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On May 10 2011 21:05 vlf wrote: D3's beta won't have nearly the same amount of people being invited, balance isn't being rigorously tested and data isn't being collected in a way that requires a huge tester base.
I don't know if I fully agree with this. They will have to stress test the match-making Algorithms and the hardware with a large amount of people. They also want to get as many different hardware configurations to run the game to get as many of the driver-not-compatibility tests out as possible.
They have indeed said balance is not something they track as well as in Starcraft but I can guarantee they will be tracking balance stuff. Their big thing this time around seem to be a stable economy and if you remember Diablo 2: if there is an easy biss and is a build that is even slightly better at rushing that, the economy and/or the builds being played will be skewed quite rapidly.
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The algorithms have already been vetted by SC2 for the most part. I imagine the beta will be of a similar scope as the DII beta, which was much smaller than SC2. Keep in mind that part of the SC2 beta was also to test the new bnet 2.0, which will obviously not be new anymore and won't need nearly as much testing.
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im assuimg the external beta wont have an NDA and we will have streams... a man can dream? :D
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On May 11 2011 01:45 VPCursed wrote: im assuimg the external beta wont have an NDA and we will have streams... a man can dream? :D
Haha, all "betas" have NDAs purely for protocol reasons, they're rarely enforced, especially when the beta is to the public (which usually just involves stress-testing their servers).
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On May 10 2011 22:38 Sprungjeezy wrote:Show nested quote +On May 10 2011 17:19 SnK-Arcbound wrote:On May 10 2011 11:56 Mindflow wrote: WoW is absolutely falling apart slowly but surely, arena is broken to hell (2500 with triple dps lol wut??!), PvE is getting easier and easier, D3 is going to crush WoW D3 HWaiting I do agree that arena has fallen apart, but PvE hasn't gotten easier. It has gotten significantly more difficult. Comparing HM ICC vs HM BoT or BWD, ICC is a joke. I am looking forward to D3 and seeing the difference the changes they made. I don't want this to become a discussion, but he's talking about how AQ40/Naxx40 were MUCH more difficult compared to current raids. PvE in WoW is a complete joke and has been since WotLK release.
Well, I do, because I kind of like talking about how WoW evolved over time 
They certainly shifted the difficulty between ICC and Cataclysm tier 1 from 'lolcasual' to 11 (with the exception of Heroic Lich King). I'd say the Cataclysm starting content was definitely the hardest stuff they've ever released. What made 40p raiding really hard was just having 40 people to micromanage on a fight like C'thun.
I'm sure we spent way, way less actual battle-time trying to beat C'thun, Twin Emps, Patchwerk 1.0 etc. than we did Heroic versions of Ascendent Council, Nef, and big wind cloud guy I forget the name of, but the simple fact that a wipe on C'thun (and various other old-school fights), that could be easily made by some dumbass getting us all blown up by chain-lightning, would take you 10-20 minutes to recover from, made bringing the fucker down a very painful experience. Motivating all of those people to come back 5-6 nights a week was very difficult. But, the amount of actual skill needed to beat the Cataclysm content is a lot higher. Pretty much every fight is one of those 'if one guy dies, we wipe!' type battles and that's definitely the type that frustrates me the most. You end up wiping time after time waiting for the final guy to 'get it', when you've been playing flawlessly on the fight for the last few weeks! Then you make one stupid mistake and, due to the frustration everyone has built up, everyone starts shouting and screaming. They definitely took the fun out of raiding this time around, so I quit cold-turkey back in January.
The difficulty shift they did for Cataclysm was a nice change of pace, but came far too late. It was very exciting and rewarding to put in a lot of time and drive over Christmas to get way ahead of the WotLK kiddies, but when I started raiding, it just became very tedious for everyone, very quickly. Everybody's just gotten tired of it all, and with a massive raiding base coming out of WotLK with an expectation of easy loot, it made the whole starting Cataclysm experience a nightmare. It became impossible to recruit and good players become fewer and further between.
