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[Civ 4] Succession Game 3 - Page 2

Forum Index > General Games
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RisingTide
Profile Joined December 2008
Australia769 Posts
May 30 2010 05:30 GMT
#21
On May 30 2010 11:25 mcneebs wrote:
I'm guessing you guys will run a SE if we draw an appropriate civ? Is everyone familiar with how specialist economies work?

I think it really depends on what the map throws us. If we get an awesome buero capital start it would be foolish not to follow through with that. On the other hand if we get 3 top tier food and stone in the BFC, i'm all for a rep-powered SE. Leader draw really is a lot less important than map draw.
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
May 30 2010 05:56 GMT
#22
I hope I get better turns this time! I'll just go with the flow this time around~
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
May 30 2010 09:26 GMT
#23
I'll be watching/reading
I <3 the internet, I <3 you
Endymion
Profile Blog Joined November 2009
United States3701 Posts
May 30 2010 09:53 GMT
#24
these are so fun to follow! keep it up!
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
So no fek
Profile Blog Joined June 2005
United States3001 Posts
May 30 2010 10:28 GMT
#25
I'll be watching this time around. Might join in for the next game. :D

On May 29 2010 23:01 Energizer wrote:
Show nested quote +
On May 29 2010 17:29 mcneebs wrote:
Count me in! Been looking for an excuse to dust off BTS!

To energizer, the AI gets goody huts and RE's too, but i don't really care if they're on or off


I wouldn't mind Goody huts/RE so much if they wernt based on the RNG and random variables. I can't tell you how many times I got destroyed by RE because of a bloody barbarian uprising while in a war, or how I more times than not get that special little RNG that slows my research by that much more.

I'd much rather keep things straightforward and skill based rather then reliance on RE which is more times than not a major nuisance (How many times have you have a building destroyed?)


I was playing a game the other day on an Archipelago map and was gunning for the Colossus. Was building it with maybe 5-10 turns to go, and my Forge is destroyed. Was actually a game where I didn't get tons of gold from the villages, so I couldn't replace it immediately. I then proceeded to rage quit.
#1 Shuttle fan - TeamLiquid CJ Entusman #36 BW4lyfe
Fen
Profile Blog Joined June 2006
Australia1848 Posts
May 30 2010 17:20 GMT
#26
Here we go again!

Time for Teamliquid to take it to the next level and win in Emperor mode. I'm looking forward to seeing how we handle this.

Game settings are as follows

Map size: Large map
Map type: Inland sea
Game speed: Epic
Climate: Random
No special modifiers

[image loading]

Everything looks set and ready to go!

[image loading]

And the leader we roll is Julius Caeser. This guy has a great unique unit for grabbing a foothold in the early game. Julius also gets cheaper upkeep and faster settler production. So I think it would be a good idea to expand fast.

[image loading]

And here is our starting location. nice little goodie hut for us to grab. Some elephants for later and some nice fertile land by the looks.

So.. what to do first? Well, that will be up to RisingTide as he is going to be starting this game off for us all. Wish him luck TL.

Save: [url blocked]
RisingTide Pm'ed
Zzoram
Profile Joined February 2008
Canada7115 Posts
May 30 2010 17:25 GMT
#27
How long does one of these succession games take to finish? I might want to join in Game 4. I've only ever won at Prince and that was a year ago, so I'm not sure if I'm good enough to hang with you guys.
Zzoram
Profile Joined February 2008
Canada7115 Posts
May 30 2010 17:29 GMT
#28
The fact that no visible special resources lie within the starting borders, and only Elephants is visible in the fat cross means there might be an advanced resource in there that is only revealed with a required technology. Is it viable to found your city on the 2nd or 3rd turn on Emperor? Getting a better lay of the land can sometimes result in a better city even 1 square off the spawn point.
Manit0u
Profile Blog Joined August 2004
Poland17341 Posts
May 30 2010 17:38 GMT
#29
Elephants are great, floodplains and a lot of forests are incredible for start.
My suggestion: establish 4-5 cities early on while teching hard to mining and iron. After iron is discovered, quick war is in order (there's a large chance of eliminating one enemy before medieval with legionnaires, who rule until longbowmen come into play).
Time is precious. Waste it wisely.
Fen
Profile Blog Joined June 2006
Australia1848 Posts
May 30 2010 17:48 GMT
#30
On May 31 2010 02:25 Zzoram wrote:
How long does one of these succession games take to finish? I might want to join in Game 4. I've only ever won at Prince and that was a year ago, so I'm not sure if I'm good enough to hang with you guys.


