/shrug.
League of Legends [New forum, check OP!] - Page 174
| Forum Index > General Games |
|
ghen
United States1356 Posts
/shrug. | ||
|
Shikyo
Finland33997 Posts
| ||
|
Shizuru~
Malaysia1676 Posts
On July 02 2010 21:34 Shikyo wrote: I "rage"(at least complain and whine) alot to others, for instance awful teammates or people being dumb. But I never ragequit, if they really weren't all that good you instead could just have just kept playing with the disadvantage and won anyway. I really don't understand ragequitting. i particularly rage at people that blames the lost on everyone else on the team except themselves, regardless of whether if they actually were the only useful player in the team, i find it extremely rude and full of e-peen swinging bullshit. if u qued in a pub game do you expect everyone to play up to your standards? are u really that good yourself and deserve to set a standards on others? there are bound to be newbies in pub games that are still learning this game, alot of people are new to this game i find, and also most does not have prior experience in dota or hon which makes the learning curve slightly harder for some people. instead of just raging due to your ego and hormonal imbalance, why not try to at least politely give advice to players that are playing poorly and maybe try to teach them something. now if ur team mates are genuine noob cunts that doesn't wanna learn, plays horribly and acts like an imbecile, well then raging in this situation is then justified lol. btw is the chat server down in EU servers? | ||
|
Yiruru
Canada690 Posts
| ||
|
NB
Netherlands12045 Posts
On July 02 2010 21:41 ghen wrote: Morgana's skill shot seems to be one of the toughest in the game to hit. Unless I'm in the middle of a teamfight, I seem to always miss with that sucker. I'm not sure if it's the range, speed, or if the other team is just more alert to complete roots than damage dealing SS's. I've never had this problem before so it just baffles me how bad I am with that one spell. /shrug. i played a game ~80 mins 5v5 where the other team got a morg 20 stacks... that shit just imbalance... p/s: and yeah, its an epic 80 mins game! | ||
|
Shikyo
Finland33997 Posts
On July 02 2010 21:46 Shizuru~ wrote: i particularly rage at people that blames the lost on everyone else on the team except themselves, regardless of whether if they actually were the only useful player in the team, i find it extremely rude and full of e-peen swinging bullshit. if u qued in a pub game do you expect everyone to play up to your standards? are u really that good yourself and deserve to set a standards on others? there are bound to be newbies in pub games that are still learning this game, alot of people are new to this game i find, and also most does not have prior experience in dota or hon which makes the learning curve slightly harder for some people. instead of just raging due to your ego and hormonal imbalance, why not try to at least politely give advice to players that are playing poorly and maybe try to teach them something. now if ur team mates are genuine noob cunts that doesn't wanna learn, plays horribly and acts like an imbecile, well then raging in this situation is then justified lol. Mostly it's just a complete lack of common sense and the fact that 1. people who can't play take mid and feed - If you're not good, don't take mid period. 2. People who aren't good and can't listen to what people say. It's okay if you're not amazing, but if you can't listen and stop being dumb, well I sure will complain 3. People who jungle when your team doesn't have a good 1v2, blame me when my tryndamere is 0-3 playing against Ryze/Soraka when they themselves are lvl 3 when the rest of the game is lvl 5-8 and when they don't support at all. If you're awful, never jungle period. I actually rage less than you think at a 2-10 person or something if they can at least listen a bit and don't just make awful decisions one after another. It's more of a common sense thing than just a lack of skill that annoys me. Like if a person keeps taking a Lizard buff from me and continues feeding and giving it to opponents, I will rage and complain at them. If they after one time listen and stop taking the lizards, I'll rage at them less than you'd think. Also, of course there are supposed to be newbs in the pub games, but the people I'm talking about are like 1500 game lvl 30's. I don't think those people are new enough to babysit, now wouldn't you think so? Oh I hadn't read the last paragraph, but yeah that's pretty much it. EDIT: Oh yeah another thing that makes me rage/complain: A support like Taric taking mid from a perfectly fine mid hero, gimping our lanes. Even if the taric does well, I'm still mostly going to blame him if we lose, if our carries don't get farmed, or if a lane that's bad resulting from him going mid feeds. Sadly, some people only would see him being 2-0 and think he's amazing, not the case though. EDIT2: Oh you play on EU? What's your summoner name? We can play later | ||
|
Madkipz
Norway1643 Posts
