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Diablo III General Discussion - Page 704

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Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
September 07 2012 05:45 GMT
#14061
On September 06 2012 22:15 RCMDVA wrote:
[image loading]


Is that guy one person, or are there multiple people grinding that account? I'm tempted to go with the latter seeing as how a single person would probably have died to sleep deprivation.
Terranasaur
Profile Joined May 2011
United States2085 Posts
September 07 2012 05:57 GMT
#14062
On September 07 2012 14:45 Chairman Ray wrote:
Show nested quote +
On September 06 2012 22:15 RCMDVA wrote:
[image loading]


Is that guy one person, or are there multiple people grinding that account? I'm tempted to go with the latter seeing as how a single person would probably have died to sleep deprivation.



Pretty sure it's 1 dude. He streamed the whole thing. He was doing Act3 runs in like 9 minutes. Shit was crazy.
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
zylog
Profile Joined August 2010
Canada943 Posts
September 07 2012 06:10 GMT
#14063
On September 07 2012 14:45 Chairman Ray wrote:
Show nested quote +
On September 06 2012 22:15 RCMDVA wrote:
[image loading]


Is that guy one person, or are there multiple people grinding that account? I'm tempted to go with the latter seeing as how a single person would probably have died to sleep deprivation.

It was legit. Many initial estimates of the time needed to level to 100 were grossly inaccurate. Let's take a look at some numbers:

- 10,454,400,400 xp needed to go from paragon level 0-100
- Alkaizer's runs lasted about 9 minutes each and yielded roughly 10 million xp. Let's estimate an hourly rate of 60 million to allow for short breaks.
- dividing the two gives 174.24 hours of levelling needed at that pace
- 174 hours over 16 days amounts to 10.89 hours per day grinding xp. That is quite a lot, but hardly a superhuman feat for an individual (he is half-Korean after all). Of course, he was probably less efficient at the start of the process, and he mentioned going really hardcore in the first few days, sacrificing significant amounts of sleep to get an early lead. This had a psychological effect on others to discourage them from trying to beat him as they would have felt that the race was already lost.



Cascade
Profile Blog Joined March 2006
Australia5405 Posts
September 07 2012 06:15 GMT
#14064
On September 07 2012 15:10 zylog wrote:
Show nested quote +
On September 07 2012 14:45 Chairman Ray wrote:
On September 06 2012 22:15 RCMDVA wrote:
[image loading]


Is that guy one person, or are there multiple people grinding that account? I'm tempted to go with the latter seeing as how a single person would probably have died to sleep deprivation.

It was legit. Many initial estimates of the time needed to level to 100 were grossly inaccurate. Let's take a look at some numbers:

- 10,454,400,400 xp needed to go from paragon level 0-100
- Alkaizer's runs lasted about 9 minutes each and yielded roughly 10 million xp. Let's estimate an hourly rate of 60 million to allow for short breaks.
- dividing the two gives 174.24 hours of levelling needed at that pace
- 174 hours over 16 days amounts to 10.89 hours per day grinding xp. That is quite a lot, but hardly a superhuman feat for an individual (he is half-Korean after all). Of course, he was probably less efficient at the start of the process, and he mentioned going really hardcore in the first few days, sacrificing significant amounts of sleep to get an early lead. This had a psychological effect on others to discourage them from trying to beat him as they would have felt that the race was already lost.

I guess the question then is, why didn't a team do the same run with a similar build/char? Running 24/7 they would have done it a long time ago. If you say that he averaged 11 hours a day, he must have beaten any 24/7 team with more than a factor of 2 in efficiency.
Terranasaur
Profile Joined May 2011
United States2085 Posts
September 07 2012 06:17 GMT
#14065
On September 07 2012 15:15 Cascade wrote:
Show nested quote +
On September 07 2012 15:10 zylog wrote:
On September 07 2012 14:45 Chairman Ray wrote:
On September 06 2012 22:15 RCMDVA wrote:
[image loading]


Is that guy one person, or are there multiple people grinding that account? I'm tempted to go with the latter seeing as how a single person would probably have died to sleep deprivation.

It was legit. Many initial estimates of the time needed to level to 100 were grossly inaccurate. Let's take a look at some numbers:

- 10,454,400,400 xp needed to go from paragon level 0-100
- Alkaizer's runs lasted about 9 minutes each and yielded roughly 10 million xp. Let's estimate an hourly rate of 60 million to allow for short breaks.
- dividing the two gives 174.24 hours of levelling needed at that pace
- 174 hours over 16 days amounts to 10.89 hours per day grinding xp. That is quite a lot, but hardly a superhuman feat for an individual (he is half-Korean after all). Of course, he was probably less efficient at the start of the process, and he mentioned going really hardcore in the first few days, sacrificing significant amounts of sleep to get an early lead. This had a psychological effect on others to discourage them from trying to beat him as they would have felt that the race was already lost.

I guess the question then is, why didn't a team do the same run with a similar build/char? Running 24/7 they would have done it a long time ago. If you say that he averaged 11 hours a day, he must have beaten any 24/7 team with more than a factor of 2 in efficiency.


