On July 25 2010 05:44 pokeyAA wrote: whats the best way to recover when your JiTB's get popped by other team at golem early?
What I personally do: After the dust has settled, put 3 jitbs down in front of the golem and use them + smite to kill it and go on normally although slightly behind(but still on par with sidelanes and with one solo you should be ahead if they have no jungler). If you have no smite, you'll just go lane normally.
On July 25 2010 03:47 ghen wrote: Jungle Cho'Gath into tank without smite
I wanted to jungle with cho'gath as he's my main and has an awesome passive for jungling. This frees up a 1v2 lane for exp and gets me a heart of gold really quickly to turn into Randuins Omen (or just lol stack 'em for the dolla bills yall).
I chose to do this without smite because the spell is even more worthless on Cho than other heroes due to feast for the large creeps and rupture/vorpal tearing up a whole crowd at once. Plus this frees up the 2nd slot for survivability or teleport.
My setup:
0/21/9 masteries (I'm level 26, so I went 0/21/5) apen / mp5plvl / cdr runes / flat HP quints (this is not optimal, but my generic setup) ghost / teleport summoner spells. Teleport helps with early purchases and late game tower saves (and money, probably mainly money actually) from large creep waves. skills: e/q/e/w/e/r -> whatever you want
I tried going red elixir + 4 health pots first. This works best for having the most HP left after lizard and lets you keep jungling, but doesn't add up as well as you build items. So now I start off with a cloth armor +4 health pots. If you're level 30 and have better runes / masteries you can probably get the 5th health pot and keep jungling, but after 4 I have to go back at level 26 with my setup.
Start with vorpal spikes. Your mana will just be sitting there doing nothing, but you will do more damage over time killing the monsters faster. This offsets the 1 second stun from rupture when you begin and saves your mana for later.
Creeps -> stone golems : wolves : wraiths : lizard : store
You should still have 1 pot left as you hit lizard and you should survive with about 10-20% HP and 5-10% mana left. If you went red elixir first, you'd have about 50% HP left but very low mana right now.
Back in town buy a ruby crystal. You'll have an extra 35 gold almost exactly here but you won't need the health pot yet. Get it if you wish.
Creeps -> Golem : wolves : wraiths : stone golems : help a lane
You'll need to get level 6 in a lane. Try for some last hits or a gank to get that oh so sweet cash. Get a Feast stack! (preferably from a siege creep as you 1 shot them) Regardless, you'll have plenty enough money for the next buy.
Back in town buy a red elixir and 3-4 HP pots. Get a mana pot if you have money from a gank.
Dragon time! Just melt him down and have your feast ready when he hits 1000 health. If you have a few pots left you should be alive enough to protect mid/bottom.
After dragon, finish your heart of gold, get boots, and assess the situation. I only get tanking gear on my Cho, because as big as he gets after 6 stacks everyone inherently targets him. Its just easier for them, so you have to be prepared with plenty of defense. Your 2nd or 3rd item will be GA. Its just incredibly useful on a high HP tank.
After level 6 you're incredibly powerful in the lane, so being in the jungle isn't going to be as useful to the team. Now you could just push, or switch jungling with someone else. That being said, one rupture/vorpal combo is enough to kill the entire wraith camp until the late game so do that every time you get a chance!
Chogath is also my main, I have about 250 wins with him alone, and I disagree with the idea of jungling with him because his lane phase is SO strong. He's seriously one of the best laners, and you shouldn't sacrifice that to jungle when there are characters that do exactly that better, faster, and safer. If Cho faces any harassment in the jungle he's pretty much dead because his movespeed is super facking slow, even with movespeed quints. He can clear the jungle really fast later on, but seriously you're giving up lane phase with chogath, where he zones, harasses, farms and stays super, super hard.
And if there's no jungler on your team and someone that can competently 1v2? This guide was for moments when you've already built your character for laning but decide to jungle. You can keep up with the 2's in exp easily and get 2 solo lanes. I did the research to take one character, a tank cho'gath, and do all possible combinations. 1v1, 1v2, 2v2, and jungle. And make that decision after you've already joined the game.
