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Final Fantasy 14: Online - Page 10

Forum Index > General Games
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Prev 1 8 9 10 11 12 37 Next All
Pull
Profile Joined April 2010
United States308 Posts
June 14 2010 01:16 GMT
#181
I am more than excited by this. Have been anticipating it for the past 9 months!!!!!!!
Co-Creator of the FRB Grand Tournament...Check out my epic commentaries at YouTube.com/pullsc and twitch.tv/pullsc ESPORTS FIGHTING!
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
June 15 2010 23:14 GMT
#182
Tanaka personally shows off the new battle system in place for the beta:



Personally, I love it!
Whole
Profile Blog Joined May 2010
United States6046 Posts
June 16 2010 02:07 GMT
#183
My friends and I are pumped up about this. I hear that soloing is impossible on or at least very difficult/ineffective in this game. He also told me that the characters can be any class if they pick up a weapon that the class uses. Can anyone confirm?
eMbrace
Profile Blog Joined January 2009
United States1300 Posts
June 16 2010 02:56 GMT
#184
that's a very, very pretty looking MMO.
TreeStumpinator
Profile Joined May 2010
United States7 Posts
Last Edited: 2010-06-16 03:39:41
June 16 2010 03:29 GMT
#185
On June 16 2010 11:07 Whole wrote:
My friends and I are pumped up about this. I hear that soloing is impossible on or at least very difficult/ineffective in this game. He also told me that the characters can be any class if they pick up a weapon that the class uses. Can anyone confirm?


Yes you can be any class you want, but I believe you'll have to level it back up. So if you're a lvl 15 warrior and decide to equip a wand to go mage, you'll start off basically as a lvl 1 mage (you'll have a few universal lvl 15 abilities, but your offense magic spells will just be lvl 1s).

The stuff below is Square's official explanation of how things work.

"In FINAL FANTASY XIV, a player’s class is determined by the arm or tool in his/her hand. The class chosen during character creation simply determines the items a player begins the game with. Players can change their class at any time by simply equipping different items they purchase, find, or create.

Physical Levels and Skill Ranks
In FINAL FANTASY XIV, a character’s progress is measured in two ways. Physical levels represent one’s actual physical development, while skill ranks measure how adept one is with various arms and tools.

- Physical Levels
Characters gain physical levels by accumulating a certain amount of experience points.

- Skill Ranks
Skill ranks are gained by accumulating skill points from various endeavors, such as combat or crafting. As a character’s skill rank increases, they will learn new actions, such as abilities and weapon skills."
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
June 16 2010 03:40 GMT
#186
On June 16 2010 11:07 Whole wrote:
My friends and I are pumped up about this. I hear that soloing is impossible on or at least very difficult/ineffective in this game. He also told me that the characters can be any class if they pick up a weapon that the class uses. Can anyone confirm?


The solo'ing part is not true. It was in FFXI, but not so in FFXIV. The primary system in place to level is the Guildleve system which can be set to a difficulty level depending on how many players you're with or perhaps how skilled you are.

Characters can switch classes at any time by re-equipping different weapons, eg. level your Gladiator to 15 (the actual leveling system is directly related to weapon skill, but this is for simplicity), then switch the sword out for a spear and hey presto, you're a level 1 Lancer. Of course you can switch back to Gladiator and will retain your level 15 status.

To sum up, one character is all you need. This in my opinion, along with global servers, was what made FFXI a stand out game as it really made your character feel like part of you after playing for a few years :D
cbkenned2009
Profile Joined May 2010
United States55 Posts
June 16 2010 03:49 GMT
#187
System requirements are pretty steep, I can play SC2 no problem but FF XIV destroys my computer....

Controls still aren't very friendly unless you played FF XI online.

Graphics are very pretty, combat more interesting than FF XI...
snorlax637
Profile Joined June 2010
United States11 Posts
June 16 2010 03:56 GMT
#188
One of my friends is in the beta right now, and they've got shit on lockdown. They won't even let you go to the character creation screen after you've made a character.

