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On June 27 2010 06:07 travis wrote: Is it just me, or is Warwick's Q like horribly worthless. Like, it's not even very good at level 1, but past level 10 it's so fucking bad it does like nothing at all. I do more damage with a single hit. and I have to be pretty much in melee range to use it. I don't understand why it's so bad.
There's gotta be something I'm missing.. it says it does 20% of the target's maximum health but it never seems like it does that much to me.
I've been having a lot of problems with making warwick useful late game.. it seems like they just target me and I die instantly. At most I hope to kill one enemy before I die. Actually no, your Q is your main source of damage and healing when you jungle with Warwick. Its range is longer than your melee attack but more importantly it does a percentage of health, not straight damage. When I jungle with Warwick I go QWQEQR then R>Q>E>W. Your main goal is to whack them with red buff, Q and W simultaneously, whack them more with red buff and eventually kill. With blue buff you do a retarded amount of damage early and depending on team comp you'll likely only have 1-2 damage items (Bloodrazors and maybe Wit's End or a Frozen Mallet) and a ton of survivability (Banshee's Veil and Thornmail are HUGE on Warwick). Late game it scales well because it's a %HP. While I agree that it's not as much damage as a Warwick that goes full AD items, it's pretty important to pour all your points into it ASAP for the gank phase.
Also it does 20% of the target's HP before magic resist, so after adding that in it's likely to be less.
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On June 27 2010 06:53 ZERG_RUSSIAN wrote:Show nested quote +On June 27 2010 06:07 travis wrote: Is it just me, or is Warwick's Q like horribly worthless. Like, it's not even very good at level 1, but past level 10 it's so fucking bad it does like nothing at all. I do more damage with a single hit. and I have to be pretty much in melee range to use it. I don't understand why it's so bad.
There's gotta be something I'm missing.. it says it does 20% of the target's maximum health but it never seems like it does that much to me.
I've been having a lot of problems with making warwick useful late game.. it seems like they just target me and I die instantly. At most I hope to kill one enemy before I die. Actually no, your Q is your main source of damage and healing when you jungle with Warwick. Its range is longer than your melee attack but more importantly it does a percentage of health, not straight damage. When I jungle with Warwick I go QWQEQR then R>Q>E>W. Your main goal is to whack them with red buff, Q and W simultaneously, whack them more with red buff and eventually kill. With blue buff you do a retarded amount of damage early and depending on team comp you'll likely only have 1-2 damage items (Bloodrazors and maybe Wit's End or a Frozen Mallet) and a ton of survivability (Banshee's Veil and Thornmail are HUGE on Warwick). Late game it scales well because it's a %HP. While I agree that it's not as much damage as a Warwick that goes full AD items, it's pretty important to pour all your points into it ASAP for the gank phase. Also it does 20% of the target's HP before magic resist, so after adding that in it's likely to be less. i am 100% sure you're supposed to get the ASPD buff at lvl 1 for jungling.
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Marshall Islands3404 Posts
On June 27 2010 06:58 redtooth wrote:Show nested quote +On June 27 2010 06:53 ZERG_RUSSIAN wrote:On June 27 2010 06:07 travis wrote: Is it just me, or is Warwick's Q like horribly worthless. Like, it's not even very good at level 1, but past level 10 it's so fucking bad it does like nothing at all. I do more damage with a single hit. and I have to be pretty much in melee range to use it. I don't understand why it's so bad.
There's gotta be something I'm missing.. it says it does 20% of the target's maximum health but it never seems like it does that much to me.
