• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:03
CEST 16:03
KST 23:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
uThermal's 2v2 Tour: $15,000 Main Event10Serral wins EWC 202546Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple4SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
Weekly Cups (Aug 4-10): MaxPax wins a triple Serral wins EWC 2025 Real talk: we need to stop nerfing everything Geoff 'iNcontroL' Robinson has passed away uThermal's 2v2 Tour: $15,000 Main Event
Tourneys
Global Tourney for College Students in September RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
ASL20 Pre-season Tier List ranking! BW General Discussion Simultaneous Streaming by CasterMuse StarCon Philadelphia Player “Jedi” cheat on CSL
Tourneys
[Megathread] Daily Proleagues KCM 2025 Season 3 Small VOD Thread 2.0 [ASL20] Online Qualifiers Day 2
Strategy
Fighting Spirit mining rates [G] Mineral Boosting Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
Customize Sidebar...

Website Feedback

Closed Threads



Active: 691 users

Diablo III General Discussion - Page 28

Forum Index > General Games
Post a Reply
Prev 1 26 27 28 29 30 1109 Next
Hrrrrm
Profile Joined March 2010
United States2081 Posts
March 12 2011 00:40 GMT
#541
On March 12 2011 09:33 Skee wrote:
Is anyone else upset about the new loot system? I read this on DiabloWiki.com
Show nested quote +
Instead of the same loot dropping for all players when a monster dies (like in Diablo II), the monster drops loot for each player that only he or she can see and pickup. If a player picks up the item and drops it back on the ground, any other player can see it and pick it up.

To me this kind of breaks some of the fun that I had with Diablo II.


What's the problem? Only people that should have a problem with it are the ones who would race to pickup everything as fast as possible with no regard to anybody else. So if you were that kind of person I'm glad you're unhappy.
alot = a lot (TWO WORDS)
e4e5nf3
Profile Blog Joined October 2007
Canada599 Posts
March 12 2011 00:41 GMT
#542
I'm not a big fan of the new painterly soft look of D3, but I'm pretty sure I'll still buy and play the hell out of it when it comes out. SC2's graphics were a real turn off for me, but in the end the gameplay was what kept me coming back.
King takes Queen
wooozy
Profile Blog Joined February 2009
3813 Posts
March 12 2011 00:41 GMT
#543
On March 12 2011 09:40 Hrrrrm wrote:
Show nested quote +
On March 12 2011 09:33 Skee wrote:
Is anyone else upset about the new loot system? I read this on DiabloWiki.com
Instead of the same loot dropping for all players when a monster dies (like in Diablo II), the monster drops loot for each player that only he or she can see and pickup. If a player picks up the item and drops it back on the ground, any other player can see it and pick it up.

To me this kind of breaks some of the fun that I had with Diablo II.


What's the problem? Only people that should have a problem with it are the ones who would race to pickup everything as fast as possible with no regard to anybody else. So if you were that kind of person I'm glad you're unhappy.


but that was half if not all the fun of baal runs
Skee
Profile Joined March 2010
Canada702 Posts
March 12 2011 00:44 GMT
#544
On March 12 2011 09:40 Hrrrrm wrote:
Show nested quote +
On March 12 2011 09:33 Skee wrote:
Is anyone else upset about the new loot system? I read this on DiabloWiki.com
Instead of the same loot dropping for all players when a monster dies (like in Diablo II), the monster drops loot for each player that only he or she can see and pickup. If a player picks up the item and drops it back on the ground, any other player can see it and pick it up.

To me this kind of breaks some of the fun that I had with Diablo II.


What's the problem? Only people that should have a problem with it are the ones who would race to pickup everything as fast as possible with no regard to anybody else. So if you were that kind of person I'm glad you're unhappy.

No, but if you are in a party and your whole party is making an effort to kill the enemy everyone should have an equal chance to pick up items.