You won't even get feast until it's irrelevant to the jungling
EDIT: With or without smite: golem, wolves, wraiths, lizards, small golems etc is a lot faster, with smites it's some of the fastest jungling in the game while what you do has you be around the level of the dual lanes
On July 25 2010 03:47 ghen wrote: Jungle Cho'Gath into tank without smite
I wanted to jungle with cho'gath as he's my main and has an awesome passive for jungling. This frees up a 1v2 lane for exp and gets me a heart of gold really quickly to turn into Randuins Omen (or just lol stack 'em for the dolla bills yall).
I chose to do this without smite because the spell is even more worthless on Cho than other heroes due to feast for the large creeps and rupture/vorpal tearing up a whole crowd at once. Plus this frees up the 2nd slot for survivability or teleport.
My setup:
0/21/9 masteries (I'm level 26, so I went 0/21/5) apen / mp5plvl / cdr runes / flat HP quints (this is not optimal, but my generic setup) ghost / teleport summoner spells. Teleport helps with early purchases and late game tower saves (and money, probably mainly money actually) from large creep waves. skills: e/q/e/w/e/r -> whatever you want
I tried going red elixir + 4 health pots first. This works best for having the most HP left after lizard and lets you keep jungling, but doesn't add up as well as you build items. So now I start off with a cloth armor +4 health pots. If you're level 30 and have better runes / masteries you can probably get the 5th health pot and keep jungling, but after 4 I have to go back at level 26 with my setup.
Start with vorpal spikes. Your mana will just be sitting there doing nothing, but you will do more damage over time killing the monsters faster. This offsets the 1 second stun from rupture when you begin and saves your mana for later.
Creeps -> stone golems : wolves : wraiths : lizard : store
You should still have 1 pot left as you hit lizard and you should survive with about 10-20% HP and 5-10% mana left. If you went red elixir first, you'd have about 50% HP left but very low mana right now.
Back in town buy a ruby crystal. You'll have an extra 35 gold almost exactly here but you won't need the health pot yet. Get it if you wish.
Creeps -> Golem : wolves : wraiths : stone golems : help a lane
You'll need to get level 6 in a lane. Try for some last hits or a gank to get that oh so sweet cash. Get a Feast stack! (preferably from a siege creep as you 1 shot them) Regardless, you'll have plenty enough money for the next buy.
Back in town buy a red elixir and 3-4 HP pots. Get a mana pot if you have money from a gank.
Dragon time! Just melt him down and have your feast ready when he hits 1000 health. If you have a few pots left you should be alive enough to protect mid/bottom.
After dragon, finish your heart of gold, get boots, and assess the situation. I only get tanking gear on my Cho, because as big as he gets after 6 stacks everyone inherently targets him. Its just easier for them, so you have to be prepared with plenty of defense. Your 2nd or 3rd item will be GA. Its just incredibly useful on a high HP tank.
After level 6 you're incredibly powerful in the lane, so being in the jungle isn't going to be as useful to the team. Now you could just push, or switch jungling with someone else. That being said, one rupture/vorpal combo is enough to kill the entire wraith camp until the late game so do that every time you get a chance!
Chogath is also my main, I have about 250 wins with him alone, and I disagree with the idea of jungling with him because his lane phase is SO strong. He's seriously one of the best laners, and you shouldn't sacrifice that to jungle when there are characters that do exactly that better, faster, and safer. If Cho faces any harassment in the jungle he's pretty much dead because his movespeed is super facking slow, even with movespeed quints. He can clear the jungle really fast later on, but seriously you're giving up lane phase with chogath, where he zones, harasses, farms and stays super, super hard.
And if there's no jungler on your team and someone that can competently 1v2? This guide was for moments when you've already built your character for laning but decide to jungle. You can keep up with the 2's in exp easily and get 2 solo lanes. I did the research to take one character, a tank cho'gath, and do all possible combinations. 1v1, 1v2, 2v2, and jungle. And make that decision after you've already joined the game.
lol theres no reason to gimp yourself in order to fill a role. pretty much everyone at my elo (isnt even that high at the moment) , plans out the roles before the game starts during queue, aka who tanks/jungles/solos / 1v2's.