Because nobody cares?
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
Confuse
Profile Joined October 2009
2238 Posts
September 07 2012 06:25 GMT
#14066
On September 07 2012 15:17 Terranasaur wrote:
Show nested quote +
On September 07 2012 15:15 Cascade wrote:
On September 07 2012 15:10 zylog wrote:
On September 07 2012 14:45 Chairman Ray wrote:
On September 06 2012 22:15 RCMDVA wrote:
[image loading]


Is that guy one person, or are there multiple people grinding that account? I'm tempted to go with the latter seeing as how a single person would probably have died to sleep deprivation.

It was legit. Many initial estimates of the time needed to level to 100 were grossly inaccurate. Let's take a look at some numbers:

- 10,454,400,400 xp needed to go from paragon level 0-100
- Alkaizer's runs lasted about 9 minutes each and yielded roughly 10 million xp. Let's estimate an hourly rate of 60 million to allow for short breaks.
- dividing the two gives 174.24 hours of levelling needed at that pace
- 174 hours over 16 days amounts to 10.89 hours per day grinding xp. That is quite a lot, but hardly a superhuman feat for an individual (he is half-Korean after all). Of course, he was probably less efficient at the start of the process, and he mentioned going really hardcore in the first few days, sacrificing significant amounts of sleep to get an early lead. This had a psychological effect on others to discourage them from trying to beat him as they would have felt that the race was already lost.

I guess the question then is, why didn't a team do the same run with a similar build/char? Running 24/7 they would have done it a long time ago. If you say that he averaged 11 hours a day, he must have beaten any 24/7 team with more than a factor of 2 in efficiency.


Because nobody cares?


+ 1 Yeah, getting to paragon 100 isn't exactly the greatest achievement ever...
If we fear what we do not understand, then why is ignorance bliss?
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
September 07 2012 06:30 GMT
#14067
On September 07 2012 15:17 Terranasaur wrote:
Show nested quote +
On September 07 2012 15:15 Cascade wrote:
On September 07 2012 15:10 zylog wrote:
On September 07 2012 14:45 Chairman Ray wrote:
On September 06 2012 22:15 RCMDVA wrote:
[image loading]


Is that guy one person, or are there multiple people grinding that account? I'm tempted to go with the latter seeing as how a single person would probably have died to sleep deprivation.

It was legit. Many initial estimates of the time needed to level to 100 were grossly inaccurate. Let's take a look at some numbers:

- 10,454,400,400 xp needed to go from paragon level 0-100
- Alkaizer's runs lasted about 9 minutes each and yielded roughly 10 million xp. Let's estimate an hourly rate of 60 million to allow for short breaks.
- dividing the two gives 174.24 hours of levelling needed at that pace
- 174 hours over 16 days amounts to 10.89 hours per day grinding xp. That is quite a lot, but hardly a superhuman feat for an individual (he is half-Korean after all). Of course, he was probably less efficient at the start of the process, and he mentioned going really hardcore in the first few days, sacrificing significant amounts of sleep to get an early lead. This had a psychological effect on others to discourage them from trying to beat him as they would have felt that the race was already lost.

I guess the question then is, why didn't a team do the same run with a similar build/char? Running 24/7 they would have done it a long time ago. If you say that he averaged 11 hours a day, he must have beaten any 24/7 team with more than a factor of 2 in efficiency.


Because nobody cares?


Also you cant share accounts. If you get to lvl 100 fastest, you will get noticed.
KCCO!
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
September 08 2012 17:25 GMT
#14068
Didn't Blizz say during the development that the players should be able to sell their characters per AH like items, or is my memory tricking me?
Jiiks
Profile Joined January 2009
Finland487 Posts
September 08 2012 19:18 GMT
#14069
Yeah they did, it was even in the ah faq, but isn't there anymore. Maybe they gave up on the idea.
leser
Profile Joined May 2010
Croatia239 Posts
Last Edited: 2012-09-08 20:00:07
September 08 2012 19:59 GMT
#14070
the 250 or whatever the RMAH transaction limit is (don't use it) would be waaaay too low for any decent character trades, i'm guessing that's the reason.
lulz
Dacendoran
Profile Blog Joined June 2009
United States825 Posts
September 08 2012 23:57 GMT
#14071
What's the fastest way to get to 60 I have 25 million and I want to try playing a barb =D I also have 25m+ in gold to spend on gear or leveling
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
September 08 2012 23:59 GMT
#14072
On September 09 2012 04:59 leser wrote:
the 250 or whatever the RMAH transaction limit is (don't use it) would be waaaay too low for any decent character trades, i'm guessing that's the reason.

char trades are also rendered pointless by the fact that everything on a char is gears. this is before they put in the paragon thing.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
September 09 2012 00:53 GMT
#14073
On September 09 2012 08:57 Dacendoran wrote:
What's the fastest way to get to 60 I have 25 million and I want to try playing a barb =D I also have 25m+ in gold to spend on gear or leveling

