• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:18
CEST 23:18
KST 06:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun10[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists21[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup RSL Revival: Season 5 - Qualifiers and Main Event SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
Pros React To: Leta vs Tulbo (ASL S21, Ro.8) ASL21 General Discussion [TOOL] Starcraft Chat Translator JaeDong's ASL S21 Ro16 Post-Review Missed out on ASL tickets - what are my options?
Tourneys
ASL Season 21 LIVESTREAM with English Commentary [ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1 [ASL21] Ro16 Group D
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2101 users

League of Legends [New forum, check OP!] - Page 707

Forum Index > General Games
Post a Reply
Prev 1 705 706 707 708 709 1431 Next
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
August 24 2010 10:06 GMT
#14121
lol Urgot's Q. Riot's newest invention: A skillshot that you don't need to aim!
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
lgd-haze
Profile Blog Joined January 2009
Sweden547 Posts
Last Edited: 2010-08-24 10:14:26
August 24 2010 10:11 GMT
#14122
On August 24 2010 18:48 Iplaythings wrote:
Wow this urgot guy looks broken, what does his abillities scale on ? AD? AP?


I really hope they barley scale at all. What the hell is this? long range that isnt a skill shot, with 1 sec cooldown. Seems scarier than pre-nerf Xin if fed.

The only thing that redeems him in the spotlight is that the enemy Urgot say something like "Damn this new hero sucks, I wish i played vlad instead."
Flying Tushin!!
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2010-08-24 10:20:28
August 24 2010 10:14 GMT
#14123
according to phreak, his lategame scaling is shit, but who knows for sure

edit: new patch notes: http://www.leagueoflegends.com/board/showthread.php?p=2549540
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-08-24 10:27:24
August 24 2010 10:22 GMT
#14124
Isn't he supposed to be tanky? Then why does he hide behind other tanks to shoot down enemies?
Sounds like a long ranged physical DPS with an extremely useful ult and no fear of being focused down immediately...

Champions will now use the higher of their bonus attack damage or 40% of their ability power when dealing bonus damage to towers


So pure AP chars will now kill towers faster?
If you have a good reason to disagree with the above, please tell me. Thank you.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2010-08-24 10:30:15
August 24 2010 10:27 GMT
#14125
"Unstoppable Force is now unstoppable and cannot be interrupted by disables"
makes sense, right?


"Champions will now use the higher of their bonus attack damage or 40% of their ability power when dealing bonus damage to towers"
Kayle nerf?
Frolossus
Profile Joined February 2010
United States4779 Posts
August 24 2010 10:30 GMT
#14126

Items
Elixirs will now activate immediately if purchased when your inventory is full

awesome
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
August 24 2010 10:37 GMT
#14127
lmao, vengeful spirit is top tier and mostly got banned in DotA back when i was still play the game competitively and this new champ is exactly like her. Q and E of that champ is like karth but easy mode .... top ban i swear!

kennen buff hurray

shaco is still on top ban list after this patch for sure, heim going down ...
Im daed. Follow me @TL_NB
Vlanitak
Profile Joined November 2009
Norway3045 Posts
August 24 2010 10:51 GMT
#14128
On August 24 2010 19:22 spinesheath wrote:
Isn't he supposed to be tanky? Then why does he hide behind other tanks to shoot down enemies?
Sounds like a long ranged physical DPS with an extremely useful ult and no fear of being focused down immediately...

Show nested quote +
Champions will now use the higher of their bonus attack damage or 40% of their ability power when dealing bonus damage to towers


So pure AP chars will now kill towers faster?