I've been having a lot of problems with making warwick useful late game.. it seems like they just target me and I die instantly. At most I hope to kill one enemy before I die. Actually no, your Q is your main source of damage and healing when you jungle with Warwick. Its range is longer than your melee attack but more importantly it does a percentage of health, not straight damage. When I jungle with Warwick I go QWQEQR then R>Q>E>W. Your main goal is to whack them with red buff, Q and W simultaneously, whack them more with red buff and eventually kill. With blue buff you do a retarded amount of damage early and depending on team comp you'll likely only have 1-2 damage items (Bloodrazors and maybe Wit's End or a Frozen Mallet) and a ton of survivability (Banshee's Veil and Thornmail are HUGE on Warwick). Late game it scales well because it's a %HP. While I agree that it's not as much damage as a Warwick that goes full AD items, it's pretty important to pour all your points into it ASAP for the gank phase. Also it does 20% of the target's HP before magic resist, so after adding that in it's likely to be less. i am 100% sure you're supposed to get the ASPD buff at lvl 1 for jungling.
depends, some people like to golem level 1, but the fastest warwick route is starting under lizard then going to wraiths, then golem sidecamp, then golem. then lizard.
if you golem at lvl 1 you get Q, otherwise hte buff.
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On June 27 2010 07:18 Brees wrote:Show nested quote +On June 27 2010 06:58 redtooth wrote:On June 27 2010 06:53 ZERG_RUSSIAN wrote:On June 27 2010 06:07 travis wrote: Is it just me, or is Warwick's Q like horribly worthless. Like, it's not even very good at level 1, but past level 10 it's so fucking bad it does like nothing at all. I do more damage with a single hit. and I have to be pretty much in melee range to use it. I don't understand why it's so bad.
There's gotta be something I'm missing.. it says it does 20% of the target's maximum health but it never seems like it does that much to me.
I've been having a lot of problems with making warwick useful late game.. it seems like they just target me and I die instantly. At most I hope to kill one enemy before I die. Actually no, your Q is your main source of damage and healing when you jungle with Warwick. Its range is longer than your melee attack but more importantly it does a percentage of health, not straight damage. When I jungle with Warwick I go QWQEQR then R>Q>E>W. Your main goal is to whack them with red buff, Q and W simultaneously, whack them more with red buff and eventually kill. With blue buff you do a retarded amount of damage early and depending on team comp you'll likely only have 1-2 damage items (Bloodrazors and maybe Wit's End or a Frozen Mallet) and a ton of survivability (Banshee's Veil and Thornmail are HUGE on Warwick). Late game it scales well because it's a %HP. While I agree that it's not as much damage as a Warwick that goes full AD items, it's pretty important to pour all your points into it ASAP for the gank phase. Also it does 20% of the target's HP before magic resist, so after adding that in it's likely to be less. i am 100% sure you're supposed to get the ASPD buff at lvl 1 for jungling. depends, some people like to golem level 1, but the fastest warwick route is starting under lizard then going to wraiths, then golem sidecamp, then golem. then lizard. if you golem at lvl 1 you get Q, otherwise hte buff. really? i just remember the many times when i'd get the aspd buff from his old global W.
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On June 27 2010 06:42 Norp wrote: How do people generally deal with Katrina mid, with say Ashe/Trist, and to a lesser extent Ezreal. At some point between level 1-3 I get 75% of my health raped by a shunpo/bouncing blade/ignite combo, and the matchup goes downhill from there. Is it a lost cause or am I missing something?
Katarina is the anti-carry mid as she can out harass almost all of the very strong solomid carries. I'd say if you see a katarina on the other team and you're playing as ashe/trist etc then try to switch lanes with a good pusher or someone with more regen so that lane is more stable.
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well i like getting Q at 1, then W, then W but I wasn't talking about Q being worthless for jungling.. it's clearly great for jungling im saying it's just seems worthless past like lvl 10. and when i said "not even very good at lvl 1" i mainly meant vs other players. its def great for jungling tho
I dont see why the attack speed buff would be better than hungering strike at lvl 1 for jungling the cooldown is 3 times longer
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Lol @ Chogath tears of goddess bug.
