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Diablo III General Discussion - Page 757

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Ryan307 :)
Profile Blog Joined January 2004
United States1289 Posts
December 16 2012 10:31 GMT
#15121
On December 16 2012 18:52 Confuse wrote:
Alright I have no real basis for this, but I'm pretty sure something funky happens if you have over base 300 % mf.

Doing paragon runs I went from 70-80 finding about 6-8 uniques per run, which I thought was normal. 80-83 and found 3 or less; the levels took longer so I was confused. I noticed my mf had hit over 300 without my noticing, so I moved some stuff around so my base mf was 300 exactly, and now I found 4 uniques in my first two runs.

Does anyone know if there is some penalty calculator if you go over 300? I hate feeling superstitious, and I know it could just be chance, but according to some articles done, 300 % base mf should be roughly 1 unique per 500 enemies ~ so 3 over 10 act 3 runs is definitely way under this : /


It's all RNG bro
Dont let the action of factual things fracture your casual swing
Confuse
Profile Joined October 2009
2238 Posts
December 16 2012 11:17 GMT
#15122
On December 16 2012 19:31 Ryan307 wrote:
Show nested quote +
On December 16 2012 18:52 Confuse wrote:
Alright I have no real basis for this, but I'm pretty sure something funky happens if you have over base 300 % mf.

Doing paragon runs I went from 70-80 finding about 6-8 uniques per run, which I thought was normal. 80-83 and found 3 or less; the levels took longer so I was confused. I noticed my mf had hit over 300 without my noticing, so I moved some stuff around so my base mf was 300 exactly, and now I found 4 uniques in my first two runs.

Does anyone know if there is some penalty calculator if you go over 300? I hate feeling superstitious, and I know it could just be chance, but according to some articles done, 300 % base mf should be roughly 1 unique per 500 enemies ~ so 3 over 10 act 3 runs is definitely way under this : /


It's all RNG bro


can anyone confirm or deny my superstitions? just do runs with over 300 mf and let me know :D
If we fear what we do not understand, then why is ignorance bliss?
Tears.Of.The.Moon
Profile Joined September 2009
Slovenia715 Posts
December 16 2012 11:27 GMT
#15123
It only superstition, the mind can get to you when you experience a series of bad runs. I actually once thought that having mf on my followers bugs out my magic find and destroys it. RNG can be a bitch,2 weeks ago i played about 15+ hours in a course of a few days with 400+mf, which is about 50+ act 3 runs for me, and didn't get a single leg . You can only imagine what went on my mind during that time.
ヽ(´ー`)┌
Cephiro
Profile Joined May 2011
Finland1934 Posts
December 16 2012 11:31 GMT
#15124
Just felt like randomly updating... does anyone think the naked kill achievements are doable solo? I just managed to kill Hell Butcher with no gear equipped (except for follower), solo, and I'm thinking if I should try the others also. Belial didn't go well so far, about to try Azmodan now.

(Also yes, I know there are other ways of gaining the achievement, but that defeats the point... doesn't it?)
heishe
Profile Blog Joined June 2009
Germany2284 Posts
December 16 2012 13:32 GMT
#15125
6-8 uniques per run? Jesus.

By the way, does something happen when you find legendaries now? E.g. blinking on minimap or something? I heard something about it but I picked the uniques up too fast to notice something.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Hubble
Profile Joined August 2010
Germany248 Posts
December 16 2012 15:01 GMT
#15126
On December 16 2012 22:32 heishe wrote:
6-8 uniques per run? Jesus.

By the way, does something happen when you find legendaries now? E.g. blinking on minimap or something? I heard something about it but I picked the uniques up too fast to notice something.


There is a ray of orange light at the legendary as well as a ping on the minimap. The ping does not last forever. And there is a sound effect.
I can see what you see not, vision milky then eyes rot. When you turn they will be gone, whispering their hidden song...
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 16 2012 15:02 GMT
#15127
On December 16 2012 20:17 Confuse wrote:
Show nested quote +
On December 16 2012 19:31 Ryan307 wrote:
On December 16 2012 18:52 Confuse wrote:
Alright I have no real basis for this, but I'm pretty sure something funky happens if you have over base 300 % mf.

Doing paragon runs I went from 70-80 finding about 6-8 uniques per run, which I thought was normal. 80-83 and found 3 or less; the levels took longer so I was confused. I noticed my mf had hit over 300 without my noticing, so I moved some stuff around so my base mf was 300 exactly, and now I found 4 uniques in my first two runs.

Does anyone know if there is some penalty calculator if you go over 300? I hate feeling superstitious, and I know it could just be chance, but according to some articles done, 300 % base mf should be roughly 1 unique per 500 enemies ~ so 3 over 10 act 3 runs is definitely way under this : /


It's all RNG bro


can anyone confirm or deny my superstitions? just do runs with over 300 mf and let me know :D

Denied.

:p
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Slardar
Profile Joined April 2010
Canada7593 Posts
December 16 2012 15:56 GMT
#15128
6-8 legendaries holy shit are you serious? I've ran up till Paragon level 5, found nothing so far.
Dirkinity
Profile Joined November 2012
Germany409 Posts
December 16 2012 16:12 GMT
#15129
finding about 6-8 uniques per run


You must be doing really long runs.
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
December 16 2012 17:04 GMT
#15130
i do alkizier runs with max mf on mp1, i say i average about 0.8 legendaries each run.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
December 16 2012 20:09 GMT
#15131
On December 16 2012 18:52 Confuse wrote:
Alright I have no real basis for this, but I'm pretty sure something funky happens if you have over base 300 % mf.