My guild finally caved-in a month back and it wasn't even a drama explosion. Everyone finally just up and admitted 'fuck it, we're not having fun anymore'. I don't know what the recruiting waters are like now, but a couple of months ago it started getting super-volatile. People were sniping good players left-and-right just to keep going in the upper-echelons. There's just very little time and patience left to take this massive casual-tastic playerbase from WotLK and turn them into actual raiders that can do REAL raiding content, which they provided in Cata.
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On May 10 2011 21:31 xarthaz wrote:Show nested quote +On May 10 2011 06:16 Blitzkrieg0 wrote:On May 10 2011 06:10 delHospital wrote:On May 10 2011 05:54 Scrubwave wrote: I was worried about 4 player teams but those guys have a point, I can't remember instances in Diablo 2 where all 8 players were in the same area, most of the time, despite being in the same team, people were just doing their own stuff in different acts and so on. Have you never played cowruns (1.09) or baalruns (1.10+)? The cow level/throne of destruction was almost always filled with 8 players. No idea what people were doing on battle.net in 1.07/1.08 or before the expansion tho. The point given on the Diablocast was that if you actually played the game you rarely had more than four people. The only time 8 people were actually in the game was when people were farming exp. Show nested quote +On May 10 2011 06:07 Dagobert wrote:On May 10 2011 05:54 Scrubwave wrote: I was worried about 4 player teams but those guys have a point, I can't remember instances in Diablo 2 where all 8 players were in the same area, most of the time, despite being in the same team, people were just doing their own stuff in different acts and so on. You never did any Baal runs? Those wizards who were immune to all sorts of shit? You needed a lot of hack&slash power for those in 8 player games. Oh come on guys, baal runs are a joke. With decent gear theyre easy as piss even in p8, and its all about a single hammerdin nuking everything down while the other guys leech. The only avenue where decent amount of co operation actually is necessary and exists is diablo 2 classic(non.expansion) chaos runs, which basically require three different classes(hdin, sorc, barb) to do them in a swift manner
Usually Diablo runs would be six hammerdins, one sorc, and a barb. You could get it done in about five minutes per game if you were quick. BO, then sorc tele, then have dins kill all three seals.
But those were just easy because Hammerdins were overpowered for much of Diablo II's lifetime.
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On May 11 2011 01:45 VPCursed wrote: im assuimg the external beta wont have an NDA and we will have streams... a man can dream? :D
I don't want to watch other people having fun
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On May 10 2011 16:46 Elzar wrote:Show nested quote +On May 10 2011 16:18 xOTian wrote:On May 10 2011 16:05 ChrisGraphex wrote:On May 10 2011 16:01 HCmystic wrote: when is d3 beta/final coming out? I would like to know as well I believe it will be coming out during Q3 of 2011. They are currently doing internal test on it right now. Show nested quote +On May 10 2011 16:05 ChrisGraphex wrote:On May 10 2011 16:01 HCmystic wrote: when is d3 beta/final coming out? I would like to know as well Guys, read the last few pages: "The game is looking great," Morhaime said during the conference call, "and we're currently aiming at a third quarter launch for external beta testing." A third quarter target would have beta testing for Diablo III launching sometime between July and September of 2011.
I read it to mean they would be launching beta testing at the 3rd quarter of this year.
Final release between July-September seems really, really fast.... too fast. There are always unexpected problems that arise during beta testing.
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On May 11 2011 02:24 e4e5nf3 wrote:Show nested quote +On May 10 2011 16:46 Elzar wrote:On May 10 2011 16:18 xOTian wrote:On May 10 2011 16:05 ChrisGraphex wrote:On May 10 2011 16:01 HCmystic wrote: when is d3 beta/final coming out? I would like to know as well I believe it will be coming out during Q3 of 2011. They are currently doing internal test on it right now. On May 10 2011 16:05 ChrisGraphex wrote:On May 10 2011 16:01 HCmystic wrote: when is d3 beta/final coming out? I would like to know as well On May 10 2011 16:01 HCmystic wrote: when is d3 beta/final coming out? Guys, read the last few pages: "The game is looking great," Morhaime said during the conference call, "and we're currently aiming at a third quarter launch for external beta testing." A third quarter target would have beta testing for Diablo III launching sometime between July and September of 2011.
I read it to mean they would be launching beta testing at the 3rd quarter of this year. Final release between July-September seems really, really fast.... too fast. There are always unexpected problems that arise during beta testing.
