Most overpowered unit in a game??/ - Page 43
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UberSquirrel
Netherlands22 Posts
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HypaSnipa
64 Posts
Since almost everything's been covered from any games I played back in the day i'll just list the top ones that I noticed. Farsight (Goldeneye) Oddjob (Goldeneye) Yoda (SC4) Akuma (Every game he was ever featured) Chun-Li (Street Fighter) Peach (SMRPG) Metaknight (SSBB) <-- Ridiculous Drizzt (Baldurs Gate DA) Kirby (SSBM) <- Never lost a game with him.. One friend actually ended up pausing/unpausing/pausing etc. just to annoy me cause I was using Kirby. Poor kid ended up with a black eye and moved out of town the next week =/ Excellent thread I'm glad I came across this at 4am :D | ||
Touch
Canada475 Posts
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reking
Norway73 Posts
On July 25 2010 03:24 Wings wrote: ![]() unbelievable props if you know who this is. explanation: + Show Spoiler + freaking kamehameha ![]() freaking homing fireballs and ice balls ![]() freaking explosion ![]() plus, this guy is the merging of two of the stronger characters of the game. firzen is hax. Yeah but he was supposed to be a locked char. What about the other secret guy, the dark one. He was OP too | ||
sleepingdog
Austria6145 Posts
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Phos
Iceland106 Posts
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arterian
Canada1157 Posts
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Beardedclam
United States839 Posts
![]() Especially in Pride, he was completely OP. | ||
Sanguinarius
United States3427 Posts
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Krowser
Canada788 Posts
Chose orc, make a conjurer, spawn a SINGLE demon. Go destroy the enemy base. | ||
Fumi
529 Posts
![]() This guy: ![]() And him: ![]() | ||
borlee
Liechtenstein246 Posts
![]() but i guess the other girls are really imba too: + Show Spoiler + ![]() | ||
Olmer
Poland320 Posts
Genies were pretty fearsome too. | ||
Metronome
United States98 Posts
On July 26 2010 03:18 jeppew wrote: Colin from advance wars. ![]() about every 1-2 turns he will increase his funds by 50%, on top of the normal income he has and the fact that his units cost 10% less this becomes pretty ridiculous in a game where everything takes only one turn to build and production is pretty much only limited by your income, doesn't really matter if your units are 10% weaker on the offense and defense if you're cranking out Neo-tanks in every factory on every turn. and to top it off his second CO-power, the power of money, increases offense by 3.3% for every 1000g you have for one turn, Capping out at 3420%!. Sensei from Advance Wars 2 before they nerfed him hard in Dual Strike. | ||
Fredoq
Sweden206 Posts
On January 06 2011 08:23 Silidons wrote: the way the original Reckoning Talent worked in WoW. it USED to just be basically "You gain an extra attack PER critical hit on you the next time you attack". the reason it got nerfed: back in the original days of the AV battleground, a boss-npc would patrol around the middle graveyard (i forget the name) and whoever had that spawn could push back the enemy because the battle was all in the field of strife. well, one day a paladin dueled a rogue outside of IF for hours and just let him crit him over and over, and he went up in AV and one shot the boss. I miss vanilla WoW ![]() There's a video on it on youtube where they oneshot a very rare outdoor boss, its so hilarious! | ||
Lucumo
6850 Posts
On January 06 2011 22:08 reking wrote: Yeah but he was supposed to be a locked char. What about the other secret guy, the dark one. He was OP too You can fuse Fire and Freeze, so it's not really a locked char...same with Louis EX. Julian, Bat etc are locked characters though. | ||
WArped
United Kingdom4845 Posts
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Utinni
Canada1196 Posts
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Philip2110
Scotland798 Posts
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Comeh
United States18918 Posts
![]() I hate these fuckers. So much. Nigh impossible to kill without some imba equipment or just luck. | ||
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