Doing paragon runs I went from 70-80 finding about 6-8 uniques per run, which I thought was normal. 80-83 and found 3 or less; the levels took longer so I was confused. I noticed my mf had hit over 300 without my noticing, so I moved some stuff around so my base mf was 300 exactly, and now I found 4 uniques in my first two runs.

Does anyone know if there is some penalty calculator if you go over 300? I hate feeling superstitious, and I know it could just be chance, but according to some articles done, 300 % base mf should be roughly 1 unique per 500 enemies ~ so 3 over 10 act 3 runs is definitely way under this : /

why would blizzard punish you for going over 300 mf? doesnt make sense.
Dirkinity
Profile Joined November 2012
Germany409 Posts
December 16 2012 20:39 GMT
#15132
On December 17 2012 02:04 Goshawk. wrote:
i do alkizier runs with max mf on mp1, i say i average about 0.8 legendaries each run.


Nearly the same for me.
KiWiKaKi
Profile Joined February 2010
Canada691 Posts
December 16 2012 22:02 GMT
#15133
anyone know which area even if its act 1 or 2 can get the highest amount of elites per hour (not XP per hour)?
ur pro or ur noob , thats life
Grovbolle
Profile Blog Joined July 2011
Denmark3805 Posts
December 16 2012 22:12 GMT
#15134
So my friend found a tal rashas allegiance with
6% lightning dmg
289 Int
239 Vit
9% crit chance
62% Crit dmg
......

On Hardcore :D
Lies, damned lies and statistics: http://aligulac.com
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
December 16 2012 22:15 GMT
#15135
6-8 uniques per run? >_>
You must have been doing very long runs AND been very lucky!

So congratulations on the good streak of uniques you had going there for a while.

Now welcome back to the drop rates us normal people have.
Confuse
Profile Joined October 2009
2238 Posts
December 16 2012 23:15 GMT
#15136
On December 17 2012 07:15 Cascade wrote:
6-8 uniques per run? >_>
You must have been doing very long runs AND been very lucky!

So congratulations on the good streak of uniques you had going there for a while.

Now welcome back to the drop rates us normal people have.


lol I think I've confused a good number of people... when I said run I meant 6-8 uniques per level. so from 70-71 - 6 uniques, 71-72 - 8 uniques, etc.

well I guess its just RNG after all... i was crazy there for a minute thanks for all the replies!
If we fear what we do not understand, then why is ignorance bliss?
McNulty
Profile Joined September 2010
Norway184 Posts
December 17 2012 00:17 GMT
#15137
On December 17 2012 07:02 KiWiKaKi wrote:
anyone know which area even if its act 1 or 2 can get the highest amount of elites per hour (not XP per hour)?


Check out Vault of the Assassin in act2, should be 8 or more there every time. In the same act, on one of the first WPs (dont remember name atm) there is usually 2-3 in the same small area.
ObviousOne
Profile Joined April 2012
United States3704 Posts
December 17 2012 00:27 GMT
#15138
On December 17 2012 07:02 KiWiKaKi wrote:
anyone know which area even if its act 1 or 2 can get the highest amount of elites per hour (not XP per hour)?

Vault of the Assassin, in Desolate Sands while on either quest after Blood and Sand, gives you a checkpoint inside so you will always start there. Clear clockwise, check every offshoot and it will net you 6-8 elites and 0-2 goblins per run. MP1 or higher, of course. I like to pull multiple packs together in there since the density is so high. Bonus is that if you decide to shake it up a little and visit other areas for more champions and rares in other zones, or to tap the keywarden, you still always start your next run back in VoA as long as you don't enter Cave of the Betrayer or head up to the Archives/beyond If you want to spend longer at 5 stacks then the Alk method seems to be adequate enough given the optimized uptime of combat. Hope that helps.
Fear is the only darkness. ~Destiny Fan Club operator~
Wuster
Profile Joined May 2011
1974 Posts
Last Edited: 2012-12-17 20:31:19
December 17 2012 20:30 GMT
#15139
On December 17 2012 09:17 McNulty wrote:
Show nested quote +
On December 17 2012 07:02 KiWiKaKi wrote:
anyone know which area even if its act 1 or 2 can get the highest amount of elites per hour (not XP per hour)?


Check out Vault of the Assassin in act2, should be 8 or more there every time. In the same act, on one of the first WPs (dont remember name atm) there is usually 2-3 in the same small area.


Black Canyon mines has 1-4 elites (1 and 4 are both very infrequent) and a few locations goblins can spawn.

Then Sewers, Ruin Cistern are both very small and tend to have 2 elites - 1 if you're unlucky - and both have goblin spawns as well.

It's a real nice way to load up on NV before you clear out VotA.

But given the discussion earlier about how the bonus rare is more likely than not a junk rare (4-affix); maybe high MF is all you really need, so just clear VotA to keep up the elite / minute ratio (this is doubly true if you don't care about XP, which is a big reason to load up NV before clearing dense areas).
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
December 18 2012 19:17 GMT
#15140
son of a bitch lol. Locked outta my account because I foolishly attempted to use the bnet account settings via iPhone

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