On July 25 2010 03:47 ghen wrote: Jungle Cho'Gath into tank without smite
I wanted to jungle with cho'gath as he's my main and has an awesome passive for jungling. This frees up a 1v2 lane for exp and gets me a heart of gold really quickly to turn into Randuins Omen (or just lol stack 'em for the dolla bills yall).
I chose to do this without smite because the spell is even more worthless on Cho than other heroes due to feast for the large creeps and rupture/vorpal tearing up a whole crowd at once. Plus this frees up the 2nd slot for survivability or teleport.
My setup:
0/21/9 masteries (I'm level 26, so I went 0/21/5) apen / mp5plvl / cdr runes / flat HP quints (this is not optimal, but my generic setup) ghost / teleport summoner spells. Teleport helps with early purchases and late game tower saves (and money, probably mainly money actually) from large creep waves. skills: e/q/e/w/e/r -> whatever you want
I tried going red elixir + 4 health pots first. This works best for having the most HP left after lizard and lets you keep jungling, but doesn't add up as well as you build items. So now I start off with a cloth armor +4 health pots. If you're level 30 and have better runes / masteries you can probably get the 5th health pot and keep jungling, but after 4 I have to go back at level 26 with my setup.
Start with vorpal spikes. Your mana will just be sitting there doing nothing, but you will do more damage over time killing the monsters faster. This offsets the 1 second stun from rupture when you begin and saves your mana for later.
Creeps -> stone golems : wolves : wraiths : lizard : store
You should still have 1 pot left as you hit lizard and you should survive with about 10-20% HP and 5-10% mana left. If you went red elixir first, you'd have about 50% HP left but very low mana right now.
Back in town buy a ruby crystal. You'll have an extra 35 gold almost exactly here but you won't need the health pot yet. Get it if you wish.
Creeps -> Golem : wolves : wraiths : stone golems : help a lane
You'll need to get level 6 in a lane. Try for some last hits or a gank to get that oh so sweet cash. Get a Feast stack! (preferably from a siege creep as you 1 shot them) Regardless, you'll have plenty enough money for the next buy.
Back in town buy a red elixir and 3-4 HP pots. Get a mana pot if you have money from a gank.
Dragon time! Just melt him down and have your feast ready when he hits 1000 health. If you have a few pots left you should be alive enough to protect mid/bottom.
After dragon, finish your heart of gold, get boots, and assess the situation. I only get tanking gear on my Cho, because as big as he gets after 6 stacks everyone inherently targets him. Its just easier for them, so you have to be prepared with plenty of defense. Your 2nd or 3rd item will be GA. Its just incredibly useful on a high HP tank.
After level 6 you're incredibly powerful in the lane, so being in the jungle isn't going to be as useful to the team. Now you could just push, or switch jungling with someone else. That being said, one rupture/vorpal combo is enough to kill the entire wraith camp until the late game so do that every time you get a chance!
Chogath is also my main, I have about 250 wins with him alone, and I disagree with the idea of jungling with him because his lane phase is SO strong. He's seriously one of the best laners, and you shouldn't sacrifice that to jungle when there are characters that do exactly that better, faster, and safer. If Cho faces any harassment in the jungle he's pretty much dead because his movespeed is super facking slow, even with movespeed quints. He can clear the jungle really fast later on, but seriously you're giving up lane phase with chogath, where he zones, harasses, farms and stays super, super hard.
And if there's no jungler on your team and someone that can competently 1v2? This guide was for moments when you've already built your character for laning but decide to jungle. You can keep up with the 2's in exp easily and get 2 solo lanes. I did the research to take one character, a tank cho'gath, and do all possible combinations. 1v1, 1v2, 2v2, and jungle. And make that decision after you've already joined the game.
lol theres no reason to gimp yourself in order to fill a role. pretty much everyone at my elo (isnt even that high at the moment) , plans out the roles before the game starts during queue, aka who tanks/jungles/solos / 1v2's.
Then you don't need my guide. Move along. Nothing to see here.
It still functions as a guide. Don't knock it just because of your own personal uses.
On July 25 2010 03:47 ghen wrote: Jungle Cho'Gath into tank without smite
I wanted to jungle with cho'gath as he's my main and has an awesome passive for jungling. This frees up a 1v2 lane for exp and gets me a heart of gold really quickly to turn into Randuins Omen (or just lol stack 'em for the dolla bills yall).
