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Diablo III General Discussion - Page 790

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Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
August 15 2013 06:56 GMT
#15781
So do you guys have any general tips for someone who came back after a long break? I currently have like no money, about 20k dps and am A2 inferno, should i just finish inferno, farm paragon levels or attempt to farm first two acts on higher MP? (Haven't tried MP yet so not sure if i will be able to do anything on MP1 at least... )
Big G
Profile Joined April 2011
Italy835 Posts
August 15 2013 13:51 GMT
#15782
You need to farm in high density dungeons, so go to act III mp0 (google for Alkaizer run), act I mp1 (festering woods for ~4NV, then fields of misery, weeping hollow, halls of agony lv2...), or act 2 mp1 (vault of the assassin for NV, then dalghur oasis). 3-400k gold is probably enough to reach ~60k dps if you know what to search for.

Meanwhile, buy the cheapest Maximus on the AH for your enchantress, the demon it summons has probably more dps than your character.
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 15 2013 16:11 GMT
#15783
My advice is to not use the auction house, you'll likely find it funner to find upgrades yourself.
MMA: The true King of Wings
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
August 15 2013 20:21 GMT
#15784
Thanks. I get items for enchantress, is it because the demon is that good or people no longer get only templar companions? Does heal get that irrelevant lategame?

Also - crafting yes or not? (or only with best recipes?)
Langjai
Profile Joined April 2010
Canada4 Posts
August 15 2013 21:14 GMT
#15785
Crafting is good if you have a large amount of money to sink. The recipes that require Demonic Essence can roll some of the best stats in the games so getting a good set of crafted gloves, bracers and amulet would be a good idea when you can afford it.

The gear that you have should focus on your main stat for your class (ie. dex for DH or str for barb), vitality, All resistance and if it applies, critical damage and critical hit chance. If you can get CD and CC on your rings and gloves right away, your dps will probably double or triple right away.
Big G
Profile Joined April 2011
Italy835 Posts
August 15 2013 21:22 GMT
#15786
in general, dps buffs (enchantress ias, scoundrel cc) are more useful than 300hp/s regeneration, since regeneration in itself is pretty negligible once you have life on hit (with high as) or life steal (high dps) - at least in softcore. Of course if your survivability is bad it may help.

Stay away from crafting for a while, unless you want to play self-found. The only good recipes are the Archon ones (account bound), which are a bit expensive and require some materials anyway. If you plan to use the AH it is better to spend some money there to reach a reasonable farming speed, then once you have enough gold, demonic essences, tome of secrets etc... you may give it a try.
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
August 16 2013 10:53 GMT
#15787
On August 15 2013 15:56 Kaniol wrote:
So do you guys have any general tips for someone who came back after a long break? I currently have like no money, about 20k dps and am A2 inferno, should i just finish inferno, farm paragon levels or attempt to farm first two acts on higher MP? (Haven't tried MP yet so not sure if i will be able to do anything on MP1 at least... )

What class do you play?
Lies, damned lies and statistics: http://aligulac.com
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
August 16 2013 18:57 GMT
#15788
Thanks for all the tips!
On August 16 2013 19:53 Grovbolle wrote:
Show nested quote +
On August 15 2013 15:56 Kaniol wrote:
So do you guys have any general tips for someone who came back after a long break? I currently have like no money, about 20k dps and am A2 inferno, should i just finish inferno, farm paragon levels or attempt to farm first two acts on higher MP? (Haven't tried MP yet so not sure if i will be able to do anything on MP1 at least... )

What class do you play?

Wizard (currently using magic missile and venom hydra as offensive abilities, teleport, diamond skin, energy armor and the weapon upgrade skill)
Duka08
Profile Blog Joined July 2010
3391 Posts
August 16 2013 19:49 GMT
#15789
On August 15 2013 22:51 Big G wrote:
You need to farm in high density dungeons, so go to act III mp0 (google for Alkaizer run), act I mp1 (festering woods for ~4NV, then fields of misery, weeping hollow, halls of agony lv2...), or act 2 mp1 (vault of the assassin for NV, then dalghur oasis). 3-400k gold is probably enough to reach ~60k dps if you know what to search for.

Meanwhile, buy the cheapest Maximus on the AH for your enchantress, the demon it summons has probably more dps than your character.

Posts like this are great! I also recently came back and my wizard is almost 60 (I feel like playing him right now, even though I have other 60s. Never finished inferno on either). I love short little blurbs on what to do since I feel very lost and I have almost no motivation to do inferno / farm BECAUSE I have no idea where to start and there's few good resources on the topic.

The way you phrase it, do you imply to do this farming right away? Or AFTER you finish inferno on mp0? I guess there's no real reason to finish inferno, technically. I have a few million gold to work with. Builds are the one thing I have no problem looking up, but what / where to farm first, and why, are great little things that help so much like the post you made. Any more detail, no matter how much, from you or others on this sort of topic would be amazing. I feel like there are a good number of players (my friends, but also in general) that are trickling back, whether it be the looming announcement or it's just been long enough that we're interested again.

