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On July 02 2010 01:38 Brees wrote:Show nested quote +On July 02 2010 01:35 Southlight wrote: Does he usually rage? I've only played with him once (usually against, and oddly I don't think I've ever lost to him) and I've not actually seen him rage except in that post-match screenie I posted yesterday. He seemed nothing like me/asier/daeseis/nintendude/etc. where our mouths just run nonstop :x daeseis was in that game too lol, he was jungling olaf and just kept ganking hotshot with yi and then saying stuff like " lol hotshitQQ" laning phase was pretty boring since i was vs heimer mid, so i got really farmed. had IE/last whisper pretty fast, outfarmed heimer.
That's golden, lol.
and lol @ the Pantheon thread. May we have a word from the Pantheon expert Volrath?
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He's kind of got a point with Pantheon, but he greatly exeggrates. Pantheon's ulti is absolutely nothing like a 30 second global teleport, and his solomid isn't really anything like a 350 damage 2.5 second stun that costs 50 mana and has a 4 second cooldown.
However, Pantheon still is really good, but he can still be shut down unless you let him get 20 stacks at 15 minutes.
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On July 01 2010 23:09 Zato-1 wrote:Show nested quote +On July 01 2010 15:58 pokeyAA wrote: My Soraka build, critique please :D
9/21/0 cleanse/heal Runes: Magic Resist Per Level Red and Blues, MP/5 seals, Quint Health I decided rushing frozen heart isn't a good idea. Too squishy and it takes a while to finish. So...
Mana Manipulator (helps feed the selfish mana whore Kass) First trip back, Giant's belt Boot 1, Soul Shroud Glacial Shroud , Merc Treads Frozen Heart
Game should be over If not, maybe banshees, GA, whatever
Reasoning: Defense Masteries lets me not die now that I dont get Doran's ring and rush straight for shroud. Cleanse/Heal helps with that as well. Mana Manipulator to start as early Soraka is mana hungry. Should have enough first trip back for Giant's belt, boot 1 if doing well.
Soul Shroud+Frozen Heart gives me HP, Armor, 40% CD reduction, 25% less attack speed aura for enemies, 15% CD to allies.
Merc Treads, Magic Resist Per Levels, Soraka's passive to cover MR. I've mentioned before that my Soraka build is radically different from yours, I'll try to explain my reasoning: I don't get CD reduction items, so I go for more CD glyphs / masteries. In particular, flat CD glyphs and a 9/0/21 mastery build, for ~15% CD reduction from the get go. I go for Magic pen. marks and run cleanse/ignite, levelling heal / infuse and giving priority to infuse; if I'm running with Kass, the burst I can provide with Ignite + Infuse + one autoattack can make a difference between getting a kill or not. With no mana problems from a high level infuse, I buy boots + 1 health pot (for levels 1-2 where healing 200 HP can still be taxing) and a sight ward. I find that a sight ward + boots are by far the most effective investments in survivability I can make at level 1, allowing me to survive ganks for a long time in my lane. It also lets me harass with Infuse (whenever I don't need it for mana regen) much better, and catch up to a fleeing enemy to use Ignite. I go for AP because even though Soraka's Wish has been nerfed, what she does in teamfights is: a. Heal, and b. Silence I also add a little burst if I happen to ignite whoever I silence, but since most of what I'll do is heal, having 150 AP gives my Astral Blessing and Wish roughly 50% more burst healing, which can definitely make the difference between saving an ally or not. For items, I finish Mercury Treads then go for Mejai's and Leviathan. I have to play very careful to not die, and I usually die very little, getting enough assists to get to 12 charges on average in a game (sometimes 20, sometimes just 5). Since I don't get a lot of gold on Soraka, I'd rather go for cheap items that can give me a lot of benefit in those two; after that, I'll go for Rylai's or GA depending on whether my team already has a Frozen Mallet / Rylay's to permasnare a fleeing opponent or not. Glacial Shroud/Frozen Heart could also work instead of Rylai's / GA now that I think about it. I'm at about 200 wins 150 losses, which aren't very impressive stats compared to yours, but my Soraka winrate is at over 70% with about a hundred games played, and I really like my build 
I think the difference might be in playstyle and intent. Laning with Kass, we play a very aggressive laning stage. We zone out the enemy team and deny them exp and last hits, and Kass rushes out and silence balls whenever he can when the CD is down. That means I have to constantly infuse him to keep his mana up, infuse myself to keep my mana up, and astral blessing him when enemies try and retaliate. I do not have the luxury of infusing the enemy team unless I help try to kill a person, or if we're temporarily retreating.