Well when you try to take down a tower with an AP hero and your AD is like... 80 or so it's gonna take a hell of a lot of time to take down a tower, while an AD hero would take it down like supa fast because of the autoattacks 250 ++dmg
washed
EffectS
Profile Joined May 2010
Belgium795 Posts
August 24 2010 10:53 GMT
#14129
Can you jungle Yi with summoner lvl 1 ?
TEEHEE
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-08-24 11:06:57
August 24 2010 11:05 GMT
#14130
On August 24 2010 19:51 Vlanitak wrote:
Show nested quote +
On August 24 2010 19:22 spinesheath wrote:
Isn't he supposed to be tanky? Then why does he hide behind other tanks to shoot down enemies?
Sounds like a long ranged physical DPS with an extremely useful ult and no fear of being focused down immediately...

Champions will now use the higher of their bonus attack damage or 40% of their ability power when dealing bonus damage to towers


So pure AP chars will now kill towers faster?


Well when you try to take down a tower with an AP hero and your AD is like... 80 or so it's gonna take a hell of a lot of time to take down a tower, while an AD hero would take it down like supa fast because of the autoattacks 250 ++dmg

Yeah sure, AP chars are not going to beat AD chars (or Kayle) at taking towers down, but if I understand it correctly, this is a buff for AP chars against towers.

On August 24 2010 19:53 EffectS wrote:
Can you jungle Yi with summoner lvl 1 ?

Revive + suicide to wraiths?
If you have a good reason to disagree with the above, please tell me. Thank you.
Vlanitak
Profile Joined November 2009
Norway3045 Posts
August 24 2010 11:07 GMT
#14131
On August 24 2010 19:53 EffectS wrote:
Can you jungle Yi with summoner lvl 1 ?

I would have to say no, though I am not 100% sure: I would say that laning before you have masteries and/or runes will provid a much safer start than jungeling. I am not saying it is impossible, but I am saying it's safer to lane that jungel at that level.
washed
Vlanitak
Profile Joined November 2009
Norway3045 Posts
August 24 2010 11:08 GMT
#14132
On August 24 2010 20:05 spinesheath wrote:

Yeah sure, AP chars are not going to beat AD chars (or Kayle) at taking towers down, but if I understand it correctly, this is a buff for AP chars against towers.


yeah that is what I meant
washed
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
August 24 2010 11:09 GMT
#14133
Hey guys, I was playing Cho a lot lately, mainly at 1v2 lane, but after playing against Vlad/Ez laning combo (and after seeing urgot champion spotlight >_>) I wonder: is Cho actually viable 1v2 laner? Vlad/Ez completely pushed me away from the creeps, I barely got experience from most of them and ended bluepilling/dying very often because of heavy harassement. Or is he actually viable and I just need to play better?
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Therealdevil
Profile Joined May 2010
Netherlands1021 Posts
Last Edited: 2010-08-24 11:12:34
August 24 2010 11:09 GMT
#14134
Big surprise, the new hero is imba. Probably not so people will buy it?

Way to ruin your game every time a hero comes out.

I play chogath 2v1 alot, against some lanes you have to be really defensive, but against others they just can't damage you when you get above their lvl a bit and just keep using your passive and nuke.
And as soon as you get to lvl 6 you just can't lose cause that ulti is half their hp cause they're lvl 4 ish and can just run up to them and eat whomever is stupid enough to think he can kite you.
ghen
Profile Blog Joined March 2010
United States1356 Posts
August 24 2010 11:24 GMT
#14135
Patchnotes copied into the thread:

1.0.0.99
Wonder if anything will be different with 1.0.1.0 or if it will be 1.0.0.100
+ Show Spoiler +

New Skins in the Store

* Giant Enemy Crabgot
* Butcher Urgot
* Noxus Hunter Anivia
* Blacksmith Poppy


PVP.net 1.17.12

* Ratings will now display in the Summoner Profile after 10 games instead of 5 to match the functionality of the Ladder
* Music at the end of Champion Selection will now fade out properly
* Added a new contextual alert component to display Store and Summoner Profile information
* Added new music to the login screen.
* Added several sounds to Champion Selection to provide better feedback when selecting options