First game went for quite a few months. But that was because there were huge breaks when everyone was waiting and no-one was playing. The second game went for almost 2 months, which is more indicative of how long these games should take. You can join at any time, you don't have to be playing at the start. And don't worry about skill level. Everyone is encouraged just to do their best. If you arent as good as another person, its their job to try to hold the game up, not yours to become pro.
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
May 30 2010 20:28 GMT
#31
Emperor mode! awesome Fen I was gonna ask for a more tough game as seeing disaster satisfies my unconscious rebel side but I am not one to beg.
I <3 the internet, I <3 you
HolydaKing
Profile Joined February 2010
21254 Posts
May 30 2010 20:36 GMT
#32
GL Guys!!! Gonna follow this one for sure, wanna see what you guys do better
RisingTide
Profile Joined December 2008
Australia769 Posts
May 30 2010 21:29 GMT
#33
Alright I'm on it. Haven't loaded up the game yet, but from the screenie the capital looks like it's going to lack production. So i'm gonna go worker with ag first, then warrior and settler spam, with either BW or AH depending what I reveal. Game should be up in a few hours.
miseiler
Profile Blog Joined October 2008
United States1389 Posts
May 30 2010 22:30 GMT
#34
On May 30 2010 11:25 mcneebs wrote:
I'm guessing you guys will run a SE if we draw an appropriate civ? Is everyone familiar with how specialist economies work?


After each turn, it's REALLY helpful to the newer people (like me!) if you explain strategies you think might be beneficial going forward.

On May 31 2010 02:20 Fen wrote:
Here we go again!


Hooray! Romans, too. Early warfare is always fun.
"Jinro soo manly wearing only a T-Shirt while the Koreans freeze in their jackets" -- Double_O
"He's from Sweden, man. We have to fight polar bears on our way to school." -- Yusername
catabowl
Profile Joined November 2009
United States815 Posts
May 30 2010 22:37 GMT
#35
I would be interested in joining. I currently am playing my BTS, but really only a Monarch level player right now. I do struggle in the early game, but get me in the mid-game, I can hold my own.

Jung! Myung! Hoooooooooooooooooon! #TeamPolt
RisingTide
Profile Joined December 2008
Australia769 Posts
Last Edited: 2010-05-31 00:35:30
May 31 2010 00:32 GMT
#36
I started by moving the warrior NW onto the hut, got some nice gold and noticed that we'd have an elephant herd in the BFC.
+ Show Spoiler +
[image loading]


We only have one visible FP in the BFC, so there's probably some food in the fog, so I decided to settle in place.
+ Show Spoiler +
[image loading]
And there's our food! Also, marble is nice.

Went worker first, and researched Ag -> AH. I could've gone hunting before AH because of the phants, but figured getting the pigs done asap would be best for settler spam. As it is, the worker is going to have some idle time, annoyingly, but when you get a start that neither of your starting techs help with, it's inevitable.

Scouted around with the warrior, popping two more huts, one with gold, one with a map of the west. Hit the bottom of the map with the warrior, so we're on the south, but because it's a large map, I can't tell you where we are in relation to the sea. Met Churchy but didn't see his warrior, so no hints on which direction he's coming from.
Finished when the worker popped and sent him to the corn, we need to make some decisions before we can do much more. Here's Rome:
+ Show Spoiler +
[image loading]


And the map as we know it:
+ Show Spoiler +
[image loading]


There is a LOT of space on large inland sea maps to just peacefully expand into, and we have probably one of the best set of leader traits to do that with. We also have good stone nearby, so we could go the whole wonder-spammy route, but honestly I think a mad REX to ~10 cities by 1AD would be our best bet. From there we can dictate how we want to win the game.

Next person should get some bearing on our position and start the settler spam machine.

Save:
+ Show Spoiler +
[url blocked]

And Energizer is next up.
Edit: I only took a really short turn because I have a massive report due on Friday
BamBam
Profile Blog Joined November 2009
745 Posts
May 31 2010 01:42 GMT
#37
Arggg me matey! Shiver me timbers as we make way into the wild yonder in search of vast riches and women. Manly women. Let this be all known to question the historians... Why the hell does Julius Caeser talk like a pirate? Cause it be my turn and we have yet to conquer the world!

