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On September 08 2011 00:56 scDeluX wrote:Show nested quote +On September 08 2011 00:50 crms wrote: This rei guy is embarassing.. vote ban from d3 discussion? ~_~ I can't wait to see if there's gonna be an hacked version in the first days. It would allowed everyone to see the content of the beta. I surely hope for a beta key but a second option would be nice. I think there is a team that posted on reddit a few days ago that they would try as fast as they can to hack it.
It's already being worked on, having been sitting in the IRC channel of development just reading what they say they are working on, login has already been bypassed and server development will be in progress shortly.
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On September 08 2011 04:03 eXePensai wrote:Show nested quote +On September 08 2011 00:56 scDeluX wrote:On September 08 2011 00:50 crms wrote: This rei guy is embarassing.. vote ban from d3 discussion? ~_~ I can't wait to see if there's gonna be an hacked version in the first days. It would allowed everyone to see the content of the beta. I surely hope for a beta key but a second option would be nice. I think there is a team that posted on reddit a few days ago that they would try as fast as they can to hack it. It's already being worked on, having been sitting in the IRC channel of development just reading what they say they are working on, login has already been bypassed and server development will be in progress shortly.
First of all this is illegal and secondly it will suck anyways because things like that are often full of bugs.... i guess!?
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It only becomes illegal if you accept the ToS which i haven't (yet lol) and if you use it. However i do agree and will not discuss if further, here anyway.
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so you are allowed to steal software as long as you do not accept ToS? sorry but that sounds stupid
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On September 08 2011 04:13 eXePensai wrote: However i do agree and will not discuss if further, here anyway.
Agreed it should not be discussed here and it will not be as tl never allowed promotion of these kind of thing.
People who want to follow and discuss this can head to /r/diablo3.
+ Show Spoiler + That being said : I HOPE THIS HAPPENS
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On September 08 2011 04:13 eXePensai wrote: It only becomes illegal if you accept the ToS which i haven't (yet lol) and if you use it. However i do agree and will not discuss if further, here anyway.
Yeah that's not right at all...
Otherwise I could download movies, music, games, etc to my hearts content legally as long as I don't accept that games ToS. Makes no sense at all.
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On September 08 2011 04:03 eXePensai wrote:Show nested quote +On September 08 2011 00:56 scDeluX wrote:On September 08 2011 00:50 crms wrote: This rei guy is embarassing.. vote ban from d3 discussion? ~_~ I can't wait to see if there's gonna be an hacked version in the first days. It would allowed everyone to see the content of the beta. I surely hope for a beta key but a second option would be nice. I think there is a team that posted on reddit a few days ago that they would try as fast as they can to hack it. It's already being worked on, having been sitting in the IRC channel of development just reading what they say they are working on, login has already been bypassed and server development will be in progress shortly. At the moment, I don't believe it, because I would think if they're making an online-only game it would require critical use of the server (such as games like Guild Wars).
While I don't know the network structure used, I highly doubt Diablo 3 would use a routed Peer to peer system like what's used in Starcraft 2. Starcraft 2 was designed with an offline mode in-mind, so it would require independence from any server.
Assuming Diablo 3 is substantially dependent on server, virtually no sort of emulation or bypassing will work to play the game, short of having a server leak such as what happened with World of Warcraft (Which I highly doubt would happen again)
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I just checked my specs via Battle.net and saw it was not updated.. my current PC specs is a shitload better than the old specs. Could this have been a factor in not getting beta invitations =?
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On September 08 2011 04:13 eXePensai wrote: It only becomes illegal if you accept the ToS which i haven't (yet lol) and if you use it. However i do agree and will not discuss if further, here anyway. Blizzard doesn't care if you use it, what they care about is if you spread it or not.
Took some screenies of different options in menu if anyone is interested.
