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On September 07 2010 23:26 myopia wrote:Show nested quote +On September 07 2010 22:24 Jazriel wrote:+ Show Spoiler +On September 07 2010 21:57 Ascian wrote: I run flat regen yellows as this allows me to get an offensive/defensive item first instead of a regen item and allow me to be aggressive in the lane early on with the advantage of regen and higher defensive/aggresive stat then my opponent. I find by the time I hit level 7 the extra regen from per level runes is wasted anyway as I no longer have mana problems. This of course can depend on the champion I mostly play tanks, Amumu and Alister, and have noticed a huge improvement in my early game laning on Amumu swapping to flat MP5 yellows.
Flats also work better with champions who have abilities that do not significantly increase in cost as they level up. I think both runes have there place for different champions and flat MP5 runes shouldn't be written off so easily. Finally someone seems to understand. There's a reason why the scaling runes overshadow the flat runes, after level 4. What exactly are you doing to run oom before you hit level 4? And Ascian, why are you laning as Amumu? He's awful in the lane, and also NEEDS at least scaling mp5 blues to have enough mana throughout the game, unless you can hog blue buff. Don't tell me you're buying chalice on these guys :[
i only have mp5pl yellows, and i dont have mana problems on karthus or morg, both of whom can easily guzzle mana if you try. Honestly, all it takes is some mana management and not mindlessly spam shit all over the place. Im sure at the higher level you're gonna be using skills more often to harass (i find hitting ppl with karth and morg's skills to be fairly easy but as skill goes up you're gonna hit less) but i still cant see anyone needing that much mana regen from 1-4 to justify getting runes that become significantly worse afterwards.
edit: i suppose i should be including malz as well in the list of heroes i play that can chug mana early on and whom i only use mp5pl yellows on
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I need to cut back on this stupid fucking game. Had 3 games in a row last night with fucking CnB84 (always plays DPS Sion, always goes merc treads -> Zeal -> Last Whisper -> Atma's Impaler, always feeds) and Yammy<some numbers I can't remember here> who apparently is a TF main but decided to play as Rammus and Amumu and feed like a muzafuga in my games.
Final straw was duoing with Turkey and when I was 2-0-0 top with a good deal of lane dominance I noticed Kogmaw had Doran's Blade, Sorc Shoes, AND Bloodrazor and our bottom lane was sporting a marvelous 0-4-0 Shen + 0-4-0 Zilean. This was about 15 minutes in. Kog was mid btw, bot was feeding two other people for the most part. Oh did I mention that it was 4v5, they had 4, we supposedly had 5 (2 really, I don't think anyone other than Turkey and myself did a single correct thing that game).
Uhg, it's just so infuriating when the game is just always completely out of my hands. I do what I can but fucking christ, I don't know what in god's name I'm supposed to do when a retard won't talk in team chat and picks Evelyn after our first three picks were Jungle Shaco, Pantheon, and Trist. I mean, why the fuck didn't I just dodge and save myself the heartache of playing that awful game? More importantly, why the fuck are idiots like that in my Elo? I'm not in the stupid ass Elo Hell that people like to bitch about. I'm supposedly out of it, yet every game feels like it's either decided at champion select or in the first 10 minutes of rampant feeding.
And for people looking for Kogmaw advice, MLK runs Attack Speed on all runes with him. Basically gives you a free recurve bow.
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That's why this game shouldn't be taken seriously, most of what determines "winning" in this game is completely out of your hands. I like to sit in ELO hell and try to have fun. It is very stressfull if you try to be competitive at this game only to have other people ruin your games. The only way to go competitve in my opinion is to only play premades on a team.
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On September 07 2010 23:36 Mogwai wrote: Uhg, it's just so infuriating when the game is just always completely out of my hands.
Which is why we should be 5-man-ing but that's also kind of my fault isn't it >_>
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Can anyone explain to me how many daggers does kat's ult "generate"?
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yea, jerk >=O
I dunno, I guess I need to just give up on bad nights earlier. Bad player pool in matchmaking just leads to an unfulfilling night. But when decent players are on you can get decent games.