If a player does 30% of the damage and its killed by another player it would make more sense for both players to have an equal chance at the drops.
Uncultured
Profile Joined September 2010
United States1340 Posts
March 12 2011 00:49 GMT
#545
Which is how it will work... What exactly is your argument?
Don't you rage when you lose too? -FruitDealer
Glull
Profile Blog Joined November 2009
Germany404 Posts
March 12 2011 00:55 GMT
#546
he doesnt understand the concept of random drops and is unhappy about seemingly being cheated out of items other players will get without him being able to have a say in the matter (=grab the item).
curreh
Profile Joined September 2010
Australia265 Posts
March 12 2011 01:06 GMT
#547
The item drop system kind of sucked in Diablo 2 haha, of course every now and then it would treat you well, In an 8 player chaos run I managed to pick up a Ber which funded me soooo many items lol : D

But more often than not, living in australia my ping would make me slower at picking up items : ( it was just fun but unreliable in a way, obviously this system would be more fair
SlayerS Hwaiting! : )
Garnet
Profile Blog Joined February 2006
Vietnam9021 Posts
March 12 2011 01:10 GMT
#548
Will they have no LAN... I play mostly SP in D2 so no LAN would totally suck.
curreh
Profile Joined September 2010
Australia265 Posts
March 12 2011 01:14 GMT
#549
I think they will, they wouldn't do that to diablo 3, they must have realised that a lot of people loved the hell out of diablo 2 single player, but they might require online authentication, the single player might be similar to how sc2 is regarding single player I guess :S
SlayerS Hwaiting! : )
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
March 12 2011 01:18 GMT
#550
On March 12 2011 10:14 curreh wrote:
I think they will, they wouldn't do that to diablo 3, they must have realised that a lot of people loved the hell out of diablo 2 single player, but they might require online authentication, the single player might be similar to how sc2 is regarding single player I guess :S


If there's any LAN at all it probably requires constant BNet connection...

Otherwise the SC2 community will cast an insane shitstorm demanding LAN too
Kevmeister @ Dota2
mufin
Profile Joined May 2010
United States616 Posts
March 12 2011 01:23 GMT
#551
On March 12 2011 09:41 wooozy wrote:
Show nested quote +
On March 12 2011 09:40 Hrrrrm wrote:
On March 12 2011 09:33 Skee wrote:
Is anyone else upset about the new loot system? I read this on DiabloWiki.com
Instead of the same loot dropping for all players when a monster dies (like in Diablo II), the monster drops loot for each player that only he or she can see and pickup. If a player picks up the item and drops it back on the ground, any other player can see it and pick it up.

To me this kind of breaks some of the fun that I had with Diablo II.


What's the problem? Only people that should have a problem with it are the ones who would race to pickup everything as fast as possible with no regard to anybody else. So if you were that kind of person I'm glad you're unhappy.


but that was half if not all the fun of baal runs


it stopped being fun when people used either bots or other programs to auto pick up the important loot (torches, anni, t3 uniques, hrs) almost instantly.
I only make 5 actions per minute. But since I use all my time deliberating and planning, my 5 actions are so brutally devastating that children cry out and grown men weep.
anch
Profile Blog Joined June 2006
United States5457 Posts
March 12 2011 01:38 GMT
#552
Dude is making a upset about the loot system, which was implemented 3 alphas ago.

No, but if you are in a party and your whole party is making an effort to kill the enemy one guy should have an equal chance to pick up all the items.

fixed?
Teejing
Profile Joined January 2009
Germany1360 Posts
March 12 2011 01:39 GMT
#553
very good change!
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
Last Edited: 2011-03-12 02:20:55
March 12 2011 02:17 GMT
#554
On March 12 2011 09:44 Skee wrote:
Show nested quote +
On March 12 2011 09:40 Hrrrrm wrote:
On March 12 2011 09:33 Skee wrote:
Is anyone else upset about the new loot system? I read this on DiabloWiki.com
Instead of the same loot dropping for all players when a monster dies (like in Diablo II), the monster drops loot for each player that only he or she can see and pickup. If a player picks up the item and drops it back on the ground, any other player can see it and pick it up.

To me this kind of breaks some of the fun that I had with Diablo II.


What's the problem? Only people that should have a problem with it are the ones who would race to pickup everything as fast as possible with no regard to anybody else. So if you were that kind of person I'm glad you're unhappy.

No, but if you are in a party and your whole party is making an effort to kill the enemy everyone should have an equal chance to pick up items.

If a player does 30% of the damage and its killed by another player it would make more sense for both players to have an equal chance at the drops.

Organized party between close friends. Diablo 2 and 3
-"Hey, the boss dropped X for me and I don't need it. Does anyone else want it?"

Diablo 3 Pug
-Everyone gets equal ilevel value of drops. Players will be trading with each other.