I too level infuse first, something like 3 infuse, 2, heal before level 6. Even then its hard to keep mana up. There are also situations when Kass gets low health, and I need to shield him against enemy attacks if they suddenly try and burst us down by running in front of projectiles thrown at him, etc. I really do not see how you have enough survivability with just early treads and mejais. Also, since Soraka hardly gets any kills, you're very dependent on getting a lot of assists to build up your 2 snowball stacks. If your team is struggling, youre in a very very bad situation. I dont know about you, but my scores are usually like 1/2/8-16 at the end of games. I think my main issue with your build is survivablity. You can't afford to be aggressive running around with only mejais and boots, and god help you if the enemy team has someone fast/blinky to focus you.
BTW whats your summoner id?
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Yea I tend to play very on the edge of life and death, so we get countered a lot, especially by desperate peoples. QQ. If I'm at low HP and so are they, I'm (over)confident and go for the kill AND try to stay alive anyways, whereas I probably should just back off and let Soraka replenish. I dunno. Aggression FTW and aggression FTL sometimes.
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And just when they think they have you, soraka pops summoner heal, and you win with 50HP.
Fun.
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Hahah, well when it works well it's absolutely filthy. Pokey and I laned against Kades (another Soraka main) and some newbie Blitz (poor Kades) and we destroyed them so thoroughly that we were up 2 levels and they ended up having a combined 15 deaths. When it doesn't work we kinda mope around underfarmed.
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I don't really understand why you lane with a kassadin instead of someone who really can destroy the enemy team with some support. o_O Well I guess Kassadin somewhat can but I'd rather solo him.
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Kassadin has two fast-rc nukes, and at level 6 if someone gets low he pretty much is guaranteed to score the kill o_O What other heroes do you suggest?
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Soraka and AP ezreal that maxed W first used to be the annoying piece of crap ever.
Soraka and anivia makes it so that they can't defend their tower at level 6.
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Oddly, Kass/Soraka > Soraka/Ez because Ez is constantly needing to backpedal out of exp range when Kass moves forward to harass (we've done it a few times). You need a lane that has enough firepower to smother Kassadin while still striking Soraka, that has enough durability to grind it out with Soraka early-game. The lane that gave us the most issues was an Ashe/Ezreal lane (massive range + they both opened mass potions + they had one clarity), because unfortunately Ashe had a tendency to hit both of us, and every time I'd bring Ashe down to <30% hp I'd take a huge whack from Ezreal, too, and it kept me from cutting him down. After ~8 minutes we drained their potions though and forced them to fountain, but yeah.
The other lane that gave us serious problems was a Mundo/Morgana switch, but they had a level advantage because Morgana was solo top for a while and Mundo had been jungling until they decided their incumbent were getting destroyed too much. Kudos to them for making the switch.
Taric/Soraka doesn't count.
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Well Kass's problem is his early game. He usually sucks at laning as he has to carefully conserve mana. He cant farm well against enemy zoners because he cant last hit safely unless he uses the silence ball. He also has to be careful when to use force pulse as it takes up a shitton of mana. He's basically on the defensive till level 6
But with Soraka, he can turn into a zoner himself by silence balling anyone who tries to move forward. He can also force pulse a lot, which does a lot of damage. So the enemy basically has to worry that when they move forward to drive us away or last hit minions that:
1.) They'll eat a silence ball, Soraka autoattack. If they get their ability off, I'll just regen Kass. If they don't they have to rely on autoattack to do damage, in which my longer autoattack range keeps hitting them and I can just heal whatever damage they do.
2.) If I dont need mana at the instance, I can also infuse them. So now the enemy has the possibility of 2 silences right after the other.
3.) If they have the balls to keep rushing, Kass can just force pulse burst them, slow them, and we can turntail whenever we want to slowly heal up/mana up whenever we want.
4.) If they go for the kill, I run in front of Kass as they chase him, spam starfall if I have it, astral blessing Kass, infuse whoever needs to be silenced. Usually Kass can get away with ghost, and now the enemy focuses on me. I run back, pop my cleanse/heal, Kass returns, and we get a nice kill.
But what usually happens is that we let creeps push to the middle, Kassadin and I chill out in top brush, and they tower hug in frustration. Thats why I hate Junglers, as they always try to come and help out 
If by some reason we're FINALLY driven back to tower, Smash lolz in and kills them for us :D
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On July 02 2010 02:01 Southlight wrote: Kassadin has two fast-rc nukes, and at level 6 if someone gets low he pretty much is guaranteed to score the kill o_O What other heroes do you suggest? Well I seriously think Kassadin is quite underpowered at the moment, for laning with Soraka I guess I'd suggest something like.. sigh, Jax first comes to my mind, but I guess he'd be better with Janna, just like almost anyone else =S I personally would probably lane Tryndamere with Soraka, but that's more of a preference and lategame thing than an attempt at denying with early harrass. Pantheon would probably work the best for that, but he's better with Janna as well. Oh yeah, and Ezreal works great too, although he too is better with Janna.