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On June 27 2010 07:42 travis wrote: well i like getting Q at 1, then W, then W but I wasn't talking about Q being worthless for jungling.. it's clearly great for jungling im saying it's just seems worthless past like lvl 10. and when i said "not even very good at lvl 1" i mainly meant vs other players. its def great for jungling tho
I dont see why the attack speed buff would be better than hungering strike at lvl 1 for jungling the cooldown is 3 times longer
Because warwick's passive makes him steal more life for consecutive hits it nets more dps and more healing than Q spam and costs less mana
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hv a game 1v4 due to sever lag 4 dc on my side.... lately it turns back to be 3v5 and balanced out but they out numberd us so we lost >.<
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random complaint:
if im trying to jungle, and im trying to fight the dragon, and an enemy simply walks by they see me even if im on the other side of the dragon like, they don't even have to walk in there, just walk along the edge
that's pretty annoying.. i get caught way too often while trying to fight the dragon it almost just doesn't seem worth it to even try
basically I haven't been having all that much fun as warwick lately and I know having shitty teams doesn't help, but im feelin down lol
gotta just play a different champion for a while
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On June 27 2010 07:53 Phrost wrote:Show nested quote +On June 27 2010 07:42 travis wrote: well i like getting Q at 1, then W, then W but I wasn't talking about Q being worthless for jungling.. it's clearly great for jungling im saying it's just seems worthless past like lvl 10. and when i said "not even very good at lvl 1" i mainly meant vs other players. its def great for jungling tho
I dont see why the attack speed buff would be better than hungering strike at lvl 1 for jungling the cooldown is 3 times longer Because warwick's passive makes him steal more life for consecutive hits it nets more dps and more healing than Q spam and costs less mana
but on lvl 1 u only get 5 health per hit and spending mana doesn't matter i get it all back right away anyways, from killing the ancient golem or w/e
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On June 27 2010 08:39 travis wrote: random complaint:
if im trying to jungle, and im trying to fight the dragon, and an enemy simply walks by they see me even if im on the other side of the dragon like, they don't even have to walk in there, just walk along the edge
that's pretty annoying.. i get caught way too often while trying to fight the dragon it almost just doesn't seem worth it to even try
When fighting the dragon, whack it, then drag it to the mouth of its cave (you'll have to run almost across the entire river). Then return to fight it. The downside of this is that enemies will see you from along the river. The upside is you'll see them, and can run the other way. If they catch you in the dragon's cave, you're cornered.
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If you can buy 2 wards (1 in the bush at bot lane and 1 in the river bush close to mid) you should be able to do dragon safely and protect your bottom lane from ganks, all for just 180 gold, most of which you'll get back after dragon.
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Hey guys I jus got a question about Nidalee.
Are her shapeshift form spell like leap/swipe affected by AP?
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On June 27 2010 06:58 redtooth wrote:Show nested quote +On June 27 2010 06:53 ZERG_RUSSIAN wrote:On June 27 2010 06:07 travis wrote: Is it just me, or is Warwick's Q like horribly worthless. Like, it's not even very good at level 1, but past level 10 it's so fucking bad it does like nothing at all. I do more damage with a single hit. and I have to be pretty much in melee range to use it. I don't understand why it's so bad.
There's gotta be something I'm missing.. it says it does 20% of the target's maximum health but it never seems like it does that much to me.
I've been having a lot of problems with making warwick useful late game.. it seems like they just target me and I die instantly. At most I hope to kill one enemy before I die. Actually no, your Q is your main source of damage and healing when you jungle with Warwick. Its range is longer than your melee attack but more importantly it does a percentage of health, not straight damage. When I jungle with Warwick I go QWQEQR then R>Q>E>W. Your main goal is to whack them with red buff, Q and W simultaneously, whack them more with red buff and eventually kill. With blue buff you do a retarded amount of damage early and depending on team comp you'll likely only have 1-2 damage items (Bloodrazors and maybe Wit's End or a Frozen Mallet) and a ton of survivability (Banshee's Veil and Thornmail are HUGE on Warwick). Late game it scales well because it's a %HP. While I agree that it's not as much damage as a Warwick that goes full AD items, it's pretty important to pour all your points into it ASAP for the gank phase. Also it does 20% of the target's HP before magic resist, so after adding that in it's likely to be less. i am 100% sure you're supposed to get the ASPD buff at lvl 1 for jungling. You can't solo golem with ASPD buff and if you get the small wolves at the top camp you don't level off of the first camp + your smite CD has problems. By going blue buff first you run a much higher risk of getting stolen/ganked but if your team works with you it's more consistent because you always level and you always have smite up for either the blue wraith or the regular golems. After you take the wraith camp you should hit level 3, if not, whack the lizard camp's small lizards to level and get red buff followed by the remaining camp and gank that lane or mid if it's available. If not either go back for your razors or farm the other team's blue buff/side camp and wait for something to open up. If those two lanes are still not gankable, show face in mid and harass the other champ while making your way to the other side of the map. Take wraiths, take red buff, port back and buy boots + razors and wards if you can afford it, depending on how you opened (longsword + pot or cloth armor + 2 pots + ward). Show up in a lane if you can get a kill, otherwise go dragon.