Diablo 2 Pug
-One guy gets everything, regardless of how much damage he did to the boss.
Offhand
Profile Joined June 2010
United States1869 Posts
March 12 2011 02:32 GMT
#555
On March 12 2011 09:40 Hrrrrm wrote:
Show nested quote +
On March 12 2011 09:33 Skee wrote:
Is anyone else upset about the new loot system? I read this on DiabloWiki.com
Instead of the same loot dropping for all players when a monster dies (like in Diablo II), the monster drops loot for each player that only he or she can see and pickup. If a player picks up the item and drops it back on the ground, any other player can see it and pick it up.

To me this kind of breaks some of the fun that I had with Diablo II.


What's the problem? Only people that should have a problem with it are the ones who would race to pickup everything as fast as possible with no regard to anybody else. So if you were that kind of person I'm glad you're unhappy.



IIRC magic find sorcs were designed specifically to snipe items.
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
March 12 2011 02:33 GMT
#556
On March 12 2011 11:17 LoLAdriankat wrote:
Show nested quote +
On March 12 2011 09:44 Skee wrote:
On March 12 2011 09:40 Hrrrrm wrote:
On March 12 2011 09:33 Skee wrote:
Is anyone else upset about the new loot system? I read this on DiabloWiki.com
Instead of the same loot dropping for all players when a monster dies (like in Diablo II), the monster drops loot for each player that only he or she can see and pickup. If a player picks up the item and drops it back on the ground, any other player can see it and pick it up.

To me this kind of breaks some of the fun that I had with Diablo II.


What's the problem? Only people that should have a problem with it are the ones who would race to pickup everything as fast as possible with no regard to anybody else. So if you were that kind of person I'm glad you're unhappy.

No, but if you are in a party and your whole party is making an effort to kill the enemy everyone should have an equal chance to pick up items.

If a player does 30% of the damage and its killed by another player it would make more sense for both players to have an equal chance at the drops.

Organized party between close friends. Diablo 2 and 3
-"Hey, the boss dropped X for me and I don't need it. Does anyone else want it?"

Diablo 3 Pug
-Everyone gets equal ilevel value of drops. Players will be trading with each other.

Diablo 2 Pug
-One guy gets everything, regardless of how much damage he did to the boss, half the party then takes a Iceblast to the face and dies as the Sorc's TPPK trigger spits out some preset spam

fearus
Profile Blog Joined December 2003
China2164 Posts
March 12 2011 02:40 GMT
#557
On March 12 2011 11:32 Offhand wrote:
Show nested quote +
On March 12 2011 09:40 Hrrrrm wrote:
On March 12 2011 09:33 Skee wrote:
Is anyone else upset about the new loot system? I read this on DiabloWiki.com
Instead of the same loot dropping for all players when a monster dies (like in Diablo II), the monster drops loot for each player that only he or she can see and pickup. If a player picks up the item and drops it back on the ground, any other player can see it and pick it up.

To me this kind of breaks some of the fun that I had with Diablo II.


What's the problem? Only people that should have a problem with it are the ones who would race to pickup everything as fast as possible with no regard to anybody else. So if you were that kind of person I'm glad you're unhappy.



IIRC magic find sorcs were designed specifically to snipe items.


That made no sense...
bisu fanboy
Maynarde
Profile Joined September 2010
Australia1286 Posts
March 12 2011 03:05 GMT
#558
On March 12 2011 10:18 FliedLice wrote:
Show nested quote +
On March 12 2011 10:14 curreh wrote:
I think they will, they wouldn't do that to diablo 3, they must have realised that a lot of people loved the hell out of diablo 2 single player, but they might require online authentication, the single player might be similar to how sc2 is regarding single player I guess :S


If there's any LAN at all it probably requires constant BNet connection...

Otherwise the SC2 community will cast an insane shitstorm demanding LAN too


Unfortunately I can't see LAN being a part of Diablo 3, for the exact reason you just stated. The SC2 community shit storm would tear Blizzard a new one. Similar to the damage Bioware are taking at the moment from the community for non-sensical things in DA2 and having SecureROM in it.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
Offhand
Profile Joined June 2010
United States1869 Posts
Last Edited: 2011-03-14 00:58:43
March 14 2011 00:58 GMT
#559
On March 12 2011 11:40 fearus wrote:
Show nested quote +
On March 12 2011 11:32 Offhand wrote:
On March 12 2011 09:40 Hrrrrm wrote:
On March 12 2011 09:33 Skee wrote:
Is anyone else upset about the new loot system? I read this on DiabloWiki.com
Instead of the same loot dropping for all players when a monster dies (like in Diablo II), the monster drops loot for each player that only he or she can see and pickup. If a player picks up the item and drops it back on the ground, any other player can see it and pick it up.