1. people who can't play take mid and feed - If you're not good, don't take mid period. so for a starting player when he cant take the side routes (4 heroes already picked and intended to go there) he has two options, Que dodge (wont do that) or play with a character he knows works mid but he will definately play it below average. 2. People who aren't good and can't listen to what people say. It's okay if you're not amazing, but if you can't listen and stop being dumb, well I sure will complain Sometimes this is true, other times the team in general (especially in low elo) is retarded beyond comparison. No jungling at all for 15 minutes, dragon still standing, no attempt to control buffs or follow trough. Only gathering up in mid and dying xD. Solo que will always be bad. If it wherent people would do less Arranged teams. | ||
|
Shikyo
Finland33997 Posts
On July 02 2010 22:11 Madkipz wrote: so for a starting player when he cant take the side routes (4 heroes already picked and intended to go there) he has two options, Que dodge (wont do that) or play with a character he knows works mid but he will definately play it below average. Sometimes this is true, other times the team in general (especially in low elo) is retarded beyond comparison. No jungling at all for 15 minutes, dragon still standing, no attempt to control buffs or follow trough. Only gathering up in mid and dying xD. Solo que will always be bad. If it wherent people would do less Arranged teams. 1. I'm mostly talking about people who pretend they can't speak english and just rush mid, or people who say "I MID". Of course in that case I'd try to start a discussion of who'd be a good mid champion, and I most likely would myself go mid if given the chance. And come on I'm talking about lvl 30's with hundreds of games behind them, they're not starting players. In my first LoL game ever I went like 17-0 as a solo mid, everyone's awful at those levels so it doesn't really matter. You seem to confuse "new" and "bad". 2. I myself mostly control buffs and whatever else, and I'll tell the team to get the Dragon when it's a good time to. If they don't do anything when suggested to, well that falls into this cathegory. I haven't encountered "gathering up in mid and dying" in forever, though. | ||
|
Zato-1
Chile4253 Posts
On July 02 2010 17:03 hex wrote: Anyway, can anyone recommend a high apm champion? I cant make my first purchase without consulting the boards. Nidalee is a high APM champion in the sense that her cougar form abilities are very spammy, I suppose. | ||
|
NB
Netherlands12045 Posts
On July 02 2010 22:23 Shikyo wrote: 1. I'm mostly talking about people who pretend they can't speak english and just rush mid, or people who say "I MID". Of course in that case I'd try to start a discussion of who'd be a good mid champion, and I most likely would myself go mid if given the chance. And come on I'm talking about lvl 30's with hundreds of games behind them, they're not starting players. In my first LoL game ever I went like 17-0 as a solo mid, everyone's awful at those levels so it doesn't really matter. You seem to confuse "new" and "bad". 2. I myself mostly control buffs and whatever else, and I'll tell the team to get the Dragon when it's a good time to. If they don't do anything when suggested to, well that falls into this cathegory. I haven't encountered "gathering up in mid and dying" in forever, though. 1. i dont know y you mention your 1st game in LoL, thats pretty much has notthing to do with the topic but it depends on each person gaming back ground. Also, i have to say that mid should be decided while pick the champs on the team, i always make my team (even in queue) be clear on who is going where before the game even load. I really dont understand why you would pick 2 mid champ and let 1 go side lanes? your champ might get into 100% potential but what about the other guy's? he just go side lane and last hit all the creep of some tanker? 2. I have to say i HATE people ordering others around to do this do that. 1 part of it is that you never fully know about the other guys are capable of. the rest would be because i 'd like to let everyone say their own idea since i or the one who is carrying the team can always make a mistake and bring the team to death. troll is a part of solo queue and i think once you start queue searching, you have to accept the risk that you will have trolls on your team. at that time, i think you either ignore them or try to solo back door to win them game... i remember among my friends who play dota hard core on garena always said: "luck is also a skill"... oh well, peace out! On July 02 2010 22:32 Zato-1 wrote: Nidalee is a high APM champion in the sense that her cougar form abilities are very spammy, I suppose. High apm in such game like Dota/HoN/LoL is just how fast you click on the ground to last hit and move. You dont even have group binding control (ctrl + #) to begin with in LoL. if you want an apm champs, i would recomend you playing some caster like veigar/annie, last hiting using skill also consider apm. otherwise you might want some range dps such as ashe or tris or TF but try to last hit instead of auto attack. finally, You would love to try out some shitty melee champs and win with them, those should be champs that is melee and have no farming/aoe skill and force you to last hit one by one | ||
