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On August 24 2012 05:33 Derrida wrote:Show nested quote +On August 24 2012 01:26 noD wrote:On August 23 2012 23:44 Seviro wrote:On August 23 2012 23:25 Pufftrees wrote:On August 23 2012 21:10 Derrida wrote:On August 23 2012 21:07 Sindriss wrote: Isn't MF capped at 300%, regardless of items? 300 + 24 from templar + 75 NV  No it's 300 regardless of anything correct? The idea is at level 100 paragon you don't even need neph stacks because they wont help. Level 70+ paragon will be plenty because you will be at 300 with 5 stacks. 300 max no matter what though From the patch note "Magic Find and Gold Find will now cap at 300% (Nephalem Valor bonuses will still stack beyond this cap)" so I don'T think follower's MF will count but the absolute max is in fact 375% with 5 NV. false the absolute max is 375 + follower with the new sun keeper it can go all the way to 400 Apparently max is 397. Dunno why, seems arbitrary. Running at 390 MF, when I increase my MF by 10, it becomes 397. With fortune shrine, it is still 397. Anyway, does anyone else running 375+ MF think that MF might be resetting back to 0 after it passes 375? I'm getting good drops when its below 375, but once it passes that limit, I start to get lvl 52-55 rares from elite packs.
Magic find affects rarity of the item, not level of the item. If I'm wrong someone can feel free to correct me
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On August 24 2012 07:08 FallDownMarigold wrote:Show nested quote +On August 24 2012 05:33 Derrida wrote:On August 24 2012 01:26 noD wrote:On August 23 2012 23:44 Seviro wrote:On August 23 2012 23:25 Pufftrees wrote:On August 23 2012 21:10 Derrida wrote:On August 23 2012 21:07 Sindriss wrote: Isn't MF capped at 300%, regardless of items? 300 + 24 from templar + 75 NV  No it's 300 regardless of anything correct? The idea is at level 100 paragon you don't even need neph stacks because they wont help. Level 70+ paragon will be plenty because you will be at 300 with 5 stacks. 300 max no matter what though From the patch note "Magic Find and Gold Find will now cap at 300% (Nephalem Valor bonuses will still stack beyond this cap)" so I don'T think follower's MF will count but the absolute max is in fact 375% with 5 NV. false the absolute max is 375 + follower with the new sun keeper it can go all the way to 400 Apparently max is 397. Dunno why, seems arbitrary. Running at 390 MF, when I increase my MF by 10, it becomes 397. With fortune shrine, it is still 397. Anyway, does anyone else running 375+ MF think that MF might be resetting back to 0 after it passes 375? I'm getting good drops when its below 375, but once it passes that limit, I start to get lvl 52-55 rares from elite packs. Magic find affects rarity of the item, not level of the item. If I'm wrong someone can feel free to correct me Yep, that's the way I thought it was.
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On August 23 2012 21:16 noD wrote:Show nested quote +On August 23 2012 12:17 Hydrolisko wrote: Just found 2 items back to back w/in 30 seconds of each other. Same exact name and same exact stats. Happen to anyone else? a lot ... Haha I should have clarified. I got 2 rares back to back within 30 seconds. I id'd them and they had same stats and name.
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Ghom seems ridiculously easy post patch. I was helping a friend through act 3 and he insta died on Ghom and I ended up soloing it with ease.
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On August 24 2012 07:30 Hydrolisko wrote:Show nested quote +On August 23 2012 21:16 noD wrote:On August 23 2012 12:17 Hydrolisko wrote: Just found 2 items back to back w/in 30 seconds of each other. Same exact name and same exact stats. Happen to anyone else? a lot ... Haha I should have clarified. I got 2 rares back to back within 30 seconds. I id'd them and they had same stats and name.
yeah it happens to me evn tho my internet is good my country is not too friendly with d3 it seems
i get 1 helm with +77 int +77 vit +4.5 crit damage then the next mob the same helm even same name this is due lag ...
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United States1186 Posts
Can anyone tell me what kind of damage the new firewalkers do?(is it dps related?)and is it worth it to buy them for my wizard
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Haven't got a fiery brimstone from salvaging magic and rare items in a very long time, has this been changed? I know you can get them 100% of the time when salvaging lvl 61+ legendary items, but is this the only way to get them now, besides AH?
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On August 24 2012 10:03 IamPryda wrote: Can anyone tell me what kind of damage the new firewalkers do?(is it dps related?)and is it worth it to buy them for my wizard I heard it's very low damage (500ish? not 100% sure). I think it's just for the novelty, it's not really meaningful damage.