I've gotten a hang of the MP system, and love it to be honest. Would anyone be so bold as to give a super brief (2-3 sentence) summary on paragon levels, why they matter, and how they accrue, etc?

I feel really really lazy asking stuff like this when I could search for it... But I have, and I've had trouble finding nice, simple resources for players coming back to the game after not playing it for nearly a year now.
psychopat
Profile Joined October 2009
Canada417 Posts
August 16 2013 21:16 GMT
#15790
Would anyone be so bold as to give a super brief (2-3 sentence) summary on paragon levels, why they matter, and how they accrue, etc?


They accrue by killing stuff. It's essentially the same as a regular level but you're not unlocking any new skills or better equipment. You get the same base stats increase as a regular level gain but you also get 3% MF and GF. It's not much, but when you get to higher paragon levels it can really make a difference in how many legendaries you find.

If/when you hit paragon 100, you essentially have maxed GF and MF without needing to have any of those stats on your gear.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
August 16 2013 21:20 GMT
#15791
in brief, paragon levels are for two purposes: (1) to get people to still play after they reach lvl 60 and the game is essentially done; and (2) to reward people who play by giving them additional char stats, gf and mf so that they can make more beastly killing machines. but mostly, number 1.
Duka08
Profile Blog Joined July 2010
3391 Posts
August 16 2013 21:55 GMT
#15792
Are they something I should be aiming to grind somehow? Or is it just something bonus that ends up happening as you play/farm basically.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
August 16 2013 22:04 GMT
#15793
On August 17 2013 06:55 Duka08 wrote:
Are they something I should be aiming to grind somehow? Or is it just something bonus that ends up happening as you play/farm basically.

they are just additional levels above lvl 60. you get them the same as you get the first 60 levels.
Duka08
Profile Blog Joined July 2010
3391 Posts
August 16 2013 22:25 GMT
#15794
On August 17 2013 07:04 dAPhREAk wrote:
Show nested quote +
On August 17 2013 06:55 Duka08 wrote:
Are they something I should be aiming to grind somehow? Or is it just something bonus that ends up happening as you play/farm basically.

they are just additional levels above lvl 60. you get them the same as you get the first 60 levels.

I get that yeah. Am I correct in understanding that they're not important enough (stats) to actively be concerned with / pursue, but rather something you just get as a bonus for doing whatever the hell you want, i.e. farming.
DODswe4
Profile Joined July 2011
Sweden2157 Posts
August 16 2013 22:46 GMT
#15795
That depends on what you want to do really. Many people farm for paragon levels since the legenderies is not particullary good. You will however get them while you farm for items
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
August 16 2013 22:53 GMT
#15796
On August 17 2013 07:25 Duka08 wrote:
Show nested quote +
On August 17 2013 07:04 dAPhREAk wrote:
On August 17 2013 06:55 Duka08 wrote:
Are they something I should be aiming to grind somehow? Or is it just something bonus that ends up happening as you play/farm basically.

they are just additional levels above lvl 60. you get them the same as you get the first 60 levels.

I get that yeah. Am I correct in understanding that they're not important enough (stats) to actively be concerned with / pursue, but rather something you just get as a bonus for doing whatever the hell you want, i.e. farming.

havent played in 8 months or so, but when i played you would use the same strategy to farm experience and items -- low level, fast as hell mp0-1 runs. so, no, you dont have to actively pursue paragon, but since you get experience for killing things, no matter what you do, you will be working on paragon levels.
Duka08
Profile Blog Joined July 2010
3391 Posts
August 16 2013 23:03 GMT
#15797
Alright I'm slowly getting back into the swing of things. Few more questions about kicking off inferno (wizard, if it matters):

- I know kind of what DPS levels I should be aiming for based on what MP I want to do and how much I want to spend. What other secondary stats should I be focusing on when I buy new pieces? Is it still all about dat All Resist?

- Is there some level of gear where I should begin to care about life steal? Or is that pretty much always? And do I care more about LoH or % of damage done?

- Are there certain legendaries with effects or whatever that are important enough to shop for even if I buy one of the cheaper ones available? Someone above mentioned Maximus for your Enchantress.. something along those lines.


Thanks a ton for your help guys. This is really helping maintain my interest in playing, because I was honestly burned out and overwhelmed with the idea of starting inferno/farming seriously.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
August 16 2013 23:11 GMT
#15798
On August 17 2013 08:03 Duka08 wrote:
Alright I'm slowly getting back into the swing of things. Few more questions about kicking off inferno (wizard, if it matters):

- I know kind of what DPS levels I should be aiming for based on what MP I want to do and how much I want to spend. What other secondary stats should I be focusing on when I buy new pieces? Is it still all about dat All Resist?

- Is there some level of gear where I should begin to care about life steal? Or is that pretty much always? And do I care more about LoH or % of damage done?