To me this kind of breaks some of the fun that I had with Diablo II.


What's the problem? Only people that should have a problem with it are the ones who would race to pickup everything as fast as possible with no regard to anybody else. So if you were that kind of person I'm glad you're unhappy.



IIRC magic find sorcs were designed specifically to snipe items.


That made no sense...


So, you don't know what telekinesis did?

"Telekinesis
uses the power of your mind to
pick up items, use objects,
and knock back enemies"
TOloseGT
Profile Blog Joined April 2007
United States1145 Posts
March 14 2011 20:59 GMT
#560
On March 14 2011 09:58 Offhand wrote:
Show nested quote +
On March 12 2011 11:40 fearus wrote:
On March 12 2011 11:32 Offhand wrote:
On March 12 2011 09:40 Hrrrrm wrote:
On March 12 2011 09:33 Skee wrote:
Is anyone else upset about the new loot system? I read this on DiabloWiki.com
Instead of the same loot dropping for all players when a monster dies (like in Diablo II), the monster drops loot for each player that only he or she can see and pickup. If a player picks up the item and drops it back on the ground, any other player can see it and pick it up.

To me this kind of breaks some of the fun that I had with Diablo II.


What's the problem? Only people that should have a problem with it are the ones who would race to pickup everything as fast as possible with no regard to anybody else. So if you were that kind of person I'm glad you're unhappy.



IIRC magic find sorcs were designed specifically to snipe items.


That made no sense...


So, you don't know what telekinesis did?

"Telekinesis
uses the power of your mind to
pick up items, use objects,
and knock back enemies"


Also to snipe your stash.
Prev 1 26 27 28 29 30 1109 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
Mondays #47
WardiTV3300
TKL 227
IndyStarCraft 152
Rex145
SteadfastSC139
CranKy Ducklings90
IntoTheiNu 21
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 389
Hui .228
TKL 227
IndyStarCraft 152
Rex 145
SteadfastSC 139
Vindicta 35
ProTech1
StarCraft: Brood War
Calm 7830
Rain 5180
Bisu 3737
Flash 2058
Mini 1571
EffOrt 817
ZerO 597
BeSt 522
ggaemo 502
Larva 499
[ Show more ]
Stork 484
Soma 393
Snow 353
actioN 290
Hyuk 275
Barracks 230
hero 229
Hyun 170
Rush 151
Nal_rA 99
Killer 92
Mong 78
Sea.KH 77
ToSsGirL 67
sorry 63
PianO 58
sSak 54
Movie 54
[sc1f]eonzerg 53
Sacsri 53
HiyA 39
Backho 31
scan(afreeca) 20
TY 19
Mind 14
JulyZerg 13
IntoTheRainbow 10
Terrorterran 9
Free 8
Noble 7
Stormgate
Lowko530
Dota 2
Gorgc5953
Cr1tdota1289
XcaliburYe463
KheZu197
League of Legends
febbydoto1
Counter-Strike
zeus2309
markeloff791
allub577
edward189
Super Smash Bros
Mew2King90
Heroes of the Storm
Khaldor262
Other Games
FrodaN4077
B2W.Neo1382
hiko1183
Fuzer 191
Beastyqt160
ArmadaUGS81
rGuardiaN49
ZerO(Twitch)21
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 70
• davetesta3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV965
League of Legends
• Nemesis3879
Upcoming Events
Wardi Open
58m
RotterdaM Event
1h 58m
Replay Cast
9h 58m
WardiTV Summer Champion…
20h 58m
RSL Revival
1d 2h
PiGosaur Monday
1d 9h
WardiTV Summer Champion…
1d 20h
The PondCast
2 days
WardiTV Summer Champion…
2 days
Replay Cast
3 days
[ Show More ]
LiuLi Cup
3 days
Online Event
4 days
SC Evo League
4 days
uThermal 2v2 Circuit
5 days
Sparkling Tuna Cup
5 days
WardiTV Summer Champion…
5 days
SC Evo League
5 days
uThermal 2v2 Circuit
6 days
Afreeca Starleague
6 days
Sharp vs Ample
Larva vs Stork
Wardi Open
6 days
Liquipedia Results

Completed

StarCon 2025 Philadelphia
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.