+ Show Spoiler ++ Show Spoiler ++ Show Spoiler ++ Show Spoiler ++ Show Spoiler +
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Assuming Diablo 3 is substantially dependent on server, virtually no sort of emulation or bypassing will work to play the game, short of having a server leak such as what happened with World of Warcraft (Which I highly doubt would happen again)
Such ignorance. Wow private servers didn't originate from leaked blizzard code. All server software was created, based on datamining, Packet captures, which lead to the discovery of OP codes, and information regarding server <---> client protocol. Nothing was leaked. Even IF that isn't in some way completely true, there's no guarentee that server info won't get leaked. Diablo III runs off battle.net 2.0 infracture, which has already had pieces of its architecture exposed and documented...
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On September 08 2011 05:33 Bub wrote: I just checked my specs via Battle.net and saw it was not updated.. my current PC specs is a shitload better than the old specs. Could this have been a factor in not getting beta invitations =?
nope. general public closed beta invites haven't started as of yet. it's rumoured to start within a week from yesterday.
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On September 08 2011 05:36 crms wrote:Show nested quote +On September 08 2011 05:33 Bub wrote: I just checked my specs via Battle.net and saw it was not updated.. my current PC specs is a shitload better than the old specs. Could this have been a factor in not getting beta invitations =?
nope. general public closed beta invites haven't started as of yet. it's rumoured to start within a week from yesterday.
Ah, thanks appreciate it
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On September 08 2011 03:23 Me1234 wrote: guys, blizzard has already said that we wont feel any difficulty while playing through normal mode, so its pretty normal that you are not dying or at least not very often.
I was more commenting about the barbarian rather than gameplay in general. If what you said is true, that's a departure from Diablo 1 and 2. That was only true in those games while playing the warrior, barbarian or paladin. Playing a sorcerer, rogue, amazon, sorceress or necromancer, you can still die in normal mode if you aren't careful. That's probably why I gravitated towards those classes since they're entertaining from the get go.
I watched a vod of another guy with a demon hunter. It looked way more interesting than the barb. The guy plays like me though. "I will prove to myself that I can do normal mode with minimal potion usage." Plonk. Dead. "Oops. Shit."
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Emulating servers for a game like D3 will require reverse engineering as was done with WoW.
It's a pretty substantial effort. Despite what people will tell you, private servers for WoW are not perfect duplications of the real thing, often much buggier, months behind, and missing/altered content. Not to mention the ongoing cost of maintaining the server usually means the admins try to spam you with donation requests or pay2win schemes.
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On September 08 2011 05:36 eXePensai wrote: Show nested quote + Assuming Diablo 3 is substantially dependent on server, virtually no sort of emulation or bypassing will work to play the game, short of having a server leak such as what happened with World of Warcraft (Which I highly doubt would happen again)
Such ignorance. Wow private servers didn't originate from leaked blizzard code. All server software was created, based on datamining, Packet captures, which lead to the discovery of OP codes, and information regarding server <---> client protocol. Nothing was leaked. Even IF that isn't in some way completely true, there's no guarentee that server info won't get leaked. Diablo III runs off battle.net 2.0 infracture, which has already had pieces of its architecture exposed and documented... StarCraft II also hosts a grand majority of the game content locally, the orders and instructions for manipulating that content are done server-side. It functions in the same manner in World of Warcraft. Those games are much easier to emulate than Diablo III will be and people are still having fits getting those games to work properly. If it's been almost fourteen months since the release of StarCraft II and the server-hosted multiplayer modes don't feature anything reasonably close to a quality recreation of what people can find on Battle.net 2.0. Hell, did they even give people the ability to change their username yet? Most of the server-side content in Diablo III is randomly generated by the server and then passed on locally, meaning that even if you figure out how to synchronize all of these crazy variables and make it work, you still need to figure out drop rates and adjust the random number generator for all of the abilities and skills in the game so it functions reasonably close to what you see in the authentic game. Diablo II has the exact same problem with emulation and, as far I know, most of the content in that game is created locally. I don't know how anyone expects Diablo III to be any easier.
http://www.the-ghetto.org/content/diablo-iii-will-not-be-cracked-at-launch-stop-deluding-yourself-you-fools http://daeity.blogspot.com/2011/08/unrealized-reality-of-diablo-3-part-1.html
I think some gamers just haven't realized this. A "crack" will be possible eventually, but it will actually come in the form of an emulated server that will take weeks or even months to implement. Diablo 3 simply can't be played offline. Everything about your character is controlled by the server.