- Are there certain legendaries with effects or whatever that are important enough to shop for even if I buy one of the cheaper ones available? Someone above mentioned Maximus for your Enchantress.. something along those lines.


Thanks a ton for your help guys. This is really helping maintain my interest in playing, because I was honestly burned out and overwhelmed with the idea of starting inferno/farming seriously.

you want: int, vit, crit chance, crit dmg, ias on everything you can
other things you want: life on hit/life steal, ap on crit

life steal is basically only on weapons, life on hit is on quite a few items. if you do less than 50,000 dps, loh is probably better; if you do more than 50,000 dps life steal may be better. i havent calculated it. if you have high ias, loh is better.

you just want a high dmg, one handed weapon. need to decide what build you will do. if you are doing a cm/ww then you will want the legendary set, forgot the name, its a green wand with orange ball on top and a corresponding source. if you are doing high dmg build like archon then you want a triumvirate and a black weapon (i.e, pure dmg, no elemental). you can get a two hand skorn for cheap (it has life steal) and go very far with that in inferno. they were dirt cheap when i played in december, so i imagine they are basically free now.

for your mercs, i used the sorc and grand vizier for more mf/gf.

this is my char, i havent played since december 2012, and i am wearing my gold find/pickup radius gear.

http://us.battle.net/d3/en/profile/dAPhREAk-1843/hero/3929813
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
Last Edited: 2013-08-18 09:24:49
August 18 2013 09:21 GMT
#15799
On August 17 2013 08:11 dAPhREAk wrote:
Show nested quote +
On August 17 2013 08:03 Duka08 wrote:
Alright I'm slowly getting back into the swing of things. Few more questions about kicking off inferno (wizard, if it matters):

- I know kind of what DPS levels I should be aiming for based on what MP I want to do and how much I want to spend. What other secondary stats should I be focusing on when I buy new pieces? Is it still all about dat All Resist?

- Is there some level of gear where I should begin to care about life steal? Or is that pretty much always? And do I care more about LoH or % of damage done?

- Are there certain legendaries with effects or whatever that are important enough to shop for even if I buy one of the cheaper ones available? Someone above mentioned Maximus for your Enchantress.. something along those lines.


Thanks a ton for your help guys. This is really helping maintain my interest in playing, because I was honestly burned out and overwhelmed with the idea of starting inferno/farming seriously.

you want: int, vit, crit chance, crit dmg, ias on everything you can
other things you want: life on hit/life steal, ap on crit

life steal is basically only on weapons, life on hit is on quite a few items. if you do less than 50,000 dps, loh is probably better; if you do more than 50,000 dps life steal may be better. i havent calculated it. if you have high ias, loh is better.

you just want a high dmg, one handed weapon. need to decide what build you will do. if you are doing a cm/ww then you will want the legendary set, forgot the name, its a green wand with orange ball on top and a corresponding source. if you are doing high dmg build like archon then you want a triumvirate and a black weapon (i.e, pure dmg, no elemental). you can get a two hand skorn for cheap (it has life steal) and go very far with that in inferno. they were dirt cheap when i played in december, so i imagine they are basically free now.

for your mercs, i used the sorc and grand vizier for more mf/gf.

this is my char, i havent played since december 2012, and i am wearing my gold find/pickup radius gear.

http://us.battle.net/d3/en/profile/dAPhREAk-1843/hero/3929813

If you are a startup wizard, you probably want to start archon, as it is cheaper to get going. There are plenty of guides around (search on youtube) on how to get a viable archon wiz for 1M, while you need a larger budget to do something meaningful as cm/ww. As archon you are aiming at around 100k dps to keep archon online all the time in act3 MP0, which you should be able to get very cheaply if you follow any guide. If you go archon, there is no reason to get dps through attack speed as it is more expensive, but rather go for int, cc and cd. The reason it is more expensive is that all the cm/ww wizards want ias, so then you have to comepete with them.

And for archon, you want life steal rather than LoH, but it is not mandatory (although get it if you can!) from the very start if you are on a very tight budget. Again, LoH is very expensive as you are competing with the cm/ww wizards. More important to get your dps up to, and maybe a bit above, 100k first, which should be easy.

Once at 100k dps, you don't really need the deamon from the mercenary (I find it more annoying that they take agro from some mobs, and they split up and take longer to kill and it is harder to keep up archon), but better at that point to get magic find (and a hellfire ring for the XP if you have one) on them imo.

For defence for an archon, you want at least 30k life (more if you can), and as much AR and armour as you can get. For the typical wizard, 100 armour is worth around 15 AR, so a max roll of AR is worth more than a max roll of armour, but armour is far from worthless. Also individual resists are useful. Physical for reflect damage (if you dont have LS), and arcane for arcane sentries. Once you get LS though, you can get away with a lot less defence even at higher MPs.
Whole
Profile Blog Joined May 2010
United States6046 Posts
August 19 2013 05:26 GMT
#15800
I never beat the game normally yet (played through the first two difficulties) . Should I try Hardcore, or be sure to complete the game first before trying HC.
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