Yeah you are correct, beta between July 1st and Sept 30th and retail release *HOPEFULLY* by the end of year but more realistically I would bet on first quarter next year. Can't wait for the beta, hope I make it in!!!
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God i hope i get in just so i can sell the key. Nerds will pay anything to get into a blizz beta.
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On May 11 2011 03:25 DannyJ wrote: God i hope i get in just so i can sell the key. Nerds will pay anything to get into a blizz beta. and because of ppl like you, there wont be a key. the beta gets activated directly on the bnet account, like they did with cataclysm beta
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On May 11 2011 03:43 Enox wrote:Show nested quote +On May 11 2011 03:25 DannyJ wrote: God i hope i get in just so i can sell the key. Nerds will pay anything to get into a blizz beta. and because of ppl like you, there wont be a key. the beta gets activated directly on the bnet account, like they did with cataclysm beta
thats why i have mutliple bnet accounts
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You gonna sell bnet accounts? Good luck with that
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I can't wait for the beta. I hope it comes out Closer to mid July than end of September
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On May 11 2011 04:43 DexVitality wrote:I can't wait for the beta. I hope it comes out Closer to mid July than end of September  Don't we all
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On May 11 2011 02:20 iCanada wrote:
Usually Diablo runs would be six hammerdins, one sorc, and a barb. You could get it done in about five minutes per game if you were quick. BO, then sorc tele, then have dins kill all three seals.
But those were just easy because Hammerdins were overpowered for much of Diablo II's lifetime.
Let's be real here. Most baal runs involved one hammerdin with enigma along with 7 leeches that stood around waiting for drops to pounce on.
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On May 11 2011 03:43 Enox wrote:Show nested quote +On May 11 2011 03:25 DannyJ wrote: God i hope i get in just so i can sell the key. Nerds will pay anything to get into a blizz beta. and because of ppl like you, there wont be a key. the beta gets activated directly on the bnet account, like they did with cataclysm beta
doubt that. think the key setup will stay for new games. but making addon betas account related makes sense since usually only people with the game matter/care.
and im glad people sell keys. i bought my sc2 beta key for 35$ i think after 3-4 weeks. made me happy,made the seller happy, blizzard got a dedicated tester, what more do you want?
that people get access that dont care happens anyways so i dont see a downside.
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On May 10 2011 22:38 Sprungjeezy wrote:Show nested quote +On May 10 2011 17:19 SnK-Arcbound wrote:On May 10 2011 11:56 Mindflow wrote: WoW is absolutely falling apart slowly but surely, arena is broken to hell (2500 with triple dps lol wut??!), PvE is getting easier and easier, D3 is going to crush WoW D3 HWaiting I do agree that arena has fallen apart, but PvE hasn't gotten easier. It has gotten significantly more difficult. Comparing HM ICC vs HM BoT or BWD, ICC is a joke. I am looking forward to D3 and seeing the difference the changes they made. I don't want this to become a discussion, but he's talking about how AQ40/Naxx40 were MUCH more difficult compared to current raids. PvE in WoW is a complete joke and has been since WotLK release. And I felt the scale was ruined in WoW with flying mounts. I only played the game for world pvp (was extremely entertaining in vanilla and some of TBC), but since wrath it's sucked so bad. Glad I quit......and the game made me lose faith in Blizzard a lot. I don't really know if D3 will be good, I'll await reviews and what my friends (who have similar tastes) say. This is their last chance for me.
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Blizzard hasn't been the same since the breakup before wow.
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On May 11 2011 04:53 Bairemuth wrote:Show nested quote +On May 11 2011 02:20 iCanada wrote:
Usually Diablo runs would be six hammerdins, one sorc, and a barb. You could get it done in about five minutes per game if you were quick. BO, then sorc tele, then have dins kill all three seals.
But those were just easy because Hammerdins were overpowered for much of Diablo II's lifetime. Let's be real here. Most baal runs involved one hammerdin with enigma along with 7 leeches that stood around waiting for drops to pounce on.
So many wasted hours ...
Thank goodness for Uber Trist, Uber Diablo, etc. Ultra-late game tech should be in abundance (hopefully) in D3.
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