when we were playing Goldeneye multiplayer...



this

I still have my n64 around, allways a good time when playing goldeneye with the guys, that is, to someone picks Oddjob...
IMmvp~~
SpearWrit
Profile Joined February 2011
United States300 Posts
February 17 2012 09:24 GMT
#1245
Don't know if repost but:

[image loading]
"Special Tactics is...make surprise for your enemy, and also...eh, still work." -White-Ra
Apex
Profile Blog Joined January 2009
United States7227 Posts
February 17 2012 09:27 GMT
#1246
Levin from FE4. That Holsety tome was beyond ridiculous.
Pangolin
Profile Joined March 2008
United States1035 Posts
February 17 2012 11:11 GMT
#1247
On February 17 2012 18:09 LuckyMacro wrote:
Show nested quote +
On July 25 2010 03:24 Wings wrote:
[image loading]

unbelievable props if you know who this is.



Omg...memories.

Anyone know this one?

[image loading]

sooooo good.


I forget his name but I know it's a recruitable hero from Ogre Battle 64. Personally I'd say a lich with one of those attack all spells is the most overpowered thing in that game.
It's easier not to.
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
February 17 2012 11:25 GMT
#1248
I think it has to be this guy

[image loading]
Cereb
Profile Joined November 2011
Denmark3388 Posts
February 17 2012 11:58 GMT
#1249
[image loading]



Not so much a unit - more like the fact that you could kick people right in the face and at worst get a yellow card where a sliding tackle could result in a red card
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
Micket
Profile Joined April 2011
United Kingdom2163 Posts
February 17 2012 11:59 GMT
#1250
[image loading]

nuff said.
Naphal
Profile Joined December 2010
Germany2099 Posts
February 17 2012 12:31 GMT
#1251
On February 17 2012 20:25 Zaros wrote:
I think it has to be this guy

[image loading]


yeah upgraded with blink and corruptors on friendly fire for permanent heal... xD good times!
Skytt
Profile Joined June 2011
Scotland333 Posts
February 17 2012 12:48 GMT
#1252
Spartans from Rome Total War, or Shogun 2's Black ship
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
February 17 2012 12:52 GMT
#1253
[image loading]

I know it was a pain to get the 7 chaos emeralds, but the game becomes a piece of cake afterwards (superspeed and invincibility? yes please!). Also, mega double jump (which kills everything on screen) after you get the super chaos emerals in sonic and knuckles.

The only problem was Launch Base Zone. God forbid you get more than 50 rings on that level.
Bora Pain minha porra!
Rob28
Profile Joined November 2010
Canada705 Posts
February 17 2012 15:24 GMT
#1254
[image loading]

The special shots in World Cup Soccer on NES. Ironically not so special, as you could do it anytime, from anywhere, just by pressing A+B simultaneously, and it would just demolish the goalie most of the time. That shit is broken. Some countries got mad crappy ones (Brazil if I recall was a pretty crappy "wave" one that missed the net often), but if you picked a country that shot it straight at the net, it was unstoppable. As a result, I always played as Cameroon because they were so OP.
"power overwhelming"... work, dammit, work!
Zorkmid
Profile Joined November 2008
4410 Posts
Last Edited: 2012-02-17 15:37:23
February 17 2012 15:37 GMT
#1255
On February 17 2012 09:33 FlamingForce wrote:
[image loading]


This guy

*Twitch*

Mad props to anyone that knows what game he's from.


I loved the intro music for this game.


[image loading]

My contribution.
Boblion
Profile Blog Joined May 2007
France8043 Posts
February 17 2012 15:42 GMT
#1256
On February 15 2012 05:20 D4V3Z02 wrote:
[image loading]

Only if played by a Brazilian.
fuck all those elitists brb watching streams of elite players.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2012-02-17 15:50:29
February 17 2012 15:48 GMT
#1257
On February 17 2012 17:55 JackDino wrote:
Show nested quote +
On February 17 2012 17:13 Razakel wrote:
I've seen a few WoW examples above but I can think of something worse than Ret paladins, even though they were diabolical. Season five Hunters for example, when Explosive Shot was broken and would tick for 5x or 6x the ordinary damage.

Then you had Death Knights in their original incarnation, I remember having a Rdruid partner who went grey at 21 because of death plague consuming all his HoTs.

Don't know if the thread is confined to video games, but previous edition Vampire Counts were fucking ridiculous sometimes. Units of 40-60 Ghouls that if they beat you in combat, and outnumbered you (which they would), would auto-break you. Also the entire army of Daemons.

Nothing worse than vanilla rogues. And vanilla spriests.



That shit

wtf was that.
WriterXiao8~~
Skytt
Profile Joined June 2011
Scotland333 Posts
Last Edited: 2012-02-17 15:49:52
February 17 2012 15:49 GMT
#1258
On February 18 2012 00:42 Boblion wrote:
Show nested quote +
On February 15 2012 05:20 D4V3Z02 wrote:
[image loading]

Only if played by a Brazilian.


[image loading]

Is deadly in the hands of a Brazilian too

On February 18 2012 00:48 Kipsate wrote:
Show nested quote +
On February 17 2012 17:55 JackDino wrote:
On February 17 2012 17:13 Razakel wrote:
I've seen a few WoW examples above but I can think of something worse than Ret paladins, even though they were diabolical. Season five Hunters for example, when Explosive Shot was broken and would tick for 5x or 6x the ordinary damage.

Then you had Death Knights in their original incarnation, I remember having a Rdruid partner who went grey at 21 because of death plague consuming all his HoTs.

Don't know if the thread is confined to video games, but previous edition Vampire Counts were fucking ridiculous sometimes. Units of 40-60 Ghouls that if they beat you in combat, and outnumbered you (which they would), would auto-break you. Also the entire army of Daemons.

Nothing worse than vanilla rogues. And vanilla spriests.

http://www.youtube.com/watch?v=Vnvn0swfviw&feature=fvst

That shit

wtf was that.


That is the best thing to come out of World of Warcraft, thats what.
zezamer
Profile Joined March 2011
Finland5701 Posts
February 17 2012 16:09 GMT
#1259
Eddie tekken 3
Mirabel_
Profile Blog Joined September 2011
United States1768 Posts
February 17 2012 16:20 GMT
#1260
In RTS, there are no overpowered units, just overpowered armies. You need to look at the whole picture before you can say a single miniscule fraction of a player's options need to be redesigned.

Take the Zero Hour Humvee for example, the universally accepted "most imbalanced unit" in the history of C&C. Combined with Ambulances, the Humvee was like Brood War's Marine Medic combo on steroids, complete with a convoluted stimpack, unrivaled mobility, the threat of critical mass, and the ability to constantly and quickly adapt to the enemy composition. USA needs to spam humvees against you to stand a chance, China needs to build a certain combo and pray you don't go no econ SC rush, 1 ambo 2 vee before he even has a chance to set up.

But if you take it away, or even remove the Ambulance that allows it to be so goddamn sustainable, USA ends up being the weakest army by far. The Community Balance Patch proved this. And so USA and USAL is not the strongest army in the game just because it has the cheapest humvees, they actually places 5th or 6th at best.

Units cannot be imbalanced, only the entire army can. Units CAN HELP to balance or imbalance an army but they cannot be imbalanced in and of themselves, only when related to the other options and to the entire game around them. At that point, you must label the ARMY ITSELF imbalanced.
get stronger play longer
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