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On June 27 2010 09:52 zZygote wrote: Hey guys I jus got a question about Nidalee.
Are her shapeshift form spell like leap/swipe affected by AP?
yea, pounce has a 0.4, and swipe has a 0.2 AP ratio
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On June 27 2010 07:50 HazMat wrote: Lol @ Chogath tears of goddess bug. Also do tell, what is this bug and how can I abuse it :D.
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And has anyone been watching HotShotGG's Chogath streak? I wanna know his build, I think it's Zhonya's Visage Void w/ Treads and a tank item. Interesting.
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i would think the bug is with vorpal spikes toggle counting as a spell and giving u more mana
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On June 27 2010 11:07 ZERG_RUSSIAN wrote:Show nested quote +On June 27 2010 06:58 redtooth wrote:On June 27 2010 06:53 ZERG_RUSSIAN wrote:On June 27 2010 06:07 travis wrote: Is it just me, or is Warwick's Q like horribly worthless. Like, it's not even very good at level 1, but past level 10 it's so fucking bad it does like nothing at all. I do more damage with a single hit. and I have to be pretty much in melee range to use it. I don't understand why it's so bad.
There's gotta be something I'm missing.. it says it does 20% of the target's maximum health but it never seems like it does that much to me.
I've been having a lot of problems with making warwick useful late game.. it seems like they just target me and I die instantly. At most I hope to kill one enemy before I die. Actually no, your Q is your main source of damage and healing when you jungle with Warwick. Its range is longer than your melee attack but more importantly it does a percentage of health, not straight damage. When I jungle with Warwick I go QWQEQR then R>Q>E>W. Your main goal is to whack them with red buff, Q and W simultaneously, whack them more with red buff and eventually kill. With blue buff you do a retarded amount of damage early and depending on team comp you'll likely only have 1-2 damage items (Bloodrazors and maybe Wit's End or a Frozen Mallet) and a ton of survivability (Banshee's Veil and Thornmail are HUGE on Warwick). Late game it scales well because it's a %HP. While I agree that it's not as much damage as a Warwick that goes full AD items, it's pretty important to pour all your points into it ASAP for the gank phase. Also it does 20% of the target's HP before magic resist, so after adding that in it's likely to be less. i am 100% sure you're supposed to get the ASPD buff at lvl 1 for jungling. You can't solo golem with ASPD buff and if you get the small wolves at the top camp you don't level off of the first camp + your smite CD has problems. By going blue buff first you run a much higher risk of getting stolen/ganked but if your team works with you it's more consistent because you always level and you always have smite up for either the blue wraith or the regular golems. After you take the wraith camp you should hit level 3, if not, whack the lizard camp's small lizards to level and get red buff followed by the remaining camp and gank that lane or mid if it's available. If not either go back for your razors or farm the other team's blue buff/side camp and wait for something to open up. If those two lanes are still not gankable, show face in mid and harass the other champ while making your way to the other side of the map. Take wraiths, take red buff, port back and buy boots + razors and wards if you can afford it, depending on how you opened (longsword + pot or cloth armor + 2 pots + ward). Show up in a lane if you can get a kill, otherwise go dragon.
im curious.. everyone tells me to get razors but by the time i get it, im lvl 3-4, and im killing creeps fast enough it isn't THAT advantageous. it only seems worth it if i specifically plan on going for dragons/baron, but that doesn't seem to be working out so well in these mid level games
so why not just skip the razors and go straight for phage into icy hammer or for bloodthirster or berserkers greaves? i could say "screw cloth armor" and go for a long sword or that +15% AS sword to start off?
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