|
Shikyo
Finland33997 Posts
2. Use your judgement, but if it makes sense you probably should listen to them. Normally people don't listen to me until I get a quadkill in a teamfight or something, after that it goes really fluidly when they do what they're told and the game ends in our victory like it should have a long time ago if they listened. Mostly I too listen to people who make sense. It's not difficult to figure out if an idea is good or bad. @above I have ~200 apm in both LoL and HoN that's mostly spam, but there's some heroes in HoN like ophelia that you just don't have in LoL. Nidalee can be effectively played at a relatively high APM(almost 200 I'd say) because she has so many things she can do with changing her form and in her ulti and so on. One of the highest-apm champions in LoL definitely EDIT: also at above, yeah try tryndamere he's awful | ||
|
Andre
Slovenia3523 Posts
In my 900+ games there's been so little "OH MY GOD" moves... Global ashe/ezra ultis are nice nothing special, yet i see them very rarely. There's the occasional cool grass juking, usually by Shacos or Nidalees. The coolest thing i ever saw was auctally a bug, basicly this Ezrael is low hp, and uses his E across some edge to escape Shaco(shaco already used deceive before) but all of a sudden Shaco just walks through the forest and kills Ezrael. Granted it wasn't intentional(or was it?) but it looked damn good. This brings me to another point, do you guys think it would be possible to learn how to "wall-walk" ? I've seen this bug occur COUNTLESS times, like every fifth game it happens, sometimes it's just hilarious, getting teleported to the dragon and getting smashed by the other team. But i've already read that this bug is supposedly getting fixed, maybe things like this could be utilized by pros in coming years to create this "cool flashy moves" like you see in DOTA. Sorry for my terrible structure/grammar, not really good at writing just wanted to put out my thoughts. | ||
|
Shikyo
Finland33997 Posts
On July 02 2010 22:49 Andr3 wrote: Does anyone else think LoL needs more creative heroes or just new mechanics so the game is more skillful, cooler, entertaining or w/e. I'm talking about long range Mirana arrow heading your way and you use Phase shift as Puck to dodge it, stuff like this should be known to DOTA players.Don't get me wrong I don't want LoL to be a dota clone it's fun, spamming spells a lot, more agressive etc, but imho it's missing something and I just don't know what. In my 900+ games there's been so little "OH MY GOD" moves... Global ashe/ezra ultis are nice nothing special, yet i see them very rarely. There's the occasional cool grass juking, usually by Shacos or Nidalees. The coolest thing i ever saw was auctally a bug, basicly this Ezrael is low hp, and uses his E across some edge to escape Shaco(shaco already used deceive before) but all of a sudden Shaco just walks through the forest and kills Ezrael. Granted it wasn't intentional(or was it?) but it looked damn good. This brings me to another point, do you guys think it would be possible to learn how to "wall-walk" ? I've seen this bug occur COUNTLESS times, like fifth game it happens, sometimes it's just hilarious, getting teleported to the dragon and getting smashed by the other team. But i've already read that this bug is supposedly getting fixed, maybe things like this could be utilized by pros in coming years to create this "cool flashy moves" like you see in DOTA. Sorry for my terrible structure/grammar, not really good at writing just wanted to put out my thoughts. There's too few delayed AoE disables/stuns a'la Chogath's Rupture for truly amazing moves, and this game would need a blink dagger, I think. There are some pretty amazing things you can still do though, especially in the early game at low hp next to your tower. About walking through the walls, Tryndamere's spin slash does that almost always when my spin ends at a wall. I sometimes would walks through the really wide mountains for faster movement, it's pretty cool. EDIT: Well an example of my friend's Ashe. He was at a tower and got ganked by 3 people, he first kited and killed one, then evaded a skill(can't remember who were the champions attacking him other than mundo) with flash and his volley + tower killed the second person, then he stunned a mundo at point-blank, at about 2 hp he used his summoner spell heal and then killed the mundo for triple kill. Nothing high elo, but there's definitely room for some nice moves. | ||
|
Andre
Slovenia3523 Posts
On July 02 2010 22:53 Shikyo wrote: There's too few delayed AoE disables/stuns a'la Chogath's Rupture for truly amazing moves, and this game would need a blink dagger, I think. There are some pretty amazing things you can still do though, especially in the early game at low hp next to your tower. Hmm, that might be it because WC3 had such an engine, attacking/moving/casting -everything had delay, and the items of course. I'm really interested what would happen if a DOTA equivalent of a Force Staff would be added, that would be hilarious :D. | ||
