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Pakje
Profile Joined March 2009
Belgium288 Posts
August 27 2010 13:27 GMT
#14881
On August 27 2010 22:23 ghen wrote:
Show nested quote +
On August 27 2010 22:20 r33k wrote:
On August 27 2010 22:01 azndsh wrote:
time to switch from ez to corki amirite?

With mardreds kog'maw and AD corki the tank metagame is pretty much doomed...


madreds corki, mirite?


with corki's passive and gatling gun i'd just go inf edge.
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
Last Edited: 2010-08-27 13:46:53
August 27 2010 13:40 GMT
#14882
On August 27 2010 21:45 arb wrote:
Dr. Mundo

* Infected Cleaver
o Cost changed to 50/60/70/80/90 from 30/50/70/90/110
o Dr. Mundo is healed for half of the ability cost when the cleaver strikes a target.
* Burning Agony
o Cost lowered to 20/25/30/35/40 from 20/27.5/35/42.5/50
* Masochism
o Cost changed to 25/35/45/55/65 from 15/30/45/60/75
* Sadism
o Returns 40/55/70 percent of Mundo's health instead of 50/50/50.

I came. I love Mundo and this will make him more amazing than he already is IMO


Edit : Seems like its a buff overall !
Brood War is forever
Phrost
Profile Blog Joined May 2010
United States4008 Posts
August 27 2010 13:41 GMT
#14883
On August 27 2010 22:26 r33k wrote:
Show nested quote +
On August 27 2010 22:23 ghen wrote:
On August 27 2010 22:20 r33k wrote:
On August 27 2010 22:01 azndsh wrote:
time to switch from ez to corki amirite?

With mardreds kog'maw and AD corki the tank metagame is pretty much doomed...


madreds corki, mirite?

Fuck you, srsly... And the thing is that his zoning is going to be brutal, 850 allows him to clear both minion lines and get a few shots even farther, AD corki could both go for fast bloodrazors or the classic ghostblade->brut which are both tank-wrecking routes.



1) bloodrazors dont stack
2) corki does more damage with his passive and pure AD items
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Phrost
Profile Blog Joined May 2010
United States4008 Posts
August 27 2010 13:41 GMT
#14884
On August 27 2010 22:40 ScDeluX wrote:
Show nested quote +
On August 27 2010 21:45 arb wrote:
Dr. Mundo

* Infected Cleaver
o Cost changed to 50/60/70/80/90 from 30/50/70/90/110
o Dr. Mundo is healed for half of the ability cost when the cleaver strikes a target.
* Burning Agony
o Cost lowered to 20/25/30/35/40 from 20/27.5/35/42.5/50
* Masochism
o Cost changed to 25/35/45/55/65 from 15/30/45/60/75
* Sadism
o Returns 40/55/70 percent of Mundo's health instead of 50/50/50.

I came. I love Mundo and this will make him more amazing than he already is IMO


Yeah it seems good but the spirit visage change will hurt him big time, The healing regeneration from 50 to 20 is huge !


its been 20....
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Niton
Profile Blog Joined March 2009
United States2395 Posts
August 27 2010 13:43 GMT
#14885
On August 27 2010 22:40 ScDeluX wrote:
Show nested quote +
On August 27 2010 21:45 arb wrote:
Dr. Mundo

* Infected Cleaver
o Cost changed to 50/60/70/80/90 from 30/50/70/90/110
o Dr. Mundo is healed for half of the ability cost when the cleaver strikes a target.
* Burning Agony
o Cost lowered to 20/25/30/35/40 from 20/27.5/35/42.5/50
* Masochism
o Cost changed to 25/35/45/55/65 from 15/30/45/60/75
* Sadism
o Returns 40/55/70 percent of Mundo's health instead of 50/50/50.

I came. I love Mundo and this will make him more amazing than he already is IMO


Yeah it seems good but the spirit visage change will hurt him big time, The healing regeneration from 50 to 20 is huge !


Spirit Visage has always been 20% - the change is just from all sources to only yourself. Now it's basically a niche item for characters with self-heals or who heal themselves often - Mundo, Taric, Garen, Olaf, etc. I think it's actually a really strong choice for anyone who self-heals now, though it's worse for Morde than it used to be.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
August 27 2010 13:47 GMT
#14886
Random question:

What're people's thoughts on movement quintessences? I have 3 that I bought ages ago, but currently they don't get used on any of my ra une pages.