I'm going to upgrade just for this game if I have enough time to play... otherwise I might have to stick with SC2.

And yes, I heard that soloing is supposed to be impossible. I think that this is an attempt to appeal to the World of Warcraft player base, who largely enjoy characters that can do more than one thing... but this might end up being a bad thing if it isn't designed correctly, since FFXI was relied heavily on people being able to do their job, I'm sure FFXIV will be similar. Mixed classes can either turn out to be a really good thing or a horrible thing.

On a side note, if you want to test out whether your system can run FFXIV, they just released a benchmarker recently: http://www.finalfantasyxiv.com/media/benchmark/na/index.html
Snorlax is blocking the path.
eMbrace
Profile Blog Joined January 2009
United States1300 Posts
June 16 2010 04:05 GMT
#189
It'll be hard to make a game more casual than WoW at this point, so I'm going to get this game regardless -- if only to level through a character once to see how it is.
Cirn9
Profile Blog Joined May 2009
1117 Posts
June 16 2010 04:34 GMT
#190
I have two questions. After years and years of XI and dumb gobby bag quests my biggest gripe was small inventory and exceptionally stupid system of having to carry what youre wearing.

Whats the inv size and does gear you're using still count against it? Because Fuck you Eleven, but if Im wearing my hat, I'm sure as hell not carrying it in my bagspace
Unprotected sex is like fast expanding in close positions. Its risky, but feels great when it works out
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
June 16 2010 04:36 GMT
#191
On June 16 2010 13:34 mikku wrote:
I have two questions. After years and years of XI and dumb gobby bag quests my biggest gripe was small inventory and exceptionally stupid system of having to carry what youre wearing.

Whats the inv size and does gear you're using still count against it? Because Fuck you Eleven, but if Im wearing my hat, I'm sure as hell not carrying it in my bagspace


We dunno yet.

And yeah, it pissed my off too ^^;
Augury
Profile Blog Joined September 2008
United States758 Posts
June 16 2010 04:38 GMT
#192
I pray that soloing is really hard in this game or at the very least incredibly inefficient compared to party play.

I loved how party oriented the game was in FFXI. I also really liked the "slow" combat and how mobs all took a long time to die. I don't see the appeal of constantly having to hit buttons and move to new mobs. Spamming the same button isn't fun

I honestly can't wait to try this game. FFXIV and SW:OTR should both be pretty amazing.
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
June 16 2010 05:32 GMT
#193
On June 14 2010 04:41 TreeStumpinator wrote:
Show nested quote +
On June 12 2010 02:06 mOnion wrote:
yea while I wasnt playing last night, I heard from a friend who was playing that he was having an INCREDIBLY HARD time dealing with the camera and figuring out what quest to do and who to talk to and he only played for like an hour or two but barely got anything done


Yea, I had the exact same problems. I almost got a headache just from trying to control the camera with the mouse. I ending up having to control the camera with the I,J,K,L keys, but even then it was still crappy. Seems like they haven't optimized this for PC yet, since I think the analog stick on the PS3 would have controlled the camera relatively well. I'm probably gonna skip the rest of the play dates until the camera is fixed.


The PC interface in FFXI was practically unusable too. Most people just used a gamepad to play considering the game was designed for the PS2. I wouldn't be surprised if FFXIV follows suit.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
SilverforceX
Profile Joined May 2010
Australia267 Posts
June 16 2010 07:27 GMT
#194
On June 16 2010 12:56 snorlax637 wrote:
On a side note, if you want to test out whether your system can run FFXIV, they just released a benchmarker recently: http://www.finalfantasyxiv.com/media/benchmark/na/index.html