I chose to do this without smite because the spell is even more worthless on Cho than other heroes due to feast for the large creeps and rupture/vorpal tearing up a whole crowd at once. Plus this frees up the 2nd slot for survivability or teleport.
My setup:
0/21/9 masteries (I'm level 26, so I went 0/21/5) apen / mp5plvl / cdr runes / flat HP quints (this is not optimal, but my generic setup) ghost / teleport summoner spells. Teleport helps with early purchases and late game tower saves (and money, probably mainly money actually) from large creep waves. skills: e/q/e/w/e/r -> whatever you want
I tried going red elixir + 4 health pots first. This works best for having the most HP left after lizard and lets you keep jungling, but doesn't add up as well as you build items. So now I start off with a cloth armor +4 health pots. If you're level 30 and have better runes / masteries you can probably get the 5th health pot and keep jungling, but after 4 I have to go back at level 26 with my setup.
Start with vorpal spikes. Your mana will just be sitting there doing nothing, but you will do more damage over time killing the monsters faster. This offsets the 1 second stun from rupture when you begin and saves your mana for later.
Creeps -> stone golems : wolves : wraiths : lizard : store
You should still have 1 pot left as you hit lizard and you should survive with about 10-20% HP and 5-10% mana left. If you went red elixir first, you'd have about 50% HP left but very low mana right now.
Back in town buy a ruby crystal. You'll have an extra 35 gold almost exactly here but you won't need the health pot yet. Get it if you wish.
Creeps -> Golem : wolves : wraiths : stone golems : help a lane
You'll need to get level 6 in a lane. Try for some last hits or a gank to get that oh so sweet cash. Get a Feast stack! (preferably from a siege creep as you 1 shot them) Regardless, you'll have plenty enough money for the next buy.
Back in town buy a red elixir and 3-4 HP pots. Get a mana pot if you have money from a gank.
Dragon time! Just melt him down and have your feast ready when he hits 1000 health. If you have a few pots left you should be alive enough to protect mid/bottom.
After dragon, finish your heart of gold, get boots, and assess the situation. I only get tanking gear on my Cho, because as big as he gets after 6 stacks everyone inherently targets him. Its just easier for them, so you have to be prepared with plenty of defense. Your 2nd or 3rd item will be GA. Its just incredibly useful on a high HP tank.
After level 6 you're incredibly powerful in the lane, so being in the jungle isn't going to be as useful to the team. Now you could just push, or switch jungling with someone else. That being said, one rupture/vorpal combo is enough to kill the entire wraith camp until the late game so do that every time you get a chance!
Chogath is also my main, I have about 250 wins with him alone, and I disagree with the idea of jungling with him because his lane phase is SO strong. He's seriously one of the best laners, and you shouldn't sacrifice that to jungle when there are characters that do exactly that better, faster, and safer. If Cho faces any harassment in the jungle he's pretty much dead because his movespeed is super facking slow, even with movespeed quints. He can clear the jungle really fast later on, but seriously you're giving up lane phase with chogath, where he zones, harasses, farms and stays super, super hard.
And if there's no jungler on your team and someone that can competently 1v2? This guide was for moments when you've already built your character for laning but decide to jungle. You can keep up with the 2's in exp easily and get 2 solo lanes. I did the research to take one character, a tank cho'gath, and do all possible combinations. 1v1, 1v2, 2v2, and jungle. And make that decision after you've already joined the game.
lol theres no reason to gimp yourself in order to fill a role. pretty much everyone at my elo (isnt even that high at the moment) , plans out the roles before the game starts during queue, aka who tanks/jungles/solos / 1v2's.
Then you don't need my guide. Move along. Nothing to see here.
It still functions as a guide. Don't knock it just because of your own personal uses.
I'm pretty tired today so I'll probably hit you up for mass-gaming tomorrow... I've been trying to fix my sleeping schedule and it's left me zombified of late.
I think you should all check him out he has done 34 videos in the last 2 days (or at least uploaded that many) which is pretty great! Right now he only has jungling videos but lets hope he makes more.