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On September 07 2010 23:49 Mogwai wrote: yea, jerk >=O
I dunno, I guess I need to just give up on bad nights earlier. Bad player pool in matchmaking just leads to an unfulfilling night. But when decent players are on you can get decent games. we should just start playing until we get two losses in a row, then take a break, minimum of an hour, maybe for the night, something like that
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Marshall Islands3404 Posts
id be interested in premading 5s if we can find time, trolling is only so satisfying. maybe there are other people like me smash that enjoy trollin' teh high eloz
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well, thats team based game for ya, especially when you will will be paired with random people in a team of 5's if you solo Q, honestly though i've gone past that phase of gaming in heavily team based games of raging heavily at your own team mates ruining your games... most of it came from playing DoTA... but i have to say the amount of idiots i encounters kinda depresses me, are there really that much people that lack the mental capacity to even play these games?
anyhow, right now i just try my best to have a good game and have fun instead of trying to win the game by yourself... its much better that way imo, if you really wanna be competitive i'd suggest u get a solid team of 5 and save yourself the rage.
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On September 07 2010 23:10 barbsq wrote:Show nested quote +On September 07 2010 22:52 deth2munkies wrote:On September 07 2010 22:29 Kingske wrote:On September 07 2010 22:04 SCC-Faust wrote: Can Sion carry? CARRY LIEK A BEAST? Sion is great support for stun but cant really carry You've never seen a fed AP Sion. If you count carrying as completely removing one player on the opposing team instantly  /agree, fed (or farmed) sion ranks up there with singed and garen in terms of unkillibility in addition to stupid high dmg output. edit: @ r33k, ive seen both dominate pretty damn hard, more a matter of preference and what fits better with the team, but w/e The thing with AP sion is that your shield is your biggest weakness. If AP sion has to sit in the midlane waiting for the teamfight to start his shield can easily be popped through skillshot harassment, otherwise if he has to wait in the brushes to jump out he's completely relegated to the instagibber role, which is kind of lame since it gets countered by wards and basically doesn't give any laning presence to his team. He is a beast, but he's also extremely susceptible to skillshot harassment.
Sion in general will carry like a beast in a 2v2 lane, I never do worse than 3/1 before lv 6 with a competent partner. Or a shitty one for that matter, if tf has to lane he's already doing his job by not dying before getting his ult.
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On September 07 2010 23:34 barbsq wrote:Show nested quote +On September 07 2010 23:26 myopia wrote:On September 07 2010 22:24 Jazriel wrote:+ Show Spoiler +On September 07 2010 21:57 Ascian wrote: I run flat regen yellows as this allows me to get an offensive/defensive item first instead of a regen item and allow me to be aggressive in the lane early on with the advantage of regen and higher defensive/aggresive stat then my opponent. I find by the time I hit level 7 the extra regen from per level runes is wasted anyway as I no longer have mana problems. This of course can depend on the champion I mostly play tanks, Amumu and Alister, and have noticed a huge improvement in my early game laning on Amumu swapping to flat MP5 yellows.
Flats also work better with champions who have abilities that do not significantly increase in cost as they level up. I think both runes have there place for different champions and flat MP5 runes shouldn't be written off so easily. Finally someone seems to understand. There's a reason why the scaling runes overshadow the flat runes, after level 4. What exactly are you doing to run oom before you hit level 4? And Ascian, why are you laning as Amumu? He's awful in the lane, and also NEEDS at least scaling mp5 blues to have enough mana throughout the game, unless you can hog blue buff. Don't tell me you're buying chalice on these guys :[ i only have mp5pl yellows, and i dont have mana problems on karthus or morg, both of whom can easily guzzle mana if you try. Honestly, all it takes is some mana management and not mindlessly spam shit all over the place. Im sure at the higher level you're gonna be using skills more often to harass (i find hitting ppl with karth and morg's skills to be fairly easy but as skill goes up you're gonna hit less) but i still cant see anyone needing that much mana regen from 1-4 to justify getting runes that become significantly worse afterwards. edit: i suppose i should be including malz as well in the list of heroes i play that can chug mana early on and whom i only use mp5pl yellows on I'd like to think my Morgana is pretty solid. I run magic pen marks, mp5/lvl yellows, magicres/lvl blues, and a mix of flat HP or magicpen quints, depending on how aggressive I feel.
Combine that with a 9/0/21 build and a Doran's Ring first, I find myself never really wanting for mana. Just don't be a retard with your spells. Super early game you don't really want to be casting much of anything unless you see an opportunity to damage an enemy or set your lane partner up for a kill. Just last-hit for as long as you can or until you hit level 5.
Once you hit level 5, just start dropping one angry puddle per creep wave. Don't fire dark binding unless you know you're going to have a follow up.