I used to *love* them. Back when I first hit 30 and was probably a noob ELO, I ran them on every character and loved how fast it made me. Then after doing the math, I realized they don't seem all that great.

Then last night I was watching a VOD on some higher level stream and they were talking about how MS quints were the shit, best in the game, etc. This really surprised me.

I'm considering just going through all my rune pages and switching out whatever quints I have for MS quints just to try it. Are they worth it you think?

Will I instantly regret not having that extra 97 HP, or that extra 6 magic pen? o.O
I admire your commitment to being *very* oily
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
August 27 2010 13:48 GMT
#14887
On August 27 2010 22:43 Niton wrote:
Show nested quote +
On August 27 2010 22:40 ScDeluX wrote:
On August 27 2010 21:45 arb wrote:
Dr. Mundo

* Infected Cleaver
o Cost changed to 50/60/70/80/90 from 30/50/70/90/110
o Dr. Mundo is healed for half of the ability cost when the cleaver strikes a target.
* Burning Agony
o Cost lowered to 20/25/30/35/40 from 20/27.5/35/42.5/50
* Masochism
o Cost changed to 25/35/45/55/65 from 15/30/45/60/75
* Sadism
o Returns 40/55/70 percent of Mundo's health instead of 50/50/50.

I came. I love Mundo and this will make him more amazing than he already is IMO


Yeah it seems good but the spirit visage change will hurt him big time, The healing regeneration from 50 to 20 is huge !


Spirit Visage has always been 20% - the change is just from all sources to only yourself. Now it's basically a niche item for characters with self-heals or who heal themselves often - Mundo, Taric, Garen, Olaf, etc. I think it's actually a really strong choice for anyone who self-heals now, though it's worse for Morde than it used to be.

Spirit Visage used to be a staple for my Morde. Now I rarely ever take it unless I'm laning against 2 magic users right off the bat. The CD reduction is nice.
I admire your commitment to being *very* oily
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
August 27 2010 13:50 GMT
#14888
On August 27 2010 22:43 Niton wrote:
Show nested quote +
On August 27 2010 22:40 ScDeluX wrote:
On August 27 2010 21:45 arb wrote:
Dr. Mundo

* Infected Cleaver
o Cost changed to 50/60/70/80/90 from 30/50/70/90/110
o Dr. Mundo is healed for half of the ability cost when the cleaver strikes a target.
* Burning Agony
o Cost lowered to 20/25/30/35/40 from 20/27.5/35/42.5/50
* Masochism
o Cost changed to 25/35/45/55/65 from 15/30/45/60/75
* Sadism
o Returns 40/55/70 percent of Mundo's health instead of 50/50/50.

I came. I love Mundo and this will make him more amazing than he already is IMO


Yeah it seems good but the spirit visage change will hurt him big time, The healing regeneration from 50 to 20 is huge !


Spirit Visage has always been 20% - the change is just from all sources to only yourself. Now it's basically a niche item for characters with self-heals or who heal themselves often - Mundo, Taric, Garen, Olaf, etc. I think it's actually a really strong choice for anyone who self-heals now, though it's worse for Morde than it used to be.


I don't know why I though it was 50% and I play mundo alot, I hoped that he wasnt nerfed but it seems fair.

I guess it will only hurt him lvl 1-2-3

I wonder If i'll still be able to spam clever lvl 1 and still have full heath if you buy a doran shield.
Brood War is forever
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
August 27 2010 13:51 GMT
#14889
On August 27 2010 22:47 Haemonculus wrote:
Random question:

What're people's thoughts on movement quintessences? I have 3 that I bought ages ago, but currently they don't get used on any of my ra une pages.

I used to *love* them. Back when I first hit 30 and was probably a noob ELO, I ran them on every character and loved how fast it made me. Then after doing the math, I realized they don't seem all that great.

Then last night I was watching a VOD on some higher level stream and they were talking about how MS quints were the shit, best in the game, etc. This really surprised me.

I'm considering just going through all my rune pages and switching out whatever quints I have for MS quints just to try it. Are they worth it you think?

Will I instantly regret not having that extra 97 HP, or that extra 6 magic pen? o.O


I also bought them ages ago and used to run them on Sivir when she was on of the best.

I guess it's also very good on Singed .
Brood War is forever
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
August 27 2010 13:54 GMT
#14890
On August 27 2010 22:51 ScDeluX wrote:
Show nested quote +
On August 27 2010 22:47 Haemonculus wrote:
Random question:

What're people's thoughts on movement quintessences? I have 3 that I bought ages ago, but currently they don't get used on any of my ra une pages.