Q9400 @ default, ATI 5850 @ default, 4gb ddr2 ram. Got a score of 3,580 at high res and 3890 at low res. OC the video card didn't boost score by much. Seems the game is not GPU intensive but reliant on a beefy CPU. As expected given its engine is designed for PS3 which has a very powerful cpu but weak gpu.
sCCrooked
Profile Blog Joined April 2010
Korea (South)1306 Posts
June 16 2010 07:27 GMT
#195
I never really found FFXI's PC interface that unfriendly. The gameplay itself was so slow-paced that I was able to get everything I needed to get done done. I liked the steep difficulty curve and the group-oriented base that FFXI took and I really hope they continue this with FFXIV. Games are meant to be dominated by players with exceptional skill. Having everything dumbed down and made so "everyone can do it" sounds fun if you're a retard and can't look at the big picture. The game itself would become incredibly boring if it weren't for sometimes knowing that certain high-end mobs could kill entire linkshells who weren't skilled enough (I love old "just wait for them to flail Tiamat" days).
Enlightened in an age of anti-intellectualism and quotidian repetitiveness of asinine assumptive thinking. Best lycan guide evar --> "Fixing solo queue all pick one game at a time." ~KwarK-
Aberu
Profile Blog Joined April 2010
United States968 Posts
June 16 2010 08:11 GMT
#196
I'm in beta. It's lame right now cuz you can only log in at certain times of the day, and I'm usually working at those times.
srsly
7thCircle
Profile Joined June 2010
Netherlands6 Posts
June 16 2010 09:19 GMT
#197
Ive played FFXI for about 3 years, had a blast while doing it but the game cenrtainly had some issues.

Ive always found the combat system to be a little bland. Some classes didnt have alot of abilities forcing many of them to set themselves apart with expensive gear rather then being the better player. Certain aspects like the economy can be very hard to get into for starters too which can make the game unforgiving for players who were unable to purchase the best of the best gear they need to set themselves apart from others.

What i also disliked wasnt the grouping up part itself but the fact there wasnt much incentive to do so other then grinding a particular mobs for hours on end to level up. (And for some classes it could take hours before getting a group to boot). A skill driven level up system doesnt seem to change that. Particularly if skilling up works similar to how it did in FFXI. I can remember grinding for hours in a skillup group just to cap a secondary weapon usually gaining no more then a few decimals an hour.

Most of my fond memory's come from the relatively friendly and mature community (particulatly when compared to WoW which i started playing afterwards). But without the combat getting a little more dynamic and the advancement system getting a little more diverse i dont see myself picking up FFXIV in its current state just for the fond memory's.
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
June 16 2010 14:37 GMT
#198
On June 16 2010 08:14 Eishi_Ki wrote:
Tanaka personally shows off the new battle system in place for the beta:

http://www.youtube.com/watch?v=eONoACmL5AM&feature=player_embedded

Personally, I love it!


looks really bland and boring, didn't really quite show off any skills other than auto-attacks? -.-


well i hope that this and the new warhammer works out well, and at least weakened WoW's market share on the mmorpg markets, Blizz is getting pretty sloppy on WoW development these days, and hopefully next gen mmorpg will change for the better instead of being constant repetitive gameplay...


i want a fun mmorpg to play with : /
oHInsane
Profile Joined February 2005
France727 Posts
June 16 2010 16:10 GMT
#199
I'am so pumped about FFXIV and W40K , The FF series are so a legend.
However, i have a hard time finding information about FFXiV, does anyone can enlighten me about the difference between let's WoW PvE and FFXIV PvE?

I have heard that FF would be more hardcore than WoW (which is fine for me), is that true? (

Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
June 16 2010 16:23 GMT
#200
On June 16 2010 23:37 Shizuru~ wrote:
Show nested quote +
On June 16 2010 08:14 Eishi_Ki wrote:
Tanaka personally shows off the new battle system in place for the beta:

http://www.youtube.com/watch?v=eONoACmL5AM&feature=player_embedded

Personally, I love it!


looks really bland and boring, didn't really quite show off any skills other than auto-attacks? -.-


well i hope that this and the new warhammer works out well, and at least weakened WoW's market share on the mmorpg markets, Blizz is getting pretty sloppy on WoW development these days, and hopefully next gen mmorpg will change for the better instead of being constant repetitive gameplay...


i want a fun mmorpg to play with : /


There is no auto attack hehe ^^
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