In World of Warcraft, all of the maps and levels are static (fixed). But in Diablo, the dungeons and levels are dynamically generated. It hasn't been mentioned in any interviews, but it's the SERVER that creates these random maps, random dungeons, random event scripting, mob locations, random NPCs, and vendor items for sale. The server might even control boss AI. All of this data is transferred to your client.
The game has been designed from the ground up for the server to generate all of the random content in the game. Everybody just assumes that since Diablo III is a high-profile video game, it will be cracked. If the game is cracked before launch or even months after the launch phase, then it probably means that server code was leaked and somebody will be fired. Everything I've read and been told says this may end up being the most difficult high-profile video game to ever crack or emulate and it may never be emulated. If it is emulated, it's more-than-likely that the emulation will have to be hosted someplace where Blizzard's legal teams can go after it. And if it's hosted someplace where Blizzard can't get at the thing, the server will probably not play like the real deal. The concern I have about this is whether this method of game programming becomes so popular that we risk destroying the ability to preserve these games through emulation, but that's another story.
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On September 08 2011 06:09 andrewlt wrote:Show nested quote +On September 08 2011 03:23 Me1234 wrote: guys, blizzard has already said that we wont feel any difficulty while playing through normal mode, so its pretty normal that you are not dying or at least not very often. I was more commenting about the barbarian rather than gameplay in general. If what you said is true, that's a departure from Diablo 1 and 2. That was only true in those games while playing the warrior, barbarian or paladin. Playing a sorcerer, rogue, amazon, sorceress or necromancer, you can still die in normal mode if you aren't careful. That's probably why I gravitated towards those classes since they're entertaining from the get go. I watched a vod of another guy with a demon hunter. It looked way more interesting than the barb. The guy plays like me though. "I will prove to myself that I can do normal mode with minimal potion usage." Plonk. Dead. "Oops. Shit." If you die in the first 2-3 hours of Diablo 2 then you are absolutely terrible at the game.
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Marshall Islands3404 Posts
how do you sign up to get in the lottery for closed beta invites?
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On September 08 2011 06:46 trainRiderJ wrote:Show nested quote +On September 08 2011 06:09 andrewlt wrote:On September 08 2011 03:23 Me1234 wrote: guys, blizzard has already said that we wont feel any difficulty while playing through normal mode, so its pretty normal that you are not dying or at least not very often. I was more commenting about the barbarian rather than gameplay in general. If what you said is true, that's a departure from Diablo 1 and 2. That was only true in those games while playing the warrior, barbarian or paladin. Playing a sorcerer, rogue, amazon, sorceress or necromancer, you can still die in normal mode if you aren't careful. That's probably why I gravitated towards those classes since they're entertaining from the get go. I watched a vod of another guy with a demon hunter. It looked way more interesting than the barb. The guy plays like me though. "I will prove to myself that I can do normal mode with minimal potion usage." Plonk. Dead. "Oops. Shit." If you die in the first 2-3 hours of Diablo 2 then you are absolutely terrible at the game. only excuse is if you manage to get overrun by something, but I do agree tho terrible at game if u die while playing non-ballsy until act 3. (Those small indians can be quite deadly if you are not careful)
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On September 08 2011 07:06 Brees wrote: how do you sign up to get in the lottery for closed beta invites?
http://us.battle.net/en/
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can someone watch the videos and report whether barb, wizard or witch doctor seem most interesting? I was gonna play a barb but worried it'll be most boring
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