I used to *love* them. Back when I first hit 30 and was probably a noob ELO, I ran them on every character and loved how fast it made me. Then after doing the math, I realized they don't seem all that great.

Then last night I was watching a VOD on some higher level stream and they were talking about how MS quints were the shit, best in the game, etc. This really surprised me.

I'm considering just going through all my rune pages and switching out whatever quints I have for MS quints just to try it. Are they worth it you think?

Will I instantly regret not having that extra 97 HP, or that extra 6 magic pen? o.O

I guess it's also very good on Singed .

Fearless Fart Man needs no movement boosts!
I admire your commitment to being *very* oily
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2010-08-27 14:04:37
August 27 2010 14:04 GMT
#14891
On August 27 2010 08:08 red_ wrote:
I just wanted to interject about how comical I thought it was where Smash mentioned him playing Panth as a reference to 'sucking it up' with weaker heroes, and then goes on in the next post in the thread to say he thinks he has the absolute best early game gank in the game, and very strong jungle presence. Meanwhile, Loci and some other people are playing Panth a ton and doing VERY well with him in the role he fills right now, which is kind of akin to int heroes in DotA/HoN: control the game while your carries get in position to end it.

I'm sorry Smash, I love you and I won't argue that Panth is what he used to be, but he is still very much a great champ in the right team comps(read: your team doesn't encourage the other team to stack nothing but armor making you a walking stunbot that can occasionally grab a tower dive kill). Comparing him to some bottom of the barrel champs(we all know that every champ is 'viable' but that doesn't mean if teams both play well they aren't huge liabilities) is silly.

He's really bad most of the time. Like, for instance, last night I called a solo lane every one of my games and I think I got to actually solo once. Shockingly, we won that game and the other games where we inexplicably had 4 solo heroes and jungler, I got my shit pushed in. Uhg, I'm just going to start playing Sion, he's a way better champion.

EDIT: and MS Quints are awesome IMO. I use them a lot.
mogwaismusings.wordpress.com
GranDim
Profile Blog Joined November 2003
Canada1214 Posts
August 27 2010 14:04 GMT
#14892
On August 27 2010 22:43 Niton wrote:
Show nested quote +
On August 27 2010 22:40 ScDeluX wrote:
On August 27 2010 21:45 arb wrote:
Dr. Mundo

* Infected Cleaver
o Cost changed to 50/60/70/80/90 from 30/50/70/90/110
o Dr. Mundo is healed for half of the ability cost when the cleaver strikes a target.
* Burning Agony
o Cost lowered to 20/25/30/35/40 from 20/27.5/35/42.5/50
* Masochism
o Cost changed to 25/35/45/55/65 from 15/30/45/60/75
* Sadism
o Returns 40/55/70 percent of Mundo's health instead of 50/50/50.

I came. I love Mundo and this will make him more amazing than he already is IMO


Yeah it seems good but the spirit visage change will hurt him big time, The healing regeneration from 50 to 20 is huge !


Spirit Visage has always been 20% - the change is just from all sources to only yourself. Now it's basically a niche item for characters with self-heals or who heal themselves often - Mundo, Taric, Garen, Olaf, etc. I think it's actually a really strong choice for anyone who self-heals now, though it's worse for Morde than it used to be.


It started at 35% IIRCC, Mundo and the healing metagame got it nerfed twice.
Niton
Profile Blog Joined March 2009
United States2395 Posts
August 27 2010 14:11 GMT
#14893
On August 27 2010 23:04 GranDim wrote:
Show nested quote +
On August 27 2010 22:43 Niton wrote:
On August 27 2010 22:40 ScDeluX wrote:
On August 27 2010 21:45 arb wrote:
Dr. Mundo

* Infected Cleaver
o Cost changed to 50/60/70/80/90 from 30/50/70/90/110
o Dr. Mundo is healed for half of the ability cost when the cleaver strikes a target.
* Burning Agony
o Cost lowered to 20/25/30/35/40 from 20/27.5/35/42.5/50
* Masochism
o Cost changed to 25/35/45/55/65 from 15/30/45/60/75
* Sadism
o Returns 40/55/70 percent of Mundo's health instead of 50/50/50.

I came. I love Mundo and this will make him more amazing than he already is IMO


Yeah it seems good but the spirit visage change will hurt him big time, The healing regeneration from 50 to 20 is huge !