I just really... don't think Kassadin is worth playing in the first place.
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roughest lane I've ever faced off against was Panth/Soraka.
the spears... the SPEARS :|
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When ever I play with panth now it seems I have a good game but we lose... just lost when I went 8-0-3. I need good allies for once lol.
Last 3 games 8-0-3 4-1-5 12-4-11
All fucking losses. -_-
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Oh right, I think Gangplank can beat a Soraka/Kassadin lane relatively easily.
On July 02 2010 02:10 Slaughter wrote: When ever I play with panth now it seems I have a good game but we lose... just lost when I went 8-0-3. I need good allies for once lol.
Last 3 games 8-0-3 4-1-5 12-4-11
All fucking losses. -_-
There probably is something wrong with your carrying as well, try concentrating more on the towers or instructing your allies. Some games you just can't win but you might be playing kind of like I used to play Kassadin, by just killing stuff non-stop and still losing with 25-3 because I wouldn't push any towers when I had the chance.
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I always run out of mana when I use raise morale everytime it comes up :x
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On July 02 2010 01:46 Shikyo wrote: He's kind of got a point with Pantheon, but he greatly exeggrates. Pantheon's ulti is absolutely nothing like a 30 second global teleport, and his solomid isn't really anything like a 350 damage 2.5 second stun that costs 50 mana and has a 4 second cooldown.
However, Pantheon still is really good, but he can still be shut down unless you let him get 20 stacks at 15 minutes. even then he's not unstoppable. I've lost at least a couple fast 20 stack SotO games because essentially my aggression leads to the rest of my team getting gold starved in favor of killing them a bunch, and then some teamfight comes a long and I get caught and killed and suddenly our team just dies. granted, this hasn't happened since I switched to the Maknoon GA build after bruta + SotO, but it is worth noting that Pantheon's just gonna get ahead early and it's perfectly doable to catch up later.
that thread makes me sick. over +20 already, great, panth nerf inc because people aren't OK with anyone being the best solo in the game. I guess that leaves Annie and Kat as nexts on the chopping block. ffs, I was getting dodge for playing Pantheon 1-2 months ago, now almost nothing's changed and the goddamn sky is falling.
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On July 02 2010 02:08 Shikyo wrote:Show nested quote +On July 02 2010 02:01 Southlight wrote: Kassadin has two fast-rc nukes, and at level 6 if someone gets low he pretty much is guaranteed to score the kill o_O What other heroes do you suggest? Well I seriously think Kassadin is quite underpowered at the moment, for laning with Soraka I guess I'd suggest something like.. sigh, Jax first comes to my mind, but I guess he'd be better with Janna, just like almost anyone else =S I personally would probably lane Tryndamere with Soraka, but that's more of a preference and lategame thing than an attempt at denying with early harrass. Pantheon would probably work the best for that, but he's better with Janna as well. Oh yeah, and Ezreal works great too, although he too is better with Janna. I just really... don't think Kassadin is worth playing in the first place.
Null Sphere 80 / 130 / 180 / 230 / 280 (+0.7 per ability power) on 9 second cd Force Pulse Magic Damage: 60 / 120 / 180 / 240 / 300 (+0.8 per ability power) on 5 second cd (but needing charges)
He's got one of the best AP ratios in the game. He's underpowered because he usually has terrible laning presence (no mana) and can't build up charges, but once he gets rolling he's pretty unstoppable because it's hard killing him, and in teamfights he's got a constant ~4 second cd AoE nuke+snare as well as a crucial silence (because skills are flying all over the place). Usually when you lane with a supporter, particularly a support with as little bite as Soraka (sorry :p but unless 1v2 she's not really gonna kill you) it's hard to do everything, but Kassadin can - he can stop channels, snare (for helping gankers when they come), and run people down. He also counters some of the popular picks (Ezreal and Shaco particularly atm) and gives you map control.
By himself I think he's a pretty bad hero - if you take solo mid and hold it you become pretty nasty, but with Soraka (and only Soraka) he's borderline OP IMO.
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On July 02 2010 02:12 Shikyo wrote: Oh right, I think Gangplank can beat a Soraka/Kassadin lane relatively easily.
Actually there's no way in hell Gangplank can last long enough, especially if he's solo and having to eat 200+ damage every 9 seconds from level 3.
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On July 02 2010 02:13 Juicyfruit wrote: I always run out of mana when I use raise morale everytime it comes up :x I combat that by using mp5 seals and glyphs, you can also start with a meki pendant if you really think you need it and then sell it later(you get a lot more gold than from a doran's ring). You don't have to always use it, but if you deny every single catapult creep, it's going to be extremely difficult to deny you exp with even Soraka/Kass and with raise morale's dmg boost, your lasthitting is going to be really good.
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