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On August 24 2012 11:31 Meatpuppet wrote: Haven't got a fiery brimstone from salvaging magic and rare items in a very long time, has this been changed? I know you can get them 100% of the time when salvaging lvl 61+ legendary items, but is this the only way to get them now, besides AH?
just unlucky. i've gotten a few from rares post-patch
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United States1186 Posts
On August 24 2012 14:12 ArC_man wrote:Show nested quote +On August 24 2012 10:03 IamPryda wrote: Can anyone tell me what kind of damage the new firewalkers do?(is it dps related?)and is it worth it to buy them for my wizard I heard it's very low damage (500ish? not 100% sure). I think it's just for the novelty, it's not really meaningful damage. That's disappointing But I am glad I didnt waste and extra 10 million for them rather then rares with the same stats
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On August 24 2012 14:39 IamPryda wrote:Show nested quote +On August 24 2012 14:12 ArC_man wrote:On August 24 2012 10:03 IamPryda wrote: Can anyone tell me what kind of damage the new firewalkers do?(is it dps related?)and is it worth it to buy them for my wizard I heard it's very low damage (500ish? not 100% sure). I think it's just for the novelty, it's not really meaningful damage. That's disappointing But I am glad I didnt waste and extra 10 million for them rather then rares with the same stats
There was a dude who was telling people in the trade chat he was getting ~3k dmg ticks off his firewalkers. He sounded honest, he wasn't trying to sell them -- he had just found them. I'm no more sure than the guy who says 500 though, so I'd look into it more
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Cayman Islands24199 Posts
it's not 1500% for sure rofl
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United States1186 Posts
On August 24 2012 14:44 FallDownMarigold wrote:Show nested quote +On August 24 2012 14:39 IamPryda wrote:On August 24 2012 14:12 ArC_man wrote:On August 24 2012 10:03 IamPryda wrote: Can anyone tell me what kind of damage the new firewalkers do?(is it dps related?)and is it worth it to buy them for my wizard I heard it's very low damage (500ish? not 100% sure). I think it's just for the novelty, it's not really meaningful damage. That's disappointing But I am glad I didnt waste and extra 10 million for them rather then rares with the same stats There was a dude who was telling people in the trade chat he was getting ~3k dmg ticks off his firewalkers. He sounded honest, he wasn't trying to sell them -- he had just found them. I'm no more sure than the guy who says 500 though, so I'd look into it more U would think blizzard would make it more clear what these new abiltys are actually doing. I know they clarified that the puzzle ring spawns a lvl 61 goblin in inferno no matter what act you are in but most others they were very vague
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On August 24 2012 14:44 FallDownMarigold wrote:Show nested quote +On August 24 2012 14:39 IamPryda wrote:On August 24 2012 14:12 ArC_man wrote:On August 24 2012 10:03 IamPryda wrote: Can anyone tell me what kind of damage the new firewalkers do?(is it dps related?)and is it worth it to buy them for my wizard I heard it's very low damage (500ish? not 100% sure). I think it's just for the novelty, it's not really meaningful damage. That's disappointing But I am glad I didnt waste and extra 10 million for them rather then rares with the same stats There was a dude who was telling people in the trade chat he was getting ~3k dmg ticks off his firewalkers. He sounded honest, he wasn't trying to sell them -- he had just found them. I'm no more sure than the guy who says 500 though, so I'd look into it more
My friend who has them says it does like 3k per tick, 6k per second. He thinks it's weapon damage related.
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quick question, when im in a public game and there are the usual 2 afking russians and the mobs Hp sclaed up, do i get more xp like i did in diablo 2?
Or am i doing all the hard work for nothing and public games are useless?
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missed it by half a second, was up for 800k 
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Can just comment on 5 stat lvl 62 wand crafting. I've crafted a total of 70 wands and have made 2 mil profit in total counting the costs, while I might have been lucky I think there is some tiny potential however not huge.
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On August 24 2012 17:34 LaNague wrote: quick question, when im in a public game and there are the usual 2 afking russians and the mobs Hp sclaed up, do i get more xp like i did in diablo 2?
Or am i doing all the hard work for nothing and public games are useless? I think you dont get anything extra.
I had the same experience. Leveling up a smurf and for the first time I was doing public games. Most of the time I was happy when just 1 of the 3 others would help me kill stuff. Totally useless these public games. Maybe its better after reaching a higher level? I was only 8 to 15.
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I don't understand why people join pub games and then afk. Some of them are literally afk from the moment they come. At least if it's HC mode act 1 you can grief them.
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On August 24 2012 17:34 LaNague wrote: quick question, when im in a public game and there are the usual 2 afking russians and the mobs Hp sclaed up, do i get more xp like i did in diablo 2?
Or am i doing all the hard work for nothing and public games are useless? That's why I play on NA, to avoid afking russians.
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