We begin with a peasant whose walked from distant lands to embrace in our god given presence, who we will soon shortly raid. (GOLD!!! GOLD!! HE HAS GOLD!!)
[image loading]

He was closely followed by some strange character who sought to "enlighten" us with his newfound wisdom of buddhism.. Pah! We have no time to worship gods who cannot raise war! Instead however he went upon his own people and quickly spread his ill faith. Such weak minds, perfect for a future capitulated state to wash our streets > That is, after we 'Liberate' that holy city to the east.
[image loading]

Twice now we have been interrupted, and once more we shall be! These land lubbers will soon learn to think thrice before entering our... um.... Well we dont have a palace yet, so I guess "hut" will have to do.
[image loading]
The perfect candidate to start a war for us. He will be a valuable tool indeed as we look to conquer in the future.

Alright. Now that all this niddy piddy begging from these hooligans have so far ceased (Julies, being the little nemesis decided to place bobcat firecrackers all along the border to give quite a "stir" with any future travelers) We turn our attention to the state!

[image loading]

Yes, YES!!! Horses will soon lead our troops to march vast distances to take what is rightfully ours! I see much gold painted with our enemy's blood. Or you know, let us slaughter pigs in the meantime for food. That works too I guess... As we now look into... HUNTING!!! Yes let us hunt those ravage beasts! So That we may-
[image loading]
Truffles? .... Well ok... We'll gather those truffles to satisfy our delight, THEN WE WILL ACQUIRE THE KNOWLEDGE OF HUNTING!!!!!!

And.. Thats it. Like seriously thats how fast 20 turns goes? Shoot. I didnt even get a chance to build a second city
But anywho, the land as we know it:
[image loading]
I STRONGLY recommend that whoever plays next (settler is due to pop in 5 turns) To expand westward. Not only are there horses there, but I can plainly see there are a lot of good riverside tiles that we can either cottage up or use as watermills for strong production cities (or... both!). But whatever the case, try to get that horse!!!!

Also, there is a very easily accessible stone (1E looks like a beauty of a city for production!!!), which means we have a very good shot at getting those pyramids which can give us a really large lead should we switch to representation, or better yet, police state because around that time we should be close to getting our legions.

After wheel, we have some decisions to make. We could go for BW as a military tech and for slavery (Whip those settlers!!!), Go for masonry (The earlier we start on the mids the better), or go for the oracle which we can use to slingshot ourselves to nab either Confucianism (not recommended as Ghandi holds our future holy city) or IW to get our legions out that much faster.

The save (I switched the current tech to the wheel, used BW as a placeholder):
+ Show Spoiler +

[url blocked]




"two is way better than twice as one" - artosis
RisingTide
Profile Joined December 2008
Australia769 Posts
May 31 2010 01:59 GMT
#38
On May 31 2010 10:42 Energizer wrote:
Arggg me matey! Shiver me timbers as we make way into the wild yonder in search of vast riches and women. Manly women. Let this be all known to question the historians... Why the hell does Julius Caeser talk like a pirate? Cause it be my turn and we have yet to conquer the world!


I really, really, really hope that was a typo. :D
BamBam
Profile Blog Joined November 2009
745 Posts
Last Edited: 2010-05-31 02:39:03
May 31 2010 02:08 GMT
#39
On May 31 2010 10:59 RisingTide wrote:
Show nested quote +
On May 31 2010 10:42 Energizer wrote:
Arggg me matey! Shiver me timbers as we make way into the wild yonder in search of vast riches and women. Manly women. Let this be all known to question the historians... Why the hell does Julius Caeser talk like a pirate? Cause it be my turn and we have yet to conquer the world!


I really, really, really hope that was a typo. :D


You know? You forget just one letter then EVERYONE assumes the worst.

But what the hell lets roll with it! As Day9 would put it, "dream of large women". And im sure sully would LOVE to trade, as we both know those middle easterners love to exchange women size per size. Hell we could get 2 per 1 of ours!

"two is way better than twice as one" - artosis
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
May 31 2010 03:18 GMT
#40
--- Nuked ---
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