League of Legends 1.0.0.99

Urgot, The Headman's Pride

* Zaun-Touched Bolt Augmenter (passive): Enemies hit by Urgot have their damage output lowered.
* Acid Hunter: Urgot fires a straight line missile that deals damage to the first enemy it hits. If an enemy is hit by a Corrosive Charge then Acid Hunter can target lock onto them, guaranteeing a hit.
* Terror Capacitor: Urgot is shielded from damage and slows enemies with each hit.
* Noxian Corrosive Charge: Urgot fires a corrosive missile to a location that splashes to enemies on impact, dealing damage and lowering their armor. Allows target locking with Acid Hunter.
* Hyper-Kinetic Position Reverser: Urgot locks an enemy champion in place as he swaps positions with them, gaining armor and magic resist in the process.


Akali

* Twin Disciplines(Passive) will now gain 1% spell vamp for every 5 additional attack damage, up from 1% for every 10 additional attack damage


Annie

* Molten Shield now reflects damage to all normal attacks instead of just melee attacks


Anivia

* Flash Frost pass through damage will now break spell shields


Ezreal

* Mystic Shot attack damage ratio decreased to 1.0 from 1.1


Galio

* Idol of Durand
o Taunt radius reduced to 500 from 520.
o Damage radius increased to 520 from 500.
o Adjusted team colored range circle to more accurately represent taunt range
* Resolute Smite's particle will now more properly represent the area of effect


Garen

* Judgment now reduces the duration of new slows by 50% rather than granting immunity to slowing effects. Judgement will still completely clear any exisiting slows when activated.


Heimerdinger

* H-28G Evolution Turret
* Maximum turrets changed to 1/2/2/2/2 from 1/2/2/3/3
* H-28G Evolution Turret rank 4 now grants +100 bonus health to new turrets
* Cooldown modified to 26/23/20/17/14 from 24/22/20/18/16
* CH-1 Concussion Grenade no longer affects towers or buildings
* CH-1 Concussion Grenade ability power ratio increased to .6 from .55


Karthus

* Requiem mana cost reduced to 150/175/200 from 200/300/400


Kassadin

* Attack range increased to 125 from 120
* Magic resistance gained per level increased to 1.25 from 0


Kennen

* Electrical Surge ability power ratio increased to 0.55 from 0.45
* Lightning Rush
o Energy cost reduced to 100 from 110
o Lightning Rush now provides 10/20/30/40/50 magic resistance and armor for 4 seconds
* Slicing Maelstrom
o Ability power ratio increased to 0.4 from 0.33
o Maximum number of bolts increased to 6/10/15 from 6/8/10 (this still retains the cap of 3 hits per target)
o Removed the cap of applying only 1 Mark of The Storm per target
* Mark of the Storm (passive) stun duration reduced to 1 second from 1.25. Mark of the Storm has a diminished stun effect if applied more than once within seven seconds.


Kog'Maw

* Caustic Spittle has been remade and now grants:
o Passive: increases attack Speed by 10/15/20/25/30%
o Active: deals 60/110/160/210/260 damage and reduces the target's armor by 5/10/15/20/25 for 4 seconds
* Bio-Arcane Barrage cooldown reduced to 15 from 20
* Void Ooze cooldown reduced to 12 from 13


Malphite

* Seismic Shard
o Cooldown reduced to 10 seconds from 12 seconds
o Duration of the slow reduced to 4 seconds from 5 seconds
o Mana cost reduced to 70/75/80/85/90 from 80/90/100/110/120
* Brutal Strikes
o Changed the active effect to increase Malphite's armor and damage by 20/25/30/35/40% instead of increasing his damage by 30/40/50/60/70%
o Cooldown reduced to 16 seconds from 20 seconds
o Fixed a bug where the cleave percent would take double the amount of bonus attack damage
o Passive cleave percent increased to 30/38/46/54/62% from 30/35/40/45/50%
o The cleave passive will no longer proc while hitting towers
* Ground Slam
o Mana cost reduced to 60 at all ranks from 60/70/80/90/100
o Updated the tooltip to display how much bonus damage Ground Slam gains from armor
* Unstoppable Force is now unstoppable and cannot be interrupted by disables
* Granite Shield (passive)
o The shield now recharges after 8 seconds instead of 10 seconds
o The shield will now automatically restore to full after 8 seconds of not being hit. Previously it would not replenish until a new shield activated
o Fixed a bug where the shield particle would not appear for a second after the shield activated
o Fixed a bug where the shield strength would not update after buying a health item until a new shield activated
* Updated recommended items