|
Khul Sadukar
Australia1735 Posts
Ended up going 10/5/7 (highest on the team lol. had some questionable deaths too, like ulting in the enemy base at the end of the game, seem to have died before i landed lol - im guessing turrets, or there was soo much crowded shit i didnt see the shen taunt me..) Its a refreshing change, been on a losing streak lately despite having a good kdr (1 bad team comp compared to opponents again and again). Loosely following that guide in the OP. Tx Mogwai ![]() | ||
|
NB
Netherlands12045 Posts
On July 02 2010 22:49 Andr3 wrote: Does anyone else think LoL needs more creative heroes or just new mechanics so the game is more skillful, cooler, entertaining or w/e. I'm talking about long range Mirana arrow heading your way and you use Phase shift as Puck to dodge it, stuff like this should be known to DOTA players.Don't get me wrong I don't want LoL to be a dota clone it's fun, spamming spells a lot, more agressive etc, but imho it's missing something and I just don't know what. In my 900+ games there's been so little "OH MY GOD" moves... Global ashe/ezra ultis are nice nothing special, yet i see them very rarely. There's the occasional cool grass juking, usually by Shacos or Nidalees. The coolest thing i ever saw was auctally a bug, basicly this Ezrael is low hp, and uses his E across some edge to escape Shaco(shaco already used deceive before) but all of a sudden Shaco just walks through the forest and kills Ezrael. Granted it wasn't intentional(or was it?) but it looked damn good. This brings me to another point, do you guys think it would be possible to learn how to "wall-walk" ? I've seen this bug occur COUNTLESS times, like every fifth game it happens, sometimes it's just hilarious, getting teleported to the dragon and getting smashed by the other team. But i've already read that this bug is supposedly getting fixed, maybe things like this could be utilized by pros in coming years to create this "cool flashy moves" like you see in DOTA. Sorry for my terrible structure/grammar, not really good at writing just wanted to put out my thoughts. as we can see, the mechanic of LoL is totally different from HoN/DotA... I guess as the very beggining when they first make the game, realizing how great the arrow of Potm is in DotA, they decided to make alot of free projectitle spells in this game (non-target spell). as we can see, ashe ulti, ezreal skills, nedale lance, v..v... and thats is why those champs are more expensive than others. In great hand, they are killing machine but in new player, they are just normal champs. I think they still left lots of balancing stuff out because they are not counting the game as the competitive level but in general (which mean a game in level 1 worth the same as a game lv 30). They want to leave out some imbalance so that lower skill player will stick with the game longer than DotA/HoN where lots of people complain about the skill gap between newbee and pro. Back to the New hero idea: I think riot game need to sit down and think about the non denial mechanic first. not letting you deny a turret is just so dumb which latter on result a lot of back door. The game simply can turn into an "capture the turrets game" where no matter how underlevel + underfarmed you are, as soon as you can protect your turrets and "sniping" enemy turrets you will gain adv. This latter on will result the game to become a back door feast which in some situation, 1 backdoorer > 5 people. I would love to have a champ which has a similar skill as furion in DotA which is calling out creeps from trees to help pushing towers. This is what we lack in LoL and what we should have! may be: calling about minions from brushes to help you push, HP and damage can be made to balance out but no even if a creep has 1 HP, it still worth 1 tower shot ![]() On July 02 2010 22:57 Andr3 wrote: Hmm, that might be it because WC3 had such an engine, attacking/moving/casting -everything had delay, and the items of course. I'm really interested what would happen if a DOTA equivalent of a Force Staff would be added, that would be hilarious :D. well if you have play tris, tryn, kassa, or any champs that has a blink-like skill, you will see that there is a lot of bug in the mapping system. some time i was in jungle and next step, im face the dragon from behind. also they intended not to add any item that help you escape such as invisible/windwalk so i dont thing force staff would be in anytime soon. what i would love to see is a tp ![]() p/s: dun know y i like to make huge posts today =.=.... | ||
|
Juicyfruit
Canada5484 Posts
It's not like pimp plays happen in every game in dota either ![]() Watching hotshotgg juke around a jax, a kassadin and a shaco 3 v 1 as nidalee, with 30% health, and killing them all one at a time. That's pretty awesome. | ||
|
Southlight
United States11768 Posts