1. quest normally to lvl 42
2. buy a -18 lvl req weapon
3. ????
4. profit
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
Last Edited: 2012-09-09 01:18:07
September 09 2012 01:17 GMT
#14074
On September 09 2012 08:57 Dacendoran wrote:
What's the fastest way to get to 60 I have 25 million and I want to try playing a barb =D I also have 25m+ in gold to spend on gear or leveling


1-25 you pretty much have to do normal questing since the ZK xp nerf, but from 25-50 you can pay someone with a higher level character to run you through nightmare craters (crater 1,2 and core) and then from 50-60 hell crater runs. That's how a lot of hc players do it.
Charger
Profile Blog Joined September 2010
United States2405 Posts
September 09 2012 02:18 GMT
#14075
On September 09 2012 08:57 Dacendoran wrote:
What's the fastest way to get to 60 I have 25 million and I want to try playing a barb =D I also have 25m+ in gold to spend on gear or leveling


Look for premier leveling service on d2jsp.com. 1-60 in about 5-6 hrs. Get to lvl 14 or whatever on your own and buy cains set with a nice ruby in the helm. They did 3 of my chars, it's a great service.
It's easy to be a Monday morning quarterback.
zylog
Profile Joined August 2010
Canada943 Posts
September 09 2012 03:07 GMT
#14076
On September 09 2012 08:57 Dacendoran wrote:
What's the fastest way to get to 60 I have 25 million and I want to try playing a barb =D I also have 25m+ in gold to spend on gear or leveling

Level 1-10: play like normal, just go through the quests and kill the skeleton king
Level 10-15: get two +2-4 damage rings from the vendor, this will massively increase your damage allowing you to destroy everything in the rest of act 1
Level 15-24: socketed items become available. Put a ruby in your helmet, a ruby in your weapon and main stat/ vitality in everything else. You'll finish as quickly as you can run through it.
Level 24-30: Cain's set can now be equipped for +30% XP. If you want to grind, do keeps 2 and crater 2 repeatedly while wearing your XP gear and using your gem-twinked equipment. At some point you need to kill Diablo to unlock Nightmare mode.
Level 30-42: Run through acts I and II as usual. Keep your gear updated as necessary. Usually I find these levels to be the slowest as the benefit of the gems become less significant compared to base gear stats, but just keep pushing through
Level 42-50: At this point you can get -level requirement gear. A big DPS weapon is most important, but you can also get some reasonable armour too. With this gear you can destroy nightmare mode, and make your way to hell.
Level 50-60: the same -level gear will still crush hell mode too. Keep running keeps 2 and crater 2 to level quickly.

subzer0
Profile Joined August 2011
67 Posts
Last Edited: 2012-09-09 03:47:17
September 09 2012 03:47 GMT
#14077
can't beat inferno belial...ruiner:1226 if anyone wants to help a bad.
Dacendoran
Profile Blog Joined June 2009
United States825 Posts
September 09 2012 05:20 GMT
#14078
On September 09 2012 12:07 zylog wrote:
Show nested quote +
On September 09 2012 08:57 Dacendoran wrote:
What's the fastest way to get to 60 I have 25 million and I want to try playing a barb =D I also have 25m+ in gold to spend on gear or leveling

Level 1-10: play like normal, just go through the quests and kill the skeleton king
Level 10-15: get two +2-4 damage rings from the vendor, this will massively increase your damage allowing you to destroy everything in the rest of act 1
Level 15-24: socketed items become available. Put a ruby in your helmet, a ruby in your weapon and main stat/ vitality in everything else. You'll finish as quickly as you can run through it.
Level 24-30: Cain's set can now be equipped for +30% XP. If you want to grind, do keeps 2 and crater 2 repeatedly while wearing your XP gear and using your gem-twinked equipment. At some point you need to kill Diablo to unlock Nightmare mode.
Level 30-42: Run through acts I and II as usual. Keep your gear updated as necessary. Usually I find these levels to be the slowest as the benefit of the gems become less significant compared to base gear stats, but just keep pushing through
Level 42-50: At this point you can get -level requirement gear. A big DPS weapon is most important, but you can also get some reasonable armour too. With this gear you can destroy nightmare mode, and make your way to hell.
Level 50-60: the same -level gear will still crush hell mode too. Keep running keeps 2 and crater 2 to level quickly.



thanks so much for the help
johnmac12
Profile Joined September 2012
Bangladesh28 Posts
Last Edited: 2012-09-09 10:18:35
September 09 2012 10:18 GMT
#14079
diabo3 is one of my favorite game.its really awesome game and its graphics is also nice.if anybody didn't play the game yet,then i suggest you that please play the game and enjoy it.
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
September 09 2012 20:58 GMT
#14080
Spent 3 days playing D3. Went from paragon lvl 13 to 25. 152% passive MF.

Not one drop was worth over 1 mil. Pretty annoyed at that.
http://grooveshark.com/#/deltrus/music
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