Nidalee

* Fixed a typo in Javelin Toss


Nunu

* Base attack speed increased to .613 from .558


Pantheon

* Fixed a typo in Pantheon's lore


Poppy

* Devastating Blow now cannot be dodged


Nasus

* Siphoning Strike now cannot be dodged


Ryze

* Fixed a bug where Spell Flux was doing less AoE damage than intended when used in combination with his Arcane Mastery ability


Shaco

* Deceive
o Cooldown increased to 11 from 10
o Duration to 3.5 from 4 seconds
* Hallucinate
o Cooldown increased to 100/90/80 from 90/75/60
o Duration reduced to 18 from 30
o Guardian Angel no longer revives the clone although will apply the passive particle
* Backstab (passive) bonus damage reduced to 20% from 25%
* Two Shiv Poison no longer blinds the target
* Jack In The Box will now break stealth upon cast


Shen

* Feint duration increased to 2.5 seconds from 1.5 seconds
* Stand United no longer shields Shen


Soraka

* Starcall mana cost reduced to 40/50/60/70/80 from 42/54/66/78/90
* Astral Blessing mana cost increased to 90/110/130/150/170 from 80/100/120/140/160
* Infuse will now infuse half of the mana value to the target, and half of the value to Soraka. Soraka will get the full benefit of Infuse when she casts it on herself.


Vladimir

* Transfusion cast range reduced to 600 from 650
* Tides of Blood buff duration increased to 10 from 8
* Tides of Blood cast range increased to 620 from 570


Items

* Elixirs will now activate immediately if purchased when your inventory is full


General

* Summoner Cleanse now removes Silence and Blind effects
* Death Recap has been reprioritized to be more relevant to what caused a player's death
* Bots will now properly respond to Taunt
* Champions will now use the higher of their bonus attack damage or 40% of their ability power when dealing bonus damage to towers
* Improved loading time by up to 25%
* Users with slow machines should no longer be kicked out of the loading process if they take longer than the server expects
* Added an option to turn of the snow particles on Summoner Rift (Winter)
* Added two ignore options: "/ignore ally" for ignoring the allied team and "/ignore enemy" for ignoring the enemy team
* Line Missile targeting status now is properly represented in the options menu
* Fixed a bug where gravity based spells would not immediately apply damage
* Fixed a bug where the HUD scaling option would not work the first time the game client loaded
* Fixed a client crash that would occur when loading into the game with a key pressed down, which was commonly occurring when using third party applications such as Ventrilo or Teamspeak
* Fixed several client crashes
* Fixed several server crashes

ghen
Profile Blog Joined March 2010
United States1356 Posts
August 24 2010 11:29 GMT
#14136
On August 24 2010 20:09 Scipaeus121212 wrote:
Hey guys, I was playing Cho a lot lately, mainly at 1v2 lane, but after playing against Vlad/Ez laning combo (and after seeing urgot champion spotlight >_>) I wonder: is Cho actually viable 1v2 laner? Vlad/Ez completely pushed me away from the creeps, I barely got experience from most of them and ended bluepilling/dying very often because of heavy harassement. Or is he actually viable and I just need to play better?


They will push creeps just by last hitting. Just be patient, stay barely within range for XP and once you hit level 4 and they are level 2 they suddenly don't hurt much anymore. If they aren't autoattacking then don't last hit yourself. You'll get plenty of farm later when you start ignoring them due to level difference and you being chogath.