On July 02 2010 17:36 Dave[9] wrote: EDIT: ROFL I JUST noticed that I am Dave[8] in the player listing Whoops fixed. Re: raging I'm a rager, and I admit it. I've tried to curb it, but unfortunately it's there, and probably will remain there for as long as I'm competitive. It's a huge factor in me not actually wanting to use voice chat anymore. It's also why when I smurf I try to remember to make sure people know I may spontaneously rage at someone, because I know it sucks to be raged at. At "my elo" though you can't really help but rage at a lot of the pubbies you get, mainly because you see them every other day. Re: backdooring People still complain about this shit? This game is about killing towers, and eventually the nexus, not about killing heroes and racking up killcounts. If I lose despite being ahead in killcount and it's not because my team failed, I tip my hat to the other team's creativity and tactics for pulling it off. Meanwhile if my team is blatantly weaker in teamfights then I'll in turn rack my brain trying to come up with SOME sort of trick move to spin the game around and snipe towers. And 30-40 minutes into a game if you can't take the fact that a tank can tank a tower without taking a whole lot of damage it just means you're used to see 60+ minute games ala DotA, and not keeping up with the speed of LoL games. Re: "creative moves" I've seen Kats use Shunpo to dodge arrow, Shaco has Deceive and ult, I've seen a Heimer absolutely be filthy to Blitz and I with Flash, etc. There's plenty of juking, abusing brush (ie. a Kat that ran into brush with ~30 hp and double-killed with her ult, or Nunus that run into that one little bush outside of Baron/Dragon and pumping his ult as people come close), dodging skill shots, etc. in this game, especially when you consider the sheer number of heroes with skillshots (like, half?). Edit: One of my proudest moments was when I was laning Ashe vs Mord (HotshotGG) and he ulted me and ran for me, which I (unfortunately) Cleansed, only to find Panth (Phenoom) ult in on top of me - I ECA'd around where I thought he might land, and actually nailed him right as he stunned me, causing his combo to fail and keeping me alive. There're definitely some nifty moves you pull off in this game, it's just that without replay (as mentioned in the post above) you don't see as many of them after the fact. | ||
|
Phrost
United States4008 Posts
http://yfrog.com/17xenzhaosplash0j he does not look very badass | ||
|
NB
Netherlands12045 Posts
On July 02 2010 23:26 Southlight wrote: Whoops fixed. Re: raging I'm a rager, and I admit it. I've tried to curb it, but unfortunately it's there, and probably will remain there for as long as I'm competitive. It's a huge factor in me not actually wanting to use voice chat anymore. It's also why when I smurf I try to remember to make sure people know I may spontaneously rage at someone, because I know it sucks to be raged at. At "my elo" though you can't really help but rage at a lot of the pubbies you get, mainly because you see them every other day. Re: backdooring People still complain about this shit? This game is about killing towers, and eventually the nexus, not about killing heroes and racking up killcounts. If I lose despite being ahead in killcount and it's not because my team failed, I tip my hat to the other team's creativity and tactics for pulling it off. Meanwhile if my team is blatantly weaker in teamfights then I'll in turn rack my brain trying to come up with SOME sort of trick move to spin the game around and snipe towers. And 30-40 minutes into a game if you can't take the fact that a tank can tank a tower without taking a whole lot of damage it just means you're used to see 60+ minute games ala DotA, and not keeping up with the speed of LoL games. Re: "creative moves" I've seen Kats use Shunpo to dodge arrow, Shaco has Deceive and ult, I've seen a Heimer absolutely be filthy to Blitz and I with Flash, etc. There's plenty of juking, abusing brush (ie. a Kat that ran into brush with ~30 hp and double-killed with her ult, or Nunus that run into that one little bush outside of Baron/Dragon and pumping his ult as people come close), dodging skill shots, etc. in this game, especially when you consider the sheer number of heroes with skillshots (like, half?). Edit: One of my proudest moments was when I was laning Ashe vs Mord (HotshotGG) and he ulted me and ran for me, which I (unfortunately) Cleansed, only to find Panth (Phenoom) ult in on top of me - I ECA'd around where I thought he might land, and actually nailed him right as he stunned me, causing his combo to fail and keeping me alive. There're definitely some nifty moves you pull off in this game, it's just that without replay (as mentioned in the post above) you don't see as many of them after the fact. @backdooring: people like to mistaking as me telling the truft vs me complaining. i totally agree that this game is about tower pushing "safe and sound" instead of killing heavy such as dota/hon. it just that i have been through some really long game (longest would be ~80 mins) where winner would be decided by the art of back door and defend the back door. which is kinda weird consider how immobile most of the champs in LoL are. but still, no complaining | ||
| ||