Spirit Visage has always been 20% - the change is just from all sources to only yourself. Now it's basically a niche item for characters with self-heals or who heal themselves often - Mundo, Taric, Garen, Olaf, etc. I think it's actually a really strong choice for anyone who self-heals now, though it's worse for Morde than it used to be.


It started at 35% IIRCC, Mundo and the healing metagame got it nerfed twice.


Ah, noted. It's been 20 as long as i've played - looks like it was 30 originally. Still, I hope this ushers in an era of MUNDO on SR.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
August 27 2010 14:15 GMT
#14894
On August 27 2010 23:04 Mogwai wrote:
Show nested quote +
On August 27 2010 08:08 red_ wrote:
I just wanted to interject about how comical I thought it was where Smash mentioned him playing Panth as a reference to 'sucking it up' with weaker heroes, and then goes on in the next post in the thread to say he thinks he has the absolute best early game gank in the game, and very strong jungle presence. Meanwhile, Loci and some other people are playing Panth a ton and doing VERY well with him in the role he fills right now, which is kind of akin to int heroes in DotA/HoN: control the game while your carries get in position to end it.

I'm sorry Smash, I love you and I won't argue that Panth is what he used to be, but he is still very much a great champ in the right team comps(read: your team doesn't encourage the other team to stack nothing but armor making you a walking stunbot that can occasionally grab a tower dive kill). Comparing him to some bottom of the barrel champs(we all know that every champ is 'viable' but that doesn't mean if teams both play well they aren't huge liabilities) is silly.

He's really bad most of the time. Like, for instance, last night I called a solo lane every one of my games and I think I got to actually solo once. Shockingly, we won that game and the other games where we inexplicably had 4 solo heroes and jungler, I got my shit pushed in. Uhg, I'm just going to start playing Sion, he's a way better champion.

To clarify, I just mean that Pantheon's viability is heavily reliant on a lot of factors that you can't always control, especially when you're queueing with a bunch of retards who refuse to chat pre-game every single game.
mogwaismusings.wordpress.com
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
August 27 2010 14:37 GMT
#14895
I'm on a 10 win streak with Galio. This flying monkey is the shit. 1 second reduced cooldown on Q and E and 1 second improved duration on W and he makes it into top tier.
You want 20 good men, but you need a bad pussy.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
August 27 2010 14:42 GMT
#14896
I'm going to miss my SUPER PRO double rejuv bead teleport build on morde.

Spirit visage just doesn't cut it for him anymore.

Guess I'll be stacking sunfire capes or something.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
barbsq
Profile Joined November 2009
United States5348 Posts
August 27 2010 15:08 GMT
#14897
o man, gonna have to get my wins on ez be4 major nerf comes...

@ movespeed quint person. They are awesome on tt, i dont really use them on sr tho
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
August 27 2010 15:13 GMT
#14898
^ really? I thought that since TT centered so much around early action that the 100 HP from hp quints were mandatory on heroes who don't need the ArPen ones.
mogwaismusings.wordpress.com
r33k
Profile Blog Joined March 2009
Italy3402 Posts
August 27 2010 15:16 GMT
#14899
On August 27 2010 22:41 Phrost wrote:
Show nested quote +
On August 27 2010 22:26 r33k wrote:
On August 27 2010 22:23 ghen wrote:
On August 27 2010 22:20 r33k wrote:
On August 27 2010 22:01 azndsh wrote:
time to switch from ez to corki amirite?

With mardreds kog'maw and AD corki the tank metagame is pretty much doomed...


madreds corki, mirite?

Fuck you, srsly... And the thing is that his zoning is going to be brutal, 850 allows him to clear both minion lines and get a few shots even farther, AD corki could both go for fast bloodrazors or the classic ghostblade->brut which are both tank-wrecking routes.



1) bloodrazors dont stack
2) corki does more damage with his passive and pure AD items

I didn't mean multiple bloodrazors lol, isn't the item name plural? Since his AS is getting buffed a lot, especially with the scaling mardreds should be amazing.
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
August 27 2010 15:22 GMT
#14900
On August 28 2010 00:13 Mogwai wrote:
^ really? I thought that since TT centered so much around early action that the 100 HP from hp quints were mandatory on heroes who don't need the ArPen ones.


Yah I'd want durability on TT. Everyone plays tanky champs anyway lol.
I admire your commitment to being *very* oily
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