Now, if they are autoattacking like 99% of the server your life is even easier. Just let them push to the tower and learn how to last hit under the tower. make sure your rupture never hits creeps unless you're 1 shotting them. Use it to keep them away. Turn off vorpal spikes if you're having problems away from the tower and need to pull back.
Orpheos
Profile Joined April 2010
United States1663 Posts
August 24 2010 11:38 GMT
#14137
Unstoppable Force is now unstoppable and cannot be interrupted by disables

lawl
Pakje
Profile Joined March 2009
Belgium288 Posts
August 24 2010 11:41 GMT
#14138
On August 24 2010 16:58 jaw wrote:
any seen

OP ULT


towerdive a kennen with 4/5 hp. No problem.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 24 2010 12:14 GMT
#14139
On August 24 2010 20:09 Scipaeus121212 wrote:
Hey guys, I was playing Cho a lot lately, mainly at 1v2 lane, but after playing against Vlad/Ez laning combo (and after seeing urgot champion spotlight >_>) I wonder: is Cho actually viable 1v2 laner? Vlad/Ez completely pushed me away from the creeps, I barely got experience from most of them and ended bluepilling/dying very often because of heavy harassement. Or is he actually viable and I just need to play better?

I love 1v2 as Cho. But some combos give me nightmares. Particularly if they involve Garen or Singed. Maybe that's my own fault. But I would assume that every char has a few combos that he can't properly 1v2 against.
If you have a good reason to disagree with the above, please tell me. Thank you.
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
August 24 2010 12:18 GMT
#14140
On August 24 2010 20:41 Pakje wrote:
Show nested quote +
On August 24 2010 16:58 jaw wrote:
any seen
http://www.youtube.com/watch?v=1bQtJZW1x08
OP ULT


towerdive a kennen with 4/5 hp. No problem.


all new heroes have such insane ultis. damn, i hate it. this hero looks so strong, ez with auto aim and tank abilities.
Prev 1 705 706 707 708 709 1431 Next
Please log in or register to reply.
Live Events Refresh
Next event in 11h 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason113
StarCraft: Brood War
Larva 366
Movie 139
Sexy 103
firebathero 82
NaDa 11
Dota 2
monkeys_forever492
League of Legends
Doublelift1857
Counter-Strike
pashabiceps2131
Super Smash Bros
PPMD38
Other Games
summit1g7083
tarik_tv5208
FrodaN763
mouzStarbuck446
shahzam415
ceh9331
C9.Mang0189
elazer113
UpATreeSC88
RotterdaM73
NightEnD19
Grubby0
Organizations
Other Games
BasetradeTV292
Dota 2
PGL Dota 2 - Main Stream61
StarCraft 2
angryscii 17
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 36
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• HerbMon 47
• RayReign 30
• Azhi_Dahaki26
• FirePhoenix8
• Michael_bg 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1452
• Shiphtur338
Upcoming Events
Replay Cast
11h 43m
Escore
12h 43m
INu's Battles
13h 43m
Classic vs ByuN
SHIN vs ByuN
OSC
15h 43m
Big Brain Bouts
18h 43m
Replay Cast
1d 2h
Replay Cast
1d 11h
RSL Revival
1d 12h
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
1d 13h
IPSL
1d 18h
Ret vs Art_Of_Turtle
Radley vs TBD
[ Show More ]
BSL
1d 21h
Replay Cast
2 days
RSL Revival
2 days
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
2 days
BSL
2 days
IPSL
2 days
eOnzErG vs TBD
G5 vs Nesh
Patches Events
3 days
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Jaedong vs Light
Monday Night Weeklies
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Snow vs Flash
WardiTV Invitational
4 days
GSL
5 days
Classic vs Cure
Maru vs Rogue
GSL
6 days
SHIN vs Zoun
ByuN vs herO
Liquipedia Results

Completed

Proleague 2026-04-29
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.