My build is: (and i take CV + tele as summoner spells. Support morg FTW)
-Dorans + pot -boots1 and finish RoA asa fucking p. -Glacial shroud -Sorcerer's shoes -Frozen heart
By this time you're the ultimate support machine. Your spells hit hard, you have 36% cooldown reduction, assloads of mana, and a *lot* of armor. You are a lot more durable than you think you are.
After this I just sorta wing it. Obviously if you're playing carry style morg you're going to want to rush Zon, but I dislike it.
Anyway long story short: With a little restraint, m-regen yellows, doran's ring and the 5mp5 from utility are all you need.
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EU servers down again?
says BUSY on my launcher...
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On September 07 2010 23:44 Southlight wrote:Show nested quote +On September 07 2010 23:36 Mogwai wrote: Uhg, it's just so infuriating when the game is just always completely out of my hands. Which is why we should be 5-man-ing but that's also kind of my fault isn't it >_>
Quick let's make him feel even worse about this, more sob stories!
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On September 08 2010 00:28 Shizuru~ wrote: EU servers down again?
says BUSY on my launcher... hit up down left right up up down down, that should get you past it
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It isn't a 5's team, but a I am trying to build a 3's team. Why? Because getting 5 people on at the same time is hell. It is hard enough to get two more decent people to group up for 3's. Shoot me a line if your interested.
I've been playing since Open Beta and I'm in the same boat that a lot of you are in. I'm tired of shitty solo queue's. The game starts out great, I sometimes manage to snag a kill on the opposing mid, and the game continues on.
From there we have a few options
1. Team starts bickering. Escalates. Loss. 2. Lane starts dying over and over again 3. Jungler starts dying over and over again. 4. Mid keeps dying over and over again.
The list goes on.
Either way, I really want to get a group of people together for some full 3's queue. It will be the easiest way to get a full premade experience. It'll also make a good base for building a 5's team off of in the future. 3's Team Information Post
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TT is just such a boring map in my experience. I just feel like it's essentially impossible to farm anywhere when you're behind, which means that when the opposing team gets their foot on your throat, the game is just over and the next 10-15 minutes are merely a painful formality.
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On September 07 2010 22:24 Jazriel wrote:+ Show Spoiler +On September 07 2010 21:57 Ascian wrote: I run flat regen yellows as this allows me to get an offensive/defensive item first instead of a regen item and allow me to be aggressive in the lane early on with the advantage of regen and higher defensive/aggresive stat then my opponent. I find by the time I hit level 7 the extra regen from per level runes is wasted anyway as I no longer have mana problems. This of course can depend on the champion I mostly play tanks, Amumu and Alister, and have noticed a huge improvement in my early game laning on Amumu swapping to flat MP5 yellows.
Flats also work better with champions who have abilities that do not significantly increase in cost as they level up. I think both runes have there place for different champions and flat MP5 runes shouldn't be written off so easily. Finally someone seems to understand. There's a reason why the scaling runes overshadow the flat runes, after level 4. I'll be buying Kog'maw pretty soon, what runes should I be looking at? I have yet to see a decent AP Kog'maw, so I'm starting to think that AD/AS is simply better. In this case, I'm thinking of Crit Marks, Dodge Seals, CDR Glyphs, MS Quints (2k a piece -_-). Glyphs I have no idea about, as I'm unfamiliar with Kog'maw's cooldown durations. For Masteries I'll probably run 21/9/0 or x/21/x. most of them just get bloodrazor/berserker boots and then proceed to anal fuck your entire team..
Id run ArmPen though, since he attacks so fast he'll eat through hp even without crits
EDIT: wow you need 6 people to play practice games now -_-, so basically you cant farm IP anymore or test builds on your own, sooo stupid
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about AD Kog'Maw 's first item
I've been building kog with boots1 or zerkers + phage at my first purchase opportunity (total 1665g or 2235g). I like the +health on it, but I'm wondering if I'm letting madred's bloodrazor get built too late. Should I be getting zerkers + pickaxe (1895g) instead or is it ok to let madred's go for a while?
I'm also mildly considering bilgewater cutlass + dagger (2320g) but that's really expensive for what you get. I'm also not sure if gunblade would even work well with Kog's range.
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On September 08 2010 00:35 arb wrote:Show nested quote +On September 08 2010 00:28 Shizuru~ wrote: EU servers down again?
says BUSY on my launcher... hit up down left right up up down down, that should get you past it
oh wtf, that actually works o.o
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